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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\class QGraphicsEffect
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\brief The QGraphicsEffect class is the base class for all graphics
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effects.
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\since 4.6
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\ingroup multimedia
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\ingroup graphicsview-api
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Effects alter the appearance of elements by hooking into the rendering
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pipeline and operating between the source (e.g., a QGraphicsPixmapItem)
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and the destination device (e.g., QGraphicsView's viewport). Effects can be
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disabled by calling setEnabled(false). If effects are disabled, the source
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is rendered directly.
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To add a visual effect to a QGraphicsItem, for example, you can use one of
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the standard effects, or alternately, create your own effect by creating a
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subclass of QGraphicsEffect. The effect can then be installed on the item
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using QGraphicsItem::setGraphicsEffect().
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Qt provides the following standard effects:
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\list
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\o QGraphicsBlurEffect - blurs the item by a given radius
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\o QGraphicsDropShadowEffect - renders a dropshadow behind the item
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\o QGraphicsColorizeEffect - renders the item in shades of any given color
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\o QGraphicsOpacityEffect - renders the item with an opacity
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\o QGraphicsPixelizeEffect - pixelizes the item with any pixel size
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\o QGraphicsGrayscaleEffect - renders the item in shades of gray
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\o QGraphicsBloomEffect - applies a blooming / glowing effect
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\endlist
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\img graphicseffect-effects.png
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\img graphicseffect-widget.png
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For more information on how to use each effect, refer to the specific
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effect's documentation.
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To create your own custom effect, create a subclass of QGraphicsEffect (or
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any other existing effects) and reimplement the virtual function draw().
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This function is called whenever the effect needs to redraw. The draw()
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function accepts two arguments: the painter and a pointer to the source
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(QGraphicsEffectSource). The source provides extra context information,
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such as a pointer to the item that is rendering the effect, any cached
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pixmap data, or the device rectangle bounds. For more information, refer to
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the documenation for draw(). To obtain a pointer to the current source,
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simply call source().
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If your effect changes, use update() to request for a redraw. If your
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custom effect changes the bounding rectangle of the source, e.g., a radial
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glow effect may need to apply an extra margin, you can reimplement the
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virtual boundingRectFor() function, and call updateBoundingRect() to notify
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the framework whenever this rectangle changes. The virtual
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sourceBoundingRectChanged() function is called to notify the effects that
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the source's bounding rectangle has changed - e.g., if the source is a
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QGraphicsRectItem and its rectangle parameters have changed.
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\sa QGraphicsItem::setGraphicsEffect(), QWidget::setGraphicsEffect(),
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QGraphicsEffectSource
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*/
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#include "qgraphicseffect_p.h"
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#include <QtGui/qimage.h>
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#include <QtGui/qpainter.h>
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#include <QtCore/qrect.h>
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#include <QtCore/qdebug.h>
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#include <private/qdrawhelper_p.h>
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QT_BEGIN_NAMESPACE
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/*!
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\class QGraphicsEffectSource
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\brief The QGraphicsEffectSource class represents the source on which a
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QGraphicsEffect is installed on.
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\since 4.6
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When a QGraphicsEffect is installed on a QGraphicsItem, for example, this
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class will act as a wrapper around QGraphicsItem. Then, calling update() is
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effectively the same as calling QGraphicsItem::update().
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QGraphicsEffectSource also provides a pixmap() function which creates a
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pixmap with the source painted into it.
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\sa QGraphicsItem::setGraphicsEffect(), QWidget::setGraphicsEffect().
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*/
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/*!
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\internal
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*/
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QGraphicsEffectSource::QGraphicsEffectSource(QGraphicsEffectSourcePrivate &dd, QObject *parent)
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: QObject(dd, parent)
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{}
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/*!
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Destroys the effect source.
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*/
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QGraphicsEffectSource::~QGraphicsEffectSource()
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{}
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/*!
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Returns the bounds of the current painter's device.
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This function is useful when you want to draw something in device
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coordinates and ensure the size of the pixmap is not bigger than the size
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of the device.
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Calling QGraphicsEffectSource::pixmap(Qt::DeviceCoordinates) always returns
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a pixmap which is bound to the device's size.
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\sa pixmap()
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*/
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QRect QGraphicsEffectSource::deviceRect() const
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{
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return d_func()->deviceRect();
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}
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/*!
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Returns the bounding rectangle of the source mapped to the given \a system.
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\sa draw()
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*/
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QRectF QGraphicsEffectSource::boundingRect(Qt::CoordinateSystem system) const
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{
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return d_func()->boundingRect(system);
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}
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/*!
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Returns a pointer to the item if this source is a QGraphicsItem; otherwise
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returns 0.
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\sa widget()
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*/
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const QGraphicsItem *QGraphicsEffectSource::graphicsItem() const
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{
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return d_func()->graphicsItem();
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}
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/*!
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Returns a pointer to the widget if this source is a QWidget; otherwise
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returns 0.
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\sa graphicsItem()
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*/
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const QWidget *QGraphicsEffectSource::widget() const
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{
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return d_func()->widget();
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}
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/*!
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Returns a pointer to the style options (used when drawing the source) if
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available; otherwise returns 0.
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\sa graphicsItem(), widget()
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*/
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const QStyleOption *QGraphicsEffectSource::styleOption() const
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{
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return d_func()->styleOption();
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}
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/*!
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Draws the source using the given \a painter.
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This function should only be called from QGraphicsEffect::draw().
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For example:
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\snippet doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp 0
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\sa QGraphicsEffect::draw()
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*/
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void QGraphicsEffectSource::draw(QPainter *painter)
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{
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d_func()->draw(painter);
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}
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/*!
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Schedules a redraw of the source. Call this function whenever the source
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needs to be redrawn.
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\sa QGraphicsEffect::updateBoundingRect(), QWidget::update(),
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QGraphicsItem::update(),
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*/
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void QGraphicsEffectSource::update()
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{
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d_func()->update();
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}
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/*!
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Returns true if the source effectively is a pixmap, e.g., a
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QGraphicsPixmapItem.
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This function is useful for optimization purposes. For instance, there's no
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point in drawing the source in device coordinates to avoid pixmap scaling
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if this function returns true - the source pixmap will be scaled anyways.
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*/
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bool QGraphicsEffectSource::isPixmap() const
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{
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return d_func()->isPixmap();
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}
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/*!
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Returns a pixmap with the source painted into it.
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The \a system specifies which coordinate system to be used for the source.
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The optional \a offset parameter returns the offset where the pixmap should
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be painted at using the current painter.
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The returned pixmap is bound to the current painter's device rectangle when
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\a system is Qt::DeviceCoordinates.
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\sa QGraphicsEffect::draw(), boundingRect(), deviceRect()
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*/
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QPixmap QGraphicsEffectSource::pixmap(Qt::CoordinateSystem system, QPoint *offset) const
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{
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Q_D(const QGraphicsEffectSource);
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QPixmap pm;
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if (d->m_cachedSystem == system)
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QPixmapCache::find(d->m_cacheKey, &pm);
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if (pm.isNull()) {
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pm = d->pixmap(system, &d->m_cachedOffset);
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d->m_cachedSystem = system;
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d->invalidateCache();
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d->m_cacheKey = QPixmapCache::insert(pm);
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}
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if (offset)
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*offset = d->m_cachedOffset;
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return pm;
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}
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/*!
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Constructs a new QGraphicsEffect instance having the
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specified \a parent.
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*/
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QGraphicsEffect::QGraphicsEffect(QObject *parent)
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: QObject(*new QGraphicsEffectPrivate, parent)
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{
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}
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/*!
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\internal
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*/
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QGraphicsEffect::QGraphicsEffect(QGraphicsEffectPrivate &dd, QObject *parent)
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: QObject(dd, parent)
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{
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}
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/*!
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Removes the effect from the source, and destroys the graphics effect.
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*/
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QGraphicsEffect::~QGraphicsEffect()
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{
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Q_D(QGraphicsEffect);
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d->setGraphicsEffectSource(0);
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}
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/*!
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Returns the bounding rectangle for this effect, i.e., the bounding
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rectangle of the source, adjusted by any margins applied by the effect
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itself.
