author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Thu, 08 Apr 2010 14:19:33 +0300 | |
branch | RCL_3 |
changeset 8 | 3f74d0d4af4c |
parent 4 | 3b1da2848fc7 |
child 30 | 5dc02b23752f |
permissions | -rw-r--r-- |
0 | 1 |
/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtOpenGL module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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||
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/*! |
|
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\class QGLPixelBuffer |
|
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\brief The QGLPixelBuffer class encapsulates an OpenGL pbuffer. |
|
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\since 4.1 |
|
46 |
||
47 |
\ingroup painting-3D |
|
48 |
||
49 |
Rendering into a pbuffer is normally done using full hardware |
|
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acceleration. This can be significantly faster than rendering |
|
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into a QPixmap. |
|
52 |
||
53 |
There are three approaches to using this class: |
|
54 |
||
55 |
\list 1 |
|
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\o \bold{We can draw into the pbuffer and convert it to a QImage |
|
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using toImage().} This is normally much faster than calling |
|
58 |
QGLWidget::renderPixmap(). |
|
59 |
||
60 |
\o \bold{We can draw into the pbuffer and copy the contents into |
|
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an OpenGL texture using updateDynamicTexture().} This allows |
|
62 |
us to create dynamic textures and works on all systems |
|
63 |
with pbuffer support. |
|
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||
65 |
\o \bold{On systems that support it, we can bind the pbuffer to |
|
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an OpenGL texture.} The texture is then updated automatically |
|
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when the pbuffer contents change, eliminating the need for |
|
68 |
additional copy operations. This is supported only on Windows |
|
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and Mac OS X systems that provide the \c render_texture |
|
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extension. |
|
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\endlist |
|
72 |
||
73 |
Pbuffers are provided by the OpenGL \c pbuffer extension; call |
|
74 |
hasOpenGLPbuffer() to find out if the system provides pbuffers. |
|
75 |
||
76 |
\sa {opengl/pbuffers}{Pbuffers Example} |
|
77 |
*/ |
|
78 |
||
79 |
#include <QtCore/qglobal.h> |
|
80 |
||
81 |
#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) |
|
82 |
#include <private/qpaintengineex_opengl2_p.h> |
|
83 |
#endif |
|
84 |
||
85 |
#include <qglpixelbuffer.h> |
|
86 |
#include <private/qglpixelbuffer_p.h> |
|
87 |
#include <qimage.h> |
|
88 |
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89 |
#ifndef QT_OPENGL_ES_2 |
|
90 |
#include <private/qpaintengine_opengl_p.h> |
|
91 |
#endif |
|
92 |
||
93 |
QT_BEGIN_NAMESPACE |
|
94 |
||
95 |
#if !defined(QT_OPENGL_ES_2) |
|
96 |
extern void qgl_cleanup_glyph_cache(QGLContext *); |
|
97 |
#else |
|
98 |
void qgl_cleanup_glyph_cache(QGLContext *) {} |
|
99 |
#endif |
|
100 |
||
101 |
extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool); |
|
102 |
||
103 |
||
104 |
QGLContext* QGLPBufferGLPaintDevice::context() const |
|
105 |
{ |
|
106 |
return pbuf->d_func()->qctx; |
|
107 |
} |
|
108 |
||
109 |
void QGLPBufferGLPaintDevice::endPaint() { |
|
110 |
glFlush(); |
|
111 |
QGLPaintDevice::endPaint(); |
|
112 |
} |
|
113 |
||
114 |
void QGLPBufferGLPaintDevice::setPBuffer(QGLPixelBuffer* pb) |
|
115 |
{ |
|
116 |
pbuf = pb; |
|
117 |
} |
|
118 |
||
119 |
void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) |
