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/* This file is part of the KDE project.
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Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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This library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 2.1 or 3 of the License.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "videorenderer_soft.h"
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#ifndef QT_NO_PHONON_VIDEO
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#include "qmeminputpin.h"
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#include "qbasefilter.h"
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#include <QtGui/QPainter>
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#include <QtGui/QPaintEngine>
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#include <QtGui/QApplication>
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#include <QtCore/QTime>
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#define _USE_MATH_DEFINES //for pi
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#include <QtCore/qmath.h> //for sin and cos
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/* M_PI is a #define that may or may not be handled in <cmath> */
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#ifndef M_PI
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#define M_PI 3.14159265358979323846264338327950288419717
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#endif
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#include <dvdmedia.h> //for VIDEOINFOHEADER2
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//this will make a display every second of how many frames were pocessed and actually displayed
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//#define FPS_COUNTER
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#ifdef Q_OS_WINCE
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#define QT_NO_OPENGL
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#endif
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#ifndef QT_NO_OPENGL
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#include <gl/gl.h>
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#ifndef GL_FRAGMENT_PROGRAM_ARB
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#define GL_FRAGMENT_PROGRAM_ARB 0x8804
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#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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#endif
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// support old OpenGL installations (1.2)
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// assume that if TEXTURE0 isn't defined, none are
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#ifndef GL_TEXTURE0
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# define GL_TEXTURE0 0x84C0
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# define GL_TEXTURE1 0x84C1
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# define GL_TEXTURE2 0x84C2
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#endif
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// arbfp1 fragment program for converting yuv (YV12) to rgb
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static const char yv12ToRgb[] =
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"!!ARBfp1.0"
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"PARAM c[5] = { program.local[0..1],"
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"{ 1.164, 0, 1.596, 0.5 },"
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"{ 0.0625, 1.164, -0.391, -0.81300002 },"
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"{ 1.164, 2.0179999, 0 } };"
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"TEMP R0;"
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"TEX R0.x, fragment.texcoord[0], texture[1], 2D;"
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"ADD R0.y, R0.x, -c[2].w;"
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"TEX R0.x, fragment.texcoord[0], texture[2], 2D;"
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"ADD R0.x, R0, -c[2].w;"
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"MUL R0.z, R0.y, c[0].w;"
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"MAD R0.z, R0.x, c[0], R0;"
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"MUL R0.w, R0.x, c[0];"
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"MUL R0.z, R0, c[0].y;"
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"TEX R0.x, fragment.texcoord[0], texture[0], 2D;"
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"MAD R0.y, R0, c[0].z, R0.w;"
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"ADD R0.x, R0, -c[3];"
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"MUL R0.y, R0, c[0];"
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"MUL R0.z, R0, c[1].x;"
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"MAD R0.x, R0, c[0].y, c[0];"
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"MUL R0.y, R0, c[1].x;"
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"DP3 result.color.x, R0, c[2];"
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"DP3 result.color.y, R0, c[3].yzww;"
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"DP3 result.color.z, R0, c[4];"
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"MOV result.color.w, c[1].y;"
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"END";
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static const char yuy2ToRgb[] =
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"!!ARBfp1.0"
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"PARAM c[5] = { program.local[0..1],"
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"{ 0.5, 2, 1, 0.0625 },"
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"{ 1.164, 0, 1.596, 2.0179999 },"
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"{ 1.164, -0.391, -0.81300002 } };"
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"TEMP R0;"
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"TEMP R1;"
