author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Wed, 21 Apr 2010 20:15:53 +0300 | |
branch | RCL_3 |
changeset 14 | c0432d11811c |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
0 | 1 |
/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtGui module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#include "qtessellator_p.h" |
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#include <QRect> |
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#include <QList> |
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#include <QDebug> |
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#include <qmath.h> |
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#include <limits.h> |
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QT_BEGIN_NAMESPACE |
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//#define DEBUG |
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#ifdef DEBUG |
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#define QDEBUG qDebug |
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#else |
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#define QDEBUG if (1){} else qDebug |
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#endif |
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static const bool emit_clever = true; |
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static const bool mark_clever = false; |
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enum VertexFlags { |
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LineBeforeStarts = 0x1, |
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LineBeforeEnds = 0x2, |
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LineBeforeHorizontal = 0x4, |
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LineAfterStarts = 0x8, |
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LineAfterEnds = 0x10, |
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LineAfterHorizontal = 0x20 |
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}; |
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class QTessellatorPrivate { |
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public: |
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struct Vertices; |
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QTessellatorPrivate() {} |
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QRectF collectAndSortVertices(const QPointF *points, int *maxActiveEdges); |
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void cancelCoincidingEdges(); |
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void emitEdges(QTessellator *tessellator); |
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void processIntersections(); |
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void removeEdges(); |
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void addEdges(); |
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void addIntersections(); |
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struct Vertex : public QTessellator::Vertex |
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{ |
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int flags; |
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}; |
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struct Intersection |
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{ |
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Q27Dot5 y; |
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int edge; |
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bool operator <(const Intersection &other) const { |
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if (y != other.y) |
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return y < other.y; |
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return edge < other.edge; |
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} |
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}; |
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struct IntersectionLink |
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{ |
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int next; |
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int prev; |
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}; |
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typedef QMap<Intersection, IntersectionLink> Intersections; |
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struct Edge { |
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Edge(const Vertices &v, int _edge); |
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int edge; |
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const Vertex *v0; |
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const Vertex *v1; |
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Q27Dot5 y_left; |
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Q27Dot5 y_right; |
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signed int winding : 8; |
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bool mark; |
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bool free; |
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bool intersect_left; |
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bool intersect_right; |
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bool isLeftOf(const Edge &other, Q27Dot5 y) const; |
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Q27Dot5 positionAt(Q27Dot5 y) const; |
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bool intersect(const Edge &other, Q27Dot5 *y, bool *det_positive) const; |
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}; |
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class EdgeSorter |
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{ |
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public: |
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EdgeSorter(int _y) : y(_y) {} |
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bool operator() (const Edge *e1, const Edge *e2); |
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int y; |
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}; |
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class Scanline { |
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public: |
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Scanline(); |
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~Scanline(); |
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void init(int maxActiveEdges); |
