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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the ActiveQt framework of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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** the names of its contributors may be used to endorse or promote
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** products derived from this software without specific prior written
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** permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qaxscript.h"
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#ifndef QT_NO_WIN_ACTIVEQT
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#if defined(Q_CC_GNU)
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# define QT_NO_QAXSCRIPT
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#elif defined(Q_CC_BOR) && __BORLANDC__ < 0x560
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# define QT_NO_QAXSCRIPT
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#endif
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#include <qapplication.h>
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#include <qfile.h>
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#include <qhash.h>
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#include <qmetaobject.h>
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#include <quuid.h>
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#include <qwidget.h>
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#include <qt_windows.h>
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#ifndef QT_NO_QAXSCRIPT
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#include <initguid.h>
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#include <activscp.h>
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#endif
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#include "../shared/qaxtypes.h"
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QT_BEGIN_NAMESPACE
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struct QAxEngineDescriptor { QString name, extension, code; };
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static QList<QAxEngineDescriptor> engines;
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class QAxScriptManagerPrivate
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{
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public:
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QHash<QString, QAxScript*> scriptDict;
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QHash<QString, QAxBase*> objectDict;
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};
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/*
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\class QAxScriptSite
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\brief The QAxScriptSite class implements a Windows Scripting Host
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\internal
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The QAxScriptSite is used internally to communicate callbacks from the script
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engine to the script manager.
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*/
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#ifndef QT_NO_QAXSCRIPT
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class QAxScriptSite : public IActiveScriptSite, public IActiveScriptSiteWindow
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{
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public:
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QAxScriptSite(QAxScript *script);
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ULONG WINAPI AddRef();
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ULONG WINAPI Release();
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HRESULT WINAPI QueryInterface(REFIID iid, void **ppvObject);
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HRESULT WINAPI GetLCID(LCID *plcid);
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HRESULT WINAPI GetItemInfo(LPCOLESTR pstrName, DWORD dwReturnMask, IUnknown **ppiunkItem, ITypeInfo **ppti);
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HRESULT WINAPI GetDocVersionString(BSTR *pbstrVersion);
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HRESULT WINAPI OnScriptTerminate(const VARIANT *pvarResult, const EXCEPINFO *pexcepinfo);
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HRESULT WINAPI OnStateChange(SCRIPTSTATE ssScriptState);
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HRESULT WINAPI OnScriptError(IActiveScriptError *pscripterror);
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HRESULT WINAPI OnEnterScript();
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HRESULT WINAPI OnLeaveScript();
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HRESULT WINAPI GetWindow(HWND *phwnd);
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HRESULT WINAPI EnableModeless(BOOL fEnable);
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protected:
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QWidget *window() const;
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private:
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QAxScript *script;
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unsigned long ref;
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};
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/*
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Constructs the site for the \a s.
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*/
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QAxScriptSite::QAxScriptSite(QAxScript *s)
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: script(s), ref(1)
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{
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}
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/*
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Implements IUnknown::AddRef
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*/
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ULONG WINAPI QAxScriptSite::AddRef()
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{
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return ++ref;
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}
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/*
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Implements IUnknown::Release
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*/
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ULONG WINAPI QAxScriptSite::Release()
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{
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if (!--ref) {
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delete this;
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return 0;
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}
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return ref;
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}
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/*
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Implements IUnknown::QueryInterface
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*/
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HRESULT WINAPI QAxScriptSite::QueryInterface(REFIID iid, void **ppvObject)
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{
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*ppvObject = 0;
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if (iid == IID_IUnknown)
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*ppvObject = (IUnknown*)(IActiveScriptSite*)this;
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else if (iid == IID_IActiveScriptSite)
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*ppvObject = (IActiveScriptSite*)this;
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else if (iid == IID_IActiveScriptSiteWindow)
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*ppvObject = (IActiveScriptSiteWindow*)this;
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else
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return E_NOINTERFACE;
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AddRef();
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return S_OK;
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}
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/*
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Implements IActiveScriptSite::GetLCID
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This method is not implemented. Use the system-defined locale.
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*/
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HRESULT WINAPI QAxScriptSite::GetLCID(LCID * /*plcid*/)
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{
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return E_NOTIMPL;
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}
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/*
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Implements IActiveScriptSite::GetItemInfo
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Tries to find the QAxBase for \a pstrName and returns the
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relevant interfaces in \a item and \a type as requested through \a mask.
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*/
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HRESULT WINAPI QAxScriptSite::GetItemInfo(LPCOLESTR pstrName, DWORD mask, IUnknown **item, ITypeInfo **type)
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{
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if (item)
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*item = 0;
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else if (mask & SCRIPTINFO_IUNKNOWN)
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return E_POINTER;
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if (type)
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*type = 0;
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else if (mask & SCRIPTINFO_ITYPEINFO)
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return E_POINTER;
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QAxBase *object = script->findObject(QString::fromWCharArray(pstrName));
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if (!object)
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return TYPE_E_ELEMENTNOTFOUND;
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if (mask & SCRIPTINFO_IUNKNOWN)
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object->queryInterface(IID_IUnknown, (void**)item);
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if (mask & SCRIPTINFO_ITYPEINFO) {
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IProvideClassInfo *classInfo = 0;
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object->queryInterface(IID_IProvideClassInfo, (void**)&classInfo);
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if (classInfo) {
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classInfo->GetClassInfo(type);
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classInfo->Release();
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}
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}
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return S_OK;
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}
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/*
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Implements IActiveScriptSite::GetDocVersionString
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This method is not implemented. The scripting engine should assume
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that the script is in sync with the document.
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*/
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HRESULT WINAPI QAxScriptSite::GetDocVersionString(BSTR * /*version*/)
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{
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return E_NOTIMPL;
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}
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/*
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Implements IActiveScriptSite::OnScriptTerminate
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This method is usually not called, but if it is it fires
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QAxScript::finished().
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*/
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HRESULT WINAPI QAxScriptSite::OnScriptTerminate(const VARIANT *result, const EXCEPINFO *exception)
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{
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emit script->finished();
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if (result && result->vt != VT_EMPTY)
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emit script->finished(VARIANTToQVariant(*result, 0));
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if (exception)
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emit script->finished(exception->wCode,
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QString::fromWCharArray(exception->bstrSource),
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QString::fromWCharArray(exception->bstrDescription),
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QString::fromWCharArray(exception->bstrHelpFile)
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);
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return S_OK;
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}
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/*
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Implements IActiveScriptSite::OnEnterScript
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Fires QAxScript::entered() to inform the host that the
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scripting engine has begun executing the script code.
