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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qrasterizer_p.h"
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#include <QPoint>
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#include <QRect>
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#include <private/qmath_p.h>
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#include <private/qdatabuffer_p.h>
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#include <private/qdrawhelper_p.h>
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QT_BEGIN_NAMESPACE
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typedef int Q16Dot16;
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#define Q16Dot16ToFloat(i) ((i)/65536.)
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#define FloatToQ16Dot16(i) (int)((i) * 65536.)
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#define IntToQ16Dot16(i) ((i) << 16)
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#define Q16Dot16ToInt(i) ((i) >> 16)
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#define Q16Dot16Factor 65536
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#define Q16Dot16Multiply(x, y) (int)((qlonglong(x) * qlonglong(y)) >> 16)
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#define Q16Dot16FastMultiply(x, y) (((x) * (y)) >> 16)
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#define SPAN_BUFFER_SIZE 256
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#define COORD_ROUNDING 1 // 0: round up, 1: round down
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#define COORD_OFFSET 32 // 26.6, 32 is half a pixel
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class QSpanBuffer {
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public:
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QSpanBuffer(ProcessSpans blend, void *data, const QRect &clipRect)
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: m_spanCount(0)
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, m_blend(blend)
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, m_data(data)
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, m_clipRect(clipRect)
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{
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}
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~QSpanBuffer()
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{
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flushSpans();
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}
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void addSpan(int x, unsigned int len, int y, unsigned char coverage)
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{
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if (!coverage || !len)
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return;
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Q_ASSERT(y >= m_clipRect.top());
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Q_ASSERT(y <= m_clipRect.bottom());
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Q_ASSERT(x >= m_clipRect.left());
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Q_ASSERT(x + int(len) - 1 <= m_clipRect.right());
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m_spans[m_spanCount].x = x;
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m_spans[m_spanCount].len = len;
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m_spans[m_spanCount].y = y;
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m_spans[m_spanCount].coverage = coverage;
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if (++m_spanCount == SPAN_BUFFER_SIZE)
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flushSpans();
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}
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private:
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void flushSpans()
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{
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m_blend(m_spanCount, m_spans, m_data);
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m_spanCount = 0;
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}
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QT_FT_Span m_spans[SPAN_BUFFER_SIZE];
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int m_spanCount;
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ProcessSpans m_blend;
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void *m_data;
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QRect m_clipRect;
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};
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#define CHUNK_SIZE 64
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class QScanConverter
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{
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public:
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QScanConverter();
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~QScanConverter();
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void begin(int top, int bottom, int left, int right,
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Qt::FillRule fillRule, QSpanBuffer *spanBuffer);
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void end();
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void mergeCurve(const QT_FT_Vector &a, const QT_FT_Vector &b,
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const QT_FT_Vector &c, const QT_FT_Vector &d);
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void mergeLine(QT_FT_Vector a, QT_FT_Vector b);
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struct Line
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{
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Q16Dot16 x;
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Q16Dot16 delta;
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int top, bottom;
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int winding;
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};
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private:
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struct Intersection
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{
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int x;
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int winding;
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int left, right;
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};
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inline bool clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding);
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inline void mergeIntersection(Intersection *head, const Intersection &isect);
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void prepareChunk();
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void emitNode(const Intersection *node);
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void emitSpans(int chunk);
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inline void allocate(int size);
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QDataBuffer<Line> m_lines;
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int m_alloc;
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int m_size;
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int m_top;
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int m_bottom;
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Q16Dot16 m_leftFP;
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Q16Dot16 m_rightFP;
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int m_fillRuleMask;
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int m_x;
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int m_y;
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int m_winding;
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Intersection *m_intersections;
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QSpanBuffer *m_spanBuffer;
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QDataBuffer<Line *> m_active;
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template <typename T>
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friend void qScanConvert(QScanConverter &d, T allVertical);
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};
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class QRasterizerPrivate
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{
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public:
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bool antialiased;
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ProcessSpans blend;
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void *data;
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QRect clipRect;
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QScanConverter scanConverter;
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};
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QScanConverter::QScanConverter()
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: m_alloc(0)
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, m_size(0)
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, m_intersections(0)
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{
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}
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QScanConverter::~QScanConverter()
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{
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if (m_intersections)
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free(m_intersections);
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}
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void QScanConverter::begin(int top, int bottom, int left, int right,
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Qt::FillRule fillRule, QSpanBuffer *spanBuffer)
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{
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m_top = top;
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m_bottom = bottom;
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m_leftFP = IntToQ16Dot16(left);
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m_rightFP = IntToQ16Dot16(right + 1);
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m_lines.reset();
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m_fillRuleMask = fillRule == Qt::WindingFill ? ~0x0 : 0x1;
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m_spanBuffer = spanBuffer;
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}
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void QScanConverter::prepareChunk()
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{
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m_size = CHUNK_SIZE;
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allocate(CHUNK_SIZE);
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memset(m_intersections, 0, CHUNK_SIZE * sizeof(Intersection));
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}
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void QScanConverter::emitNode(const Intersection *node)
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{
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tail_call:
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if (node->left)
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emitNode(node + node->left);
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if (m_winding & m_fillRuleMask)
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m_spanBuffer->addSpan(m_x, node->x - m_x, m_y, 0xff);
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m_x = node->x;
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m_winding += node->winding;
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if (node->right) {
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node += node->right;
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goto tail_call;
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}
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}
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void QScanConverter::emitSpans(int chunk)
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{
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for (int dy = 0; dy < CHUNK_SIZE; ++dy) {
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m_x = 0;
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m_y = chunk + dy;
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m_winding = 0;
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emitNode(&m_intersections[dy]);
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}
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}
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// split control points b[0] ... b[3] into
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// left (b[0] ... b[3]) and right (b[3] ... b[6])
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static void split(QT_FT_Vector *b)
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{
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b[6] = b[3];
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{
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const QT_FT_Pos temp = (b[1].x + b[2].x)/2;
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b[1].x = (b[0].x + b[1].x)/2;
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b[5].x = (b[2].x + b[3].x)/2;
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b[2].x = (b[1].x + temp)/2;
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b[4].x = (b[5].x + temp)/2;
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b[3].x = (b[2].x + b[4].x)/2;
