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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qdebug.h>
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#include <private/qfontengine_p.h>
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#include <qmath.h>
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#include <private/qmath_p.h>
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#include <private/qdrawhelper_p.h>
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#include <private/qpaintengine_p.h>
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#include "qapplication.h"
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#include "qbrush.h"
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#include "qgl.h"
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#include <private/qgl_p.h>
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#include <private/qglpaintdevice_p.h>
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#include <private/qpainter_p.h>
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#include "qmap.h"
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#include <private/qpaintengine_opengl_p.h>
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#include <private/qdatabuffer_p.h>
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#include "qpen.h"
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#include "qvarlengtharray.h"
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#include <private/qpainter_p.h>
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#include <private/qglpixelbuffer_p.h>
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#include <private/qbezier_p.h>
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#include <qglframebufferobject.h>
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#include "private/qtessellator_p.h"
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#include "util/fragmentprograms_p.h"
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#ifdef Q_WS_QWS
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#include "private/qglwindowsurface_qws_p.h"
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#include "qwsmanager_qws.h"
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#include "private/qwsmanager_p.h"
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#endif
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#ifdef QT_OPENGL_ES_1_CL
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#include "qgl_cl_p.h"
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#endif
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#define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context());
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#include <stdlib.h>
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#include "qpaintengine_opengl_p.h"
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QT_BEGIN_NAMESPACE
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extern QImage qt_imageForBrush(int brushStyle, bool invert); //in qbrush.cpp
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#ifdef QT_MAC_USE_COCOA
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extern void *qt_current_nsopengl_context(); // qgl_mac.mm
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#endif
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#define QREAL_MAX 9e100
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#define QREAL_MIN -9e100
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extern int qt_next_power_of_two(int v);
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#define DISABLE_DEBUG_ONCE
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//#define DEBUG_DISPLAY_MASK_TEXTURE
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#ifdef DISABLE_DEBUG_ONCE
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#define DEBUG_OVERRIDE(state) ;
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#define DEBUG_ONCE_STR(str) ;
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#define DEBUG_ONCE if (0)
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#else
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static int DEBUG_OVERRIDE_FLAG = 0;
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static bool DEBUG_TEMP_FLAG;
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#define DEBUG_OVERRIDE(state) { state ? ++DEBUG_OVERRIDE_FLAG : --DEBUG_OVERRIDE_FLAG; }
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#define DEBUG_ONCE if ((DEBUG_TEMP_FLAG = DEBUG_OVERRIDE_FLAG) && 0) ; else for (static int DEBUG_ONCE_FLAG = false; !DEBUG_ONCE_FLAG || DEBUG_TEMP_FLAG; DEBUG_ONCE_FLAG = true, DEBUG_TEMP_FLAG = false)
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#define DEBUG_ONCE_STR(str) DEBUG_ONCE qDebug() << (str);
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#endif
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static inline void qt_glColor4ubv(unsigned char *col)
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{
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#ifdef QT_OPENGL_ES
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glColor4f(col[0]/255.0, col[1]/255.0, col[2]/255.0, col[3]/255.0);
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#else
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glColor4ubv(col);
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#endif
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}
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struct QT_PointF {
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qreal x;
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qreal y;
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};
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struct QGLTrapezoid
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{
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QGLTrapezoid()
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{}
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QGLTrapezoid(qreal top_, qreal bottom_, qreal topLeftX_, qreal topRightX_, qreal bottomLeftX_, qreal bottomRightX_)
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: top(top_),
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bottom(bottom_),
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topLeftX(topLeftX_),
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topRightX(topRightX_),
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bottomLeftX(bottomLeftX_),
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bottomRightX(bottomRightX_)
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{}
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const QGLTrapezoid translated(const QPointF &delta) const;
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qreal top;
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qreal bottom;
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qreal topLeftX;
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qreal topRightX;
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qreal bottomLeftX;
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qreal bottomRightX;
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};
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const QGLTrapezoid QGLTrapezoid::translated(const QPointF &delta) const
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{
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QGLTrapezoid trap(*this);
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trap.top += delta.y();
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trap.bottom += delta.y();
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trap.topLeftX += delta.x();
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trap.topRightX += delta.x();
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trap.bottomLeftX += delta.x();
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trap.bottomRightX += delta.x();
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return trap;
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}
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class QOpenGLImmediateModeTessellator;
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class QGLMaskGenerator;
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class QGLOffscreen;
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class QGLMaskTextureCache
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{
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public:
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void setOffscreenSize(const QSize &offscreenSize);
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void setDrawableSize(const QSize &drawableSize);
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struct CacheLocation {
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QRect rect;
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int channel;
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QRect screen_rect;
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};
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struct CacheInfo {
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inline CacheInfo(const QPainterPath &p, const QTransform &m, qreal w = -1) :
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path(p), matrix(m), stroke_width(w), age(0) {}
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QPainterPath path;
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QTransform matrix;
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qreal stroke_width;
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CacheLocation loc;
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int age;
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};
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struct QuadTreeNode {
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quint64 key;
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int largest_available_block;
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int largest_used_block;
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};
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CacheLocation getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *engine);
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typedef QMultiHash<quint64, CacheInfo> QGLTextureCacheHash;
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enum {block_size = 64};
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// throw out keys that are too old
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void maintainCache();
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void clearCache();
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private:
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quint64 hash(const QPainterPath &p, const QTransform &m, qreal w);
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void createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator);
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QSize offscreenSize;
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QSize drawableSize;
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QGLTextureCacheHash cache;
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QVector<QuadTreeNode> occupied_quadtree[4];
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void quadtreeUpdate(int channel, int node, int current_block_size);
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void quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel);
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bool quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel);
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void quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel);
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void quadtreeInsert(int channel, quint64 key, const QRect &rect, int node = 0);
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void quadtreeClear(int channel, const QRect &rect, int node = 0);
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int quadtreeBlocksize(int node);
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QPoint quadtreeLocation(int node);
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QOpenGLPaintEnginePrivate *engine;
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};
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Q_GLOBAL_STATIC(QGLMaskTextureCache, qt_mask_texture_cache)
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class QGLOffscreen : public QObject
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{
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Q_OBJECT
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public:
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QGLOffscreen()
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: QObject(),
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offscreen(0),
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ctx(0),
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mask_dim(0),
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activated(false),
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bound(false)
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{
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connect(QGLSignalProxy::instance(),
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SIGNAL(aboutToDestroyContext(const QGLContext *)),
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SLOT(cleanupGLContextRefs(const QGLContext *)));
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}
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inline void setDevice(QPaintDevice *pdev);
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void begin();
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void end();
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inline void bind();
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inline void release();
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inline bool isBound() const;
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inline QSize drawableSize() const;
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inline QSize offscreenSize() const;
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inline GLuint offscreenTexture() const;
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QGLContext *context() const;
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static bool isSupported();
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inline void initialize();
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inline bool isValid() const;
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public Q_SLOTS:
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void cleanupGLContextRefs(const QGLContext *context) {
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if (context == ctx) {
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delete offscreen;
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ctx = 0;
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offscreen = 0;
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mask_dim = 0;
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}
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}
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private:
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QGLPaintDevice* device;
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QGLFramebufferObject *offscreen;
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QGLContext *ctx;
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// dimensions of mask texture (square)
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int mask_dim;
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QSize last_failed_size;
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bool drawable_fbo;
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bool activated;
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bool initialized;
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bool bound;
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};
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inline void QGLOffscreen::setDevice(QPaintDevice *pdev)
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{
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if (pdev->devType() == QInternal::OpenGL)
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device = static_cast<QGLPaintDevice*>(pdev);
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else
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device = QGLPaintDevice::getDevice(pdev);
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if (!device)
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return;
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drawable_fbo = (pdev->devType() == QInternal::FramebufferObject);
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}
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void QGLOffscreen::begin()
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{
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#ifndef QT_OPENGL_ES
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initialized = false;
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if (activated)
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initialize();
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#endif
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}
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void QGLOffscreen::initialize()
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{
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#ifndef QT_OPENGL_ES
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if (initialized)
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return;
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activated = true;
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initialized = true;
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int dim = qMax(2048, static_cast<int>(qt_next_power_of_two(qMax(device->size().width(), device->size().height()))));
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bool shared_context = QGLContext::areSharing(device->context(), ctx);
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bool would_fail = last_failed_size.isValid() &&
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(device->size().width() >= last_failed_size.width() ||
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device->size().height() >= last_failed_size.height());
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bool needs_refresh = dim > mask_dim || !shared_context;
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if (needs_refresh && !would_fail) {
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DEBUG_ONCE qDebug() << "QGLOffscreen::initialize(): creating offscreen of size" << dim;
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delete offscreen;
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offscreen = new QGLFramebufferObject(dim, dim, GLenum(GL_TEXTURE_2D));
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mask_dim = dim;
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if (!offscreen->isValid()) {
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qWarning("QGLOffscreen: Invalid offscreen fbo (size %dx%d)", mask_dim, mask_dim);
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delete offscreen;
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offscreen = 0;
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mask_dim = 0;
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last_failed_size = device->size();
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}
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}
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qt_mask_texture_cache()->setOffscreenSize(offscreenSize());
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qt_mask_texture_cache()->setDrawableSize(device->size());
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ctx = device->context();
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#endif
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}
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inline bool QGLOffscreen::isValid() const
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{
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return offscreen;
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}
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void QGLOffscreen::end()
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{
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if (bound)
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release();
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#ifdef DEBUG_DISPLAY_MASK_TEXTURE
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glReadBuffer(GL_BACK);
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glDrawBuffer(GL_BACK);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glColor4f(1, 1, 1, 1);
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glDisable(GL_DEPTH_TEST);
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glBlendFunc(GL_ONE, GL_ZERO);
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, offscreen->texture());
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glBegin(GL_QUADS);
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glTexCoord2f(0.0, 1.0); glVertex2f(0.0, 0.0);
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glTexCoord2f(1.0, 1.0); glVertex2f(drawable.size().width(), 0.0);
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glTexCoord2f(1.0, 0.0); glVertex2f(drawable.size().width(), drawable.size().height());
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glTexCoord2f(0.0, 0.0); glVertex2f(0.0, drawable.size().height());
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glEnd();
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glBindTexture(GL_TEXTURE_2D, 0);
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glDisable(GL_TEXTURE_2D);
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#endif
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}
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inline void QGLOffscreen::bind()
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{
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#ifndef QT_OPENGL_ES
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Q_ASSERT(initialized);
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if (!offscreen || bound)
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return;
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DEBUG_ONCE qDebug() << "QGLOffscreen: binding offscreen";
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offscreen->bind();
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bound = true;
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glViewport(0, 0, offscreenSize().width(), offscreenSize().height());
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0, offscreenSize().width(), offscreenSize().height(), 0, -999999, 999999);
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glMatrixMode(GL_MODELVIEW);
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#endif
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}
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inline void QGLOffscreen::release()
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{
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424 |
#ifndef QT_OPENGL_ES
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if (!offscreen || !bound)
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return;
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|
427 |
|
|
428 |
#ifdef Q_WS_X11
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429 |
// workaround for bug in nvidia driver versions 9x.xx
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430 |
if (QGLExtensions::nvidiaFboNeedsFinish)
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glFinish();
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432 |
#endif
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433 |
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434 |
DEBUG_ONCE_STR("QGLOffscreen: releasing offscreen");
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435 |
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436 |
if (drawable_fbo)
|
|
437 |
device->ensureActiveTarget(); //###
|
|
438 |
else
|
|
439 |
offscreen->release();
|
|
440 |
|
|
441 |
QSize sz(device->size());
|
|
442 |
glViewport(0, 0, sz.width(), sz.height());
|
|
443 |
|
|
444 |
glMatrixMode(GL_PROJECTION);
|
|
445 |
glLoadIdentity();
|
|
446 |
#ifndef QT_OPENGL_ES
|
|
447 |
glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
|
|
448 |
#else
|
|
449 |
glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
|
|
450 |
#endif
|
|
451 |
glMatrixMode(GL_MODELVIEW);
|
|
452 |
|
|
453 |
bound = false;
|
|
454 |
#endif
|
|
455 |
}
|
|
456 |
|
|
457 |
inline bool QGLOffscreen::isBound() const
|
|
458 |
{
|
|
459 |
return bound;
|
|
460 |
}
|
|
461 |
|
|
462 |
inline QSize QGLOffscreen::drawableSize() const
|
|
463 |
{
|
|
464 |
return device->size();
|
|
465 |
}
|
|
466 |
|
|
467 |
inline QSize QGLOffscreen::offscreenSize() const
|
|
468 |
{
|
|
469 |
return QSize(mask_dim, mask_dim);
|
|
470 |
}
|
|
471 |
|
|
472 |
inline GLuint QGLOffscreen::offscreenTexture() const
|
|
473 |
{
|
|
474 |
return offscreen ? offscreen->texture() : 0;
|
|
475 |
}
|
|
476 |
|
|
477 |
inline QGLContext *QGLOffscreen::context() const
|
|
478 |
{
|
|
479 |
return ctx;
|
|
480 |
}
|
|
481 |
|
|
482 |
bool QGLOffscreen::isSupported()
|
|
483 |
{
|
|
484 |
return (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject); // for fbo
|
|
485 |
}
|
|
486 |
|
|
487 |
struct QDrawQueueItem
|
|
488 |
{
|
|
489 |
QDrawQueueItem(qreal _opacity,
|
|
490 |
QBrush _brush,
|
|
491 |
const QPointF &_brush_origion,
|
|
492 |
QPainter::CompositionMode _composition_mode,
|
|
493 |
const QTransform &_matrix,
|
|
494 |
QGLMaskTextureCache::CacheLocation _location)
|
|
495 |
: opacity(_opacity),
|
|
496 |
brush(_brush),
|
|
497 |
brush_origin(_brush_origion),
|
|
498 |
composition_mode(_composition_mode),
|
|
499 |
matrix(_matrix),
|
|
500 |
location(_location) {}
|
|
501 |
qreal opacity;
|
|
502 |
QBrush brush;
|
|
503 |
QPointF brush_origin;
|
|
504 |
QPainter::CompositionMode composition_mode;
|
|
505 |
|
|
506 |
QTransform matrix;
|
|
507 |
QGLMaskTextureCache::CacheLocation location;
|
|
508 |
};
|
|
509 |
|
|
510 |
////////// GL program cache: start
|
|
511 |
|
|
512 |
typedef struct {
|
|
513 |
int brush; // brush index or mask index
|
|
514 |
int mode; // composition mode index
|
|
515 |
bool mask;
|
|
516 |
GLuint program;
|
|
517 |
} GLProgram;
|
|
518 |
|
|
519 |
typedef QMultiHash<const QGLContext *, GLProgram> QGLProgramHash;
|
|
520 |
|
|
521 |
class QGLProgramCache : public QObject
|
|
522 |
{
|
|
523 |
Q_OBJECT
|
|
524 |
public:
|
|
525 |
QGLProgramCache() {
|
|
526 |
// we have to know when a context is deleted so we can free
|
|
527 |
// any program handles it holds
|
|
528 |
connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext *)),
|
|
529 |
SLOT(cleanupPrograms(const QGLContext *)));
|
|
530 |
|
|
531 |
}
|
|
532 |
~QGLProgramCache() {
|
|
533 |
// at this point the cache should contain 0 elements
|
|
534 |
// Q_ASSERT(program.size() == 0);
|
|
535 |
}
|
|
536 |
|
|
537 |
GLuint getProgram(const QGLContext *ctx, int brush, int mode, bool mask_mode)
|
|
538 |
{
|
|
539 |
// 1. see if we have an entry for the ctx context
|
|
540 |
QList<GLProgram> progs = programs.values(ctx);
|
|
541 |
for (int i=0; i<progs.size(); ++i) {
|
|
542 |
const GLProgram &prg = progs.at(i);
|
|
543 |
if (mask_mode) {
|
|
544 |
if (prg.mask && prg.brush == brush)
|
|
545 |
return prg.program;
|
|
546 |
} else {
|
|
547 |
if (!prg.mask && prg.brush == brush && prg.mode == mode)
|
|
548 |
return prg.program;
|
|
549 |
}
|
|
550 |
}
|
|
551 |
|
|
552 |
// 2. try to find a match in a shared context, and update the
|
|
553 |
// hash with the entry found
|
|
554 |
QList<const QGLContext *> contexts = programs.uniqueKeys();
|
|
555 |
for (int i=0; i<contexts.size(); ++i) {
|
|
556 |
const QGLContext *cx = contexts.at(i);
|
|
557 |
if (cx != ctx && QGLContext::areSharing(cx, ctx)) {
|
|
558 |
QList<GLProgram> progs = programs.values(cx);
|
|
559 |
for (int k=0; k<progs.size(); ++k) {
|
|
560 |
const GLProgram &prg = progs.at(k);
|
|
561 |
if (mask_mode) {
|
|
562 |
if (prg.mask && prg.brush == brush) {
|
|
563 |
programs.insert(ctx, prg);
|
|
564 |
return prg.program;
|
|
565 |
}
|
|
566 |
} else {
|
|
567 |
if (!prg.mask && prg.brush == brush && prg.mode == mode) {
|
|
568 |
programs.insert(ctx, prg);
|
|
569 |
return prg.program;
|
|
570 |
}
|
|
571 |
}
|
|
572 |
}
|
|
573 |
}
|
|
574 |
}
|
|
575 |
|
|
576 |
// 3. compile a new program and place it into the cache
|
|
577 |
// NB! assumes ctx is the current GL context
|
|
578 |
GLProgram prg;
|
|
579 |
prg.brush = brush;
|
|
580 |
prg.mode = mode;
|
|
581 |
prg.mask = mask_mode;
|
|
582 |
glGenProgramsARB(1, &prg.program);
|
|
583 |
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prg.program);
|
|
584 |
const char *src = mask_mode
|
|
585 |
? mask_fragment_program_sources[brush]
|
|
586 |
: painter_fragment_program_sources[brush][mode];
|
|
587 |
// necessary for .NET 2002, apparently
|
|
588 |
const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(src);
|
|
589 |
|
|
590 |
while (glGetError() != GL_NO_ERROR) {} // reset error state
|
|
591 |
glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
|
592 |
int(strlen(src)), gl_src);
|
|
593 |
if (glGetError() != GL_NO_ERROR) {
|
|
594 |
// qDebug() << "QGLProgramCache: Unable to compile fragment program.";
|
|
595 |
glDeleteProgramsARB(1, &prg.program);
|
|
596 |
return 0;
|
|
597 |
}
|
|
598 |
|
|
599 |
// qDebug() << "QGLProgramCache: Creating GL program:" << prg.program << hex << ctx;
|
|
600 |
programs.insert(ctx, prg);
|
|
601 |
return prg.program;
|
|
602 |
}
|
|
603 |
|
|
604 |
public Q_SLOTS:
|
|
605 |
void cleanupPrograms(const QGLContext *context)
|
|
606 |
{
|
|
607 |
QGLProgramHash::iterator it = programs.begin();
|
|
608 |
while (it != programs.end()) {
|
|
609 |
if (it.key() == context) {
|
|
610 |
if (!context->isSharing()) {
|
|
611 |
// the ctx variable below is needed for the glDeleteProgramARB call
|
|
612 |
// since it is resolved from our extension system
|
|
613 |
// NB! assumes context is the current GL context
|
|
614 |
const QGLContext *ctx = context;
|
|
615 |
// qDebug() << "QGLProgramHash: Deleting GL program:" << it.value().program << hex << it.key();
|
|
616 |
glDeleteProgramsARB(1, &it.value().program);
|
|
617 |
}
|
|
618 |
it = programs.erase(it);
|
|
619 |
} else {
|
|
620 |
++it;
|
|
621 |
}
|
|
622 |
}
|
|
623 |
}
|
|
624 |
|
|
625 |
private:
|
|
626 |
QGLProgramHash programs;
|
|
627 |
};
|
|
628 |
|
|
629 |
Q_GLOBAL_STATIC(QGLProgramCache, qt_gl_program_cache)
|
|
630 |
|
|
631 |
////////// GL program cache: end
|
|
632 |
|
|
633 |
class QOpenGLPaintEnginePrivate;
|
|
634 |
class QGLPrivateCleanup : public QObject
|
|
635 |
{
|
|
636 |
Q_OBJECT
|
|
637 |
public:
|
|
638 |
QGLPrivateCleanup(QOpenGLPaintEnginePrivate *priv)
|
|
639 |
: p(priv)
|
|
640 |
{
|
|
641 |
connect(QGLSignalProxy::instance(),
|
|
642 |
SIGNAL(aboutToDestroyContext(const QGLContext *)),
|
|
643 |
SLOT(cleanupGLContextRefs(const QGLContext *)));
|
|
644 |
}
|
|
645 |
|
|
646 |
public Q_SLOTS:
|
|
647 |
void cleanupGLContextRefs(const QGLContext *context);
|
|
648 |
|
|
649 |
private:
|
|
650 |
QOpenGLPaintEnginePrivate *p;
|
|
651 |
};
|
|
652 |
|
|
653 |
class QOpenGLPaintEnginePrivate : public QPaintEngineExPrivate
|
|
654 |
{
|
|
655 |
Q_DECLARE_PUBLIC(QOpenGLPaintEngine)
|
|
656 |
public:
|
|
657 |
QOpenGLPaintEnginePrivate()
|
|
658 |
: opacity(1)
|
|
659 |
, composition_mode(QPainter::CompositionMode_SourceOver)
|
|
660 |
, has_fast_pen(false)
|
|
661 |
, use_stencil_method(false)
|
|
662 |
, dirty_drawable_texture(false)
|
|
663 |
, has_stencil_face_ext(false)
|
|
664 |
, use_fragment_programs(false)
|
|
665 |
, high_quality_antialiasing(false)
|
|
666 |
, use_smooth_pixmap_transform(false)
|
|
667 |
, use_emulation(false)
|
|
668 |
, txop(QTransform::TxNone)
|
|
669 |
, inverseScale(1)
|
|
670 |
, moveToCount(0)
|
|
671 |
, last_created_state(0)
|
|
672 |
, shader_ctx(0)
|
|
673 |
, grad_palette(0)
|
|
674 |
, drawable_texture(0)
|
|
675 |
, ref_cleaner(this)
|
|
676 |
{}
|
|
677 |
|
|
678 |
inline void setGLPen(const QColor &c) {
|
|
679 |
uint alpha = qRound(c.alpha() * opacity);
|
|
680 |
pen_color[0] = qt_div_255(c.red() * alpha);
|
|
681 |
pen_color[1] = qt_div_255(c.green() * alpha);
|
|
682 |
pen_color[2] = qt_div_255(c.blue() * alpha);
