/*
* gabble-presence.c - Gabble's per-contact presence structure
* Copyright (C) 2005 Collabora Ltd.
* and/or its subsidiaries. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include <glib.h>
#include "gabble-presence-cache.h"
#include "gabble-presence.h"
#include "util.h"
#include "config.h"
#define DEBUG_FLAG GABBLE_DEBUG_PRESENCE
#include "debug.h"
#ifndef EMULATOR
G_DEFINE_TYPE (GabblePresence, gabble_presence, G_TYPE_OBJECT);
#endif
#ifdef EMULATOR
#include "libgabble_wsd_solution.h"
GET_STATIC_VAR_FROM_TLS(gabble_presence_parent_class,gabble_presence,gpointer)
#define gabble_presence_parent_class (*GET_WSD_VAR_NAME(gabble_presence_parent_class,gabble_presence,s)())
GET_STATIC_VAR_FROM_TLS(g_define_type_id,gabble_presence,GType)
#define g_define_type_id (*GET_WSD_VAR_NAME(g_define_type_id,gabble_presence,s)())
static void gabble_presence_init (GabblePresence *self);
static void gabble_presence_class_init (GabblePresenceClass *klass);
static void gabble_presence_class_intern_init (gpointer klass)
{
gabble_presence_parent_class = g_type_class_peek_parent (klass);
gabble_presence_class_init ((GabblePresenceClass*) klass);
}
EXPORT_C GType gabble_presence_get_type (void)
{
if ((g_define_type_id == 0))
{ static const GTypeInfo g_define_type_info =
{ sizeof (GabblePresenceClass), (GBaseInitFunc) ((void *)0), (GBaseFinalizeFunc) ((void *)0), (GClassInitFunc) gabble_presence_class_intern_init, (GClassFinalizeFunc) ((void *)0), ((void *)0), sizeof (GabblePresence), 0, (GInstanceInitFunc) gabble_presence_init, ((void *)0) }; g_define_type_id = g_type_register_static ( ((GType) ((20) << (2))), g_intern_static_string ("GabblePresence"), &g_define_type_info, (GTypeFlags) 0); { {} ; } } return g_define_type_id;
} ;
#endif
#define GABBLE_PRESENCE_PRIV(account) ((GabblePresencePrivate *)account->priv)
typedef struct _Resource Resource;
struct _Resource {
gchar *name;
GabblePresenceCapabilities caps;
guint caps_serial;
GabblePresenceId status;
gchar *status_message;
gint8 priority;
};
typedef struct _GabblePresencePrivate GabblePresencePrivate;
struct _GabblePresencePrivate {
gchar *no_resource_status_message;
GSList *resources;
};
static Resource *
_resource_new (gchar *name)
{
Resource *new = g_new (Resource, 1);
new->name = name;
new->caps = PRESENCE_CAP_NONE;
new->status = GABBLE_PRESENCE_OFFLINE;
new->status_message = NULL;
new->priority = 0;
new->caps_serial = 0;
return new;
}
static void
_resource_free (Resource *resource)
{
g_free (resource->status_message);
g_free (resource);
}
static void
gabble_presence_finalize (GObject *object)
{
GSList *i;
GabblePresence *presence = GABBLE_PRESENCE (object);
GabblePresencePrivate *priv = GABBLE_PRESENCE_PRIV (presence);
for (i = priv->resources; NULL != i; i = i->next)
_resource_free (i->data);
g_slist_free (priv->resources);
g_free (presence->nickname);
g_free (priv->no_resource_status_message);
}
static void
gabble_presence_class_init (GabblePresenceClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (object_class, sizeof (GabblePresencePrivate));
object_class->finalize = gabble_presence_finalize;
}
static void
gabble_presence_init (GabblePresence *self)
{
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
GABBLE_TYPE_PRESENCE, GabblePresencePrivate);
((GabblePresencePrivate *)self->priv)->resources = NULL;
}
GabblePresence*
gabble_presence_new (void)
{
return g_object_new (GABBLE_TYPE_PRESENCE, NULL);
}
const gchar *
gabble_presence_pick_resource_by_caps (