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\sa boundingRectFor(), updateBoundingRect()
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*/
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QRectF QGraphicsEffect::boundingRect() const
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{
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Q_D(const QGraphicsEffect);
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if (d->source)
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return boundingRectFor(d->source->boundingRect());
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return QRectF();
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}
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/*!
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Returns the bounding rectangle for this effect, given the provided source
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\a rect. When writing you own custom effect, you must call
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updateBoundingRect() whenever any parameters are changed that may cause
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this this function to return a different value.
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\sa boundingRect()
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*/
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QRectF QGraphicsEffect::boundingRectFor(const QRectF &rect) const
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{
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return rect;
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}
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/*!
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\property QGraphicsEffect::enabled
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\brief whether the effect is enabled or not.
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If an effect is disabled, the source will be rendered with as normal, with
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no interference from the effect. If the effect is enabled, the source will
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be rendered with the effect applied.
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This property is enabled by default.
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Using this property, you can disable certain effects on slow platforms, in
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order to ensure that the user interface is responsive.
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*/
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bool QGraphicsEffect::isEnabled() const
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{
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Q_D(const QGraphicsEffect);
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return d->isEnabled;
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}
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void QGraphicsEffect::setEnabled(bool enable)
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{
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Q_D(QGraphicsEffect);
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if (d->isEnabled == enable)
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return;
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d->isEnabled = enable;
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if (d->source)
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d->source->d_func()->effectBoundingRectChanged();
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emit enabledChanged(enable);
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}
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/*!
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\fn void QGraphicsEffect::enabledChanged(bool enabled)
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This signal is emitted whenever the effect is enabled or disabled.
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The \a enabled parameter holds the effects's new enabled state.
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\sa isEnabled()
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*/
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/*!
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Schedules a redraw of the source. Call this function whenever the source
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needs to be redrawn.
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This convenience function is equivalent to calling
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QGraphicsEffectSource::update().
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\sa updateBoundingRect(), QGraphicsEffectSource::update()
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*/
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void QGraphicsEffect::update()
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{
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Q_D(QGraphicsEffect);
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if (d->source)
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d->source->update();
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}
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/*!
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Returns a pointer to the source, which provides extra context information
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that can be useful for the effect.
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\sa draw()
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*/
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QGraphicsEffectSource *QGraphicsEffect::source() const
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{
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Q_D(const QGraphicsEffect);
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return d->source;
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}
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/*!
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This function notifies the effect framework when the effect's bounding
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rectangle has changed. As a custom effect author, you must call this
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function whenever you change any parameters that will cause the virtual
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boundingRectFor() function to return a different value.
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This function will call update() if this is necessary.
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\sa boundingRectFor(), boundingRect()
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*/
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void QGraphicsEffect::updateBoundingRect()
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{
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Q_D(QGraphicsEffect);
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if (d->source)
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d->source->d_func()->effectBoundingRectChanged();
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}
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/*!
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\fn virtual void QGraphicsEffect::draw(QPainter *painter,
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QGraphicsEffectSource *source) = 0
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This pure virtual function draws the effect and is called whenever the
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source() needs to be drawn.
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Reimplement this function in a QGraphicsEffect subclass to provide the
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effect's drawing implementation, using \a painter. The \a source parameter
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is provided for convenience; its value is the same as source().
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For example:
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|
|
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\snippet doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp 1
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This function should not be called explicitly by the user, since it is
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meant for reimplementation purposes only.
|
|
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\sa QGraphicsEffectSource
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|
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*/
|
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|
|
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/*!
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\enum QGraphicsEffect::ChangeFlag
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This enum describes what has changed in QGraphicsEffectSource.
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\value SourceAttached The effect is installed on a source.
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\value SourceDetached The effect is uninstalled on a source.
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\value SourceBoundingRectChanged The bounding rect of the source has
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changed.
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\value SourceInvalidated The visual appearance of the source has changed.
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*/
|
|
447 |
|
|
448 |
/*!
|
|
449 |
This virtual function is called by QGraphicsEffect to notify the effect
|
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that the source has changed. If the effect applies any cache, then this
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|
451 |
cache must be purged in order to reflect the new appearance of the source.
|
|
452 |
|
|
453 |
The \a flags describes what has changed.
|
|
454 |
*/
|
|
455 |
void QGraphicsEffect::sourceChanged(ChangeFlags flags)
|
|
456 |
{
|
|
457 |
Q_UNUSED(flags);
|
|
458 |
}
|
|
459 |
|
|
460 |
/*!
|
|
461 |
\class QGraphicsGrayscaleEffect
|
|
462 |
\brief The QGraphicsGrayscaleEffect class provides a grayscale effect.
|
|
463 |
\since 4.6
|
|
464 |
|
|
465 |
A grayscale effect renders the source in shades of gray.
|
|
466 |
|
|
467 |
\img graphicseffect-grayscale.png
|
|
468 |
|
|
469 |
\sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
|
|
470 |
QGraphicsColorizeEffect, QGraphicsOpacityEffect
|
|
471 |
*/
|
|
472 |
|
|
473 |
/*!
|
|
474 |
Constructs a new QGraphicsGrayscale instance.
|
|
475 |
The \a parent parameter is passed to QGraphicsEffect's constructor.
|
|
476 |
*/
|
|
477 |
QGraphicsGrayscaleEffect::QGraphicsGrayscaleEffect(QObject *parent)
|
|
478 |
: QGraphicsEffect(*new QGraphicsGrayscaleEffectPrivate, parent)
|
|
479 |
{
|
|
480 |
}
|
|
481 |
|
|
482 |
/*!
|
|
483 |
Destroys the effect.
|
|
484 |
*/
|
|
485 |
QGraphicsGrayscaleEffect::~QGraphicsGrayscaleEffect()
|
|
486 |
{
|
|
487 |
}
|
|
488 |
|
|
489 |
|
|
490 |
/*!
|
|
491 |
\property QGraphicsGrayscaleEffect::strength
|
|
492 |
\brief the strength of the effect.
|
|
493 |
|
|
494 |
By default, the strength is 1.0.
|
|
495 |
A strength 0.0 equals to no effect, while 1.0 means full grayscale.
|
|
496 |
*/
|
|
497 |
qreal QGraphicsGrayscaleEffect::strength() const
|
|
498 |
{
|
|
499 |
Q_D(const QGraphicsGrayscaleEffect);
|
|
500 |
return d->filter->strength();
|
|
501 |
}
|
|
502 |
|
|
503 |
void QGraphicsGrayscaleEffect::setStrength(qreal strength)
|
|
504 |
{
|
|
505 |
Q_D(QGraphicsGrayscaleEffect);
|
|
506 |
if (qFuzzyCompare(d->filter->strength(), strength))
|
|
507 |
return;
|
|
508 |
|
|
509 |
d->filter->setStrength(strength);
|
|
510 |
d->opaque = !qFuzzyIsNull(strength);
|
|
511 |
update();
|
|
512 |
emit strengthChanged(strength);
|
|
513 |
}
|
|
514 |
|
|
515 |
/*! \fn void QGraphicsGrayscaleEffect::strengthChanged(qreal strength)
|
|
516 |
This signal is emitted whenever setStrength() changes the grayscale
|
|
517 |
strength property. \a strength contains the new strength value of
|
|
518 |
the grayscale effect.
|
|
519 |
*/
|
|
520 |
|
|
521 |
/*!
|
|
522 |
\reimp
|
|
523 |
*/
|
|
524 |
void QGraphicsGrayscaleEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
|
|
525 |
{
|
|
526 |
Q_D(QGraphicsGrayscaleEffect);
|
|
527 |
|
|
528 |
if (!d->opaque) {
|
|
529 |
source->draw(painter);
|
|
530 |
return;
|
|
531 |
}
|
|
532 |
|
|
533 |
QPoint offset;
|
|
534 |
if (source->isPixmap()) {
|
|
535 |
// No point in drawing in device coordinates (pixmap will be scaled anyways).