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}
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{
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const QT_FT_Pos temp = (b[1].y + b[2].y)/2;
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b[1].y = (b[0].y + b[1].y)/2;
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b[5].y = (b[2].y + b[3].y)/2;
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b[2].y = (b[1].y + temp)/2;
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b[4].y = (b[5].y + temp)/2;
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b[3].y = (b[2].y + b[4].y)/2;
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}
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}
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static inline bool topOrder(const QScanConverter::Line &a, const QScanConverter::Line &b)
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{
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return a.top < b.top;
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}
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static inline bool xOrder(const QScanConverter::Line *a, const QScanConverter::Line *b)
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{
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return a->x < b->x;
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}
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template <bool B>
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struct QBoolToType
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{
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inline bool operator()() const
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{
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return B;
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}
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};
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// should be a member function but VC6 doesn't support member template functions
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template <typename T>
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void qScanConvert(QScanConverter &d, T allVertical)
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{
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qSort(d.m_lines.data(), d.m_lines.data() + d.m_lines.size(), QT_PREPEND_NAMESPACE(topOrder));
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int line = 0;
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for (int y = d.m_lines.first().top; y <= d.m_bottom; ++y) {
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for (; line < d.m_lines.size() && d.m_lines.at(line).top == y; ++line) {
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// add node to active list
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if (allVertical()) {
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QScanConverter::Line *l = &d.m_lines.at(line);
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d.m_active.resize(d.m_active.size() + 1);
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int j;
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for (j = d.m_active.size() - 2; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j)
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d.m_active.at(j+1) = d.m_active.at(j);
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d.m_active.at(j+1) = l;
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} else {
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d.m_active << &d.m_lines.at(line);
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}
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}
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int numActive = d.m_active.size();
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if (!allVertical()) {
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// use insertion sort instead of qSort, as the active edge list is quite small
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// and in the average case already sorted
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for (int i = 1; i < numActive; ++i) {
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QScanConverter::Line *l = d.m_active.at(i);
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int j;
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for (j = i-1; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j)
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d.m_active.at(j+1) = d.m_active.at(j);
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d.m_active.at(j+1) = l;
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}
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}
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int x = 0;
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int winding = 0;
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for (int i = 0; i < numActive; ++i) {
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QScanConverter::Line *node = d.m_active.at(i);
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const int current = Q16Dot16ToInt(node->x);
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if (winding & d.m_fillRuleMask)
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d.m_spanBuffer->addSpan(x, current - x, y, 0xff);
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x = current;
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winding += node->winding;
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if (node->bottom == y) {
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// remove node from active list
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for (int j = i; j < numActive - 1; ++j)
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d.m_active.at(j) = d.m_active.at(j+1);
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d.m_active.resize(--numActive);
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--i;
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} else if (!allVertical())
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node->x += node->delta;
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}
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}
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d.m_active.reset();
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}
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void QScanConverter::end()
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{
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if (m_lines.isEmpty())
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return;
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if (m_lines.size() <= 32) {
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bool allVertical = true;
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for (int i = 0; i < m_lines.size(); ++i) {
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if (m_lines.at(i).delta) {
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allVertical = false;
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break;
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}
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}
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if (allVertical)
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qScanConvert(*this, QBoolToType<true>());
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else
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qScanConvert(*this, QBoolToType<false>());
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} else {
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for (int chunkTop = m_top; chunkTop <= m_bottom; chunkTop += CHUNK_SIZE) {
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prepareChunk();
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Intersection isect = { 0, 0, 0, 0 };
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const int chunkBottom = chunkTop + CHUNK_SIZE;
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for (int i = 0; i < m_lines.size(); ++i) {
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Line &line = m_lines.at(i);
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if ((line.bottom < chunkTop) || (line.top > chunkBottom))
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continue;
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const int top = qMax(0, line.top - chunkTop);
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const int bottom = qMin(CHUNK_SIZE, line.bottom + 1 - chunkTop);
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allocate(m_size + bottom - top);
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isect.winding = line.winding;
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Intersection *it = m_intersections + top;
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Intersection *end = m_intersections + bottom;
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if (line.delta) {
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for (; it != end; ++it) {
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isect.x = Q16Dot16ToInt(line.x);
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line.x += line.delta;
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mergeIntersection(it, isect);
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}
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} else {
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isect.x = Q16Dot16ToInt(line.x);
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for (; it != end; ++it)
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mergeIntersection(it, isect);
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}
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}
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emitSpans(chunkTop);
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}
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}
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424 |
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if (m_alloc > 1024) {
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free(m_intersections);
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m_alloc = 0;
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m_size = 0;
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m_intersections = 0;
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}
|
|
431 |
|
|
432 |
if (m_lines.size() > 1024)
|
|
433 |
m_lines.shrink(1024);
|
|
434 |
}
|
|
435 |
|
|
436 |
inline void QScanConverter::allocate(int size)
|
|
437 |
{
|
|
438 |
if (m_alloc < size) {
|
|
439 |
int newAlloc = qMax(size, 2 * m_alloc);
|
|
440 |
m_intersections = q_check_ptr((Intersection *)realloc(m_intersections, newAlloc * sizeof(Intersection)));
|
|
441 |
m_alloc = newAlloc;
|
|
442 |
}
|
|
443 |
}
|
|
444 |
|
|
445 |
inline void QScanConverter::mergeIntersection(Intersection *it, const Intersection &isect)
|
|
446 |
{
|
|
447 |
Intersection *current = it;
|
|
448 |
|
|
449 |
while (isect.x != current->x) {
|
|
450 |
int &next = isect.x < current->x ? current->left : current->right;
|
|
451 |
if (next)
|
|
452 |
current += next;
|
|
453 |
else {
|
|
454 |
Intersection *last = m_intersections + m_size;
|
|
455 |
next = last - current;
|
|
456 |
*last = isect;
|
|
457 |
++m_size;
|
|
458 |
return;
|
|
459 |
}
|
|
460 |
}
|
|
461 |
|
|
462 |
current->winding += isect.winding;
|
|
463 |
}
|
|
464 |
|
|
465 |
void QScanConverter::mergeCurve(const QT_FT_Vector &pa, const QT_FT_Vector &pb,
|
|
466 |
const QT_FT_Vector &pc, const QT_FT_Vector &pd)
|
|
467 |
{
|
|
468 |
// make room for 32 splits
|
|
469 |
QT_FT_Vector beziers[4 + 3 * 32];
|
|
470 |
|
|
471 |
QT_FT_Vector *b = beziers;
|
|
472 |
|
|
473 |
b[0] = pa;
|
|
474 |
b[1] = pb;
|
|
475 |
b[2] = pc;
|
|
476 |
b[3] = pd;
|
|
477 |
|
|
478 |
const QT_FT_Pos flatness = 16;
|
|
479 |
|
|
480 |
while (b >= beziers) {
|
|
481 |
QT_FT_Vector delta = { b[3].x - b[0].x, b[3].y - b[0].y };
|
|
482 |
QT_FT_Pos l = qAbs(delta.x) + qAbs(delta.y);
|
|
483 |
|
|
484 |
bool belowThreshold;
|
|
485 |
if (l > 64) {
|
|
486 |
qlonglong d2 = qAbs(qlonglong(b[1].x-b[0].x) * qlonglong(delta.y) -
|
|
487 |
qlonglong(b[1].y-b[0].y) * qlonglong(delta.x));
|
|
488 |
qlonglong d3 = qAbs(qlonglong(b[2].x-b[0].x) * qlonglong(delta.y) -
|
|
489 |
qlonglong(b[2].y-b[0].y) * qlonglong(delta.x));
|
|
490 |
|
|
491 |
qlonglong d = d2 + d3;
|
|
492 |
|
|
493 |
belowThreshold = (d <= qlonglong(flatness) * qlonglong(l));
|
|
494 |
} else {
|
|
495 |
QT_FT_Pos d = qAbs(b[0].x-b[1].x) + qAbs(b[0].y-b[1].y) +
|
|
496 |
qAbs(b[0].x-b[2].x) + qAbs(b[0].y-b[2].y);
|
|
497 |
|
|
498 |
belowThreshold = (d <= flatness);
|
|
499 |
}
|
|
500 |
|
|
501 |
if (belowThreshold || b == beziers + 3 * 32) {
|
|
502 |
mergeLine(b[0], b[3]);
|
|
503 |
b -= 3;
|
|
504 |
continue;
|
|
505 |
}
|
|
506 |
|
|
507 |
split(b);
|
|
508 |
b += 3;
|
|
509 |
}
|
|
510 |
}
|
|
511 |
|
|
512 |
inline bool QScanConverter::clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding)
|
|
513 |
{
|
|
514 |
bool right = edgeFP == m_rightFP;
|
|
515 |
|
|
516 |
if (xFP == edgeFP) {
|
|
517 |
if ((slopeFP > 0) ^ right)
|
|
518 |
return false;
|
|
519 |
else {
|
|
520 |
Line line = { edgeFP, 0, iTop, iBottom, winding };
|
|
521 |
m_lines.add(line);
|
|
522 |
return true;
|
|
523 |
}
|
|
524 |
}
|
|
525 |
|
|
526 |
Q16Dot16 lastFP = xFP + slopeFP * (iBottom - iTop);
|
|
527 |
|
|
528 |
if (lastFP == edgeFP) {
|
|
529 |
if ((slopeFP < 0) ^ right)
|
|
530 |
return false;
|
|
531 |
else {
|
|
532 |
Line line = { edgeFP, 0, iTop, iBottom, winding };
|
|
533 |
m_lines.add(line);
|
|
534 |
return true;
|
|
535 |
}
|
|
536 |
}
|
|
537 |
|
|
538 |
// does line cross edge?