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"TEMP R2;"
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"FLR R1.z, fragment.texcoord[0].x;"
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"ADD R0.x, R1.z, c[2];"
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"ADD R1.z, fragment.texcoord[0].x, -R1;"
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"MUL R1.x, fragment.texcoord[0].z, R0;"
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"MOV R1.y, fragment.texcoord[0];"
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"TEX R0, R1, texture[0], 2D;"
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"ADD R1.y, R0.z, -R0.x;"
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"MUL R2.x, R1.z, R1.y;"
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"MAD R0.x, R2, c[2].y, R0;"
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"MOV R1.y, fragment.texcoord[0];"
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"ADD R1.x, fragment.texcoord[0].z, R1;"
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"TEX R1.xyw, R1, texture[0], 2D;"
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"ADD R2.x, R1, -R0.z;"
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"MAD R1.x, R1.z, c[2].y, -c[2].z;"
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"MAD R0.z, R1.x, R2.x, R0;"
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"ADD R1.xy, R1.ywzw, -R0.ywzw;"
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"ADD R0.z, R0, -R0.x;"
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"SGE R1.w, R1.z, c[2].x;"
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"MAD R0.x, R1.w, R0.z, R0;"
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"MAD R0.yz, R1.z, R1.xxyw, R0.xyww;"
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"ADD R0.xyz, R0, -c[2].wxxw;"
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"MUL R0.w, R0.y, c[0];"
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"MAD R0.w, R0.z, c[0].z, R0;"
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"MUL R0.z, R0, c[0].w;"
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"MAD R0.y, R0, c[0].z, R0.z;"
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"MUL R0.w, R0, c[0].y;"
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"MUL R0.y, R0, c[0];"
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"MUL R0.z, R0.w, c[1].x;"
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"MAD R0.x, R0, c[0].y, c[0];"
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"MUL R0.y, R0, c[1].x;"
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"DP3 result.color.x, R0, c[3];"
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"DP3 result.color.y, R0, c[4];"
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"DP3 result.color.z, R0, c[3].xwyw;"
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"MOV result.color.w, c[1].y;"
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"END";
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#endif //QT_NO_OPENGL
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#define CLIP_SHIFT_RIGHT_8(c) ((c) < 0 ? 0 : (c) > 0xffff ? 0xff : (c) >> 8)
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#define CLIP_SHIFT_LEFT_8(c) ((c) < 0 ? 0 : (c) > 0xffff ? 0xff0000 : ( ((c) << 8) & 0xff0000) )
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#define CLIP_NO_SHIFT(c) ((c) < 0 ? 0 : (c) > 0xffff ? 0xff00 : ((c) & 0xff00) )
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#define CLIPPED_PIXEL(base, r, g, b) (0xff000000u | CLIP_SHIFT_LEFT_8(base+r) | CLIP_NO_SHIFT(base+g) | CLIP_SHIFT_RIGHT_8(base+b))
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#define CLIPPED_PIXEL2(r, g, b) (0xff000000u | CLIP_SHIFT_LEFT_8(r) | CLIP_NO_SHIFT(g) | CLIP_SHIFT_RIGHT_8(b))
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QT_BEGIN_NAMESPACE
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namespace Phonon
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{
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namespace DS9
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{
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static const QVector<AM_MEDIA_TYPE> videoMediaTypes()
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{
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AM_MEDIA_TYPE mt = { MEDIATYPE_Video, MEDIASUBTYPE_YV12, 0, 0, 0, GUID_NULL, 0, 0, 0 };
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QVector<AM_MEDIA_TYPE> ret;
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//we add all the subtypes we support
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ret << mt; //YV12
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mt.subtype = MEDIASUBTYPE_YUY2;
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ret << mt; //YUY2
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mt.subtype = MEDIASUBTYPE_RGB32;
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ret << mt; //RGB32
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return ret;
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}
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class VideoRendererSoftFilter : public QBaseFilter
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{
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public:
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VideoRendererSoftFilter(VideoRendererSoft *renderer);
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~VideoRendererSoftFilter();
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QSize videoSize() const;
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#ifndef QT_NO_OPENGL
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void freeGLResources()
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{
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if (m_usingOpenGL) {
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//let's reinitialize those values
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m_usingOpenGL = false;
