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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtNetwork module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QHTTPNETWORKCONNECTIONCHANNEL_H
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#define QHTTPNETWORKCONNECTIONCHANNEL_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists for the convenience
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// of the Network Access API. This header file may change from
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// version to version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QtNetwork/qnetworkrequest.h>
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#include <QtNetwork/qnetworkreply.h>
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#include <QtNetwork/qabstractsocket.h>
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#include <private/qobject_p.h>
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#include <qauthenticator.h>
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#include <qnetworkproxy.h>
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#include <qbuffer.h>
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#include <private/qhttpnetworkheader_p.h>
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#include <private/qhttpnetworkrequest_p.h>
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#include <private/qhttpnetworkreply_p.h>
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#ifndef QT_NO_HTTP
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#ifndef QT_NO_OPENSSL
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# include <QtNetwork/qsslsocket.h>
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# include <QtNetwork/qsslerror.h>
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#else
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# include <QtNetwork/qtcpsocket.h>
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#endif
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QT_BEGIN_NAMESPACE
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class QHttpNetworkRequest;
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class QHttpNetworkReply;
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class QByteArray;
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class QHttpNetworkConnection;
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#ifndef HttpMessagePair
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typedef QPair<QHttpNetworkRequest, QHttpNetworkReply*> HttpMessagePair;
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#endif
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class QHttpNetworkConnectionChannel : public QObject {
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Q_OBJECT
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public:
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enum ChannelState {
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IdleState = 0, // ready to send request
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ConnectingState = 1, // connecting to host
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WritingState = 2, // writing the data
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WaitingState = 4, // waiting for reply
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ReadingState = 8, // reading the reply
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Wait4AuthState = 0x10, // blocked for send till the current authentication slot is done
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BusyState = (ConnectingState|WritingState|WaitingState|ReadingState|Wait4AuthState)
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};
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QAbstractSocket *socket;
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ChannelState state;
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QHttpNetworkRequest request; // current request
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QHttpNetworkReply *reply; // current reply for this request
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qint64 written;
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qint64 bytesTotal;
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bool resendCurrent;
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int lastStatus; // last status received on this channel
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bool pendingEncrypt; // for https (send after encrypted)
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int reconnectAttempts; // maximum 2 reconnection attempts
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QAuthenticatorPrivate::Method authMehtod;
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QAuthenticatorPrivate::Method proxyAuthMehtod;
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QAuthenticator authenticator;
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QAuthenticator proxyAuthenticator;
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#ifndef QT_NO_OPENSSL
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bool ignoreAllSslErrors;
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QList<QSslError> ignoreSslErrorsList;
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#endif
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// HTTP pipelining -> http://en.wikipedia.org/wiki/Http_pipelining
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enum PipeliningSupport {
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PipeliningSupportUnknown, // default for a new connection
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PipeliningProbablySupported, // after having received a server response that indicates support
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PipeliningNotSupported // currently not used
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};
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PipeliningSupport pipeliningSupported;
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QList<HttpMessagePair> alreadyPipelinedRequests;
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QHttpNetworkConnectionChannel() : socket(0), state(IdleState), reply(0), written(0), bytesTotal(0), resendCurrent(false),
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lastStatus(0), pendingEncrypt(false), reconnectAttempts(2),
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authMehtod(QAuthenticatorPrivate::None), proxyAuthMehtod(QAuthenticatorPrivate::None)
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#ifndef QT_NO_OPENSSL
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, ignoreAllSslErrors(false)
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#endif
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, pipeliningSupported(PipeliningSupportUnknown)
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, connection(0)
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{}
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void setConnection(QHttpNetworkConnection *c) {connection = c;}
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QHttpNetworkConnection *connection;
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void init();
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void close();
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bool sendRequest();
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void receiveReply();
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bool ensureConnection();
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bool expand(bool dataComplete);
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void allDone(); // reply header + body have been read
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void handleStatus(); // called from allDone()
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void pipelineInto(HttpMessagePair &pair);
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void requeueCurrentlyPipelinedRequests();
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void detectPipeliningSupport();
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void closeAndResendCurrentRequest();
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void eatWhitespace();
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bool isSocketBusy() const;
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bool isSocketWriting() const;
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bool isSocketWaiting() const;
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bool isSocketReading() const;
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protected slots:
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void _q_bytesWritten(qint64 bytes); // proceed sending
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void _q_readyRead(); // pending data to read
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void _q_disconnected(); // disconnected from host
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void _q_connected(); // start sending request
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void _q_error(QAbstractSocket::SocketError); // error from socket
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#ifndef QT_NO_NETWORKPROXY
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void _q_proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *auth); // from transparent proxy
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#endif
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void _q_uploadDataReadyRead();
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#ifndef QT_NO_OPENSSL
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void _q_encrypted(); // start sending request (https)
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void _q_sslErrors(const QList<QSslError> &errors); // ssl errors from the socket
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void _q_encryptedBytesWritten(qint64 bytes); // proceed sending
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#endif
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};
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QT_END_NAMESPACE
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#endif // QT_NO_HTTP
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#endif
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