|
|
683 |
pen_color[3] = alpha;
|
|
684 |
}
|
|
685 |
|
|
686 |
inline void setGLBrush(const QColor &c) {
|
|
687 |
uint alpha = qRound(c.alpha() * opacity);
|
|
688 |
brush_color[0] = qt_div_255(c.red() * alpha);
|
|
689 |
brush_color[1] = qt_div_255(c.green() * alpha);
|
|
690 |
brush_color[2] = qt_div_255(c.blue() * alpha);
|
|
691 |
brush_color[3] = alpha;
|
|
692 |
}
|
|
693 |
|
|
694 |
inline void setGradientOps(const QBrush &brush, const QRectF &bounds);
|
|
695 |
void createGradientPaletteTexture(const QGradient& g);
|
|
696 |
|
|
697 |
void updateGradient(const QBrush &brush, const QRectF &bounds);
|
|
698 |
|
|
699 |
inline void lineToStencil(qreal x, qreal y);
|
|
700 |
inline void curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep);
|
|
701 |
void pathToVertexArrays(const QPainterPath &path);
|
|
702 |
void fillVertexArray(Qt::FillRule fillRule);
|
|
703 |
void drawVertexArrays();
|
|
704 |
void fillPath(const QPainterPath &path);
|
|
705 |
void fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
|
|
706 |
Qt::FillRule fill);
|
|
707 |
|
|
708 |
void drawFastRect(const QRectF &rect);
|
|
709 |
void strokePath(const QPainterPath &path, bool use_cache);
|
|
710 |
void strokePathFastPen(const QPainterPath &path, bool needsResolving);
|
|
711 |
void strokeLines(const QPainterPath &path);
|
|
712 |
|
|
713 |
void updateDepthClip();
|
|
714 |
void systemStateChanged();
|
|
715 |
|
|
716 |
void cleanupGLContextRefs(const QGLContext *context) {
|
|
717 |
if (context == shader_ctx)
|
|
718 |
shader_ctx = 0;
|
|
719 |
}
|
|
720 |
|
|
721 |
inline void updateFastPen() {
|
|
722 |
qreal pen_width = cpen.widthF();
|
|
723 |
has_fast_pen =
|
|
724 |
((pen_width == 0 || (pen_width <= 1 && matrix.type() <= QTransform::TxTranslate))
|
|
725 |
|| cpen.isCosmetic())
|
|
726 |
&& cpen.style() == Qt::SolidLine
|
|
727 |
&& cpen.isSolid();
|
|
728 |
|
|
729 |
}
|
|
730 |
|
|
731 |
void disableClipping();
|
|
732 |
void enableClipping();
|
|
733 |
void ensureDrawableTexture();
|
|
734 |
|
|
735 |
QPen cpen;
|
|
736 |
QBrush cbrush;
|
|
737 |
Qt::BrushStyle brush_style;
|
|
738 |
QPointF brush_origin;
|
|
739 |
Qt::BrushStyle pen_brush_style;
|
|
740 |
qreal opacity;
|
|
741 |
QPainter::CompositionMode composition_mode;
|
|
742 |
|
|
743 |
Qt::BrushStyle current_style;
|
|
744 |
|
|
745 |
uint has_pen : 1;
|
|
746 |
uint has_brush : 1;
|
|
747 |
uint has_fast_pen : 1;
|
|
748 |
uint use_stencil_method : 1;
|
|
749 |
uint dirty_drawable_texture : 1;
|
|
750 |
uint has_stencil_face_ext : 1;
|
|
751 |
uint use_fragment_programs : 1;
|
|
752 |
uint high_quality_antialiasing : 1;
|
|
753 |
uint has_antialiasing : 1;
|
|
754 |
uint has_fast_composition_mode : 1;
|
|
755 |
uint use_smooth_pixmap_transform : 1;
|
|
756 |
uint use_system_clip : 1;
|
|
757 |
uint use_emulation : 1;
|
|
758 |
|
|
759 |
QRegion dirty_stencil;
|
|
760 |
|
|
761 |
void updateUseEmulation();
|
|
762 |
|
|
763 |
QTransform matrix;
|
|
764 |
GLubyte pen_color[4];
|
|
765 |
GLubyte brush_color[4];
|
|
766 |
QTransform::TransformationType txop;
|
|
767 |
QGLPaintDevice* device;
|
|
768 |
QGLOffscreen offscreen;
|
|
769 |
|
|
770 |
qreal inverseScale;
|
|
771 |
|
|
772 |
int moveToCount;
|
|
773 |
QPointF path_start;
|
|
774 |
|
|
775 |
bool isFastRect(const QRectF &r);
|
|
776 |
|
|
777 |
void drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr);
|
|
778 |
void drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy, const QPointF &offset);
|
|
779 |
|
|
780 |
void drawOffscreenPath(const QPainterPath &path);
|
|
781 |
|
|
782 |
void composite(const QRectF &rect, const QPoint &maskOffset = QPoint());
|
|
783 |
void composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint());
|
|
784 |
|
|
785 |
bool createFragmentPrograms();
|
|
786 |
void deleteFragmentPrograms();
|
|
787 |
void updateFragmentProgramData(int locations[]);
|
|
788 |
|
|
789 |
void cacheItemErased(int channel, const QRect &rect);
|
|
790 |
|
|
791 |
void addItem(const QGLMaskTextureCache::CacheLocation &location);
|
|
792 |
void drawItem(const QDrawQueueItem &item);
|
|
793 |
void flushDrawQueue();
|
|
794 |
|
|
795 |
void copyDrawable(const QRectF &rect);
|
|
796 |
|
|
797 |
void updateGLMatrix() const;
|
|
798 |
|
|
799 |
mutable QPainterState *last_created_state;
|
|
800 |
|
|
801 |
QGLContext *shader_ctx;
|
|
802 |
GLuint grad_palette;
|
|
803 |
|
|
804 |
GLuint painter_fragment_programs[num_fragment_brushes][num_fragment_composition_modes];
|
|
805 |
GLuint mask_fragment_programs[num_fragment_masks];
|
|
806 |
|
|
807 |
float inv_matrix_data[3][4];
|
|
808 |
float fmp_data[4];
|
|
809 |
float fmp2_m_radius2_data[4];
|
|
810 |
float angle_data[4];
|
|
811 |
float linear_data[4];
|
|
812 |
|
|
813 |
float porterduff_ab_data[4];
|
|
814 |
float porterduff_xyz_data[4];
|
|
815 |
|
|
816 |
float mask_offset_data[4];
|
|
817 |
float mask_channel_data[4];
|
|
818 |
|
|
819 |
FragmentBrushType fragment_brush;
|
|
820 |
FragmentCompositionModeType fragment_composition_mode;
|
|
821 |
|
|
822 |
void setPorterDuffData(float a, float b, float x, float y, float z);
|
|
823 |
void setInvMatrixData(const QTransform &inv_matrix);
|
|
824 |
|
|
825 |
qreal max_x;
|
|
826 |
qreal max_y;
|
|
827 |
qreal min_x;
|
|
828 |
qreal min_y;
|
|
829 |
|
|
830 |
QDataBuffer<QPointF> tess_points;
|
|
831 |
QVector<int> tess_points_stops;
|
|
832 |
|
|
833 |
GLdouble projection_matrix[4][4];
|
|
834 |
|
|
835 |
#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
|
|
836 |
GLfloat mv_matrix[4][4];
|
|
837 |
#else
|
|
838 |
GLdouble mv_matrix[4][4];
|
|
839 |
#endif
|
|
840 |
|
|
841 |
QList<QDrawQueueItem> drawQueue;
|
|
842 |
|
|
843 |
GLuint drawable_texture;
|
|
844 |
QSize drawable_texture_size;
|
|
845 |
|
|
846 |
int max_texture_size;
|
|
847 |
|
|
848 |
QGLPrivateCleanup ref_cleaner;
|
|
849 |
friend class QGLMaskTextureCache;
|
|
850 |
};
|
|
851 |
|
|
852 |
class QOpenGLCoordinateOffset
|
|
853 |
{
|
|
854 |
public:
|
|
855 |
QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d);
|
|
856 |
~QOpenGLCoordinateOffset();
|
|
857 |
|
|
858 |
static void enableOffset(QOpenGLPaintEnginePrivate *d);
|
|
859 |
static void disableOffset(QOpenGLPaintEnginePrivate *d);
|
|
860 |
|
|
861 |
private:
|
|
862 |
QOpenGLPaintEnginePrivate *d;
|
|
863 |
};
|
|
864 |
|
|
865 |
QOpenGLCoordinateOffset::QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d_)
|
|
866 |
: d(d_)
|
|
867 |
{
|
|
868 |
enableOffset(d);
|
|
869 |
}
|
|
870 |
|
|
871 |
void QOpenGLCoordinateOffset::enableOffset(QOpenGLPaintEnginePrivate *d)
|
|
872 |
{
|
|
873 |
if (!d->has_antialiasing) {
|
|
874 |
glMatrixMode(GL_MODELVIEW);
|
|
875 |
glPushMatrix();
|
|
876 |
d->mv_matrix[3][0] += 0.5;
|
|
877 |
d->mv_matrix[3][1] += 0.5;
|
|
878 |
d->updateGLMatrix();
|
|
879 |
}
|
|
880 |
}
|
|
881 |
|
|
882 |
QOpenGLCoordinateOffset::~QOpenGLCoordinateOffset()
|
|
883 |
{
|
|
884 |
disableOffset(d);
|
|
885 |
}
|
|
886 |
|
|
887 |
void QOpenGLCoordinateOffset::disableOffset(QOpenGLPaintEnginePrivate *d)
|
|
888 |
{
|
|
889 |
if (!d->has_antialiasing) {
|
|
890 |
glMatrixMode(GL_MODELVIEW);
|
|
891 |
glPopMatrix();
|
|
892 |
d->mv_matrix[3][0] -= 0.5;
|
|
893 |
d->mv_matrix[3][1] -= 0.5;
|
|
894 |
}
|
|
895 |
}
|
|
896 |
|
|
897 |
void QGLPrivateCleanup::cleanupGLContextRefs(const QGLContext *context)
|
|
898 |
{
|
|
899 |
p->cleanupGLContextRefs(context);
|
|
900 |
}
|
|
901 |
|
|
902 |
|
|
903 |
static inline void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform)
|
|
904 |
{
|
|
905 |
if (smoothPixmapTransform) {
|
|
906 |
glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
907 |
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
908 |
} else {
|
|
909 |
glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
910 |
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
911 |
}
|
|
912 |
glTexParameterf(target, GL_TEXTURE_WRAP_S, wrapMode);
|
|
913 |
glTexParameterf(target, GL_TEXTURE_WRAP_T, wrapMode);
|
|
914 |
}
|
|
915 |
|
|
916 |
static inline QPainterPath strokeForPath(const QPainterPath &path, const QPen &cpen) {
|
|
917 |
QPainterPathStroker stroker;
|
|
918 |
if (cpen.style() == Qt::CustomDashLine)
|
|
919 |
stroker.setDashPattern(cpen.dashPattern());
|
|
920 |
else
|
|
921 |
stroker.setDashPattern(cpen.style());
|
|
922 |
|
|
923 |
stroker.setCapStyle(cpen.capStyle());
|
|
924 |
stroker.setJoinStyle(cpen.joinStyle());
|
|
925 |
stroker.setMiterLimit(cpen.miterLimit());
|
|
926 |
|
|
927 |
qreal width = cpen.widthF();
|
|
928 |
if (width == 0)
|
|
929 |
stroker.setWidth(1);
|
|
930 |
else
|
|
931 |
stroker.setWidth(width);
|
|
932 |
|
|
933 |
QPainterPath stroke = stroker.createStroke(path);
|
|
934 |
stroke.setFillRule(Qt::WindingFill);
|
|
935 |
return stroke;
|
|
936 |
}
|
|
937 |
|
|
938 |
class QGLStrokeCache
|
|
939 |
{
|
|
940 |
struct CacheInfo
|
|
941 |
{
|
|
942 |
inline CacheInfo(QPainterPath p, QPainterPath sp, QPen stroke_pen) :
|
|
943 |
path(p), stroked_path(sp), pen(stroke_pen) {}
|
|
944 |
QPainterPath path;
|
|
945 |
QPainterPath stroked_path;
|
|
946 |
QPen pen;
|
|
947 |
};
|
|
948 |
|
|
949 |
typedef QMultiHash<quint64, CacheInfo> QGLStrokeTableHash;
|
|
950 |
|
|
951 |
public:
|
|
952 |
inline QPainterPath getStrokedPath(const QPainterPath &path, const QPen &pen) {
|
|
953 |
quint64 hash_val = 0;
|
|
954 |
|
|
955 |
for (int i = 0; i < path.elementCount() && i <= 2; i++) {
|
|
956 |
hash_val += quint64(path.elementAt(i).x);
|
|
957 |
hash_val += quint64(path.elementAt(i).y);
|
|
958 |
}
|
|
959 |
|
|
960 |
QGLStrokeTableHash::const_iterator it = cache.constFind(hash_val);
|
|
961 |
|
|
962 |
if (it == cache.constEnd())
|
|
963 |
return addCacheElement(hash_val, path, pen);
|
|
964 |
else {
|
|
965 |
do {
|
|
966 |
const CacheInfo &cache_info = it.value();
|
|
967 |
if (cache_info.path == path && cache_info.pen == pen)
|
|
968 |
return cache_info.stroked_path;
|
|
969 |
++it;
|
|
970 |
} while (it != cache.constEnd() && it.key() == hash_val);
|
|
971 |
// an exact match for this path was not found, create new cache element
|
|
972 |
return addCacheElement(hash_val, path, pen);
|
|
973 |
}
|
|
974 |
}
|
|
975 |
|
|
976 |
protected:
|
|
977 |
inline int maxCacheSize() const { return 500; }
|
|
978 |
QPainterPath addCacheElement(quint64 hash_val, QPainterPath path, const QPen &pen) {
|
|
979 |
if (cache.size() == maxCacheSize()) {
|
|
980 |
int elem_to_remove = qrand() % maxCacheSize();
|
|
981 |
cache.remove(cache.keys()[elem_to_remove]); // may remove more than 1, but OK
|
|
982 |
}
|
|
983 |
QPainterPath stroke = strokeForPath(path, pen);
|
|
984 |
CacheInfo cache_entry(path, stroke, pen);
|
|
985 |
return cache.insert(hash_val, cache_entry).value().stroked_path;
|
|
986 |
}
|
|
987 |
|
|
988 |
QGLStrokeTableHash cache;
|
|
989 |
};
|
|
990 |
|
|
991 |
Q_GLOBAL_STATIC(QGLStrokeCache, qt_opengl_stroke_cache)
|
|
992 |
|
|
993 |
class QGLGradientCache : public QObject
|
|
994 |
{
|
|
995 |
Q_OBJECT
|
|
996 |
struct CacheInfo
|
|
997 |
{
|
|
998 |
inline CacheInfo(QGradientStops s, qreal op, QGradient::InterpolationMode mode) :
|
|
999 |
stops(s), opacity(op), interpolationMode(mode) {}
|
|
1000 |
|
|
1001 |
GLuint texId;
|
|
1002 |
QGradientStops stops;
|
|
1003 |
qreal opacity;
|
|
1004 |
QGradient::InterpolationMode interpolationMode;
|
|
1005 |
};
|
|
1006 |
|
|
1007 |
typedef QMultiHash<quint64, CacheInfo> QGLGradientColorTableHash;
|
|
1008 |
|
|
1009 |
public:
|
|
1010 |
QGLGradientCache() : QObject(), buffer_ctx(0)
|
|
1011 |
{
|
|
1012 |
connect(QGLSignalProxy::instance(),
|
|
1013 |
SIGNAL(aboutToDestroyContext(const QGLContext *)),
|
|
1014 |
SLOT(cleanupGLContextRefs(const QGLContext *)));
|
|
1015 |
}
|
|
1016 |
|
|
1017 |
inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) {
|
|
1018 |
if (buffer_ctx && !QGLContext::areSharing(buffer_ctx, ctx))
|
|
1019 |
cleanCache();
|
|
1020 |
|
|
1021 |
buffer_ctx = ctx;
|
|
1022 |
|
|
1023 |
quint64 hash_val = 0;
|
|
1024 |
|
|
1025 |
QGradientStops stops = gradient.stops();
|
|
1026 |
for (int i = 0; i < stops.size() && i <= 2; i++)
|
|
1027 |
hash_val += stops[i].second.rgba();
|
|
1028 |
|
|
1029 |
QGLGradientColorTableHash::const_iterator it = cache.constFind(hash_val);
|
|
1030 |
|
|
1031 |
if (it == cache.constEnd())
|
|
1032 |
return addCacheElement(hash_val, gradient, opacity);
|
|
1033 |
else {
|
|
1034 |
do {
|
|
1035 |
const CacheInfo &cache_info = it.value();
|
|
1036 |
if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) {
|
|
1037 |
return cache_info.texId;
|
|
1038 |
}
|
|
1039 |
++it;
|
|
1040 |
} while (it != cache.constEnd() && it.key() == hash_val);
|
|
1041 |
// an exact match for these stops and opacity was not found, create new cache
|
|
1042 |
return addCacheElement(hash_val, gradient, opacity);
|
|
1043 |
}
|
|
1044 |
}
|
|
1045 |
|
|
1046 |
inline int paletteSize() const { return 1024; }
|
|
1047 |
|
|
1048 |
protected:
|
|
1049 |
inline int maxCacheSize() const { return 60; }
|
|
1050 |
inline void generateGradientColorTable(const QGradient& g,
|
|
1051 |
uint *colorTable,
|
|
1052 |
int size, qreal opacity) const;
|
|
1053 |
GLuint addCacheElement(quint64 hash_val, const QGradient &gradient, qreal opacity) {
|
|
1054 |
if (cache.size() == maxCacheSize()) {
|
|
1055 |
int elem_to_remove = qrand() % maxCacheSize();
|
|
1056 |
quint64 key = cache.keys()[elem_to_remove];
|
|
1057 |
|
|
1058 |
// need to call glDeleteTextures on each removed cache entry:
|
|
1059 |
QGLGradientColorTableHash::const_iterator it = cache.constFind(key);
|
|
1060 |
do {
|
|
1061 |
glDeleteTextures(1, &it.value().texId);
|
|
1062 |
} while (++it != cache.constEnd() && it.key() == key);
|
|
1063 |
cache.remove(key); // may remove more than 1, but OK
|
|
1064 |
}
|
|
1065 |
CacheInfo cache_entry(gradient.stops(), opacity, gradient.interpolationMode());
|
|
1066 |
uint buffer[1024];
|
|
1067 |
generateGradientColorTable(gradient, buffer, paletteSize(), opacity);
|
|
1068 |
glGenTextures(1, &cache_entry.texId);
|
|
1069 |
#ifndef QT_OPENGL_ES
|
|
1070 |
glBindTexture(GL_TEXTURE_1D, cache_entry.texId);
|
|
1071 |
glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, paletteSize(),
|
|
1072 |
0, GL_BGRA, GL_UNSIGNED_BYTE, buffer);
|
|
1073 |
#else
|
|
1074 |
// create 2D one-line texture instead. This requires an impl of manual GL_TEXGEN for all primitives
|
|
1075 |
#endif
|
|
1076 |
return cache.insert(hash_val, cache_entry).value().texId;
|
|
1077 |
}
|
|
1078 |
|
|
1079 |
void cleanCache() {
|
|
1080 |
QGLShareContextScope scope(buffer_ctx);
|
|
1081 |
QGLGradientColorTableHash::const_iterator it = cache.constBegin();
|
|
1082 |
for (; it != cache.constEnd(); ++it) {
|
|
1083 |
const CacheInfo &cache_info = it.value();
|
|
1084 |
glDeleteTextures(1, &cache_info.texId);
|
|
1085 |
}
|
|
1086 |
cache.clear();
|
|
1087 |
}
|
|
1088 |
|
|
1089 |
QGLGradientColorTableHash cache;
|
|
1090 |
|
|
1091 |
QGLContext *buffer_ctx;
|
|
1092 |
|
|
1093 |
public Q_SLOTS:
|
|
1094 |
void cleanupGLContextRefs(const QGLContext *context) {
|
|
1095 |
if (context == buffer_ctx) {
|
|
1096 |
cleanCache();
|
|
1097 |
buffer_ctx = 0;
|
|
1098 |
}
|
|
1099 |
}
|
|
1100 |
};
|
|
1101 |
|
|
1102 |
static inline uint endianColor(uint c)
|
|
1103 |
{
|
|
1104 |
#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
|
|
1105 |
return c;
|
|
1106 |
#else
|
|
1107 |
return ( (c << 24) & 0xff000000)
|
|
1108 |
| ((c >> 24) & 0x000000ff)
|
|
1109 |
| ((c << 8) & 0x00ff0000)
|
|
1110 |
| ((c >> 8) & 0x0000ff00);
|
|
1111 |
#endif // Q_BYTE_ORDER
|
|
1112 |
}
|
|
1113 |
|
|
1114 |
void QGLGradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const
|
|
1115 |
{
|
|
1116 |
int pos = 0;
|
|
1117 |
QGradientStops s = gradient.stops();
|
|
1118 |
QVector<uint> colors(s.size());
|
|
1119 |
|
|
1120 |
for (int i = 0; i < s.size(); ++i)
|
|
1121 |
colors[i] = s[i].second.rgba();
|
|
1122 |
|
|
1123 |
bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation);
|
|
1124 |
|
|
1125 |
uint alpha = qRound(opacity * 256);
|
|
1126 |
uint current_color = ARGB_COMBINE_ALPHA(colors[0], alpha);
|
|
1127 |
qreal incr = 1.0 / qreal(size);
|
|
1128 |
qreal fpos = 1.5 * incr;
|
|
1129 |
colorTable[pos++] = endianColor(PREMUL(current_color));
|
|
1130 |
|
|
1131 |
while (fpos <= s.first().first) {
|
|
1132 |
colorTable[pos] = colorTable[pos - 1];
|
|
1133 |
pos++;
|
|
1134 |
fpos += incr;
|
|
1135 |
}
|
|
1136 |
|
|
1137 |
if (colorInterpolation)
|
|
1138 |
current_color = PREMUL(current_color);
|
|
1139 |
|
|
1140 |
for (int i = 0; i < s.size() - 1; ++i) {
|
|
1141 |
qreal delta = 1/(s[i+1].first - s[i].first);
|
|
1142 |
uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha);
|
|
1143 |
if (colorInterpolation)
|
|
1144 |
next_color = PREMUL(next_color);
|
|
1145 |
|
|
1146 |
while (fpos < s[i+1].first && pos < size) {
|
|
1147 |
int dist = int(256 * ((fpos - s[i].first) * delta));
|
|
1148 |
int idist = 256 - dist;
|
|
1149 |
if (colorInterpolation)
|
|
1150 |
colorTable[pos] = endianColor(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist));
|
|
1151 |
else
|
|
1152 |
colorTable[pos] = endianColor(PREMUL(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)));
|
|
1153 |
++pos;
|
|
1154 |
fpos += incr;
|
|
1155 |
}
|
|
1156 |
current_color = next_color;
|
|
1157 |
}
|
|
1158 |
|
|
1159 |
Q_ASSERT(s.size() > 0);
|
|
1160 |
|
|
1161 |
uint last_color = endianColor(PREMUL(ARGB_COMBINE_ALPHA(colors[s.size() - 1], alpha)));
|
|
1162 |
for (;pos < size; ++pos)
|
|
1163 |
colorTable[pos] = last_color;
|
|
1164 |
|
|
1165 |
// Make sure the last color stop is represented at the end of the table
|
|
1166 |
colorTable[size-1] = last_color;
|
|
1167 |
}
|
|
1168 |
|
|
1169 |
#ifndef Q_WS_QWS
|
|
1170 |
Q_GLOBAL_STATIC(QGLGradientCache, qt_opengl_gradient_cache)
|
|
1171 |
#endif
|
|
1172 |
|
|
1173 |
void QOpenGLPaintEnginePrivate::createGradientPaletteTexture(const QGradient& g)
|
|
1174 |
{
|
|
1175 |
#ifdef QT_OPENGL_ES //###
|
|
1176 |
Q_UNUSED(g);
|
|
1177 |
#else
|
|
1178 |
GLuint texId = qt_opengl_gradient_cache()->getBuffer(g, opacity, device->context());
|
|
1179 |
glBindTexture(GL_TEXTURE_1D, texId);
|
|
1180 |
grad_palette = texId;
|
|
1181 |
if (g.spread() == QGradient::RepeatSpread || g.type() == QGradient::ConicalGradient)
|
|
1182 |
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
1183 |
else if (g.spread() == QGradient::ReflectSpread)
|
|
1184 |
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT_IBM);
|
|
1185 |
else
|
|
1186 |
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
1187 |
|
|
1188 |
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
1189 |
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
1190 |
|
|
1191 |
#endif
|
|
1192 |
}
|
|
1193 |
|
|
1194 |
|
|
1195 |
inline void QOpenGLPaintEnginePrivate::setGradientOps(const QBrush &brush, const QRectF &bounds)
|
|
1196 |
{
|
|
1197 |
current_style = brush.style();
|
|
1198 |
|
|
1199 |
if (current_style < Qt::LinearGradientPattern || current_style > Qt::ConicalGradientPattern) {
|
|
1200 |
setGLBrush(brush.color());
|
|
1201 |
qt_glColor4ubv(brush_color);
|
|
1202 |
}
|
|
1203 |
|
|
1204 |
updateGradient(brush, bounds);
|
|
1205 |
|
|
1206 |
#ifndef QT_OPENGL_ES //### GLES does not have GL_TEXTURE_GEN_ so we are falling back for gradients
|
|
1207 |
glDisable(GL_TEXTURE_GEN_S);
|
|
1208 |
glDisable(GL_TEXTURE_1D);
|
|
1209 |
|
|
1210 |
if (current_style == Qt::LinearGradientPattern) {
|
|
1211 |
if (high_quality_antialiasing || !has_fast_composition_mode) {
|
|
1212 |
fragment_brush = FRAGMENT_PROGRAM_BRUSH_LINEAR;
|
|
1213 |
} else {
|
|
1214 |
glEnable(GL_TEXTURE_GEN_S);
|
|
1215 |
glEnable(GL_TEXTURE_1D);
|
|
1216 |
}
|
|
1217 |
} else {
|
|
1218 |
if (use_fragment_programs) {
|
|
1219 |
if (current_style == Qt::RadialGradientPattern)
|
|
1220 |
fragment_brush = FRAGMENT_PROGRAM_BRUSH_RADIAL;
|
|
1221 |
else if (current_style == Qt::ConicalGradientPattern)
|
|
1222 |
fragment_brush = FRAGMENT_PROGRAM_BRUSH_CONICAL;
|
|
1223 |
else if (current_style == Qt::SolidPattern)
|
|
1224 |
fragment_brush = FRAGMENT_PROGRAM_BRUSH_SOLID;
|
|
1225 |
else if (current_style == Qt::TexturePattern && !brush.texture().isQBitmap())
|
|
1226 |
fragment_brush = FRAGMENT_PROGRAM_BRUSH_TEXTURE;
|
|
1227 |
else
|
|
1228 |
fragment_brush = FRAGMENT_PROGRAM_BRUSH_PATTERN;
|
|
1229 |
}
|
|
1230 |
}
|
|
1231 |
#endif
|
|
1232 |
}
|
|
1233 |
|
|
1234 |
QOpenGLPaintEngine::QOpenGLPaintEngine()
|
|
1235 |
: QPaintEngineEx(*(new QOpenGLPaintEnginePrivate))
|
|
1236 |
{
|
|
1237 |
}
|
|
1238 |
|
|
1239 |
QOpenGLPaintEngine::~QOpenGLPaintEngine()
|
|
1240 |
{
|
|
1241 |
}
|
|
1242 |
|
|
1243 |
bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
|
|
1244 |
{
|
|
1245 |
Q_D(QOpenGLPaintEngine);
|
|
1246 |
|
|
1247 |
if (pdev->devType() == QInternal::OpenGL)
|
|
1248 |
d->device = static_cast<QGLPaintDevice*>(pdev);
|
|
1249 |
else
|
|
1250 |
d->device = QGLPaintDevice::getDevice(pdev);
|
|
1251 |
|
|
1252 |
if (!d->device)
|
|
1253 |
return false;
|
|
1254 |
|
|
1255 |
d->offscreen.setDevice(pdev);
|
|
1256 |
d->has_fast_pen = false;
|
|
1257 |
d->inverseScale = 1;
|
|
1258 |
d->opacity = 1;
|
|
1259 |
d->device->beginPaint();
|
|
1260 |
d->matrix = QTransform();
|
|
1261 |
d->has_antialiasing = false;
|
|
1262 |
d->high_quality_antialiasing = false;
|
|
1263 |
|
|
1264 |
QSize sz(d->device->size());
|
|
1265 |
d->dirty_stencil = QRect(0, 0, sz.width(), sz.height());
|
|
1266 |
|
|
1267 |
d->use_emulation = false;
|
|
1268 |
|
|
1269 |
for (int i = 0; i < 4; ++i)
|
|
1270 |
for (int j = 0; j < 4; ++j)
|
|
1271 |
d->mv_matrix[i][j] = (i == j ? qreal(1) : qreal(0));
|
|
1272 |
|
|
1273 |
bool has_frag_program = (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram)
|
|
1274 |
&& (pdev->devType() != QInternal::Pixmap);
|
|
1275 |
|
|
1276 |
QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
|
|
1277 |
if (!ctx) {
|
|
1278 |
qWarning() << "QOpenGLPaintEngine: paint device doesn't have a valid GL context.";
|
|
1279 |
return false;
|
|
1280 |
}
|
|
1281 |
|
|
1282 |
if (has_frag_program)
|
|
1283 |
has_frag_program = qt_resolve_frag_program_extensions(ctx) && qt_resolve_version_1_3_functions(ctx);
|
|
1284 |
|
|
1285 |
d->use_stencil_method = d->device->format().stencil()
|
|
1286 |
&& (QGLExtensions::glExtensions & QGLExtensions::StencilWrap);
|
|
1287 |
if (d->device->format().directRendering()
|
|
1288 |
&& (d->use_stencil_method && QGLExtensions::glExtensions & QGLExtensions::StencilTwoSide))
|
|
1289 |
d->has_stencil_face_ext = qt_resolve_stencil_face_extension(ctx);
|
|
1290 |
|
|
1291 |
#ifndef QT_OPENGL_ES
|
|
1292 |
if (!ctx->d_ptr->internal_context) {
|
|
1293 |
glGetDoublev(GL_PROJECTION_MATRIX, &d->projection_matrix[0][0]);
|
|
1294 |
glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
|
|
1295 |
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
|
1296 |
|
|
1297 |
glDisableClientState(GL_EDGE_FLAG_ARRAY);
|
|
1298 |
glDisableClientState(GL_INDEX_ARRAY);
|
|
1299 |
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
|
1300 |
glDisable(GL_TEXTURE_1D);
|
|
1301 |
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
1302 |
glPixelTransferi(GL_MAP_COLOR, false);
|
|
1303 |
glPixelTransferi(GL_MAP_STENCIL, false);
|
|
1304 |
glDisable(GL_TEXTURE_GEN_S);
|
|
1305 |
|
|
1306 |
glPixelStorei(GL_PACK_SWAP_BYTES, false);
|
|
1307 |
glPixelStorei(GL_PACK_LSB_FIRST, false);
|
|
1308 |
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
|
1309 |
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
|
1310 |
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
|
1311 |
glPixelStorei(GL_PACK_ALIGNMENT, 4);
|
|
1312 |
|
|
1313 |
glPixelStorei(GL_UNPACK_SWAP_BYTES, false);
|
|
1314 |
glPixelStorei(GL_UNPACK_LSB_FIRST, false);
|
|
1315 |
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
1316 |
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
|
1317 |
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
|
1318 |
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
|
1319 |
|
|
1320 |
if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) {
|
|
1321 |
glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
|
|
1322 |
glPixelStorei(GL_PACK_SKIP_IMAGES, 0);
|
|
1323 |
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0);
|
|
1324 |
glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0);
|
|
1325 |
}
|
|
1326 |
}
|
|
1327 |
#endif
|
|
1328 |
|
|
1329 |
if (!ctx->d_ptr->internal_context) {
|
|
1330 |
glMatrixMode(GL_MODELVIEW);
|
|
1331 |
glPushMatrix();
|
|
1332 |
glMatrixMode(GL_TEXTURE);
|
|
1333 |
glPushMatrix();
|
|
1334 |
glLoadIdentity();
|
|
1335 |
glDisableClientState(GL_COLOR_ARRAY);
|
|
1336 |
glDisableClientState(GL_NORMAL_ARRAY);
|
|
1337 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
1338 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
1339 |
|
|
1340 |
if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
|
1341 |
glDisable(GL_MULTISAMPLE);
|
|
1342 |
glDisable(GL_TEXTURE_2D);
|
|
1343 |
if (QGLExtensions::glExtensions & QGLExtensions::TextureRectangle)
|
|
1344 |
glDisable(GL_TEXTURE_RECTANGLE_NV);
|
|
1345 |
glDisable(GL_STENCIL_TEST);
|
|
1346 |
glDisable(GL_CULL_FACE);
|
|
1347 |
glDisable(GL_LIGHTING);
|
|
1348 |
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
|
1349 |
}
|
|
1350 |
|
|
1351 |
d->offscreen.begin();
|
|
1352 |
|
|
1353 |
glViewport(0, 0, sz.width(), sz.height()); // XXX (Embedded): We need a solution for GLWidgets that draw in a part or a bigger surface...
|
|
1354 |
glMatrixMode(GL_PROJECTION);
|
|
1355 |
glLoadIdentity();
|
|
1356 |
#ifdef QT_OPENGL_ES
|
|
1357 |
glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
|
|
1358 |
#else
|
|
1359 |
glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
|
|
1360 |
#endif
|
|
1361 |
glMatrixMode(GL_MODELVIEW);
|
|
1362 |
glLoadIdentity();
|
|
1363 |
glEnable(GL_BLEND);
|
|
1364 |
d->composition_mode = QPainter::CompositionMode_SourceOver;
|
|
1365 |
|
|
1366 |
#ifdef QT_OPENGL_ES
|
|
1367 |
d->max_texture_size = ctx->d_func()->maxTextureSize();
|
|
1368 |
#else
|
|
1369 |
bool shared_ctx = QGLContext::areSharing(d->device->context(), d->shader_ctx);
|
|
1370 |
|
|
1371 |
if (shared_ctx) {
|
|
1372 |
d->max_texture_size = d->shader_ctx->d_func()->maxTextureSize();
|
|
1373 |
} else {
|
|
1374 |
d->max_texture_size = ctx->d_func()->maxTextureSize();
|
|
1375 |
|
|
1376 |
if (d->shader_ctx) {
|
|
1377 |
d->shader_ctx->makeCurrent();
|
|
1378 |
glBindTexture(GL_TEXTURE_1D, 0);
|
|
1379 |
glDeleteTextures(1, &d->grad_palette);
|
|
1380 |
|
|
1381 |
if (has_frag_program && d->use_fragment_programs)
|
|
1382 |
glDeleteTextures(1, &d->drawable_texture);
|
|
1383 |
ctx->makeCurrent();
|
|
1384 |
}
|
|
1385 |
d->shader_ctx = d->device->context();
|
|
1386 |
glGenTextures(1, &d->grad_palette);
|
|
1387 |
|
|
1388 |
qt_mask_texture_cache()->clearCache();
|
|
1389 |
d->use_fragment_programs = has_frag_program;
|
|
1390 |
}
|
|
1391 |
|
|
1392 |
if (d->use_fragment_programs && (!shared_ctx || sz.width() > d->drawable_texture_size.width()
|
|
1393 |
|| sz.height() > d->drawable_texture_size.height()))
|
|
1394 |
{
|
|
1395 |
// delete old texture if size has increased, otherwise it was deleted earlier
|
|
1396 |
if (shared_ctx)
|
|
1397 |
glDeleteTextures(1, &d->drawable_texture);
|
|
1398 |
|
|
1399 |
d->dirty_drawable_texture = true;
|
|
1400 |
d->drawable_texture_size = QSize(qt_next_power_of_two(sz.width()),
|
|
1401 |
qt_next_power_of_two(sz.height()));
|
|
1402 |
}
|
|
1403 |
#endif
|
|
1404 |
|
|
1405 |
updateClipRegion(QRegion(), Qt::NoClip);
|
|
1406 |
penChanged();
|
|
1407 |
brushChanged();
|
|
1408 |
opacityChanged();
|
|
1409 |
compositionModeChanged();
|
|
1410 |
renderHintsChanged();
|
|
1411 |
transformChanged();
|
|
1412 |
return true;
|
|
1413 |
}
|
|
1414 |
|
|
1415 |
bool QOpenGLPaintEngine::end()
|
|
1416 |
{
|
|
1417 |
Q_D(QOpenGLPaintEngine);
|
|
1418 |
d->flushDrawQueue();
|
|
1419 |
d->offscreen.end();
|
|
1420 |
QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
|
|
1421 |
if (!ctx->d_ptr->internal_context) {
|
|
1422 |
glMatrixMode(GL_TEXTURE);
|
|
1423 |
glPopMatrix();
|
|
1424 |
glMatrixMode(GL_MODELVIEW);
|
|
1425 |
glPopMatrix();
|
|
1426 |
}
|
|
1427 |
#ifndef QT_OPENGL_ES
|
|
1428 |
if (ctx->d_ptr->internal_context) {
|
|
1429 |
glDisable(GL_SCISSOR_TEST);
|
|
1430 |
} else {
|
|
1431 |
glMatrixMode(GL_PROJECTION);
|
|
1432 |
glLoadMatrixd(&d->projection_matrix[0][0]);
|
|
1433 |
glPopAttrib();
|
|
1434 |
glPopClientAttrib();
|
|
1435 |
}
|
|
1436 |
#endif
|
|
1437 |
d->device->endPaint();
|
|
1438 |
qt_mask_texture_cache()->maintainCache();
|
|
1439 |
|
|
1440 |
return true;
|
|
1441 |
}
|
|
1442 |
|
|
1443 |
void QOpenGLPaintEngine::updateState(const QPaintEngineState &state)
|
|
1444 |
{
|
|
1445 |
Q_D(QOpenGLPaintEngine);
|
|
1446 |
QPaintEngine::DirtyFlags flags = state.state();
|
|
1447 |
|
|
1448 |
bool update_fast_pen = false;
|
|
1449 |
|
|
1450 |
if (flags & DirtyOpacity) {
|
|
1451 |
update_fast_pen = true;
|
|
1452 |
d->opacity = state.opacity();
|
|
1453 |
if (d->opacity > 1.0f)
|
|
1454 |
d->opacity = 1.0f;
|
|
1455 |
if (d->opacity < 0.f)
|
|
1456 |
d->opacity = 0.f;
|
|
1457 |
// force update
|
|
1458 |
flags |= DirtyPen;
|
|
1459 |
flags |= DirtyBrush;
|
|
1460 |
}
|
|
1461 |
|
|
1462 |
if (flags & DirtyTransform) {
|
|
1463 |
update_fast_pen = true;
|
|
1464 |
updateMatrix(state.transform());
|
|
1465 |
// brush setup depends on transform state
|
|
1466 |
if (state.brush().style() != Qt::NoBrush)
|
|
1467 |
flags |= DirtyBrush;
|
|
1468 |
}
|
|
1469 |
|
|
1470 |
if (flags & DirtyPen) {
|
|
1471 |
update_fast_pen = true;
|
|
1472 |
updatePen(state.pen());
|
|
1473 |
}
|
|
1474 |
|
|
1475 |
if (flags & (DirtyBrush | DirtyBrushOrigin)) {
|
|
1476 |
updateBrush(state.brush(), state.brushOrigin());
|
|
1477 |
}
|
|
1478 |
|
|
1479 |
if (flags & DirtyFont) {
|
|
1480 |
updateFont(state.font());
|
|
1481 |
}
|
|
1482 |
|
|
1483 |
if (state.state() & DirtyClipEnabled) {
|
|
1484 |
if (state.isClipEnabled())
|
|
1485 |
updateClipRegion(painter()->clipRegion(), Qt::ReplaceClip);
|
|
1486 |
else
|
|
1487 |
updateClipRegion(QRegion(), Qt::NoClip);
|
|
1488 |
}
|
|
1489 |
|
|
1490 |
if (flags & DirtyClipPath) {
|
|
1491 |
updateClipRegion(QRegion(state.clipPath().toFillPolygon().toPolygon(),
|
|
1492 |
state.clipPath().fillRule()),
|
|
1493 |
state.clipOperation());
|
|
1494 |
}
|
|
1495 |
|
|
1496 |
if (flags & DirtyClipRegion) {
|
|
1497 |
updateClipRegion(state.clipRegion(), state.clipOperation());
|
|
1498 |
}
|
|
1499 |
|
|
1500 |
if (flags & DirtyHints) {
|
|
1501 |
updateRenderHints(state.renderHints());
|
|
1502 |
}
|
|
1503 |
|
|
1504 |
if (flags & DirtyCompositionMode) {
|
|
1505 |
updateCompositionMode(state.compositionMode());
|
|
1506 |
}
|
|
1507 |
|
|
1508 |
if (update_fast_pen) {
|
|
1509 |
Q_D(QOpenGLPaintEngine);
|
|
1510 |
qreal pen_width = d->cpen.widthF();
|
|
1511 |
d->has_fast_pen =
|
|
1512 |
((pen_width == 0 || (pen_width <= 1 && d->txop <= QTransform::TxTranslate))
|
|
1513 |
|| d->cpen.isCosmetic())
|
|
1514 |
&& d->cpen.style() == Qt::SolidLine
|
|
1515 |
&& d->cpen.isSolid();
|
|
1516 |
}
|
|
1517 |
}
|
|
1518 |
|
|
1519 |
|
|
1520 |
void QOpenGLPaintEnginePrivate::setInvMatrixData(const QTransform &inv_matrix)
|
|
1521 |
{
|
|
1522 |
inv_matrix_data[0][0] = inv_matrix.m11();
|
|
1523 |
inv_matrix_data[1][0] = inv_matrix.m21();
|
|
1524 |
inv_matrix_data[2][0] = inv_matrix.m31();
|
|
1525 |
|
|
1526 |
inv_matrix_data[0][1] = inv_matrix.m12();
|
|
1527 |
inv_matrix_data[1][1] = inv_matrix.m22();
|
|
1528 |
inv_matrix_data[2][1] = inv_matrix.m32();
|
|
1529 |
|
|
1530 |
inv_matrix_data[0][2] = inv_matrix.m13();
|
|
1531 |
inv_matrix_data[1][2] = inv_matrix.m23();
|
|
1532 |
inv_matrix_data[2][2] = inv_matrix.m33();
|
|
1533 |
}
|
|
1534 |
|
|
1535 |
|
|
1536 |
void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF &)
|
|
1537 |
{
|
|
1538 |
#ifdef QT_OPENGL_ES
|
|
1539 |
Q_UNUSED(brush);
|
|
1540 |
#else
|
|
1541 |
bool has_mirrored_repeat = QGLExtensions::glExtensions & QGLExtensions::MirroredRepeat;
|
|
1542 |
Qt::BrushStyle style = brush.style();
|
|
1543 |
|
|
1544 |
QTransform m = brush.transform();
|
|
1545 |
|
|
1546 |
if (has_mirrored_repeat && style == Qt::LinearGradientPattern) {
|
|
1547 |
const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
|
|
1548 |
QTransform m = brush.transform();
|
|
1549 |
QPointF realStart = g->start();
|
|
1550 |
QPointF realFinal = g->finalStop();
|
|
1551 |
QPointF start = m.map(realStart);
|
|
1552 |
QPointF stop;
|
|
1553 |
|
|
1554 |
if (qFuzzyCompare(m.m11(), m.m22()) && m.m12() == 0.0 && m.m21() == 0.0) {
|
|
1555 |
// It is a simple uniform scale and/or translation
|
|
1556 |
stop = m.map(realFinal);
|
|
1557 |
} else {
|
|
1558 |
// It is not enough to just transform the endpoints.
|
|
1559 |
// We have to make sure the _pattern_ is transformed correctly.