|
120 |
{ |
|
121 |
Q_Q(QGLPixelBuffer); |
|
122 |
if(init(size, format, shareWidget)) { |
|
123 |
req_size = size; |
|
124 |
req_format = format; |
|
125 |
req_shareWidget = shareWidget; |
|
126 |
invalid = false; |
|
127 |
qctx = new QGLContext(format); |
|
128 |
qctx->d_func()->sharing = (shareWidget != 0); |
|
129 |
if (shareWidget != 0 && shareWidget->d_func()->glcx) { |
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4
3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
|
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QGLContextGroup::addShare(qctx, shareWidget->d_func()->glcx); |
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shareWidget->d_func()->glcx->d_func()->sharing = true; |
132 |
} |
|
133 |
||
134 |
glDevice.setPBuffer(q); |
|
135 |
qctx->d_func()->paintDevice = q; |
|
136 |
qctx->d_func()->valid = true; |
|
137 |
#if defined(Q_WS_WIN) && !defined(QT_OPENGL_ES) |
|
138 |
qctx->d_func()->dc = dc; |
|
139 |
qctx->d_func()->rc = ctx; |
|
140 |
#elif (defined(Q_WS_X11) && !defined(QT_OPENGL_ES)) |
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141 |
qctx->d_func()->cx = ctx; |
|
142 |
qctx->d_func()->pbuf = (void *) pbuf; |
|
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qctx->d_func()->vi = 0; |
|
144 |
#elif defined(Q_WS_MAC) |
|
145 |
qctx->d_func()->cx = ctx; |
|
146 |
qctx->d_func()->vi = 0; |
|
147 |
#elif defined(QT_OPENGL_ES) |
|
148 |
qctx->d_func()->eglContext = ctx; |
|
149 |
qctx->d_func()->eglSurface = pbuf; |
|
150 |
#endif |
|
151 |
} |
|
152 |
} |
|
153 |
||
154 |
/*! |
|
155 |
Constructs an OpenGL pbuffer of the given \a size. If no \a |
|
156 |
format is specified, the \l{QGLFormat::defaultFormat()}{default |
|
157 |
format} is used. If the \a shareWidget parameter points to a |
|
158 |
valid QGLWidget, the pbuffer will share its context with \a |
|
159 |
shareWidget. |
|
160 |
||
161 |
If you intend to bind this pbuffer as a dynamic texture, the width |
|
162 |
and height components of \c size must be powers of two (e.g., 512 |
|
163 |
x 128). |
|
164 |
||
165 |
\sa size(), format() |
|
166 |
*/ |
|
167 |
QGLPixelBuffer::QGLPixelBuffer(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) |
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168 |
: d_ptr(new QGLPixelBufferPrivate(this)) |
|
169 |
{ |
|
170 |
Q_D(QGLPixelBuffer); |
|
171 |
d->common_init(size, format, shareWidget); |
|
172 |
} |
|
173 |
||
174 |
||
175 |
/*! \overload |
|
176 |
||
177 |
Constructs an OpenGL pbuffer with the \a width and \a height. If |
|
178 |
no \a format is specified, the |
|
179 |
\l{QGLFormat::defaultFormat()}{default format} is used. If the \a |
|
180 |
shareWidget parameter points to a valid QGLWidget, the pbuffer |
|
181 |
will share its context with \a shareWidget. |
|
182 |
||
183 |
If you intend to bind this pbuffer as a dynamic texture, the width |
|
184 |
and height components of \c size must be powers of two (e.g., 512 |
|
185 |
x 128). |
|
186 |
||
187 |
\sa size(), format() |
|
188 |
*/ |
|
189 |
QGLPixelBuffer::QGLPixelBuffer(int width, int height, const QGLFormat &format, QGLWidget *shareWidget) |
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190 |
: d_ptr(new QGLPixelBufferPrivate(this)) |
|
191 |
{ |
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192 |
Q_D(QGLPixelBuffer); |
|
193 |
d->common_init(QSize(width, height), format, shareWidget); |
|
194 |
} |
|
195 |
||
196 |
||
197 |
/*! \fn QGLPixelBuffer::~QGLPixelBuffer() |
|
198 |
||
199 |
Destroys the pbuffer and frees any allocated resources. |
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200 |
*/ |
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201 |
QGLPixelBuffer::~QGLPixelBuffer() |
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{ |
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203 |