|
|
539 |
if ((lastFP < edgeFP) ^ (xFP < edgeFP)) {
|
|
540 |
Q16Dot16 deltaY = Q16Dot16((edgeFP - xFP) / Q16Dot16ToFloat(slopeFP));
|
|
541 |
|
|
542 |
if ((xFP < edgeFP) ^ right) {
|
|
543 |
// top segment needs to be clipped
|
|
544 |
int iHeight = Q16Dot16ToInt(deltaY + 1);
|
|
545 |
int iMiddle = iTop + iHeight;
|
|
546 |
|
|
547 |
Line line = { edgeFP, 0, iTop, iMiddle, winding };
|
|
548 |
m_lines.add(line);
|
|
549 |
|
|
550 |
if (iMiddle != iBottom) {
|
|
551 |
xFP += slopeFP * (iHeight + 1);
|
|
552 |
iTop = iMiddle + 1;
|
|
553 |
} else
|
|
554 |
return true;
|
|
555 |
} else {
|
|
556 |
// bottom segment needs to be clipped
|
|
557 |
int iHeight = Q16Dot16ToInt(deltaY);
|
|
558 |
int iMiddle = iTop + iHeight;
|
|
559 |
|
|
560 |
if (iMiddle != iBottom) {
|
|
561 |
Line line = { edgeFP, 0, iMiddle + 1, iBottom, winding };
|
|
562 |
m_lines.add(line);
|
|
563 |
|
|
564 |
iBottom = iMiddle;
|
|
565 |
}
|
|
566 |
}
|
|
567 |
return false;
|
|
568 |
} else if ((xFP < edgeFP) ^ right) {
|
|
569 |
Line line = { edgeFP, 0, iTop, iBottom, winding };
|
|
570 |
m_lines.add(line);
|
|
571 |
return true;
|
|
572 |
}
|
|
573 |
|
|
574 |
return false;
|
|
575 |
}
|
|
576 |
|
|
577 |
void QScanConverter::mergeLine(QT_FT_Vector a, QT_FT_Vector b)
|
|
578 |
{
|
|
579 |
int winding = 1;
|
|
580 |
|
|
581 |
if (a.y > b.y) {
|
|
582 |
qSwap(a, b);
|
|
583 |
winding = -1;
|
|
584 |
}
|
|
585 |
|
|
586 |
a.x += COORD_OFFSET;
|
|
587 |
a.y += COORD_OFFSET;
|
|
588 |
b.x += COORD_OFFSET;
|
|
589 |
b.y += COORD_OFFSET;
|
|
590 |
|
|
591 |
int iTop = qMax(m_top, int((a.y + 32 - COORD_ROUNDING) >> 6));
|
|
592 |
int iBottom = qMin(m_bottom, int((b.y - 32 - COORD_ROUNDING) >> 6));
|
|
593 |
|
|
594 |
if (iTop <= iBottom) {
|
|
595 |
Q16Dot16 aFP = Q16Dot16Factor/2 + (a.x << 10) - COORD_ROUNDING;
|
|
596 |
|
|
597 |
if (b.x == a.x) {
|
|
598 |
Line line = { qBound(m_leftFP, aFP, m_rightFP), 0, iTop, iBottom, winding };
|
|
599 |
m_lines.add(line);
|
|
600 |
} else {
|
|
601 |
const qreal slope = (b.x - a.x) / qreal(b.y - a.y);
|
|
602 |
|
|
603 |
const Q16Dot16 slopeFP = FloatToQ16Dot16(slope);
|
|
604 |
|
|
605 |
Q16Dot16 xFP = aFP + Q16Dot16Multiply(slopeFP,
|
|
606 |
IntToQ16Dot16(iTop)
|
|
607 |
+ Q16Dot16Factor/2 - (a.y << 10));
|
|
608 |
|
|
609 |
if (clip(xFP, iTop, iBottom, slopeFP, m_leftFP, winding))
|
|
610 |
return;
|
|
611 |
|
|
612 |
if (clip(xFP, iTop, iBottom, slopeFP, m_rightFP, winding))
|
|
613 |
return;
|
|
614 |
|
|
615 |
Q_ASSERT(xFP >= m_leftFP);
|
|
616 |
|
|
617 |
Line line = { xFP, slopeFP, iTop, iBottom, winding };
|
|
618 |
m_lines.add(line);
|
|
619 |
}
|
|
620 |
}
|
|
621 |
}
|
|
622 |
|
|
623 |
QRasterizer::QRasterizer()
|
|
624 |
: d(new QRasterizerPrivate)
|
|
625 |
{
|
|
626 |
}
|
|
627 |
|
|
628 |
QRasterizer::~QRasterizer()
|
|
629 |
{
|
|
630 |
delete d;
|
|
631 |
}
|
|
632 |
|
|
633 |
void QRasterizer::setAntialiased(bool antialiased)
|
|
634 |
{
|
|
635 |
d->antialiased = antialiased;
|
|
636 |
}
|
|
637 |
|
|
638 |
void QRasterizer::initialize(ProcessSpans blend, void *data)
|
|
639 |
{
|
|
640 |
d->blend = blend;
|
|
641 |
d->data = data;
|
|
642 |
}
|
|
643 |
|
|
644 |
void QRasterizer::setClipRect(const QRect &clipRect)
|
|
645 |
{
|
|
646 |
d->clipRect = clipRect;
|
|
647 |
}
|
|
648 |
|
|
649 |
static Q16Dot16 intersectPixelFP(int x, Q16Dot16 top, Q16Dot16 bottom, Q16Dot16 leftIntersectX, Q16Dot16 rightIntersectX, Q16Dot16 slope, Q16Dot16 invSlope)
|
|
650 |
{
|
|
651 |
Q16Dot16 leftX = IntToQ16Dot16(x);
|
|
652 |
Q16Dot16 rightX = IntToQ16Dot16(x) + Q16Dot16Factor;
|
|
653 |
|
|
654 |
Q16Dot16 leftIntersectY, rightIntersectY;
|
|
655 |
if (slope > 0) {
|
|
656 |
leftIntersectY = top + Q16Dot16Multiply(leftX - leftIntersectX, invSlope);
|
|
657 |
rightIntersectY = leftIntersectY + invSlope;
|
|
658 |
} else {
|
|
659 |
leftIntersectY = top + Q16Dot16Multiply(leftX - rightIntersectX, invSlope);
|
|
660 |
rightIntersectY = leftIntersectY + invSlope;
|
|
661 |
}
|
|
662 |
|
|
663 |
if (leftIntersectX >= leftX && rightIntersectX <= rightX) {
|
|
664 |
return Q16Dot16Multiply(bottom - top, leftIntersectX - leftX + ((rightIntersectX - leftIntersectX) >> 1));
|
|
665 |
} else if (leftIntersectX >= rightX) {
|
|
666 |
return bottom - top;
|
|
667 |
} else if (leftIntersectX >= leftX) {
|
|
668 |
if (slope > 0) {
|
|
669 |
return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, rightIntersectY - top);
|
|
670 |
} else {
|
|
671 |
return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, bottom - rightIntersectY);
|
|
672 |
}
|
|
673 |
} else if (rightIntersectX <= leftX) {
|
|
674 |
return 0;
|
|
675 |
} else if (rightIntersectX <= rightX) {