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void done(); |
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int findEdgePosition(Q27Dot5 x, Q27Dot5 y) const; |
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int findEdgePosition(const Edge &e) const; |
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int findEdge(int edge) const; |
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void clearMarks(); |
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void swap(int p1, int p2) { |
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Edge *tmp = edges[p1]; |
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edges[p1] = edges[p2]; |
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edges[p2] = tmp; |
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} |
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void insert(int pos, const Edge &e); |
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void removeAt(int pos); |
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void markEdges(int pos1, int pos2); |
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void prepareLine(); |
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void lineDone(); |
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Edge **old; |
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int old_size; |
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Edge **edges; |
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int size; |
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private: |
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Edge *edge_table; |
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int first_unused; |
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int max_edges; |
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enum { default_alloc = 32 }; |
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}; |
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struct Vertices { |
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enum { default_alloc = 128 }; |
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Vertices(); |
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~Vertices(); |
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void init(int maxVertices); |
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void done(); |
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Vertex *storage; |
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Vertex **sorted; |
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Vertex *operator[] (int i) { return storage + i; } |
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const Vertex *operator[] (int i) const { return storage + i; } |
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int position(const Vertex *v) const { |
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return v - storage; |
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} |
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Vertex *next(Vertex *v) { |
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++v; |
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if (v == storage + nPoints) |
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v = storage; |
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return v; |
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} |
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const Vertex *next(const Vertex *v) const { |
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++v; |
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if (v == storage + nPoints) |
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v = storage; |
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return v; |
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} |
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int nextPos(const Vertex *v) const { |
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++v; |
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if (v == storage + nPoints) |
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return 0; |
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return v - storage; |
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} |
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Vertex *prev(Vertex *v) { |
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if (v == storage) |
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v = storage + nPoints; |
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--v; |
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return v; |
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} |
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const Vertex *prev(const Vertex *v) const { |
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if (v == storage) |
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v = storage + nPoints; |
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--v; |
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return v; |
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} |
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int prevPos(const Vertex *v) const { |
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if (v == storage) |
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v = storage + nPoints; |
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--v; |
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return v - storage; |
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} |
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int nPoints; |
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int allocated; |
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}; |
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Vertices vertices; |
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Intersections intersections; |
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Scanline scanline; |
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bool winding; |
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Q27Dot5 y; |
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int currentVertex; |
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private: |
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void addIntersection(const Edge *e1, const Edge *e2); |
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bool edgeInChain(Intersection i, int edge); |
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}; |