Q_D(QGLPixelBuffer); |
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204 |
||
205 |
// defined in qpaintengine_opengl.cpp |
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206 |
QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext()); |
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207 |
if (current != d->qctx) |
|
208 |
makeCurrent(); |
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209 |
qgl_cleanup_glyph_cache(d->qctx); |
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210 |
d->cleanup(); |
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211 |
delete d->qctx; |
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212 |
if (current && current != d->qctx) |
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213 |
current->makeCurrent(); |
|
214 |
} |
|
215 |
||
216 |
/*! \fn bool QGLPixelBuffer::makeCurrent() |
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217 |
||
218 |
Makes this pbuffer the current OpenGL rendering context. Returns |
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219 |
true on success; otherwise returns false. |
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220 |
||
221 |
\sa QGLContext::makeCurrent(), doneCurrent() |
|
222 |
*/ |
|
223 |
||
224 |
bool QGLPixelBuffer::makeCurrent() |
|
225 |
{ |
|
226 |
Q_D(QGLPixelBuffer); |
|
227 |
if (d->invalid) |
|
228 |
return false; |
|
229 |
d->qctx->makeCurrent(); |
|
230 |
return true; |
|
231 |
} |
|
232 |
||
233 |
/*! \fn bool QGLPixelBuffer::doneCurrent() |
|
234 |
||
235 |
Makes no context the current OpenGL context. Returns true on |
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236 |
success; otherwise returns false. |
|
237 |
*/ |
|
238 |
||
239 |
bool QGLPixelBuffer::doneCurrent() |
|
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{ |
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241 |
Q_D(QGLPixelBuffer); |
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if (d->invalid) |
|
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return false; |
|
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d->qctx->doneCurrent(); |
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return true; |
|
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} |
|
247 |
||
248 |
/*! |
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249 |
Generates and binds a 2D GL texture that is the same size as the |
|
250 |
pbuffer, and returns the texture's ID. This can be used in |
|
251 |
conjunction with bindToDynamicTexture() and |
|
252 |
updateDynamicTexture(). |
|
253 |
||
254 |
\sa size() |
|
255 |
*/ |
|
256 |
||
257 |
#if (defined(Q_WS_X11) || defined(Q_WS_WIN)) && !defined(QT_OPENGL_ES) |
|
258 |
GLuint QGLPixelBuffer::generateDynamicTexture() const |
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{ |
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260 |
Q_D(const QGLPixelBuffer); |
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GLuint texture; |
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262 |
glGenTextures(1, &texture); |
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glBindTexture(GL_TEXTURE_2D, texture); |
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_FLOAT, 0); |
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265 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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266 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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return texture; |
|
268 |
} |
|
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#endif |
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270 |
||
271 |
/*! \fn bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) |
|
272 |
||
273 |
Binds the texture specified by \a texture_id to this pbuffer. |
|
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Returns true on success; otherwise returns false. |
