0
|
1 |
/****************************************************************************
|
|
2 |
**
|
|
3 |
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
|
|
4 |
** All rights reserved.
|
|
5 |
** Contact: Nokia Corporation (qt-info@nokia.com)
|
|
6 |
**
|
|
7 |
** This file is part of the documentation of the Qt Toolkit.
|
|
8 |
**
|
|
9 |
** $QT_BEGIN_LICENSE:LGPL$
|
|
10 |
** No Commercial Usage
|
|
11 |
** This file contains pre-release code and may not be distributed.
|
|
12 |
** You may use this file in accordance with the terms and conditions
|
|
13 |
** contained in the Technology Preview License Agreement accompanying
|
|
14 |
** this package.
|
|
15 |
**
|
|
16 |
** GNU Lesser General Public License Usage
|
|
17 |
** Alternatively, this file may be used under the terms of the GNU Lesser
|
|
18 |
** General Public License version 2.1 as published by the Free Software
|
|
19 |
** Foundation and appearing in the file LICENSE.LGPL included in the
|
|
20 |
** packaging of this file. Please review the following information to
|
|
21 |
** ensure the GNU Lesser General Public License version 2.1 requirements
|
|
22 |
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
|
23 |
**
|
|
24 |
** In addition, as a special exception, Nokia gives you certain additional
|
|
25 |
** rights. These rights are described in the Nokia Qt LGPL Exception
|
|
26 |
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
|
27 |
**
|
|
28 |
** If you have questions regarding the use of this file, please contact
|
|
29 |
** Nokia at qt-info@nokia.com.
|
|
30 |
**
|
|
31 |
**
|
|
32 |
**
|
|
33 |
**
|
|
34 |
**
|
|
35 |
**
|
|
36 |
**
|
|
37 |
**
|
|
38 |
** $QT_END_LICENSE$
|
|
39 |
**
|
|
40 |
****************************************************************************/
|
|
41 |
|
|
42 |
/*!
|
|
43 |
\example dialogs/classwizard
|
|
44 |
\title Class Wizard Example
|
|
45 |
|
|
46 |
The License Wizard example shows how to implement linear
|
|
47 |
wizards using QWizard.
|
|
48 |
|
|
49 |
\image classwizard.png Screenshot of the Class Wizard example
|
|
50 |
|
|
51 |
Most wizards have a linear structure, with page 1 followed by
|
|
52 |
page 2 and so on until the last page. Some wizards are more
|
|
53 |
complex in that they allow different traversal paths based on the
|
|
54 |
information provided by the user. The
|
|
55 |
\l{dialogs/licensewizard}{License Wizard} example shows how to
|
|
56 |
create such wizards.
|
|
57 |
|
|
58 |
The Class Wizard example consists of the following classes:
|
|
59 |
|
|
60 |
\list
|
|
61 |
\o \c ClassWizard inherits QWizard and provides a
|
|
62 |
three-step wizard that generates the skeleton of a C++ class
|
|
63 |
based on the user's input.
|
|
64 |
\o \c IntroPage, \c ClassInfoPage, \c CodeStylePage, \c
|
|
65 |
OutputFilesPage, and \c ConclusionPage are QWizardPage
|
|
66 |
subclasses that implement the wizard pages.
|
|
67 |
\endlist
|
|
68 |
|
|
69 |
\section1 ClassWizard Class Definition
|
|
70 |
|
|
71 |
\image classwizard-flow.png The Class Wizard pages
|
|
72 |
|
|
73 |
We will see how to subclass QWizard to implement our own wizard.
|
|
74 |
The concrete wizard class is called \c ClassWizard and provides
|
|
75 |
five pages:
|
|
76 |
|
|
77 |
\list
|
|
78 |
\o The first page is an introduction page, telling the user what
|
|
79 |
the wizard is going to do.
|
|
80 |
\o The second page asks for a class name and a base class, and
|
|
81 |
allows the user to specify whether the class should have a \c
|
|
82 |
Q_OBJECT macro and what constructors it should provide.
|
|
83 |
\o The third page allows the user to set some options related to the code
|
|
84 |
style, such as the macro used to protect the header file from
|
|
85 |
multiple inclusion (e.g., \c MYDIALOG_H).
|
|
86 |
\o The fourth page allows the user to specify the names of the
|
|
87 |
output files.
|
|
88 |
\o The fifth page is a conclusion page.
|
|
89 |
\endlist
|
|
90 |
|
|
91 |
Although the program is just an example, if you press \gui Finish
|
|
92 |
(\gui Done on Mac OS X), actual C++ source files will actually be
|
|
93 |
generated.
|
|
94 |
|
|
95 |
\section1 The ClassWizard Class
|
|
96 |
|
|
97 |
Here's the \c ClassWizard definition:
|
|
98 |
|
|
99 |
\snippet examples/dialogs/classwizard/classwizard.h 0
|
|
100 |
|
|
101 |
The class reimplements QDialog's \l{QDialog::}{accept()} slot.
|
|
102 |
This slot is called when the user clicks \gui{Finish}.
|
|
103 |
|
|
104 |
Here's the constructor:
|
|
105 |
|
|
106 |
\snippet examples/dialogs/classwizard/classwizard.cpp 1
|
|
107 |
|
|
108 |
We instantiate the five pages and insert them into the wizard
|
|
109 |
using QWizard::addPage(). The order in which they are inserted
|
|
110 |
is also the order in which they will be shown later on.
