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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the Qt3Support module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef Q3PROCESS_H
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#define Q3PROCESS_H
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#include <QtCore/qobject.h>
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#include <QtCore/qstringlist.h>
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#include <QtCore/qdir.h>
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(Qt3SupportLight)
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#ifndef QT_NO_PROCESS
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class Q3ProcessPrivate;
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class Q3Membuf;
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class Q_COMPAT_EXPORT Q3Process : public QObject
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{
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Q_OBJECT
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public:
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Q3Process( QObject *parent=0, const char *name=0 );
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Q3Process( const QString& arg0, QObject *parent=0, const char *name=0 );
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Q3Process( const QStringList& args, QObject *parent=0, const char *name=0 );
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~Q3Process();
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// set and get the arguments and working directory
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QStringList arguments() const;
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void clearArguments();
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virtual void setArguments( const QStringList& args );
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virtual void addArgument( const QString& arg );
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#ifndef QT_NO_DIR
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QDir workingDirectory() const;
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virtual void setWorkingDirectory( const QDir& dir );
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#endif
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// set and get the comms wanted
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enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 };
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void setCommunication( int c );
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int communication() const;
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// start the execution
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virtual bool start( QStringList *env=0 );
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virtual bool launch( const QString& buf, QStringList *env=0 );
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virtual bool launch( const QByteArray& buf, QStringList *env=0 );
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// inquire the status
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bool isRunning() const;
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bool normalExit() const;
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int exitStatus() const;
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// reading
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virtual QByteArray readStdout();
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virtual QByteArray readStderr();
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bool canReadLineStdout() const;
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bool canReadLineStderr() const;
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virtual QString readLineStdout();
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virtual QString readLineStderr();
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// get platform dependent process information
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#if defined(Q_OS_WIN32) || defined(Q_OS_WINCE)
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typedef void* PID;
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#else
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typedef Q_LONG PID;
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#endif
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PID processIdentifier();
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void flushStdin();
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Q_SIGNALS:
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void readyReadStdout();
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void readyReadStderr();
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void processExited();
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void wroteToStdin();
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void launchFinished();
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public Q_SLOTS:
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// end the execution
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void tryTerminate() const;
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void kill() const;
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// input
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virtual void writeToStdin( const QByteArray& buf );
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virtual void writeToStdin( const QString& buf );
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virtual void closeStdin();
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protected: // ### or private?
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void connectNotify( const char * signal );
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void disconnectNotify( const char * signal );
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private:
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void setIoRedirection( bool value );
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void setNotifyOnExit( bool value );
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void setWroteStdinConnected( bool value );
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void init();
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void reset();
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#if defined(Q_OS_WIN32) || defined(Q_OS_WINCE)
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uint readStddev( Qt::HANDLE dev, char *buf, uint bytes );
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#endif
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Q3Membuf* membufStdout();
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Q3Membuf* membufStderr();
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private Q_SLOTS:
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void socketRead( int fd );
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void socketWrite( int fd );
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void timeout();
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void closeStdinLaunch();
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private:
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Q3ProcessPrivate *d;
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#ifndef QT_NO_DIR
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QDir workingDir;
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#endif
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QStringList _arguments;
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int exitStat; // exit status
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bool exitNormal; // normal exit?
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bool ioRedirection; // automatically set be (dis)connectNotify
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bool notifyOnExit; // automatically set be (dis)connectNotify
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bool wroteToStdinConnected; // automatically set be (dis)connectNotify
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bool readStdoutCalled;
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bool readStderrCalled;
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int comms;
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friend class Q3ProcessPrivate;
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#if defined(Q_OS_UNIX)
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friend class Q3ProcessManager;
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friend class QProc;
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#endif
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#if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator=
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Q3Process( const Q3Process & );
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Q3Process &operator=( const Q3Process & );
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#endif
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};
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#endif // QT_NO_PROCESS
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QT_END_NAMESPACE
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QT_END_HEADER
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#endif // Q3PROCESS_H
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