|
|
676 |
if (slope > 0) {
|
|
677 |
return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, bottom - leftIntersectY);
|
|
678 |
} else {
|
|
679 |
return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, leftIntersectY - top);
|
|
680 |
}
|
|
681 |
} else {
|
|
682 |
if (slope > 0) {
|
|
683 |
return (bottom - rightIntersectY) + ((rightIntersectY - leftIntersectY) >> 1);
|
|
684 |
} else {
|
|
685 |
return (rightIntersectY - top) + ((leftIntersectY - rightIntersectY) >> 1);
|
|
686 |
}
|
|
687 |
}
|
|
688 |
}
|
|
689 |
|
|
690 |
static inline bool q16Dot16Compare(qreal p1, qreal p2)
|
|
691 |
{
|
|
692 |
return FloatToQ16Dot16(p2 - p1) == 0;
|
|
693 |
}
|
|
694 |
|
|
695 |
static inline qreal qFloorF(qreal v)
|
|
696 |
{
|
|
697 |
#ifdef QT_USE_MATH_H_FLOATS
|
|
698 |
if (sizeof(qreal) == sizeof(float))
|
|
699 |
return floorf(v);
|
|
700 |
else
|
|
701 |
#endif
|
|
702 |
return floor(v);
|
|
703 |
}
|
|
704 |
|
|
705 |
void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width, bool squareCap)
|
|
706 |
{
|
|
707 |
if (a == b || width == 0 || d->clipRect.isEmpty())
|
|
708 |
return;
|
|
709 |
|
|
710 |
Q_ASSERT(width > 0.0);
|
|
711 |
|
|
712 |
QPointF pa = a;
|
|
713 |
QPointF pb = b;
|
|
714 |
|
|
715 |
QPointF offs = QPointF(qAbs(b.y() - a.y()), qAbs(b.x() - a.x())) * width * 0.5;
|
|
716 |
if (squareCap)
|
|
717 |
offs += QPointF(offs.y(), offs.x());
|
|
718 |
const QRectF clip(d->clipRect.topLeft() - offs, d->clipRect.bottomRight() + QPoint(1, 1) + offs);
|
|
719 |
|
|
720 |
if (!clip.contains(a) || !clip.contains(b)) {
|
|
721 |
qreal t1 = 0;
|
|
722 |
qreal t2 = 1;
|
|
723 |
|
|
724 |
const qreal o[2] = { a.x(), a.y() };
|
|
725 |
const qreal d[2] = { b.x() - a.x(), b.y() - a.y() };
|
|
726 |
|
|
727 |
const qreal low[2] = { clip.left(), clip.top() };
|
|
728 |
const qreal high[2] = { clip.right(), clip.bottom() };
|
|
729 |
|
|
730 |
for (int i = 0; i < 2; ++i) {
|
|
731 |
if (d[i] == 0) {
|
|
732 |
if (o[i] <= low[i] || o[i] >= high[i])
|
|
733 |
return;
|
|
734 |
continue;
|
|
735 |
}
|
|
736 |
const qreal d_inv = 1 / d[i];
|
|
737 |
qreal t_low = (low[i] - o[i]) * d_inv;
|
|
738 |
qreal t_high = (high[i] - o[i]) * d_inv;
|
|
739 |
if (t_low > t_high)
|
|
740 |
qSwap(t_low, t_high);
|
|
741 |
if (t1 < t_low)
|
|
742 |
t1 = t_low;
|
|
743 |
if (t2 > t_high)
|
|
744 |
t2 = t_high;
|
|
745 |
if (t1 >= t2)
|
|
746 |
return;
|
|
747 |
}
|
|
748 |
pa = a + (b - a) * t1;
|
|
749 |
pb = a + (b - a) * t2;
|
|
750 |
}
|
|
751 |
|
|
752 |
if (!d->antialiased) {
|
|
753 |
pa.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
|
754 |
pa.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
|
755 |
pb.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
|
756 |
pb.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
|
757 |
}
|
|
758 |
|
|
759 |
{
|
|
760 |
const qreal gridResolution = 64;
|
|
761 |
const qreal reciprocal = 1 / gridResolution;
|
|
762 |
|
|
763 |
// snap to grid to prevent large slopes
|
|
764 |
pa.rx() = qFloorF(pa.rx() * gridResolution) * reciprocal;
|
|
765 |
pa.ry() = qFloorF(pa.ry() * gridResolution) * reciprocal;
|
|
766 |
pb.rx() = qFloorF(pb.rx() * gridResolution) * reciprocal;
|
|
767 |
pb.ry() = qFloorF(pb.ry() * gridResolution) * reciprocal;
|
|
768 |
|
|
769 |
// old delta
|
|
770 |
const QPointF d0 = a - b;
|
|
771 |
const qreal w0 = d0.x() * d0.x() + d0.y() * d0.y();
|
|
772 |
|
|
773 |
// new delta
|
|
774 |
const QPointF d = pa - pb;
|
|
775 |
const qreal w = d.x() * d.x() + d.y() * d.y();
|
|
776 |
|
|
777 |
if (w == 0)
|
|
778 |
return;
|
|
779 |
|
|
780 |
// adjust width which is given relative to |b - a|
|
|
781 |
width *= sqrt(w0 / w);
|
|
782 |
}
|
|
783 |
|
|
784 |
QSpanBuffer buffer(d->blend, d->data, d->clipRect);
|
|
785 |
|
|
786 |
if (q16Dot16Compare(pa.y(), pb.y())) {
|
|
787 |
const qreal x = (pa.x() + pb.x()) * 0.5f;
|
|
788 |
const qreal dx = qAbs(pb.x() - pa.x()) * 0.5f;
|
|
789 |
|
|
790 |
const qreal y = pa.y();
|
|
791 |
const qreal dy = width * dx;
|
|
792 |
|
|
793 |
pa = QPointF(x, y - dy);
|
|
794 |
pb = QPointF(x, y + dy);
|
|
795 |
|
|
796 |
if (squareCap)
|
|
797 |
width = 1 / width + 1.0f;
|
|
798 |
else
|
|
799 |
width = 1 / width;
|
|
800 |
|
|
801 |
squareCap = false;
|
|
802 |
}
|
|
803 |
|
|
804 |
if (q16Dot16Compare(pa.x(), pb.x())) {
|
|
805 |
if (pa.y() > pb.y())
|
|
806 |
qSwap(pa, pb);
|
|
807 |
|
|
808 |
const qreal dy = pb.y() - pa.y();
|
|
809 |
const qreal halfWidth = 0.5f * width * dy;
|
|
810 |
|
|
811 |
if (squareCap) {
|
|
812 |
pa.ry() -= halfWidth;
|
|
813 |
pb.ry() += halfWidth;
|
|
814 |
}
|
|
815 |
|
|
816 |
qreal left = pa.x() - halfWidth;
|
|