|
275 |
||
276 |
The texture must be of the same size and format as the pbuffer. |
|
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||
278 |
To unbind the texture, call releaseFromDynamicTexture(). While |
|
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the texture is bound, it is updated automatically when the |
|
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pbuffer contents change, eliminating the need for additional copy |
|
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operations. |
|
282 |
||
283 |
Example: |
|
284 |
||
285 |
\snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 0 |
|
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||
287 |
\warning This function uses the \c {render_texture} extension, |
|
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which is currently not supported under X11. An alternative that |
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works on all systems (including X11) is to manually copy the |
|
290 |
pbuffer contents to a texture using updateDynamicTexture(). |
|
291 |
||
292 |
\warning For the bindToDynamicTexture() call to succeed on the |
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293 |
Mac OS X, the pbuffer needs a shared context, i.e. the |
|
294 |
QGLPixelBuffer must be created with a share widget. |
|
295 |
||
296 |
\sa generateDynamicTexture(), releaseFromDynamicTexture() |
|
297 |
*/ |
|
298 |
||
299 |
/*! \fn void QGLPixelBuffer::releaseFromDynamicTexture() |
|
300 |
||
301 |
Releases the pbuffer from any previously bound texture. |
|
302 |
||
303 |
\sa bindToDynamicTexture() |
|
304 |
*/ |
|
305 |
||
306 |
/*! \fn bool QGLPixelBuffer::hasOpenGLPbuffers() |
|
307 |
||
308 |
Returns true if the OpenGL \c pbuffer extension is present on |
|
309 |
this system; otherwise returns false. |
|
310 |
*/ |
|
311 |
||
312 |
/*! |
|
313 |
Copies the pbuffer contents into the texture specified with \a |
|
314 |
texture_id. |
|
315 |
||
316 |
The texture must be of the same size and format as the pbuffer. |
|
317 |
||
318 |
Example: |
|
319 |
||
320 |
\snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 1 |
|
321 |
||
322 |
An alternative on Windows and Mac OS X systems that support the |
|
323 |
\c render_texture extension is to use bindToDynamicTexture() to |
|
324 |
get dynamic updates of the texture. |
|
325 |
||
326 |
\sa generateDynamicTexture(), bindToDynamicTexture() |
|
327 |
*/ |
|
328 |
void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const |
|
329 |
{ |
|
330 |
Q_D(const QGLPixelBuffer); |
|
331 |
if (d->invalid) |
|
332 |
return; |
|
333 |
glBindTexture(GL_TEXTURE_2D, texture_id); |
|
334 |
#ifndef QT_OPENGL_ES |
|
335 |
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, d->req_size.width(), d->req_size.height(), 0); |
|
336 |
#else |
|
337 |
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0); |
|
338 |
#endif |
|
339 |
} |
|
340 |
||
341 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
|
342 |
void QGLPixelBuffer::updateDynamicTexture(QMacCompatGLuint texture_id) const |
|
343 |
{ |
|
344 |
updateDynamicTexture(GLuint(texture_id)); |
|
345 |
} |
|
346 |
#endif |
|
347 |
||
348 |
/*! |
|
349 |
Returns the size of the pbuffer. |
|
350 |
*/ |
|
351 |
QSize QGLPixelBuffer::size() const |
|
352 |
{ |
|
353 |
Q_D(const QGLPixelBuffer); |
|
354 |
return d->req_size; |
|
355 |
} |
|
356 |
||
357 |
/*! |
|
358 |
Returns the contents of the pbuffer as a QImage. |
|
359 |
*/ |
|
360 |
QImage QGLPixelBuffer::toImage() const |
|
361 |
{ |
|
362 |
Q_D(const QGLPixelBuffer); |
|
363 |
if (d->invalid) |
|
364 |
return QImage(); |
|
365 |
||
366 |
const_cast<QGLPixelBuffer *>(this)->makeCurrent(); |
|
367 |
return qt_gl_read_framebuffer(d->req_size, d->format.alpha(), true); |
|
368 |
} |
|
369 |
||
370 |
/*! |
|