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*/
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HRESULT WINAPI QAxScriptSite::OnEnterScript()
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{
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emit script->entered();
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return S_OK;
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}
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/*
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Implements IActiveScriptSite::OnLeaveScript
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Fires QAxScript::finished() to inform the host that the
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scripting engine has returned from executing the script code.
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*/
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HRESULT WINAPI QAxScriptSite::OnLeaveScript()
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{
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emit script->finished();
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return S_OK;
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}
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/*
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Implements IActiveScriptSite::OnScriptError
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Fires QAxScript::error() to inform the host that an
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that an execution error occurred while the engine was running the script.
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*/
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HRESULT WINAPI QAxScriptSite::OnScriptError(IActiveScriptError *error)
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{
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EXCEPINFO exception;
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memset(&exception, 0, sizeof(exception));
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DWORD context;
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ULONG lineNumber;
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LONG charPos;
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BSTR bstrLineText;
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QString lineText;
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error->GetExceptionInfo(&exception);
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error->GetSourcePosition(&context, &lineNumber, &charPos);
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HRESULT hres = error->GetSourceLineText(&bstrLineText);
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if (hres == S_OK) {
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lineText = QString::fromWCharArray(bstrLineText);
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SysFreeString(bstrLineText);
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}
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SysFreeString(exception.bstrSource);
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SysFreeString(exception.bstrDescription);
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SysFreeString(exception.bstrHelpFile);
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emit script->error(exception.wCode, QString::fromWCharArray(exception.bstrDescription), lineNumber, lineText);
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return S_OK;
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}
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/*
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Implements IActiveScriptSite::OnStateChange
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Fires QAxScript::stateChanged() to inform the
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the host that the scripting engine has changed states.
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*/
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HRESULT WINAPI QAxScriptSite::OnStateChange(SCRIPTSTATE ssScriptState)
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{
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emit script->stateChanged(ssScriptState);
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return S_OK;
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}
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/*
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\internal
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Returns the toplevel widget parent of this script, or
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the application' active window if there is no widget parent.
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*/
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QWidget *QAxScriptSite::window() const
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{
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QWidget *w = 0;
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QObject *p = script->parent();
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while (!w && p) {
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w = qobject_cast<QWidget*>(p);
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p = p->parent();
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}
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if (w)
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w = w->window();
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if (!w && qApp)
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w = qApp->activeWindow();
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return w;
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}
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/*
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Implements IActiveScriptSiteWindow::GetWindow
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Retrieves the handle to a window that can act as the owner of a
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pop-up window that the scripting engine must display.
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*/
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HRESULT WINAPI QAxScriptSite::GetWindow(HWND *phwnd)
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{
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if (!phwnd)
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return E_POINTER;
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*phwnd = 0;
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QWidget *w = window();
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if (!w)
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return E_FAIL;
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*phwnd = w->winId();
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return S_OK;
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}
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/*
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Implements IActiveScriptSiteWindow::EnableModeless
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Causes the host to enable or disable its main window
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as well as any modeless dialog boxes.
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*/
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HRESULT WINAPI QAxScriptSite::EnableModeless(BOOL fEnable)
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{
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QWidget *w = window();
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if (!w)
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return E_FAIL;
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EnableWindow(w->winId(), fEnable);
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return S_OK;
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}
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#endif //QT_NO_QAXSCRIPT
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/*!
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\class QAxScriptEngine
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\brief The QAxScriptEngine class provides a wrapper around a script engine.
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\inmodule QAxContainer
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Every instance of the QAxScriptEngine class represents an interpreter
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for script code in a particular scripting language. The class is usually
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not used directly. The QAxScript and QAxScriptManager classes provide
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convenient functions to handle and call script code.
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Direct access to the script engine is provided through
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queryInterface().
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\warning This class is not available with the bcc5.5 and MingW
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compilers.
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\sa QAxScript, QAxScriptManager, QAxBase, {ActiveQt Framework}
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*/
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/*!
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\enum QAxScriptEngine::State
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The State enumeration defines the different states a script
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engine can be in.
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\value Uninitialized The script has been created, but not yet initialized
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\value Initialized The script has been initialized, but is not running
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\value Started The script can execute code, but does not yet handle events
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\value Connected The script can execute code and is connected so
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that it can handle events
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\value Disconnected The script is loaded, but is not connected to
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event sources
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\value Closed The script has been closed.
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*/
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/*!
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Constructs a QAxScriptEngine object interpreting script code in \a language
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provided by the code in \a script. This is usually done by the QAxScript
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class when \link QAxScript::load() loading a script\endlink.
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Instances of QAxScriptEngine should always have both a language and a
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script.
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*/
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QAxScriptEngine::QAxScriptEngine(const QString &language, QAxScript *script)
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: QAxObject(script), script_code(script), engine(0), script_language(language)
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{
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#ifdef QT_CHECK_STATE
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if (language.isEmpty())
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qWarning("QAxScriptEngine: created without language");
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if (!script_code)
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qWarning("QAxScriptEngine: created without script");
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#endif
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setObjectName(QLatin1String("QAxScriptEngine_") + language);
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disableClassInfo();
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disableEventSink();
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}
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/*!
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Destroys the QAxScriptEngine object, releasing all allocated
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resources.
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*/
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QAxScriptEngine::~QAxScriptEngine()
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|
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{
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#ifndef QT_NO_QAXSCRIPT
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if (engine) {
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engine->SetScriptState(SCRIPTSTATE_DISCONNECTED);
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engine->Close();
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engine->Release();
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}
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#endif
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}
|
|
444 |
|
|
445 |
/*!
|
|
446 |
\fn QString QAxScriptEngine::scriptLanguage() const
|
|
447 |
Returns the scripting language, for example "VBScript",
|
|
448 |
or "JScript".
|
|
449 |
*/
|
|
450 |
|
|
451 |
/*!