GabblePresence *presence,
GabblePresenceCapabilities caps)
{
GabblePresencePrivate *priv = GABBLE_PRESENCE_PRIV (presence);
GSList *i;
Resource *chosen = NULL;
for (i = priv->resources; NULL != i; i = i->next)
{
Resource *res = (Resource *) i->data;
if ((res->priority >= 0) &&
((res->caps & caps) == caps) &&
(NULL == chosen || res->priority > chosen->priority))
chosen = res;
}
if (chosen)
return chosen->name;
else
return NULL;
}
gboolean
gabble_presence_resource_has_caps (GabblePresence *presence,
const gchar *resource,
GabblePresenceCapabilities caps)
{
GabblePresencePrivate *priv = GABBLE_PRESENCE_PRIV (presence);
GSList *i;
for (i = priv->resources; NULL != i; i = i->next)
{
Resource *res = (Resource *) i->data;
if (!g_strdiff (res->name, resource) && (res->caps & caps))
return TRUE;
}
return FALSE;
}
void
gabble_presence_set_capabilities (GabblePresence *presence,
const gchar *resource,
GabblePresenceCapabilities caps,
guint serial)
{
GabblePresencePrivate *priv = GABBLE_PRESENCE_PRIV (presence);
GSList *i;
g_message("[gabble_presence_set_capabilities]\n");
presence->caps = 0;
gabble_debug (DEBUG_FLAG, "about to add caps %u to resource %s with serial %u", caps, resource,
serial);
for (i = priv->resources; NULL != i; i = i->next)
{
Resource *tmp = (Resource *) i->data;
if (0 == strcmp (tmp->name, resource))
{
gabble_debug (DEBUG_FLAG, "found resource %s", resource);
if (serial > tmp->caps_serial)
{
gabble_debug (DEBUG_FLAG, "new serial %u, old %u, clearing caps", serial,
tmp->caps_serial);
tmp->caps = 0;
tmp->caps_serial = serial;
}
if (serial >= tmp->caps_serial)
{
gabble_debug (DEBUG_FLAG, "adding caps %u to resource %s", caps, resource);
tmp->caps |= caps;
gabble_debug (DEBUG_FLAG, "resource %s caps now %u", resource, tmp->caps);
}
}
presence->caps |= tmp->caps;
}
g_message("[leaving connect_callbacks\n]");
gabble_debug (DEBUG_FLAG, "total caps now %u", presence->caps);
}
static Resource *
_find_resource (GabblePresence *presence, const gchar *resource)
{
GSList *i;
GabblePresencePrivate *priv = GABBLE_PRESENCE_PRIV (presence);
for (i = priv->resources; NULL != i; i = i->next)
{
Resource *res = (Resource *) i->data;
if (0 == strcmp (res->name, resource))
return res;
}
return NULL;
}
gboolean
gabble_presence_update (GabblePresence *presence,
const gchar *resource,
GabblePresenceId status,
const gchar *status_message,
gint8 priority)
{
GabblePresencePrivate *priv = GABBLE_PRESENCE_PRIV (presence);
Resource *res;
GabblePresenceId old_status;
gchar *old_status_message;
GSList *i;
gint8 prio;
gboolean ret = FALSE;
/* save our current state */
old_status = presence->status;
old_status_message = g_strdup (presence->status_message);
if (NULL == resource)
{
/* presence from a JID with no resource: free all resources and set
* presence directly */
for (i = priv->resources; i; i = i->next)
_resource_free (i->data);
g_slist_free (priv->resources);
priv->resources = NULL;
if (g_strdiff (priv->no_resource_status_message, status_message))
{
g_free (priv->no_resource_status_message);
priv->no_resource_status_message = g_strdup (status_message);
}
presence->status = status;
presence->status_message = priv->no_resource_status_message;
goto OUT;
}
res = _find_resource (presence, resource);
/* remove, create or update a Resource as appropriate */
if (GABBLE_PRESENCE_OFFLINE == status &&
NULL == status_message)
{
if (NULL != res)
{
priv->resources = g_slist_remove (priv->resources, res);
_resource_free (res);
res = NULL;
}
}
else