|
|
536 |
const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
|
|
537 |
d->filter->draw(painter, offset, pixmap);
|
|
538 |
return;
|
|
539 |
}
|
|
540 |
|
|
541 |
// Draw pixmap in device coordinates to avoid pixmap scaling;
|
|
542 |
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
|
|
543 |
QTransform restoreTransform = painter->worldTransform();
|
|
544 |
painter->setWorldTransform(QTransform());
|
|
545 |
d->filter->draw(painter, offset, pixmap);
|
|
546 |
painter->setWorldTransform(restoreTransform);
|
|
547 |
|
|
548 |
}
|
|
549 |
|
|
550 |
/*!
|
|
551 |
\class QGraphicsColorizeEffect
|
|
552 |
\brief The QGraphicsColorizeEffect class provides a colorize effect.
|
|
553 |
\since 4.6
|
|
554 |
|
|
555 |
A colorize effect renders the source with a tint of its color(). The color
|
|
556 |
can be modified using the setColor() function.
|
|
557 |
|
|
558 |
By default, the color is light blue (QColor(0, 0, 192)).
|
|
559 |
|
|
560 |
\img graphicseffect-colorize.png
|
|
561 |
|
|
562 |
\sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
|
|
563 |
QGraphicsGrayscaleEffect, QGraphicsOpacityEffect
|
|
564 |
*/
|
|
565 |
|
|
566 |
/*!
|
|
567 |
Constructs a new QGraphicsColorizeEffect instance.
|
|
568 |
The \a parent parameter is passed to QGraphicsEffect's constructor.
|
|
569 |
*/
|
|
570 |
QGraphicsColorizeEffect::QGraphicsColorizeEffect(QObject *parent)
|
|
571 |
: QGraphicsEffect(*new QGraphicsColorizeEffectPrivate, parent)
|
|
572 |
{
|
|
573 |
}
|
|
574 |
|
|
575 |
/*!
|
|
576 |
Destroys the effect.
|
|
577 |
*/
|
|
578 |
QGraphicsColorizeEffect::~QGraphicsColorizeEffect()
|
|
579 |
{
|
|
580 |
}
|
|
581 |
|
|
582 |
/*!
|
|
583 |
\property QGraphicsColorizeEffect::color
|
|
584 |
\brief the color of the effect.
|
|
585 |
|
|
586 |
By default, the color is light blue (QColor(0, 0, 192)).
|
|
587 |
*/
|
|
588 |
QColor QGraphicsColorizeEffect::color() const
|
|
589 |
{
|
|
590 |
Q_D(const QGraphicsColorizeEffect);
|
|
591 |
return d->filter->color();
|
|
592 |
}
|
|
593 |
|
|
594 |
void QGraphicsColorizeEffect::setColor(const QColor &color)
|
|
595 |
{
|
|
596 |
Q_D(QGraphicsColorizeEffect);
|
|
597 |
if (d->filter->color() == color)
|
|
598 |
return;
|
|
599 |
|
|
600 |
d->filter->setColor(color);
|
|
601 |
update();
|
|
602 |
emit colorChanged(color);
|
|
603 |
}
|
|
604 |
|
|
605 |
/*!
|
|
606 |
\property QGraphicsColorizeEffect::strength
|
|
607 |
\brief the strength of the effect.
|
|
608 |
|
|
609 |
By default, the strength is 1.0.
|
|
610 |
A strength 0.0 equals to no effect, while 1.0 means full colorization.
|
|
611 |
*/
|
|
612 |
qreal QGraphicsColorizeEffect::strength() const
|
|
613 |
{
|
|
614 |
Q_D(const QGraphicsColorizeEffect);
|
|
615 |
return d->filter->strength();
|
|
616 |
}
|
|
617 |
|
|
618 |
void QGraphicsColorizeEffect::setStrength(qreal strength)
|
|
619 |
{
|
|
620 |
Q_D(QGraphicsColorizeEffect);
|
|
621 |
if (qFuzzyCompare(d->filter->strength(), strength))
|
|
622 |
return;
|
|
623 |
|
|
624 |
d->filter->setStrength(strength);
|
|
625 |
d->opaque = !qFuzzyIsNull(strength);
|
|
626 |
update();
|
|
627 |
emit strengthChanged(strength);
|
|
628 |
}
|
|
629 |
|
|
630 |
/*! \fn void QGraphicsColorizeEffect::strengthChanged(qreal strength)
|
|
631 |
This signal is emitted whenever setStrength() changes the colorize
|
|
632 |
strength property. \a strength contains the new strength value of
|
|
633 |
the colorize effect.
|
|
634 |
*/
|
|
635 |
|
|
636 |
/*!
|
|
637 |
\fn void QGraphicsColorizeEffect::colorChanged(const QColor &color)
|
|
638 |
|
|
639 |
This signal is emitted whenever the effect's color changes.
|
|
640 |
The \a color parameter holds the effect's new color.
|
|
641 |
*/
|
|
642 |
|
|
643 |
/*!
|
|
644 |
\reimp
|
|
645 |
*/
|
|
646 |
void QGraphicsColorizeEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
|
|
647 |
{
|
|
648 |
Q_D(QGraphicsColorizeEffect);
|
|
649 |
|
|
650 |
if (!d->opaque) {
|
|
651 |
source->draw(painter);
|
|
652 |
return;
|
|
653 |
}
|
|
654 |
|
|
655 |
QPoint offset;
|
|
656 |
if (source->isPixmap()) {
|
|
657 |
// No point in drawing in device coordinates (pixmap will be scaled anyways).
|
|
658 |
const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
|
|
659 |
d->filter->draw(painter, offset, pixmap);
|
|
660 |
return;
|
|
661 |
}
|
|
662 |
|
|
663 |
// Draw pixmap in deviceCoordinates to avoid pixmap scaling.
|
|
664 |
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
|
|
665 |
QTransform restoreTransform = painter->worldTransform();
|
|
666 |
painter->setWorldTransform(QTransform());
|
|
667 |
d->filter->draw(painter, offset, pixmap);
|
|
668 |
painter->setWorldTransform(restoreTransform);
|
|
669 |
}
|
|
670 |
|
|
671 |
/*!
|
|
672 |
\class QGraphicsPixelizeEffect
|
|
673 |
\brief The QGraphicsPixelizeEffect class provides a pixelize effect.
|
|
674 |
\since 4.6
|
|
675 |
|
|
676 |
A pixelize effect renders the source in lower resolution. This effect is
|
|
677 |
useful for reducing details, like censorship. The resolution can be
|
|
678 |
modified using the setPixelSize() function.
|
|
679 |
|
|
680 |
By default, the pixel size is 3.
|
|
681 |
|
|
682 |
\img graphicseffect-pixelize.png
|
|
683 |
|
|
684 |
\sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsGrayscaleEffect,
|
|
685 |
QGraphicsColorizeEffect, QGraphicsOpacityEffect
|
|
686 |
*/
|
|
687 |
|
|
688 |
/*!
|
|
689 |
Constructs a new QGraphicsPixelizeEffect instance.
|
|
690 |
The \a parent parameter is passed to QGraphicsEffect's constructor.
|
|
691 |
*/
|
|
692 |
QGraphicsPixelizeEffect::QGraphicsPixelizeEffect(QObject *parent)
|
|
693 |
: QGraphicsEffect(*new QGraphicsPixelizeEffectPrivate, parent)
|
|
694 |
{
|
|
695 |
}
|
|
696 |
|
|
697 |
/*!
|
|
698 |
Destroys the effect.
|
|
699 |
*/
|
|
700 |
QGraphicsPixelizeEffect::~QGraphicsPixelizeEffect()
|
|
701 |
{
|
|
702 |
}
|
|
703 |
|
|
704 |
/*!
|
|
705 |
\property QGraphicsPixelizeEffect::pixelSize
|
|
706 |
\brief the size of a pixel in the effect.
|
|
707 |
|
|
708 |
Setting the pixel size to 2 means two pixels in the source will be used to
|
|
709 |
represent one pixel. Using a bigger size results in lower resolution.
|
|
710 |
|
|
711 |
By default, the pixel size is 3.
