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/*
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* Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef Identifier_h
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#define Identifier_h
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#include "JSGlobalData.h"
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#include "UString.h"
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namespace JSC {
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class ExecState;
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class Identifier {
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friend class Structure;
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public:
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Identifier() { }
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Identifier(ExecState* exec, const char* s) : _ustring(add(exec, s)) { } // Only to be used with string literals.
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Identifier(ExecState* exec, const UChar* s, int length) : _ustring(add(exec, s, length)) { }
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Identifier(ExecState* exec, UString::Rep* rep) : _ustring(add(exec, rep)) { }
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Identifier(ExecState* exec, const UString& s) : _ustring(add(exec, s.rep())) { }
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Identifier(JSGlobalData* globalData, const char* s) : _ustring(add(globalData, s)) { } // Only to be used with string literals.
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Identifier(JSGlobalData* globalData, const UChar* s, int length) : _ustring(add(globalData, s, length)) { }
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Identifier(JSGlobalData* globalData, UString::Rep* rep) : _ustring(add(globalData, rep)) { }
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Identifier(JSGlobalData* globalData, const UString& s) : _ustring(add(globalData, s.rep())) { }
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// Special constructor for cases where we overwrite an object in place.
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Identifier(PlacementNewAdoptType) : _ustring(PlacementNewAdopt) { }
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const UString& ustring() const { return _ustring; }
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const UChar* data() const { return _ustring.data(); }
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int size() const { return _ustring.size(); }
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const char* ascii() const { return _ustring.ascii(); }
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static Identifier from(ExecState* exec, unsigned y) { return Identifier(exec, UString::from(y)); }
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static Identifier from(ExecState* exec, int y) { return Identifier(exec, UString::from(y)); }
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static Identifier from(ExecState* exec, double y) { return Identifier(exec, UString::from(y)); }
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bool isNull() const { return _ustring.isNull(); }
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bool isEmpty() const { return _ustring.isEmpty(); }
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uint32_t toUInt32(bool* ok) const { return _ustring.toUInt32(ok); }
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uint32_t toUInt32(bool* ok, bool tolerateEmptyString) const { return _ustring.toUInt32(ok, tolerateEmptyString); };
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uint32_t toStrictUInt32(bool* ok) const { return _ustring.toStrictUInt32(ok); }
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unsigned toArrayIndex(bool* ok) const { return _ustring.toArrayIndex(ok); }
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double toDouble() const { return _ustring.toDouble(); }
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friend bool operator==(const Identifier&, const Identifier&);
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friend bool operator!=(const Identifier&, const Identifier&);
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friend bool operator==(const Identifier&, const char*);
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friend bool operator!=(const Identifier&, const char*);
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static void remove(UString::Rep*);
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static bool equal(const UString::Rep*, const char*);
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static bool equal(const UString::Rep*, const UChar*, int length);
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static bool equal(const UString::Rep* a, const UString::Rep* b) { return JSC::equal(a, b); }
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static PassRefPtr<UString::Rep> add(ExecState*, const char*); // Only to be used with string literals.
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static PassRefPtr<UString::Rep> add(JSGlobalData*, const char*); // Only to be used with string literals.
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private:
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UString _ustring;
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static bool equal(const Identifier& a, const Identifier& b) { return a._ustring.rep() == b._ustring.rep(); }
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static bool equal(const Identifier& a, const char* b) { return equal(a._ustring.rep(), b); }
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static PassRefPtr<UString::Rep> add(ExecState*, const UChar*, int length);
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static PassRefPtr<UString::Rep> add(JSGlobalData*, const UChar*, int length);
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static PassRefPtr<UString::Rep> add(ExecState* exec, UString::Rep* r)
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{
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if (r->identifierTable()) {
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#ifndef NDEBUG
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checkSameIdentifierTable(exec, r);
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#endif
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return r;
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}
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return addSlowCase(exec, r);
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}
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static PassRefPtr<UString::Rep> add(JSGlobalData* globalData, UString::Rep* r)
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{
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if (r->identifierTable()) {
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#ifndef NDEBUG
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checkSameIdentifierTable(globalData, r);
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#endif
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return r;
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}
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return addSlowCase(globalData, r);
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}
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static PassRefPtr<UString::Rep> addSlowCase(ExecState*, UString::Rep* r);
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static PassRefPtr<UString::Rep> addSlowCase(JSGlobalData*, UString::Rep* r);
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static void checkSameIdentifierTable(ExecState*, UString::Rep*);
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static void checkSameIdentifierTable(JSGlobalData*, UString::Rep*);
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};
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inline bool operator==(const Identifier& a, const Identifier& b)
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{
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return Identifier::equal(a, b);
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}
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inline bool operator!=(const Identifier& a, const Identifier& b)
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{
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return !Identifier::equal(a, b);
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}
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inline bool operator==(const Identifier& a, const char* b)
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{
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return Identifier::equal(a, b);
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}
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inline bool operator!=(const Identifier& a, const char* b)
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{
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return !Identifier::equal(a, b);
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}
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IdentifierTable* createIdentifierTable();
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void deleteIdentifierTable(IdentifierTable*);
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} // namespace JSC
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#endif // Identifier_h
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