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QTessellatorPrivate::Edge::Edge(const QTessellatorPrivate::Vertices &vertices, int edge) |
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{ |
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this->edge = edge; |
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intersect_left = intersect_right = true; |
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mark = false; |
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free = false; |
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v0 = vertices[edge]; |
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v1 = vertices.next(v0); |
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Q_ASSERT(v0->y != v1->y); |
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if (v0->y > v1->y) { |
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qSwap(v0, v1); |
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winding = -1; |
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} else { |
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winding = 1; |
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} |
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y_left = y_right = v0->y; |
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} |
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// This is basically the algorithm from graphics gems. The algorithm |
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// is cubic in the coordinates at one place. Since we use 64bit |
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// integers, this implies, that the allowed range for our coordinates |
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// is limited to 21 bits. With 5 bits behind the decimal, this |
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// implies that differences in coordaintes can range from 2*SHORT_MIN |
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// to 2*SHORT_MAX, giving us efficiently a coordinate system from |
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// SHORT_MIN to SHORT_MAX. |
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// |
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// WARNING: It's absolutely critical that the intersect() and isLeftOf() methods use |
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// exactly the same algorithm to calulate yi. It's also important to be sure the algorithms |
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// are transitive (ie. the conditions below are true for all input data): |
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// |
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// a.intersect(b) == b.intersect(a) |
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// a.isLeftOf(b) != b.isLeftOf(a) |
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// |
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// This is tricky to get right, so be very careful when changing anything in here! |
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static inline bool sameSign(qint64 a, qint64 b) { |
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return (((qint64) ((quint64) a ^ (quint64) b)) >= 0 ); |
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} |
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bool QTessellatorPrivate::Edge::intersect(const Edge &other, Q27Dot5 *y, bool *det_positive) const |
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{ |
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qint64 a1 = v1->y - v0->y; |
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qint64 b1 = v0->x - v1->x; |
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qint64 a2 = other.v1->y - other.v0->y; |
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qint64 b2 = other.v0->x - other.v1->x; |
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qint64 det = a1 * b2 - a2 * b1; |
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if (det == 0) |
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return false; |
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qint64 c1 = qint64(v1->x) * v0->y - qint64(v0->x) * v1->y; |
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qint64 r3 = a1 * other.v0->x + b1 * other.v0->y + c1; |
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qint64 r4 = a1 * other.v1->x + b1 * other.v1->y + c1; |
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// Check signs of r3 and r4. If both point 3 and point 4 lie on |
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// same side of line 1, the line segments do not intersect. |
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QDEBUG() << " " << r3 << r4; |
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if (r3 != 0 && r4 != 0 && sameSign( r3, r4 )) |
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return false; |
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qint64 c2 = qint64(other.v1->x) * other.v0->y - qint64(other.v0->x) * other.v1->y; |
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qint64 r1 = a2 * v0->x + b2 * v0->y + c2; |
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qint64 r2 = a2 * v1->x + b2 * v1->y + c2; |
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// Check signs of r1 and r2. If both point 1 and point 2 lie |
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// on same side of second line segment, the line segments do not intersect. |
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QDEBUG() << " " << r1 << r2; |
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if (r1 != 0 && r2 != 0 && sameSign( r1, r2 )) |
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return false; |
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// The det/2 is to get rounding instead of truncating. It |
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// is added or subtracted to the numerator, depending upon the |
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// sign of the numerator. |
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qint64 offset = det < 0 ? -det : det; |
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offset >>= 1; |
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qint64 num = a2 * c1 - a1 * c2; |
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*y = ( num < 0 ? num - offset : num + offset ) / det; |
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*det_positive = (det > 0); |
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return true; |