|
|
712 |
*/
|
|
713 |
int QGraphicsPixelizeEffect::pixelSize() const
|
|
714 |
{
|
|
715 |
Q_D(const QGraphicsPixelizeEffect);
|
|
716 |
return d->pixelSize;
|
|
717 |
}
|
|
718 |
|
|
719 |
void QGraphicsPixelizeEffect::setPixelSize(int size)
|
|
720 |
{
|
|
721 |
Q_D(QGraphicsPixelizeEffect);
|
|
722 |
if (d->pixelSize == size)
|
|
723 |
return;
|
|
724 |
|
|
725 |
d->pixelSize = size;
|
|
726 |
update();
|
|
727 |
emit pixelSizeChanged(size);
|
|
728 |
}
|
|
729 |
|
|
730 |
/*!
|
|
731 |
\fn void QGraphicsPixelizeEffect::pixelSizeChanged(int size)
|
|
732 |
|
|
733 |
This signal is emitted whenever the effect's pixel size changes.
|
|
734 |
The \a size parameter holds the effect's new pixel size.
|
|
735 |
*/
|
|
736 |
|
|
737 |
static inline void pixelize(QImage *image, int pixelSize)
|
|
738 |
{
|
|
739 |
Q_ASSERT(pixelSize > 0);
|
|
740 |
Q_ASSERT(image);
|
|
741 |
int width = image->width();
|
|
742 |
int height = image->height();
|
|
743 |
for (int y = 0; y < height; y += pixelSize) {
|
|
744 |
int ys = qMin(height - 1, y + pixelSize / 2);
|
|
745 |
QRgb *sbuf = reinterpret_cast<QRgb*>(image->scanLine(ys));
|
|
746 |
for (int x = 0; x < width; x += pixelSize) {
|
|
747 |
int xs = qMin(width - 1, x + pixelSize / 2);
|
|
748 |
QRgb color = sbuf[xs];
|
|
749 |
for (int yi = 0; yi < qMin(pixelSize, height - y); ++yi) {
|
|
750 |
QRgb *buf = reinterpret_cast<QRgb*>(image->scanLine(y + yi));
|
|
751 |
for (int xi = 0; xi < qMin(pixelSize, width - x); ++xi)
|
|
752 |
buf[x + xi] = color;
|
|
753 |
}
|
|
754 |
}
|
|
755 |
}
|
|
756 |
}
|
|
757 |
|
|
758 |
/*!
|
|
759 |
\reimp
|
|
760 |
*/
|
|
761 |
void QGraphicsPixelizeEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
|
|
762 |
{
|
|
763 |
Q_D(QGraphicsPixelizeEffect);
|
|
764 |
if (d->pixelSize <= 0) {
|
|
765 |
source->draw(painter);
|
|
766 |
return;
|
|
767 |
}
|
|
768 |
|
|
769 |
QPoint offset;
|
|
770 |
if (source->isPixmap()) {
|
|
771 |
const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
|
|
772 |
QImage image = pixmap.toImage().convertToFormat(QImage::Format_ARGB32);
|
|
773 |
pixelize(&image, d->pixelSize);
|
|
774 |
painter->drawImage(offset, image);
|
|
775 |
return;
|
|
776 |
}
|
|
777 |
|
|
778 |
// Draw pixmap in device coordinates to avoid pixmap scaling.
|
|
779 |
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
|
|
780 |
|
|
781 |
// pixelize routine
|
|
782 |
QImage image = pixmap.toImage().convertToFormat(QImage::Format_ARGB32);
|
|
783 |
pixelize(&image, d->pixelSize);
|
|
784 |
|
|
785 |
QTransform restoreTransform = painter->worldTransform();
|
|
786 |
painter->setWorldTransform(QTransform());
|
|
787 |
painter->drawImage(offset, image);
|
|
788 |
painter->setWorldTransform(restoreTransform);
|
|
789 |
}
|
|
790 |
|
|
791 |
/*!
|
|
792 |
\class QGraphicsBlurEffect
|
|
793 |
\brief The QGraphicsBlurEffect class provides a blur effect.
|
|
794 |
\since 4.6
|
|
795 |
|
|
796 |
A blur effect blurs the source. This effect is useful for reducing details,
|
|
797 |
such as when the source loses focus and you want to draw attention to other
|
|
798 |
elements. The level of detail can be modified using the setBlurRadius()
|
|
799 |
function. Use setBlurHint() to choose the quality or performance blur hints.
|
|
800 |
|
|
801 |
By default, the blur radius is 5 pixels.
|
|
802 |
|
|
803 |
\img graphicseffect-blur.png
|
|
804 |
|
|
805 |
\sa QGraphicsDropShadowEffect, QGraphicsPixelizeEffect, QGraphicsGrayscaleEffect,
|
|
806 |
QGraphicsColorizeEffect, QGraphicsOpacityEffect
|
|
807 |
*/
|
|
808 |
|
|
809 |
/*!
|
|
810 |
Constructs a new QGraphicsBlurEffect instance.
|
|
811 |
The \a parent parameter is passed to QGraphicsEffect's constructor.
|
|
812 |
*/
|
|
813 |
QGraphicsBlurEffect::QGraphicsBlurEffect(QObject *parent)
|
|
814 |
: QGraphicsEffect(*new QGraphicsBlurEffectPrivate, parent)
|
|
815 |
{
|
|
816 |
Q_D(QGraphicsBlurEffect);
|
|
817 |
d->filter->setBlurHint(Qt::PerformanceHint);
|
|
818 |
}
|
|
819 |
|
|
820 |
/*!
|
|
821 |
Destroys the effect.
|
|
822 |
*/
|
|
823 |
QGraphicsBlurEffect::~QGraphicsBlurEffect()
|
|
824 |
{
|
|
825 |
}
|
|
826 |
|
|
827 |
/*!
|
|
828 |
\property QGraphicsBlurEffect::blurRadius
|
|
829 |
\brief the blur radius of the effect.
|
|
830 |
|
|
831 |
Using a smaller radius results in a sharper appearance, whereas a bigger
|
|
832 |
radius results in a more blurred appearance.
|
|
833 |
|
|
834 |
By default, the blur radius is 5 pixels.
|
|
835 |
*/
|
|
836 |
int QGraphicsBlurEffect::blurRadius() const
|
|
837 |
{
|
|
838 |
Q_D(const QGraphicsBlurEffect);
|
|
839 |
return d->filter->radius();
|
|
840 |
}
|
|
841 |
|
|
842 |
void QGraphicsBlurEffect::setBlurRadius(int radius)
|
|
843 |
{
|
|
844 |
Q_D(QGraphicsBlurEffect);
|
|
845 |
if (d->filter->radius() == radius)
|
|
846 |
return;
|
|
847 |
|
|
848 |
d->filter->setRadius(radius);
|
|
849 |
updateBoundingRect();
|
|
850 |
emit blurRadiusChanged(radius);
|
|
851 |
}
|
|
852 |
|
|
853 |
/*!
|
|
854 |
\fn void QGraphicsBlurEffect::blurRadiusChanged(int radius)
|
|
855 |
|
|
856 |
This signal is emitted whenever the effect's blur radius changes.
|
|
857 |
The \a radius parameter holds the effect's new blur radius.
|
|
858 |
*/
|
|
859 |
|
|
860 |
/*!
|
|
861 |
\property QGraphicsBlurEffect::blurHint
|
|
862 |
\brief the blur hint of the effect.
|
|
863 |
|
|
864 |
Use the Qt::PerformanceHint hint to say that you want a faster blur,
|
|
865 |
and the Qt::QualityHint hint to say that you prefer a higher quality blur.
|
|
866 |
|
|
867 |
When animating the blur radius it's recommended to use Qt::PerformanceHint.
|
|
868 |
|
|
869 |
By default, the blur hint is Qt::PerformanceHint.
|
|
870 |
*/
|
|
871 |
Qt::RenderHint QGraphicsBlurEffect::blurHint() const
|
|
872 |
{
|
|
873 |
Q_D(const QGraphicsBlurEffect);
|
|
874 |
return d->filter->blurHint();
|
|
875 |
}
|
|
876 |
|
|
877 |
void QGraphicsBlurEffect::setBlurHint(Qt::RenderHint hint)
|
|
878 |
{
|
|
879 |
Q_D(QGraphicsBlurEffect);
|
|
880 |
if (d->filter->blurHint() == hint)
|
|
881 |
return;
|
|
882 |
|
|
883 |
d->filter->setBlurHint(hint);
|
|
884 |
emit blurHintChanged(hint);
|
|
885 |
}
|
|
886 |
|
|
887 |
/*!