|
|
1560 |
|
|
1561 |
qreal odx = realFinal.x() - realStart.x();
|
|
1562 |
qreal ody = realFinal.y() - realStart.y();
|
|
1563 |
|
|
1564 |
// nx, ny and dx, dy are normal and gradient direction after transform:
|
|
1565 |
qreal nx = m.m11()*ody - m.m21()*odx;
|
|
1566 |
qreal ny = m.m12()*ody - m.m22()*odx;
|
|
1567 |
|
|
1568 |
qreal dx = m.m11()*odx + m.m21()*ody;
|
|
1569 |
qreal dy = m.m12()*odx + m.m22()*ody;
|
|
1570 |
|
|
1571 |
qreal lx = 1 / (dx - dy*nx/ny);
|
|
1572 |
qreal ly = 1 / (dy - dx*ny/nx);
|
|
1573 |
qreal l = 1 / qSqrt(lx*lx+ly*ly);
|
|
1574 |
|
|
1575 |
stop = start + QPointF(-ny, nx) * l/qSqrt(nx*nx+ny*ny);
|
|
1576 |
}
|
|
1577 |
|
|
1578 |
float tr[4], f;
|
|
1579 |
tr[0] = stop.x() - start.x();
|
|
1580 |
tr[1] = stop.y() - start.y();
|
|
1581 |
f = 1.0 / (tr[0]*tr[0] + tr[1]*tr[1]);
|
|
1582 |
tr[0] *= f;
|
|
1583 |
tr[1] *= f;
|
|
1584 |
tr[2] = 0;
|
|
1585 |
tr[3] = -(start.x()*tr[0] + start.y()*tr[1]);
|
|
1586 |
brush_color[0] = brush_color[1] = brush_color[2] = brush_color[3] = 255;
|
|
1587 |
qt_glColor4ubv(brush_color);
|
|
1588 |
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
|
|
1589 |
glTexGenfv(GL_S, GL_OBJECT_PLANE, tr);
|
|
1590 |
}
|
|
1591 |
|
|
1592 |
if (use_fragment_programs) {
|
|
1593 |
if (style == Qt::RadialGradientPattern) {
|
|
1594 |
const QRadialGradient *g = static_cast<const QRadialGradient *>(brush.gradient());
|
|
1595 |
QPointF realCenter = g->center();
|
|
1596 |
QPointF realFocal = g->focalPoint();
|
|
1597 |
qreal realRadius = g->radius();
|
|
1598 |
QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y());
|
|
1599 |
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
|
1600 |
QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
|
1601 |
QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
|
1602 |
|
|
1603 |
setInvMatrixData(inv_matrix);
|
|
1604 |
|
|
1605 |
fmp_data[0] = realCenter.x() - realFocal.x();
|
|
1606 |
fmp_data[1] = realCenter.y() - realFocal.y();
|
|
1607 |
|
|
1608 |
fmp2_m_radius2_data[0] = -fmp_data[0] * fmp_data[0] - fmp_data[1] * fmp_data[1] + realRadius * realRadius;
|
|
1609 |
} else if (style == Qt::ConicalGradientPattern) {
|
|
1610 |
const QConicalGradient *g = static_cast<const QConicalGradient *>(brush.gradient());
|
|
1611 |
QPointF realCenter = g->center();
|
|
1612 |
QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y());
|
|
1613 |
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
|
1614 |
QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
|
1615 |
QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
|
1616 |
|
|
1617 |
setInvMatrixData(inv_matrix);
|
|
1618 |
|
|
1619 |
angle_data[0] = -(g->angle() * 2 * Q_PI) / 360.0;
|
|
1620 |
} else if (style == Qt::LinearGradientPattern) {
|
|
1621 |
const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
|
|
1622 |
|
|
1623 |
QPointF realStart = g->start();
|
|
1624 |
QPointF realFinal = g->finalStop();
|
|
1625 |
QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y());
|
|
1626 |
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
|
1627 |
QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
|
1628 |
QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
|
1629 |
|
|
1630 |
setInvMatrixData(inv_matrix);
|
|
1631 |
|
|
1632 |
QPointF l = realFinal - realStart;
|
|
1633 |
|
|
1634 |
linear_data[0] = l.x();
|
|
1635 |
linear_data[1] = l.y();
|
|
1636 |
|
|
1637 |
linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y());
|
|
1638 |
} else if (style != Qt::SolidPattern) {
|
|
1639 |
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
|
1640 |
QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
|
1641 |
QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted();
|
|
1642 |
|
|
1643 |
setInvMatrixData(inv_matrix);
|
|
1644 |
}
|
|
1645 |
}
|
|
1646 |
|
|
1647 |
if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {
|
|
1648 |
createGradientPaletteTexture(*brush.gradient());
|
|
1649 |
}
|
|
1650 |
#endif
|
|
1651 |
}
|
|
1652 |
|
|
1653 |
|
|
1654 |
class QOpenGLTessellator : public QTessellator
|
|
1655 |
{
|
|
1656 |
public:
|
|
1657 |
QOpenGLTessellator() {}
|
|
1658 |
~QOpenGLTessellator() { }
|
|
1659 |
QGLTrapezoid toGLTrapezoid(const Trapezoid &trap);
|
|
1660 |
};
|
|
1661 |
|
|
1662 |
QGLTrapezoid QOpenGLTessellator::toGLTrapezoid(const Trapezoid &trap)
|
|
1663 |
{
|
|
1664 |
QGLTrapezoid t;
|
|
1665 |
|
|
1666 |
t.top = Q27Dot5ToDouble(trap.top);
|
|
1667 |
t.bottom = Q27Dot5ToDouble(trap.bottom);
|
|
1668 |
|
|
1669 |
Q27Dot5 y = trap.topLeft->y - trap.bottomLeft->y;
|
|
1670 |
|
|
1671 |
qreal topLeftY = Q27Dot5ToDouble(trap.topLeft->y);
|
|
1672 |
|
|
1673 |
qreal tx = Q27Dot5ToDouble(trap.topLeft->x);
|
|
1674 |
qreal m = (-tx + Q27Dot5ToDouble(trap.bottomLeft->x)) / Q27Dot5ToDouble(y);
|
|
1675 |
t.topLeftX = tx + m * (topLeftY - t.top);
|
|
1676 |
t.bottomLeftX = tx + m * (topLeftY - t.bottom);
|
|
1677 |
|
|
1678 |
y = trap.topRight->y - trap.bottomRight->y;
|
|
1679 |
|
|
1680 |
qreal topRightY = Q27Dot5ToDouble(trap.topRight->y);
|
|
1681 |
|
|
1682 |
tx = Q27Dot5ToDouble(trap.topRight->x);
|
|
1683 |
m = (-tx + Q27Dot5ToDouble(trap.bottomRight->x)) / Q27Dot5ToDouble(y);
|
|
1684 |
|
|
1685 |
t.topRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.top));
|
|
1686 |
t.bottomRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.bottom));
|
|
1687 |
|
|
1688 |
return t;
|
|
1689 |
}
|
|
1690 |
|
|
1691 |
class QOpenGLImmediateModeTessellator : public QOpenGLTessellator
|
|
1692 |
{
|
|
1693 |
public:
|
|
1694 |
void addTrap(const Trapezoid &trap);
|
|
1695 |
void tessellate(const QPointF *points, int nPoints, bool winding) {
|
|
1696 |
trapezoids.reserve(trapezoids.size() + nPoints);
|
|
1697 |
setWinding(winding);
|
|
1698 |
QTessellator::tessellate(points, nPoints);
|
|
1699 |
}
|
|
1700 |
|
|
1701 |
QVector<QGLTrapezoid> trapezoids;
|
|
1702 |
};
|
|
1703 |
|
|
1704 |
void QOpenGLImmediateModeTessellator::addTrap(const Trapezoid &trap)
|
|
1705 |
{
|
|
1706 |
trapezoids.append(toGLTrapezoid(trap));
|
|
1707 |
}
|
|
1708 |
|
|
1709 |
#ifndef QT_OPENGL_ES
|
|
1710 |
static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight, QGLContext *ctx)
|
|
1711 |
{
|
|
1712 |
qreal minX = qMin(trap.topLeftX, trap.bottomLeftX);
|
|
1713 |
qreal maxX = qMax(trap.topRightX, trap.bottomRightX);
|
|
1714 |
|
|
1715 |
if (qFuzzyCompare(trap.top, trap.bottom) || qFuzzyCompare(minX, maxX) ||
|
|
1716 |
(qFuzzyCompare(trap.topLeftX, trap.topRightX) && qFuzzyCompare(trap.bottomLeftX, trap.bottomRightX)))
|
|
1717 |
return;
|
|
1718 |
|
|
1719 |
const qreal xpadding = 1.0;
|
|
1720 |
const qreal ypadding = 1.0;
|
|
1721 |
|
|
1722 |
qreal topDist = offscreenHeight - trap.top;
|
|
1723 |
qreal bottomDist = offscreenHeight - trap.bottom;
|
|
1724 |
|
|
1725 |
qreal reciprocal = bottomDist / (bottomDist - topDist);
|
|
1726 |
|
|
1727 |
qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal;
|
|
1728 |
qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal;
|
|
1729 |
|
|
1730 |
const bool topZero = qFuzzyIsNull(topDist);
|
|
1731 |
|
|
1732 |
reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist;
|
|
1733 |
|
|
1734 |
qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal;
|
|
1735 |
qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal;
|
|
1736 |
|
|
1737 |
qreal invLeftA = qFuzzyIsNull(leftA) ? 0.0 : 1.0 / leftA;
|
|
1738 |
qreal invRightA = qFuzzyIsNull(rightA) ? 0.0 : 1.0 / rightA;
|
|
1739 |
|
|
1740 |
// fragment program needs the negative of invRightA as it mirrors the line
|
|
1741 |
glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA);
|
|
1742 |
glMultiTexCoord4f(GL_TEXTURE1, leftA, leftB, rightA, rightB);
|
|
1743 |
|
|
1744 |
qreal topY = trap.top - ypadding;
|
|
1745 |
qreal bottomY = trap.bottom + ypadding;
|
|
1746 |
|
|
1747 |
qreal bounds_bottomLeftX = leftA * (offscreenHeight - bottomY) + leftB;
|
|
1748 |
qreal bounds_bottomRightX = rightA * (offscreenHeight - bottomY) + rightB;
|
|
1749 |
qreal bounds_topLeftX = leftA * (offscreenHeight - topY) + leftB;
|
|
1750 |
qreal bounds_topRightX = rightA * (offscreenHeight - topY) + rightB;
|
|
1751 |
|
|
1752 |
QPointF leftNormal(1, -leftA);
|
|
1753 |
leftNormal /= qSqrt(leftNormal.x() * leftNormal.x() + leftNormal.y() * leftNormal.y());
|
|
1754 |
QPointF rightNormal(1, -rightA);
|
|
1755 |
rightNormal /= qSqrt(rightNormal.x() * rightNormal.x() + rightNormal.y() * rightNormal.y());
|
|
1756 |
|
|
1757 |
qreal left_padding = xpadding / qAbs(leftNormal.x());
|
|
1758 |
qreal right_padding = xpadding / qAbs(rightNormal.x());
|
|
1759 |
|
|
1760 |
glVertex2d(bounds_topLeftX - left_padding, topY);
|
|
1761 |
glVertex2d(bounds_topRightX + right_padding, topY);
|
|
1762 |
glVertex2d(bounds_bottomRightX + right_padding, bottomY);
|
|
1763 |
glVertex2d(bounds_bottomLeftX - left_padding, bottomY);
|
|
1764 |
|
|
1765 |
glTexCoord4f(0.0f, 0.0f, 0.0f, 1.0f);
|
|
1766 |
}
|
|
1767 |
#endif // !Q_WS_QWS
|
|
1768 |
|
|
1769 |
class QOpenGLTrapezoidToArrayTessellator : public QOpenGLTessellator
|
|
1770 |
{
|
|
1771 |
public:
|
|
1772 |
QOpenGLTrapezoidToArrayTessellator() : vertices(0), allocated(0), size(0) {}
|
|
1773 |
~QOpenGLTrapezoidToArrayTessellator() { free(vertices); }
|
|
1774 |
q_vertexType *vertices;
|
|
1775 |
int allocated;
|
|
1776 |
int size;
|
|
1777 |
QRectF bounds;
|
|
1778 |
void addTrap(const Trapezoid &trap);
|
|
1779 |
void tessellate(const QPointF *points, int nPoints, bool winding) {
|
|
1780 |
size = 0;
|
|
1781 |
setWinding(winding);
|
|
1782 |
bounds = QTessellator::tessellate(points, nPoints);
|
|
1783 |
}
|
|
1784 |
};
|
|
1785 |
|
|
1786 |
void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
|
|
1787 |
{
|
|
1788 |
// On OpenGL ES we convert the trap to 2 triangles
|
|
1789 |
#ifndef QT_OPENGL_ES
|
|
1790 |
if (size > allocated - 8) {
|
|
1791 |
#else
|
|
1792 |
if (size > allocated - 12) {
|
|
1793 |
#endif
|
|
1794 |
allocated = qMax(2*allocated, 512);
|
|
1795 |
vertices = (q_vertexType *)realloc(vertices, allocated * sizeof(q_vertexType));
|
|
1796 |
}
|
|
1797 |
|
|
1798 |
QGLTrapezoid t = toGLTrapezoid(trap);
|
|
1799 |
|
|
1800 |
#ifndef QT_OPENGL_ES
|
|
1801 |
vertices[size++] = f2vt(t.topLeftX);
|
|
1802 |
vertices[size++] = f2vt(t.top);
|
|
1803 |
vertices[size++] = f2vt(t.topRightX);
|
|
1804 |
vertices[size++] = f2vt(t.top);
|
|
1805 |
vertices[size++] = f2vt(t.bottomRightX);
|
|
1806 |
vertices[size++] = f2vt(t.bottom);
|
|
1807 |
vertices[size++] = f2vt(t.bottomLeftX);
|
|
1808 |
vertices[size++] = f2vt(t.bottom);
|
|
1809 |
#else
|
|
1810 |
// First triangle
|
|
1811 |
vertices[size++] = f2vt(t.topLeftX);
|
|
1812 |
vertices[size++] = f2vt(t.top);
|
|
1813 |
vertices[size++] = f2vt(t.topRightX);
|
|
1814 |
vertices[size++] = f2vt(t.top);
|
|
1815 |
vertices[size++] = f2vt(t.bottomRightX);
|
|
1816 |
vertices[size++] = f2vt(t.bottom);
|
|
1817 |
|
|
1818 |
// Second triangle
|
|
1819 |
vertices[size++] = f2vt(t.bottomLeftX);
|
|
1820 |
vertices[size++] = f2vt(t.bottom);
|
|
1821 |
vertices[size++] = f2vt(t.topLeftX);
|
|
1822 |
vertices[size++] = f2vt(t.top);
|
|
1823 |
vertices[size++] = f2vt(t.bottomRightX);
|
|
1824 |
vertices[size++] = f2vt(t.bottom);
|
|
1825 |
#endif
|
|
1826 |
}
|
|
1827 |
|
|
1828 |
|
|
1829 |
void QOpenGLPaintEnginePrivate::fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
|
|
1830 |
Qt::FillRule fill)
|
|
1831 |
{
|
|
1832 |
QOpenGLTrapezoidToArrayTessellator tessellator;
|
|
1833 |
tessellator.tessellate(polygonPoints, pointCount, fill == Qt::WindingFill);
|
|
1834 |
|
|
1835 |
DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon with" << pointCount << "points using fillPolygon_dev";
|
|
1836 |
|
|
1837 |
setGradientOps(cbrush, tessellator.bounds);
|
|
1838 |
|
|
1839 |
bool fast_style = current_style == Qt::LinearGradientPattern
|
|
1840 |
|| current_style == Qt::SolidPattern;
|
|
1841 |
|
|
1842 |
#ifndef QT_OPENGL_ES
|
|
1843 |
GLenum geometry_mode = GL_QUADS;
|
|
1844 |
#else
|
|
1845 |
GLenum geometry_mode = GL_TRIANGLES;
|
|
1846 |
#endif
|
|
1847 |
|
|
1848 |
if (use_fragment_programs && !(fast_style && has_fast_composition_mode)) {
|
|
1849 |
composite(geometry_mode, tessellator.vertices, tessellator.size / 2);
|
|
1850 |
} else {
|
|
1851 |
glVertexPointer(2, q_vertexTypeEnum, 0, tessellator.vertices);
|
|
1852 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
1853 |
glDrawArrays(geometry_mode, 0, tessellator.size/2);
|
|
1854 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
1855 |
}
|
|
1856 |
}
|
|
1857 |
|
|
1858 |
|
|
1859 |
inline void QOpenGLPaintEnginePrivate::lineToStencil(qreal x, qreal y)
|
|
1860 |
{
|
|
1861 |
tess_points.add(QPointF(x, y));
|
|
1862 |
|
|
1863 |
if (x > max_x)
|
|
1864 |
max_x = x;
|
|
1865 |
else if (x < min_x)
|
|
1866 |
min_x = x;
|
|
1867 |
if (y > max_y)
|
|
1868 |
max_y = y;
|
|
1869 |
else if (y < min_y)
|
|
1870 |
min_y = y;
|
|
1871 |
}
|
|
1872 |
|
|
1873 |
inline void QOpenGLPaintEnginePrivate::curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep)
|
|
1874 |
{
|
|
1875 |
qreal inverseScaleHalf = inverseScale / 2;
|
|
1876 |
|
|
1877 |
QBezier beziers[32];
|
|
1878 |
beziers[0] = QBezier::fromPoints(tess_points.last(), cp1, cp2, ep);
|
|
1879 |
QBezier *b = beziers;
|
|
1880 |
while (b >= beziers) {
|
|
1881 |
// check if we can pop the top bezier curve from the stack
|
|
1882 |
qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
|
|
1883 |
qreal d;
|
|
1884 |
if (l > inverseScale) {
|
|
1885 |
d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) - (b->y4 - b->y1)*(b->x1 - b->x2) )
|
|
1886 |
+ qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) - (b->y4 - b->y1)*(b->x1 - b->x3) );
|
|
1887 |
d /= l;
|
|
1888 |
} else {
|
|
1889 |
d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
|
|
1890 |
qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
|
|
1891 |
}
|
|
1892 |
if (d < inverseScaleHalf || b == beziers + 31) {
|
|
1893 |
// good enough, we pop it off and add the endpoint
|
|
1894 |
lineToStencil(b->x4, b->y4);
|
|
1895 |
--b;
|
|
1896 |
} else {
|
|
1897 |
// split, second half of the polygon goes lower into the stack
|
|
1898 |
b->split(b+1, b);
|
|
1899 |
++b;
|
|
1900 |
}
|
|
1901 |
}
|
|
1902 |
}
|
|
1903 |
|
|
1904 |
|
|
1905 |
void QOpenGLPaintEnginePrivate::pathToVertexArrays(const QPainterPath &path)
|
|
1906 |
{
|
|
1907 |
const QPainterPath::Element &first = path.elementAt(0);
|
|
1908 |
min_x = max_x = first.x;
|
|
1909 |
min_y = max_y = first.y;
|
|
1910 |
|
|
1911 |
tess_points.reset();
|
|
1912 |
tess_points_stops.clear();
|
|
1913 |
lineToStencil(first.x, first.y);
|
|
1914 |
|
|
1915 |
for (int i=1; i<path.elementCount(); ++i) {
|
|
1916 |
const QPainterPath::Element &e = path.elementAt(i);
|
|
1917 |
switch (e.type) {
|
|
1918 |
case QPainterPath::MoveToElement:
|
|
1919 |
tess_points_stops.append(tess_points.size());
|
|
1920 |
lineToStencil(e.x, e.y);
|
|
1921 |
break;
|
|
1922 |
case QPainterPath::LineToElement:
|
|
1923 |
lineToStencil(e.x, e.y);
|
|
1924 |
break;
|
|
1925 |
case QPainterPath::CurveToElement:
|
|
1926 |
curveToStencil(e, path.elementAt(i+1), path.elementAt(i+2));
|
|
1927 |
i+=2;
|
|
1928 |
break;
|
|
1929 |
default:
|
|
1930 |
break;
|
|
1931 |
}
|
|
1932 |
}
|
|
1933 |
lineToStencil(first.x, first.y);
|
|
1934 |
tess_points_stops.append(tess_points.size());
|
|
1935 |
}
|
|
1936 |
|
|
1937 |
|
|
1938 |
void QOpenGLPaintEnginePrivate::drawVertexArrays()
|
|
1939 |
{
|
|
1940 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
1941 |
glVertexPointer(2, GL_DOUBLE, 0, tess_points.data());
|
|
1942 |
int previous_stop = 0;
|
|
1943 |
foreach(int stop, tess_points_stops) {
|
|
1944 |
glDrawArrays(GL_TRIANGLE_FAN, previous_stop, stop-previous_stop);
|
|
1945 |
previous_stop = stop;
|
|
1946 |
}
|
|
1947 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
1948 |
}
|
|
1949 |
|
|
1950 |
void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule)
|
|
1951 |
{
|
|
1952 |
Q_Q(QOpenGLPaintEngine);
|
|
1953 |
|
|
1954 |
QRect rect = dirty_stencil.boundingRect();
|
|
1955 |
|
|
1956 |
if (use_system_clip)
|
|
1957 |
rect = q->systemClip().intersected(dirty_stencil).boundingRect();
|
|
1958 |
|
|
1959 |
glStencilMask(~0);
|
|
1960 |
|
|
1961 |
if (!rect.isEmpty()) {
|
|
1962 |
disableClipping();
|
|
1963 |
|
|
1964 |
glEnable(GL_SCISSOR_TEST);
|
|
1965 |
|
|
1966 |
const int left = rect.left();
|
|
1967 |
const int width = rect.width();
|
|
1968 |
const int bottom = device->size().height() - (rect.bottom() + 1);
|
|
1969 |
const int height = rect.height();
|
|
1970 |
|
|
1971 |
glScissor(left, bottom, width, height);
|
|
1972 |
|
|
1973 |
glClearStencil(0);
|
|
1974 |
glClear(GL_STENCIL_BUFFER_BIT);
|
|
1975 |
dirty_stencil -= rect;
|
|
1976 |
|
|
1977 |
glDisable(GL_SCISSOR_TEST);
|
|
1978 |
|
|
1979 |
enableClipping();
|
|
1980 |
}
|
|
1981 |
|
|
1982 |
// Enable stencil.
|
|
1983 |
glEnable(GL_STENCIL_TEST);
|
|
1984 |
|
|
1985 |
// Disable color writes.
|
|
1986 |
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
|
|
1987 |
|
|
1988 |
GLuint stencilMask = 0;
|
|
1989 |
|
|
1990 |
if (fillRule == Qt::OddEvenFill) {
|
|
1991 |
stencilMask = 1;
|
|
1992 |
|
|
1993 |
// Enable stencil writes.
|
|
1994 |
glStencilMask(stencilMask);
|
|
1995 |
|
|
1996 |
// Set stencil xor mode.
|
|
1997 |
glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);
|
|
1998 |
|
|
1999 |
// Disable stencil func.
|
|
2000 |
glStencilFunc(GL_ALWAYS, 0, ~0);
|
|
2001 |
|
|
2002 |
drawVertexArrays();
|
|
2003 |
} else if (fillRule == Qt::WindingFill) {
|
|
2004 |
stencilMask = ~0;
|
|
2005 |
|
|
2006 |
if (has_stencil_face_ext) {
|
|
2007 |
QGL_FUNC_CONTEXT;
|
|
2008 |
glEnable(GL_STENCIL_TEST_TWO_SIDE_EXT);
|
|
2009 |
|
|
2010 |
glActiveStencilFaceEXT(GL_BACK);
|
|
2011 |
glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
|
|
2012 |
glStencilFunc(GL_ALWAYS, 0, ~0);
|
|
2013 |
|
|
2014 |
glActiveStencilFaceEXT(GL_FRONT);
|
|
2015 |
glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
|
|
2016 |
glStencilFunc(GL_ALWAYS, 0, ~0);
|
|
2017 |
|
|
2018 |
drawVertexArrays();
|
|
2019 |
|
|
2020 |
glDisable(GL_STENCIL_TEST_TWO_SIDE_EXT);
|
|
2021 |
} else {
|
|
2022 |
glStencilFunc(GL_ALWAYS, 0, ~0);
|
|
2023 |
glEnable(GL_CULL_FACE);
|
|
2024 |
|
|
2025 |
glCullFace(GL_BACK);
|
|
2026 |
glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
|
|
2027 |
drawVertexArrays();
|
|
2028 |
|
|
2029 |
glCullFace(GL_FRONT);
|
|
2030 |
glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
|
|
2031 |
drawVertexArrays();
|
|
2032 |
|
|
2033 |
glDisable(GL_CULL_FACE);
|
|
2034 |
}
|
|
2035 |
}
|
|
2036 |
|
|
2037 |
// Enable color writes.
|
|
2038 |
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
|
2039 |
glStencilMask(stencilMask);
|
|
2040 |
|
|
2041 |
setGradientOps(cbrush, QRectF(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y)));
|
|
2042 |
|
|
2043 |
bool fast_fill = has_fast_composition_mode && (current_style == Qt::LinearGradientPattern || current_style == Qt::SolidPattern);
|
|
2044 |
|
|
2045 |
if (use_fragment_programs && !fast_fill) {
|
|
2046 |
DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (fragment programs)";
|
|
2047 |
QRectF rect(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y));
|
|
2048 |
|
|
2049 |
// Enable stencil func.
|
|
2050 |
glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
|
|
2051 |
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
|
2052 |
composite(rect);
|
|
2053 |
} else {
|
|
2054 |
DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (no fragment programs)";
|
|
2055 |
|
|
2056 |
// Enable stencil func.
|
|
2057 |
glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
|
|
2058 |
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
|
2059 |
#ifndef QT_OPENGL_ES
|
|
2060 |
glBegin(GL_QUADS);
|
|
2061 |
glVertex2f(min_x, min_y);
|
|
2062 |
glVertex2f(max_x, min_y);
|
|
2063 |
glVertex2f(max_x, max_y);
|
|
2064 |
glVertex2f(min_x, max_y);
|
|
2065 |
glEnd();
|
|
2066 |
#endif
|
|
2067 |
}
|
|
2068 |
|
|
2069 |
// Disable stencil writes.
|
|
2070 |
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
|
|
2071 |
glStencilMask(0);
|
|
2072 |
glDisable(GL_STENCIL_TEST);
|
|
2073 |
}
|
|
2074 |
|
|
2075 |
void QOpenGLPaintEnginePrivate::fillPath(const QPainterPath &path)
|
|
2076 |
{
|
|
2077 |
if (path.isEmpty())
|
|
2078 |
return;
|
|
2079 |
|
|
2080 |
if (use_stencil_method && !high_quality_antialiasing) {
|
|
2081 |
pathToVertexArrays(path);
|
|
2082 |
fillVertexArray(path.fillRule());
|
|
2083 |
return;
|
|
2084 |
}
|
|
2085 |
|
|
2086 |
glMatrixMode(GL_MODELVIEW);
|
|
2087 |
glLoadIdentity();
|
|
2088 |
|
|
2089 |
if (high_quality_antialiasing)
|
|
2090 |
drawOffscreenPath(path);
|
|
2091 |
else {
|
|
2092 |
QPolygonF poly = path.toFillPolygon(matrix);
|
|
2093 |
fillPolygon_dev(poly.data(), poly.count(),
|
|
2094 |
path.fillRule());
|
|
2095 |
}
|
|
2096 |
|
|
2097 |
updateGLMatrix();
|
|
2098 |
}
|
|
2099 |
|
|
2100 |
|
|
2101 |
static inline bool needsEmulation(Qt::BrushStyle style)
|
|
2102 |
{
|
|
2103 |
return !(style == Qt::SolidPattern
|
|
2104 |
|| (style == Qt::LinearGradientPattern
|
|
2105 |
&& (QGLExtensions::glExtensions & QGLExtensions::MirroredRepeat)));
|
|
2106 |
}
|
|
2107 |
|
|
2108 |
void QOpenGLPaintEnginePrivate::updateUseEmulation()
|
|
2109 |
{
|
|
2110 |
use_emulation = !use_fragment_programs
|
|
2111 |
&& ((has_pen && needsEmulation(pen_brush_style))
|
|
2112 |
|| (has_brush && needsEmulation(brush_style)));
|
|
2113 |
}
|
|
2114 |
|
|
2115 |
void QOpenGLPaintEngine::updatePen(const QPen &pen)
|
|
2116 |
{
|
|
2117 |
Q_D(QOpenGLPaintEngine);
|
|
2118 |
Qt::PenStyle pen_style = pen.style();
|
|
2119 |
d->pen_brush_style = pen.brush().style();
|
|
2120 |
d->cpen = pen;
|
|
2121 |
d->has_pen = (pen_style != Qt::NoPen) && (d->pen_brush_style != Qt::NoBrush);
|
|
2122 |
d->updateUseEmulation();
|
|
2123 |
|
|
2124 |
if (pen.isCosmetic()) {
|
|
2125 |
GLfloat width = pen.widthF() == 0.0f ? 1.0f : pen.widthF();
|
|
2126 |
glLineWidth(width);
|
|
2127 |
glPointSize(width);
|
|
2128 |
}
|
|
2129 |
|
|
2130 |
if (d->pen_brush_style >= Qt::LinearGradientPattern
|
|
2131 |
&& d->pen_brush_style <= Qt::ConicalGradientPattern)
|
|
2132 |
{
|
|
2133 |
d->setGLPen(Qt::white);
|
|
2134 |
} else {
|
|
2135 |
d->setGLPen(pen.color());
|
|
2136 |
}
|
|
2137 |
|
|
2138 |
d->updateFastPen();
|
|
2139 |
}
|
|
2140 |
|
|
2141 |
void QOpenGLPaintEngine::updateBrush(const QBrush &brush, const QPointF &origin)
|
|
2142 |
{
|
|
2143 |
Q_D(QOpenGLPaintEngine);
|
|
2144 |
d->cbrush = brush;
|
|
2145 |
d->brush_style = brush.style();
|
|
2146 |
d->brush_origin = origin;
|
|
2147 |
d->has_brush = (d->brush_style != Qt::NoBrush);
|
|
2148 |
d->updateUseEmulation();
|
|
2149 |
}
|
|
2150 |
|
|
2151 |
void QOpenGLPaintEngine::updateFont(const QFont &)
|
|
2152 |
{
|
|
2153 |
}
|
|
2154 |
|
|
2155 |
void QOpenGLPaintEngine::updateMatrix(const QTransform &mtx)
|
|
2156 |
{
|
|
2157 |
Q_D(QOpenGLPaintEngine);
|
|
2158 |
|
|
2159 |
d->matrix = mtx;
|
|
2160 |
|
|
2161 |
d->mv_matrix[0][0] = mtx.m11();
|
|
2162 |
d->mv_matrix[0][1] = mtx.m12();
|
|
2163 |
d->mv_matrix[0][2] = 0;
|
|
2164 |
d->mv_matrix[0][3] = mtx.m13();
|
|
2165 |
|
|
2166 |
d->mv_matrix[1][0] = mtx.m21();
|
|
2167 |
d->mv_matrix[1][1] = mtx.m22();
|
|
2168 |
d->mv_matrix[1][2] = 0;
|
|
2169 |
d->mv_matrix[1][3] = mtx.m23();
|
|
2170 |
|
|
2171 |
d->mv_matrix[2][0] = 0;
|
|
2172 |
d->mv_matrix[2][1] = 0;
|
|
2173 |
d->mv_matrix[2][2] = 1;
|
|
2174 |
d->mv_matrix[2][3] = 0;
|
|
2175 |
|
|
2176 |
d->mv_matrix[3][0] = mtx.dx();
|
|
2177 |
d->mv_matrix[3][1] = mtx.dy();
|
|
2178 |
d->mv_matrix[3][2] = 0;
|
|
2179 |
d->mv_matrix[3][3] = mtx.m33();
|
|
2180 |
|
|
2181 |
d->txop = mtx.type();
|
|
2182 |
|
|
2183 |
// 1/10000 == 0.0001, so we have good enough res to cover curves
|
|
2184 |
// that span the entire widget...