|
|
452 |
\reimp
|
|
453 |
*/
|
|
454 |
bool QAxScriptEngine::initialize(IUnknown **ptr)
|
|
455 |
{
|
|
456 |
*ptr = 0;
|
|
457 |
|
|
458 |
#ifndef QT_NO_QAXSCRIPT
|
|
459 |
if (!script_code || script_language.isEmpty())
|
|
460 |
return false;
|
|
461 |
|
|
462 |
CLSID clsid;
|
|
463 |
HRESULT hres = CLSIDFromProgID((wchar_t*)script_language.utf16(), &clsid);
|
|
464 |
if(FAILED(hres))
|
|
465 |
return false;
|
|
466 |
|
|
467 |
CoCreateInstance(clsid, 0, CLSCTX_INPROC_SERVER, IID_IActiveScript, (void**)&engine);
|
|
468 |
if (!engine)
|
|
469 |
return false;
|
|
470 |
|
|
471 |
IActiveScriptParse *parser = 0;
|
|
472 |
engine->QueryInterface(IID_IActiveScriptParse, (void**)&parser);
|
|
473 |
if (!parser) {
|
|
474 |
engine->Release();
|
|
475 |
engine = 0;
|
|
476 |
return false;
|
|
477 |
}
|
|
478 |
|
|
479 |
if (engine->SetScriptSite(script_code->script_site) != S_OK) {
|
|
480 |
engine->Release();
|
|
481 |
engine = 0;
|
|
482 |
return false;
|
|
483 |
}
|
|
484 |
if (parser->InitNew() != S_OK) {
|
|
485 |
parser->Release();
|
|
486 |
engine->Release();
|
|
487 |
engine = 0;
|
|
488 |
return false;
|
|
489 |
}
|
|
490 |
|
|
491 |
BSTR bstrCode = QStringToBSTR(script_code->scriptCode());
|
|
492 |
#ifdef Q_OS_WIN64
|
|
493 |
hres = parser->ParseScriptText(bstrCode, 0, 0, 0, DWORDLONG(this), 0, SCRIPTTEXT_ISVISIBLE, 0, 0);
|
|
494 |
#else
|
|
495 |
hres = parser->ParseScriptText(bstrCode, 0, 0, 0, DWORD(this), 0, SCRIPTTEXT_ISVISIBLE, 0, 0);
|
|
496 |
#endif
|
|
497 |
SysFreeString(bstrCode);
|
|
498 |
|
|
499 |
parser->Release();
|
|
500 |
parser = 0;
|
|
501 |
|
|
502 |
script_code->updateObjects();
|
|
503 |
|
|
504 |
if (engine->SetScriptState(SCRIPTSTATE_CONNECTED) != S_OK) {
|
|
505 |
engine = 0;
|
|
506 |
return false;
|
|
507 |
}
|
|
508 |
|
|
509 |
IDispatch *scriptDispatch = 0;
|
|
510 |
engine->GetScriptDispatch(0, &scriptDispatch);
|
|
511 |
if (scriptDispatch) {
|
|
512 |
scriptDispatch->QueryInterface(IID_IUnknown, (void**)ptr);
|
|
513 |
scriptDispatch->Release();
|
|
514 |
}
|
|
515 |
#endif
|
|
516 |
|
|
517 |
return *ptr != 0;
|
|
518 |
}
|
|
519 |
|
|
520 |
/*!
|
|
521 |
\fn bool QAxScriptEngine::isValid() const
|
|
522 |
|
|
523 |
Returns true if the script engine has been initialized
|
|
524 |
correctly; otherwise returns false.
|
|
525 |
*/
|
|
526 |
|
|
527 |
/*!
|
|
528 |
Returns true if the script engine supports introspection;
|
|
529 |
otherwise returns false.
|
|
530 |
*/
|
|
531 |
bool QAxScriptEngine::hasIntrospection() const
|
|
532 |
{
|
|
533 |
if (!isValid())
|
|
534 |
return false;
|
|
535 |
|
|
536 |
IDispatch *scriptDispatch = 0;
|
|
537 |
QAxBase::queryInterface(IID_IDispatch, (void**)&scriptDispatch);
|
|
538 |
if (!scriptDispatch)
|
|
539 |
return false;
|
|
540 |
|
|
541 |
UINT tic = 0;
|
|
542 |
HRESULT hres = scriptDispatch->GetTypeInfoCount(&tic);
|
|
543 |
scriptDispatch->Release();
|
|
544 |
return hres == S_OK && tic > 0;
|
|
545 |
}
|
|
546 |
|
|
547 |
/*!
|
|
548 |
Requests the interface \a uuid from the script engine object and
|
|
549 |
sets the value of \a iface to the provided interface, or to 0 if
|
|
550 |
the requested interface could not be provided.
|
|
551 |
|
|
552 |
Returns the result of the QueryInterface implementation of the COM
|
|
553 |
object.
|
|
554 |
*/
|
|
555 |
long QAxScriptEngine::queryInterface(const QUuid &uuid, void **iface) const
|
|
556 |
{
|
|
557 |
*iface = 0;
|
|
558 |
if (!engine)
|
|
559 |
return E_NOTIMPL;
|
|
560 |
|
|
561 |
#ifndef QT_NO_QAXSCRIPT
|
|
562 |
return engine->QueryInterface(uuid, iface);
|
|
563 |
#else
|
|
564 |
return E_NOTIMPL;
|
|
565 |
#endif
|
|
566 |
}
|
|
567 |
|
|
568 |
/*!
|
|
569 |
Returns the state of the script engine.
|
|
570 |
*/
|
|
571 |
QAxScriptEngine::State QAxScriptEngine::state() const
|
|
572 |
{
|
|
573 |
if (!engine)
|
|
574 |
return Uninitialized;
|
|
575 |
|
|
576 |
#ifndef QT_NO_QAXSCRIPT
|
|
577 |
SCRIPTSTATE state;
|
|
578 |
engine->GetScriptState(&state);
|
|
579 |
return (State)state;
|
|
580 |
#else
|
|
581 |
return Uninitialized;
|
|
582 |
#endif
|
|
583 |
}
|
|
584 |
|
|
585 |
/*!
|
|
586 |
Sets the state of the script engine to \a st.
|
|
587 |
Calling this function is usually not necessary.
|
|
588 |
*/
|
|
589 |
void QAxScriptEngine::setState(State st)
|
|
590 |
{
|
|
591 |
#ifndef QT_NO_QAXSCRIPT
|
|
592 |
if (!engine)
|
|
593 |
return;
|
|
594 |
|
|
595 |
engine->SetScriptState((SCRIPTSTATE)st);
|
|
596 |
#endif
|
|
597 |
}
|
|
598 |
|
|
599 |
/*!
|
|
600 |
Registers an item with the script engine. Script code can
|
|
601 |
refer to this item using \a name.
|
|
602 |
*/
|
|
603 |
void QAxScriptEngine::addItem(const QString &name)
|
|
604 |
{
|
|
605 |
#ifndef QT_NO_QAXSCRIPT
|
|
606 |
if (!engine)
|
|
607 |
return;
|
|
608 |
|
|
609 |
engine->AddNamedItem((wchar_t*)name.utf16(), SCRIPTITEM_ISSOURCE|SCRIPTITEM_ISVISIBLE);
|
|
610 |
#endif
|
|
611 |
}
|
|
612 |
|
|
613 |
/*!