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//to be sure we recreate it
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if (m_textureUploaded) {
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glDeleteTextures(3, m_texture);
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m_textureUploaded = false;
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}
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}
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m_checkedPrograms = false;
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}
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#endif // QT_NO_OPENGL
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void freeResources()
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{
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QMutexLocker locker(&m_mutex);
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m_sampleBuffer = ComPointer<IMediaSample>();
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#ifndef QT_NO_OPENGL
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freeGLResources();
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m_textureUploaded = false;
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#endif // QT_NO_OPENGL
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}
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void endOfStream()
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{
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//received from the input pin
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::SetEvent(m_receiveCanWait); //unblocks the flow
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//we send the message to the graph
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ComPointer<IMediaEventSink> sink(graph(), IID_IMediaEventSink);
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if (sink) {
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sink->Notify(EC_COMPLETE, S_OK,
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reinterpret_cast<LONG_PTR>(static_cast<IBaseFilter*>(this)));
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}
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}
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void freeMediaSample()
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{
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QMutexLocker locker(&m_mutex);
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m_sampleBuffer = ComPointer<IMediaSample>();
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}
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void beginFlush()
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{
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freeMediaSample();
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::SetEvent(m_receiveCanWait); //unblocks the flow
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}
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void endFlush()
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{
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if (m_inputPin->connected() == 0) {
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::SetEvent(m_receiveCanWait); //unblock the flow in receive
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} else {
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::ResetEvent(m_receiveCanWait); //block the flow again
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}
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}
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STDMETHODIMP Stop()
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{
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HRESULT hr = QBaseFilter::Stop();
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beginFlush();
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return hr;
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}
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STDMETHODIMP Pause()
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{
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HRESULT hr = QBaseFilter::Pause();
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if (m_inputPin->connected() == 0) {
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::SetEvent(m_receiveCanWait); //unblock the flow in receive
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} else {
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::ResetEvent(m_receiveCanWait); //this will block
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}
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return hr;
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}
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STDMETHODIMP Run(REFERENCE_TIME start)
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{
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HRESULT hr = QBaseFilter::Run(start);
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m_start = start;
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if (m_inputPin->connected() == 0) {
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endOfStream();
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} else {
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::SetEvent(m_receiveCanWait); //unblocks the flow (this event will block then again)
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}
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#ifdef FPS_COUNTER
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fpsTime.restart();
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nbFramesProcessed = 0;
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nbFramesDisplayed = 0;
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#endif
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return hr;
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}
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HRESULT processSample(IMediaSample *sample);
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void applyMixerSettings(qreal brightness, qreal contrast, qreal hue, qreal saturation)