|
|
2185 |
d->inverseScale = qMax(1 / qMax( qMax(qAbs(mtx.m11()), qAbs(mtx.m22())),
|
|
2186 |
qMax(qAbs(mtx.m12()), qAbs(mtx.m21())) ),
|
|
2187 |
qreal(0.0001));
|
|
2188 |
|
|
2189 |
d->updateGLMatrix();
|
|
2190 |
d->updateFastPen();
|
|
2191 |
}
|
|
2192 |
|
|
2193 |
void QOpenGLPaintEnginePrivate::updateGLMatrix() const
|
|
2194 |
{
|
|
2195 |
glMatrixMode(GL_MODELVIEW);
|
|
2196 |
#ifndef QT_OPENGL_ES
|
|
2197 |
glLoadMatrixd(&mv_matrix[0][0]);
|
|
2198 |
#else
|
|
2199 |
glLoadMatrixf(&mv_matrix[0][0]);
|
|
2200 |
#endif
|
|
2201 |
}
|
|
2202 |
|
|
2203 |
void QOpenGLPaintEnginePrivate::disableClipping()
|
|
2204 |
{
|
|
2205 |
glDisable(GL_DEPTH_TEST);
|
|
2206 |
glDisable(GL_SCISSOR_TEST);
|
|
2207 |
}
|
|
2208 |
|
|
2209 |
void QOpenGLPaintEnginePrivate::enableClipping()
|
|
2210 |
{
|
|
2211 |
Q_Q(QOpenGLPaintEngine);
|
|
2212 |
if (!q->state()->hasClipping)
|
|
2213 |
return;
|
|
2214 |
|
|
2215 |
if (q->state()->fastClip.isEmpty())
|
|
2216 |
glEnable(GL_DEPTH_TEST);
|
|
2217 |
else
|
|
2218 |
updateDepthClip(); // this will enable the scissor test
|
|
2219 |
}
|
|
2220 |
|
|
2221 |
void QOpenGLPaintEnginePrivate::updateDepthClip()
|
|
2222 |
{
|
|
2223 |
Q_Q(QOpenGLPaintEngine);
|
|
2224 |
|
|
2225 |
++q->state()->depthClipId;
|
|
2226 |
|
|
2227 |
glDisable(GL_DEPTH_TEST);
|
|
2228 |
glDisable(GL_SCISSOR_TEST);
|
|
2229 |
|
|
2230 |
if (!q->state()->hasClipping)
|
|
2231 |
return;
|
|
2232 |
|
|
2233 |
QRect fastClip;
|
|
2234 |
if (q->state()->clipEnabled) {
|
|
2235 |
fastClip = q->state()->fastClip;
|
|
2236 |
} else if (use_system_clip && q->systemClip().rects().count() == 1) {
|
|
2237 |
fastClip = q->systemClip().rects().at(0);
|
|
2238 |
}
|
|
2239 |
|
|
2240 |
if (!fastClip.isEmpty()) {
|
|
2241 |
glEnable(GL_SCISSOR_TEST);
|
|
2242 |
|
|
2243 |
const int left = fastClip.left();
|
|
2244 |
const int width = fastClip.width();
|
|
2245 |
const int bottom = device->size().height() - (fastClip.bottom() + 1);
|
|
2246 |
const int height = fastClip.height();
|
|
2247 |
|
|
2248 |
glScissor(left, bottom, width, height);
|
|
2249 |
return;
|
|
2250 |
}
|
|
2251 |
|
|
2252 |
#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_ES_1_CL)
|
|
2253 |
glClearDepthf(0.0f);
|
|
2254 |
#else
|
|
2255 |
glClearDepth(0.0f);
|
|
2256 |
#endif
|
|
2257 |
|
|
2258 |
glEnable(GL_DEPTH_TEST);
|
|
2259 |
glDepthMask(GL_TRUE);
|
|
2260 |
glClear(GL_DEPTH_BUFFER_BIT);
|
|
2261 |
|
|
2262 |
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
|
|
2263 |
glDepthFunc(GL_ALWAYS);
|
|
2264 |
|
|
2265 |
const QVector<QRect> rects = q->state()->clipEnabled ? q->state()->clipRegion.rects() : q->systemClip().rects();
|
|
2266 |
|
|
2267 |
// rectangle count * 2 (triangles) * vertex count * component count (Z omitted)
|
|
2268 |
QDataBuffer<q_vertexType> clipVertex(rects.size()*2*3*2);
|
|
2269 |
for (int i = 0; i < rects.size(); ++i) {
|
|
2270 |
q_vertexType x = i2vt(rects.at(i).left());
|
|
2271 |
q_vertexType w = i2vt(rects.at(i).width());
|
|
2272 |
q_vertexType h = i2vt(rects.at(i).height());
|
|
2273 |
q_vertexType y = i2vt(rects.at(i).top());
|
|
2274 |
|
|
2275 |
// First triangle
|
|
2276 |
clipVertex.add(x);
|
|
2277 |
clipVertex.add(y);
|
|
2278 |
|
|
2279 |
clipVertex.add(x);
|
|
2280 |
clipVertex.add(y + h);
|
|
2281 |
|
|
2282 |
clipVertex.add(x + w);
|
|
2283 |
clipVertex.add(y);
|
|
2284 |
|
|
2285 |
// Second triangle
|
|
2286 |
clipVertex.add(x);
|
|
2287 |
clipVertex.add(y + h);
|
|
2288 |
|
|
2289 |
clipVertex.add(x + w);
|
|
2290 |
clipVertex.add(y + h);
|
|
2291 |
|
|
2292 |
clipVertex.add (x + w);
|
|
2293 |
clipVertex.add(y);
|
|
2294 |
}
|
|
2295 |
|
|
2296 |
if (rects.size()) {
|
|
2297 |
glMatrixMode(GL_MODELVIEW);
|
|
2298 |
glLoadIdentity();
|
|
2299 |
|
|
2300 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
2301 |
glVertexPointer(2, q_vertexTypeEnum, 0, clipVertex.data());
|
|
2302 |
|
|
2303 |
glDrawArrays(GL_TRIANGLES, 0, rects.size()*2*3);
|
|
2304 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
2305 |
updateGLMatrix();
|
|
2306 |
}
|
|
2307 |
|
|
2308 |
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
|
2309 |
glDepthMask(GL_FALSE);
|
|
2310 |
glDepthFunc(GL_LEQUAL);
|
|
2311 |
}
|
|
2312 |
|
|
2313 |
void QOpenGLPaintEnginePrivate::systemStateChanged()
|
|
2314 |
{
|
|
2315 |
Q_Q(QOpenGLPaintEngine);
|
|
2316 |
if (q->painter()->hasClipping())
|
|
2317 |
q->updateClipRegion(q->painter()->clipRegion(), Qt::ReplaceClip);
|
|
2318 |
else
|
|
2319 |
q->updateClipRegion(QRegion(), Qt::NoClip);
|
|
2320 |
}
|
|
2321 |
|
|
2322 |
void QOpenGLPaintEngine::updateClipRegion(const QRegion &clipRegion, Qt::ClipOperation op)
|
|
2323 |
{
|
|
2324 |
Q_D(QOpenGLPaintEngine);
|
|
2325 |
|
|
2326 |
// clipping is only supported when a stencil or depth buffer is
|
|
2327 |
// available
|
|
2328 |
if (!d->device->format().depth())
|
|
2329 |
return;
|
|
2330 |
|
|
2331 |
d->use_system_clip = false;
|
|
2332 |
QRegion sysClip = systemClip();
|
|
2333 |
if (!sysClip.isEmpty()) {
|
|
2334 |
if (d->pdev->devType() != QInternal::Widget) {
|
|
2335 |
d->use_system_clip = true;
|
|
2336 |
} else {
|
|
2337 |
#ifndef Q_WS_QWS
|
|
2338 |
// Only use the system clip if we're currently rendering a widget with a GL painter.
|
|
2339 |
if (d->currentClipWidget) {
|
|
2340 |
QWidgetPrivate *widgetPrivate = qt_widget_private(d->currentClipWidget->window());
|
|
2341 |
d->use_system_clip = widgetPrivate->extra && widgetPrivate->extra->inRenderWithPainter;
|
|
2342 |
}
|
|
2343 |
#endif
|
|
2344 |
}
|
|
2345 |
}
|
|
2346 |
|
|
2347 |
d->flushDrawQueue();
|
|
2348 |
|
|
2349 |
if (op == Qt::NoClip && !d->use_system_clip) {
|
|
2350 |
state()->hasClipping = false;
|
|
2351 |
state()->clipRegion = QRegion();
|
|
2352 |
d->updateDepthClip();
|
|
2353 |
return;
|
|
2354 |
}
|
|
2355 |
|
|
2356 |
bool isScreenClip = false;
|
|
2357 |
if (!d->use_system_clip) {
|
|
2358 |
QVector<QRect> untransformedRects = clipRegion.rects();
|
|
2359 |
|
|
2360 |
if (untransformedRects.size() == 1) {
|
|
2361 |
QPainterPath path;
|
|
2362 |
path.addRect(untransformedRects[0]);
|
|
2363 |
path = d->matrix.map(path);
|
|
2364 |
|
|
2365 |
if (path.contains(QRectF(QPointF(), d->device->size())))
|
|
2366 |
isScreenClip = true;
|
|
2367 |
}
|
|
2368 |
}
|
|
2369 |
|
|
2370 |
QRegion region = isScreenClip ? QRegion() : clipRegion * d->matrix;
|
|
2371 |
switch (op) {
|
|
2372 |
case Qt::NoClip:
|
|
2373 |
if (!d->use_system_clip)
|
|
2374 |
break;
|
|
2375 |
state()->clipRegion = sysClip;
|
|
2376 |
break;
|
|
2377 |
case Qt::IntersectClip:
|
|
2378 |
if (isScreenClip)
|
|
2379 |
return;
|
|
2380 |
if (state()->hasClipping) {
|
|
2381 |
state()->clipRegion &= region;
|
|
2382 |
break;
|
|
2383 |
}
|
|
2384 |
// fall through
|
|
2385 |
case Qt::ReplaceClip:
|
|
2386 |
if (d->use_system_clip)
|
|
2387 |
state()->clipRegion = region & sysClip;
|
|
2388 |
else
|
|
2389 |
state()->clipRegion = region;
|
|
2390 |
break;
|
|
2391 |
case Qt::UniteClip:
|
|
2392 |
state()->clipRegion |= region;
|
|
2393 |
if (d->use_system_clip)
|
|
2394 |
state()->clipRegion &= sysClip;
|
|
2395 |
break;
|
|
2396 |
default:
|
|
2397 |
break;
|
|
2398 |
}
|
|
2399 |
|
|
2400 |
if (isScreenClip) {
|
|
2401 |
state()->hasClipping = false;
|
|
2402 |
state()->clipRegion = QRegion();
|
|
2403 |
} else {
|
|
2404 |
state()->hasClipping = op != Qt::NoClip || d->use_system_clip;
|
|
2405 |
}
|
|
2406 |
|
|
2407 |
if (state()->hasClipping && state()->clipRegion.rects().size() == 1)
|
|
2408 |
state()->fastClip = state()->clipRegion.rects().at(0);
|
|
2409 |
else
|
|
2410 |
state()->fastClip = QRect();
|
|
2411 |
|
|
2412 |
d->updateDepthClip();
|
|
2413 |
}
|
|
2414 |
|
|
2415 |
void QOpenGLPaintEngine::updateRenderHints(QPainter::RenderHints hints)
|
|
2416 |
{
|
|
2417 |
Q_D(QOpenGLPaintEngine);
|
|
2418 |
|
|
2419 |
d->flushDrawQueue();
|
|
2420 |
d->use_smooth_pixmap_transform = bool(hints & QPainter::SmoothPixmapTransform);
|
|
2421 |
if ((hints & QPainter::Antialiasing) || (hints & QPainter::HighQualityAntialiasing)) {
|
|
2422 |
if (d->use_fragment_programs && QGLOffscreen::isSupported()
|
|
2423 |
&& (hints & QPainter::HighQualityAntialiasing)) {
|
|
2424 |
d->high_quality_antialiasing = true;
|
|
2425 |
} else {
|
|
2426 |
d->high_quality_antialiasing = false;
|
|
2427 |
if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
|
2428 |
glEnable(GL_MULTISAMPLE);
|
|
2429 |
}
|
|
2430 |
} else {
|
|
2431 |
d->high_quality_antialiasing = false;
|
|
2432 |
if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
|
2433 |
glDisable(GL_MULTISAMPLE);
|
|
2434 |
}
|
|
2435 |
|
|
2436 |
if (d->high_quality_antialiasing) {
|
|
2437 |
d->offscreen.initialize();
|
|
2438 |
|
|
2439 |
if (!d->offscreen.isValid()) {
|
|
2440 |
DEBUG_ONCE_STR("Unable to initialize offscreen, disabling high quality antialiasing");
|
|
2441 |
d->high_quality_antialiasing = false;
|
|
2442 |
if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
|
2443 |
glEnable(GL_MULTISAMPLE);
|
|
2444 |
}
|
|
2445 |
}
|
|
2446 |
|
|
2447 |
d->has_antialiasing = d->high_quality_antialiasing
|
|
2448 |
|| ((hints & QPainter::Antialiasing)
|
|
2449 |
&& (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers));
|
|
2450 |
}
|
|
2451 |
|
|
2452 |
|
|
2453 |
void QOpenGLPaintEnginePrivate::setPorterDuffData(float a, float b, float x, float y, float z)
|
|
2454 |
{
|
|
2455 |
porterduff_ab_data[0] = a;
|
|
2456 |
porterduff_ab_data[1] = b;
|
|
2457 |
|
|
2458 |
porterduff_xyz_data[0] = x;
|
|
2459 |
porterduff_xyz_data[1] = y;
|
|
2460 |
porterduff_xyz_data[2] = z;
|
|
2461 |
}
|
|
2462 |
|
|
2463 |
|
|
2464 |
void QOpenGLPaintEngine::updateCompositionMode(QPainter::CompositionMode composition_mode)
|
|
2465 |
{
|
|
2466 |
Q_D(QOpenGLPaintEngine);
|
|
2467 |
|
|
2468 |
if (!d->use_fragment_programs && composition_mode > QPainter::CompositionMode_Plus)
|
|
2469 |
composition_mode = QPainter::CompositionMode_SourceOver;
|
|
2470 |
|
|
2471 |
d->composition_mode = composition_mode;
|
|
2472 |
|
|
2473 |
d->has_fast_composition_mode = (!d->high_quality_antialiasing && composition_mode <= QPainter::CompositionMode_Plus)
|
|
2474 |
|| composition_mode == QPainter::CompositionMode_SourceOver
|
|
2475 |
|| composition_mode == QPainter::CompositionMode_Destination
|
|
2476 |
|| composition_mode == QPainter::CompositionMode_DestinationOver
|
|
2477 |
|| composition_mode == QPainter::CompositionMode_DestinationOut
|
|
2478 |
|| composition_mode == QPainter::CompositionMode_SourceAtop
|
|
2479 |
|| composition_mode == QPainter::CompositionMode_Xor
|
|
2480 |
|| composition_mode == QPainter::CompositionMode_Plus;
|
|
2481 |
|
|
2482 |
if (d->has_fast_composition_mode)
|
|
2483 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODE_BLEND_MODE_MASK : COMPOSITION_MODE_BLEND_MODE_NOMASK;
|
|
2484 |
else if (composition_mode <= QPainter::CompositionMode_Plus)
|
|
2485 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SIMPLE_PORTER_DUFF : COMPOSITION_MODES_SIMPLE_PORTER_DUFF_NOMASK;
|
|
2486 |
else
|
|
2487 |
switch (composition_mode) {
|
|
2488 |
case QPainter::CompositionMode_Multiply:
|
|
2489 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_MULTIPLY : COMPOSITION_MODES_MULTIPLY_NOMASK;
|
|
2490 |
break;
|
|
2491 |
case QPainter::CompositionMode_Screen:
|
|
2492 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SCREEN : COMPOSITION_MODES_SCREEN_NOMASK;
|
|
2493 |
break;
|
|
2494 |
case QPainter::CompositionMode_Overlay:
|
|
2495 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_OVERLAY : COMPOSITION_MODES_OVERLAY_NOMASK;
|
|
2496 |
break;
|
|
2497 |
case QPainter::CompositionMode_Darken:
|
|
2498 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DARKEN : COMPOSITION_MODES_DARKEN_NOMASK;
|
|
2499 |
break;
|
|
2500 |
case QPainter::CompositionMode_Lighten:
|
|
2501 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_LIGHTEN : COMPOSITION_MODES_LIGHTEN_NOMASK;
|
|
2502 |
break;
|
|
2503 |
case QPainter::CompositionMode_ColorDodge:
|
|
2504 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORDODGE : COMPOSITION_MODES_COLORDODGE_NOMASK;
|
|
2505 |
break;
|
|
2506 |
case QPainter::CompositionMode_ColorBurn:
|
|
2507 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORBURN : COMPOSITION_MODES_COLORBURN_NOMASK;
|
|
2508 |
break;
|
|
2509 |
case QPainter::CompositionMode_HardLight:
|
|
2510 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_HARDLIGHT : COMPOSITION_MODES_HARDLIGHT_NOMASK;
|
|
2511 |
break;
|
|
2512 |
case QPainter::CompositionMode_SoftLight:
|
|
2513 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SOFTLIGHT : COMPOSITION_MODES_SOFTLIGHT_NOMASK;
|
|
2514 |
break;
|
|
2515 |
case QPainter::CompositionMode_Difference:
|
|
2516 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DIFFERENCE : COMPOSITION_MODES_DIFFERENCE_NOMASK;
|
|
2517 |
break;
|
|
2518 |
case QPainter::CompositionMode_Exclusion:
|
|
2519 |
d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_EXCLUSION : COMPOSITION_MODES_EXCLUSION_NOMASK;
|
|
2520 |
break;
|
|
2521 |
default:
|
|
2522 |
Q_ASSERT(false);
|
|
2523 |
}
|
|
2524 |
|
|
2525 |
switch(composition_mode) {
|
|
2526 |
case QPainter::CompositionMode_DestinationOver:
|
|
2527 |
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
|
|
2528 |
d->setPorterDuffData(0, 1, 1, 1, 1);
|
|
2529 |
break;
|
|
2530 |
case QPainter::CompositionMode_Clear:
|
|
2531 |
glBlendFunc(GL_ZERO, GL_ZERO);
|
|
2532 |
d->setPorterDuffData(0, 0, 0, 0, 0);
|
|
2533 |
break;
|
|
2534 |
case QPainter::CompositionMode_Source:
|
|
2535 |
glBlendFunc(GL_ONE, GL_ZERO);
|
|
2536 |
d->setPorterDuffData(1, 0, 1, 1, 0);
|
|
2537 |
break;
|
|
2538 |
case QPainter::CompositionMode_Destination:
|
|
2539 |
glBlendFunc(GL_ZERO, GL_ONE);
|
|
2540 |
d->setPorterDuffData(0, 1, 1, 0, 1);
|
|
2541 |
break;
|
|
2542 |
case QPainter::CompositionMode_SourceIn:
|
|
2543 |
glBlendFunc(GL_DST_ALPHA, GL_ZERO);
|
|
2544 |
d->setPorterDuffData(1, 0, 1, 0, 0);
|
|
2545 |
break;
|
|
2546 |
case QPainter::CompositionMode_DestinationIn:
|
|
2547 |
glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
|
|
2548 |
d->setPorterDuffData(0, 1, 1, 0, 0);
|
|
2549 |
break;
|
|
2550 |
case QPainter::CompositionMode_SourceOut:
|
|
2551 |
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
|
|
2552 |
d->setPorterDuffData(0, 0, 0, 1, 0);
|
|
2553 |
break;
|
|
2554 |
case QPainter::CompositionMode_DestinationOut:
|
|
2555 |
glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
|
|
2556 |
d->setPorterDuffData(0, 0, 0, 0, 1);
|
|
2557 |
break;
|
|
2558 |
case QPainter::CompositionMode_SourceAtop:
|
|
2559 |
glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
2560 |
d->setPorterDuffData(1, 0, 1, 0, 1);
|
|
2561 |
break;
|
|
2562 |
case QPainter::CompositionMode_DestinationAtop:
|
|
2563 |
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA);
|
|
2564 |
d->setPorterDuffData(0, 1, 1, 1, 0);
|
|
2565 |
break;
|
|
2566 |
case QPainter::CompositionMode_Xor:
|
|
2567 |
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
2568 |
d->setPorterDuffData(0, 0, 0, 1, 1);
|
|
2569 |
break;
|
|
2570 |
case QPainter::CompositionMode_SourceOver:
|
|
2571 |
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
|
2572 |
d->setPorterDuffData(1, 0, 1, 1, 1);
|
|
2573 |
break;
|
|
2574 |
case QPainter::CompositionMode_Plus:
|
|
2575 |
glBlendFunc(GL_ONE, GL_ONE);
|
|
2576 |
d->setPorterDuffData(1, 1, 1, 1, 1);
|
|
2577 |
break;
|
|
2578 |
default:
|
|
2579 |
break;
|
|
2580 |
}
|
|
2581 |
}
|
|
2582 |
|
|
2583 |
class QGLMaskGenerator
|
|
2584 |
{
|
|
2585 |
public:
|
|
2586 |
QGLMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal stroke_width = -1)
|
|
2587 |
: p(path),
|
|
2588 |
m(matrix),
|
|
2589 |
w(stroke_width)
|
|
2590 |
{
|
|
2591 |
}
|
|
2592 |
|
|
2593 |
virtual QRect screenRect() = 0;
|
|
2594 |
virtual void drawMask(const QRect &rect) = 0;
|
|
2595 |
|
|
2596 |
QPainterPath path() const { return p; }
|
|
2597 |
QTransform matrix() const { return m; }
|
|
2598 |
qreal strokeWidth() const { return w; }
|
|
2599 |
|
|
2600 |
virtual ~QGLMaskGenerator() {}
|
|
2601 |
|
|
2602 |
private:
|
|
2603 |
QPainterPath p;
|
|
2604 |
QTransform m;
|
|
2605 |
qreal w;
|
|
2606 |
};
|
|
2607 |
|
|
2608 |
void QGLMaskTextureCache::setOffscreenSize(const QSize &sz)
|
|
2609 |
{
|
|
2610 |
Q_ASSERT(sz.width() == sz.height());
|
|
2611 |
|
|
2612 |
if (offscreenSize != sz) {
|
|
2613 |
offscreenSize = sz;
|
|
2614 |
clearCache();
|
|
2615 |
}
|
|
2616 |
}
|
|
2617 |
|
|
2618 |
void QGLMaskTextureCache::clearCache()
|
|
2619 |
{
|
|
2620 |
cache.clear();
|
|
2621 |
|
|
2622 |
int quad_tree_size = 1;
|
|
2623 |
|
|
2624 |
for (int i = block_size; i < offscreenSize.width(); i *= 2)
|
|
2625 |
quad_tree_size += quad_tree_size * 4;
|
|
2626 |
|
|
2627 |
for (int i = 0; i < 4; ++i) {
|
|
2628 |
occupied_quadtree[i].resize(quad_tree_size);
|
|
2629 |
|
|
2630 |
occupied_quadtree[i][0].key = 0;
|
|
2631 |
occupied_quadtree[i][0].largest_available_block = offscreenSize.width();
|
|
2632 |
occupied_quadtree[i][0].largest_used_block = 0;
|
|
2633 |
|
|
2634 |
DEBUG_ONCE qDebug() << "QGLMaskTextureCache:: created quad tree of size" << quad_tree_size;
|
|
2635 |
}
|
|
2636 |
}
|
|
2637 |
|
|
2638 |
void QGLMaskTextureCache::setDrawableSize(const QSize &sz)
|
|
2639 |
{
|
|
2640 |
drawableSize = sz;
|
|
2641 |
}
|
|
2642 |
|
|
2643 |
void QGLMaskTextureCache::maintainCache()
|
|
2644 |
{
|
|
2645 |
QGLTextureCacheHash::iterator it = cache.begin();
|
|
2646 |
QGLTextureCacheHash::iterator end = cache.end();
|
|
2647 |
|
|
2648 |
while (it != end) {
|
|
2649 |
CacheInfo &cache_info = it.value();
|
|
2650 |
++cache_info.age;
|
|
2651 |
|
|
2652 |
if (cache_info.age > 1) {
|
|
2653 |
quadtreeInsert(cache_info.loc.channel, 0, cache_info.loc.rect);
|
|
2654 |
it = cache.erase(it);
|
|
2655 |
} else {
|
|
2656 |
++it;
|
|
2657 |
}
|
|
2658 |
}
|
|
2659 |
}
|
|
2660 |
|
|
2661 |
//#define DISABLE_MASK_CACHE
|
|
2662 |
|
|
2663 |
QGLMaskTextureCache::CacheLocation QGLMaskTextureCache::getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *e)
|
|
2664 |
{
|
|
2665 |
#ifndef DISABLE_MASK_CACHE
|
|
2666 |
engine = e;
|
|
2667 |
|
|
2668 |
quint64 key = hash(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
|
|
2669 |
|
|
2670 |
if (key == 0)
|
|
2671 |
key = 1;
|
|
2672 |
|
|
2673 |
CacheInfo info(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
|
|
2674 |
|
|
2675 |
QGLTextureCacheHash::iterator it = cache.find(key);
|
|
2676 |
|
|
2677 |
while (it != cache.end() && it.key() == key) {
|
|
2678 |
CacheInfo &cache_info = it.value();
|
|
2679 |
if (info.stroke_width == cache_info.stroke_width && info.matrix == cache_info.matrix && info.path == cache_info.path) {
|
|
2680 |
DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Using cached mask");
|
|
2681 |
|
|
2682 |
cache_info.age = 0;
|
|
2683 |
return cache_info.loc;
|
|
2684 |
}
|
|
2685 |
++it;
|
|
2686 |
}
|
|
2687 |
|
|
2688 |
// mask was not found, create new mask
|
|
2689 |
|
|
2690 |
DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Creating new mask...");
|
|
2691 |
|
|
2692 |
createMask(key, info, maskGenerator);
|
|
2693 |
|
|
2694 |
cache.insert(key, info);
|
|
2695 |
|
|
2696 |
return info.loc;
|
|
2697 |
#else
|
|
2698 |
CacheInfo info(maskGenerator.path(), maskGenerator.matrix());
|
|
2699 |
createMask(0, info, maskGenerator);
|
|
2700 |
return info.loc;
|
|
2701 |
#endif
|
|
2702 |
}
|
|
2703 |
|
|
2704 |
#ifndef FloatToQuint64
|
|
2705 |
#define FloatToQuint64(i) (quint64)((i) * 32)
|
|
2706 |
#endif
|
|
2707 |
|
|
2708 |
quint64 QGLMaskTextureCache::hash(const QPainterPath &p, const QTransform &m, qreal w)
|
|
2709 |
{
|
|
2710 |
Q_ASSERT(sizeof(quint64) == 8);
|
|
2711 |
|
|
2712 |
quint64 h = 0;
|
|
2713 |
|
|
2714 |
for (int i = 0; i < p.elementCount(); ++i) {
|
|
2715 |
h += FloatToQuint64(p.elementAt(i).x) << 32;
|
|
2716 |
h += FloatToQuint64(p.elementAt(i).y);
|
|
2717 |
h += p.elementAt(i).type;
|
|
2718 |
}
|
|
2719 |
|
|
2720 |
h += FloatToQuint64(m.m11());
|
|
2721 |
#ifndef Q_OS_WINCE // ###
|
|
2722 |
//Compiler crashes for arm on WinCE
|
|
2723 |
h += FloatToQuint64(m.m12()) << 4;
|
|
2724 |
h += FloatToQuint64(m.m13()) << 8;
|
|
2725 |
h += FloatToQuint64(m.m21()) << 12;
|
|
2726 |
h += FloatToQuint64(m.m22()) << 16;
|
|
2727 |
h += FloatToQuint64(m.m23()) << 20;
|
|
2728 |
h += FloatToQuint64(m.m31()) << 24;
|
|
2729 |
h += FloatToQuint64(m.m32()) << 28;
|
|
2730 |
#endif
|
|
2731 |
h += FloatToQuint64(m.m33()) << 32;
|
|
2732 |
|
|
2733 |
h += FloatToQuint64(w);
|
|
2734 |
|
|
2735 |
return h;
|
|
2736 |
}
|
|
2737 |
|
|
2738 |
void QGLMaskTextureCache::createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator)
|
|
2739 |
{
|
|
2740 |
info.loc.screen_rect = maskGenerator.screenRect();
|
|
2741 |
|
|
2742 |
if (info.loc.screen_rect.isEmpty()) {
|
|
2743 |
info.loc.channel = 0;
|
|
2744 |
info.loc.rect = QRect();
|
|
2745 |
return;
|
|
2746 |
}
|
|
2747 |
|
|
2748 |
quadtreeAllocate(key, info.loc.screen_rect.size(), &info.loc.rect, &info.loc.channel);
|
|
2749 |
|
|
2750 |
int ch = info.loc.channel;
|
|
2751 |
glColorMask(ch == 0, ch == 1, ch == 2, ch == 3);
|
|
2752 |
|
|
2753 |
maskGenerator.drawMask(info.loc.rect);
|
|
2754 |
|
|
2755 |
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
|
2756 |
}
|
|
2757 |
|
|
2758 |
int QGLMaskTextureCache::quadtreeBlocksize(int node)
|
|
2759 |
{
|
|
2760 |
DEBUG_ONCE qDebug() << "Offscreen size:" << offscreenSize.width();
|
|
2761 |
|
|
2762 |
int blocksize = offscreenSize.width();
|
|
2763 |
|
|
2764 |
while (node) {
|
|
2765 |
node = (node - 1) / 4;
|
|
2766 |
blocksize /= 2;
|
|
2767 |
}
|
|
2768 |
|
|
2769 |
return blocksize;
|
|
2770 |
}
|
|
2771 |
|
|
2772 |
QPoint QGLMaskTextureCache::quadtreeLocation(int node)
|
|
2773 |
{
|
|
2774 |
QPoint location;
|
|
2775 |
int blocksize = quadtreeBlocksize(node);
|
|
2776 |
|
|
2777 |
while (node) {
|
|
2778 |
--node;
|
|
2779 |
|
|
2780 |
if (node & 1)
|
|
2781 |
location.setX(location.x() + blocksize);
|
|
2782 |
|
|
2783 |
if (node & 2)
|
|
2784 |
location.setY(location.y() + blocksize);
|
|
2785 |
|
|
2786 |
node /= 4;
|
|
2787 |
blocksize *= 2;
|
|
2788 |
}
|
|
2789 |
|
|
2790 |
return location;
|
|
2791 |
}
|
|
2792 |
|
|
2793 |
void QGLMaskTextureCache::quadtreeUpdate(int channel, int node, int current_block_size)
|
|
2794 |
{
|
|
2795 |
while (node) {
|
|
2796 |
node = (node - 1) / 4;
|
|
2797 |
|
|
2798 |
int first_child = node * 4 + 1;
|
|
2799 |
|
|
2800 |
int largest_available = 0;
|
|
2801 |
int largest_used = 0;
|
|
2802 |
|
|
2803 |
bool all_empty = true;
|
|
2804 |
|
|
2805 |
for (int i = 0; i < 4; ++i) {
|
|
2806 |
largest_available = qMax(largest_available, occupied_quadtree[channel][first_child + i].largest_available_block);
|
|
2807 |
largest_used = qMax(largest_used, occupied_quadtree[channel][first_child + i].largest_used_block);
|
|
2808 |
|
|
2809 |
if (occupied_quadtree[channel][first_child + i].largest_available_block < current_block_size)
|
|
2810 |
all_empty = false;
|
|
2811 |
}
|
|
2812 |
|
|
2813 |
current_block_size *= 2;
|
|
2814 |
|
|
2815 |
if (all_empty) {
|
|
2816 |
occupied_quadtree[channel][node].largest_available_block = current_block_size;
|
|
2817 |
occupied_quadtree[channel][node].largest_used_block = 0;
|
|
2818 |
} else {
|
|
2819 |
occupied_quadtree[channel][node].largest_available_block = largest_available;
|
|
2820 |
occupied_quadtree[channel][node].largest_used_block = largest_used;
|
|
2821 |
}
|
|
2822 |
}
|
|
2823 |
}
|
|
2824 |
|
|
2825 |
void QGLMaskTextureCache::quadtreeInsert(int channel, quint64 key, const QRect &rect, int node)
|
|
2826 |
{
|
|
2827 |
int current_block_size = quadtreeBlocksize(node);
|
|
2828 |
QPoint location = quadtreeLocation(node);
|
|
2829 |
QRect relative = rect.translated(-location);
|
|
2830 |
|
|
2831 |
if (relative.left() >= current_block_size || relative.top() >= current_block_size
|
|
2832 |
|| relative.right() < 0 || relative.bottom() < 0)
|
|
2833 |
return;
|
|
2834 |
|
|
2835 |
if (current_block_size == block_size // no more refining possible
|
|
2836 |
|| (relative.top() < block_size && relative.bottom() >= (current_block_size - block_size)
|
|
2837 |
&& relative.left() < block_size && relative.right() >= (current_block_size - block_size)))
|
|
2838 |
{
|
|
2839 |
if (key != 0) {
|
|
2840 |
occupied_quadtree[channel][node].largest_available_block = 0;
|
|
2841 |
occupied_quadtree[channel][node].largest_used_block = rect.width() * rect.height();
|
|
2842 |
} else {
|
|
2843 |
occupied_quadtree[channel][node].largest_available_block = current_block_size;
|
|
2844 |
occupied_quadtree[channel][node].largest_used_block = 0;
|
|
2845 |
}
|
|
2846 |
|
|
2847 |
occupied_quadtree[channel][node].key = key;
|
|
2848 |
|
|
2849 |
quadtreeUpdate(channel, node, current_block_size);
|
|
2850 |
} else {
|
|
2851 |
if (key && occupied_quadtree[channel][node].largest_available_block == current_block_size) {
|
|
2852 |
// refining the quad tree, initialize child nodes
|
|
2853 |
int half_block_size = current_block_size / 2;
|
|
2854 |
|
|
2855 |
int temp = node * 4 + 1;
|
|
2856 |
for (int sibling = 0; sibling < 4; ++sibling) {
|
|
2857 |
occupied_quadtree[channel][temp + sibling].largest_available_block = half_block_size;
|
|
2858 |
occupied_quadtree[channel][temp + sibling].largest_used_block = 0;
|
|
2859 |
occupied_quadtree[channel][temp + sibling].key = 0;
|
|
2860 |
}
|
|
2861 |
}
|
|
2862 |
|
|
2863 |
node = node * 4 + 1;
|
|
2864 |
|
|
2865 |
for (int sibling = 0; sibling < 4; ++sibling)
|
|
2866 |
quadtreeInsert(channel, key, rect, node + sibling);
|
|
2867 |
}
|
|
2868 |
}
|
|
2869 |
|
|
2870 |
void QGLMaskTextureCache::quadtreeClear(int channel, const QRect &rect, int node)
|
|
2871 |
{
|
|
2872 |
const quint64 &key = occupied_quadtree[channel][node].key;
|
|
2873 |
|
|
2874 |
int current_block_size = quadtreeBlocksize(node);
|
|
2875 |
QPoint location = quadtreeLocation(node);
|
|
2876 |
|
|
2877 |
QRect relative = rect.translated(-location);
|
|
2878 |
|
|
2879 |
if (relative.left() >= current_block_size || relative.top() >= current_block_size
|
|
2880 |
|| relative.right() < 0 || relative.bottom() < 0)
|
|
2881 |
return;
|
|
2882 |
|
|
2883 |
if (key != 0) {
|
|
2884 |
QGLTextureCacheHash::iterator it = cache.find(key);
|
|
2885 |
|
|
2886 |
Q_ASSERT(it != cache.end());
|
|
2887 |
|
|
2888 |
while (it != cache.end() && it.key() == key) {
|
|
2889 |
const CacheInfo &cache_info = it.value();
|
|
2890 |
|
|
2891 |
if (cache_info.loc.channel == channel
|
|
2892 |
&& cache_info.loc.rect.left() <= location.x()
|
|
2893 |
&& cache_info.loc.rect.top() <= location.y()
|
|
2894 |
&& cache_info.loc.rect.right() >= location.x()
|
|
2895 |
&& cache_info.loc.rect.bottom() >= location.y())
|
|
2896 |
{
|
|
2897 |
quadtreeInsert(channel, 0, cache_info.loc.rect);
|
|
2898 |
engine->cacheItemErased(channel, cache_info.loc.rect);
|
|
2899 |
cache.erase(it);
|
|
2900 |
goto found;
|
|
2901 |
} else {
|
|
2902 |
++it;
|
|
2903 |
}
|
|
2904 |
}
|
|
2905 |
|
|
2906 |
// if we don't find the key there's an error in the quadtree
|
|
2907 |
Q_ASSERT(false);
|
|
2908 |
found:
|
|
2909 |
Q_ASSERT(occupied_quadtree[channel][node].key == 0);