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} |
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#undef SAME_SIGNS |
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bool QTessellatorPrivate::Edge::isLeftOf(const Edge &other, Q27Dot5 y) const |
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{ |
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// QDEBUG() << "isLeftOf" << edge << other.edge << y; |
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qint64 a1 = v1->y - v0->y; |
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qint64 b1 = v0->x - v1->x; |
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qint64 a2 = other.v1->y - other.v0->y; |
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qint64 b2 = other.v0->x - other.v1->x; |
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341 |
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342 |
qint64 c2 = qint64(other.v1->x) * other.v0->y - qint64(other.v0->x) * other.v1->y; |
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344 |
qint64 det = a1 * b2 - a2 * b1; |
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if (det == 0) { |
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// lines are parallel. Only need to check side of one point |
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// fixed ordering for coincident edges |
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348 |
qint64 r1 = a2 * v0->x + b2 * v0->y + c2; |
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// QDEBUG() << "det = 0" << r1; |
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if (r1 == 0) |
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return edge < other.edge; |
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return (r1 < 0); |
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} |
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354 |
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// not parallel, need to find the y coordinate of the intersection point |
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qint64 c1 = qint64(v1->x) * v0->y - qint64(v0->x) * v1->y; |
|
357 |
||
358 |
qint64 offset = det < 0 ? -det : det; |
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offset >>= 1; |
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360 |
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361 |
qint64 num = a2 * c1 - a1 * c2; |
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362 |
qint64 yi = ( num < 0 ? num - offset : num + offset ) / det; |
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// QDEBUG() << " num=" << num << "offset=" << offset << "det=" << det; |
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364 |
||
365 |
return ((yi > y) ^ (det < 0)); |
|
366 |
} |
|
367 |
||
368 |
static inline bool compareVertex(const QTessellatorPrivate::Vertex *p1, |
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const QTessellatorPrivate::Vertex *p2) |
|
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{ |
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371 |
if (p1->y == p2->y) { |
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372 |
if (p1->x == p2->x) |
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return p1 < p2; |
|
374 |
return p1->x < p2->x; |
|
375 |
} |
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376 |
return p1->y < p2->y; |
|
377 |
} |
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378 |
||
379 |
Q27Dot5 QTessellatorPrivate::Edge::positionAt(Q27Dot5 y) const |
|
380 |
{ |
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381 |
if (y == v0->y) |
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return v0->x; |
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else if (y == v1->y) |
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384 |
return v1->x; |
|
385 |
||
386 |
qint64 d = v1->x - v0->x; |
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387 |
return (v0->x + d*(y - v0->y)/(v1->y-v0->y)); |
|
388 |
} |
|
389 |
||
390 |
bool QTessellatorPrivate::EdgeSorter::operator() (const Edge *e1, const Edge *e2) |
|
391 |
{ |
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392 |
return e1->isLeftOf(*e2, y); |
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393 |
} |
|
394 |
||
395 |
||
396 |
QTessellatorPrivate::Scanline::Scanline() |
|
397 |
{ |
|
398 |
edges = 0; |
|
399 |
edge_table = 0; |
|
400 |
old = 0; |
|
401 |
} |
|
402 |
||
403 |
void QTessellatorPrivate::Scanline::init(int maxActiveEdges) |
|
404 |
{ |
|
405 |
maxActiveEdges *= 2; |
|
406 |
if (!edges || maxActiveEdges > default_alloc) { |
|
407 |
max_edges = maxActiveEdges; |
|
408 |
int s = qMax(maxActiveEdges + 1, default_alloc + 1); |
|
409 |
edges = q_check_ptr((Edge **)realloc(edges, s*sizeof(Edge *))); |
|
410 |
edge_table = q_check_ptr((Edge *)realloc(edge_table, s*sizeof(Edge))); |
|
411 |
old = q_check_ptr((Edge **)realloc(old, s*sizeof(Edge *))); |
|
412 |
} |
|
413 |
size = 0; |
|
414 |
old_size = 0; |
|
415 |
first_unused = 0; |
|
416 |
for (int i = 0; i < maxActiveEdges; ++i) |
|
417 |
edge_table[i].edge = i+1; |
|
418 |
edge_table[maxActiveEdges].edge = -1; |
|
419 |
} |
|
420 |
||
421 |
void QTessellatorPrivate::Scanline::done() |
|
422 |
{ |
|
423 |
if (max_edges > default_alloc) { |
|
424 |
free(edges); |
|
425 |
free(old); |
|
426 |
free(edge_table); |
|
427 |
edges = 0; |
|
428 |
old = 0; |
|
429 |
edge_table = 0; |
|
430 |
} |
|
431 |
} |
|
432 |
||
433 |
QTessellatorPrivate::Scanline::~Scanline() |
|
434 |
{ |
|
435 |
free(edges); |
|
436 |
free(old); |
|
437 |
free(edge_table); |
|
438 |
} |
|
439 |
||
440 |
int QTessellatorPrivate::Scanline::findEdgePosition(Q27Dot5 x, Q27Dot5 y) const |
|
441 |
{ |
|
442 |
int min = 0; |
|
443 |
int max = size - 1; |
|
444 |
while (min < max) { |
|
445 |
int pos = min + ((max - min + 1) >> 1); |
|
446 |
Q27Dot5 ax = edges[pos]->positionAt(y); |
|
447 |
if (ax > x) { |
|
448 |
max = pos - 1; |
|
449 |
} else { |
|
450 |
min = pos; |
|
451 |
} |
|
452 |
} |
|
453 |
return min; |
|
454 |
} |
|
455 |
||
456 |
int QTessellatorPrivate::Scanline::findEdgePosition(const Edge &e) const |
|
457 |
{ |
|
458 |
// qDebug() << ">> findEdgePosition"; |
|
459 |
int min = 0; |
|
460 |
int max = size; |
|
461 |
while (min < max) { |
|
462 |
int pos = min + ((max - min) >> 1); |
|
463 |
// qDebug() << " " << min << max << pos << edges[pos]->isLeftOf(e, e.y0); |
|
464 |
if (edges[pos]->isLeftOf(e, e.v0->y)) { |
|
465 |
min = pos + 1; |
|
466 |
} else { |
|
467 |
max = pos; |
|
468 |
} |