|
|
888 |
\fn void QGraphicsBlurEffect::blurHintChanged(Qt::RenderHint hint)
|
|
889 |
|
|
890 |
This signal is emitted whenever the effect's blur hint changes.
|
|
891 |
The \a hint parameter holds the effect's new blur hint.
|
|
892 |
*/
|
|
893 |
|
|
894 |
/*!
|
|
895 |
\reimp
|
|
896 |
*/
|
|
897 |
QRectF QGraphicsBlurEffect::boundingRectFor(const QRectF &rect) const
|
|
898 |
{
|
|
899 |
Q_D(const QGraphicsBlurEffect);
|
|
900 |
return d->filter->boundingRectFor(rect);
|
|
901 |
}
|
|
902 |
|
|
903 |
/*!
|
|
904 |
\reimp
|
|
905 |
*/
|
|
906 |
void QGraphicsBlurEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
|
|
907 |
{
|
|
908 |
Q_D(QGraphicsBlurEffect);
|
|
909 |
if (d->filter->radius() <= 0) {
|
|
910 |
source->draw(painter);
|
|
911 |
return;
|
|
912 |
}
|
|
913 |
|
|
914 |
// Draw pixmap in device coordinates to avoid pixmap scaling.
|
|
915 |
QPoint offset;
|
|
916 |
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
|
|
917 |
QTransform restoreTransform = painter->worldTransform();
|
|
918 |
painter->setWorldTransform(QTransform());
|
|
919 |
d->filter->draw(painter, offset, pixmap);
|
|
920 |
painter->setWorldTransform(restoreTransform);
|
|
921 |
}
|
|
922 |
|
|
923 |
/*!
|
|
924 |
\class QGraphicsDropShadowEffect
|
|
925 |
\brief The QGraphicsDropShadowEffect class provides a drop shadow effect.
|
|
926 |
\since 4.6
|
|
927 |
|
|
928 |
A drop shadow effect renders the source with a drop shadow. The color of
|
|
929 |
the drop shadow can be modified using the setColor() function. The drop
|
|
930 |
shadow offset can be modified using the setOffset() function and the blur
|
|
931 |
radius of the drop shadow can be changed with the setBlurRadius()
|
|
932 |
function.
|
|
933 |
|
|
934 |
By default, the drop shadow is a semi-transparent dark gray
|
|
935 |
(QColor(63, 63, 63, 180)) shadow, blurred with a radius of 1 at an offset
|
|
936 |
of 8 pixels towards the lower right.
|
|
937 |
|
|
938 |
\img graphicseffect-drop-shadow.png
|
|
939 |
|
|
940 |
\sa QGraphicsBlurEffect, QGraphicsPixelizeEffect, QGraphicsGrayscaleEffect,
|
|
941 |
QGraphicsColorizeEffect, QGraphicsOpacityEffect
|
|
942 |
*/
|
|
943 |
|
|
944 |
/*!
|
|
945 |
Constructs a new QGraphicsDropShadowEffect instance.
|
|
946 |
The \a parent parameter is passed to QGraphicsEffect's constructor.
|
|
947 |
*/
|
|
948 |
QGraphicsDropShadowEffect::QGraphicsDropShadowEffect(QObject *parent)
|
|
949 |
: QGraphicsEffect(*new QGraphicsDropShadowEffectPrivate, parent)
|
|
950 |
{
|
|
951 |
}
|
|
952 |
|
|
953 |
/*!
|
|
954 |
Destroys the effect.
|
|
955 |
*/
|
|
956 |
QGraphicsDropShadowEffect::~QGraphicsDropShadowEffect()
|
|
957 |
{
|
|
958 |
}
|
|
959 |
|
|
960 |
/*!
|
|
961 |
\property QGraphicsDropShadowEffect::offset
|
|
962 |
\brief the shadow offset in pixels.
|
|
963 |
|
|
964 |
By default, the offset is 8 pixels towards the lower right.
|
|
965 |
|
|
966 |
\sa xOffset(), yOffset(), blurRadius(), color()
|
|
967 |
*/
|
|
968 |
QPointF QGraphicsDropShadowEffect::offset() const
|
|
969 |
{
|
|
970 |
Q_D(const QGraphicsDropShadowEffect);
|
|
971 |
return d->filter->offset();
|
|
972 |
}
|
|
973 |
|
|
974 |
void QGraphicsDropShadowEffect::setOffset(const QPointF &offset)
|
|
975 |
{
|
|
976 |
Q_D(QGraphicsDropShadowEffect);
|
|
977 |
if (d->filter->offset() == offset)
|
|
978 |
return;
|
|
979 |
|
|
980 |
d->filter->setOffset(offset);
|
|
981 |
updateBoundingRect();
|
|
982 |
emit offsetChanged(offset);
|
|
983 |
}
|
|
984 |
|
|
985 |
/*!
|
|
986 |
\property QGraphicsDropShadowEffect::xOffset
|
|
987 |
\brief the horizontal shadow offset in pixels.
|
|
988 |
|
|
989 |
By default, the horizontal shadow offset is 8 pixels.
|
|
990 |
|
|
991 |
\sa yOffset(), offset()
|
|
992 |
*/
|
|
993 |
|
|
994 |
/*!
|
|
995 |
\property QGraphicsDropShadowEffect::yOffset
|
|
996 |
\brief the vertical shadow offset in pixels.
|
|
997 |
|
|
998 |
By default, the vertical shadow offset is 8 pixels.
|
|
999 |
|
|
1000 |
\sa xOffset(), offset()
|
|
1001 |
*/
|
|
1002 |
|
|
1003 |
/*!
|
|
1004 |
\fn void QGraphicsDropShadowEffect::offsetChanged(const QPointF &offset)
|
|
1005 |
|
|
1006 |
This signal is emitted whenever the effect's shadow offset changes.
|
|
1007 |
The \a offset parameter holds the effect's new shadow offset.
|
|
1008 |
*/
|
|
1009 |
|
|
1010 |
/*!
|
|
1011 |
\property QGraphicsDropShadowEffect::blurRadius
|
|
1012 |
\brief the blur radius in pixels of the drop shadow.
|
|
1013 |
|
|
1014 |
Using a smaller radius results in a sharper shadow, whereas using a bigger
|
|
1015 |
radius results in a more blurred shadow.
|
|
1016 |
|
|
1017 |
By default, the blur radius is 1 pixel.
|
|
1018 |
|
|
1019 |
\sa color(), offset().
|
|
1020 |
*/
|
|
1021 |
int QGraphicsDropShadowEffect::blurRadius() const
|
|
1022 |
{
|
|
1023 |
Q_D(const QGraphicsDropShadowEffect);
|
|
1024 |
return d->filter->blurRadius();
|
|
1025 |
}
|
|
1026 |
|
|
1027 |
void QGraphicsDropShadowEffect::setBlurRadius(int blurRadius)
|
|
1028 |
{
|
|
1029 |
Q_D(QGraphicsDropShadowEffect);
|
|
1030 |
if (d->filter->blurRadius() == blurRadius)
|
|
1031 |
return;
|
|
1032 |
|
|
1033 |
d->filter->setBlurRadius(blurRadius);
|
|
1034 |
updateBoundingRect();
|
|
1035 |
emit blurRadiusChanged(blurRadius);
|
|
1036 |
}
|
|
1037 |
|
|
1038 |
/*!
|
|
1039 |
\fn void QGraphicsDropShadowEffect::blurRadiusChanged(int blurRadius)
|
|
1040 |
|
|
1041 |
This signal is emitted whenever the effect's blur radius changes.
|
|
1042 |
The \a blurRadius parameter holds the effect's new blur radius.
|
|
1043 |
*/
|
|
1044 |
|
|
1045 |
/*!
|
|
1046 |
\property QGraphicsDropShadowEffect::color
|
|
1047 |
\brief the color of the drop shadow.