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{
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//let's normalize the values
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m_brightness = brightness * 128;
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m_contrast = contrast + 1.;
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m_hue = hue * M_PI;
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m_saturation = saturation + 1.;
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}
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QImage currentImage() const
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{
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return m_currentImage;
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}
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void setCurrentImage(const QImage &image)
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{
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QMutexLocker locker(&m_mutex);
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m_currentImage = image;
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}
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//the following function is called from the GUI thread
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void repaintCurrentFrame(QPainter &painter, const QRect &r);
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protected:
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static void convertYV12toRGB(const uchar *data, const QSize &s, QImage &dest,
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qreal brightness, qreal contrast, qreal hue, qreal saturation);
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static void convertYUY2toRGB(const uchar *data, const QSize &s, QImage &dest,
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qreal brightness, qreal contrast, qreal hue, qreal saturation);
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static void normalizeRGB(const uchar *data, const QSize &s, QImage &destImage);
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private:
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QPin *const m_inputPin;
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ComPointer<IMediaSample> m_sampleBuffer;
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QImage m_currentImage;
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VideoRendererSoft *m_renderer;
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mutable QMutex m_mutex;
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REFERENCE_TIME m_start;
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HANDLE m_renderEvent, m_receiveCanWait; // Signals sample to render
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QSize m_size;
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//mixer settings
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qreal m_brightness,
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m_contrast,
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m_hue,
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m_saturation;
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#ifdef FPS_COUNTER
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QTime fpsTime;
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int nbFramesProcessed;
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int nbFramesDisplayed;
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#endif
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#ifndef QT_NO_OPENGL
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enum Program
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{
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YV12toRGB = 0,
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YUY2toRGB = 1,
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ProgramCount = 2
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};
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void updateTexture();
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bool checkGLPrograms();
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// ARB_fragment_program
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typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
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typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
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typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
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typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
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typedef void (APIENTRY *_glProgramLocalParameter4fARB) (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
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typedef void (APIENTRY *_glActiveTexture) (GLenum);
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_glProgramStringARB glProgramStringARB;
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_glBindProgramARB glBindProgramARB;
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_glDeleteProgramsARB glDeleteProgramsARB;
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_glGenProgramsARB glGenProgramsARB;
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_glProgramLocalParameter4fARB glProgramLocalParameter4fARB;
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_glActiveTexture glActiveTexture;
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bool m_checkedPrograms;
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bool m_usingOpenGL;
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bool m_textureUploaded;
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GLuint m_program[2];
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GLuint m_texture[3];
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#endif
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};
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class VideoRendererSoftPin : public QMemInputPin