817 |
qreal right = pa.x() + halfWidth;
|
|
818 |
|
|
819 |
left = qBound(qreal(d->clipRect.left()), left, qreal(d->clipRect.right() + 1));
|
|
820 |
right = qBound(qreal(d->clipRect.left()), right, qreal(d->clipRect.right() + 1));
|
|
821 |
|
|
822 |
pa.ry() = qBound(qreal(d->clipRect.top()), pa.y(), qreal(d->clipRect.bottom() + 1));
|
|
823 |
pb.ry() = qBound(qreal(d->clipRect.top()), pb.y(), qreal(d->clipRect.bottom() + 1));
|
|
824 |
|
|
825 |
if (q16Dot16Compare(left, right) || q16Dot16Compare(pa.y(), pb.y()))
|
|
826 |
return;
|
|
827 |
|
|
828 |
if (d->antialiased) {
|
|
829 |
const Q16Dot16 iLeft = int(left);
|
|
830 |
const Q16Dot16 iRight = int(right);
|
|
831 |
const Q16Dot16 leftWidth = IntToQ16Dot16(iLeft + 1)
|
|
832 |
- FloatToQ16Dot16(left);
|
|
833 |
const Q16Dot16 rightWidth = FloatToQ16Dot16(right)
|
|
834 |
- IntToQ16Dot16(iRight);
|
|
835 |
|
|
836 |
Q16Dot16 coverage[3];
|
|
837 |
int x[3];
|
|
838 |
int len[3];
|
|
839 |
|
|
840 |
int n = 1;
|
|
841 |
if (iLeft == iRight) {
|
|
842 |
coverage[0] = (leftWidth + rightWidth) * 255;
|
|
843 |
x[0] = iLeft;
|
|
844 |
len[0] = 1;
|
|
845 |
} else {
|
|
846 |
coverage[0] = leftWidth * 255;
|
|
847 |
x[0] = iLeft;
|
|
848 |
len[0] = 1;
|
|
849 |
if (leftWidth == Q16Dot16Factor) {
|
|
850 |
len[0] = iRight - iLeft;
|
|
851 |
} else if (iRight - iLeft > 1) {
|
|
852 |
coverage[1] = IntToQ16Dot16(255);
|
|
853 |
x[1] = iLeft + 1;
|
|
854 |
len[1] = iRight - iLeft - 1;
|
|
855 |
++n;
|
|
856 |
}
|
|
857 |
if (rightWidth) {
|
|
858 |
coverage[n] = rightWidth * 255;
|
|
859 |
x[n] = iRight;
|
|
860 |
len[n] = 1;
|
|
861 |
++n;
|
|
862 |
}
|
|
863 |
}
|
|
864 |
|
|
865 |
const Q16Dot16 iTopFP = IntToQ16Dot16(int(pa.y()));
|
|
866 |
const Q16Dot16 iBottomFP = IntToQ16Dot16(int(pb.y()));
|
|
867 |
const Q16Dot16 yPa = FloatToQ16Dot16(pa.y());
|
|
868 |
const Q16Dot16 yPb = FloatToQ16Dot16(pb.y());
|
|
869 |
for (Q16Dot16 yFP = iTopFP; yFP <= iBottomFP; yFP += Q16Dot16Factor) {
|
|
870 |
const Q16Dot16 rowHeight = qMin(yFP + Q16Dot16Factor, yPb)
|
|
871 |
- qMax(yFP, yPa);
|
|
872 |
const int y = Q16Dot16ToInt(yFP);
|
|
873 |
for (int i = 0; i < n; ++i) {
|
|
874 |
buffer.addSpan(x[i], len[i], y,
|
|
875 |
Q16Dot16ToInt(Q16Dot16Multiply(rowHeight, coverage[i])));
|
|
876 |
}
|
|
877 |
}
|
|
878 |
} else { // aliased
|
|
879 |
int iTop = int(pa.y() + 0.5f);
|
|
880 |
int iBottom = pb.y() < 0.5f ? -1 : int(pb.y() - 0.5f);
|
|
881 |
int iLeft = int(left + 0.5f);
|
|
882 |
int iRight = right < 0.5f ? -1 : int(right - 0.5f);
|
|
883 |
|
|
884 |
int iWidth = iRight - iLeft + 1;
|
|
885 |
for (int y = iTop; y <= iBottom; ++y)
|
|
886 |
buffer.addSpan(iLeft, iWidth, y, 255);
|
|
887 |
}
|
|
888 |
} else {
|
|
889 |
if (pa.y() > pb.y())
|
|
890 |
qSwap(pa, pb);
|
|
891 |
|
|
892 |
QPointF delta = pb - pa;
|
|
893 |
delta *= 0.5f * width;
|
|
894 |
const QPointF perp(delta.y(), -delta.x());
|
|
895 |
|
|
896 |
if (squareCap) {
|
|
897 |
pa -= delta;
|
|
898 |
pb += delta;
|
|
899 |
}
|
|
900 |
|
|
901 |
QPointF top;
|
|
902 |
QPointF left;
|
|
903 |
QPointF right;
|
|
904 |
QPointF bottom;
|
|
905 |
|
|
906 |
if (pa.x() < pb.x()) {
|
|
907 |
top = pa + perp;
|
|
908 |
left = pa - perp;
|
|
909 |
right = pb + perp;
|
|
910 |
bottom = pb - perp;
|
|
911 |
} else {
|
|
912 |
top = pa - perp;
|
|
913 |
left = pb - perp;
|
|
914 |
right = pa + perp;
|
|
915 |
bottom = pb + perp;
|
|
916 |
}
|
|
917 |
|
|
918 |
const qreal topBound = qBound(qreal(d->clipRect.top()), top.y(), qreal(d->clipRect.bottom()));
|
|
919 |
const qreal bottomBound = qBound(qreal(d->clipRect.top()), bottom.y(), qreal(d->clipRect.bottom()));
|
|
920 |
|
|
921 |
const qreal leftSlope = (left.x() - top.x()) / (left.y() - top.y());
|
|
922 |
const qreal rightSlope = -1.0f / leftSlope;
|
|
923 |
|
|
924 |
const Q16Dot16 leftSlopeFP = FloatToQ16Dot16(leftSlope);
|
|
925 |
const Q16Dot16 rightSlopeFP = FloatToQ16Dot16(rightSlope);
|
|
926 |
|
|
927 |
if (d->antialiased) {
|
|
928 |
const Q16Dot16 iTopFP = IntToQ16Dot16(int(topBound));
|
|
929 |
const Q16Dot16 iLeftFP = IntToQ16Dot16(int(left.y()));
|
|
930 |
const Q16Dot16 iRightFP = IntToQ16Dot16(int(right.y()));
|
|
931 |
const Q16Dot16 iBottomFP = IntToQ16Dot16(int(bottomBound));
|
|
932 |
|
|
933 |
Q16Dot16 leftIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * leftSlope);
|
|
934 |
Q16Dot16 rightIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * rightSlope);
|
|
935 |
Q16Dot16 leftIntersectBf = 0;
|
|
936 |
Q16Dot16 rightIntersectBf = 0;
|
|
937 |
|
|
938 |
if (iLeftFP < iTopFP)
|
|
939 |
leftIntersectBf = FloatToQ16Dot16(left.x() + (int(topBound) - left.y()) * rightSlope);
|
|
940 |
|