|
469 |
} |
|
470 |
// qDebug() << "<< findEdgePosition got" << min; |
|
471 |
return min; |
|
472 |
} |
|
473 |
||
474 |
int QTessellatorPrivate::Scanline::findEdge(int edge) const |
|
475 |
{ |
|
476 |
for (int i = 0; i < size; ++i) { |
|
477 |
int item_edge = edges[i]->edge; |
|
478 |
if (item_edge == edge) |
|
479 |
return i; |
|
480 |
} |
|
481 |
//Q_ASSERT(false); |
|
482 |
return -1; |
|
483 |
} |
|
484 |
||
485 |
void QTessellatorPrivate::Scanline::clearMarks() |
|
486 |
{ |
|
487 |
for (int i = 0; i < size; ++i) { |
|
488 |
edges[i]->mark = false; |
|
489 |
edges[i]->intersect_left = false; |
|
490 |
edges[i]->intersect_right = false; |
|
491 |
} |
|
492 |
} |
|
493 |
||
494 |
void QTessellatorPrivate::Scanline::prepareLine() |
|
495 |
{ |
|
496 |
Edge **end = edges + size; |
|
497 |
Edge **e = edges; |
|
498 |
Edge **o = old; |
|
499 |
while (e < end) { |
|
500 |
*o = *e; |
|
501 |
++o; |
|
502 |
++e; |
|
503 |
} |
|
504 |
old_size = size; |
|
505 |
} |
|
506 |
||
507 |
void QTessellatorPrivate::Scanline::lineDone() |
|
508 |
{ |
|
509 |
Edge **end = old + old_size; |
|
510 |
Edge **e = old; |
|
511 |
while (e < end) { |
|
512 |
if ((*e)->free) { |
|
513 |
(*e)->edge = first_unused; |
|
514 |
first_unused = (*e - edge_table); |
|
515 |
} |
|
516 |
++e; |
|
517 |
} |
|
518 |
} |
|
519 |
||
520 |
void QTessellatorPrivate::Scanline::insert(int pos, const Edge &e) |
|
521 |
{ |
|
522 |
Edge *edge = edge_table + first_unused; |
|
523 |
first_unused = edge->edge; |
|
524 |
Q_ASSERT(first_unused != -1); |
|
525 |
*edge = e; |
|
526 |
memmove(edges + pos + 1, edges + pos, (size - pos)*sizeof(Edge *)); |
|
527 |
edges[pos] = edge; |
|
528 |
++size; |
|
529 |
} |
|
530 |
||
531 |
void QTessellatorPrivate::Scanline::removeAt(int pos) |
|
532 |
{ |
|
533 |
Edge *e = edges[pos]; |
|
534 |
e->free = true; |
|
535 |
--size; |
|
536 |
memmove(edges + pos, edges + pos + 1, (size - pos)*sizeof(Edge *)); |
|
537 |
} |
|
538 |
||
539 |
void QTessellatorPrivate::Scanline::markEdges(int pos1, int pos2) |
|
540 |
{ |
|
541 |
if (pos2 < pos1) |
|
542 |
return; |
|
543 |
||
544 |
for (int i = pos1; i <= pos2; ++i) |
|
545 |
edges[i]->mark = true; |
|
546 |
} |
|
547 |
||
548 |
||
549 |
QTessellatorPrivate::Vertices::Vertices() |
|
550 |
{ |
|
551 |
storage = 0; |
|
552 |
sorted = 0; |
|
553 |
allocated = 0; |
|
554 |
nPoints = 0; |
|
555 |
} |
|
556 |
||
557 |
QTessellatorPrivate::Vertices::~Vertices() |
|
558 |
{ |
|
559 |
if (storage) { |
|
560 |
free(storage); |
|
561 |
free(sorted); |
|
562 |
} |
|
563 |
} |
|
564 |
||
565 |
void QTessellatorPrivate::Vertices::init(int maxVertices) |
|
566 |
{ |
|
567 |
if (!storage || maxVertices > allocated) { |
|
568 |
int size = qMax((int)default_alloc, maxVertices); |
|
569 |
storage = q_check_ptr((Vertex *)realloc(storage, size*sizeof(Vertex))); |
|
570 |
sorted = q_check_ptr((Vertex **)realloc(sorted, size*sizeof(Vertex *))); |
|
571 |
allocated = maxVertices; |
|
572 |
} |
|
573 |
} |
|
574 |
||
575 |
void QTessellatorPrivate::Vertices::done() |
|
576 |
{ |
|
577 |
if (allocated > default_alloc) { |
|
578 |
free(storage); |
|
579 |
free(sorted); |
|
580 |
storage = 0; |
|
581 |
sorted = 0; |
|
582 |
allocated = 0; |
|
583 |
} |
|
584 |
} |
|
585 |
||
586 |
||
587 |
||
588 |
static inline void fillTrapezoid(Q27Dot5 y1, Q27Dot5 y2, int left, int right, |
|
589 |
const QTessellatorPrivate::Vertices &vertices, |
|
590 |
QTessellator::Trapezoid *trap) |
|
591 |
{ |
|
592 |
trap->top = y1; |
|
593 |
trap->bottom = y2; |
|
594 |
const QTessellatorPrivate::Vertex *v = vertices[left]; |
|
595 |
trap->topLeft = v; |
|
596 |
trap->bottomLeft = vertices.next(v); |
|
597 |
if (trap->topLeft->y > trap->bottomLeft->y) |
|
598 |
qSwap(trap->topLeft,trap->bottomLeft); |
|
599 |
v = vertices[right]; |
|
600 |
trap->topRight = v; |
|
601 |
trap->bottomRight = vertices.next(v); |
|
602 |
if (trap->topRight->y > trap->bottomRight->y) |
|
603 |
qSwap(trap->topRight, trap->bottomRight); |
|
604 |
} |
|
605 |
||
606 |
QRectF QTessellatorPrivate::collectAndSortVertices(const QPointF *points, int *maxActiveEdges) |
|
607 |
{ |
|
608 |
*maxActiveEdges = 0; |
|
609 |
Vertex *v = vertices.storage; |
|
610 |
Vertex **vv = vertices.sorted; |
|
611 |
||
612 |
qreal xmin(points[0].x()); |
|
613 |
qreal xmax(points[0].x()); |
|
614 |
qreal ymin(points[0].y()); |
|
615 |
qreal ymax(points[0].y()); |
|
616 |
||
617 |
// collect vertex data |
|
618 |
Q27Dot5 y_prev = FloatToQ27Dot5(points[vertices.nPoints-1].y()); |
|
619 |
Q27Dot5 x_next = FloatToQ27Dot5(points[0].x()); |
|
620 |
Q27Dot5 y_next = FloatToQ27Dot5(points[0].y()); |
|
621 |
int j = 0; |
|
622 |
int i = 0; |
|
623 |
while (i < vertices.nPoints) { |
|
624 |
Q27Dot5 y_curr = y_next; |
|
625 |
||
626 |
*vv = v; |
|
627 |
||
628 |
v->x = x_next; |
|
629 |
v->y = y_next; |
|
630 |
v->flags = 0; |
|
631 |
||
632 |
next_point: |
|
633 |
||
634 |
xmin = qMin(xmin, points[i+1].x()); |
|
635 |
xmax = qMax(xmax, points[i+1].x()); |
|
636 |
ymin = qMin(ymin, points[i+1].y()); |
|
637 |
ymax = qMax(ymax, points[i+1].y()); |
|
638 |
||
639 |
y_next = FloatToQ27Dot5(points[i+1].y()); |
|
640 |
x_next = FloatToQ27Dot5(points[i+1].x()); |
|
641 |
||
642 |
// skip vertices on top of each other |
|
643 |
if (v->x == x_next && v->y == y_next) { |
|
644 |
++i; |
|
645 |
if (i < vertices.nPoints) |
|
646 |
goto next_point; |
|
647 |
Vertex *v0 = vertices.storage; |
|
648 |
v0->flags &= ~(LineBeforeStarts|LineBeforeEnds|LineBeforeHorizontal); |
|
649 |
if (y_prev < y_curr) |
|
650 |
v0->flags |= LineBeforeEnds; |
|
651 |
else if (y_prev > y_curr) |
|
652 |
v0->flags |= LineBeforeStarts; |
|
653 |
else |
|
654 |
v0->flags |= LineBeforeHorizontal; |
|
655 |
if ((v0->flags & (LineBeforeStarts|LineAfterStarts)) |
|
656 |
&& !(v0->flags & (LineAfterEnds|LineBeforeEnds))) |
|
657 |
*maxActiveEdges += 2; |
|
658 |
break; |
|
659 |
} |
|
660 |
||
661 |
if (y_prev < y_curr) |
|
662 |
v->flags |= LineBeforeEnds; |
|
663 |
else if (y_prev > y_curr) |
|
664 |
v->flags |= LineBeforeStarts; |
|
665 |
else |
|
666 |
v->flags |= LineBeforeHorizontal; |
|
667 |
||
668 |
||
669 |
if (y_curr < y_next) |
|
670 |
v->flags |= LineAfterStarts; |
|
671 |
else if (y_curr > y_next) |
|
672 |
v->flags |= LineAfterEnds; |
|
673 |
else |
|
674 |
v->flags |= LineAfterHorizontal; |
|
675 |
// ### could probably get better limit by looping over sorted list and counting down on ending edges |
|
676 |
if ((v->flags & (LineBeforeStarts|LineAfterStarts)) |
|
677 |