|
|
1048 |
|
|
1049 |
By default, the drop color is a semi-transparent dark gray
|
|
1050 |
(QColor(63, 63, 63, 180)).
|
|
1051 |
|
|
1052 |
\sa offset(), blurRadius()
|
|
1053 |
*/
|
|
1054 |
QColor QGraphicsDropShadowEffect::color() const
|
|
1055 |
{
|
|
1056 |
Q_D(const QGraphicsDropShadowEffect);
|
|
1057 |
return d->filter->color();
|
|
1058 |
}
|
|
1059 |
|
|
1060 |
void QGraphicsDropShadowEffect::setColor(const QColor &color)
|
|
1061 |
{
|
|
1062 |
Q_D(QGraphicsDropShadowEffect);
|
|
1063 |
if (d->filter->color() == color)
|
|
1064 |
return;
|
|
1065 |
|
|
1066 |
d->filter->setColor(color);
|
|
1067 |
update();
|
|
1068 |
emit colorChanged(color);
|
|
1069 |
}
|
|
1070 |
|
|
1071 |
/*!
|
|
1072 |
\fn void QGraphicsDropShadowEffect::colorChanged(const QColor &color)
|
|
1073 |
|
|
1074 |
This signal is emitted whenever the effect's color changes.
|
|
1075 |
The \a color parameter holds the effect's new color.
|
|
1076 |
*/
|
|
1077 |
|
|
1078 |
/*!
|
|
1079 |
\reimp
|
|
1080 |
*/
|
|
1081 |
QRectF QGraphicsDropShadowEffect::boundingRectFor(const QRectF &rect) const
|
|
1082 |
{
|
|
1083 |
Q_D(const QGraphicsDropShadowEffect);
|
|
1084 |
return d->filter->boundingRectFor(rect);
|
|
1085 |
}
|
|
1086 |
|
|
1087 |
/*!
|
|
1088 |
\reimp
|
|
1089 |
*/
|
|
1090 |
void QGraphicsDropShadowEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
|
|
1091 |
{
|
|
1092 |
Q_D(QGraphicsDropShadowEffect);
|
|
1093 |
if (d->filter->blurRadius() <= 0 && d->filter->offset().isNull()) {
|
|
1094 |
source->draw(painter);
|
|
1095 |
return;
|
|
1096 |
}
|
|
1097 |
|
|
1098 |
// Draw pixmap in device coordinates to avoid pixmap scaling.
|
|
1099 |
QPoint offset;
|
|
1100 |
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
|
|
1101 |
QTransform restoreTransform = painter->worldTransform();
|
|
1102 |
painter->setWorldTransform(QTransform());
|
|
1103 |
d->filter->draw(painter, offset, pixmap);
|
|
1104 |
painter->setWorldTransform(restoreTransform);
|
|
1105 |
}
|
|
1106 |
|
|
1107 |
/*!
|
|
1108 |
\class QGraphicsOpacityEffect
|
|
1109 |
\brief The QGraphicsOpacityEffect class provides an opacity effect.
|
|
1110 |
\since 4.6
|
|
1111 |
|
|
1112 |
An opacity effect renders the source with an opacity. This effect is useful
|
|
1113 |
for making the source semi-transparent, similar to a fade-in/fade-out
|
|
1114 |
sequence. The opacity can be modified using the setOpacity() function.
|
|
1115 |
|
|
1116 |
By default, the opacity is 0.7.
|
|
1117 |
|
|
1118 |
\img graphicseffect-opacity.png
|
|
1119 |
|
|
1120 |
\sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
|
|
1121 |
QGraphicsGrayscaleEffect, QGraphicsColorizeEffect
|
|
1122 |
*/
|
|
1123 |
|
|
1124 |
/*!
|
|
1125 |
Constructs a new QGraphicsOpacityEffect instance.
|
|
1126 |
The \a parent parameter is passed to QGraphicsEffect's constructor.
|
|
1127 |
*/
|
|
1128 |
QGraphicsOpacityEffect::QGraphicsOpacityEffect(QObject *parent)
|
|
1129 |
: QGraphicsEffect(*new QGraphicsOpacityEffectPrivate, parent)
|
|
1130 |
{
|
|
1131 |
}
|
|
1132 |
|
|
1133 |
/*!
|
|
1134 |
Destroys the effect.
|
|
1135 |
*/
|
|
1136 |
QGraphicsOpacityEffect::~QGraphicsOpacityEffect()
|
|
1137 |
{
|
|
1138 |
}
|
|
1139 |
|
|
1140 |
/*!
|
|
1141 |
\property QGraphicsOpacityEffect::opacity
|
|
1142 |
\brief the opacity of the effect.
|
|
1143 |
|
|
1144 |
The value should be in the range of 0.0 to 1.0, where 0.0 is
|
|
1145 |
fully transparent and 1.0 is fully opaque.
|
|
1146 |
|
|
1147 |
By default, the opacity is 0.7.
|
|
1148 |
|
|
1149 |
\sa setOpacityMask()
|
|
1150 |
*/
|
|
1151 |
qreal QGraphicsOpacityEffect::opacity() const
|
|
1152 |
{
|
|
1153 |
Q_D(const QGraphicsOpacityEffect);
|
|
1154 |
return d->opacity;
|
|
1155 |
}
|
|
1156 |
|
|
1157 |
void QGraphicsOpacityEffect::setOpacity(qreal opacity)
|
|
1158 |
{
|
|
1159 |
Q_D(QGraphicsOpacityEffect);
|
|
1160 |
opacity = qBound(qreal(0.0), opacity, qreal(1.0));
|
|
1161 |
|
|
1162 |
if (qFuzzyCompare(d->opacity, opacity))
|
|
1163 |
return;
|
|
1164 |
|
|
1165 |
d->opacity = opacity;
|
|
1166 |
if ((d->isFullyTransparent = qFuzzyIsNull(d->opacity)))
|
|
1167 |
d->isFullyOpaque = 0;
|
|
1168 |
else
|
|
1169 |
d->isFullyOpaque = qFuzzyIsNull(d->opacity - 1);
|
|
1170 |
update();
|
|
1171 |
emit opacityChanged(opacity);
|
|
1172 |
}
|
|
1173 |
|
|
1174 |
/*!
|
|
1175 |
\fn void QGraphicsOpacityEffect::opacityChanged(qreal opacity)
|
|
1176 |
|
|
1177 |
This signal is emitted whenever the effect's opacity changes.
|
|
1178 |
The \a opacity parameter holds the effect's new opacity.
|
|
1179 |
*/
|
|
1180 |
|
|
1181 |
/*!
|
|
1182 |
\property QGraphicsOpacityEffect::opacityMask
|
|
1183 |
\brief the opacity mask of the effect.
|
|
1184 |
|
|
1185 |
An opacity mask allows you apply opacity to portions of an element.
|
|
1186 |
|
|
1187 |
For example:
|
|
1188 |
|
|
1189 |
\snippet doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp 2
|
|
1190 |
|
|
1191 |
There is no opacity mask by default.
|
|
1192 |
|
|
1193 |
\sa setOpacity()
|
|
1194 |
*/
|
|
1195 |
QBrush QGraphicsOpacityEffect::opacityMask() const
|
|
1196 |
{
|
|
1197 |
Q_D(const QGraphicsOpacityEffect);
|
|
1198 |
return d->opacityMask;
|
|
1199 |
}
|
|
1200 |
|
|
1201 |
void QGraphicsOpacityEffect::setOpacityMask(const QBrush &mask)
|
|
1202 |
{
|
|
1203 |
Q_D(QGraphicsOpacityEffect);
|
|
1204 |
if (d->opacityMask == mask)
|
|
1205 |
return;
|
|
1206 |
|
|
1207 |
d->opacityMask = mask;
|
|
1208 |
d->hasOpacityMask = (mask.style() != Qt::NoBrush);
|
|
1209 |
update();
|
|
1210 |
|
|
1211 |
emit opacityMaskChanged(mask);
|
|
1212 |
}
|
|
1213 |
|
|
1214 |
/*!
|
|
1215 |
\fn void QGraphicsOpacityEffect::opacityMaskChanged(const QBrush &mask)
|
|
1216 |
|
|
1217 |
This signal is emitted whenever the effect's opacity mask changes.