|
|
2910 |
} else if (occupied_quadtree[channel][node].largest_available_block < current_block_size) {
|
|
2911 |
Q_ASSERT(current_block_size >= block_size);
|
|
2912 |
|
|
2913 |
node = node * 4 + 1;
|
|
2914 |
|
|
2915 |
for (int sibling = 0; sibling < 4; ++sibling)
|
|
2916 |
quadtreeClear(channel, rect, node + sibling);
|
|
2917 |
}
|
|
2918 |
}
|
|
2919 |
|
|
2920 |
bool QGLMaskTextureCache::quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel)
|
|
2921 |
{
|
|
2922 |
int needed_block_size = qMax(1, qMax(size.width(), size.height()));
|
|
2923 |
|
|
2924 |
for (int i = 0; i < 4; ++i) {
|
|
2925 |
int current_block_size = offscreenSize.width();
|
|
2926 |
|
|
2927 |
if (occupied_quadtree[i][0].largest_available_block >= needed_block_size) {
|
|
2928 |
int node = 0;
|
|
2929 |
|
|
2930 |
while (current_block_size != occupied_quadtree[i][node].largest_available_block) {
|
|
2931 |
Q_ASSERT(current_block_size > block_size);
|
|
2932 |
Q_ASSERT(current_block_size > occupied_quadtree[i][node].largest_available_block);
|
|
2933 |
|
|
2934 |
node = node * 4 + 1;
|
|
2935 |
current_block_size /= 2;
|
|
2936 |
|
|
2937 |
int sibling = 0;
|
|
2938 |
|
|
2939 |
while (occupied_quadtree[i][node + sibling].largest_available_block < needed_block_size)
|
|
2940 |
++sibling;
|
|
2941 |
|
|
2942 |
Q_ASSERT(sibling < 4);
|
|
2943 |
node += sibling;
|
|
2944 |
}
|
|
2945 |
|
|
2946 |
*channel = i;
|
|
2947 |
*rect = QRect(quadtreeLocation(node), size);
|
|
2948 |
|
|
2949 |
return true;
|
|
2950 |
}
|
|
2951 |
}
|
|
2952 |
|
|
2953 |
return false;
|
|
2954 |
}
|
|
2955 |
|
|
2956 |
void QGLMaskTextureCache::quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel)
|
|
2957 |
{
|
|
2958 |
// try to pick small masks to throw out, as large masks are more expensive to recompute
|
|
2959 |
*channel = qrand() % 4;
|
|
2960 |
for (int i = 0; i < 4; ++i)
|
|
2961 |
if (occupied_quadtree[i][0].largest_used_block < occupied_quadtree[*channel][0].largest_used_block)
|
|
2962 |
*channel = i;
|
|
2963 |
|
|
2964 |
int needed_block_size = qt_next_power_of_two(qMax(1, qMax(size.width(), size.height())));
|
|
2965 |
|
|
2966 |
int node = 0;
|
|
2967 |
int current_block_size = offscreenSize.width();
|
|
2968 |
|
|
2969 |
while (current_block_size > block_size
|
|
2970 |
&& current_block_size >= needed_block_size * 2
|
|
2971 |
&& occupied_quadtree[*channel][node].key == 0)
|
|
2972 |
{
|
|
2973 |
node = node * 4 + 1;
|
|
2974 |
|
|
2975 |
int sibling = 0;
|
|
2976 |
|
|
2977 |
for (int i = 1; i < 4; ++i) {
|
|
2978 |
if (occupied_quadtree[*channel][node + i].largest_used_block
|
|
2979 |
<= occupied_quadtree[*channel][node + sibling].largest_used_block)
|
|
2980 |
{
|
|
2981 |
sibling = i;
|
|
2982 |
}
|
|
2983 |
}
|
|
2984 |
|
|
2985 |
node += sibling;
|
|
2986 |
current_block_size /= 2;
|
|
2987 |
}
|
|
2988 |
|
|
2989 |
*rect = QRect(quadtreeLocation(node), size);
|
|
2990 |
}
|
|
2991 |
|
|
2992 |
void QGLMaskTextureCache::quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel)
|
|
2993 |
{
|
|
2994 |
#ifndef DISABLE_MASK_CACHE
|
|
2995 |
if (!quadtreeFindAvailableLocation(size, rect, channel)) {
|
|
2996 |
quadtreeFindExistingLocation(size, rect, channel);
|
|
2997 |
quadtreeClear(*channel, *rect);
|
|
2998 |
}
|
|
2999 |
|
|
3000 |
quadtreeInsert(*channel, key, *rect);
|
|
3001 |
#else
|
|
3002 |
*channel = 0;
|
|
3003 |
*rect = QRect(QPoint(), size);
|
|
3004 |
#endif
|
|
3005 |
}
|
|
3006 |
|
|
3007 |
class QGLTrapezoidMaskGenerator : public QGLMaskGenerator
|
|
3008 |
{
|
|
3009 |
public:
|
|
3010 |
QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, qreal strokeWidth = -1.0);
|
|
3011 |
|
|
3012 |
QRect screenRect();
|
|
3013 |
void drawMask(const QRect &rect);
|
|
3014 |
|
|
3015 |
private:
|
|
3016 |
QRect screen_rect;
|
|
3017 |
bool has_screen_rect;
|
|
3018 |
|
|
3019 |
QGLOffscreen *offscreen;
|
|
3020 |
|
|
3021 |
GLuint maskFragmentProgram;
|
|
3022 |
|
|
3023 |
virtual QVector<QGLTrapezoid> generateTrapezoids() = 0;
|
|
3024 |
virtual QRect computeScreenRect() = 0;
|
|
3025 |
};
|
|
3026 |
|
|
3027 |
class QGLPathMaskGenerator : public QGLTrapezoidMaskGenerator
|
|
3028 |
{
|
|
3029 |
public:
|
|
3030 |
QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
|
|
3031 |
|
|
3032 |
private:
|
|
3033 |
QVector<QGLTrapezoid> generateTrapezoids();
|
|
3034 |
QRect computeScreenRect();
|
|
3035 |
|
|
3036 |
QPolygonF poly;
|
|
3037 |
};
|
|
3038 |
|
|
3039 |
class QGLLineMaskGenerator : public QGLTrapezoidMaskGenerator
|
|
3040 |
{
|
|
3041 |
public:
|
|
3042 |
QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
|
|
3043 |
|
|
3044 |
private:
|
|
3045 |
QVector<QGLTrapezoid> generateTrapezoids();
|
|
3046 |
QRect computeScreenRect();
|
|
3047 |
|
|
3048 |
QPainterPath transformedPath;
|
|
3049 |
};
|
|
3050 |
|
|
3051 |
class QGLRectMaskGenerator : public QGLTrapezoidMaskGenerator
|
|
3052 |
{
|
|
3053 |
public:
|
|
3054 |
QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
|
|
3055 |
|
|
3056 |
private:
|
|
3057 |
QVector<QGLTrapezoid> generateTrapezoids();
|
|
3058 |
QRect computeScreenRect();
|
|
3059 |
|
|
3060 |
QPainterPath transformedPath;
|
|
3061 |
};
|
|
3062 |
|
|
3063 |
class QGLEllipseMaskGenerator : public QGLMaskGenerator
|
|
3064 |
{
|
|
3065 |
public:
|
|
3066 |
QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, int *maskVariableLocations);
|
|
3067 |
|
|
3068 |
QRect screenRect();
|
|
3069 |
void drawMask(const QRect &rect);
|
|
3070 |
|
|
3071 |
private:
|
|
3072 |
QRect screen_rect;
|
|
3073 |
|
|
3074 |
QRectF ellipseRect;
|
|
3075 |
|
|
3076 |
QGLOffscreen *offscreen;
|
|
3077 |
|
|
3078 |
GLuint maskFragmentProgram;
|
|
3079 |
|
|
3080 |
int *maskVariableLocations;
|
|
3081 |
|
|
3082 |
float vertexArray[4 * 2];
|
|
3083 |
};
|
|
3084 |
|
|
3085 |
QGLTrapezoidMaskGenerator::QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program, qreal stroke_width)
|
|
3086 |
: QGLMaskGenerator(path, matrix, stroke_width)
|
|
3087 |
, has_screen_rect(false)
|
|
3088 |
, offscreen(&offs)
|
|
3089 |
, maskFragmentProgram(program)
|
|
3090 |
{
|
|
3091 |
}
|
|
3092 |
|
|
3093 |
extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array);
|
|
3094 |
extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array);
|
|
3095 |
|
|
3096 |
void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect)
|
|
3097 |
{
|
|
3098 |
#ifdef QT_OPENGL_ES
|
|
3099 |
Q_UNUSED(rect);
|
|
3100 |
#else
|
|
3101 |
glMatrixMode(GL_MODELVIEW);
|
|
3102 |
glPushMatrix();
|
|
3103 |
glLoadIdentity();
|
|
3104 |
|
|
3105 |
QGLContext *ctx = offscreen->context();
|
|
3106 |
offscreen->bind();
|
|
3107 |
|
|
3108 |
glDisable(GL_TEXTURE_GEN_S);
|
|
3109 |
glDisable(GL_TEXTURE_1D);
|
|
3110 |
|
|
3111 |
GLfloat vertexArray[4 * 2];
|
|
3112 |
qt_add_rect_to_array(rect, vertexArray);
|
|
3113 |
|
|
3114 |
bool needs_scissor = rect != screen_rect;
|
|
3115 |
|
|
3116 |
if (needs_scissor) {
|
|
3117 |
glEnable(GL_SCISSOR_TEST);
|
|
3118 |
glScissor(rect.left(), offscreen->offscreenSize().height() - rect.bottom() - 1, rect.width(), rect.height());
|
|
3119 |
}
|
|
3120 |
|
|
3121 |
QVector<QGLTrapezoid> trapezoids = generateTrapezoids();
|
|
3122 |
|
|
3123 |
// clear mask
|
|
3124 |
glBlendFunc(GL_ZERO, GL_ZERO); // clear
|
|
3125 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
3126 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3127 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
3128 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3129 |
|
|
3130 |
glBlendFunc(GL_ONE, GL_ONE); // add mask
|
|
3131 |
glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
|
3132 |
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram);
|
|
3133 |
|
|
3134 |
QPoint delta = rect.topLeft() - screen_rect.topLeft();
|
|
3135 |
glBegin(GL_QUADS);
|
|
3136 |
for (int i = 0; i < trapezoids.size(); ++i)
|
|
3137 |
drawTrapezoid(trapezoids[i].translated(delta), offscreen->offscreenSize().height(), ctx);
|
|
3138 |
glEnd();
|
|
3139 |
|
|
3140 |
if (needs_scissor)
|
|
3141 |
glDisable(GL_SCISSOR_TEST);
|
|
3142 |
|
|
3143 |
glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
|
3144 |
|
|
3145 |
glMatrixMode(GL_MODELVIEW);
|
|
3146 |
glPopMatrix();
|
|
3147 |
#endif
|
|
3148 |
}
|
|
3149 |
|
|
3150 |
QRect QGLTrapezoidMaskGenerator::screenRect()
|
|
3151 |
{
|
|
3152 |
if (!has_screen_rect) {
|
|
3153 |
screen_rect = computeScreenRect();
|
|
3154 |
has_screen_rect = true;
|
|
3155 |
}
|
|
3156 |
|
|
3157 |
screen_rect = screen_rect.intersected(QRect(QPoint(), offscreen->drawableSize()));
|
|
3158 |
|
|
3159 |
return screen_rect;
|
|
3160 |
}
|
|
3161 |
|
|
3162 |
QGLPathMaskGenerator::QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program)
|
|
3163 |
: QGLTrapezoidMaskGenerator(path, matrix, offs, program)
|
|
3164 |
{
|
|
3165 |
}
|
|
3166 |
|
|
3167 |
QRect QGLPathMaskGenerator::computeScreenRect()
|
|
3168 |
{
|
|
3169 |
poly = path().toFillPolygon(matrix());
|
|
3170 |
return poly.boundingRect().toAlignedRect();
|
|
3171 |
}
|
|
3172 |
|
|
3173 |
QVector<QGLTrapezoid> QGLPathMaskGenerator::generateTrapezoids()
|
|
3174 |
{
|
|
3175 |
QOpenGLImmediateModeTessellator tessellator;
|
|
3176 |
tessellator.tessellate(poly.data(), poly.count(), path().fillRule() == Qt::WindingFill);
|
|
3177 |
return tessellator.trapezoids;
|
|
3178 |
}
|
|
3179 |
|
|
3180 |
QGLRectMaskGenerator::QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program)
|
|
3181 |
: QGLTrapezoidMaskGenerator(path, matrix, offs, program)
|
|
3182 |
{
|
|
3183 |
}
|
|
3184 |
|
|
3185 |
QGLLineMaskGenerator::QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offs, GLuint program)
|
|
3186 |
: QGLTrapezoidMaskGenerator(path, matrix, offs, program, width)
|
|
3187 |
{
|
|
3188 |
}
|
|
3189 |
|
|
3190 |
QRect QGLRectMaskGenerator::computeScreenRect()
|
|
3191 |
{
|
|
3192 |
transformedPath = matrix().map(path());
|
|
3193 |
|
|
3194 |
return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect();
|
|
3195 |
}
|
|
3196 |
|
|
3197 |
QRect QGLLineMaskGenerator::computeScreenRect()
|
|
3198 |
{
|
|
3199 |
transformedPath = matrix().map(path());
|
|
3200 |
|
|
3201 |
return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect();
|
|
3202 |
}
|
|
3203 |
|
|
3204 |
QVector<QGLTrapezoid> QGLLineMaskGenerator::generateTrapezoids()
|
|
3205 |
{
|
|
3206 |
QOpenGLImmediateModeTessellator tessellator;
|
|
3207 |
QPointF last;
|
|
3208 |
for (int i = 0; i < transformedPath.elementCount(); ++i) {
|
|
3209 |
QPainterPath::Element element = transformedPath.elementAt(i);
|
|
3210 |
|
|
3211 |
Q_ASSERT(!element.isCurveTo());
|
|
3212 |
|
|
3213 |
if (element.isLineTo())
|
|
3214 |
tessellator.tessellateRect(last, element, strokeWidth());
|
|
3215 |
|
|
3216 |
last = element;
|
|
3217 |
}
|
|
3218 |
|
|
3219 |
return tessellator.trapezoids;
|
|
3220 |
}
|
|
3221 |
|
|
3222 |
QVector<QGLTrapezoid> QGLRectMaskGenerator::generateTrapezoids()
|
|
3223 |
{
|
|
3224 |
Q_ASSERT(transformedPath.elementCount() == 5);
|
|
3225 |
|
|
3226 |
QOpenGLImmediateModeTessellator tessellator;
|
|
3227 |
if (matrix().type() <= QTransform::TxScale) {
|
|
3228 |
QPointF a = transformedPath.elementAt(0);
|
|
3229 |
QPointF b = transformedPath.elementAt(1);
|
|
3230 |
QPointF c = transformedPath.elementAt(2);
|
|
3231 |
QPointF d = transformedPath.elementAt(3);
|
|
3232 |
|
|
3233 |
QPointF first = (a + d) * 0.5;
|
|
3234 |
QPointF last = (b + c) * 0.5;
|
|
3235 |
|
|
3236 |
QPointF delta = a - d;
|
|
3237 |
|
|
3238 |
// manhattan distance (no rotation)
|
|
3239 |
qreal width = qAbs(delta.x()) + qAbs(delta.y());
|
|
3240 |
|
|
3241 |
Q_ASSERT(qFuzzyIsNull(delta.x()) || qFuzzyIsNull(delta.y()));
|
|
3242 |
|
|
3243 |
tessellator.tessellateRect(first, last, width);
|
|
3244 |
} else {
|
|
3245 |
QPointF points[5];
|
|
3246 |
|
|
3247 |
for (int i = 0; i < 5; ++i)
|
|
3248 |
points[i] = transformedPath.elementAt(i);
|
|
3249 |
|
|
3250 |
tessellator.tessellateConvex(points, 5);
|
|
3251 |
}
|
|
3252 |
return tessellator.trapezoids;
|
|
3253 |
}
|
|
3254 |
|
|
3255 |
static QPainterPath ellipseRectToPath(const QRectF &rect)
|
|
3256 |
{
|
|
3257 |
QPainterPath path;
|
|
3258 |
path.addEllipse(rect);
|
|
3259 |
return path;
|
|
3260 |
}
|
|
3261 |
|
|
3262 |
QGLEllipseMaskGenerator::QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offs, GLuint program, int *locations)
|
|
3263 |
: QGLMaskGenerator(ellipseRectToPath(rect), matrix),
|
|
3264 |
ellipseRect(rect),
|
|
3265 |
offscreen(&offs),
|
|
3266 |
maskFragmentProgram(program),
|
|
3267 |
maskVariableLocations(locations)
|
|
3268 |
{
|
|
3269 |
}
|
|
3270 |
|
|
3271 |
QRect QGLEllipseMaskGenerator::screenRect()
|
|
3272 |
{
|
|
3273 |
QPointF center = ellipseRect.center();
|
|
3274 |
|
|
3275 |
QPointF points[] = {
|
|
3276 |
QPointF(ellipseRect.left(), center.y()),
|
|
3277 |
QPointF(ellipseRect.right(), center.y()),
|
|
3278 |
QPointF(center.x(), ellipseRect.top()),
|
|
3279 |
QPointF(center.x(), ellipseRect.bottom())
|
|
3280 |
};
|
|
3281 |
|
|
3282 |
qreal min_screen_delta_len = QREAL_MAX;
|
|
3283 |
|
|
3284 |
for (int i = 0; i < 4; ++i) {
|
|
3285 |
QPointF delta = points[i] - center;
|
|
3286 |
|
|
3287 |
// normalize
|
|
3288 |
delta /= qSqrt(delta.x() * delta.x() + delta.y() * delta.y());
|
|
3289 |
|
|
3290 |
QPointF screen_delta(matrix().m11() * delta.x() + matrix().m21() * delta.y(),
|
|
3291 |
matrix().m12() * delta.x() + matrix().m22() * delta.y());
|
|
3292 |
|
|
3293 |
min_screen_delta_len = qMin(min_screen_delta_len,
|
|
3294 |
qreal(qSqrt(screen_delta.x() * screen_delta.x() + screen_delta.y() * screen_delta.y())));
|
|
3295 |
}
|
|
3296 |
|
|
3297 |
const qreal padding = 2.0f;
|
|
3298 |
|
|
3299 |
qreal grow = padding / min_screen_delta_len;
|
|
3300 |
|
|
3301 |
QRectF boundingRect = ellipseRect.adjusted(-grow, -grow, grow, grow);
|
|
3302 |
|
|
3303 |
boundingRect = matrix().mapRect(boundingRect);
|
|
3304 |
|
|
3305 |
QPointF p(0.5, 0.5);
|
|
3306 |
|
|
3307 |
screen_rect = QRect((boundingRect.topLeft() - p).toPoint(),
|
|
3308 |
(boundingRect.bottomRight() + p).toPoint());
|
|
3309 |
|
|
3310 |
return screen_rect;
|
|
3311 |
}
|
|
3312 |
|
|
3313 |
void QGLEllipseMaskGenerator::drawMask(const QRect &rect)
|
|
3314 |
{
|
|
3315 |
#ifdef QT_OPENGL_ES
|
|
3316 |
Q_UNUSED(rect);
|
|
3317 |
#else
|
|
3318 |
QGLContext *ctx = offscreen->context();
|
|
3319 |
offscreen->bind();
|
|
3320 |
|
|
3321 |
glDisable(GL_TEXTURE_GEN_S);
|
|
3322 |
glDisable(GL_TEXTURE_1D);
|
|
3323 |
|
|
3324 |
// fragment program needs the inverse radii of the ellipse
|
|
3325 |
glTexCoord2f(1.0f / (ellipseRect.width() * 0.5f),
|
|
3326 |
1.0f / (ellipseRect.height() * 0.5f));
|
|
3327 |
|
|
3328 |
QTransform translate(1, 0, 0, 1, -ellipseRect.center().x(), -ellipseRect.center().y());
|
|
3329 |
QTransform gl_to_qt(1, 0, 0, -1, 0, offscreen->drawableSize().height());
|
|
3330 |
QTransform inv_matrix = gl_to_qt * matrix().inverted() * translate;
|
|
3331 |
|
|
3332 |
float m[3][4] = { { inv_matrix.m11(), inv_matrix.m12(), inv_matrix.m13() },
|
|
3333 |
{ inv_matrix.m21(), inv_matrix.m22(), inv_matrix.m23() },
|
|
3334 |
{ inv_matrix.m31(), inv_matrix.m32(), inv_matrix.m33() } };
|
|
3335 |
|
|
3336 |
QPoint offs(screen_rect.left() - rect.left(), (offscreen->drawableSize().height() - screen_rect.top())
|
|
3337 |
- (offscreen->offscreenSize().height() - rect.top()));
|
|
3338 |
|
|
3339 |
// last component needs to be 1.0f to avoid Nvidia bug on linux
|
|
3340 |
float ellipse_offset[4] = { offs.x(), offs.y(), 0.0f, 1.0f };
|
|
3341 |
|
|
3342 |
GLfloat vertexArray[4 * 2];
|
|
3343 |
qt_add_rect_to_array(rect, vertexArray);
|
|
3344 |
|
|
3345 |
glBlendFunc(GL_ONE, GL_ZERO); // set mask
|
|
3346 |
glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
|
3347 |
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram);
|
|
3348 |
|
|
3349 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M0], m[0]);
|
|
3350 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M1], m[1]);
|
|
3351 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M2], m[2]);
|
|
3352 |
|
|
3353 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_ELLIPSE_OFFSET], ellipse_offset);
|
|
3354 |
|
|
3355 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3356 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
3357 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
3358 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3359 |
glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
|
3360 |
#endif
|
|
3361 |
}
|
|
3362 |
|
|
3363 |
void QOpenGLPaintEnginePrivate::drawOffscreenPath(const QPainterPath &path)
|
|
3364 |
{
|
|
3365 |
#ifdef Q_WS_QWS
|
|
3366 |
Q_UNUSED(path);
|
|
3367 |
#else
|
|
3368 |
DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::drawOffscreenPath()");
|
|
3369 |
|
|
3370 |
disableClipping();
|
|
3371 |
|
|
3372 |
GLuint program = qt_gl_program_cache()->getProgram(device->context(),
|
|
3373 |
FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
|
|
3374 |
QGLPathMaskGenerator maskGenerator(path, matrix, offscreen, program);
|
|
3375 |
addItem(qt_mask_texture_cache()->getMask(maskGenerator, this));
|
|
3376 |
|
|
3377 |
enableClipping();
|
|
3378 |
#endif
|
|
3379 |
}
|
|
3380 |
|
|
3381 |
void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r)
|
|
3382 |
{
|
|
3383 |
Q_Q(QOpenGLPaintEngine);
|
|
3384 |
DEBUG_ONCE_STR("QOpenGLPaintEngine::drawRects(): drawing fast rect");
|
|
3385 |
|
|
3386 |
q_vertexType vertexArray[10];
|
|
3387 |
qt_add_rect_to_array(r, vertexArray);
|
|
3388 |
|
|
3389 |
if (has_pen)
|
|
3390 |
QOpenGLCoordinateOffset::enableOffset(this);
|
|
3391 |
|
|
3392 |
if (has_brush) {
|
|
3393 |
flushDrawQueue();
|
|
3394 |
|
|
3395 |
bool temp = high_quality_antialiasing;
|
|
3396 |
high_quality_antialiasing = false;
|
|
3397 |
|
|
3398 |
q->updateCompositionMode(composition_mode);
|
|
3399 |
|
|
3400 |
setGradientOps(cbrush, r);
|
|
3401 |
|
|
3402 |
bool fast_style = current_style == Qt::LinearGradientPattern
|
|
3403 |
|| current_style == Qt::SolidPattern;
|
|
3404 |
|
|
3405 |
if (fast_style && has_fast_composition_mode) {
|
|
3406 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3407 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
3408 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
3409 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3410 |
} else {
|
|
3411 |
composite(r);
|
|
3412 |
}
|
|
3413 |
|
|
3414 |
high_quality_antialiasing = temp;
|
|
3415 |
|
|
3416 |
q->updateCompositionMode(composition_mode);
|
|
3417 |
}
|
|
3418 |
|
|
3419 |
if (has_pen) {
|
|
3420 |
if (has_fast_pen && !high_quality_antialiasing) {
|
|
3421 |
setGradientOps(cpen.brush(), r);
|
|
3422 |
|
|
3423 |
vertexArray[8] = vertexArray[0];
|
|
3424 |
vertexArray[9] = vertexArray[1];
|
|
3425 |
|
|
3426 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
3427 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3428 |
glDrawArrays(GL_LINE_STRIP, 0, 5);
|
|
3429 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3430 |
} else {
|
|
3431 |
QPainterPath path;
|
|
3432 |
path.setFillRule(Qt::WindingFill);
|
|
3433 |
|
|
3434 |
qreal left = r.left();
|
|
3435 |
qreal right = r.right();
|
|
3436 |
qreal top = r.top();
|
|
3437 |
qreal bottom = r.bottom();
|
|
3438 |
|
|
3439 |
path.moveTo(left, top);
|
|
3440 |
path.lineTo(right, top);
|
|
3441 |
path.lineTo(right, bottom);
|
|
3442 |
path.lineTo(left, bottom);
|
|
3443 |
path.lineTo(left, top);
|
|
3444 |
|
|
3445 |
strokePath(path, false);
|
|
3446 |
}
|
|
3447 |
|
|
3448 |
QOpenGLCoordinateOffset::disableOffset(this);
|
|
3449 |
}
|
|
3450 |
}
|
|
3451 |
|
|
3452 |
bool QOpenGLPaintEnginePrivate::isFastRect(const QRectF &rect)
|
|
3453 |
{
|
|
3454 |
if (matrix.type() < QTransform::TxRotate) {
|
|
3455 |
QRectF r = matrix.mapRect(rect);
|
|
3456 |
return r.topLeft().toPoint() == r.topLeft()
|
|
3457 |
&& r.bottomRight().toPoint() == r.bottomRight();
|
|
3458 |
}
|
|
3459 |
|
|
3460 |
return false;
|
|
3461 |
}
|
|
3462 |
|
|
3463 |
void QOpenGLPaintEngine::drawRects(const QRect *rects, int rectCount)
|
|
3464 |
{
|
|
3465 |
struct RectF {
|
|
3466 |
qreal x;
|
|
3467 |
qreal y;
|
|
3468 |
qreal w;
|
|
3469 |
qreal h;
|
|
3470 |
};
|
|
3471 |
Q_ASSERT(sizeof(RectF) == sizeof(QRectF));
|
|
3472 |
RectF fr[256];
|
|
3473 |
while (rectCount) {
|
|
3474 |
int i = 0;
|
|
3475 |
while (i < rectCount && i < 256) {
|
|
3476 |
fr[i].x = rects[i].x();
|
|
3477 |
fr[i].y = rects[i].y();
|
|
3478 |
fr[i].w = rects[i].width();
|
|
3479 |
fr[i].h = rects[i].height();
|
|
3480 |
++i;
|
|
3481 |
}
|
|
3482 |
drawRects((QRectF *)(void *)fr, i);
|
|
3483 |
rects += i;
|
|
3484 |
rectCount -= i;
|
|
3485 |
}
|
|
3486 |
}
|
|
3487 |
|
|
3488 |
void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount)
|
|
3489 |
{
|
|
3490 |
Q_D(QOpenGLPaintEngine);
|
|
3491 |
|
|
3492 |
if (d->use_emulation) {
|
|
3493 |
QPaintEngineEx::drawRects(rects, rectCount);
|
|
3494 |
return;
|
|
3495 |
}
|
|
3496 |
|
|
3497 |
for (int i=0; i<rectCount; ++i) {
|
|
3498 |
const QRectF &r = rects[i];
|
|
3499 |
|
|
3500 |
// optimization for rects which can be drawn aliased
|
|
3501 |
if (!d->high_quality_antialiasing || d->isFastRect(r)) {
|
|
3502 |
d->drawFastRect(r);
|
|
3503 |
} else {
|
|
3504 |
QPainterPath path;
|
|
3505 |
path.addRect(r);
|
|
3506 |
|
|
3507 |
if (d->has_brush) {
|
|
3508 |
d->disableClipping();
|
|
3509 |
GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
|
|
3510 |
FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
|
|
3511 |
|
|
3512 |
if (d->matrix.type() >= QTransform::TxProject) {
|
|
3513 |
QGLPathMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
|
|
3514 |
d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
|
|
3515 |
} else {
|
|
3516 |
QGLRectMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
|
|
3517 |
d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
|
|
3518 |
}
|
|
3519 |
|
|
3520 |
d->enableClipping();
|
|
3521 |
}
|
|
3522 |
|
|
3523 |
if (d->has_pen) {
|
|
3524 |
if (d->has_fast_pen)
|
|
3525 |
d->strokeLines(path);
|
|
3526 |
else
|
|
3527 |
d->strokePath(path, false);
|
|
3528 |
}
|
|
3529 |
}
|
|
3530 |
}
|
|
3531 |
}
|
|
3532 |
|
|
3533 |
static void addQuadAsTriangle(q_vertexType *quad, q_vertexType *triangle)
|
|
3534 |
{
|
|
3535 |
triangle[0] = quad[0];
|
|
3536 |
triangle[1] = quad[1];
|
|
3537 |
|
|
3538 |
triangle[2] = quad[2];
|
|
3539 |
triangle[3] = quad[3];
|
|
3540 |
|
|
3541 |
triangle[4] = quad[4];
|
|
3542 |
triangle[5] = quad[5];
|
|
3543 |
|
|
3544 |
triangle[6] = quad[4];
|
|
3545 |
triangle[7] = quad[5];
|
|
3546 |
|
|
3547 |
triangle[8] = quad[6];
|
|
3548 |
triangle[9] = quad[7];
|
|
3549 |
|
|
3550 |
triangle[10] = quad[0];
|
|
3551 |
triangle[11] = quad[1];
|
|
3552 |
}
|
|
3553 |
|
|
3554 |
void QOpenGLPaintEngine::drawPoints(const QPoint *points, int pointCount)
|
|
3555 |
{
|
|
3556 |
Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
|
|
3557 |
QT_PointF fp[256];
|
|
3558 |
while (pointCount) {
|
|
3559 |
int i = 0;
|
|
3560 |
while (i < pointCount && i < 256) {
|
|
3561 |
fp[i].x = points[i].x();
|
|
3562 |
fp[i].y = points[i].y();
|
|
3563 |
++i;
|
|
3564 |
}
|
|
3565 |
drawPoints((QPointF *)(void *)fp, i);
|
|
3566 |
points += i;
|
|
3567 |
pointCount -= i;
|
|
3568 |
}
|
|
3569 |
}
|
|
3570 |
|
|
3571 |
void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount)
|
|
3572 |
{
|
|
3573 |
Q_D(QOpenGLPaintEngine);
|
|
3574 |
|
|
3575 |
if (d->use_emulation) {
|
|
3576 |
QPaintEngineEx::drawPoints(points, pointCount);
|
|
3577 |
return;
|
|
3578 |
}
|
|
3579 |
|
|
3580 |
d->setGradientOps(d->cpen.brush(), QRectF());
|
|
3581 |
|
|
3582 |
if (!d->cpen.isCosmetic() || d->high_quality_antialiasing) {
|
|
3583 |
Qt::PenCapStyle capStyle = d->cpen.capStyle();
|
|
3584 |
if (capStyle == Qt::FlatCap)
|
|
3585 |
d->cpen.setCapStyle(Qt::SquareCap);
|
|
3586 |
QPaintEngine::drawPoints(points, pointCount);
|
|
3587 |
d->cpen.setCapStyle(capStyle);
|
|
3588 |
return;
|
|
3589 |
}
|
|
3590 |
|
|
3591 |
d->flushDrawQueue();
|
|
3592 |
|
|
3593 |
if (d->has_fast_pen) {
|
|
3594 |
QVarLengthArray<q_vertexType> vertexArray(6 * pointCount);
|
|
3595 |
|
|
3596 |
glMatrixMode(GL_MODELVIEW);
|
|
3597 |
glPushMatrix();
|
|
3598 |
glLoadIdentity();
|
|
3599 |
|
|
3600 |
int j = 0;
|
|
3601 |
for (int i = 0; i < pointCount; ++i) {
|
|
3602 |
QPointF mapped = d->matrix.map(points[i]);
|
|
3603 |
|
|
3604 |
qreal xf = qRound(mapped.x());
|
|
3605 |
qreal yf = qRound(mapped.y());
|
|
3606 |
|
|
3607 |
q_vertexType x = f2vt(xf);
|
|
3608 |
q_vertexType y = f2vt(yf);
|
|
3609 |
|
|
3610 |
vertexArray[j++] = x;
|
|
3611 |
vertexArray[j++] = y - f2vt(0.5);
|
|
3612 |
|
|
3613 |
vertexArray[j++] = x + f2vt(1.5);
|
|
3614 |
vertexArray[j++] = y + f2vt(1.0);
|
|
3615 |
|
|
3616 |
vertexArray[j++] = x;
|
|
3617 |
vertexArray[j++] = y + f2vt(1.0);
|
|
3618 |
}
|
|
3619 |
|
|
3620 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3621 |
|
|
3622 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
|
3623 |
glDrawArrays(GL_TRIANGLES, 0, pointCount*3);
|
|
3624 |
|
|
3625 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3626 |
|
|
3627 |
glPopMatrix();
|
|
3628 |
return;
|
|
3629 |
}
|
|
3630 |
|
|
3631 |
const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]);
|
|
3632 |
|
|
3633 |
if (sizeof(qreal) == sizeof(double)) {
|
|
3634 |
Q_ASSERT(sizeof(QPointF) == 16);
|
|
3635 |
glVertexPointer(2, GL_DOUBLE, 0, vertexArray);
|
|
3636 |
}
|
|
3637 |
else {
|
|
3638 |
Q_ASSERT(sizeof(QPointF) == 8);
|
|
3639 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
3640 |
}
|
|
3641 |
|
|
3642 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3643 |
glDrawArrays(GL_POINTS, 0, pointCount);
|
|
3644 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3645 |
}
|
|
3646 |
|
|
3647 |
void QOpenGLPaintEngine::drawLines(const QLine *lines, int lineCount)
|
|
3648 |
{
|
|
3649 |
struct PointF {
|
|
3650 |
qreal x;
|
|
3651 |
qreal y;
|
|
3652 |
};
|
|
3653 |
struct LineF {
|
|
3654 |
PointF p1;
|
|
3655 |
PointF p2;
|
|
3656 |
};
|
|
3657 |
Q_ASSERT(sizeof(PointF) == sizeof(QPointF));
|
|
3658 |
Q_ASSERT(sizeof(LineF) == sizeof(QLineF));
|
|
3659 |
LineF fl[256];
|
|
3660 |
while (lineCount) {
|
|
3661 |
int i = 0;
|
|
3662 |
while (i < lineCount && i < 256) {
|
|
3663 |
fl[i].p1.x = lines[i].x1();
|
|
3664 |
fl[i].p1.y = lines[i].y1();
|
|
3665 |
fl[i].p2.x = lines[i].x2();
|
|
3666 |
fl[i].p2.y = lines[i].y2();
|
|
3667 |
++i;
|
|
3668 |
}
|
|
3669 |
drawLines((QLineF *)(void *)fl, i);
|
|
3670 |
lines += i;
|
|
3671 |
lineCount -= i;
|
|
3672 |
}
|
|
3673 |
}
|
|
3674 |
|
|
3675 |
void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount)
|
|
3676 |
{
|
|
3677 |
Q_D(QOpenGLPaintEngine);
|
|
3678 |
|
|
3679 |
if (d->use_emulation) {
|
|
3680 |
QPaintEngineEx::drawLines(lines, lineCount);
|
|
3681 |
return;
|
|
3682 |
}
|
|
3683 |
|
|
3684 |
if (d->has_pen) {
|
|
3685 |
QOpenGLCoordinateOffset offset(d);
|
|
3686 |
if (d->has_fast_pen && !d->high_quality_antialiasing) {
|
|
3687 |
//### gradient resolving on lines isn't correct
|
|
3688 |
d->setGradientOps(d->cpen.brush(), QRectF());
|
|
3689 |
|
|
3690 |
bool useRects = false;
|
|
3691 |
// scale or 90 degree rotation?