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{
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public:
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VideoRendererSoftPin(VideoRendererSoftFilter *parent) :
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QMemInputPin(parent, videoMediaTypes(), false /*no transformation of the samples*/, 0),
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m_renderer(parent)
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{
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}
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STDMETHODIMP EndOfStream()
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{
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m_renderer->endOfStream();
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return QMemInputPin::EndOfStream();
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}
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STDMETHODIMP ReceiveCanBlock()
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{
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//yes, it can block
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return S_OK;
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}
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STDMETHODIMP BeginFlush()
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{
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m_renderer->beginFlush();
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return QMemInputPin::BeginFlush();
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}
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STDMETHODIMP EndFlush()
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{
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393 |
m_renderer->endFlush();
|
|
394 |
return QMemInputPin::EndFlush();
|
|
395 |
}
|
|
396 |
|
|
397 |
|
|
398 |
STDMETHODIMP GetAllocatorRequirements(ALLOCATOR_PROPERTIES *prop)
|
|
399 |
{
|
|
400 |
if (!prop) {
|
|
401 |
return E_POINTER;
|
|
402 |
}
|
|
403 |
|
|
404 |
//we need 2 buffers
|
|
405 |
prop->cBuffers = 2;
|
|
406 |
return S_OK;
|
|
407 |
}
|
|
408 |
|
|
409 |
|
|
410 |
STDMETHODIMP NotifyAllocator(IMemAllocator *alloc, BOOL readonly)
|
|
411 |
{
|
|
412 |
if (!alloc) {
|
|
413 |
return E_POINTER;
|
|
414 |
}
|
|
415 |
ALLOCATOR_PROPERTIES prop;
|
|
416 |
HRESULT hr = alloc->GetProperties(&prop);
|
|
417 |
if (SUCCEEDED(hr) && prop.cBuffers == 1) {
|
|
418 |
//we ask to get 2 buffers so that we don't block the flow
|
|
419 |
//when we addref the mediasample
|
|
420 |
prop.cBuffers = 2;
|
|
421 |
ALLOCATOR_PROPERTIES dummy;
|
|
422 |
alloc->SetProperties(&prop, &dummy);
|
|
423 |
}
|
|
424 |
|
|
425 |
return QMemInputPin::NotifyAllocator(alloc, readonly);
|
|
426 |
}
|
|
427 |
|
|
428 |
|
|
429 |
|
|
430 |
private:
|
|
431 |
VideoRendererSoftFilter * const m_renderer;
|
|
432 |
|
|
433 |
};
|
|
434 |
|
|
435 |
VideoRendererSoftFilter::VideoRendererSoftFilter(VideoRendererSoft *renderer) :
|
|
436 |
QBaseFilter(CLSID_NULL), m_inputPin(new VideoRendererSoftPin(this)),
|
|
437 |
m_renderer(renderer), m_start(0)
|
|
438 |
#ifndef QT_NO_OPENGL
|
|
439 |
, m_checkedPrograms(false), m_usingOpenGL(false), m_textureUploaded(false)
|
|
440 |
#endif
|
|
441 |
{
|
|
442 |
m_renderEvent = ::CreateEvent(0, 0, 0, 0);
|
|
443 |
m_receiveCanWait = ::CreateEvent(0, 0, 0, 0);
|
|
444 |
//simply initialize the array with default values
|
|
445 |
applyMixerSettings(0., 0., 0., 0.);
|
|
446 |
#ifndef QT_NO_OPENGL
|
|
447 |
#endif
|
|
448 |
}
|
|
449 |
|
|
450 |
VideoRendererSoftFilter::~VideoRendererSoftFilter()
|
|
451 |
{
|
|
452 |
::CloseHandle(m_renderEvent);
|
|
453 |
::CloseHandle(m_receiveCanWait);
|
|
454 |
//this frees up resources
|
|
455 |
freeResources();
|
|
456 |
}
|
|
457 |
|
|
458 |
QSize VideoRendererSoftFilter::videoSize() const
|
|
459 |
{
|
|
460 |
QSize ret;
|
|
461 |
const AM_MEDIA_TYPE &mt = m_inputPin->connectedType();
|
|
462 |
if (mt.pbFormat && mt.pbFormat) {
|
|
463 |
if (mt.formattype == FORMAT_VideoInfo) {
|
|
464 |
const VIDEOINFOHEADER *header = reinterpret_cast<VIDEOINFOHEADER*>(mt.pbFormat);
|
|
465 |
const int h = qAbs(header->bmiHeader.biHeight),
|
|
466 |
w = qAbs(header->bmiHeader.biWidth);
|
|
467 |
ret = QSize(w, h);
|
|
468 |
} else if (mt.formattype == FORMAT_VideoInfo2) {
|
|
469 |
const VIDEOINFOHEADER2 *header = reinterpret_cast<VIDEOINFOHEADER2*>(mt.pbFormat);
|
|
470 |
const int h = qAbs(header->bmiHeader.biHeight),
|
|
471 |
w = qAbs(header->bmiHeader.biWidth);
|
|
472 |
ret = QSize(w, h);
|
|
473 |
}
|
|
474 |
}
|
|
475 |
return ret;
|
|
476 |
}
|
|
477 |
|
|
478 |
|
|
479 |
HRESULT VideoRendererSoftFilter::processSample(IMediaSample *sample)
|
|
480 |
{
|
|
481 |
#ifdef FPS_COUNTER
|
|
482 |
if (fpsTime.elapsed() > 1000) {
|
|
483 |
qDebug("FPS_COUNTER: processed=%d, displayed=%d (%d)", nbFramesProcessed, nbFramesDisplayed, fpsTime.elapsed());
|
|
484 |
nbFramesProcessed = 0;
|
|
485 |
nbFramesDisplayed = 0;
|
|
486 |
fpsTime.restart();
|
|
487 |
|
|
488 |
}
|
|
489 |
#endif
|
|
490 |
|
|
491 |
AM_MEDIA_TYPE *type = 0;
|
|
492 |
if (sample->GetMediaType(&type) == S_OK) {
|
|
493 |
//let's update the media type of the input pin
|
|
494 |
m_inputPin->setConnectedType(*type);
|
|
495 |
}
|
|
496 |
|
|
497 |
|
|
498 |
const AM_MEDIA_TYPE &mt = m_inputPin->connectedType();
|
|
499 |
|
|
500 |
if (mt.pbFormat == 0 || mt.cbFormat == 0) {
|
|
501 |
return VFW_E_INVALIDMEDIATYPE;
|
|
502 |
}
|
|
503 |
|
|
504 |
m_size = videoSize();
|
|
505 |
if (!m_size.isValid()) {
|
|
506 |
return VFW_E_INVALIDMEDIATYPE;
|
|
507 |
}
|
|
508 |
|
|
509 |
#ifdef FPS_COUNTER
|
|
510 |
nbFramesProcessed++;
|
|
511 |
#endif
|
|
512 |
|
|
513 |
REFERENCE_TIME start = 0, stop = 0;
|
|
514 |
HRESULT hr = sample->GetTime(&start, &stop);
|
|
515 |
|
|
516 |
ComPointer<IReferenceClock> clock;
|
|
517 |
GetSyncSource(clock.pparam());
|
|
518 |
|
|
519 |
const bool playing = SUCCEEDED(hr) && state() == State_Running && clock;
|
|
520 |
|