371 |
Returns the native pbuffer handle. |
|
372 |
*/ |
|
373 |
Qt::HANDLE QGLPixelBuffer::handle() const |
|
374 |
{ |
|
375 |
Q_D(const QGLPixelBuffer); |
|
376 |
if (d->invalid) |
|
377 |
return 0; |
|
378 |
return (Qt::HANDLE) d->pbuf; |
|
379 |
} |
|
380 |
||
381 |
/*! |
|
382 |
Returns true if this pbuffer is valid; otherwise returns false. |
|
383 |
*/ |
|
384 |
bool QGLPixelBuffer::isValid() const |
|
385 |
{ |
|
386 |
Q_D(const QGLPixelBuffer); |
|
387 |
return !d->invalid; |
|
388 |
} |
|
389 |
||
390 |
#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) |
|
391 |
Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine) |
|
392 |
#endif |
|
393 |
||
394 |
#ifndef QT_OPENGL_ES_2 |
|
395 |
Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_engine) |
|
396 |
#endif |
|
397 |
||
398 |
/*! \reimp */ |
|
399 |
QPaintEngine *QGLPixelBuffer::paintEngine() const |
|
400 |
{ |
|
401 |
#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) |
|
402 |
return qt_buffer_engine(); |
|
403 |
#elif defined(QT_OPENGL_ES_2) |
|
404 |
return qt_buffer_2_engine(); |
|
405 |
#else |
|
406 |
if (qt_gl_preferGL2Engine()) |
|
407 |
return qt_buffer_2_engine(); |
|
408 |
else |
|
409 |
return qt_buffer_engine(); |
|
410 |
#endif |
|
411 |
} |
|
412 |
||
413 |
extern int qt_defaultDpiX(); |
|
414 |
extern int qt_defaultDpiY(); |
|
415 |
||
416 |
/*! \reimp */ |
|
417 |
int QGLPixelBuffer::metric(PaintDeviceMetric metric) const |
|
418 |
{ |
|
419 |
Q_D(const QGLPixelBuffer); |
|
420 |
||
421 |
float dpmx = qt_defaultDpiX()*100./2.54; |
|
422 |
float dpmy = qt_defaultDpiY()*100./2.54; |
|
423 |
int w = d->req_size.width(); |
|
424 |
int h = d->req_size.height(); |
|
425 |
switch (metric) { |
|
426 |
case PdmWidth: |
|
427 |
return w; |
|
428 |
||
429 |
case PdmHeight: |
|
430 |
return h; |
|
431 |
||
432 |
case PdmWidthMM: |
|
433 |
return qRound(w * 1000 / dpmx); |
|
434 |
||
435 |
case PdmHeightMM: |
|
436 |
return qRound(h * 1000 / dpmy); |
|
437 |
||
438 |
case PdmNumColors: |
|
439 |
return 0; |
|
440 |
||
441 |
case PdmDepth: |
|
442 |
return 32;//d->depth; |
|
443 |
||
444 |
case PdmDpiX: |
|
445 |
return qRound(dpmx * 0.0254); |
|
446 |
||
447 |
case PdmDpiY: |
|
448 |
return qRound(dpmy * 0.0254); |
|
449 |
||
450 |
case PdmPhysicalDpiX: |
|
451 |
return qRound(dpmx * 0.0254); |
|
452 |
||
453 |
case PdmPhysicalDpiY: |
|
454 |
return qRound(dpmy * 0.0254); |
|
455 |
||
456 |
default: |
|
457 |
qWarning("QGLPixelBuffer::metric(), Unhandled metric type: %d\n", metric); |
|
458 |
break; |
|
459 |
} |
|
460 |
return 0; |
|
461 |
} |
|
462 |
||
463 |
/*! |
|
464 |
Generates and binds a 2D GL texture to the current context, based |
|
465 |
on \a image. The generated texture id is returned and can be used |
|
466 |
in later glBindTexture() calls. |
|
467 |
||
468 |
The \a target parameter specifies the texture target. |
|
469 |
||
470 |
Equivalent to calling QGLContext::bindTexture(). |
|
471 |
||
472 |
\sa deleteTexture() |
|
473 |
*/ |
|
474 |
GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target) |
|
475 |
{ |
|
476 |
Q_D(QGLPixelBuffer); |
|
477 |
#ifndef QT_OPENGL_ES |
|
478 |
return d->qctx->bindTexture(image, target, GLint(GL_RGBA8)); |
|
479 |
#else |
|
480 |
return d->qctx->bindTexture(image, target, GL_RGBA); |
|
481 |
#endif |
|
482 |
} |
|
483 |
||
484 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
|
485 |
/*! \internal */ |
|
486 |
GLuint QGLPixelBuffer::bindTexture(const QImage &image, QMacCompatGLenum target) |
|
487 |
{ |
|
488 |
Q_D(QGLPixelBuffer); |
|
489 |
return d->qctx->bindTexture(image, target, QMacCompatGLint(GL_RGBA8)); |
|
490 |
} |
|
491 |
#endif |
|
492 |
||
493 |
/*! \overload |
|
494 |
||
495 |
Generates and binds a 2D GL texture based on \a pixmap. |
|
496 |
||
497 |
Equivalent to calling QGLContext::bindTexture(). |
|
498 |
||
499 |