|
|
1218 |
The \a mask parameter holds the effect's new opacity mask.
|
|
1219 |
*/
|
|
1220 |
|
|
1221 |
/*!
|
|
1222 |
\reimp
|
|
1223 |
*/
|
|
1224 |
void QGraphicsOpacityEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
|
|
1225 |
{
|
|
1226 |
Q_D(QGraphicsOpacityEffect);
|
|
1227 |
|
|
1228 |
// Transparent; nothing to draw.
|
|
1229 |
if (d->isFullyTransparent)
|
|
1230 |
return;
|
|
1231 |
|
|
1232 |
// Opaque; draw directly without going through a pixmap.
|
|
1233 |
if (d->isFullyOpaque && !d->hasOpacityMask) {
|
|
1234 |
source->draw(painter);
|
|
1235 |
return;
|
|
1236 |
}
|
|
1237 |
|
|
1238 |
painter->save();
|
|
1239 |
painter->setOpacity(d->opacity);
|
|
1240 |
|
|
1241 |
QPoint offset;
|
|
1242 |
if (source->isPixmap()) {
|
|
1243 |
// No point in drawing in device coordinates (pixmap will be scaled anyways).
|
|
1244 |
if (!d->hasOpacityMask) {
|
|
1245 |
const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
|
|
1246 |
painter->drawPixmap(offset, pixmap);
|
|
1247 |
} else {
|
|
1248 |
QRect srcBrect = source->boundingRect().toAlignedRect();
|
|
1249 |
offset = srcBrect.topLeft();
|
|
1250 |
QPixmap pixmap(srcBrect.size());
|
|
1251 |
pixmap.fill(Qt::transparent);
|
|
1252 |
|
|
1253 |
QPainter pixmapPainter(&pixmap);
|
|
1254 |
pixmapPainter.setRenderHints(painter->renderHints());
|
|
1255 |
pixmapPainter.translate(-offset);
|
|
1256 |
source->draw(&pixmapPainter);
|
|
1257 |
pixmapPainter.setCompositionMode(QPainter::CompositionMode_DestinationIn);
|
|
1258 |
pixmapPainter.fillRect(srcBrect, d->opacityMask);
|
|
1259 |
pixmapPainter.end();
|
|
1260 |
|
|
1261 |
painter->drawPixmap(offset, pixmap);
|
|
1262 |
}
|
|
1263 |
} else {
|
|
1264 |
// Draw pixmap in device coordinates to avoid pixmap scaling;
|
|
1265 |
if (!d->hasOpacityMask) {
|
|
1266 |
const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
|
|
1267 |
painter->setWorldTransform(QTransform());
|
|
1268 |
painter->drawPixmap(offset, pixmap);
|
|
1269 |
} else {
|
|
1270 |
QTransform worldTransform = painter->worldTransform();
|
|
1271 |
|
|
1272 |
// Calculate source bounding rect in logical and device coordinates.
|
|
1273 |
QRectF srcBrect = source->boundingRect();
|
|
1274 |
QRect srcDeviceBrect = worldTransform.mapRect(srcBrect).toAlignedRect();
|
|
1275 |
srcDeviceBrect &= source->deviceRect();
|
|
1276 |
|
|
1277 |
offset = srcDeviceBrect.topLeft();
|
|
1278 |
worldTransform *= QTransform::fromTranslate(-srcDeviceBrect.x(), -srcDeviceBrect.y());
|
|
1279 |
|
|
1280 |
QPixmap pixmap(srcDeviceBrect.size());
|
|
1281 |
pixmap.fill(Qt::transparent);
|
|
1282 |
|
|
1283 |
QPainter pixmapPainter(&pixmap);
|
|
1284 |
pixmapPainter.setRenderHints(painter->renderHints());
|
|
1285 |
pixmapPainter.setWorldTransform(worldTransform);
|
|
1286 |
source->draw(&pixmapPainter);
|
|
1287 |
pixmapPainter.setCompositionMode(QPainter::CompositionMode_DestinationIn);
|
|
1288 |
pixmapPainter.fillRect(srcBrect, d->opacityMask);
|
|
1289 |
pixmapPainter.end();
|
|
1290 |
|
|
1291 |
painter->setWorldTransform(QTransform());
|
|
1292 |
painter->drawPixmap(offset, pixmap);
|
|
1293 |
}
|
|
1294 |
}
|
|
1295 |
|
|
1296 |
painter->restore();
|
|
1297 |
}
|
|
1298 |
|
|
1299 |
/*!
|
|
1300 |
\class QGraphicsBloomEffect
|
|
1301 |
\brief The QGraphicsBloomEffect class provides a bloom/glow effect.
|
|
1302 |
\since 4.6
|
|
1303 |
|
|
1304 |
A bloom/glow effect adds fringes of light around bright areas in the source.
|
|
1305 |
|
|
1306 |
\img graphicseffect-bloom.png
|
|
1307 |
|
|
1308 |
\sa QGraphicsDropShadowEffect, QGraphicsBlurEffect, QGraphicsPixelizeEffect,
|
|
1309 |
QGraphicsGrayscaleEffect, QGraphicsColorizeEffect
|
|
1310 |
*/
|
|
1311 |
|
|
1312 |
/*!
|
|
1313 |
Constructs a new QGraphicsBloomEffect instance.
|
|
1314 |
The \a parent parameter is passed to QGraphicsEffect's constructor.
|
|
1315 |
*/
|
|
1316 |
QGraphicsBloomEffect::QGraphicsBloomEffect(QObject *parent)
|
|
1317 |
: QGraphicsEffect(*new QGraphicsBloomEffectPrivate, parent)
|
|
1318 |
{
|
|
1319 |
Q_D(QGraphicsBloomEffect);
|
|
1320 |
for (int i = 0; i < 256; ++i)
|
|
1321 |
d->colorTable[i] = qMin(i + d->brightness, 255);
|
|
1322 |
}
|
|
1323 |
|
|
1324 |
/*!
|
|
1325 |
Destroys the effect.
|
|
1326 |
*/
|
|
1327 |
QGraphicsBloomEffect::~QGraphicsBloomEffect()
|
|
1328 |
{
|
|
1329 |
}
|
|
1330 |
|
|
1331 |
/*!
|
|
1332 |
\reimp
|
|
1333 |
*/
|
|
1334 |
QRectF QGraphicsBloomEffect::boundingRectFor(const QRectF &rect) const
|
|
1335 |
{
|
|
1336 |
Q_D(const QGraphicsBloomEffect);
|
|
1337 |
const qreal delta = d->blurFilter.radius() * 2;
|
|
1338 |
return rect.adjusted(-delta, -delta, delta, delta);
|
|
1339 |
}
|
|
1340 |
|
|
1341 |
/*!
|
|
1342 |
\property QGraphicsBloomEffect::blurRadius
|
|
1343 |
\brief the blur radius in pixels of the effect.
|
|
1344 |
|
|
1345 |
Using a smaller radius results in a sharper appearance, whereas a bigger
|
|
1346 |
radius results in a more blurred appearance.
|
|
1347 |
|
|
1348 |
By default, the blur radius is 5 pixels.
|
|
1349 |
|
|
1350 |
\sa strength(), brightness()
|
|
1351 |
*/
|
|
1352 |
int QGraphicsBloomEffect::blurRadius() const
|
|
1353 |
{
|
|
1354 |
Q_D(const QGraphicsBloomEffect);
|
|
1355 |
return d->blurFilter.radius();
|
|
1356 |
}
|
|
1357 |
|
|
1358 |
void QGraphicsBloomEffect::setBlurRadius(int radius)
|
|
1359 |
{
|
|
1360 |
Q_D(QGraphicsBloomEffect);
|
|
1361 |
if (d->blurFilter.radius() == radius)
|
|
1362 |
return;
|
|
1363 |
|
|
1364 |
d->blurFilter.setRadius(radius);
|
|
1365 |
updateBoundingRect();
|
|
1366 |
emit blurRadiusChanged(radius);
|
|
1367 |
}
|
|
1368 |
|
|
1369 |
/*!