|
|
614 |
\class QAxScript
|
|
615 |
\brief The QAxScript class provides a wrapper around script code.
|
|
616 |
\inmodule QAxContainer
|
|
617 |
|
|
618 |
Every instance of the QAxScript class represents a piece of
|
|
619 |
scripting code in a particular scripting language. The code is
|
|
620 |
loaded into the script engine using load(). Functions declared
|
|
621 |
in the code can be called using call().
|
|
622 |
|
|
623 |
The script provides scriptEngine() provides feedback to the
|
|
624 |
application through signals. The most important signal is the
|
|
625 |
error() signal. Direct access to the QAxScriptEngine is provided
|
|
626 |
through the scriptEngine() function.
|
|
627 |
|
|
628 |
\warning This class is not available with the bcc5.5 and MingW
|
|
629 |
compilers.
|
|
630 |
|
|
631 |
\sa QAxScriptEngine, QAxScriptManager, QAxBase, {ActiveQt Framework}
|
|
632 |
*/
|
|
633 |
|
|
634 |
/*!
|
|
635 |
\enum QAxScript::FunctionFlags
|
|
636 |
|
|
637 |
This FunctionFlags enum describes formatting for function introspection.
|
|
638 |
|
|
639 |
\value FunctionNames Only function names are returned.
|
|
640 |
\value FunctionSignatures Returns the functions with signatures.
|
|
641 |
*/
|
|
642 |
|
|
643 |
/*!
|
|
644 |
Constructs a QAxScript object called \a name and registers
|
|
645 |
it with the QAxScriptManager \a manager. This is usually done by the
|
|
646 |
QAxScriptManager class when \link QAxScriptManager::load() loading a
|
|
647 |
script\endlink.
|
|
648 |
|
|
649 |
A script should always have a name. A manager is necessary to allow
|
|
650 |
the script code to reference objects in the application. The \a manager
|
|
651 |
takes ownership of the object.
|
|
652 |
*/
|
|
653 |
QAxScript::QAxScript(const QString &name, QAxScriptManager *manager)
|
|
654 |
: QObject(manager), script_name(name), script_manager(manager),
|
|
655 |
script_engine(0)
|
|
656 |
{
|
|
657 |
if (manager) {
|
|
658 |
manager->d->scriptDict.insert(name, this);
|
|
659 |
connect(this, SIGNAL(error(int,QString,int,QString)),
|
|
660 |
manager, SLOT(scriptError(int,QString,int,QString)));
|
|
661 |
}
|
|
662 |
|
|
663 |
#ifndef QT_NO_QAXSCRIPT
|
|
664 |
script_site = new QAxScriptSite(this);
|
|
665 |
#else
|
|
666 |
script_site = 0;
|
|
667 |
#endif
|
|
668 |
}
|
|
669 |
|
|
670 |
/*!
|
|
671 |
Destroys the object, releasing all allocated resources.
|
|
672 |
*/
|
|
673 |
QAxScript::~QAxScript()
|
|
674 |
{
|
|
675 |
delete script_engine;
|
|
676 |
script_engine = 0;
|
|
677 |
|
|
678 |
#ifndef QT_NO_QAXSCRIPT
|
|
679 |
script_site->Release();
|
|
680 |
#endif
|
|
681 |
}
|
|
682 |
|
|
683 |
/*!
|
|
684 |
Loads the script source \a code written in language \a language
|
|
685 |
into the script engine. Returns true if \a code was successfully
|
|
686 |
entered into the script engine; otherwise returns false.
|
|
687 |
|
|
688 |
If \a language is empty (the default) it will be determined
|
|
689 |
heuristically. If \a code contains the string \c {End Sub} it will
|
|
690 |
be interpreted as VBScript, otherwise as JScript. Additional
|
|
691 |
scripting languages can be registered using
|
|
692 |
QAxScript::registerEngine().
|
|
693 |
|
|
694 |
This function can only be called once for each QAxScript object,
|
|
695 |
which is done automatically when using QAxScriptManager::load().
|
|
696 |
*/
|
|
697 |
bool QAxScript::load(const QString &code, const QString &language)
|
|
698 |
{
|
|
699 |
if (script_engine || code.isEmpty())
|
|
700 |
return false;
|
|
701 |
|
|
702 |
script_code = code;
|
|
703 |
QString lang = language;
|
|
704 |
if (lang.isEmpty()) {
|
|
705 |
if (code.contains(QLatin1String("End Sub"), Qt::CaseInsensitive))
|
|
706 |
lang = QLatin1String("VBScript");
|
|
707 |
|
|
708 |
QList<QAxEngineDescriptor>::ConstIterator it;
|
|
709 |
for (it = engines.begin(); it != engines.end(); ++it) {
|
|
710 |
QAxEngineDescriptor engine = *it;
|
|
711 |
if (engine.code.isEmpty())
|
|
712 |
continue;
|
|
713 |
|
|
714 |
if (code.contains(engine.code)) {
|
|
715 |
lang = engine.name;
|
|
716 |
break;
|
|
717 |
}
|
|
718 |
}
|
|
719 |
}
|
|
720 |
if (lang.isEmpty())
|
|
721 |
lang = QLatin1String("JScript");
|
|
722 |
|
|
723 |
script_engine = new QAxScriptEngine(lang, this);
|
|
724 |
// trigger call to initialize
|
|
725 |
script_engine->metaObject();
|
|
726 |
|
|
727 |
return script_engine->isValid();
|
|
728 |
}
|
|
729 |
|
|
730 |
/*!
|
|
731 |
Returns a list of all the functions in this script if the respective
|
|
732 |
script engine supports introspection; otherwise returns an empty list.
|
|
733 |
The functions are either provided with full prototypes or only as
|
|
734 |
names, depending on the value of \a flags.
|
|
735 |
|
|
736 |
\sa QAxScriptEngine::hasIntrospection()
|
|
737 |
*/
|
|
738 |
QStringList QAxScript::functions(FunctionFlags flags) const
|
|
739 |
{
|
|
740 |
QStringList functions;
|
|
741 |
|
|
742 |
const QMetaObject *mo = script_engine->metaObject();
|
|
743 |
for (int i = mo->methodOffset(); i < mo->methodCount(); ++i) {
|
|
744 |
const QMetaMethod slot(mo->method(i));
|
|
745 |
if (slot.methodType() != QMetaMethod::Slot || slot.access() != QMetaMethod::Public)
|
|
746 |
continue;
|
|
747 |
QString slotname = QString::fromLatin1(slot.signature());
|
|
748 |
if (slotname.contains(QLatin1Char('_')))
|
|
749 |
continue;
|
|
750 |
|
|
751 |
if (flags == FunctionSignatures)
|
|
752 |
functions << slotname;
|
|
753 |
else
|
|
754 |
functions << slotname.left(slotname.indexOf(QLatin1Char('(')));
|
|
755 |
}
|
|
756 |
|
|
757 |
return functions;
|
|
758 |
}
|
|
759 |
|
|
760 |
/*!