|
521 |
if (playing) {
|
|
522 |
REFERENCE_TIME current;
|
|
523 |
clock->GetTime(¤t);
|
|
524 |
|
|
525 |
DWORD_PTR advise;
|
|
526 |
|
|
527 |
//let's synchronize here
|
|
528 |
clock->AdviseTime(m_start, start,
|
|
529 |
reinterpret_cast<HEVENT>(m_renderEvent), &advise);
|
|
530 |
|
|
531 |
HANDLE handles[] = {m_receiveCanWait, m_renderEvent};
|
|
532 |
if (::WaitForMultipleObjects(2, handles, false, INFINITE) == WAIT_OBJECT_0) {
|
|
533 |
if (state() != State_Stopped && !m_inputPin->isFlushing()) {
|
|
534 |
::ResetEvent(m_receiveCanWait);
|
|
535 |
}
|
|
536 |
}
|
|
537 |
}
|
|
538 |
|
|
539 |
|
|
540 |
//the let's lock the sample to be used in the GUI thread
|
|
541 |
{
|
|
542 |
QMutexLocker locker(&m_mutex);
|
|
543 |
sample->AddRef();
|
|
544 |
m_sampleBuffer = ComPointer<IMediaSample>(sample);
|
|
545 |
}
|
|
546 |
|
|
547 |
//image is updated: we should update the widget
|
|
548 |
//we should never call directly members of target due to thread-safety
|
|
549 |
QApplication::postEvent(m_renderer, new QEvent(QEvent::UpdateRequest));
|
|
550 |
|
|
551 |
if (!playing) {
|
|
552 |
//useless to test the return value of WaitForSingleObject: timeout can't happen
|
|
553 |
::WaitForSingleObject(m_receiveCanWait, INFINITE);
|
|
554 |
if (state() != State_Stopped && !m_inputPin->isFlushing()) {
|
|
555 |
::ResetEvent(m_receiveCanWait);
|
|
556 |
}
|
|
557 |
}
|
|
558 |
|
|
559 |
//everything should be ok
|
|
560 |
return S_OK;
|
|
561 |
}
|
|
562 |
|
|
563 |
#ifndef QT_NO_OPENGL
|
|
564 |
bool VideoRendererSoftFilter::checkGLPrograms()
|
|
565 |
{
|
|
566 |
if (!m_checkedPrograms) {
|
|
567 |
m_checkedPrograms = true;
|
|
568 |
|
|
569 |
glProgramStringARB = (_glProgramStringARB) wglGetProcAddress("glProgramStringARB");
|
|
570 |
glBindProgramARB = (_glBindProgramARB) wglGetProcAddress("glBindProgramARB");
|
|
571 |
glDeleteProgramsARB = (_glDeleteProgramsARB) wglGetProcAddress("glDeleteProgramsARB");
|
|
572 |
glGenProgramsARB = (_glGenProgramsARB) wglGetProcAddress("glGenProgramsARB");
|
|
573 |
glProgramLocalParameter4fARB = (_glProgramLocalParameter4fARB) wglGetProcAddress("glProgramLocalParameter4fARB");
|
|
574 |
glActiveTexture = (_glActiveTexture) wglGetProcAddress("glActiveTexture");
|
|
575 |
|
|
576 |
//we check only once if the widget is drawn using opengl
|
|
577 |
if (glProgramStringARB && glBindProgramARB && glDeleteProgramsARB &&
|
|
578 |
glGenProgramsARB && glActiveTexture && glProgramLocalParameter4fARB) {
|
|
579 |
glGenProgramsARB(2, m_program);
|
|
580 |
|
|
581 |
const char *code[] = {yv12ToRgb, yuy2ToRgb};
|
|
582 |
|
|
583 |
bool error = false;
|
|
584 |
for(int i = 0; i < ProgramCount && !error; ++i) {
|
|
585 |
|
|
586 |
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_program[i]);
|
|
587 |
|
|
588 |
const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(code[i]);
|
|
589 |
glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
|
590 |
strlen(code[i]), gl_src);
|
|
591 |
|
|
592 |
if (glGetError() != GL_NO_ERROR) {
|
|
593 |
error = true;
|
|
594 |
}
|
|
595 |
}
|
|
596 |
|
|
597 |
if (error) {
|
|
598 |
glDeleteProgramsARB(2, m_program);
|
|
599 |
} else {
|
|
600 |
//everything went fine we store the context here (we support YV12 and YUY2)
|
|
601 |
m_usingOpenGL = m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12
|
|
602 |
|| m_inputPin->connectedType().subtype == MEDIASUBTYPE_YUY2;
|
|
603 |
//those "textures" will be used as byte streams
|
|
604 |
//to pass Y, U and V data to the graphics card
|
|
605 |
glGenTextures(3, m_texture);
|
|
606 |
}
|
|
607 |
}
|
|
608 |
}
|
|
609 |
return m_usingOpenGL;
|
|
610 |
}
|
|
611 |
|
|
612 |
void VideoRendererSoftFilter::updateTexture()
|
|
613 |
{
|
|
614 |
if (!m_sampleBuffer) {
|
|
615 |
return; //the texture is already up2date or their is no data yet
|
|
616 |
}
|
|
617 |
|
|
618 |
uchar *data = 0;
|
|
619 |
m_sampleBuffer->GetPointer(&data);
|
|
620 |
|
|
621 |
if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12) {
|
|
622 |
int w[3] = { m_size.width(), m_size.width()/2, m_size.width()/2 };
|
|
623 |
int h[3] = { m_size.height(), m_size.height()/2, m_size.height()/2 };
|
|
624 |
int offs[3] = { 0, m_size.width()*m_size.height(), m_size.width()*m_size.height()*5/4 };
|
|
625 |
|
|
626 |
for (int i = 0; i < 3; ++i) {
|
|
627 |
glBindTexture(GL_TEXTURE_2D, m_texture[i]);
|
|
628 |
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w[i], h[i], 0,
|
|
629 |
GL_LUMINANCE, GL_UNSIGNED_BYTE, data + offs[i]);
|
|
630 |
|
|
631 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
632 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
633 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
634 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
635 |
}
|
|
636 |
} else { //m_inputPin->connectedType().subtype == MEDIASUBTYPE_YUY2
|
|
637 |
//we upload 1 texture
|
|
638 |
glBindTexture(GL_TEXTURE_2D, m_texture[0]);
|
|
639 |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.width() / 2, m_size.height(), 0,
|
|
640 |
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
|
641 |
|
|
642 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
643 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
644 |
|
|
645 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
646 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
647 |
|
|
648 |
}
|
|
649 |
m_sampleBuffer = ComPointer<IMediaSample>();
|
|
650 |
m_textureUploaded = true;
|
|
651 |
}
|
|
652 |
#endif
|
|
653 |
|
|
654 |
void VideoRendererSoftFilter::repaintCurrentFrame(QPainter &painter, const QRect &r)
|
|
655 |
{
|
|
656 |
QMutexLocker locker(&m_mutex);
|
|
657 |
|
|
658 |
#ifdef FPS_COUNTER
|
|
659 |
nbFramesDisplayed++;
|
|
660 |
#endif
|
|
661 |
|
|
662 |
|
|
663 |
#ifndef QT_NO_OPENGL
|
|
664 |
if (painter.paintEngine() && painter.paintEngine()->type() == QPaintEngine::OpenGL && checkGLPrograms()) {
|
|
665 |
//for now we only support YUV (both YV12 and YUY2)
|
|
666 |
updateTexture();
|
|
667 |
|
|
668 |
if (!m_textureUploaded) {
|
|
669 |
//we simply fill the whole video with content