|
941 |
if (iRightFP < iTopFP)
|
|
942 |
rightIntersectBf = FloatToQ16Dot16(right.x() + (int(topBound) - right.y()) * leftSlope);
|
|
943 |
|
|
944 |
Q16Dot16 rowTop, rowBottomLeft, rowBottomRight, rowTopLeft, rowTopRight, rowBottom;
|
|
945 |
Q16Dot16 topLeftIntersectAf, topLeftIntersectBf, topRightIntersectAf, topRightIntersectBf;
|
|
946 |
Q16Dot16 bottomLeftIntersectAf, bottomLeftIntersectBf, bottomRightIntersectAf, bottomRightIntersectBf;
|
|
947 |
|
|
948 |
int leftMin, leftMax, rightMin, rightMax;
|
|
949 |
|
|
950 |
const Q16Dot16 yTopFP = FloatToQ16Dot16(top.y());
|
|
951 |
const Q16Dot16 yLeftFP = FloatToQ16Dot16(left.y());
|
|
952 |
const Q16Dot16 yRightFP = FloatToQ16Dot16(right.y());
|
|
953 |
const Q16Dot16 yBottomFP = FloatToQ16Dot16(bottom.y());
|
|
954 |
|
|
955 |
rowTop = qMax(iTopFP, yTopFP);
|
|
956 |
topLeftIntersectAf = leftIntersectAf +
|
|
957 |
Q16Dot16Multiply(leftSlopeFP, rowTop - iTopFP);
|
|
958 |
topRightIntersectAf = rightIntersectAf +
|
|
959 |
Q16Dot16Multiply(rightSlopeFP, rowTop - iTopFP);
|
|
960 |
|
|
961 |
Q16Dot16 yFP = iTopFP;
|
|
962 |
while (yFP <= iBottomFP) {
|
|
963 |
rowBottomLeft = qMin(yFP + Q16Dot16Factor, yLeftFP);
|
|
964 |
rowBottomRight = qMin(yFP + Q16Dot16Factor, yRightFP);
|
|
965 |
rowTopLeft = qMax(yFP, yLeftFP);
|
|
966 |
rowTopRight = qMax(yFP, yRightFP);
|
|
967 |
rowBottom = qMin(yFP + Q16Dot16Factor, yBottomFP);
|
|
968 |
|
|
969 |
if (yFP == iLeftFP) {
|
|
970 |
const int y = Q16Dot16ToInt(yFP);
|
|
971 |
leftIntersectBf = FloatToQ16Dot16(left.x() + (y - left.y()) * rightSlope);
|
|
972 |
topLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(rightSlopeFP, rowTopLeft - yFP);
|
|
973 |
bottomLeftIntersectAf = leftIntersectAf + Q16Dot16Multiply(leftSlopeFP, rowBottomLeft - yFP);
|
|
974 |
} else {
|
|
975 |
topLeftIntersectBf = leftIntersectBf;
|
|
976 |
bottomLeftIntersectAf = leftIntersectAf + leftSlopeFP;
|
|
977 |
}
|
|
978 |
|
|
979 |
if (yFP == iRightFP) {
|
|
980 |
const int y = Q16Dot16ToInt(yFP);
|
|
981 |
rightIntersectBf = FloatToQ16Dot16(right.x() + (y - right.y()) * leftSlope);
|
|
982 |
topRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(leftSlopeFP, rowTopRight - yFP);
|
|
983 |
bottomRightIntersectAf = rightIntersectAf + Q16Dot16Multiply(rightSlopeFP, rowBottomRight - yFP);
|
|
984 |
} else {
|
|
985 |
topRightIntersectBf = rightIntersectBf;
|
|
986 |
bottomRightIntersectAf = rightIntersectAf + rightSlopeFP;
|
|
987 |
}
|
|
988 |
|
|
989 |
if (yFP == iBottomFP) {
|
|
990 |
bottomLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(rightSlopeFP, rowBottom - yFP);
|
|
991 |
bottomRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(leftSlopeFP, rowBottom - yFP);
|
|
992 |
} else {
|
|
993 |
bottomLeftIntersectBf = leftIntersectBf + rightSlopeFP;
|
|
994 |
bottomRightIntersectBf = rightIntersectBf + leftSlopeFP;
|
|
995 |
}
|
|
996 |
|
|
997 |
if (yFP < iLeftFP) {
|
|
998 |
leftMin = Q16Dot16ToInt(bottomLeftIntersectAf);
|
|
999 |
leftMax = Q16Dot16ToInt(topLeftIntersectAf);
|
|
1000 |
} else if (yFP == iLeftFP) {
|
|
1001 |
leftMin = Q16Dot16ToInt(qMax(bottomLeftIntersectAf, topLeftIntersectBf));
|
|
1002 |
leftMax = Q16Dot16ToInt(qMax(topLeftIntersectAf, bottomLeftIntersectBf));
|
|
1003 |
} else {
|
|
1004 |
leftMin = Q16Dot16ToInt(topLeftIntersectBf);
|
|
1005 |
leftMax = Q16Dot16ToInt(bottomLeftIntersectBf);
|
|
1006 |
}
|
|
1007 |
|
|
1008 |
leftMin = qBound(d->clipRect.left(), leftMin, d->clipRect.right());
|
|
1009 |
leftMax = qBound(d->clipRect.left(), leftMax, d->clipRect.right());
|
|
1010 |
|
|
1011 |
if (yFP < iRightFP) {
|
|
1012 |
rightMin = Q16Dot16ToInt(topRightIntersectAf);
|
|
1013 |
rightMax = Q16Dot16ToInt(bottomRightIntersectAf);
|
|
1014 |
} else if (yFP == iRightFP) {
|
|
1015 |
rightMin = Q16Dot16ToInt(qMin(topRightIntersectAf, bottomRightIntersectBf));
|
|
1016 |
rightMax = Q16Dot16ToInt(qMin(bottomRightIntersectAf, topRightIntersectBf));
|
|
1017 |
} else {
|
|
1018 |
rightMin = Q16Dot16ToInt(bottomRightIntersectBf);
|
|
1019 |
rightMax = Q16Dot16ToInt(topRightIntersectBf);
|
|
1020 |
}
|
|
1021 |
|
|
1022 |
rightMin = qBound(d->clipRect.left(), rightMin, d->clipRect.right());
|
|
1023 |
rightMax = qBound(d->clipRect.left(), rightMax, d->clipRect.right());
|
|
1024 |
|
|
1025 |
if (leftMax > rightMax)
|
|
1026 |
leftMax = rightMax;
|
|
1027 |
if (rightMin < leftMin)
|
|
1028 |
rightMin = leftMin;
|
|
1029 |
|
|
1030 |
Q16Dot16 rowHeight = rowBottom - rowTop;
|
|
1031 |
|
|
1032 |
int x = leftMin;
|
|
1033 |
while (x <= leftMax) {
|
|
1034 |
Q16Dot16 excluded = 0;
|
|
1035 |
|
|
1036 |
if (yFP <= iLeftFP)
|
|
1037 |
excluded += intersectPixelFP(x, rowTop, rowBottomLeft,