|
|
761 |
Calls \a function, passing the parameters \a var1, \a var1,
|
|
762 |
\a var2, \a var3, \a var4, \a var5, \a var6, \a var7 and \a var8
|
|
763 |
as arguments and returns the value returned by the function, or an
|
|
764 |
invalid QVariant if the function does not return a value or when
|
|
765 |
the function call failed.
|
|
766 |
|
|
767 |
See QAxScriptManager::call() for more information about how to call
|
|
768 |
script functions.
|
|
769 |
*/
|
|
770 |
QVariant QAxScript::call(const QString &function, const QVariant &var1,
|
|
771 |
const QVariant &var2,
|
|
772 |
const QVariant &var3,
|
|
773 |
const QVariant &var4,
|
|
774 |
const QVariant &var5,
|
|
775 |
const QVariant &var6,
|
|
776 |
const QVariant &var7,
|
|
777 |
const QVariant &var8)
|
|
778 |
{
|
|
779 |
if (!script_engine)
|
|
780 |
return QVariant();
|
|
781 |
|
|
782 |
return script_engine->dynamicCall(function.toLatin1(), var1, var2, var3, var4, var5, var6, var7, var8);
|
|
783 |
}
|
|
784 |
|
|
785 |
/*!
|
|
786 |
\overload
|
|
787 |
|
|
788 |
Calls \a function passing \a arguments as parameters, and returns
|
|
789 |
the result. Returns when the script's execution has finished.
|
|
790 |
|
|
791 |
See QAxScriptManager::call() for more information about how to call
|
|
792 |
script functions.
|
|
793 |
*/
|
|
794 |
QVariant QAxScript::call(const QString &function, QList<QVariant> &arguments)
|
|
795 |
{
|
|
796 |
if (!script_engine)
|
|
797 |
return QVariant();
|
|
798 |
|
|
799 |
return script_engine->dynamicCall(function.toLatin1(), arguments);
|
|
800 |
}
|
|
801 |
|
|
802 |
/*! \internal
|
|
803 |
Registers all objects in the manager with the script engine.
|
|
804 |
*/
|
|
805 |
void QAxScript::updateObjects()
|
|
806 |
{
|
|
807 |
if (!script_manager)
|
|
808 |
return;
|
|
809 |
|
|
810 |
script_manager->updateScript(this);
|
|
811 |
}
|
|
812 |
|
|
813 |
/*! \internal
|
|
814 |
Returns the object \a name registered with the manager.
|
|
815 |
*/
|
|
816 |
QAxBase *QAxScript::findObject(const QString &name)
|
|
817 |
{
|
|
818 |
if (!script_manager)
|
|
819 |
return 0;
|
|
820 |
|
|
821 |
return script_manager->d->objectDict.value(name);
|
|
822 |
}
|
|
823 |
|
|
824 |
/*! \fn QString QAxScript::scriptName() const
|
|
825 |
Returns the name of the script.
|
|
826 |
*/
|
|
827 |
|
|
828 |
/*! \fn QString QAxScript::scriptCode() const
|
|
829 |
Returns the script's code, or the null-string if no
|
|
830 |
code has been loaded yet.
|
|
831 |
|
|
832 |
\sa load()
|
|
833 |
*/
|
|
834 |
|
|
835 |
/*! \fn QAxScriptEngine* QAxScript::scriptEngine() const
|
|
836 |
Returns a pointer to the script engine.
|
|
837 |
|
|
838 |
You can use the object returned to connect signals to the
|
|
839 |
script functions, or to access the script engine directly.
|
|
840 |
*/
|
|
841 |
|
|
842 |
/*! \fn void QAxScript::entered()
|
|
843 |
|
|
844 |
This signal is emitted when a script engine has started executing code.
|
|
845 |
*/
|
|
846 |
|
|
847 |
/*! \fn void QAxScript::finished()
|
|
848 |
|
|
849 |
This signal is emitted when a script engine has finished executing code.
|
|
850 |
*/
|
|
851 |
|
|
852 |
/*!
|
|
853 |
\fn void QAxScript::finished(const QVariant &result)
|
|
854 |
\overload
|
|
855 |
|
|
856 |
\a result contains the script's result. This will be an invalid
|
|
857 |
QVariant if the script has no return value.
|
|
858 |
*/
|
|
859 |
|
|
860 |
/*! \fn void QAxScript::finished(int code, const QString &source,
|
|
861 |
const QString &description, const QString &help)
|
|
862 |
\overload
|
|
863 |
|
|
864 |
\a code, \a source, \a description and \a help contain exception information
|
|
865 |
when the script terminated.
|
|
866 |
*/
|
|
867 |
|
|
868 |
/*! \fn void QAxScript::stateChanged(int state);
|
|
869 |
|
|
870 |
This signal is emitted when a script engine changes state.
|
|
871 |
\a state can be any value in the QAxScriptEngineState enumeration.
|
|
872 |
*/
|
|
873 |
|
|
874 |
/*!
|
|
875 |
\fn void QAxScript::error(int code, const QString &description,
|
|
876 |
int sourcePosition, const QString &sourceText)
|
|
877 |
|
|
878 |
This signal is emitted when an execution error occurred while
|
|
879 |
running a script.
|
|
880 |
|
|
881 |
\a code, \a description, \a sourcePosition and \a sourceText
|
|
882 |
contain information about the execution error.
|
|
883 |
*/
|
|
884 |
|
|
885 |
|
|
886 |
|
|
887 |
/*!
|
|
888 |
\class QAxScriptManager
|
|
889 |
\brief The QAxScriptManager class provides a bridge between application objects
|
|
890 |
and script code.
|
|
891 |
\inmodule QAxContainer
|
|
892 |
|
|
893 |
The QAxScriptManager acts as a bridge between the COM objects embedded
|
|
894 |
in the Qt application through QAxObject or QAxWidget, and the scripting
|
|
895 |
languages available through the Windows Script technologies, usually JScript
|
|
896 |
and VBScript.