\sa deleteTexture() |
|
500 |
*/ |
|
501 |
GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target) |
|
502 |
{ |
|
503 |
Q_D(QGLPixelBuffer); |
|
504 |
#ifndef QT_OPENGL_ES |
|
505 |
return d->qctx->bindTexture(pixmap, target, GLint(GL_RGBA8)); |
|
506 |
#else |
|
507 |
return d->qctx->bindTexture(pixmap, target, GL_RGBA); |
|
508 |
#endif |
|
509 |
} |
|
510 |
||
511 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
|
512 |
/*! \internal */ |
|
513 |
GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target) |
|
514 |
{ |
|
515 |
Q_D(QGLPixelBuffer); |
|
516 |
return d->qctx->bindTexture(pixmap, target, QMacCompatGLint(GL_RGBA8)); |
|
517 |
} |
|
518 |
#endif |
|
519 |
||
520 |
/*! \overload |
|
521 |
||
522 |
Reads the DirectDrawSurface (DDS) compressed file \a fileName and |
|
523 |
generates a 2D GL texture from it. |
|
524 |
||
525 |
Equivalent to calling QGLContext::bindTexture(). |
|
526 |
||
527 |
\sa deleteTexture() |
|
528 |
*/ |
|
529 |
GLuint QGLPixelBuffer::bindTexture(const QString &fileName) |
|
530 |
{ |
|
531 |
Q_D(QGLPixelBuffer); |
|
532 |
return d->qctx->bindTexture(fileName); |
|
533 |
} |
|
534 |
||
535 |
/*! |
|
536 |
Removes the texture identified by \a texture_id from the texture cache. |
|
537 |
||
538 |
Equivalent to calling QGLContext::deleteTexture(). |
|
539 |
*/ |
|
540 |
void QGLPixelBuffer::deleteTexture(GLuint texture_id) |
|
541 |
{ |
|
542 |
Q_D(QGLPixelBuffer); |
|
543 |
d->qctx->deleteTexture(texture_id); |
|
544 |
} |
|
545 |
||
546 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
|
547 |
/*! \internal */ |
|
548 |
void QGLPixelBuffer::deleteTexture(QMacCompatGLuint texture_id) |
|
549 |
{ |
|
550 |
Q_D(QGLPixelBuffer); |
|
551 |
d->qctx->deleteTexture(texture_id); |
|
552 |
} |
|
553 |
#endif |
|
554 |
||
555 |
/*! |
|
556 |
\since 4.4 |
|
557 |
||
558 |
Draws the given texture, \a textureId, to the given target rectangle, |
|
559 |
\a target, in OpenGL model space. The \a textureTarget should be a 2D |
|
560 |
texture target. |
|
561 |
||
562 |
Equivalent to the corresponding QGLContext::drawTexture(). |
|
563 |
*/ |
|
564 |
void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
|
565 |
{ |
|
566 |
Q_D(QGLPixelBuffer); |
|
567 |
d->qctx->drawTexture(target, textureId, textureTarget); |
|
568 |
} |
|
569 |
||
570 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
|
571 |
/*! \internal */ |
|
572 |
void QGLPixelBuffer::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
|
573 |
{ |
|
574 |
Q_D(QGLPixelBuffer); |
|
575 |
d->qctx->drawTexture(target, textureId, textureTarget); |
|
576 |
} |
|
577 |
#endif |
|
578 |
||
579 |
/*! |
|
580 |
\since 4.4 |
|
581 |
||
582 |
Draws the given texture, \a textureId, at the given \a point in OpenGL model |
|
583 |
space. The textureTarget parameter should be a 2D texture target. |
|
584 |
||
585 |
Equivalent to the corresponding QGLContext::drawTexture(). |
|
586 |
*/ |
|
587 |
void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
|
588 |
{ |
|
589 |
Q_D(QGLPixelBuffer); |
|
590 |
d->qctx->drawTexture(point, textureId, textureTarget); |
|
591 |
} |
|
592 |
||
593 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
|
594 |
/*! \internal */ |
|
595 |
void QGLPixelBuffer::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
|
596 |
{ |
|
597 |
Q_D(QGLPixelBuffer); |
|
598 |
d->qctx->drawTexture(point, textureId, textureTarget); |
|
599 |
} |
|
600 |
#endif |
|
601 |
||
602 |
/*! |
|
603 |
Returns the format of the pbuffer. The format may be different |
|
604 |
from the one that was requested. |
|
605 |
*/ |
|
606 |
QGLFormat QGLPixelBuffer::format() const |
|
607 |
{ |
|
608 |
Q_D(const QGLPixelBuffer); |
|
609 |
return d->format; |
|
610 |
} |
|
611 |
||
612 |
/*! \fn int QGLPixelBuffer::devType() const |
|
613 |
\internal |
|
614 |
*/ |
|
615 |
||
616 |
QT_END_NAMESPACE |