|
|
1038 |
bottomLeftIntersectAf, topLeftIntersectAf,
|
|
1039 |
leftSlopeFP, -rightSlopeFP);
|
|
1040 |
if (yFP >= iLeftFP)
|
|
1041 |
excluded += intersectPixelFP(x, rowTopLeft, rowBottom,
|
|
1042 |
topLeftIntersectBf, bottomLeftIntersectBf,
|
|
1043 |
rightSlopeFP, -leftSlopeFP);
|
|
1044 |
|
|
1045 |
if (x >= rightMin) {
|
|
1046 |
if (yFP <= iRightFP)
|
|
1047 |
excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight,
|
|
1048 |
topRightIntersectAf, bottomRightIntersectAf,
|
|
1049 |
rightSlopeFP, -leftSlopeFP);
|
|
1050 |
if (yFP >= iRightFP)
|
|
1051 |
excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom,
|
|
1052 |
bottomRightIntersectBf, topRightIntersectBf,
|
|
1053 |
leftSlopeFP, -rightSlopeFP);
|
|
1054 |
}
|
|
1055 |
|
|
1056 |
Q16Dot16 coverage = rowHeight - excluded;
|
|
1057 |
buffer.addSpan(x, 1, Q16Dot16ToInt(yFP),
|
|
1058 |
Q16Dot16ToInt(255 * coverage));
|
|
1059 |
++x;
|
|
1060 |
}
|
|
1061 |
if (x < rightMin) {
|
|
1062 |
buffer.addSpan(x, rightMin - x, Q16Dot16ToInt(yFP),
|
|
1063 |
Q16Dot16ToInt(255 * rowHeight));
|
|
1064 |
x = rightMin;
|
|
1065 |
}
|
|
1066 |
while (x <= rightMax) {
|
|
1067 |
Q16Dot16 excluded = 0;
|
|
1068 |
if (yFP <= iRightFP)
|
|
1069 |
excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight,
|
|
1070 |
topRightIntersectAf, bottomRightIntersectAf,
|
|
1071 |
rightSlopeFP, -leftSlopeFP);
|
|
1072 |
if (yFP >= iRightFP)
|
|
1073 |
excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom,
|
|
1074 |
bottomRightIntersectBf, topRightIntersectBf,
|
|
1075 |
leftSlopeFP, -rightSlopeFP);
|
|
1076 |
|
|
1077 |
Q16Dot16 coverage = rowHeight - excluded;
|
|
1078 |
buffer.addSpan(x, 1, Q16Dot16ToInt(yFP),
|
|
1079 |
Q16Dot16ToInt(255 * coverage));
|
|
1080 |
++x;
|
|
1081 |
}
|
|
1082 |
|
|
1083 |
leftIntersectAf += leftSlopeFP;
|
|
1084 |
leftIntersectBf += rightSlopeFP;
|
|
1085 |
rightIntersectAf += rightSlopeFP;
|
|
1086 |
rightIntersectBf += leftSlopeFP;
|
|
1087 |
topLeftIntersectAf = leftIntersectAf;
|
|
1088 |
topRightIntersectAf = rightIntersectAf;
|
|
1089 |
|
|
1090 |
yFP += Q16Dot16Factor;
|
|
1091 |
rowTop = yFP;
|
|
1092 |
}
|
|
1093 |
} else { // aliased
|
|
1094 |
int iTop = int(top.y() + 0.5f);
|
|
1095 |
int iLeft = left.y() < 0.5f ? -1 : int(left.y() - 0.5f);
|
|
1096 |
int iRight = right.y() < 0.5f ? -1 : int(right.y() - 0.5f);
|
|
1097 |
int iBottom = bottom.y() < 0.5f? -1 : int(bottom.y() - 0.5f);
|
|
1098 |
int iMiddle = qMin(iLeft, iRight);
|
|
1099 |
|
|
1100 |
Q16Dot16 leftIntersectAf = FloatToQ16Dot16(top.x() + 0.5f + (iTop + 0.5f - top.y()) * leftSlope);
|
|
1101 |
Q16Dot16 leftIntersectBf = FloatToQ16Dot16(left.x() + 0.5f + (iLeft + 1.5f - left.y()) * rightSlope);
|
|
1102 |
Q16Dot16 rightIntersectAf = FloatToQ16Dot16(top.x() - 0.5f + (iTop + 0.5f - top.y()) * rightSlope);
|
|
1103 |
Q16Dot16 rightIntersectBf = FloatToQ16Dot16(right.x() - 0.5f + (iRight + 1.5f - right.y()) * leftSlope);
|
|
1104 |
|
|
1105 |
int ny;
|
|
1106 |
int y = iTop;
|
|
1107 |
#define DO_SEGMENT(next, li, ri, ls, rs) \
|
|
1108 |
ny = qMin(next + 1, d->clipRect.top()); \
|
|
1109 |
if (y < ny) { \
|
|
1110 |
li += ls * (ny - y); \
|
|
1111 |
ri += rs * (ny - y); \
|
|
1112 |
y = ny; \
|
|
1113 |
} \
|
|
1114 |
if (next > d->clipRect.bottom()) \
|
|
1115 |
next = d->clipRect.bottom(); \
|
|
1116 |
for (; y <= next; ++y) { \
|
|
1117 |
const int x1 = qMax(Q16Dot16ToInt(li), d->clipRect.left()); \
|
|
1118 |
const int x2 = qMin(Q16Dot16ToInt(ri), d->clipRect.right()); \
|
|
1119 |
if (x2 >= x1) \
|
|
1120 |
buffer.addSpan(x1, x2 - x1 + 1, y, 255); \
|
|
1121 |
li += ls; \
|
|
1122 |
ri += rs; \
|
|
1123 |
}
|
|
1124 |
|
|
1125 |
DO_SEGMENT(iMiddle, leftIntersectAf, rightIntersectAf, leftSlopeFP, rightSlopeFP)
|
|
1126 |
DO_SEGMENT(iRight, leftIntersectBf, rightIntersectAf, rightSlopeFP, rightSlopeFP)
|
|
1127 |
DO_SEGMENT(iLeft, leftIntersectAf, rightIntersectBf, leftSlopeFP, leftSlopeFP)
|
|
1128 |
DO_SEGMENT(iBottom, leftIntersectBf, rightIntersectBf, rightSlopeFP, leftSlopeFP)
|
|
1129 |
#undef DO_SEGMENT
|
|
1130 |
}
|
|
1131 |
}
|
|
1132 |
}
|
|
1133 |
|
|
1134 |
void QRasterizer::rasterize(const QT_FT_Outline *outline, Qt::FillRule fillRule)
|
|
1135 |
{
|
|
1136 |
if (outline->n_points < 3 || outline->n_contours == 0)
|
|
1137 |
return;
|
|
1138 |
|
|
1139 |
const QT_FT_Vector *points = outline->points;
|
|
1140 |
|
|
1141 |
QSpanBuffer buffer(d->blend, d->data, d->clipRect);
|
|
1142 |
|
|
1143 |
// ### QT_FT_Outline already has a bounding rect which is
|
|
1144 |
// ### precomputed at this point, so we should probably just be
|
|
1145 |
// ### using that instead...