|
|
897 |
|
|
898 |
Create one QAxScriptManager for each separate document in your
|
|
899 |
application, and add the COM objects the scripts need to access
|
|
900 |
using addObject(). Then load() the script sources and invoke the
|
|
901 |
functions using call().
|
|
902 |
|
|
903 |
\warning This class is not available with the bcc5.5 and MingW
|
|
904 |
compilers.
|
|
905 |
|
|
906 |
\sa QAxScript, QAxScriptEngine, QAxBase, {ActiveQt Framework}
|
|
907 |
*/
|
|
908 |
|
|
909 |
/*!
|
|
910 |
Creates a QAxScriptManager object. \a parent is passed on to the
|
|
911 |
QObject constructor.
|
|
912 |
|
|
913 |
It is usual to create one QAxScriptManager for each document in an
|
|
914 |
application.
|
|
915 |
*/
|
|
916 |
QAxScriptManager::QAxScriptManager(QObject *parent)
|
|
917 |
: QObject(parent)
|
|
918 |
{
|
|
919 |
d = new QAxScriptManagerPrivate;
|
|
920 |
}
|
|
921 |
|
|
922 |
/*!
|
|
923 |
Destroys the objects, releasing all allocated resources.
|
|
924 |
*/
|
|
925 |
QAxScriptManager::~QAxScriptManager()
|
|
926 |
{
|
|
927 |
delete d;
|
|
928 |
}
|
|
929 |
|
|
930 |
/*!
|
|
931 |
Returns a list with all the functions that are available.
|
|
932 |
Functions provided by script engines that don't support
|
|
933 |
introspection are not included in the list.
|
|
934 |
The functions are either provided with full prototypes or
|
|
935 |
only as names, depending on the value of \a flags.
|
|
936 |
*/
|
|
937 |
QStringList QAxScriptManager::functions(QAxScript::FunctionFlags flags) const
|
|
938 |
{
|
|
939 |
QStringList functions;
|
|
940 |
|
|
941 |
QHash<QString, QAxScript*>::ConstIterator scriptIt;
|
|
942 |
for (scriptIt = d->scriptDict.begin(); scriptIt != d->scriptDict.end(); ++scriptIt) {
|
|
943 |
QAxScript *script = scriptIt.value();
|
|
944 |
functions += script->functions(flags);
|
|
945 |
}
|
|
946 |
|
|
947 |
return functions;
|
|
948 |
}
|
|
949 |
|
|
950 |
/*!
|
|
951 |
Returns a list with the names of all the scripts.
|
|
952 |
*/
|
|
953 |
QStringList QAxScriptManager::scriptNames() const
|
|
954 |
{
|
|
955 |
QStringList scripts;
|
|
956 |
|
|
957 |
QHash<QString, QAxScript*>::ConstIterator scriptIt;
|
|
958 |
for (scriptIt = d->scriptDict.begin(); scriptIt != d->scriptDict.end(); ++scriptIt) {
|
|
959 |
scripts << scriptIt.key();
|
|
960 |
}
|
|
961 |
|
|
962 |
return scripts;
|
|
963 |
}
|
|
964 |
|
|
965 |
/*!
|
|
966 |
Returns the script called \a name.
|
|
967 |
|
|
968 |
You can use the returned pointer to call functions directly
|
|
969 |
through QAxScript::call(), to access the script engine directly, or
|
|
970 |
to delete and thus unload the script.
|
|
971 |
*/
|
|
972 |
QAxScript *QAxScriptManager::script(const QString &name) const
|
|
973 |
{
|
|
974 |
return d->scriptDict.value(name);
|
|
975 |
}
|
|
976 |
|
|
977 |
/*!
|
|
978 |
Adds \a object to the manager. Scripts handled by this manager
|
|
979 |
can access the object in the code using the object's
|
|
980 |
\l{QObject::objectName}{objectName} property.
|
|
981 |
|
|
982 |
You must add all the necessary objects before loading any scripts.
|
|
983 |
*/
|
|
984 |
void QAxScriptManager::addObject(QAxBase *object)
|
|
985 |
{
|
|
986 |
QObject *obj = object->qObject();
|
|
987 |
QString name = obj->objectName();
|
|
988 |
if (d->objectDict.contains(name))
|
|
989 |
return;
|
|
990 |
|
|
991 |
d->objectDict.insert(name, object);
|
|
992 |
connect(obj, SIGNAL(destroyed(QObject*)), this, SLOT(objectDestroyed(QObject*)));
|
|
993 |
}
|
|
994 |
|
|
995 |
/*! \fn void QAxScriptManager::addObject(QObject *object)
|
|
996 |
\overload
|
|
997 |
|
|
998 |
Adds a generic COM wrapper for \a object to the manager. \a object
|
|
999 |
must be exposed as a COM object using the functionality provided
|
|
1000 |
by the QAxServer module. Applications
|
|
1001 |
using this function you must link against the qaxserver library.
|
|
1002 |
*/
|
|
1003 |
|
|
1004 |
/*!
|
|
1005 |
Loads the script source \a code using the script engine for \a
|
|
1006 |
language. The script can later be referred to using its \a name
|
|
1007 |
which should not be empty.
|
|
1008 |
|
|
1009 |
The function returns a pointer to the script for the given
|
|
1010 |
\a code if the \a code was loaded successfully; otherwise it
|
|
1011 |
returns 0.
|
|
1012 |
|
|
1013 |
If \a language is empty it will be determined heuristically. If \a
|
|
1014 |
code contains the string "End Sub" it will be interpreted as
|
|
1015 |
VBScript, otherwise as JScript. Additional script engines can be
|
|
1016 |
registered using registerEngine().
|
|
1017 |
|
|
1018 |
You must add all the objects necessary (using addObject()) \e
|
|
1019 |
before loading any scripts. If \a code declares a function that is
|
|
1020 |
already available (no matter in which language) the first function
|
|
1021 |
is overloaded and can no longer be called via call(); but it will
|
|
1022 |
still be available by calling its \link script() script \endlink
|
|
1023 |
directly.
|
|
1024 |
|
|
1025 |
\sa addObject(), scriptNames(), functions()
|
|
1026 |
*/
|
|
1027 |
QAxScript *QAxScriptManager::load(const QString &code, const QString &name, const QString &language)
|
|
1028 |
{
|
|
1029 |
QAxScript *script = new QAxScript(name, this);
|
|
1030 |
if (script->load(code, language))
|
|
1031 |
return script;
|
|
1032 |
|
|
1033 |
delete script;
|
|
1034 |
return 0;
|
|
1035 |
}
|
|
1036 |
|
|
1037 |
/*!