&& !(v->flags & (LineAfterEnds|LineBeforeEnds))) |
|
678 |
*maxActiveEdges += 2; |
|
679 |
y_prev = y_curr; |
|
680 |
++v; |
|
681 |
++vv; |
|
682 |
++j; |
|
683 |
++i; |
|
684 |
} |
|
685 |
vertices.nPoints = j; |
|
686 |
||
687 |
QDEBUG() << "maxActiveEdges=" << *maxActiveEdges; |
|
688 |
vv = vertices.sorted; |
|
689 |
qSort(vv, vv + vertices.nPoints, compareVertex); |
|
690 |
||
691 |
return QRectF(xmin, ymin, xmax-xmin, ymax-ymin); |
|
692 |
} |
|
693 |
||
694 |
struct QCoincidingEdge { |
|
695 |
QTessellatorPrivate::Vertex *start; |
|
696 |
QTessellatorPrivate::Vertex *end; |
|
697 |
bool used; |
|
698 |
bool before; |
|
699 |
||
700 |
inline bool operator<(const QCoincidingEdge &e2) const |
|
701 |
{ |
|
702 |
return end->y == e2.end->y ? end->x < e2.end->x : end->y < e2.end->y; |
|
703 |
} |
|
704 |
}; |
|
705 |
||
706 |
static void cancelEdges(QCoincidingEdge &e1, QCoincidingEdge &e2) |
|
707 |
{ |
|
708 |
if (e1.before) { |
|
709 |
e1.start->flags &= ~(LineBeforeStarts|LineBeforeHorizontal); |
|
710 |
e1.end->flags &= ~(LineAfterEnds|LineAfterHorizontal); |
|
711 |
} else { |
|
712 |
e1.start->flags &= ~(LineAfterStarts|LineAfterHorizontal); |
|
713 |
e1.end->flags &= ~(LineBeforeEnds|LineBeforeHorizontal); |
|
714 |
} |
|
715 |
if (e2.before) { |
|
716 |
e2.start->flags &= ~(LineBeforeStarts|LineBeforeHorizontal); |
|
717 |
e2.end->flags &= ~(LineAfterEnds|LineAfterHorizontal); |
|
718 |
} else { |
|
719 |
e2.start->flags &= ~(LineAfterStarts|LineAfterHorizontal); |
|
720 |
e2.end->flags &= ~(LineBeforeEnds|LineBeforeHorizontal); |
|
721 |
} |
|
722 |
e1.used = e2.used = true; |
|
723 |
} |
|
724 |
||
725 |
void QTessellatorPrivate::cancelCoincidingEdges() |
|
726 |
{ |
|
727 |
Vertex **vv = vertices.sorted; |
|
728 |
||
729 |
QCoincidingEdge *tl = 0; |
|
730 |
int tlSize = 0; |
|
731 |
||
732 |
for (int i = 0; i < vertices.nPoints - 1; ++i) { |
|
733 |
Vertex *v = vv[i]; |
|
734 |
int testListSize = 0; |
|
735 |
while (i < vertices.nPoints - 1) { |
|
736 |
Vertex *n = vv[i]; |
|
737 |
if (v->x != n->x || v->y != n->y) |
|
738 |
break; |
|
739 |
||
740 |
if (testListSize > tlSize - 2) { |
|
741 |
tlSize = qMax(tlSize*2, 16); |
|
742 |
tl = q_check_ptr((QCoincidingEdge *)realloc(tl, tlSize*sizeof(QCoincidingEdge))); |
|
743 |
} |
|
744 |
if (n->flags & (LineBeforeStarts|LineBeforeHorizontal)) { |
|
745 |
tl[testListSize].start = n; |
|
746 |
tl[testListSize].end = vertices.prev(n); |
|
747 |
tl[testListSize].used = false; |
|
748 |
tl[testListSize].before = true; |
|
749 |
++testListSize; |
|
750 |
} |
|
751 |
if (n->flags & (LineAfterStarts|LineAfterHorizontal)) { |
|
752 |
tl[testListSize].start = n; |
|
753 |
tl[testListSize].end = vertices.next(n); |
|
754 |
tl[testListSize].used = false; |
|
755 |
tl[testListSize].before = false; |
|
756 |
++testListSize; |
|
757 |
} |
|
758 |
++i; |
|
759 |
} |
|
760 |
if (!testListSize) |
|
761 |
continue; |
|
762 |
||
763 |
qSort(tl, tl + testListSize); |
|
764 |
||
765 |
for (int j = 0; j < testListSize; ++j) { |
|
766 |
if (tl[j].used) |
|
767 |
continue; |
|
768 |
||
769 |
for (int k = j + 1; k < testListSize; ++k) { |
|
770 |
if (tl[j].end->x != tl[k].end->x |
|
771 |
|| tl[j].end->y != tl[k].end->y |
|
772 |
|| tl[k].used) |
|
773 |
break; |
|
774 |
||
775 |
if (!winding || tl[j].before != tl[k].before) { |
|
776 |
cancelEdges(tl[j], tl[k]); |
|
777 |
break; |
|
778 |
} |
|
779 |
++k; |
|
780 |
} |
|
781 |
++j; |
|
782 |
} |
|
783 |
} |
|
784 |
free(tl); |
|
785 |
} |
|
786 |
||
787 |
||
788 |
void QTessellatorPrivate::emitEdges(QTessellator *tessellator) |
|
789 |
{ |
|
790 |
//QDEBUG() << "TRAPS:"; |
|
791 |
if (!scanline.old_size) |
|
792 |
return; |
|
793 |
||
794 |
// emit edges |
|
795 |
if (winding) { |
|
796 |
// winding fill rule |
|
797 |
int w = 0; |
|
798 |
||
799 |
scanline.old[0]->y_left = y; |
|
800 |
||
801 |
for (int i = 0; i < scanline.old_size - 1; ++i) { |
|
802 |
Edge *left = scanline.old[i]; |
|
803 |
Edge *right = scanline.old[i+1]; |
|
804 |
w += left->winding; |
|
805 |
// qDebug() << "i=" << i << "edge->winding=" << left->winding << "winding=" << winding; |
|
806 |
if (w == 0) { |
|
807 |
left->y_right = y; |
|
808 |
right->y_left = y; |
|
809 |
} else if (!emit_clever || left->mark || right->mark) { |
|
810 |
Q27Dot5 top = qMax(left->y_right, right->y_left); |
|
811 |
if (top != y) { |
|
812 |
QTessellator::Trapezoid trap; |
|
813 |
fillTrapezoid(top, y, left->edge, right->edge, vertices, &trap); |
|
814 |
tessellator->addTrap(trap); |
|
815 |
// QDEBUG() << " top=" << Q27Dot5ToDouble(top) << "left=" << left->edge << "right=" << right->edge; |
|
816 |
} |
|
817 |
right->y_left = y; |
|
818 |
left->y_right = y; |
|
819 |
} |
|
820 |
left->mark = false; |
|
821 |
} |
|
822 |
if (scanline.old[scanline.old_size - 1]->mark) { |
|
823 |
scanline.old[scanline.old_size - 1]->y_right = y; |
|
824 |
scanline.old[scanline.old_size - 1]->mark = false; |
|
825 |
} |
|
826 |
} else { |
|
827 |
// odd-even fill rule |
|
828 |
for (int i = 0; i < scanline.old_size; i += 2) { |
|
829 |
Edge *left = scanline.old[i]; |
|
830 |
Edge *right = scanline.old[i+1]; |
|
831 |
if (!emit_clever || left->mark || right->mark) { |
|
832 |
Q27Dot5 top = qMax(left->y_right, right->y_left); |
|
833 |
if (top != y) { |
|
834 |
QTessellator::Trapezoid trap; |
|
835 |
fillTrapezoid(top, y, left->edge, right->edge, vertices, &trap); |
|
836 |
tessellator->addTrap(trap); |
|
837 |
} |
|
838 |
// QDEBUG() << " top=" << Q27Dot5ToDouble(top) << "left=" << left->edge << "right=" << right->edge; |
|
839 |
left->y_left = y; |
|
840 |
left->y_right = y; |
|
841 |
right->y_left = y; |
|
842 |
right->y_right = y; |
|
843 |
left->mark = right->mark = false; |
|
844 |
} |
|
845 |
} |
|
846 |
} |
|
847 |
} |
|
848 |
||
849 |
||
850 |
void QTessellatorPrivate::processIntersections() |
|
851 |
{ |
|
852 |
QDEBUG() << "PROCESS INTERSECTIONS"; |
|
853 |
// process intersections |
|
854 |
while (!intersections.isEmpty()) { |
|
855 |
Intersections::iterator it = intersections.begin(); |
|
856 |
if (it.key().y != y) |
|
857 |
break; |
|
858 |
||
859 |
// swap edges |
|
860 |
QDEBUG() << " swapping intersecting edges "; |
|
861 |
int min = scanline.size; |
|
862 |
int max = 0; |
|
863 |
Q27Dot5 xmin = INT_MAX; |
|
864 |
Q27Dot5 xmax = INT_MIN; |
|
865 |
int num = 0; |
|
866 |
while (1) { |
|
867 |
const Intersection &i = it.key(); |
|
868 |
int next = it->next; |
|
869 |
||
870 |
int edgePos = scanline.findEdge(i.edge); |
|
871 |
if (edgePos >= 0) { |
|
872 |
++num; |
|