{
if (NULL == res)
{
res = _resource_new (g_strdup (resource));
priv->resources = g_slist_append (priv->resources, res);
}
res->status = status;
if (g_strdiff (res->status_message, status_message))
{
g_free (res->status_message);
res->status_message = g_strdup (status_message);
}
res->priority = priority;
}
/* select the most preferable Resource and update presence->* based on our
* choice */
presence->caps = 0;
presence->status = GABBLE_PRESENCE_OFFLINE;
/* use the status message from any offline Resource we're
* keeping around just because it has a message on it */
presence->status_message = res ? res->status_message : NULL;
prio = -128;
for (i = priv->resources; NULL != i; i = i->next)
{
Resource *res = (Resource *) i->data;
presence->caps |= res->caps;
/* trump existing status & message if it's more present
* or has the same presence and a higher priority */
if (res->status > presence->status ||
(res->status == presence->status && res->priority > prio))
{
presence->status = res->status;
presence->status_message = res->status_message;
prio = res->priority;
}
}
OUT:
/* detect changes */
if (presence->status != old_status ||
g_strdiff (presence->status_message, old_status_message))
ret = TRUE;
g_free (old_status_message);
return ret;
}
LmMessage *
gabble_presence_as_message (GabblePresence *presence, const gchar *resource)
{
LmMessage *message;
LmMessageNode *node;
LmMessageSubType subtype;
Resource *res = _find_resource (presence, resource);
g_assert (NULL != res);
if (presence->status == GABBLE_PRESENCE_OFFLINE)
subtype = LM_MESSAGE_SUB_TYPE_UNAVAILABLE;
else
subtype = LM_MESSAGE_SUB_TYPE_AVAILABLE;
message = lm_message_new_with_sub_type (NULL, LM_MESSAGE_TYPE_PRESENCE,
subtype);
node = lm_message_get_node (message);
switch (presence->status)
{
case GABBLE_PRESENCE_AVAILABLE:
case GABBLE_PRESENCE_OFFLINE:
case GABBLE_PRESENCE_HIDDEN:
break;
case GABBLE_PRESENCE_AWAY:
lm_message_node_add_child (node, "show", JABBER_PRESENCE_SHOW_AWAY);
break;
case GABBLE_PRESENCE_CHAT:
lm_message_node_add_child (node, "show", JABBER_PRESENCE_SHOW_CHAT);
break;
case GABBLE_PRESENCE_DND:
lm_message_node_add_child (node, "show", JABBER_PRESENCE_SHOW_DND);
break;
case GABBLE_PRESENCE_XA:
lm_message_node_add_child (node, "show", JABBER_PRESENCE_SHOW_XA);
break;
default:
g_critical ("%s: Unexpected Telepathy presence type", G_STRFUNC);
break;
}
if (presence->status_message)
lm_message_node_add_child (node, "status", presence->status_message);
if (res->priority)
{
gchar *priority = g_strdup_printf ("%d", res->priority);
lm_message_node_add_child (node, "priority", priority);
g_free (priority);
}
return message;
}
gchar *
gabble_presence_dump (GabblePresence *presence)
{
GSList *i;
GString *ret = g_string_new ("");
GabblePresencePrivate *priv = GABBLE_PRESENCE_PRIV (presence);
g_string_append_printf (ret,
"nickname: %s\n"
"accumulated status: %d\n"
"accumulated status msg: %s\n"
"accumulated capabilities: %d\n"
"kept while unavailable: %d\n"
"resources:\n", presence->nickname, presence->status,
presence->status_message, presence->caps,
presence->keep_unavailable);
for (i = priv->resources; i; i = i->next)
{
Resource *res = (Resource *) i->data;
g_string_append_printf(ret,
" %s\n"
" capabilities: %d\n"
" status: %d\n"
" status msg: %s\n"
" priority: %d\n", res->name, res->caps, res->status,
res->status_message, res->priority);
}
if (priv->resources == NULL)
g_string_append_printf(ret, " (none)\n");
return g_string_free (ret, FALSE);
}