|
|
670 |
//the callee has already set the brush
|
|
671 |
painter.drawRect(r);
|
|
672 |
return;
|
|
673 |
}
|
|
674 |
|
|
675 |
//let's draw the texture
|
|
676 |
|
|
677 |
//Let's pass the other arguments
|
|
678 |
const Program prog = (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12) ? YV12toRGB : YUY2toRGB;
|
|
679 |
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_program[prog]);
|
|
680 |
//loading the parameters
|
|
681 |
glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, m_brightness / 256., m_contrast, qCos(m_hue), qSin(m_hue));
|
|
682 |
glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 1, m_saturation, painter.opacity() /*alpha */, 0. /*dummy*/, 0. /*dummy*/);
|
|
683 |
|
|
684 |
glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
|
685 |
|
|
686 |
const float v_array[] = { r.left(), r.top(), r.right()+1, r.top(), r.right()+1, r.bottom()+1, r.left(), r.bottom()+1 };
|
|
687 |
|
|
688 |
float tx_array[12] = {0., 0., 0., 1.,
|
|
689 |
0., 0., 1., 1.,
|
|
690 |
0., 0., 1., 0.};
|
|
691 |
|
|
692 |
if (prog == YUY2toRGB) {
|
|
693 |
const float w = m_size.width() / 2,
|
|
694 |
iw = 1. / w;
|
|
695 |
|
|
696 |
tx_array[3] = w;
|
|
697 |
tx_array[6] = w;
|
|
698 |
|
|
699 |
for (int i = 0; i < 4; ++i) {
|
|
700 |
tx_array[3*i + 2] = iw;
|
|
701 |
}
|
|
702 |
}
|
|
703 |
|
|
704 |
glActiveTexture(GL_TEXTURE0);
|
|
705 |
glBindTexture(GL_TEXTURE_2D, m_texture[0]);
|
|
706 |
|
|
707 |
if (prog == YV12toRGB) {
|
|
708 |
glActiveTexture(GL_TEXTURE1);
|
|
709 |
glBindTexture(GL_TEXTURE_2D, m_texture[2]);
|
|
710 |
glActiveTexture(GL_TEXTURE2);
|
|
711 |
glBindTexture(GL_TEXTURE_2D, m_texture[1]);
|
|
712 |
glActiveTexture(GL_TEXTURE0);
|
|
713 |
}
|
|
714 |
|
|
715 |
|
|
716 |
glVertexPointer(2, GL_FLOAT, 0, v_array);
|
|
717 |
glTexCoordPointer(3, GL_FLOAT, 0, tx_array);
|
|
718 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
719 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
720 |
glDrawArrays(GL_QUADS, 0, 4);
|
|
721 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
722 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
723 |
|
|
724 |
glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
|
725 |
return;
|
|
726 |
} else
|
|
727 |
#endif
|
|
728 |
if (m_sampleBuffer) {
|
|
729 |
//we need to get the sample data
|
|
730 |
uchar *data = 0;
|
|
731 |
m_sampleBuffer->GetPointer(&data);
|
|
732 |
|
|
733 |
|
|
734 |
//let's update the current image
|
|
735 |
if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12) {
|
|
736 |
convertYV12toRGB(data, m_size, m_currentImage,
|
|
737 |
m_brightness, m_contrast, m_hue, m_saturation);
|
|
738 |
} else if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YUY2) {
|
|
739 |
convertYUY2toRGB(data, m_size, m_currentImage,
|
|
740 |
m_brightness, m_contrast, m_hue, m_saturation);
|
|
741 |
} else if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_RGB32) {
|
|
742 |
normalizeRGB(data, m_size, m_currentImage);
|
|
743 |
}
|
|
744 |
m_sampleBuffer = ComPointer<IMediaSample>();
|
|
745 |
}
|
|
746 |
|
|
747 |
if (m_currentImage.isNull()) {
|
|
748 |
//we simply fill the whole video with content
|
|
749 |
//the callee has alrtead set the brush
|
|
750 |
painter.drawRect(r);
|
|
751 |
} else {
|
|
752 |
painter.drawImage(0, 0, m_currentImage);
|
|
753 |
}
|
|
754 |
}
|
|
755 |
|
|
756 |
|
|
757 |
void VideoRendererSoftFilter::normalizeRGB(const uchar *data, const QSize &s, QImage &destImage)
|
|
758 |
{
|
|
759 |
const int w = s.width(),
|
|
760 |
h = s.height();
|
|
761 |
if (destImage.size() != s) {
|
|
762 |
destImage = QImage(w, h, QImage::Format_ARGB32_Premultiplied);
|
|
763 |
}
|
|
764 |
if (destImage.isNull()) {
|
|
765 |
return; //the system can't allocate the memory for the image drawing
|
|
766 |
}
|
|
767 |
|
|
768 |
const QRgb *rgb = reinterpret_cast<const QRgb*>(data);
|
|
769 |
|
|
770 |
//this sets the alpha channel to 0xff and flip the image vertically
|
|
771 |
for (int y = h - 1; y >= 0; --y) {
|
|
772 |
QRgb *dest = reinterpret_cast<QRgb*>(destImage.scanLine(y));
|
|
773 |
for(int i = w; i > 0; --i, ++rgb, ++dest) {
|
|
774 |
*dest = *rgb | (0xff << 24); //we force the alpha channel to 0xff
|
|
775 |
}
|
|
776 |
}
|
|
777 |
}
|
|
778 |
|
|
779 |
|
|
780 |
//we render data interpreted as YV12 into m_renderbuffer
|
|
781 |
void VideoRendererSoftFilter::convertYV12toRGB(const uchar *data, const QSize &s, QImage &destImage,
|
|
782 |
qreal brightness, qreal contrast, qreal hue, qreal saturation)
|
|
783 |
{
|
|
784 |
const int w = s.width(),
|
|
785 |
h = s.height();
|
|
786 |
|
|
787 |
//let's cache some computation
|
|
788 |
const int cosHx256 = qRound(qCos(hue) * contrast * saturation * 256),
|
|
789 |
sinHx256 = qRound(qSin(hue) * contrast * saturation * 256);
|
|
790 |
|
|
791 |
int Yvalue[256];
|
|
792 |
for(int i = 0;i<256;++i) {
|
|
793 |
Yvalue[i] = qRound(((i - 16) * contrast + brightness) * 298 + 128);
|
|
794 |
}
|
|
795 |
|
|
796 |
|
|
797 |
if (destImage.size() != s) {
|
|
798 |
destImage = QImage(w, h, QImage::Format_ARGB32_Premultiplied);
|
|
799 |
}
|
|
800 |
|
|
801 |
if (destImage.isNull()) {
|
|
802 |
return; //the system can't allocate the memory for the image drawing
|
|
803 |
}
|
|
804 |
|
|
805 |
QRgb *dest = reinterpret_cast<QRgb*>(destImage.bits());
|
|
806 |
const uchar *dataY = data,
|
|
807 |
*dataV = data + (w*h),
|
|
808 |
*dataU = dataV + (w*h)/4;
|
|
809 |
|
|
810 |
uint *line1 = dest,
|
|
811 |
*line2 = dest + w;
|
|
812 |
|
|
813 |
for(int l = (h >> 1); l > 0; --l) {
|
|
814 |
//we treat 2 lines by 2 lines
|
|
815 |
|
|
816 |
for(int x = (w >> 1); x > 0; --x) {
|
|
817 |
|
|
818 |
const int u = *dataU++ - 128,
|
|
819 |
v = *dataV++ - 128;
|
|
820 |
const int d = (u * cosHx256 + v * sinHx256) >> 8,
|
|
821 |
e = (v * cosHx256 + u * sinHx256) >> 8;
|
|
822 |
|
|
823 |
const int compRed = 409 * e,
|
|
824 |
compGreen = -100 * d - 208 * e,
|
|
825 |
compBlue = 516 * d;
|
|
826 |
|
|
827 |
const int y21 = Yvalue[ dataY[w] ],
|
|
828 |
y11 = Yvalue[ *dataY++ ],
|
|
829 |
y22 = Yvalue[ dataY[w] ],