873 |
min = qMin(edgePos, min); |
|
874 |
max = qMax(edgePos, max); |
|
875 |
Edge *edge = scanline.edges[edgePos]; |
|
876 |
xmin = qMin(xmin, edge->positionAt(y)); |
|
877 |
xmax = qMax(xmax, edge->positionAt(y)); |
|
878 |
} |
|
879 |
Intersection key; |
|
880 |
key.y = y; |
|
881 |
key.edge = next; |
|
882 |
it = intersections.find(key); |
|
883 |
intersections.remove(i); |
|
884 |
if (it == intersections.end()) |
|
885 |
break; |
|
886 |
} |
|
887 |
if (num < 2) |
|
888 |
continue; |
|
889 |
||
890 |
Q_ASSERT(min != max); |
|
891 |
QDEBUG() << "sorting between" << min << "and" << max << "xpos=" << xmin << xmax; |
|
892 |
while (min > 0 && scanline.edges[min - 1]->positionAt(y) >= xmin) { |
|
893 |
QDEBUG() << " adding edge on left"; |
|
894 |
--min; |
|
895 |
} |
|
896 |
while (max < scanline.size - 1 && scanline.edges[max + 1]->positionAt(y) <= xmax) { |
|
897 |
QDEBUG() << " adding edge on right"; |
|
898 |
++max; |
|
899 |
} |
|
900 |
||
901 |
qSort(scanline.edges + min, scanline.edges + max + 1, EdgeSorter(y)); |
|
902 |
#ifdef DEBUG |
|
903 |
for (int i = min; i <= max; ++i) |
|
904 |
QDEBUG() << " " << scanline.edges[i]->edge << "at pos" << i; |
|
905 |
#endif |
|
906 |
for (int i = min; i <= max; ++i) { |
|
907 |
Edge *edge = scanline.edges[i]; |
|
908 |
edge->intersect_left = true; |
|
909 |
edge->intersect_right = true; |
|
910 |
edge->mark = true; |
|
911 |
} |
|
912 |
} |
|
913 |
} |
|
914 |
||
915 |
void QTessellatorPrivate::removeEdges() |
|
916 |
{ |
|
917 |
int cv = currentVertex; |
|
918 |
while (cv < vertices.nPoints) { |
|
919 |
const Vertex *v = vertices.sorted[cv]; |
|
920 |
if (v->y > y) |
|
921 |
break; |
|
922 |
if (v->flags & LineBeforeEnds) { |
|
923 |
QDEBUG() << " removing edge" << vertices.prevPos(v); |
|
924 |
int pos = scanline.findEdge(vertices.prevPos(v)); |
|
925 |
if (pos == -1) |
|
926 |
continue; |
|
927 |
scanline.edges[pos]->mark = true; |
|
928 |
if (pos > 0) |
|
929 |
scanline.edges[pos - 1]->intersect_right = true; |
|
930 |
if (pos < scanline.size - 1) |
|
931 |
scanline.edges[pos + 1]->intersect_left = true; |
|
932 |
scanline.removeAt(pos); |
|
933 |
} |
|
934 |
if (v->flags & LineAfterEnds) { |
|
935 |
QDEBUG() << " removing edge" << vertices.position(v); |
|
936 |
int pos = scanline.findEdge(vertices.position(v)); |
|
937 |
if (pos == -1) |
|
938 |
continue; |
|
939 |
scanline.edges[pos]->mark = true; |
|
940 |
if (pos > 0) |
|
941 |
scanline.edges[pos - 1]->intersect_right = true; |
|
942 |
if (pos < scanline.size - 1) |
|
943 |
scanline.edges[pos + 1]->intersect_left = true; |
|
944 |
scanline.removeAt(pos); |
|
945 |
} |
|
946 |
++cv; |
|
947 |
} |
|
948 |
} |
|
949 |
||
950 |
void QTessellatorPrivate::addEdges() |
|
951 |
{ |
|
952 |
while (currentVertex < vertices.nPoints) { |
|
953 |
const Vertex *v = vertices.sorted[currentVertex]; |
|
954 |
if (v->y > y) |
|
955 |
break; |
|
956 |
if (v->flags & LineBeforeStarts) { |
|
957 |
// add new edge |
|
958 |
int start = vertices.prevPos(v); |
|
959 |
Edge e(vertices, start); |
|
960 |
int pos = scanline.findEdgePosition(e); |
|
961 |
QDEBUG() << " adding edge" << start << "at position" << pos; |
|
962 |
scanline.insert(pos, e); |
|
963 |
if (!mark_clever || !(v->flags & LineAfterEnds)) { |
|
964 |
if (pos > 0) |
|
965 |
scanline.edges[pos - 1]->mark = true; |
|
966 |
if (pos < scanline.size - 1) |
|
967 |
scanline.edges[pos + 1]->mark = true; |
|
968 |
} |
|
969 |
} |
|
970 |
if (v->flags & LineAfterStarts) { |
|
971 |
Edge e(vertices, vertices.position(v)); |
|
972 |
int pos = scanline.findEdgePosition(e); |
|
973 |
QDEBUG() << " adding edge" << vertices.position(v) << "at position" << pos; |
|
974 |
scanline.insert(pos, e); |
|
975 |
if (!mark_clever || !(v->flags & LineBeforeEnds)) { |
|
976 |
if (pos > 0) |
|
977 |
scanline.edges[pos - 1]->mark = true; |
|
978 |
if (pos < scanline.size - 1) |
|
979 |
scanline.edges[pos + 1]->mark = true; |
|
980 |
} |
|
981 |
} |
|
982 |
if (v->flags & LineAfterHorizontal) { |
|
983 |
int pos1 = scanline.findEdgePosition(v->x, v->y); |
|
984 |
const Vertex *next = vertices.next(v); |
|
985 |
Q_ASSERT(v->y == next->y); |
|
986 |
int pos2 = scanline.findEdgePosition(next->x, next->y); |
|
987 |
if (pos2 < pos1) |
|
988 |
qSwap(pos1, pos2); |
|
989 |
if (pos1 > 0) |
|
990 |
--pos1; |
|
991 |
if (pos2 == scanline.size) |
|
992 |
--pos2; |
|
993 |
//QDEBUG() << "marking horizontal edge from " << pos1 << "to" << pos2; |
|
994 |
scanline.markEdges(pos1, pos2); |
|
995 |
} |
|
996 |
++currentVertex; |
|
997 |
} |
|
998 |
} |
|
999 |
||
1000 |
#ifdef DEBUG |
|
1001 |
static void checkLinkChain(const QTessellatorPrivate::Intersections &intersections, |
|
1002 |
QTessellatorPrivate::Intersection i) |
|
1003 |
{ |
|
1004 |
// qDebug() << " Link chain: "; |
|
1005 |
int end = i.edge; |
|
1006 |
while (1) { |
|
1007 |
QTessellatorPrivate::IntersectionLink l = intersections.value(i); |
|
1008 |
// qDebug() << " " << i.edge << "next=" << l.next << "prev=" << l.prev; |
|
1009 |
if (l.next == end) |
|
1010 |
break; |
|
1011 |
Q_ASSERT(l.next != -1); |
|
1012 |
Q_ASSERT(l.prev != -1); |
|
1013 |
||
1014 |
QTessellatorPrivate::Intersection i2 = i; |
|
1015 |
i2.edge = l.next; |
|
1016 |
QTessellatorPrivate::IntersectionLink l2 = intersections.value(i2); |
|
1017 |
||
1018 |
Q_ASSERT(l2.next != -1); |
|
1019 |
Q_ASSERT(l2.prev != -1); |
|
1020 |
Q_ASSERT(l.next == i2.edge); |
|
1021 |
Q_ASSERT(l2.prev == i.edge); |
|
1022 |
i = i2; |
|
1023 |
} |
|
1024 |
} |
|
1025 |
#endif |
|
1026 |
||
1027 |
bool QTessellatorPrivate::edgeInChain(Intersection i, int edge) |
|
1028 |
{ |
|
1029 |
int end = i.edge; |
|
1030 |
while (1) { |
|
1031 |
if (i.edge == edge) |
|
1032 |
return true; |
|
1033 |
IntersectionLink l = intersections.value(i); |
|
1034 |
if (l.next == end) |
|
1035 |
break; |
|
1036 |
Q_ASSERT(l.next != -1); |
|
1037 |
Q_ASSERT(l.prev != -1); |
|
1038 |
||
1039 |
Intersection i2 = i; |
|
1040 |
i2.edge = l.next; |
|
1041 |
||
1042 |
#ifndef QT_NO_DEBUG |
|
1043 |
IntersectionLink l2 = intersections.value(i2); |
|
1044 |
Q_ASSERT(l2.next != -1); |
|
1045 |
Q_ASSERT(l2.prev != -1); |
|
1046 |
Q_ASSERT(l.next == i2.edge); |
|
1047 |
Q_ASSERT(l2.prev == i.edge); |
|
1048 |
#endif |
|
1049 |
i = i2; |
|
1050 |
} |
|
1051 |
return false; |
|
1052 |
} |
|
1053 |
||
1054 |
||
1055 |
void QTessellatorPrivate::addIntersection(const Edge *e1, const Edge *e2) |
|
1056 |
{ |
|
1057 |
const IntersectionLink emptyLink = {-1, -1}; |
|
1058 |
||
1059 |
int next = vertices.nextPos(vertices[e1->edge]); |