|
|
1038 |
\overload
|
|
1039 |
|
|
1040 |
Loads the source code from the \a file. The script can later be
|
|
1041 |
referred to using its \a name which should not be empty.
|
|
1042 |
|
|
1043 |
The function returns a pointer to the script engine for the code
|
|
1044 |
in \a file if \a file was loaded successfully; otherwise it
|
|
1045 |
returns 0.
|
|
1046 |
|
|
1047 |
The script engine used is determined from the file's extension. By
|
|
1048 |
default ".js" files are interpreted as JScript files, and ".vbs"
|
|
1049 |
and ".dsm" files are interpreted as VBScript. Additional script
|
|
1050 |
engines can be registered using registerEngine().
|
|
1051 |
*/
|
|
1052 |
QAxScript *QAxScriptManager::load(const QString &file, const QString &name)
|
|
1053 |
{
|
|
1054 |
QFile f(file);
|
|
1055 |
if (!f.open(QIODevice::ReadOnly))
|
|
1056 |
return 0;
|
|
1057 |
QByteArray data = f.readAll();
|
|
1058 |
QString contents = QString::fromLocal8Bit(data, data.size());
|
|
1059 |
f.close();
|
|
1060 |
|
|
1061 |
if (contents.isEmpty())
|
|
1062 |
return 0;
|
|
1063 |
|
|
1064 |
QString language;
|
|
1065 |
if (file.endsWith(QLatin1String(".js"))) {
|
|
1066 |
language = QLatin1String("JScript");
|
|
1067 |
} else {
|
|
1068 |
QList<QAxEngineDescriptor>::ConstIterator it;
|
|
1069 |
for (it = engines.begin(); it != engines.end(); ++it) {
|
|
1070 |
QAxEngineDescriptor engine = *it;
|
|
1071 |
if (engine.extension.isEmpty())
|
|
1072 |
continue;
|
|
1073 |
|
|
1074 |
if (file.endsWith(engine.extension)) {
|
|
1075 |
language = engine.name;
|
|
1076 |
break;
|
|
1077 |
}
|
|
1078 |
}
|
|
1079 |
}
|
|
1080 |
|
|
1081 |
if (language.isEmpty())
|
|
1082 |
language = QLatin1String("VBScript");
|
|
1083 |
|
|
1084 |
QAxScript *script = new QAxScript(name, this);
|
|
1085 |
if (script->load(contents, language))
|
|
1086 |
return script;
|
|
1087 |
|
|
1088 |
delete script;
|
|
1089 |
return 0;
|
|
1090 |
}
|
|
1091 |
|
|
1092 |
/*!
|
|
1093 |
Calls \a function, passing the parameters \a var1, \a var1,
|
|
1094 |
\a var2, \a var3, \a var4, \a var5, \a var6, \a var7 and \a var8
|
|
1095 |
as arguments and returns the value returned by the function, or an
|
|
1096 |
invalid QVariant if the function does not return a value or when
|
|
1097 |
the function call failed. The call returns when the script's
|
|
1098 |
execution has finished.
|
|
1099 |
|
|
1100 |
In most script engines the only supported parameter type is "const
|
|
1101 |
QVariant&", for example, to call a JavaScript function
|
|
1102 |
\snippet doc/src/snippets/code/src_activeqt_container_qaxscript.cpp 0
|
|
1103 |
use
|
|
1104 |
\snippet doc/src/snippets/code/src_activeqt_container_qaxscript.cpp 1
|
|
1105 |
As with \link QAxBase::dynamicCall() dynamicCall \endlink the
|
|
1106 |
parameters can directly be embedded in the function string.
|
|
1107 |
\snippet doc/src/snippets/code/src_activeqt_container_qaxscript.cpp 2
|
|
1108 |
However, this is slower.
|
|
1109 |
|
|
1110 |
Functions provided by script engines that don't support
|
|
1111 |
introspection are not available and must be called directly
|
|
1112 |
using QAxScript::call() on the respective \link script()
|
|
1113 |
script \endlink object.
|
|
1114 |
|
|
1115 |
Note that calling this function can be significantely slower than
|
|
1116 |
using call() on the respective QAxScript directly.
|
|
1117 |
*/
|
|
1118 |
QVariant QAxScriptManager::call(const QString &function, const QVariant &var1,
|
|
1119 |
const QVariant &var2,
|
|
1120 |
const QVariant &var3,
|
|
1121 |
const QVariant &var4,
|
|
1122 |
const QVariant &var5,
|
|
1123 |
const QVariant &var6,
|
|
1124 |
const QVariant &var7,
|
|
1125 |
const QVariant &var8)
|
|
1126 |
{
|
|
1127 |
QAxScript *s = script(function);
|
|
1128 |
if (!s) {
|
|
1129 |
#ifdef QT_CHECK_STATE
|
|
1130 |
qWarning("QAxScriptManager::call: No script provides function %s, or this function\n"
|
|
1131 |
"\tis provided through an engine that does not support introspection", function.latin1());
|
|
1132 |
#endif
|
|
1133 |
return QVariant();
|
|
1134 |
}
|
|
1135 |
|
|
1136 |
return s->call(function, var1, var2, var3, var4, var5, var6, var7, var8);
|
|
1137 |
}
|
|
1138 |
|
|
1139 |
/*! \overload
|
|
1140 |
|
|
1141 |
Calls \a function passing \a arguments as parameters, and returns
|
|
1142 |
the result. Returns when the script's execution has finished.
|
|
1143 |
*/
|
|
1144 |
QVariant QAxScriptManager::call(const QString &function, QList<QVariant> &arguments)
|
|
1145 |
{
|
|
1146 |
QAxScript *s = script(function);
|
|
1147 |
if (!s) {
|
|
1148 |
#ifdef QT_CHECK_STATE
|
|
1149 |
qWarning("QAxScriptManager::call: No script provides function %s, or this function\n"
|
|
1150 |
"\tis provided through an engine that does not support introspection", function.latin1());
|
|
1151 |
#endif
|
|
1152 |
return QVariant();
|
|
1153 |
}
|
|
1154 |
|
|
1155 |
QList<QVariant> args(arguments);
|
|
1156 |
return s->call(function, args);
|
|
1157 |
}
|
|
1158 |
|
|
1159 |
/*!
|
|
1160 |
Registers the script engine called \a name and returns true if the
|
|
1161 |
engine was found; otherwise does nothing and returns false.
|
|
1162 |
|
|
1163 |
The script engine will be used when loading files with the given
|
|
1164 |
\a extension, or when loading source code that contains the string
|
|
1165 |
\a code.
