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#
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# qmake configuration for common Mac OS X
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#
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QMAKE_RESOURCE = /Developer/Tools/Rez
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QMAKE_EXTENSION_SHLIB = dylib
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QMAKE_LIBDIR =
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QMAKE_INCDIR_QT = $$[QT_INSTALL_HEADERS]
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QMAKE_LIBDIR_QT = $$[QT_INSTALL_LIBS]
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QMAKE_INCDIR_OPENGL = /System/Library/Frameworks/OpenGL.framework/Headers \
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/System/Library/Frameworks/AGL.framework/Headers/
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QMAKE_FIX_RPATH = install_name_tool -id
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QMAKE_RPATH =
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QMAKE_LIBS_DYNLOAD =
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QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL
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QMAKE_LIBS_OPENGL_QT = $$QMAKE_LIBS_OPENGL
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QMAKE_LIBS_THREAD =
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QMAKE_MOC = $$[QT_INSTALL_BINS]/moc
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QMAKE_UIC = $$[QT_INSTALL_BINS]/uic
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QMAKE_AR = ar cq
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QMAKE_RANLIB = ranlib -s
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QMAKE_TAR = tar -cf
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QMAKE_GZIP = gzip -9f
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QMAKE_COPY = cp -f
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QMAKE_COPY_FILE = $$QMAKE_COPY
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QMAKE_COPY_DIR = $$QMAKE_COPY -R
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QMAKE_MOVE = mv -f
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QMAKE_DEL_FILE = rm -f
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QMAKE_DEL_DIR = rmdir
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QMAKE_CHK_DIR_EXISTS = test -d
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QMAKE_MKDIR = mkdir -p
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QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.4 # overridden to 10.5 for Cocoa on the compiler command line
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include(unix.conf)
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