|
|
3692 |
if (d->matrix.type() <= QTransform::TxTranslate
|
|
3693 |
|| (!d->cpen.isCosmetic()
|
|
3694 |
&& (d->matrix.type() <= QTransform::TxScale
|
|
3695 |
|| (d->matrix.type() == QTransform::TxRotate
|
|
3696 |
&& d->matrix.m11() == 0 && d->matrix.m22() == 0)))) {
|
|
3697 |
useRects = true;
|
|
3698 |
for (int i = 0; i < lineCount; ++i) {
|
|
3699 |
if (lines[i].p1().x() != lines[i].p2().x()
|
|
3700 |
&& lines[i].p1().y() != lines[i].p2().y()) {
|
|
3701 |
useRects = false;
|
|
3702 |
break;
|
|
3703 |
}
|
|
3704 |
}
|
|
3705 |
}
|
|
3706 |
|
|
3707 |
q_vertexType endCap = f2vt(d->cpen.capStyle() == Qt::FlatCap ? 0 : 0.5);
|
|
3708 |
if (useRects) {
|
|
3709 |
QVarLengthArray<q_vertexType> vertexArray(12 * lineCount);
|
|
3710 |
|
|
3711 |
q_vertexType quad[8];
|
|
3712 |
for (int i = 0; i < lineCount; ++i) {
|
|
3713 |
q_vertexType x1 = f2vt(lines[i].x1());
|
|
3714 |
q_vertexType x2 = f2vt(lines[i].x2());
|
|
3715 |
q_vertexType y1 = f2vt(lines[i].y1());
|
|
3716 |
q_vertexType y2 = f2vt(lines[i].y2());
|
|
3717 |
|
|
3718 |
if (x1 == x2) {
|
|
3719 |
if (y1 > y2)
|
|
3720 |
qSwap(y1, y2);
|
|
3721 |
|
|
3722 |
quad[0] = x1 - f2vt(0.5);
|
|
3723 |
quad[1] = y1 - endCap;
|
|
3724 |
|
|
3725 |
quad[2] = x1 + f2vt(0.5);
|
|
3726 |
quad[3] = y1 - endCap;
|
|
3727 |
|
|
3728 |
quad[4] = x1 + f2vt(0.5);
|
|
3729 |
quad[5] = y2 + endCap;
|
|
3730 |
|
|
3731 |
quad[6] = x1 - f2vt(0.5);
|
|
3732 |
quad[7] = y2 + endCap;
|
|
3733 |
} else {
|
|
3734 |
if (x1 > x2)
|
|
3735 |
qSwap(x1, x2);
|
|
3736 |
|
|
3737 |
quad[0] = x1 - endCap;
|
|
3738 |
quad[1] = y1 + f2vt(0.5);
|
|
3739 |
|
|
3740 |
quad[2] = x1 - endCap;
|
|
3741 |
quad[3] = y1 - f2vt(0.5);
|
|
3742 |
|
|
3743 |
quad[4] = x2 + endCap;
|
|
3744 |
quad[5] = y1 - f2vt(0.5);
|
|
3745 |
|
|
3746 |
quad[6] = x2 + endCap;
|
|
3747 |
quad[7] = y1 + f2vt(0.5);
|
|
3748 |
}
|
|
3749 |
|
|
3750 |
addQuadAsTriangle(quad, &vertexArray[12*i]);
|
|
3751 |
}
|
|
3752 |
|
|
3753 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3754 |
|
|
3755 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
|
3756 |
glDrawArrays(GL_TRIANGLES, 0, lineCount*6);
|
|
3757 |
|
|
3758 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3759 |
} else {
|
|
3760 |
QVarLengthArray<q_vertexType> vertexArray(4 * lineCount);
|
|
3761 |
for (int i = 0; i < lineCount; ++i) {
|
|
3762 |
const QPointF a = lines[i].p1();
|
|
3763 |
vertexArray[4*i] = f2vt(lines[i].x1());
|
|
3764 |
vertexArray[4*i+1] = f2vt(lines[i].y1());
|
|
3765 |
vertexArray[4*i+2] = f2vt(lines[i].x2());
|
|
3766 |
vertexArray[4*i+3] = f2vt(lines[i].y2());
|
|
3767 |
}
|
|
3768 |
|
|
3769 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3770 |
|
|
3771 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
|
3772 |
glDrawArrays(GL_LINES, 0, lineCount*2);
|
|
3773 |
|
|
3774 |
glVertexPointer(2, q_vertexTypeEnum, 4*sizeof(q_vertexType), vertexArray.constData() + 2);
|
|
3775 |
glDrawArrays(GL_POINTS, 0, lineCount);
|
|
3776 |
|
|
3777 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3778 |
}
|
|
3779 |
} else {
|
|
3780 |
QPainterPath path;
|
|
3781 |
path.setFillRule(Qt::WindingFill);
|
|
3782 |
for (int i=0; i<lineCount; ++i) {
|
|
3783 |
const QLineF &l = lines[i];
|
|
3784 |
|
|
3785 |
if (l.p1() == l.p2()) {
|
|
3786 |
if (d->cpen.capStyle() != Qt::FlatCap) {
|
|
3787 |
QPointF p = l.p1();
|
|
3788 |
drawPoints(&p, 1);
|
|
3789 |
}
|
|
3790 |
continue;
|
|
3791 |
}
|
|
3792 |
|
|
3793 |
path.moveTo(l.x1(), l.y1());
|
|
3794 |
path.lineTo(l.x2(), l.y2());
|
|
3795 |
}
|
|
3796 |
|
|
3797 |
if (d->has_fast_pen && d->high_quality_antialiasing)
|
|
3798 |
d->strokeLines(path);
|
|
3799 |
else
|
|
3800 |
d->strokePath(path, false);
|
|
3801 |
}
|
|
3802 |
}
|
|
3803 |
}
|
|
3804 |
|
|
3805 |
void QOpenGLPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
|
|
3806 |
{
|
|
3807 |
Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
|
|
3808 |
QVarLengthArray<QT_PointF> p(pointCount);
|
|
3809 |
for (int i=0; i<pointCount; ++i) {
|
|
3810 |
p[i].x = points[i].x();
|
|
3811 |
p[i].y = points[i].y();
|
|
3812 |
}
|
|
3813 |
drawPolygon((QPointF *)p.data(), pointCount, mode);
|
|
3814 |
}
|
|
3815 |
|
|
3816 |
void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
|
|
3817 |
{
|
|
3818 |
Q_D(QOpenGLPaintEngine);
|
|
3819 |
if(pointCount < 2)
|
|
3820 |
return;
|
|
3821 |
|
|
3822 |
if (d->use_emulation) {
|
|
3823 |
QPaintEngineEx::drawPolygon(points, pointCount, mode);
|
|
3824 |
return;
|
|
3825 |
}
|
|
3826 |
|
|
3827 |
QRectF bounds;
|
|
3828 |
if ((mode == ConvexMode && !d->high_quality_antialiasing && state()->brushNeedsResolving()) ||
|
|
3829 |
((d->has_fast_pen && !d->high_quality_antialiasing) && state()->penNeedsResolving())) {
|
|
3830 |
qreal minx = points[0].x(), miny = points[0].y(),
|
|
3831 |
maxx = points[0].x(), maxy = points[0].y();
|
|
3832 |
for (int i = 1; i < pointCount; ++i) {
|
|
3833 |
const QPointF &pt = points[i];
|
|
3834 |
if (minx > pt.x())
|
|
3835 |
minx = pt.x();
|
|
3836 |
if (miny > pt.y())
|
|
3837 |
miny = pt.y();
|
|
3838 |
if (maxx < pt.x())
|
|
3839 |
maxx = pt.x();
|
|
3840 |
if (maxy < pt.y())
|
|
3841 |
maxy = pt.y();
|
|
3842 |
}
|
|
3843 |
bounds = QRectF(minx, maxx, maxx-minx, maxy-miny);
|
|
3844 |
}
|
|
3845 |
|
|
3846 |
QOpenGLCoordinateOffset offset(d);
|
|
3847 |
|
|
3848 |
if (d->has_brush && mode != PolylineMode) {
|
|
3849 |
if (mode == ConvexMode && !d->high_quality_antialiasing) {
|
|
3850 |
//### resolving on polygon from points isn't correct
|
|
3851 |
d->setGradientOps(d->cbrush, bounds);
|
|
3852 |
|
|
3853 |
const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]);
|
|
3854 |
|
|
3855 |
if (sizeof(qreal) == sizeof(double)) {
|
|
3856 |
Q_ASSERT(sizeof(QPointF) == 16);
|
|
3857 |
glVertexPointer(2, GL_DOUBLE, 0, vertexArray);
|
|
3858 |
}
|
|
3859 |
else {
|
|
3860 |
Q_ASSERT(sizeof(QPointF) == 8);
|
|
3861 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
3862 |
}
|
|
3863 |
|
|
3864 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3865 |
glDrawArrays(GL_TRIANGLE_FAN, 0, pointCount);
|
|
3866 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3867 |
} else {
|
|
3868 |
QPainterPath path;
|
|
3869 |
path.setFillRule(mode == WindingMode ? Qt::WindingFill : Qt::OddEvenFill);
|
|
3870 |
path.moveTo(points[0]);
|
|
3871 |
for (int i=1; i<pointCount; ++i)
|
|
3872 |
path.lineTo(points[i]);
|
|
3873 |
d->fillPath(path);
|
|
3874 |
}
|
|
3875 |
}
|
|
3876 |
|
|
3877 |
if (d->has_pen) {
|
|
3878 |
if (d->has_fast_pen && !d->high_quality_antialiasing) {
|
|
3879 |
d->setGradientOps(d->cpen.brush(), bounds);
|
|
3880 |
QVarLengthArray<q_vertexType> vertexArray(pointCount*2 + 2);
|
|
3881 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
|
3882 |
int i;
|
|
3883 |
for (i=0; i<pointCount; ++i) {
|
|
3884 |
vertexArray[i*2] = f2vt(points[i].x());
|
|
3885 |
vertexArray[i*2+1] = f2vt(points[i].y());
|
|
3886 |
}
|
|
3887 |
|
|
3888 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
3889 |
if (mode != PolylineMode) {
|
|
3890 |
vertexArray[i*2] = vertexArray[0];
|
|
3891 |
vertexArray[i*2+1] = vertexArray[1];
|
|
3892 |
glDrawArrays(GL_LINE_STRIP, 0, pointCount+1);
|
|
3893 |
} else {
|
|
3894 |
glDrawArrays(GL_LINE_STRIP, 0, pointCount);
|
|
3895 |
glDrawArrays(GL_POINTS, pointCount-1, 1);
|
|
3896 |
}
|
|
3897 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
3898 |
} else {
|
|
3899 |
QPainterPath path(points[0]);
|
|
3900 |
for (int i = 1; i < pointCount; ++i)
|
|
3901 |
path.lineTo(points[i]);
|
|
3902 |
if (mode != PolylineMode)
|
|
3903 |
path.lineTo(points[0]);
|
|
3904 |
|
|
3905 |
if (d->has_fast_pen)
|
|
3906 |
d->strokeLines(path);
|
|
3907 |
else
|
|
3908 |
d->strokePath(path, true);
|
|
3909 |
}
|
|
3910 |
}
|
|
3911 |
}
|
|
3912 |
|
|
3913 |
void QOpenGLPaintEnginePrivate::strokeLines(const QPainterPath &path)
|
|
3914 |
{
|
|
3915 |
DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::strokeLines()");
|
|
3916 |
|
|
3917 |
qreal penWidth = cpen.widthF();
|
|
3918 |
|
|
3919 |
GLuint program = qt_gl_program_cache()->getProgram(device->context(),
|
|
3920 |
FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
|
|
3921 |
QGLLineMaskGenerator maskGenerator(path, matrix, penWidth == 0 ? 1.0 : penWidth,
|
|
3922 |
offscreen, program);
|
|
3923 |
|
|
3924 |
disableClipping();
|
|
3925 |
|
|
3926 |
QBrush temp = cbrush;
|
|
3927 |
QPointF origin = brush_origin;
|
|
3928 |
|
|
3929 |
cbrush = cpen.brush();
|
|
3930 |
brush_origin = QPointF();
|
|
3931 |
|
|
3932 |
addItem(qt_mask_texture_cache()->getMask(maskGenerator, this));
|
|
3933 |
|
|
3934 |
cbrush = temp;
|
|
3935 |
brush_origin = origin;
|
|
3936 |
|
|
3937 |
enableClipping();
|
|
3938 |
}
|
|
3939 |
|
|
3940 |
extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp
|
|
3941 |
|
|
3942 |
void QOpenGLPaintEnginePrivate::strokePath(const QPainterPath &path, bool use_cache)
|
|
3943 |
{
|
|
3944 |
QBrush old_brush = cbrush;
|
|
3945 |
cbrush = cpen.brush();
|
|
3946 |
|
|
3947 |
qreal txscale = 1;
|
|
3948 |
if (cpen.isCosmetic() || (qt_scaleForTransform(matrix, &txscale) && txscale != 1)) {
|
|
3949 |
QTransform temp = matrix;
|
|
3950 |
matrix = QTransform();
|
|
3951 |
glPushMatrix();
|
|
3952 |
|
|
3953 |
if (has_antialiasing) {
|
|
3954 |
glLoadIdentity();
|
|
3955 |
} else {
|
|
3956 |
float offs_matrix[] =
|
|
3957 |
{ 1, 0, 0, 0,
|
|
3958 |
0, 1, 0, 0,
|
|
3959 |
0, 0, 1, 0,
|
|
3960 |
0.5, 0.5, 0, 1 };
|
|
3961 |
glLoadMatrixf(offs_matrix);
|
|
3962 |
}
|
|
3963 |
|
|
3964 |
QPen pen = cpen;
|
|
3965 |
if (txscale != 1)
|
|
3966 |
pen.setWidthF(pen.widthF() * txscale);
|
|
3967 |
if (use_cache)
|
|
3968 |
fillPath(qt_opengl_stroke_cache()->getStrokedPath(temp.map(path), pen));
|
|
3969 |
else
|
|
3970 |
fillPath(strokeForPath(temp.map(path), pen));
|
|
3971 |
|
|
3972 |
glPopMatrix();
|
|
3973 |
matrix = temp;
|
|
3974 |
} else if (use_cache) {
|
|
3975 |
fillPath(qt_opengl_stroke_cache()->getStrokedPath(path, cpen));
|
|
3976 |
} else {
|
|
3977 |
fillPath(strokeForPath(path, cpen));
|
|
3978 |
}
|
|
3979 |
|
|
3980 |
cbrush = old_brush;
|
|
3981 |
}
|
|
3982 |
|
|
3983 |
void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool needsResolving)
|
|
3984 |
{
|
|
3985 |
#ifndef QT_OPENGL_ES
|
|
3986 |
QRectF bounds;
|
|
3987 |
if (needsResolving)
|
|
3988 |
bounds = path.controlPointRect();
|
|
3989 |
setGradientOps(cpen.brush(), bounds);
|
|
3990 |
|
|
3991 |
QBezier beziers[32];
|
|
3992 |
for (int i=0; i<path.elementCount(); ++i) {
|
|
3993 |
const QPainterPath::Element &e = path.elementAt(i);
|
|
3994 |
switch (e.type) {
|
|
3995 |
case QPainterPath::MoveToElement:
|
|
3996 |
if (i != 0)
|
|
3997 |
glEnd(); // GL_LINE_STRIP
|
|
3998 |
glBegin(GL_LINE_STRIP);
|
|
3999 |
glVertex2d(e.x, e.y);
|
|
4000 |
|
|
4001 |
break;
|
|
4002 |
case QPainterPath::LineToElement:
|
|
4003 |
glVertex2d(e.x, e.y);
|
|
4004 |
break;
|
|
4005 |
|
|
4006 |
case QPainterPath::CurveToElement:
|
|
4007 |
{
|
|
4008 |
QPointF sp = path.elementAt(i-1);
|
|
4009 |
QPointF cp2 = path.elementAt(i+1);
|
|
4010 |
QPointF ep = path.elementAt(i+2);
|
|
4011 |
i+=2;
|
|
4012 |
|
|
4013 |
qreal inverseScaleHalf = inverseScale / 2;
|
|
4014 |
beziers[0] = QBezier::fromPoints(sp, e, cp2, ep);
|
|
4015 |
QBezier *b = beziers;
|
|
4016 |
while (b >= beziers) {
|
|
4017 |
// check if we can pop the top bezier curve from the stack
|
|
4018 |
qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
|
|
4019 |
qreal d;
|
|
4020 |
if (l > inverseScale) {
|
|
4021 |
d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2)
|
|
4022 |
- (b->y4 - b->y1)*(b->x1 - b->x2) )
|
|
4023 |
+ qAbs( (b->x4 - b->x1)*(b->y1 - b->y3)
|
|
4024 |
- (b->y4 - b->y1)*(b->x1 - b->x3) );
|
|
4025 |
d /= l;
|
|
4026 |
} else {
|
|
4027 |
d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
|
|
4028 |
qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
|
|
4029 |
}
|
|
4030 |
if (d < inverseScaleHalf || b == beziers + 31) {
|
|
4031 |
// good enough, we pop it off and add the endpoint
|
|
4032 |
glVertex2d(b->x4, b->y4);
|
|
4033 |
--b;
|
|
4034 |
} else {
|
|
4035 |
// split, second half of the polygon goes lower into the stack
|
|
4036 |
b->split(b+1, b);
|
|
4037 |
++b;
|
|
4038 |
}
|
|
4039 |
}
|
|
4040 |
} // case CurveToElement
|
|
4041 |
default:
|
|
4042 |
break;
|
|
4043 |
} // end of switch
|
|
4044 |
}
|
|
4045 |
glEnd(); // GL_LINE_STRIP
|
|
4046 |
#else
|
|
4047 |
// have to use vertex arrays on embedded
|
|
4048 |
QRectF bounds;
|
|
4049 |
if (needsResolving)
|
|
4050 |
bounds = path.controlPointRect();
|
|
4051 |
setGradientOps(cpen.brush(), bounds);
|
|
4052 |
|
|
4053 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
4054 |
tess_points.reset();
|
|
4055 |
QBezier beziers[32];
|
|
4056 |
for (int i=0; i<path.elementCount(); ++i) {
|
|
4057 |
const QPainterPath::Element &e = path.elementAt(i);
|
|
4058 |
switch (e.type) {
|
|
4059 |
case QPainterPath::MoveToElement:
|
|
4060 |
if (i != 0) {
|
|
4061 |
glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data());
|
|
4062 |
glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
|
|
4063 |
tess_points.reset();
|
|
4064 |
}
|
|
4065 |
tess_points.add(QPointF(e.x, e.y));
|
|
4066 |
|
|
4067 |
break;
|
|
4068 |
case QPainterPath::LineToElement:
|
|
4069 |
tess_points.add(QPointF(e.x, e.y));
|
|
4070 |
break;
|
|
4071 |
|
|
4072 |
case QPainterPath::CurveToElement:
|
|
4073 |
{
|
|
4074 |
QPointF sp = path.elementAt(i-1);
|
|
4075 |
QPointF cp2 = path.elementAt(i+1);
|
|
4076 |
QPointF ep = path.elementAt(i+2);
|
|
4077 |
i+=2;
|
|
4078 |
|
|
4079 |
qreal inverseScaleHalf = inverseScale / 2;
|
|
4080 |
beziers[0] = QBezier::fromPoints(sp, e, cp2, ep);
|
|
4081 |
QBezier *b = beziers;
|
|
4082 |
while (b >= beziers) {
|
|
4083 |
// check if we can pop the top bezier curve from the stack
|
|
4084 |
qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
|
|
4085 |
qreal d;
|
|
4086 |
if (l > inverseScale) {
|
|
4087 |
d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2)
|
|
4088 |
- (b->y4 - b->y1)*(b->x1 - b->x2) )
|
|
4089 |
+ qAbs( (b->x4 - b->x1)*(b->y1 - b->y3)
|
|
4090 |
- (b->y4 - b->y1)*(b->x1 - b->x3) );
|
|
4091 |
d /= l;
|
|
4092 |
} else {
|
|
4093 |
d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
|
|
4094 |
qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
|
|
4095 |
}
|
|
4096 |
if (d < inverseScaleHalf || b == beziers + 31) {
|
|
4097 |
// good enough, we pop it off and add the endpoint
|
|
4098 |
tess_points.add(QPointF(b->x4, b->y4));
|
|
4099 |
--b;
|
|
4100 |
} else {
|
|
4101 |
// split, second half of the polygon goes lower into the stack
|
|
4102 |
b->split(b+1, b);
|
|
4103 |
++b;
|
|
4104 |
}
|
|
4105 |
}
|
|
4106 |
} // case CurveToElement
|
|
4107 |
default:
|
|
4108 |
break;
|
|
4109 |
} // end of switch
|
|
4110 |
}
|
|
4111 |
glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data());
|
|
4112 |
glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
|
|
4113 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
4114 |
#endif
|
|
4115 |
}
|
|
4116 |
|
|
4117 |
static bool pathClosed(const QPainterPath &path)
|
|
4118 |
{
|
|
4119 |
QPointF lastMoveTo = path.elementAt(0);
|
|
4120 |
QPointF lastPoint = lastMoveTo;
|
|
4121 |
|
|
4122 |
for (int i = 1; i < path.elementCount(); ++i) {
|
|
4123 |
const QPainterPath::Element &e = path.elementAt(i);
|
|
4124 |
switch (e.type) {
|
|
4125 |
case QPainterPath::MoveToElement:
|
|
4126 |
if (lastMoveTo != lastPoint)
|
|
4127 |
return false;
|
|
4128 |
lastMoveTo = lastPoint = e;
|
|
4129 |
break;
|
|
4130 |
case QPainterPath::LineToElement:
|
|
4131 |
lastPoint = e;
|
|
4132 |
break;
|
|
4133 |
case QPainterPath::CurveToElement:
|
|
4134 |
lastPoint = path.elementAt(i + 2);
|
|
4135 |
i+=2;
|
|
4136 |
break;
|
|
4137 |
default:
|
|
4138 |
break;
|
|
4139 |
}
|
|
4140 |
}
|
|
4141 |
|
|
4142 |
return lastMoveTo == lastPoint;
|
|
4143 |
}
|
|
4144 |
|
|
4145 |
void QOpenGLPaintEngine::drawPath(const QPainterPath &path)
|
|
4146 |
{
|
|
4147 |
Q_D(QOpenGLPaintEngine);
|
|
4148 |
|
|
4149 |
if (path.isEmpty())
|
|
4150 |
return;
|
|
4151 |
|
|
4152 |
if (d->use_emulation) {
|
|
4153 |
QPaintEngineEx::drawPath(path);
|
|
4154 |
return;
|
|
4155 |
}
|
|
4156 |
|
|
4157 |
QOpenGLCoordinateOffset offset(d);
|
|
4158 |
|
|
4159 |
if (d->has_brush) {
|
|
4160 |
bool path_closed = pathClosed(path);
|
|
4161 |
|
|
4162 |
bool has_thick_pen =
|
|
4163 |
path_closed
|
|
4164 |
&& d->has_pen
|
|
4165 |
&& d->cpen.style() == Qt::SolidLine
|
|
4166 |
&& d->cpen.isSolid()
|
|
4167 |
&& d->cpen.color().alpha() == 255
|
|
4168 |
&& d->txop < QTransform::TxProject
|
|
4169 |
&& d->cpen.widthF() >= 2 / qSqrt(qMin(d->matrix.m11() * d->matrix.m11()
|
|
4170 |
+ d->matrix.m21() * d->matrix.m21(),
|
|
4171 |
d->matrix.m12() * d->matrix.m12()
|
|
4172 |
+ d->matrix.m22() * d->matrix.m22()));
|
|
4173 |
|
|
4174 |
if (has_thick_pen) {
|
|
4175 |
DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::drawPath(): Using thick pen optimization, style:" << d->cbrush.style();
|
|
4176 |
|
|
4177 |
d->flushDrawQueue();
|
|
4178 |
|
|
4179 |
bool temp = d->high_quality_antialiasing;
|
|
4180 |
d->high_quality_antialiasing = false;
|
|
4181 |
|
|
4182 |
updateCompositionMode(d->composition_mode);
|
|
4183 |
|
|
4184 |
d->fillPath(path);
|
|
4185 |
|
|
4186 |
d->high_quality_antialiasing = temp;
|
|
4187 |
updateCompositionMode(d->composition_mode);
|
|
4188 |
} else {
|
|
4189 |
d->fillPath(path);
|
|
4190 |
}
|
|
4191 |
}
|
|
4192 |
|
|
4193 |
if (d->has_pen) {
|
|
4194 |
if (d->has_fast_pen && !d->high_quality_antialiasing)
|
|
4195 |
d->strokePathFastPen(path, state()->penNeedsResolving());
|
|
4196 |
else
|
|
4197 |
d->strokePath(path, true);
|
|
4198 |
}
|
|
4199 |
}
|
|
4200 |
|
|
4201 |
void QOpenGLPaintEnginePrivate::drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr)
|
|
4202 |
{
|
|
4203 |
QBrush old_brush = cbrush;
|
|
4204 |
QPointF old_brush_origin = brush_origin;
|
|
4205 |
|
|
4206 |
qreal scaleX = r.width() / sr.width();
|
|
4207 |
qreal scaleY = r.height() / sr.height();
|
|
4208 |
|
|
4209 |
QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top());
|
|
4210 |
brush_matrix.scale(scaleX, scaleY);
|
|
4211 |
brush_matrix.translate(-sr.left(), -sr.top());
|
|
4212 |
|
|
4213 |
cbrush = QBrush(img);
|
|
4214 |
cbrush.setTransform(brush_matrix);
|
|
4215 |
brush_origin = QPointF();
|
|
4216 |
|
|
4217 |
QPainterPath p;
|
|
4218 |
p.addRect(r);
|
|
4219 |
fillPath(p);
|
|
4220 |
|
|
4221 |
cbrush = old_brush;
|
|
4222 |
brush_origin = old_brush_origin;
|
|
4223 |
}
|
|
4224 |
|
|
4225 |
void QOpenGLPaintEnginePrivate::drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy,
|
|
4226 |
const QPointF &offset)
|
|
4227 |
{
|
|
4228 |
QBrush old_brush = cbrush;
|
|
4229 |
QPointF old_brush_origin = brush_origin;
|
|
4230 |
|
|
4231 |
QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top());
|
|
4232 |
brush_matrix.scale(sx, sy);
|
|
4233 |
brush_matrix.translate(-offset.x(), -offset.y());
|
|
4234 |
|
|
4235 |
cbrush = QBrush(img);
|
|
4236 |
cbrush.setTransform(brush_matrix);
|
|
4237 |
brush_origin = QPointF();
|
|
4238 |
|
|
4239 |
QPainterPath p;
|
|
4240 |
p.addRect(r);
|
|
4241 |
fillPath(p);
|
|
4242 |
|
|
4243 |
cbrush = old_brush;
|
|
4244 |
brush_origin = old_brush_origin;
|
|
4245 |
}
|
|
4246 |
|
|
4247 |
static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy)
|
|
4248 |
{
|
|
4249 |
return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy);
|
|
4250 |
}
|
|
4251 |
|
|
4252 |
template <typename T>
|
|
4253 |
static const T qSubImage(const T &image, const QRectF &src, QRectF *srcNew)
|
|
4254 |
{
|
|
4255 |
const int sx1 = qMax(0, qFloor(src.left()));
|
|
4256 |
const int sy1 = qMax(0, qFloor(src.top()));
|
|
4257 |
const int sx2 = qMin(image.width(), qCeil(src.right()));
|
|
4258 |
const int sy2 = qMin(image.height(), qCeil(src.bottom()));
|
|
4259 |
|
|
4260 |
const T sub = image.copy(sx1, sy1, sx2 - sx1, sy2 - sy1);
|
|
4261 |
|
|
4262 |
if (srcNew)
|
|
4263 |
*srcNew = src.translated(-sx1, -sy1);
|
|
4264 |
|
|
4265 |
return sub;
|
|
4266 |
}
|
|
4267 |
|
|
4268 |
void QOpenGLPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)
|
|
4269 |
{
|
|
4270 |
Q_D(QOpenGLPaintEngine);
|
|
4271 |
if (pm.depth() == 1) {
|
|
4272 |
QPixmap tpx(pm.size());
|
|
4273 |
tpx.fill(Qt::transparent);
|
|
4274 |
QPainter p(&tpx);
|
|
4275 |
p.setPen(d->cpen);
|
|
4276 |
p.drawPixmap(0, 0, pm);
|
|
4277 |
p.end();
|
|
4278 |
drawPixmap(r, tpx, sr);
|
|
4279 |
return;
|
|
4280 |
}
|
|
4281 |
|
|
4282 |
const int sz = d->max_texture_size;
|
|
4283 |
if (pm.width() > sz || pm.height() > sz) {
|
|
4284 |
QRectF subsr;
|
|
4285 |
const QPixmap sub = qSubImage(pm, sr, &subsr);
|
|
4286 |
|
|
4287 |
if (sub.width() <= sz && sub.height() <= sz) {
|
|
4288 |
drawPixmap(r, sub, subsr);
|
|
4289 |
} else {
|
|
4290 |
const QPixmap scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio);
|
|
4291 |
const qreal sx = scaled.width() / qreal(sub.width());
|
|
4292 |
const qreal sy = scaled.height() / qreal(sub.height());
|
|
4293 |
|
|
4294 |
drawPixmap(r, scaled, scaleRect(subsr, sx, sy));
|
|
4295 |
}
|
|
4296 |
return;
|
|
4297 |
}
|
|
4298 |
|
|
4299 |
|
|
4300 |
if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r)))
|
|
4301 |
d->drawImageAsPath(r, pm.toImage(), sr);
|
|
4302 |
else {
|
|
4303 |
GLenum target = qt_gl_preferredTextureTarget();
|
|
4304 |
d->flushDrawQueue();
|
|
4305 |
QGLTexture *tex =
|
|
4306 |
d->device->context()->d_func()->bindTexture(pm, target, GL_RGBA,
|
|
4307 |
QGLContext::InternalBindOption);
|
|
4308 |
drawTextureRect(pm.width(), pm.height(), r, sr, target, tex);
|
|
4309 |
}
|
|
4310 |
}
|
|
4311 |
|
|
4312 |
void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &offset)
|
|
4313 |
{
|
|
4314 |
Q_D(QOpenGLPaintEngine);
|
|
4315 |
if (pm.depth() == 1) {
|
|
4316 |
QPixmap tpx(pm.size());
|
|
4317 |
tpx.fill(Qt::transparent);
|
|
4318 |
QPainter p(&tpx);
|
|
4319 |
p.setPen(d->cpen);
|
|
4320 |
p.drawPixmap(0, 0, pm);
|
|
4321 |
p.end();
|
|
4322 |
drawTiledPixmap(r, tpx, offset);
|
|
4323 |
return;
|
|
4324 |
}
|
|
4325 |
|
|
4326 |
QImage scaled;
|
|
4327 |
const int sz = d->max_texture_size;
|
|
4328 |
if (pm.width() > sz || pm.height() > sz) {
|
|
4329 |
int rw = qCeil(r.width());
|
|
4330 |
int rh = qCeil(r.height());
|
|
4331 |
if (rw < pm.width() && rh < pm.height()) {
|
|
4332 |
drawTiledPixmap(r, pm.copy(0, 0, rw, rh), offset);
|
|
4333 |
return;
|
|
4334 |
}
|
|
4335 |
|
|
4336 |
scaled = pm.toImage().scaled(sz, sz, Qt::KeepAspectRatio);
|
|
4337 |
}
|
|
4338 |
|
|
4339 |
if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r))) {
|
|
4340 |
if (scaled.isNull())
|
|
4341 |
d->drawTiledImageAsPath(r, pm.toImage(), 1, 1, offset);
|
|
4342 |
else {
|
|
4343 |
const qreal sx = pm.width() / qreal(scaled.width());
|
|
4344 |
const qreal sy = pm.height() / qreal(scaled.height());
|
|
4345 |