|
|
1166 |
*/
|
|
1167 |
bool QAxScriptManager::registerEngine(const QString &name, const QString &extension, const QString &code)
|
|
1168 |
{
|
|
1169 |
if (name.isEmpty())
|
|
1170 |
return false;
|
|
1171 |
|
|
1172 |
CLSID clsid;
|
|
1173 |
HRESULT hres = CLSIDFromProgID((wchar_t*)name.utf16(), &clsid);
|
|
1174 |
if (hres != S_OK)
|
|
1175 |
return false;
|
|
1176 |
|
|
1177 |
QAxEngineDescriptor engine;
|
|
1178 |
engine.name = name;
|
|
1179 |
engine.extension = extension;
|
|
1180 |
engine.code = code;
|
|
1181 |
|
|
1182 |
engines.prepend(engine);
|
|
1183 |
return true;
|
|
1184 |
}
|
|
1185 |
|
|
1186 |
/*!
|
|
1187 |
Returns a file filter listing all the supported script languages.
|
|
1188 |
This filter string is convenient for use with QFileDialog.
|
|
1189 |
*/
|
|
1190 |
QString QAxScriptManager::scriptFileFilter()
|
|
1191 |
{
|
|
1192 |
QString allFiles = QLatin1String("Script Files (*.js *.vbs *.dsm");
|
|
1193 |
QString specialFiles = QLatin1String(";;VBScript Files (*.vbs *.dsm)"
|
|
1194 |
";;JavaScript Files (*.js)");
|
|
1195 |
|
|
1196 |
QList<QAxEngineDescriptor>::ConstIterator it;
|
|
1197 |
for (it = engines.begin(); it != engines.end(); ++it) {
|
|
1198 |
QAxEngineDescriptor engine = *it;
|
|
1199 |
if (engine.extension.isEmpty())
|
|
1200 |
continue;
|
|
1201 |
|
|
1202 |
allFiles += QLatin1String(" *") + engine.extension;
|
|
1203 |
specialFiles += QLatin1String(";;") + engine.name + QLatin1String(" Files (*") + engine.extension + QLatin1Char(')');
|
|
1204 |
}
|
|
1205 |
allFiles += QLatin1Char(')');
|
|
1206 |
|
|
1207 |
return allFiles + specialFiles + QLatin1String(";;All Files (*.*)");
|
|
1208 |
}
|
|
1209 |
|
|
1210 |
/*!
|
|
1211 |
\fn void QAxScriptManager::error(QAxScript *script, int code, const QString &description,
|
|
1212 |
int sourcePosition, const QString &sourceText)
|
|
1213 |
|
|
1214 |
This signal is emitted when an execution error occurred while
|
|
1215 |
running \a script.
|
|
1216 |
|
|
1217 |
\a code, \a description, \a sourcePosition and \a sourceText
|
|
1218 |
contain information about the execution error.
|
|
1219 |
|
|
1220 |
\warning Do not delete \a script in a slot connected to this signal. Use deleteLater()
|
|
1221 |
instead.
|
|
1222 |
*/
|
|
1223 |
|
|
1224 |
/*!
|
|
1225 |
\internal
|
|
1226 |
|
|
1227 |
Returns a pointer to the first QAxScript that knows
|
|
1228 |
about \a function, or 0 if this function is unknown.
|
|
1229 |
*/
|
|
1230 |
QAxScript *QAxScriptManager::scriptForFunction(const QString &function) const
|
|
1231 |
{
|
|
1232 |
// check full prototypes if included
|
|
1233 |
if (function.contains(QLatin1Char('('))) {
|
|
1234 |
QHash<QString, QAxScript*>::ConstIterator scriptIt;
|
|
1235 |
for (scriptIt = d->scriptDict.begin(); scriptIt != d->scriptDict.end(); ++scriptIt) {
|
|
1236 |
QAxScript *script = scriptIt.value();
|
|
1237 |
|
|
1238 |
if (script->functions(QAxScript::FunctionSignatures).contains(function))
|
|
1239 |
return script;
|
|
1240 |
}
|
|
1241 |
}
|
|
1242 |
|
|
1243 |
QString funcName = function;
|
|
1244 |
funcName = funcName.left(funcName.indexOf(QLatin1Char('(')));
|
|
1245 |
// second try, checking only names, not prototypes
|
|
1246 |
QHash<QString, QAxScript*>::ConstIterator scriptIt;
|
|
1247 |
for (scriptIt = d->scriptDict.begin(); scriptIt != d->scriptDict.end(); ++scriptIt) {
|
|
1248 |
QAxScript *script = scriptIt.value();
|
|
1249 |
|
|
1250 |
if (script->functions(QAxScript::FunctionNames).contains(funcName))
|
|
1251 |
return script;
|
|
1252 |
}
|
|
1253 |
|
|
1254 |
return 0;
|
|
1255 |
}
|
|
1256 |
|
|
1257 |
/*!
|
|
1258 |
\internal
|
|
1259 |
*/
|
|
1260 |
void QAxScriptManager::updateScript(QAxScript *script)
|
|
1261 |
{
|
|
1262 |
QHash<QString, QAxBase*>::ConstIterator objectIt;
|
|
1263 |
for (objectIt = d->objectDict.constBegin(); objectIt != d->objectDict.constEnd(); ++objectIt) {
|
|
1264 |
QString name = objectIt.key();
|
|
1265 |
|
|
1266 |
QAxScriptEngine *engine = script->scriptEngine();
|
|
1267 |
if (engine)
|
|
1268 |
engine->addItem(name);
|
|
1269 |
}
|
|
1270 |
}
|
|
1271 |
|
|
1272 |
/*!
|
|
1273 |
\internal
|
|
1274 |
*/
|
|
1275 |
void QAxScriptManager::objectDestroyed(QObject *o)
|
|
1276 |
{
|
|
1277 |
d->objectDict.take(o->objectName());
|
|
1278 |
}
|
|
1279 |
|
|
1280 |
/*!
|
|
1281 |
\internal
|
|
1282 |
*/
|
|
1283 |
void QAxScriptManager::scriptError(int code, const QString &desc, int spos, const QString &stext)
|
|
1284 |
{
|
|
1285 |
QAxScript *source = qobject_cast<QAxScript*>(sender());
|
|
1286 |
emit error(source, code, desc, spos, stext);
|
|
1287 |
}
|
|
1288 |
|
|
1289 |
QT_END_NAMESPACE
|
|
1290 |
#endif // QT_NO_WIN_ACTIVEQT
|