|
|
1146 |
QT_FT_Pos min_y = points[0].y, max_y = points[0].y;
|
|
1147 |
for (int i = 1; i < outline->n_points; ++i) {
|
|
1148 |
const QT_FT_Vector &p = points[i];
|
|
1149 |
min_y = qMin(p.y, min_y);
|
|
1150 |
max_y = qMax(p.y, max_y);
|
|
1151 |
}
|
|
1152 |
|
|
1153 |
int iTopBound = qMax(d->clipRect.top(), int((min_y + 32 + COORD_OFFSET - COORD_ROUNDING) >> 6));
|
|
1154 |
int iBottomBound = qMin(d->clipRect.bottom(), int((max_y - 32 + COORD_OFFSET - COORD_ROUNDING) >> 6));
|
|
1155 |
|
|
1156 |
if (iTopBound > iBottomBound)
|
|
1157 |
return;
|
|
1158 |
|
|
1159 |
d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer);
|
|
1160 |
|
|
1161 |
int first = 0;
|
|
1162 |
for (int i = 0; i < outline->n_contours; ++i) {
|
|
1163 |
const int last = outline->contours[i];
|
|
1164 |
for (int j = first; j < last; ++j) {
|
|
1165 |
if (outline->tags[j+1] == QT_FT_CURVE_TAG_CUBIC) {
|
|
1166 |
Q_ASSERT(outline->tags[j+2] == QT_FT_CURVE_TAG_CUBIC);
|
|
1167 |
d->scanConverter.mergeCurve(points[j], points[j+1], points[j+2], points[j+3]);
|
|
1168 |
j += 2;
|
|
1169 |
} else {
|
|
1170 |
d->scanConverter.mergeLine(points[j], points[j+1]);
|
|
1171 |
}
|
|
1172 |
}
|
|
1173 |
|
|
1174 |
first = last + 1;
|
|
1175 |
}
|
|
1176 |
|
|
1177 |
d->scanConverter.end();
|
|
1178 |
}
|
|
1179 |
|
|
1180 |
static inline QT_FT_Vector PointToVector(const QPointF &p)
|
|
1181 |
{
|
|
1182 |
QT_FT_Vector result = { QT_FT_Pos(p.x() * 64), QT_FT_Pos(p.y() * 64) };
|
|
1183 |
return result;
|
|
1184 |
}
|
|
1185 |
|
|
1186 |
void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule)
|
|
1187 |
{
|
|
1188 |
if (path.isEmpty())
|
|
1189 |
return;
|
|
1190 |
|
|
1191 |
QSpanBuffer buffer(d->blend, d->data, d->clipRect);
|
|
1192 |
|
|
1193 |
QRectF bounds = path.controlPointRect();
|
|
1194 |
|
|
1195 |
int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
|
|
1196 |
int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
|
|
1197 |
|
|
1198 |
if (iTopBound > iBottomBound)
|
|
1199 |
return;
|
|
1200 |
|
|
1201 |
d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer);
|
|
1202 |
|
|
1203 |
int subpathStart = 0;
|
|
1204 |
QT_FT_Vector last = { 0, 0 };
|
|
1205 |
for (int i = 0; i < path.elementCount(); ++i) {
|
|
1206 |
switch (path.elementAt(i).type) {
|
|
1207 |
case QPainterPath::LineToElement:
|
|
1208 |
{
|
|
1209 |
QT_FT_Vector p1 = last;
|
|
1210 |
QT_FT_Vector p2 = PointToVector(path.elementAt(i));
|
|
1211 |
d->scanConverter.mergeLine(p1, p2);
|
|
1212 |
last = p2;
|
|
1213 |
break;
|
|
1214 |
}
|
|
1215 |
case QPainterPath::MoveToElement:
|
|
1216 |
{
|
|
1217 |
if (i != 0) {
|
|
1218 |
QT_FT_Vector first = PointToVector(path.elementAt(subpathStart));
|
|
1219 |
// close previous subpath
|
|
1220 |
if (first.x != last.x || first.y != last.y)
|
|
1221 |
d->scanConverter.mergeLine(last, first);
|
|
1222 |
}
|
|
1223 |
subpathStart = i;
|
|
1224 |
last = PointToVector(path.elementAt(i));
|
|
1225 |
break;
|
|
1226 |
}
|
|
1227 |
case QPainterPath::CurveToElement:
|
|
1228 |
{
|
|
1229 |
QT_FT_Vector p1 = last;
|
|
1230 |
QT_FT_Vector p2 = PointToVector(path.elementAt(i));
|
|
1231 |
QT_FT_Vector p3 = PointToVector(path.elementAt(++i));
|
|
1232 |
QT_FT_Vector p4 = PointToVector(path.elementAt(++i));
|
|
1233 |
d->scanConverter.mergeCurve(p1, p2, p3, p4);
|
|
1234 |
last = p4;
|
|
1235 |
break;
|
|
1236 |
}
|
|
1237 |
default:
|
|
1238 |
Q_ASSERT(false);
|
|
1239 |
break;
|
|
1240 |
}
|
|
1241 |
}
|
|
1242 |
|
|
1243 |
QT_FT_Vector first = PointToVector(path.elementAt(subpathStart));
|
|
1244 |
|
|
1245 |
// close path
|
|
1246 |
if (first.x != last.x || first.y != last.y)
|
|
1247 |
d->scanConverter.mergeLine(last, first);
|
|
1248 |
|
|
1249 |
d->scanConverter.end();
|
|
1250 |
}
|
|
1251 |
|
|
1252 |
QT_END_NAMESPACE
|