d->drawTiledImageAsPath(r, scaled, sx, sy, offset);
|
|
4346 |
}
|
|
4347 |
} else {
|
|
4348 |
d->flushDrawQueue();
|
|
4349 |
|
|
4350 |
QGLTexture *tex;
|
|
4351 |
if (scaled.isNull())
|
|
4352 |
tex = d->device->context()->d_func()->bindTexture(pm, GL_TEXTURE_2D, GL_RGBA,
|
|
4353 |
QGLContext::InternalBindOption);
|
|
4354 |
else
|
|
4355 |
tex = d->device->context()->d_func()->bindTexture(scaled, GL_TEXTURE_2D, GL_RGBA,
|
|
4356 |
QGLContext::InternalBindOption);
|
|
4357 |
updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, d->use_smooth_pixmap_transform);
|
|
4358 |
|
|
4359 |
#ifndef QT_OPENGL_ES
|
|
4360 |
glPushAttrib(GL_CURRENT_BIT);
|
|
4361 |
glDisable(GL_TEXTURE_GEN_S);
|
|
4362 |
#endif
|
|
4363 |
glColor4f(d->opacity, d->opacity, d->opacity, d->opacity);
|
|
4364 |
glEnable(GL_TEXTURE_2D);
|
|
4365 |
|
|
4366 |
GLdouble tc_w = r.width()/pm.width();
|
|
4367 |
GLdouble tc_h = r.height()/pm.height();
|
|
4368 |
|
|
4369 |
// Rotate the texture so that it is aligned correctly and the
|
|
4370 |
// wrapping is done correctly
|
|
4371 |
if (tex->options & QGLContext::InvertedYBindOption) {
|
|
4372 |
glMatrixMode(GL_TEXTURE);
|
|
4373 |
glPushMatrix();
|
|
4374 |
glRotatef(180.0, 0.0, 1.0, 0.0);
|
|
4375 |
glRotatef(180.0, 0.0, 0.0, 1.0);
|
|
4376 |
}
|
|
4377 |
|
|
4378 |
q_vertexType vertexArray[4*2];
|
|
4379 |
q_vertexType texCoordArray[4*2];
|
|
4380 |
|
|
4381 |
double offset_x = offset.x() / pm.width();
|
|
4382 |
double offset_y = offset.y() / pm.height();
|
|
4383 |
|
|
4384 |
qt_add_rect_to_array(r, vertexArray);
|
|
4385 |
qt_add_texcoords_to_array(offset_x, offset_y,
|
|
4386 |
tc_w + offset_x, tc_h + offset_y, texCoordArray);
|
|
4387 |
|
|
4388 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
4389 |
glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
|
4390 |
|
|
4391 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
4392 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
4393 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
4394 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
4395 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
4396 |
if (tex->options & QGLContext::InvertedYBindOption)
|
|
4397 |
glPopMatrix();
|
|
4398 |
|
|
4399 |
glDisable(GL_TEXTURE_2D);
|
|
4400 |
#ifndef QT_OPENGL_ES
|
|
4401 |
glPopAttrib();
|
|
4402 |
#endif
|
|
4403 |
}
|
|
4404 |
}
|
|
4405 |
|
|
4406 |
void QOpenGLPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr,
|
|
4407 |
Qt::ImageConversionFlags)
|
|
4408 |
{
|
|
4409 |
Q_D(QOpenGLPaintEngine);
|
|
4410 |
|
|
4411 |
const int sz = d->max_texture_size;
|
|
4412 |
if (image.width() > sz || image.height() > sz) {
|
|
4413 |
QRectF subsr;
|
|
4414 |
const QImage sub = qSubImage(image, sr, &subsr);
|
|
4415 |
|
|
4416 |
if (sub.width() <= sz && sub.height() <= sz) {
|
|
4417 |
drawImage(r, sub, subsr, 0);
|
|
4418 |
} else {
|
|
4419 |
const QImage scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio);
|
|
4420 |
const qreal sx = scaled.width() / qreal(sub.width());
|
|
4421 |
const qreal sy = scaled.height() / qreal(sub.height());
|
|
4422 |
|
|
4423 |
drawImage(r, scaled, scaleRect(subsr, sx, sy), 0);
|
|
4424 |
}
|
|
4425 |
return;
|
|
4426 |
}
|
|
4427 |
|
|
4428 |
if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r)))
|
|
4429 |
d->drawImageAsPath(r, image, sr);
|
|
4430 |
else {
|
|
4431 |
GLenum target = qt_gl_preferredTextureTarget();
|
|
4432 |
d->flushDrawQueue();
|
|
4433 |
QGLTexture *tex =
|
|
4434 |
d->device->context()->d_func()->bindTexture(image, target, GL_RGBA,
|
|
4435 |
QGLContext::InternalBindOption);
|
|
4436 |
drawTextureRect(image.width(), image.height(), r, sr, target, tex);
|
|
4437 |
}
|
|
4438 |
}
|
|
4439 |
|
|
4440 |
void QOpenGLPaintEngine::drawTextureRect(int tx_width, int tx_height, const QRectF &r,
|
|
4441 |
const QRectF &sr, GLenum target, QGLTexture *tex)
|
|
4442 |
{
|
|
4443 |
Q_D(QOpenGLPaintEngine);
|
|
4444 |
#ifndef QT_OPENGL_ES
|
|
4445 |
glPushAttrib(GL_CURRENT_BIT);
|
|
4446 |
glDisable(GL_TEXTURE_GEN_S);
|
|
4447 |
#endif
|
|
4448 |
glColor4f(d->opacity, d->opacity, d->opacity, d->opacity);
|
|
4449 |
glEnable(target);
|
|
4450 |
updateTextureFilter(target, GL_CLAMP_TO_EDGE, d->use_smooth_pixmap_transform);
|
|
4451 |
|
|
4452 |
qreal x1, x2, y1, y2;
|
|
4453 |
if (target == GL_TEXTURE_2D) {
|
|
4454 |
x1 = sr.x() / tx_width;
|
|
4455 |
x2 = x1 + sr.width() / tx_width;
|
|
4456 |
if (tex->options & QGLContext::InvertedYBindOption) {
|
|
4457 |
y1 = 1 - (sr.bottom() / tx_height);
|
|
4458 |
y2 = 1 - (sr.y() / tx_height);
|
|
4459 |
} else {
|
|
4460 |
y1 = sr.bottom() / tx_height;
|
|
4461 |
y2 = sr.y() / tx_height;
|
|
4462 |
}
|
|
4463 |
} else {
|
|
4464 |
x1 = sr.x();
|
|
4465 |
x2 = sr.right();
|
|
4466 |
y1 = sr.bottom();
|
|
4467 |
y2 = sr.y();
|
|
4468 |
}
|
|
4469 |
|
|
4470 |
q_vertexType vertexArray[4*2];
|
|
4471 |
q_vertexType texCoordArray[4*2];
|
|
4472 |
|
|
4473 |
qt_add_rect_to_array(r, vertexArray);
|
|
4474 |
qt_add_texcoords_to_array(x1, y2, x2, y1, texCoordArray);
|
|
4475 |
|
|
4476 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
4477 |
glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
|
4478 |
|
|
4479 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
4480 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
4481 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
4482 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
4483 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
4484 |
|
|
4485 |
glDisable(target);
|
|
4486 |
#ifndef QT_OPENGL_ES
|
|
4487 |
glPopAttrib();
|
|
4488 |
#endif
|
|
4489 |
}
|
|
4490 |
|
|
4491 |
#ifdef Q_WS_WIN
|
|
4492 |
HDC
|
|
4493 |
#else
|
|
4494 |
Qt::HANDLE
|
|
4495 |
#endif
|
|
4496 |
QOpenGLPaintEngine::handle() const
|
|
4497 |
{
|
|
4498 |
return 0;
|
|
4499 |
}
|
|
4500 |
|
|
4501 |
static const int x_margin = 1;
|
|
4502 |
static const int y_margin = 0;
|
|
4503 |
|
|
4504 |
struct QGLGlyphCoord {
|
|
4505 |
// stores the offset and size of a glyph texture
|
|
4506 |
qreal x;
|
|
4507 |
qreal y;
|
|
4508 |
qreal width;
|
|
4509 |
qreal height;
|
|
4510 |
qreal log_width;
|
|
4511 |
qreal log_height;
|
|
4512 |
QFixed x_offset;
|
|
4513 |
QFixed y_offset;
|
|
4514 |
};
|
|
4515 |
|
|
4516 |
struct QGLFontTexture {
|
|
4517 |
int x_offset; // glyph offset within the
|
|
4518 |
int y_offset;
|
|
4519 |
GLuint texture;
|
|
4520 |
int width;
|
|
4521 |
int height;
|
|
4522 |
};
|
|
4523 |
|
|
4524 |
typedef QHash<glyph_t, QGLGlyphCoord*> QGLGlyphHash;
|
|
4525 |
typedef QHash<QFontEngine*, QGLGlyphHash*> QGLFontGlyphHash;
|
|
4526 |
typedef QHash<quint64, QGLFontTexture*> QGLFontTexHash;
|
|
4527 |
typedef QHash<const QGLContext*, QGLFontGlyphHash*> QGLContextHash;
|
|
4528 |
|
|
4529 |
class QGLGlyphCache : public QObject
|
|
4530 |
{
|
|
4531 |
Q_OBJECT
|
|
4532 |
public:
|
|
4533 |
QGLGlyphCache() : QObject(0) { current_cache = 0; }
|
|
4534 |
~QGLGlyphCache();
|
|
4535 |
QGLGlyphCoord *lookup(QFontEngine *, glyph_t);
|
|
4536 |
void cacheGlyphs(QGLContext *, const QTextItemInt &, const QVarLengthArray<glyph_t> &);
|
|
4537 |
void cleanCache();
|
|
4538 |
void allocTexture(int width, int height, GLuint texture);
|
|
4539 |
|
|
4540 |
public slots:
|
|
4541 |
void cleanupContext(const QGLContext *);
|
|
4542 |
void fontEngineDestroyed(QObject *);
|
|
4543 |
void widgetDestroyed(QObject *);
|
|
4544 |
|
|
4545 |
protected:
|
|
4546 |
QGLGlyphHash *current_cache;
|
|
4547 |
QGLFontTexHash qt_font_textures;
|
|
4548 |
QGLContextHash qt_context_cache;
|
|
4549 |
};
|
|
4550 |
|
|
4551 |
QGLGlyphCache::~QGLGlyphCache()
|
|
4552 |
{
|
|
4553 |
// qDebug() << "cleaning out the QGLGlyphCache";
|
|
4554 |
cleanCache();
|
|
4555 |
}
|
|
4556 |
|
|
4557 |
void QGLGlyphCache::fontEngineDestroyed(QObject *o)
|
|
4558 |
{
|
|
4559 |
// qDebug() << "fontEngineDestroyed()";
|
|
4560 |
QFontEngine *fe = static_cast<QFontEngine *>(o); // safe, since only the type is used
|
|
4561 |
QList<const QGLContext *> keys = qt_context_cache.keys();
|
|
4562 |
const QGLContext *ctx = 0;
|
|
4563 |
|
|
4564 |
for (int i=0; i < keys.size(); ++i) {
|
|
4565 |
QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i));
|
|
4566 |
if (font_cache->find(fe) != font_cache->end()) {
|
|
4567 |
ctx = keys.at(i);
|
|
4568 |
QGLGlyphHash *cache = font_cache->take(fe);
|
|
4569 |
delete cache;
|
|
4570 |
break;
|
|
4571 |
}
|
|
4572 |
}
|
|
4573 |
|
|
4574 |
quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe);
|
|
4575 |
QGLFontTexture *tex = qt_font_textures.take(font_key);
|
|
4576 |
if (tex) {
|
|
4577 |
#ifdef Q_WS_MAC
|
|
4578 |
if (
|
|
4579 |
# ifndef QT_MAC_USE_COCOA
|
|
4580 |
aglGetCurrentContext() != 0
|
|
4581 |
# else
|
|
4582 |
qt_current_nsopengl_context() != 0
|
|
4583 |
# endif
|
|
4584 |
)
|
|
4585 |
#endif
|
|
4586 |
glDeleteTextures(1, &tex->texture);
|
|
4587 |
delete tex;
|
|
4588 |
}
|
|
4589 |
}
|
|
4590 |
|
|
4591 |
void QGLGlyphCache::widgetDestroyed(QObject *)
|
|
4592 |
{
|
|
4593 |
// qDebug() << "widget destroyed";
|
|
4594 |
cleanCache(); // ###
|
|
4595 |
}
|
|
4596 |
|
|
4597 |
void QGLGlyphCache::cleanupContext(const QGLContext *ctx)
|
|
4598 |
{
|
|
4599 |
// qDebug() << "==> cleaning for: " << hex << ctx;
|
|
4600 |
QGLFontGlyphHash *font_cache = qt_context_cache.take(ctx);
|
|
4601 |
|
|
4602 |
if (font_cache) {
|
|
4603 |
QList<QFontEngine *> keys = font_cache->keys();
|
|
4604 |
for (int i=0; i < keys.size(); ++i) {
|
|
4605 |
QFontEngine *fe = keys.at(i);
|
|
4606 |
delete font_cache->take(fe);
|
|
4607 |
quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe);
|
|
4608 |
QGLFontTexture *font_tex = qt_font_textures.take(font_key);
|
|
4609 |
if (font_tex) {
|
|
4610 |
#ifdef Q_WS_MAC
|
|
4611 |
if (
|
|
4612 |
# ifndef QT_MAC_USE_COCOA
|
|
4613 |
aglGetCurrentContext() == 0
|
|
4614 |
# else
|
|
4615 |
qt_current_nsopengl_context() != 0
|
|
4616 |
# endif
|
|
4617 |
)
|
|
4618 |
#endif
|
|
4619 |
glDeleteTextures(1, &font_tex->texture);
|
|
4620 |
delete font_tex;
|
|
4621 |
}
|
|
4622 |
}
|
|
4623 |
delete font_cache;
|
|
4624 |
}
|
|
4625 |
// qDebug() << "<=== done cleaning, num tex:" << qt_font_textures.size() << "num ctx:" << qt_context_cache.size();
|
|
4626 |
}
|
|
4627 |
|
|
4628 |
void QGLGlyphCache::cleanCache()
|
|
4629 |
{
|
|
4630 |
QGLFontTexHash::const_iterator it = qt_font_textures.constBegin();
|
|
4631 |
if (QGLContext::currentContext()) {
|
|
4632 |
while (it != qt_font_textures.constEnd()) {
|
|
4633 |
#if defined(Q_WS_MAC) && defined(QT_MAC_USE_COCOA)
|
|
4634 |
if (qt_current_nsopengl_context() == 0)
|
|
4635 |
break;
|
|
4636 |
#endif
|
|
4637 |
glDeleteTextures(1, &it.value()->texture);
|
|
4638 |
++it;
|
|
4639 |
}
|
|
4640 |
}
|
|
4641 |
qDeleteAll(qt_font_textures);
|
|
4642 |
qt_font_textures.clear();
|
|
4643 |
|
|
4644 |
QList<const QGLContext *> keys = qt_context_cache.keys();
|
|
4645 |
for (int i=0; i < keys.size(); ++i) {
|
|
4646 |
QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i));
|
|
4647 |
qDeleteAll(*font_cache);
|
|
4648 |
font_cache->clear();
|
|
4649 |
}
|
|
4650 |
qDeleteAll(qt_context_cache);
|
|
4651 |
qt_context_cache.clear();
|
|
4652 |
}
|
|
4653 |
|
|
4654 |
void QGLGlyphCache::allocTexture(int width, int height, GLuint texture)
|
|
4655 |
{
|
|
4656 |
uchar *tex_data = (uchar *) malloc(width*height*2);
|
|
4657 |
memset(tex_data, 0, width*height*2);
|
|
4658 |
glBindTexture(GL_TEXTURE_2D, texture);
|
|
4659 |
#ifndef QT_OPENGL_ES
|
|
4660 |
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8,
|
|
4661 |
width, height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
|
|
4662 |
#else
|
|
4663 |
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
|
|
4664 |
width, height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
|
|
4665 |
#endif
|
|
4666 |
free(tex_data);
|
|
4667 |
}
|
|
4668 |
|
|
4669 |
#if 0
|
|
4670 |
// useful for debugging the glyph cache
|
|
4671 |
static QImage getCurrentTexture(const QColor &color, QGLFontTexture *font_tex)
|
|
4672 |
{
|
|
4673 |
ushort *old_tex_data = (ushort *) malloc(font_tex->width*font_tex->height*2);
|
|
4674 |
glGetTexImage(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
|
|
4675 |
QImage im(font_tex->width, font_tex->height, QImage::Format_ARGB32);
|
|
4676 |
for (int y=0; y<font_tex->height; ++y) {
|
|
4677 |
for (int x=0; x<font_tex->width; ++x) {
|
|
4678 |
im.setPixel(x, y, ((*(old_tex_data+x+y*font_tex->width)) << 24) | (0x00ffffff & color.rgb()));
|
|
4679 |
}
|
|
4680 |
}
|
|
4681 |
delete old_tex_data;
|
|
4682 |
return im;
|
|
4683 |
}
|
|
4684 |
#endif
|
|
4685 |
|
|
4686 |
void QGLGlyphCache::cacheGlyphs(QGLContext *context, const QTextItemInt &ti,
|
|
4687 |
const QVarLengthArray<glyph_t> &glyphs)
|
|
4688 |
{
|
|
4689 |
QGLContextHash::const_iterator dev_it = qt_context_cache.constFind(context);
|
|
4690 |
QGLFontGlyphHash *font_cache = 0;
|
|
4691 |
const QGLContext *context_key = 0;
|
|
4692 |
|
|
4693 |
if (dev_it == qt_context_cache.constEnd()) {
|
|
4694 |
// check for shared contexts
|
|
4695 |
QList<const QGLContext *> contexts = qt_context_cache.keys();
|
|
4696 |
for (int i=0; i<contexts.size(); ++i) {
|
|
4697 |
const QGLContext *ctx = contexts.at(i);
|
|
4698 |
if (ctx != context && QGLContext::areSharing(context, ctx)) {
|
|
4699 |
context_key = ctx;
|
|
4700 |
dev_it = qt_context_cache.constFind(context_key);
|
|
4701 |
break;
|
|
4702 |
}
|
|
4703 |
}
|
|
4704 |
}
|
|
4705 |
|
|
4706 |
if (dev_it == qt_context_cache.constEnd()) {
|
|
4707 |
// no shared contexts either - create a new entry
|
|
4708 |
font_cache = new QGLFontGlyphHash;
|
|
4709 |
// qDebug() << "new context" << context << font_cache;
|
|
4710 |
qt_context_cache.insert(context, font_cache);
|
|
4711 |
if (context->isValid() && context->device()->devType() == QInternal::Widget) {
|
|
4712 |
QWidget *widget = static_cast<QWidget *>(context->device());
|
|
4713 |
connect(widget, SIGNAL(destroyed(QObject*)), SLOT(widgetDestroyed(QObject*)));
|
|
4714 |
connect(QGLSignalProxy::instance(),
|
|
4715 |
SIGNAL(aboutToDestroyContext(const QGLContext *)),
|
|
4716 |
SLOT(cleanupContext(const QGLContext *)));
|
|
4717 |
}
|
|
4718 |
} else {
|
|
4719 |
font_cache = dev_it.value();
|
|
4720 |
}
|
|
4721 |
Q_ASSERT(font_cache != 0);
|
|
4722 |
|
|
4723 |
QGLFontGlyphHash::const_iterator cache_it = font_cache->constFind(ti.fontEngine);
|
|
4724 |
QGLGlyphHash *cache = 0;
|
|
4725 |
if (cache_it == font_cache->constEnd()) {
|
|
4726 |
cache = new QGLGlyphHash;
|
|
4727 |
font_cache->insert(ti.fontEngine, cache);
|
|
4728 |
connect(ti.fontEngine, SIGNAL(destroyed(QObject*)), SLOT(fontEngineDestroyed(QObject*)));
|
|
4729 |
} else {
|
|
4730 |
cache = cache_it.value();
|
|
4731 |
}
|
|
4732 |
current_cache = cache;
|
|
4733 |
|
|
4734 |
quint64 font_key = (reinterpret_cast<quint64>(context_key ? context_key : context) << 32)
|
|
4735 |
| reinterpret_cast<quint64>(ti.fontEngine);
|
|
4736 |
QGLFontTexHash::const_iterator it = qt_font_textures.constFind(font_key);
|
|
4737 |
QGLFontTexture *font_tex;
|
|
4738 |
if (it == qt_font_textures.constEnd()) {
|
|
4739 |
GLuint font_texture;
|
|
4740 |
glGenTextures(1, &font_texture);
|
|
4741 |
GLint tex_height = qt_next_power_of_two(qRound(ti.ascent.toReal() + ti.descent.toReal())+2);
|
|
4742 |
GLint tex_width = qt_next_power_of_two(tex_height*30); // ###
|
|
4743 |
GLint max_tex_size;
|
|
4744 |
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size);
|
|
4745 |
Q_ASSERT(max_tex_size > 0);
|
|
4746 |
if (tex_width > max_tex_size)
|
|
4747 |
tex_width = max_tex_size;
|
|
4748 |
allocTexture(tex_width, tex_height, font_texture);
|
|
4749 |
font_tex = new QGLFontTexture;
|
|
4750 |
font_tex->texture = font_texture;
|
|
4751 |
font_tex->x_offset = x_margin;
|
|
4752 |
font_tex->y_offset = y_margin;
|
|
4753 |
font_tex->width = tex_width;
|
|
4754 |
font_tex->height = tex_height;
|
|
4755 |
// qDebug() << "new font tex - width:" << tex_width << "height:"<< tex_height
|
|
4756 |
// << hex << "tex id:" << font_tex->texture << "key:" << font_key << "num cached:" << qt_font_textures.size();
|
|
4757 |
qt_font_textures.insert(font_key, font_tex);
|
|
4758 |
} else {
|
|
4759 |
font_tex = it.value();
|
|
4760 |
glBindTexture(GL_TEXTURE_2D, font_tex->texture);
|
|
4761 |
}
|
|
4762 |
|
|
4763 |
for (int i=0; i< glyphs.size(); ++i) {
|
|
4764 |
QGLGlyphHash::const_iterator it = cache->constFind(glyphs[i]);
|
|
4765 |
if (it == cache->constEnd()) {
|
|
4766 |
// render new glyph and put it in the cache
|
|
4767 |
glyph_metrics_t metrics = ti.fontEngine->boundingBox(glyphs[i]);
|
|
4768 |
int glyph_width = qRound(metrics.width.toReal())+2;
|
|
4769 |
int glyph_height = qRound(ti.ascent.toReal() + ti.descent.toReal())+2;
|
|
4770 |
|
|
4771 |
if (font_tex->x_offset + glyph_width + x_margin > font_tex->width) {
|
|
4772 |
int strip_height = qt_next_power_of_two(qRound(ti.ascent.toReal() + ti.descent.toReal())+2);
|
|
4773 |
font_tex->x_offset = x_margin;
|
|
4774 |
font_tex->y_offset += strip_height;
|
|
4775 |
if (font_tex->y_offset >= font_tex->height) {
|
|
4776 |
// get hold of the old font texture
|
|
4777 |
uchar *old_tex_data = (uchar *) malloc(font_tex->width*font_tex->height*2);
|
|
4778 |
int old_tex_height = font_tex->height;
|
|
4779 |
#ifndef QT_OPENGL_ES
|
|
4780 |
glGetTexImage(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
|
|
4781 |
#endif
|
|
4782 |
|
|
4783 |
// realloc a larger texture
|
|
4784 |
glDeleteTextures(1, &font_tex->texture);
|
|
4785 |
glGenTextures(1, &font_tex->texture);
|
|
4786 |
font_tex->height = qt_next_power_of_two(font_tex->height + strip_height);
|
|
4787 |
allocTexture(font_tex->width, font_tex->height, font_tex->texture);
|
|
4788 |
|
|
4789 |
// write back the old texture data
|
|
4790 |
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, font_tex->width, old_tex_height,
|
|
4791 |
GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
|
|
4792 |
free(old_tex_data);
|
|
4793 |
|
|
4794 |
// update the texture coords and the y offset for the existing glyphs in
|
|
4795 |
// the cache, because of the texture size change
|
|
4796 |
QGLGlyphHash::iterator it = cache->begin();
|
|
4797 |
while (it != cache->end()) {
|
|
4798 |
it.value()->height = (it.value()->height * old_tex_height) / font_tex->height;
|
|
4799 |
it.value()->y = (it.value()->y * old_tex_height) / font_tex->height;
|
|
4800 |
++it;
|
|
4801 |
}
|
|
4802 |
}
|
|
4803 |
}
|
|
4804 |
|
|
4805 |
QImage glyph_im(ti.fontEngine->alphaMapForGlyph(glyphs[i]));
|
|
4806 |
glyph_im = glyph_im.convertToFormat(QImage::Format_Indexed8);
|
|
4807 |
glyph_width = glyph_im.width();
|
|
4808 |
Q_ASSERT(glyph_width >= 0);
|
|
4809 |
// pad the glyph width to an even number
|
|
4810 |
if (glyph_width%2 != 0)
|
|
4811 |
++glyph_width;
|
|
4812 |
|
|
4813 |
QGLGlyphCoord *qgl_glyph = new QGLGlyphCoord;
|
|
4814 |
qgl_glyph->x = qreal(font_tex->x_offset) / font_tex->width;
|
|
4815 |
qgl_glyph->y = qreal(font_tex->y_offset) / font_tex->height;
|
|
4816 |
qgl_glyph->width = qreal(glyph_width) / font_tex->width;
|
|
4817 |
qgl_glyph->height = qreal(glyph_height) / font_tex->height;
|
|
4818 |
qgl_glyph->log_width = qreal(glyph_width);
|
|
4819 |
qgl_glyph->log_height = qgl_glyph->height * font_tex->height;
|
|
4820 |
#ifdef Q_WS_MAC
|
|
4821 |
qgl_glyph->x_offset = -metrics.x + 1;
|
|
4822 |
qgl_glyph->y_offset = metrics.y - 2;
|
|
4823 |
#else
|
|
4824 |
qgl_glyph->x_offset = -metrics.x;
|
|
4825 |
qgl_glyph->y_offset = metrics.y;
|
|
4826 |
#endif
|
|
4827 |
|
|
4828 |
if (!glyph_im.isNull()) {
|
|
4829 |
|
|
4830 |
int idx = 0;
|
|
4831 |
uchar *tex_data = (uchar *) malloc(glyph_width*glyph_im.height()*2);
|
|
4832 |
memset(tex_data, 0, glyph_width*glyph_im.height()*2);
|
|
4833 |
|
|
4834 |
for (int y=0; y<glyph_im.height(); ++y) {
|
|
4835 |
uchar *s = (uchar *) glyph_im.scanLine(y);
|
|
4836 |
for (int x=0; x<glyph_im.width(); ++x) {
|
|
4837 |
uchar alpha = qAlpha(glyph_im.color(*s));
|
|
4838 |
tex_data[idx] = alpha;
|
|
4839 |
tex_data[idx+1] = alpha;
|
|
4840 |
++s;
|
|
4841 |
idx += 2;
|
|
4842 |
}
|
|
4843 |
if (glyph_im.width()%2 != 0)
|
|
4844 |
idx += 2;
|
|
4845 |
}
|
|
4846 |
glTexSubImage2D(GL_TEXTURE_2D, 0, font_tex->x_offset, font_tex->y_offset,
|
|
4847 |
glyph_width, glyph_im.height(),
|
|
4848 |
GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
|
|
4849 |
free(tex_data);
|
|
4850 |
}
|
|
4851 |
if (font_tex->x_offset + glyph_width + x_margin > font_tex->width) {
|
|
4852 |
font_tex->x_offset = x_margin;
|
|
4853 |
font_tex->y_offset += glyph_height + y_margin;
|
|
4854 |
} else {
|
|
4855 |
font_tex->x_offset += glyph_width + x_margin;
|
|
4856 |
}
|
|
4857 |
|
|
4858 |
cache->insert(glyphs[i], qgl_glyph);
|
|
4859 |
}
|
|
4860 |
}
|
|
4861 |
}
|
|
4862 |
|
|
4863 |
QGLGlyphCoord *QGLGlyphCache::lookup(QFontEngine *, glyph_t g)
|
|
4864 |
{
|
|
4865 |
Q_ASSERT(current_cache != 0);
|
|
4866 |
// ### careful here
|
|
4867 |
QGLGlyphHash::const_iterator it = current_cache->constFind(g);
|
|
4868 |
if (it == current_cache->constEnd())
|
|
4869 |
return 0;
|
|
4870 |
else
|
|
4871 |
return it.value();
|
|
4872 |
}
|
|
4873 |
|
|
4874 |
Q_GLOBAL_STATIC(QGLGlyphCache, qt_glyph_cache)
|
|
4875 |
|
|
4876 |
//
|
|
4877 |
// assumption: the context that this is called for has to be the
|
|
4878 |
// current context
|
|
4879 |
//
|
|
4880 |
void qgl_cleanup_glyph_cache(QGLContext *ctx)
|
|
4881 |
{
|
|
4882 |
qt_glyph_cache()->cleanupContext(ctx);
|
|
4883 |
}
|
|
4884 |
|
|
4885 |
void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
|
|
4886 |
{
|
|
4887 |
Q_D(QOpenGLPaintEngine);
|
|
4888 |
|
|
4889 |
const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
|
|
4890 |
|
|
4891 |
// fall back to drawing a polygon if the scale factor is large, or
|
|
4892 |
// we use a gradient pen
|
|
4893 |
if ((d->matrix.det() > 1) || (d->pen_brush_style >= Qt::LinearGradientPattern
|
|
4894 |
&& d->pen_brush_style <= Qt::ConicalGradientPattern)) {
|
|
4895 |
QPaintEngine::drawTextItem(p, textItem);
|
|
4896 |
return;
|
|
4897 |
}
|
|
4898 |
|
|
4899 |
d->flushDrawQueue();
|
|
4900 |
|
|
4901 |
// add the glyphs used to the glyph texture cache
|
|
4902 |
QVarLengthArray<QFixedPoint> positions;
|
|
4903 |
QVarLengthArray<glyph_t> glyphs;
|
|
4904 |
QTransform matrix = QTransform::fromTranslate(qRound(p.x()), qRound(p.y()));
|
|
4905 |
ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
|
|
4906 |
|
|
4907 |
// make sure the glyphs we want to draw are in the cache
|
|
4908 |
qt_glyph_cache()->cacheGlyphs(d->device->context(), ti, glyphs);
|
|
4909 |
|
|
4910 |
d->setGradientOps(Qt::SolidPattern, QRectF()); // turns off gradient ops
|
|
4911 |
qt_glColor4ubv(d->pen_color);
|
|
4912 |
glEnable(GL_TEXTURE_2D);
|
|
4913 |
|
|
4914 |
#ifdef Q_WS_QWS
|
|
4915 |
// XXX: it is necessary to disable alpha writes on GLES/embedded because we don't want
|
|
4916 |
// text rendering to update the alpha in the window surface.