|
|
1370 |
\fn void QGraphicsBloomEffect::blurRadiusChanged(int blurRadius)
|
|
1371 |
|
|
1372 |
This signal is emitted whenever the effect's blur radius changes.
|
|
1373 |
The \a blurRadius parameter holds the effect's new blur radius.
|
|
1374 |
*/
|
|
1375 |
|
|
1376 |
/*!
|
|
1377 |
\property QGraphicsBloomEffect::blurHint
|
|
1378 |
\brief the blur hint of the effect.
|
|
1379 |
|
|
1380 |
Use the Qt::PerformanceHint hint to say that you want a faster blur,
|
|
1381 |
and the Qt::QualityHint hint to say that you prefer a higher quality blur.
|
|
1382 |
|
|
1383 |
When animating the blur radius it's recommended to use Qt::PerformanceHint.
|
|
1384 |
|
|
1385 |
By default, the blur hint is Qt::PerformanceHint.
|
|
1386 |
*/
|
|
1387 |
Qt::RenderHint QGraphicsBloomEffect::blurHint() const
|
|
1388 |
{
|
|
1389 |
Q_D(const QGraphicsBloomEffect);
|
|
1390 |
return d->blurFilter.blurHint();
|
|
1391 |
}
|
|
1392 |
|
|
1393 |
void QGraphicsBloomEffect::setBlurHint(Qt::RenderHint hint)
|
|
1394 |
{
|
|
1395 |
Q_D(QGraphicsBloomEffect);
|
|
1396 |
if (d->blurFilter.blurHint() == hint)
|
|
1397 |
return;
|
|
1398 |
|
|
1399 |
d->blurFilter.setBlurHint(hint);
|
|
1400 |
emit blurHintChanged(hint);
|
|
1401 |
}
|
|
1402 |
|
|
1403 |
/*!
|
|
1404 |
\fn void QGraphicsBloomEffect::blurHintChanged(Qt::RenderHint hint)
|
|
1405 |
|
|
1406 |
This signal is emitted whenever the effect's blur hint changes.
|
|
1407 |
The \a hint parameter holds the effect's new blur hint.
|
|
1408 |
*/
|
|
1409 |
|
|
1410 |
/*!
|
|
1411 |
\property QGraphicsBloomEffect::brightness
|
|
1412 |
\brief the brightness of the glow.
|
|
1413 |
|
|
1414 |
The value should be in the range of 0 to 255, where 0 is dark
|
|
1415 |
and 255 is bright.
|
|
1416 |
|
|
1417 |
By default, the brightness is 70.
|
|
1418 |
|
|
1419 |
\sa strength(), blurRadius()
|
|
1420 |
*/
|
|
1421 |
int QGraphicsBloomEffect::brightness() const
|
|
1422 |
{
|
|
1423 |
Q_D(const QGraphicsBloomEffect);
|
|
1424 |
return d->brightness;
|
|
1425 |
}
|
|
1426 |
|
|
1427 |
void QGraphicsBloomEffect::setBrightness(int brightness)
|
|
1428 |
{
|
|
1429 |
Q_D(QGraphicsBloomEffect);
|
|
1430 |
brightness = qBound(0, brightness, 255);
|
|
1431 |
if (d->brightness == brightness)
|
|
1432 |
return;
|
|
1433 |
|
|
1434 |
d->brightness = brightness;
|
|
1435 |
for (int i = 0; i < 256; ++i)
|
|
1436 |
d->colorTable[i] = qMin(i + brightness, 255);
|
|
1437 |
|
|
1438 |
update();
|
|
1439 |
emit brightnessChanged(brightness);
|
|
1440 |
}
|
|
1441 |
|
|
1442 |
/*!
|
|
1443 |
\fn void QGraphicsBloomEffect::brightnessChanged(int brightness)
|
|
1444 |
|
|
1445 |
This signal is emitted whenever the effect's brightness changes.
|
|
1446 |
The \a brightness parameter holds the effect's new brightness.
|
|
1447 |
*/
|
|
1448 |
|
|
1449 |
/*!
|
|
1450 |
\property QGraphicsBloomEffect::strength
|
|
1451 |
\brief the strength of the effect.
|
|
1452 |
|
|
1453 |
A strength 0.0 equals to no effect, while 1.0 means maximum glow.
|
|
1454 |
|
|
1455 |
By default, the strength is 0.7.
|
|
1456 |
*/
|
|
1457 |
qreal QGraphicsBloomEffect::strength() const
|
|
1458 |
{
|
|
1459 |
Q_D(const QGraphicsBloomEffect);
|
|
1460 |
return d->strength;
|
|
1461 |
}
|
|
1462 |
|
|
1463 |
void QGraphicsBloomEffect::setStrength(qreal strength)
|
|
1464 |
{
|
|
1465 |
Q_D(QGraphicsBloomEffect);
|
|
1466 |
strength = qBound(qreal(0.0), strength, qreal(1.0));
|
|
1467 |
if (qFuzzyCompare(d->strength, strength))
|
|
1468 |
return;
|
|
1469 |
|
|
1470 |
d->strength = strength;
|
|
1471 |
update();
|
|
1472 |
emit strengthChanged(strength);
|
|
1473 |
}
|
|
1474 |
|
|
1475 |
/*!
|
|
1476 |
\fn void QGraphicsBloomEffect::strengthChanged(qreal strength)
|
|
1477 |
|
|
1478 |
This signal is emitted whenever the effect's strength changes.
|
|
1479 |
The \a strength parameter holds the effect's new strength.
|
|
1480 |
*/
|
|
1481 |
|
|
1482 |
extern QPixmap qt_toRasterPixmap(const QPixmap &pixmap);
|
|
1483 |
|
|
1484 |
/*!
|
|
1485 |
\reimp
|
|
1486 |
*/
|
|
1487 |
void QGraphicsBloomEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
|
|
1488 |
{
|
|
1489 |
Q_D(QGraphicsBloomEffect);
|
|
1490 |
if (d->strength < 0.001) {
|
|
1491 |
source->draw(painter);
|
|
1492 |
return;
|
|
1493 |
}
|
|
1494 |
|
|
1495 |
QPoint offset;
|
|
1496 |
QPixmap pixmap = qt_toRasterPixmap(source->pixmap(Qt::DeviceCoordinates, &offset));
|
|
1497 |
|
|
1498 |
// Blur.
|
|
1499 |
QImage overlay(pixmap.size(), QImage::Format_ARGB32_Premultiplied);
|
|
1500 |
overlay.fill(0);
|
|
1501 |
|
|
1502 |
QPainter blurPainter(&overlay);
|
|
1503 |
d->blurFilter.draw(&blurPainter, QPointF(), pixmap);
|
|
1504 |
blurPainter.end();
|
|
1505 |
|
|
1506 |
// Brighten.
|
|
1507 |
const int numBits = overlay.width() * overlay.height();
|
|
1508 |
QRgb *bits = reinterpret_cast<QRgb *>(overlay.bits());
|
|
1509 |
for (int i = 0; i < numBits; ++i) {
|
|
1510 |
const QRgb pixel = INV_PREMUL(bits[i]);
|
|
1511 |
bits[i] = PREMUL(qRgba(d->colorTable[qRed(pixel)], d->colorTable[qGreen(pixel)],
|
|
1512 |
d->colorTable[qBlue(pixel)], qAlpha(pixel)));
|
|
1513 |
}
|
|
1514 |
|
|
1515 |
// Composite.
|
|
1516 |
QPainter compPainter(&pixmap);
|
|
1517 |
compPainter.setCompositionMode(QPainter::CompositionMode_Overlay);
|
|
1518 |
compPainter.setOpacity(d->strength);
|
|
1519 |
compPainter.drawImage(0, 0, overlay);
|
|
1520 |
compPainter.end();
|
|
1521 |
|
|
1522 |
QTransform restoreTransform = painter->worldTransform();
|
|
1523 |
painter->setWorldTransform(QTransform());
|
|
1524 |
painter->drawPixmap(offset, pixmap);
|
|
1525 |
painter->setWorldTransform(restoreTransform);
|
|
1526 |
}
|
|
1527 |
|
|
1528 |
QT_END_NAMESPACE
|
|
1529 |
|