|
|
830 |
y12 = Yvalue[ *dataY++ ];
|
|
831 |
|
|
832 |
//1st line 1st pixel
|
|
833 |
*line1++ = CLIPPED_PIXEL(y11, compRed, compGreen, compBlue);
|
|
834 |
|
|
835 |
//1st line, 2nd pixel
|
|
836 |
*line1++ = CLIPPED_PIXEL(y12, compRed, compGreen, compBlue);
|
|
837 |
|
|
838 |
//2nd line 1st pixel
|
|
839 |
*line2++ = CLIPPED_PIXEL(y21, compRed, compGreen, compBlue);
|
|
840 |
|
|
841 |
//2nd line 2nd pixel
|
|
842 |
*line2++ = CLIPPED_PIXEL(y22, compRed, compGreen, compBlue);
|
|
843 |
|
|
844 |
} //for
|
|
845 |
|
|
846 |
//end of the line
|
|
847 |
dataY += w;
|
|
848 |
line1 = line2;
|
|
849 |
line2 += w;
|
|
850 |
|
|
851 |
} //for
|
|
852 |
|
|
853 |
}
|
|
854 |
|
|
855 |
//we render data interpreted as YUY2 into m_renderbuffer
|
|
856 |
void VideoRendererSoftFilter::convertYUY2toRGB(const uchar *data, const QSize &s, QImage &destImage,
|
|
857 |
qreal brightness, qreal contrast, qreal hue, qreal saturation)
|
|
858 |
{
|
|
859 |
const int w = s.width(),
|
|
860 |
h = s.height();
|
|
861 |
|
|
862 |
//let's cache some computation
|
|
863 |
int Yvalue[256];
|
|
864 |
for(int i = 0;i<256;++i) {
|
|
865 |
Yvalue[i] = qRound(((i - 16) * contrast + brightness) * 298 + 128);
|
|
866 |
}
|
|
867 |
|
|
868 |
const int cosHx256 = qRound(qCos(hue) * contrast * saturation * 256),
|
|
869 |
sinHx256 = qRound(qSin(hue) * contrast * saturation * 256);
|
|
870 |
|
|
871 |
if (destImage.size() != s) {
|
|
872 |
//this will only allocate memory when needed
|
|
873 |
destImage = QImage(w, h, QImage::Format_ARGB32_Premultiplied);
|
|
874 |
}
|
|
875 |
if (destImage.isNull()) {
|
|
876 |
return; //the system can't allocate the memory for the image drawing
|
|
877 |
}
|
|
878 |
|
|
879 |
QRgb *dest = reinterpret_cast<QRgb*>(destImage.bits());
|
|
880 |
|
|
881 |
//the number of iterations is width * height / 2 because we treat 2 pixels at each iterations
|
|
882 |
for (int c = w * h / 2; c > 0 ; --c) {
|
|
883 |
|
|
884 |
//the idea of that algorithm comes from
|
|
885 |
//http://msdn2.microsoft.com/en-us/library/ms867704.aspx#yuvformats_identifying_yuv_formats_in_directshow
|
|
886 |
|
|
887 |
//we treat 2 pixels by 2 pixels (we start reading 2 pixels info ie. "YUYV"
|
|
888 |
const int y1 = Yvalue[*data++],
|
|
889 |
u = *data++ - 128,
|
|
890 |
y2 = Yvalue[*data++],
|
|
891 |
v = *data++ - 128;
|
|
892 |
|
|
893 |
const int d = (u * cosHx256 + v * sinHx256) >> 8,
|
|
894 |
e = (v * cosHx256 + u * sinHx256) >> 8;
|
|
895 |
|
|
896 |
const int compRed = 409 * e,
|
|
897 |
compGreen = -100 * d - 208 * e,
|
|
898 |
compBlue = 516 * d;
|
|
899 |
|
|
900 |
//first pixel
|
|
901 |
*dest++ = CLIPPED_PIXEL(y1, compRed, compGreen, compBlue);
|
|
902 |
|
|
903 |
//second pixel
|
|
904 |
*dest++ = CLIPPED_PIXEL(y2, compRed, compGreen, compBlue);
|
|
905 |
}
|
|
906 |
}
|
|
907 |
|
|
908 |
|
|
909 |
VideoRendererSoft::VideoRendererSoft(QWidget *target) :
|
|
910 |
m_renderer(new VideoRendererSoftFilter(this)), m_target(target)
|
|
911 |
{
|
|
912 |
m_filter = Filter(m_renderer);
|
|
913 |
}
|
|
914 |
|
|
915 |
VideoRendererSoft::~VideoRendererSoft()
|
|
916 |
{
|
|
917 |
}
|
|
918 |
|
|
919 |
|
|
920 |
bool VideoRendererSoft::isNative() const
|
|
921 |
{
|
|
922 |
return false;
|
|
923 |
}
|
|
924 |
|
|
925 |
|
|
926 |
void VideoRendererSoft::repaintCurrentFrame(QWidget *target, const QRect &rect)
|
|
927 |
{
|
|
928 |
QPainter painter(target);
|
|
929 |
|
|
930 |
QColor backColor = target->palette().color(target->backgroundRole());
|
|
931 |
painter.setBrush(backColor);
|
|
932 |
painter.setPen(Qt::NoPen);
|
|
933 |
if (!m_videoRect.contains(rect)) {
|
|
934 |
//we repaint the borders only when needed
|
|
935 |
const QVector<QRect> reg = (QRegion(rect) - m_videoRect).rects();
|
|
936 |
for (int i = 0; i < reg.count(); ++i) {
|
|
937 |
painter.drawRect(reg.at(i));
|
|
938 |
}
|
|
939 |
}
|
|
940 |
|
|
941 |
painter.setRenderHint(QPainter::SmoothPixmapTransform);
|
|
942 |
painter.setTransform(m_transform, true);
|
|
943 |
QSize vsize = videoSize();
|
|
944 |
m_renderer->repaintCurrentFrame(painter, QRect(0,0, vsize.width(), vsize.height()));
|
|
945 |
}
|
|
946 |
|
|
947 |
void VideoRendererSoft::notifyResize(const QSize &size,
|
|
948 |
Phonon::VideoWidget::AspectRatio aspectRatio, Phonon::VideoWidget::ScaleMode scaleMode)
|
|
949 |
{
|
|
950 |
const QSize vsize = videoSize();
|
|
951 |
internalNotifyResize(size, vsize, aspectRatio, scaleMode);
|
|
952 |
|
|
953 |
m_transform.reset();
|
|
954 |
|
|
955 |
if (vsize.isValid() && size.isValid()) {
|
|
956 |
m_transform.translate(m_dstX, m_dstY);
|
|
957 |
const qreal sx = qreal(m_dstWidth) / qreal(vsize.width()),
|
|
958 |
sy = qreal(m_dstHeight) / qreal(vsize.height());
|
|
959 |
m_transform.scale(sx, sy);
|
|
960 |
m_videoRect = m_transform.mapRect( QRect(0,0, vsize.width(), vsize.height()));
|
|
961 |
}
|
|
962 |
}
|
|
963 |
|
|
964 |
QSize VideoRendererSoft::videoSize() const
|
|
965 |
{
|
|
966 |
if (m_renderer->pins().first()->connected()) {
|
|
967 |
return m_renderer->videoSize();
|
|
968 |
} else {
|
|
969 |
return m_renderer->currentImage().size();
|
|
970 |
}
|
|
971 |
}
|
|
972 |
|
|
973 |
void VideoRendererSoft::applyMixerSettings(qreal brightness, qreal contrast, qreal hue, qreal saturation)
|
|
974 |
{
|
|
975 |
m_renderer->applyMixerSettings(brightness, contrast, hue, saturation);
|
|
976 |
}
|
|
977 |
|
|
978 |
QImage VideoRendererSoft::snapshot() const
|
|
979 |
{
|
|
980 |
return m_renderer->currentImage(); //not accurate (especially when using opengl...)
|
|
981 |
}
|
|
982 |
|
|
983 |
void VideoRendererSoft::setSnapshot(const QImage &image)
|
|
984 |
{
|
|
985 |
m_renderer->setCurrentImage(image);
|
|
986 |
}
|
|
987 |
|
|
988 |
bool VideoRendererSoft::event(QEvent *e)
|
|
989 |
{
|
|
990 |
if (e->type() == QEvent::UpdateRequest) {
|
|
991 |
m_target->update(m_videoRect);
|
|
992 |
return true;
|
|
993 |
}
|
|
994 |
return QObject::event(e);
|
|
995 |
}
|
|
996 |
|
|
997 |
|
|
998 |
}
|
|
999 |
}
|
|
1000 |
|
|
1001 |
QT_END_NAMESPACE
|
|
1002 |
|
|
1003 |
#endif //QT_NO_PHONON_VIDEO
|