|
|
111 |
|
|
112 |
We call QWizard::setPixmap() to set the banner and the
|
|
113 |
background pixmaps for all pages. The banner is used as a
|
|
114 |
background for the page header when the wizard's style is
|
|
115 |
\l{QWizard::}{ModernStyle}; the background is used as the
|
|
116 |
dialog's background in \l{QWizard::}{MacStyle}. (See \l{Elements
|
|
117 |
of a Wizard Page} for more information.)
|
|
118 |
|
|
119 |
\snippet examples/dialogs/classwizard/classwizard.cpp 3
|
|
120 |
\snippet examples/dialogs/classwizard/classwizard.cpp 4
|
|
121 |
\dots
|
|
122 |
\snippet examples/dialogs/classwizard/classwizard.cpp 5
|
|
123 |
\snippet examples/dialogs/classwizard/classwizard.cpp 6
|
|
124 |
|
|
125 |
If the user clicks \gui Finish, we extract the information from
|
|
126 |
the various pages using QWizard::field() and generate the files.
|
|
127 |
The code is long and tedious (and has barely anything to do with
|
|
128 |
noble art of designing wizards), so most of it is skipped here.
|
|
129 |
See the actual example in the Qt distribution for the details if
|
|
130 |
you're curious.
|
|
131 |
|
|
132 |
\section1 The IntroPage Class
|
|
133 |
|
|
134 |
The pages are defined in \c classwizard.h and implemented in \c
|
|
135 |
classwizard.cpp, together with \c ClassWizard. We will start with
|
|
136 |
the easiest page:
|
|
137 |
|
|
138 |
\snippet examples/dialogs/classwizard/classwizard.h 1
|
|
139 |
\codeline
|
|
140 |
\snippet examples/dialogs/classwizard/classwizard.cpp 7
|
|
141 |
|
|
142 |
A page inherits from QWizardPage. We set a
|
|
143 |
\l{QWizardPage::}{title} and a
|
|
144 |
\l{QWizard::WatermarkPixmap}{watermark pixmap}. By not setting
|
|
145 |
any \l{QWizardPage::}{subTitle}, we ensure that no header is
|
|
146 |
displayed for this page. (On Windows, it is customary for wizards
|
|
147 |
to display a watermark pixmap on the first and last pages, and to
|
|
148 |
have a header on the other pages.)
|
|
149 |
|
|
150 |
Then we create a QLabel and add it to a layout.
|
|
151 |
|
|
152 |
\section1 The ClassInfoPage Class
|
|
153 |
|
|
154 |
The second page is defined and implemented as follows:
|
|
155 |
|
|
156 |
\snippet examples/dialogs/classwizard/classwizard.h 2
|
|
157 |
\codeline
|
|
158 |
\snippet examples/dialogs/classwizard/classwizard.cpp 9
|
|
159 |
\dots
|
|
160 |
\snippet examples/dialogs/classwizard/classwizard.cpp 12
|
|
161 |
\dots
|
|
162 |
\snippet examples/dialogs/classwizard/classwizard.cpp 13
|
|
163 |
|
|
164 |
First, we set the page's \l{QWizardPage::}{title},
|
|
165 |
\l{QWizardPage::}{subTitle}, and \l{QWizard::LogoPixmap}{logo
|
|
166 |
pixmap}. The logo pixmap is displayed in the page's header in
|
|
167 |
\l{QWizard::}{ClassicStyle} and \l{QWizard::}{ModernStyle}.
|
|
168 |
|
|
169 |
Then we create the child widgets, create \l{Registering and Using
|
|
170 |
Fields}{wizard fields} associated with them, and put them into
|
|
171 |
layouts. The \c className field is created with an asterisk (\c
|
|
172 |
*) next to its name. This makes it a \l{mandatory field}, that
|
|
173 |
is, a field that must be filled before the user can press the
|
|
174 |
\gui Next button (\gui Continue on Mac OS X). The fields' values
|
|
175 |
can be accessed from any other page using QWizardPage::field(),
|
|
176 |
or from the wizard code using QWizard::field().
|
|
177 |
|
|
178 |
\section1 The CodeStylePage Class
|
|
179 |
|
|
180 |
The third page is defined and implemented as follows:
|
|
181 |
|
|
182 |
\snippet examples/dialogs/classwizard/classwizard.h 3
|
|
183 |
\codeline
|
|
184 |
\snippet examples/dialogs/classwizard/classwizard.cpp 14
|
|
185 |
\dots
|
|
186 |
\snippet examples/dialogs/classwizard/classwizard.cpp 15
|
|
187 |
\codeline
|
|
188 |
\snippet examples/dialogs/classwizard/classwizard.cpp 16
|
|
189 |
|
|
190 |
The code in the constructor is very similar to what we did for \c
|
|
191 |
ClassInfoPage, so we skipped most of it.
|
|
192 |
|
|
193 |
The \c initializePage() function is what makes this class
|
|
194 |
interesting. It is reimplemented from QWizardPage and is used to
|
|
195 |
initialize some of the page's fields with values from the
|
|
196 |
previous page (namely, \c className and \c baseClass). For
|
|
197 |
example, if the class name on page 2 is \c SuperDuperWidget, the
|
|
198 |
default macro name on page 3 is \c SUPERDUPERWIDGET_H.
|
|
199 |
|
|
200 |
The \c OutputFilesPage and \c ConclusionPage classes are very
|
|
201 |
similar to \c CodeStylePage, so we won't review them here.
|
|
202 |
|
|
203 |
\sa QWizard, {License Wizard Example}, {Trivial Wizard Example}
|
|
204 |
*/
|