|
|
4917 |
// XXX: This may not be needed as this behavior does seem to be caused by driver bug
|
|
4918 |
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
|
|
4919 |
#endif
|
|
4920 |
|
|
4921 |
// do the actual drawing
|
|
4922 |
q_vertexType vertexArray[4*2];
|
|
4923 |
q_vertexType texCoordArray[4*2];
|
|
4924 |
|
|
4925 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
4926 |
glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
|
4927 |
|
|
4928 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
4929 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
4930 |
bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias);
|
|
4931 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, antialias ? GL_LINEAR : GL_NEAREST);
|
|
4932 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, antialias ? GL_LINEAR : GL_NEAREST);
|
|
4933 |
|
|
4934 |
for (int i=0; i< glyphs.size(); ++i) {
|
|
4935 |
QGLGlyphCoord *g = qt_glyph_cache()->lookup(ti.fontEngine, glyphs[i]);
|
|
4936 |
|
|
4937 |
// we don't cache glyphs with no width/height
|
|
4938 |
if (!g)
|
|
4939 |
continue;
|
|
4940 |
|
|
4941 |
qreal x1, x2, y1, y2;
|
|
4942 |
x1 = g->x;
|
|
4943 |
y1 = g->y;
|
|
4944 |
x2 = x1 + g->width;
|
|
4945 |
y2 = y1 + g->height;
|
|
4946 |
|
|
4947 |
QPointF logical_pos((positions[i].x - g->x_offset).toReal(),
|
|
4948 |
(positions[i].y + g->y_offset).toReal());
|
|
4949 |
|
|
4950 |
qt_add_rect_to_array(QRectF(logical_pos, QSizeF(g->log_width, g->log_height)), vertexArray);
|
|
4951 |
qt_add_texcoords_to_array(x1, y1, x2, y2, texCoordArray);
|
|
4952 |
|
|
4953 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
4954 |
}
|
|
4955 |
|
|
4956 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
4957 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
4958 |
|
|
4959 |
glDisable(GL_TEXTURE_2D);
|
|
4960 |
|
|
4961 |
#ifdef Q_WS_QWS
|
|
4962 |
// XXX: This may not be needed as this behavior does seem to be caused by driver bug
|
|
4963 |
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
|
4964 |
#endif
|
|
4965 |
}
|
|
4966 |
|
|
4967 |
|
|
4968 |
void QOpenGLPaintEngine::drawEllipse(const QRectF &rect)
|
|
4969 |
{
|
|
4970 |
#ifndef Q_WS_QWS
|
|
4971 |
Q_D(QOpenGLPaintEngine);
|
|
4972 |
|
|
4973 |
if (d->use_emulation) {
|
|
4974 |
QPaintEngineEx::drawEllipse(rect);
|
|
4975 |
return;
|
|
4976 |
}
|
|
4977 |
|
|
4978 |
if (d->high_quality_antialiasing) {
|
|
4979 |
if (d->has_brush) {
|
|
4980 |
d->disableClipping();
|
|
4981 |
|
|
4982 |
glMatrixMode(GL_MODELVIEW);
|
|
4983 |
glPushMatrix();
|
|
4984 |
glLoadIdentity();
|
|
4985 |
|
|
4986 |
GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
|
|
4987 |
FRAGMENT_PROGRAM_MASK_ELLIPSE_AA, 0, true);
|
|
4988 |
QGLEllipseMaskGenerator maskGenerator(rect,
|
|
4989 |
d->matrix,
|
|
4990 |
d->offscreen,
|
|
4991 |
program,
|
|
4992 |
mask_variable_locations[FRAGMENT_PROGRAM_MASK_ELLIPSE_AA]);
|
|
4993 |
|
|
4994 |
d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
|
|
4995 |
|
|
4996 |
d->enableClipping();
|
|
4997 |
|
|
4998 |
glMatrixMode(GL_MODELVIEW);
|
|
4999 |
glPopMatrix();
|
|
5000 |
}
|
|
5001 |
|
|
5002 |
if (d->has_pen) {
|
|
5003 |
QPainterPath path;
|
|
5004 |
path.addEllipse(rect);
|
|
5005 |
|
|
5006 |
d->strokePath(path, false);
|
|
5007 |
}
|
|
5008 |
} else {
|
|
5009 |
DEBUG_ONCE_STR("QOpenGLPaintEngine::drawEllipse(): falling back to drawPath()");
|
|
5010 |
|
|
5011 |
QPainterPath path;
|
|
5012 |
path.addEllipse(rect);
|
|
5013 |
drawPath(path);
|
|
5014 |
}
|
|
5015 |
#else
|
|
5016 |
QPaintEngineEx::drawEllipse(rect);
|
|
5017 |
#endif
|
|
5018 |
}
|
|
5019 |
|
|
5020 |
|
|
5021 |
void QOpenGLPaintEnginePrivate::updateFragmentProgramData(int locations[])
|
|
5022 |
{
|
|
5023 |
#ifdef Q_WS_QWS
|
|
5024 |
Q_UNUSED(locations);
|
|
5025 |
#else
|
|
5026 |
QGL_FUNC_CONTEXT;
|
|
5027 |
|
|
5028 |
QSize sz = offscreen.offscreenSize();
|
|
5029 |
|
|
5030 |
float inv_mask_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f };
|
|
5031 |
|
|
5032 |
sz = drawable_texture_size;
|
|
5033 |
|
|
5034 |
float inv_dst_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f };
|
|
5035 |
|
|
5036 |
// default inv size 0.125f == 1.0f / 8.0f for pattern brushes
|
|
5037 |
float inv_brush_texture_size_data[4] = { 0.125f, 0.125f };
|
|
5038 |
|
|
5039 |
// texture patterns have their own size
|
|
5040 |
if (current_style == Qt::TexturePattern) {
|
|
5041 |
QSize sz = cbrush.texture().size();
|
|
5042 |
|
|
5043 |
inv_brush_texture_size_data[0] = 1.0f / sz.width();
|
|
5044 |
inv_brush_texture_size_data[1] = 1.0f / sz.height();
|
|
5045 |
}
|
|
5046 |
|
|
5047 |
for (unsigned int i = 0; i < num_fragment_variables; ++i) {
|
|
5048 |
int location = locations[i];
|
|
5049 |
|
|
5050 |
if (location < 0)
|
|
5051 |
continue;
|
|
5052 |
|
|
5053 |
switch (i) {
|
|
5054 |
case VAR_ANGLE:
|
|
5055 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, angle_data);
|
|
5056 |
break;
|
|
5057 |
case VAR_LINEAR:
|
|
5058 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, linear_data);
|
|
5059 |
break;
|
|
5060 |
case VAR_FMP:
|
|
5061 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp_data);
|
|
5062 |
break;
|
|
5063 |
case VAR_FMP2_M_RADIUS2:
|
|
5064 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp2_m_radius2_data);
|
|
5065 |
break;
|
|
5066 |
case VAR_INV_MASK_SIZE:
|
|
5067 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_mask_size_data);
|
|
5068 |
break;
|
|
5069 |
case VAR_INV_DST_SIZE:
|
|
5070 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_dst_size_data);
|
|
5071 |
break;
|
|
5072 |
case VAR_INV_MATRIX_M0:
|
|
5073 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[0]);
|
|
5074 |
break;
|
|
5075 |
case VAR_INV_MATRIX_M1:
|
|
5076 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[1]);
|
|
5077 |
break;
|
|
5078 |
case VAR_INV_MATRIX_M2:
|
|
5079 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[2]);
|
|
5080 |
break;
|
|
5081 |
case VAR_PORTERDUFF_AB:
|
|
5082 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_ab_data);
|
|
5083 |
break;
|
|
5084 |
case VAR_PORTERDUFF_XYZ:
|
|
5085 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_xyz_data);
|
|
5086 |
break;
|
|
5087 |
case VAR_INV_BRUSH_TEXTURE_SIZE:
|
|
5088 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_brush_texture_size_data);
|
|
5089 |
break;
|
|
5090 |
case VAR_MASK_OFFSET:
|
|
5091 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_offset_data);
|
|
5092 |
break;
|
|
5093 |
case VAR_MASK_CHANNEL:
|
|
5094 |
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_channel_data);
|
|
5095 |
break;
|
|
5096 |
case VAR_DST_TEXTURE:
|
|
5097 |
case VAR_MASK_TEXTURE:
|
|
5098 |
case VAR_PALETTE:
|
|
5099 |
case VAR_BRUSH_TEXTURE:
|
|
5100 |
// texture variables, not handled here
|
|
5101 |
break;
|
|
5102 |
default:
|
|
5103 |
qDebug() << "QOpenGLPaintEnginePrivate: Unhandled fragment variable:" << i;
|
|
5104 |
}
|
|
5105 |
}
|
|
5106 |
#endif
|
|
5107 |
}
|
|
5108 |
|
|
5109 |
|
|
5110 |
void QOpenGLPaintEnginePrivate::copyDrawable(const QRectF &rect)
|
|
5111 |
{
|
|
5112 |
#ifdef Q_WS_QWS
|
|
5113 |
Q_UNUSED(rect);
|
|
5114 |
#else
|
|
5115 |
ensureDrawableTexture();
|
|
5116 |
|
|
5117 |
DEBUG_ONCE qDebug() << "Refreshing drawable_texture for rectangle" << rect;
|
|
5118 |
QRectF screen_rect = rect.adjusted(-1, -1, 1, 1);
|
|
5119 |
|
|
5120 |
int left = qMax(0, static_cast<int>(screen_rect.left()));
|
|
5121 |
int width = qMin(device->size().width() - left, static_cast<int>(screen_rect.width()) + 1);
|
|
5122 |
|
|
5123 |
int bottom = qMax(0, static_cast<int>(device->size().height() - screen_rect.bottom()));
|
|
5124 |
int height = qMin(device->size().height() - bottom, static_cast<int>(screen_rect.height()) + 1);
|
|
5125 |
|
|
5126 |
glBindTexture(GL_TEXTURE_2D, drawable_texture);
|
|
5127 |
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, left, bottom, left, bottom, width, height);
|
|
5128 |
#endif
|
|
5129 |
}
|
|
5130 |
|
|
5131 |
|
|
5132 |
void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &maskOffset)
|
|
5133 |
{
|
|
5134 |
#ifdef Q_WS_QWS
|
|
5135 |
Q_UNUSED(rect);
|
|
5136 |
Q_UNUSED(maskOffset);
|
|
5137 |
#else
|
|
5138 |
q_vertexType vertexArray[8];
|
|
5139 |
qt_add_rect_to_array(rect, vertexArray);
|
|
5140 |
|
|
5141 |
composite(GL_TRIANGLE_FAN, vertexArray, 4, maskOffset);
|
|
5142 |
#endif
|
|
5143 |
}
|
|
5144 |
|
|
5145 |
|
|
5146 |
void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset)
|
|
5147 |
{
|
|
5148 |
#ifdef QT_OPENGL_ES
|
|
5149 |
Q_UNUSED(primitive);
|
|
5150 |
Q_UNUSED(vertexArray);
|
|
5151 |
Q_UNUSED(vertexCount);
|
|
5152 |
Q_UNUSED(maskOffset);
|
|
5153 |
#else
|
|
5154 |
Q_Q(QOpenGLPaintEngine);
|
|
5155 |
QGL_FUNC_CONTEXT;
|
|
5156 |
|
|
5157 |
if (current_style == Qt::NoBrush)
|
|
5158 |
return;
|
|
5159 |
|
|
5160 |
DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Using compositing program: fragment_brush ="
|
|
5161 |
<< fragment_brush << ", fragment_composition_mode =" << fragment_composition_mode;
|
|
5162 |
|
|
5163 |
if (has_fast_composition_mode)
|
|
5164 |
q->updateCompositionMode(composition_mode);
|
|
5165 |
else {
|
|
5166 |
qreal minX = 1e9, minY = 1e9, maxX = -1e9, maxY = -1e9;
|
|
5167 |
|
|
5168 |
for (int i = 0; i < vertexCount; ++i) {
|
|
5169 |
qreal x = vt2f(vertexArray[2 * i]);
|
|
5170 |
qreal y = vt2f(vertexArray[2 * i + 1]);
|
|
5171 |
|
|
5172 |
qreal tx, ty;
|
|
5173 |
matrix.map(x, y, &tx, &ty);
|
|
5174 |
|
|
5175 |
minX = qMin(minX, tx);
|
|
5176 |
minY = qMin(minY, ty);
|
|
5177 |
maxX = qMax(maxX, tx);
|
|
5178 |
maxY = qMax(maxY, ty);
|
|
5179 |
}
|
|
5180 |
|
|
5181 |
QRectF r(minX, minY, maxX - minX, maxY - minY);
|
|
5182 |
copyDrawable(r);
|
|
5183 |
|
|
5184 |
glBlendFunc(GL_ONE, GL_ZERO);
|
|
5185 |
}
|
|
5186 |
|
|
5187 |
int *locations = painter_variable_locations[fragment_brush][fragment_composition_mode];
|
|
5188 |
|
|
5189 |
int texture_locations[] = { locations[VAR_DST_TEXTURE],
|
|
5190 |
locations[VAR_MASK_TEXTURE],
|
|
5191 |
locations[VAR_PALETTE] };
|
|
5192 |
|
|
5193 |
int brush_texture_location = locations[VAR_BRUSH_TEXTURE];
|
|
5194 |
|
|
5195 |
GLuint texture_targets[] = { GL_TEXTURE_2D,
|
|
5196 |
GL_TEXTURE_2D,
|
|
5197 |
GL_TEXTURE_1D };
|
|
5198 |
|
|
5199 |
GLuint textures[] = { drawable_texture,
|
|
5200 |
offscreen.offscreenTexture(),
|
|
5201 |
grad_palette };
|
|
5202 |
|
|
5203 |
const int num_textures = sizeof(textures) / sizeof(*textures);
|
|
5204 |
|
|
5205 |
Q_ASSERT(num_textures == sizeof(texture_locations) / sizeof(*texture_locations));
|
|
5206 |
Q_ASSERT(num_textures == sizeof(texture_targets) / sizeof(*texture_targets));
|
|
5207 |
|
|
5208 |
for (int i = 0; i < num_textures; ++i)
|
|
5209 |
if (texture_locations[i] >= 0) {
|
|
5210 |
glActiveTexture(GL_TEXTURE0 + texture_locations[i]);
|
|
5211 |
glBindTexture(texture_targets[i], textures[i]);
|
|
5212 |
}
|
|
5213 |
|
|
5214 |
if (brush_texture_location >= 0) {
|
|
5215 |
glActiveTexture(GL_TEXTURE0 + brush_texture_location);
|
|
5216 |
|
|
5217 |
if (current_style == Qt::TexturePattern)
|
|
5218 |
device->context()->d_func()->bindTexture(cbrush.textureImage(), GL_TEXTURE_2D, GL_RGBA,
|
|
5219 |
QGLContext::InternalBindOption);
|
|
5220 |
else
|
|
5221 |
device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, false),
|
|
5222 |
GL_TEXTURE_2D, GL_RGBA,
|
|
5223 |
QGLContext::InternalBindOption);
|
|
5224 |
|
|
5225 |
updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, use_smooth_pixmap_transform);
|
|
5226 |
}
|
|
5227 |
|
|
5228 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
5229 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
5230 |
glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
|
5231 |
GLuint program = qt_gl_program_cache()->getProgram(device->context(),
|
|
5232 |
fragment_brush,
|
|
5233 |
fragment_composition_mode, false);
|
|
5234 |
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, program);
|
|
5235 |
|
|
5236 |
mask_offset_data[0] = maskOffset.x();
|
|
5237 |
mask_offset_data[1] = -maskOffset.y();
|
|
5238 |
|
|
5239 |
updateFragmentProgramData(locations);
|
|
5240 |
|
|
5241 |
glDrawArrays(primitive, 0, vertexCount);
|
|
5242 |
|
|
5243 |
glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
|
5244 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
5245 |
|
|
5246 |
for (int i = 0; i < num_textures; ++i)
|
|
5247 |
if (texture_locations[i] >= 0) {
|
|
5248 |
glActiveTexture(GL_TEXTURE0 + texture_locations[i]);
|
|
5249 |
glBindTexture(texture_targets[i], 0);
|
|
5250 |
}
|
|
5251 |
|
|
5252 |
if (brush_texture_location >= 0) {
|
|
5253 |
glActiveTexture(GL_TEXTURE0 + brush_texture_location);
|
|
5254 |
glBindTexture(GL_TEXTURE_2D, 0);
|
|
5255 |
}
|
|
5256 |
|
|
5257 |
glActiveTexture(GL_TEXTURE0);
|
|
5258 |
|
|
5259 |
if (!has_fast_composition_mode)
|
|
5260 |
q->updateCompositionMode(composition_mode);
|
|
5261 |
#endif
|
|
5262 |
}
|
|
5263 |
|
|
5264 |
void QOpenGLPaintEnginePrivate::cacheItemErased(int channel, const QRect &rect)
|
|
5265 |
{
|
|
5266 |
bool isInDrawQueue = false;
|
|
5267 |
|
|
5268 |
foreach (const QDrawQueueItem &item, drawQueue) {
|
|
5269 |
if (item.location.channel == channel && item.location.rect == rect) {
|
|
5270 |
isInDrawQueue = true;
|
|
5271 |
break;
|
|
5272 |
}
|
|
5273 |
}
|
|
5274 |
|
|
5275 |
if (isInDrawQueue)
|
|
5276 |
flushDrawQueue();
|
|
5277 |
}
|
|
5278 |
|
|
5279 |
void QOpenGLPaintEnginePrivate::addItem(const QGLMaskTextureCache::CacheLocation &location)
|
|
5280 |
{
|
|
5281 |
drawQueue << QDrawQueueItem(opacity, cbrush, brush_origin, composition_mode, matrix, location);
|
|
5282 |
}
|
|
5283 |
|
|
5284 |
void QOpenGLPaintEnginePrivate::drawItem(const QDrawQueueItem &item)
|
|
5285 |
{
|
|
5286 |
Q_Q(QOpenGLPaintEngine);
|
|
5287 |
|
|
5288 |
opacity = item.opacity;
|
|
5289 |
brush_origin = item.brush_origin;
|
|
5290 |
q->updateCompositionMode(item.composition_mode);
|
|
5291 |
matrix = item.matrix;
|
|
5292 |
cbrush = item.brush;
|
|
5293 |
brush_style = item.brush.style();
|
|
5294 |
|
|
5295 |
mask_channel_data[0] = item.location.channel == 0;
|
|
5296 |
mask_channel_data[1] = item.location.channel == 1;
|
|
5297 |
mask_channel_data[2] = item.location.channel == 2;
|
|
5298 |
mask_channel_data[3] = item.location.channel == 3;
|
|
5299 |
|
|
5300 |
setGradientOps(item.brush, item.location.screen_rect);
|
|
5301 |
|
|
5302 |
composite(item.location.screen_rect, item.location.rect.topLeft() - item.location.screen_rect.topLeft()
|
|
5303 |
- QPoint(0, offscreen.offscreenSize().height() - device->size().height()));
|
|
5304 |
}
|
|
5305 |
|
|
5306 |
void QOpenGLPaintEnginePrivate::flushDrawQueue()
|
|
5307 |
{
|
|
5308 |
#ifndef QT_OPENGL_ES
|
|
5309 |
Q_Q(QOpenGLPaintEngine);
|
|
5310 |
|
|
5311 |
offscreen.release();
|
|
5312 |
|
|
5313 |
if (!drawQueue.isEmpty()) {
|
|
5314 |
DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::flushDrawQueue():" << drawQueue.size() << "items";
|
|
5315 |
|
|
5316 |
glPushMatrix();
|
|
5317 |
glLoadIdentity();
|
|
5318 |
qreal old_opacity = opacity;
|
|
5319 |
QPointF old_brush_origin = brush_origin;
|
|
5320 |
QPainter::CompositionMode old_composition_mode = composition_mode;
|
|
5321 |
QTransform old_matrix = matrix;
|
|
5322 |
QBrush old_brush = cbrush;
|
|
5323 |
|
|
5324 |
bool hqaa_old = high_quality_antialiasing;
|
|
5325 |
|
|
5326 |
high_quality_antialiasing = true;
|
|
5327 |
|
|
5328 |
foreach (const QDrawQueueItem &item, drawQueue)
|
|
5329 |
drawItem(item);
|
|
5330 |
|
|
5331 |
opacity = old_opacity;
|
|
5332 |
brush_origin = old_brush_origin;
|
|
5333 |
q->updateCompositionMode(old_composition_mode);
|
|
5334 |
matrix = old_matrix;
|
|
5335 |
cbrush = old_brush;
|
|
5336 |
brush_style = old_brush.style();
|
|
5337 |
|
|
5338 |
high_quality_antialiasing = hqaa_old;
|
|
5339 |
|
|
5340 |
setGLBrush(old_brush.color());
|
|
5341 |
qt_glColor4ubv(brush_color);
|
|
5342 |
|
|
5343 |
drawQueue.clear();
|
|
5344 |
|
|
5345 |
glPopMatrix();
|
|
5346 |
}
|
|
5347 |
#endif
|
|
5348 |
}
|
|
5349 |
|
|
5350 |
void QOpenGLPaintEngine::clipEnabledChanged()
|
|
5351 |
{
|
|
5352 |
Q_D(QOpenGLPaintEngine);
|
|
5353 |
|
|
5354 |
d->updateDepthClip();
|
|
5355 |
}
|
|
5356 |
|
|
5357 |
void QOpenGLPaintEngine::penChanged()
|
|
5358 |
{
|
|
5359 |
updatePen(state()->pen);
|
|
5360 |
}
|
|
5361 |
|
|
5362 |
void QOpenGLPaintEngine::brushChanged()
|
|
5363 |
{
|
|
5364 |
updateBrush(state()->brush, state()->brushOrigin);
|
|
5365 |
}
|
|
5366 |
|
|
5367 |
void QOpenGLPaintEngine::brushOriginChanged()
|
|
5368 |
{
|
|
5369 |
updateBrush(state()->brush, state()->brushOrigin);
|
|
5370 |
}
|
|
5371 |
|
|
5372 |
void QOpenGLPaintEngine::opacityChanged()
|
|
5373 |
{
|
|
5374 |
Q_D(QOpenGLPaintEngine);
|
|
5375 |
QPainterState *s = state();
|
|
5376 |
d->opacity = s->opacity;
|
|
5377 |
updateBrush(s->brush, s->brushOrigin);
|
|
5378 |
updatePen(s->pen);
|
|
5379 |
}
|
|
5380 |
|
|
5381 |
void QOpenGLPaintEngine::compositionModeChanged()
|
|
5382 |
{
|
|
5383 |
updateCompositionMode(state()->composition_mode);
|
|
5384 |
}
|
|
5385 |
|
|
5386 |
void QOpenGLPaintEngine::renderHintsChanged()
|
|
5387 |
{
|
|
5388 |
updateRenderHints(state()->renderHints);
|
|
5389 |
}
|
|
5390 |
|
|
5391 |
void QOpenGLPaintEngine::transformChanged()
|
|
5392 |
{
|
|
5393 |
updateMatrix(state()->matrix);
|
|
5394 |
}
|
|
5395 |
|
|
5396 |
static QPainterPath painterPathFromVectorPath(const QVectorPath &path)
|
|
5397 |
{
|
|
5398 |
const qreal *points = path.points();
|
|
5399 |
const QPainterPath::ElementType *types = path.elements();
|
|
5400 |
|
|
5401 |
QPainterPath p;
|
|
5402 |
if (types) {
|
|
5403 |
int id = 0;
|
|
5404 |
for (int i=0; i<path.elementCount(); ++i) {
|
|
5405 |
switch(types[i]) {
|
|
5406 |
case QPainterPath::MoveToElement:
|
|
5407 |
p.moveTo(QPointF(points[id], points[id+1]));
|
|
5408 |
id+=2;
|
|
5409 |
break;
|
|
5410 |
case QPainterPath::LineToElement:
|
|
5411 |
p.lineTo(QPointF(points[id], points[id+1]));
|
|
5412 |
id+=2;
|
|
5413 |
break;
|
|
5414 |
case QPainterPath::CurveToElement: {
|
|
5415 |
QPointF p1(points[id], points[id+1]);
|
|
5416 |
QPointF p2(points[id+2], points[id+3]);
|
|
5417 |
QPointF p3(points[id+4], points[id+5]);
|
|
5418 |
p.cubicTo(p1, p2, p3);
|
|
5419 |
id+=6;
|
|
5420 |
break;
|
|
5421 |
}
|
|
5422 |
case QPainterPath::CurveToDataElement:
|
|
5423 |
;
|
|
5424 |
break;
|
|
5425 |
}
|
|
5426 |
}
|
|
5427 |
} else {
|
|
5428 |
p.moveTo(QPointF(points[0], points[1]));
|
|
5429 |
int id = 2;
|
|
5430 |
for (int i=1; i<path.elementCount(); ++i) {
|
|
5431 |
p.lineTo(QPointF(points[id], points[id+1]));
|
|
5432 |
id+=2;
|
|
5433 |
}
|
|
5434 |
}
|
|
5435 |
if (path.hints() & QVectorPath::WindingFill)
|
|
5436 |
p.setFillRule(Qt::WindingFill);
|
|
5437 |
|
|
5438 |
return p;
|
|
5439 |
}
|
|
5440 |
|
|
5441 |
void QOpenGLPaintEngine::fill(const QVectorPath &path, const QBrush &brush)
|
|
5442 |
{
|
|
5443 |
Q_D(QOpenGLPaintEngine);
|
|
5444 |
|
|
5445 |
if (brush.style() == Qt::NoBrush)
|
|
5446 |
return;
|
|
5447 |
|
|
5448 |
if (!d->use_fragment_programs && needsEmulation(brush.style())) {
|
|
5449 |
QPainter *p = painter();
|
|
5450 |
QBrush oldBrush = p->brush();
|
|
5451 |
p->setBrush(brush);
|
|
5452 |
qt_draw_helper(p->d_ptr.data(), painterPathFromVectorPath(path), QPainterPrivate::FillDraw);
|
|
5453 |
p->setBrush(oldBrush);
|
|
5454 |
return;
|
|
5455 |
}
|
|
5456 |
|
|
5457 |
QBrush old_brush = state()->brush;
|
|
5458 |
updateBrush(brush, state()->brushOrigin);
|
|
5459 |
|
|
5460 |
const qreal *points = path.points();
|
|
5461 |
const QPainterPath::ElementType *types = path.elements();
|
|
5462 |
if (!types && path.shape() == QVectorPath::RectangleHint) {
|
|
5463 |
QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]);
|
|
5464 |
QPen old_pen = state()->pen;
|
|
5465 |
updatePen(Qt::NoPen);
|
|
5466 |
drawRects(&r, 1);
|
|
5467 |
updatePen(old_pen);
|
|
5468 |
} else {
|
|
5469 |
d->fillPath(painterPathFromVectorPath(path));
|
|
5470 |
}
|
|
5471 |
|
|
5472 |
updateBrush(old_brush, state()->brushOrigin);
|
|
5473 |
}
|
|
5474 |
|
|
5475 |
template <typename T> static inline bool isRect(const T *pts, int elementCount) {
|
|
5476 |
return (elementCount == 5 // 5-point polygon, check for closed rect
|
|
5477 |
&& pts[0] == pts[8] && pts[1] == pts[9] // last point == first point
|
|
5478 |
&& pts[0] == pts[6] && pts[2] == pts[4] // x values equal
|
|
5479 |
&& pts[1] == pts[3] && pts[5] == pts[7] // y values equal...
|
|
5480 |
) ||
|
|
5481 |
(elementCount == 4 // 4-point polygon, check for unclosed rect
|
|
5482 |
&& pts[0] == pts[6] && pts[2] == pts[4] // x values equal
|
|
5483 |
&& pts[1] == pts[3] && pts[5] == pts[7] // y values equal...
|
|
5484 |
);
|
|
5485 |
}
|
|
5486 |
|
|
5487 |
void QOpenGLPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
|
|
5488 |
{
|
|
5489 |
const qreal *points = path.points();
|
|
5490 |
const QPainterPath::ElementType *types = path.elements();
|
|
5491 |
if (!types && path.shape() == QVectorPath::RectangleHint) {
|
|
5492 |
QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]);
|
|
5493 |
updateClipRegion(QRegion(r.toRect()), op);
|
|
5494 |
return;
|
|
5495 |
}
|
|
5496 |
|
|
5497 |
QPainterPath p;
|
|
5498 |
if (types) {
|
|
5499 |
int id = 0;
|
|
5500 |
for (int i=0; i<path.elementCount(); ++i) {
|
|
5501 |
switch(types[i]) {
|
|
5502 |
case QPainterPath::MoveToElement:
|
|
5503 |
p.moveTo(QPointF(points[id], points[id+1]));
|
|
5504 |
id+=2;
|
|
5505 |
break;
|
|
5506 |
case QPainterPath::LineToElement:
|
|
5507 |
p.lineTo(QPointF(points[id], points[id+1]));
|
|
5508 |
id+=2;
|
|
5509 |
break;
|
|
5510 |
case QPainterPath::CurveToElement: {
|
|
5511 |
QPointF p1(points[id], points[id+1]);
|
|
5512 |
QPointF p2(points[id+2], points[id+3]);
|
|
5513 |
QPointF p3(points[id+4], points[id+5]);
|
|
5514 |
p.cubicTo(p1, p2, p3);
|
|
5515 |
id+=6;
|
|
5516 |
break;
|
|
5517 |
}
|
|
5518 |
case QPainterPath::CurveToDataElement:
|
|
5519 |
;
|
|
5520 |
break;
|
|
5521 |
}
|
|
5522 |
}
|
|
5523 |
} else if (!path.isEmpty()) {
|
|
5524 |
p.moveTo(QPointF(points[0], points[1]));
|
|
5525 |
int id = 2;
|
|
5526 |
for (int i=1; i<path.elementCount(); ++i) {
|
|
5527 |
p.lineTo(QPointF(points[id], points[id+1]));
|
|
5528 |
id+=2;
|
|
5529 |
}
|
|
5530 |
}
|
|
5531 |
if (path.hints() & QVectorPath::WindingFill)
|
|
5532 |
p.setFillRule(Qt::WindingFill);
|
|
5533 |
|
|
5534 |
updateClipRegion(QRegion(p.toFillPolygon().toPolygon(), p.fillRule()), op);
|
|
5535 |
return;
|
|
5536 |
}
|
|
5537 |
|
|
5538 |
void QOpenGLPaintEngine::setState(QPainterState *s)
|
|
5539 |
{
|
|
5540 |
Q_D(QOpenGLPaintEngine);
|
|
5541 |
QOpenGLPaintEngineState *new_state = static_cast<QOpenGLPaintEngineState *>(s);
|
|
5542 |
QOpenGLPaintEngineState *old_state = state();
|
|
5543 |
|
|
5544 |
QPaintEngineEx::setState(s);
|
|
5545 |
|
|
5546 |
// are we in a save() ?
|
|
5547 |
if (s == d->last_created_state) {
|
|
5548 |
d->last_created_state = 0;
|
|
5549 |
return;
|
|
5550 |
}
|
|
5551 |
|
|
5552 |
if (isActive()) {
|
|
5553 |
if (old_state->depthClipId != new_state->depthClipId)
|
|
5554 |
d->updateDepthClip();
|
|
5555 |
penChanged();
|
|
5556 |
brushChanged();
|
|
5557 |
opacityChanged();
|
|
5558 |
compositionModeChanged();
|
|
5559 |
renderHintsChanged();
|
|
5560 |
transformChanged();
|
|
5561 |
}
|
|
5562 |
}
|
|
5563 |
|
|
5564 |
QPainterState *QOpenGLPaintEngine::createState(QPainterState *orig) const
|
|
5565 |
{
|
|
5566 |
const Q_D(QOpenGLPaintEngine);
|
|
5567 |
|
|
5568 |
QOpenGLPaintEngineState *s;
|
|
5569 |
if (!orig)
|
|
5570 |
s = new QOpenGLPaintEngineState();
|
|
5571 |
else
|
|
5572 |
s = new QOpenGLPaintEngineState(*static_cast<QOpenGLPaintEngineState *>(orig));
|
|
5573 |
|
|
5574 |
d->last_created_state = s;
|
|
5575 |
return s;
|
|
5576 |
}
|
|
5577 |
|
|
5578 |
//
|
|
5579 |
// QOpenGLPaintEngineState
|
|
5580 |
//
|
|
5581 |
|
|
5582 |
QOpenGLPaintEngineState::QOpenGLPaintEngineState(QOpenGLPaintEngineState &other)
|
|
5583 |
: QPainterState(other)
|
|
5584 |
{
|
|
5585 |
clipRegion = other.clipRegion;
|
|
5586 |
hasClipping = other.hasClipping;
|
|
5587 |
fastClip = other.fastClip;
|
|
5588 |
depthClipId = other.depthClipId;
|
|
5589 |
}
|
|
5590 |
|
|
5591 |
QOpenGLPaintEngineState::QOpenGLPaintEngineState()
|
|
5592 |
{
|
|
5593 |
hasClipping = false;
|
|
5594 |
depthClipId = 0;
|
|
5595 |
}
|
|
5596 |
|
|
5597 |
QOpenGLPaintEngineState::~QOpenGLPaintEngineState()
|
|
5598 |
{
|
|
5599 |
}
|
|
5600 |
|
|
5601 |
void QOpenGLPaintEnginePrivate::ensureDrawableTexture()
|
|
5602 |
{
|
|
5603 |
if (!dirty_drawable_texture)
|
|
5604 |
return;
|
|
5605 |
|
|
5606 |
dirty_drawable_texture = false;
|
|
5607 |
|
|
5608 |
#ifndef QT_OPENGL_ES
|
|
5609 |
glGenTextures(1, &drawable_texture);
|
|
5610 |
glBindTexture(GL_TEXTURE_2D, drawable_texture);
|
|
5611 |
|
|
5612 |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8,
|
|
5613 |
drawable_texture_size.width(),
|
|
5614 |
drawable_texture_size.height(), 0,
|
|
5615 |
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
5616 |
|
|
5617 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
5618 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
5619 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
5620 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
5621 |
#endif
|
|
5622 |
}
|
|
5623 |
|
|
5624 |
QT_END_NAMESPACE
|
|
5625 |
|
|
5626 |
#include "qpaintengine_opengl.moc"
|