|
1060 |
if (e2->edge == next) |
|
1061 |
return; |
|
1062 |
int prev = vertices.prevPos(vertices[e1->edge]); |
|
1063 |
if (e2->edge == prev) |
|
1064 |
return; |
|
1065 |
||
1066 |
Q27Dot5 yi; |
|
1067 |
bool det_positive; |
|
1068 |
bool isect = e1->intersect(*e2, &yi, &det_positive); |
|
1069 |
QDEBUG("checking edges %d and %d", e1->edge, e2->edge); |
|
1070 |
if (!isect) { |
|
1071 |
QDEBUG() << " no intersection"; |
|
1072 |
return; |
|
1073 |
} |
|
1074 |
||
1075 |
// don't emit an intersection if it's at the start of a line segment or above us |
|
1076 |
if (yi <= y) { |
|
1077 |
if (!det_positive) |
|
1078 |
return; |
|
1079 |
QDEBUG() << " ----->>>>>> WRONG ORDER!"; |
|
1080 |
yi = y; |
|
1081 |
} |
|
1082 |
QDEBUG() << " between edges " << e1->edge << "and" << e2->edge << "at point (" |
|
1083 |
<< Q27Dot5ToDouble(yi) << ')'; |
|
1084 |
||
1085 |
Intersection i1; |
|
1086 |
i1.y = yi; |
|
1087 |
i1.edge = e1->edge; |
|
1088 |
IntersectionLink link1 = intersections.value(i1, emptyLink); |
|
1089 |
Intersection i2; |
|
1090 |
i2.y = yi; |
|
1091 |
i2.edge = e2->edge; |
|
1092 |
IntersectionLink link2 = intersections.value(i2, emptyLink); |
|
1093 |
||
1094 |
// new pair of edges |
|
1095 |
if (link1.next == -1 && link2.next == -1) { |
|
1096 |
link1.next = link1.prev = i2.edge; |
|
1097 |
link2.next = link2.prev = i1.edge; |
|
1098 |
} else if (link1.next == i2.edge || link1.prev == i2.edge |
|
1099 |
|| link2.next == i1.edge || link2.prev == i1.edge) { |
|
1100 |
#ifdef DEBUG |
|
1101 |
checkLinkChain(intersections, i1); |
|
1102 |
checkLinkChain(intersections, i2); |
|
1103 |
Q_ASSERT(edgeInChain(i1, i2.edge)); |
|
1104 |
#endif |
|
1105 |
return; |
|
1106 |
} else if (link1.next == -1 || link2.next == -1) { |
|
1107 |
if (link2.next == -1) { |
|
1108 |
qSwap(i1, i2); |
|
1109 |
qSwap(link1, link2); |
|
1110 |
} |
|
1111 |
Q_ASSERT(link1.next == -1); |
|
1112 |
#ifdef DEBUG |
|
1113 |
checkLinkChain(intersections, i2); |
|
1114 |
#endif |
|
1115 |
// only i2 in list |
|
1116 |
link1.next = i2.edge; |
|
1117 |
link1.prev = link2.prev; |
|
1118 |
link2.prev = i1.edge; |
|
1119 |
Intersection other; |
|
1120 |
other.y = yi; |
|
1121 |
other.edge = link1.prev; |
|
1122 |
IntersectionLink link = intersections.value(other, emptyLink); |
|
1123 |
Q_ASSERT(link.next == i2.edge); |
|
1124 |
Q_ASSERT(link.prev != -1); |
|
1125 |
link.next = i1.edge; |
|
1126 |
intersections.insert(other, link); |
|
1127 |
} else { |
|
1128 |
bool connected = edgeInChain(i1, i2.edge); |
|
1129 |
if (connected) |
|
1130 |
return; |
|
1131 |
#ifdef DEBUG |
|
1132 |
checkLinkChain(intersections, i1); |
|
1133 |
checkLinkChain(intersections, i2); |
|
1134 |
#endif |
|
1135 |
// both already in some list. Have to make sure they are connected |
|
1136 |
// this can be done by cutting open the ring(s) after the two eges and |
|
1137 |
// connecting them again |
|
1138 |
Intersection other1; |
|
1139 |
other1.y = yi; |
|
1140 |
other1.edge = link1.next; |
|
1141 |
IntersectionLink linko1 = intersections.value(other1, emptyLink); |
|
1142 |
Intersection other2; |
|
1143 |
other2.y = yi; |
|
1144 |
other2.edge = link2.next; |
|
1145 |
IntersectionLink linko2 = intersections.value(other2, emptyLink); |
|
1146 |
||
1147 |
linko1.prev = i2.edge; |
|
1148 |
link2.next = other1.edge; |
|
1149 |
||
1150 |
linko2.prev = i1.edge; |
|
1151 |
link1.next = other2.edge; |
|
1152 |
intersections.insert(other1, linko1); |
|
1153 |
intersections.insert(other2, linko2); |
|
1154 |
} |
|
1155 |
intersections.insert(i1, link1); |
|
1156 |
intersections.insert(i2, link2); |
|
1157 |
#ifdef DEBUG |
|
1158 |
checkLinkChain(intersections, i1); |
|
1159 |
checkLinkChain(intersections, i2); |
|
1160 |
Q_ASSERT(edgeInChain(i1, i2.edge)); |
|
1161 |
#endif |
|
1162 |
return; |
|
1163 |
||
1164 |
} |
|
1165 |
||
1166 |
||
1167 |
void QTessellatorPrivate::addIntersections() |
|
1168 |
{ |
|
1169 |
if (scanline.size) { |
|
1170 |
QDEBUG() << "INTERSECTIONS"; |
|
1171 |
// check marked edges for intersections |
|
1172 |
#ifdef DEBUG |
|
1173 |
for (int i = 0; i < scanline.size; ++i) { |
|
1174 |
Edge *e = scanline.edges[i]; |
|
1175 |
QDEBUG() << " " << i << e->edge << "isect=(" << e->intersect_left << e->intersect_right |
|
1176 |
<< ')'; |
|
1177 |
} |
|
1178 |
#endif |
|
1179 |
||
1180 |
for (int i = 0; i < scanline.size - 1; ++i) { |
|
1181 |
Edge *e1 = scanline.edges[i]; |
|
1182 |
Edge *e2 = scanline.edges[i + 1]; |
|
1183 |
// check for intersection |
|
1184 |
if (e1->intersect_right || e2->intersect_left) |
|
1185 |
addIntersection(e1, e2); |
|
1186 |
} |
|
1187 |
} |
|
1188 |
#if 0 |
|
1189 |
if (intersections.constBegin().key().y == y) { |
|
1190 |
QDEBUG() << "----------------> intersection on same line"; |
|
1191 |
scanline.clearMarks(); |
|
1192 |
scanline.processIntersections(y, &intersections); |
|
1193 |
goto redo; |
|
1194 |
} |
|
1195 |
#endif |
|
1196 |
} |
|
1197 |
||
1198 |
||
1199 |
QTessellator::QTessellator() |
|
1200 |
{ |
|
1201 |
d = new QTessellatorPrivate; |
|
1202 |
} |
|
1203 |
||
1204 |
QTessellator::~QTessellator() |
|
1205 |
{ |
|
1206 |
delete d; |
|
1207 |
} |
|
1208 |
||
1209 |
void QTessellator::setWinding(bool w) |
|
1210 |
{ |
|
1211 |
d->winding = w; |
|
1212 |
} |
|
1213 |
||
1214 |
||
1215 |
QRectF QTessellator::tessellate(const QPointF *points, int nPoints) |
|
1216 |
{ |
|
1217 |
Q_ASSERT(points[0] == points[nPoints-1]); |
|
1218 |
--nPoints; |
|
1219 |
||
1220 |
#ifdef DEBUG |
|
1221 |
QDEBUG()<< "POINTS:"; |
|
1222 |
for (int i = 0; i < nPoints; ++i) { |
|
1223 |
QDEBUG() << points[i]; |
|
1224 |
} |
|
1225 |
#endif |
|
1226 |
||
1227 |
// collect edges and calculate bounds |
|
1228 |
d->vertices.nPoints = nPoints; |
|
1229 |
d->vertices.init(nPoints); |
|
1230 |
||
1231 |
int maxActiveEdges = 0; |
|
1232 |
QRectF br = d->collectAndSortVertices(points, &maxActiveEdges); |
|
1233 |
d->cancelCoincidingEdges(); |
|
1234 |
||
1235 |
#ifdef DEBUG |
|
1236 |
QDEBUG() << "nPoints = " << nPoints << "using " << d->vertices.nPoints; |
|
1237 |
QDEBUG()<< "VERTICES:"; |
|
1238 |
for (int i = 0; i < d->vertices.nPoints; ++i) { |
|
1239 |
QDEBUG() << " " << i << ": " |
|
1240 |
<< "point=" << d->vertices.position(d->vertices.sorted[i]) |
|
1241 |
<< "flags=" << d->vertices.sorted[i]->flags |
|
1242 |
<< "pos=(" << Q27Dot5ToDouble(d->vertices.sorted[i]->x) << '/' |
|
1243 |
<< Q27Dot5ToDouble(d->vertices.sorted[i]->y) << ')'; |
|
1244 |
} |
|
1245 |
#endif |
|
1246 |
||
1247 |
d->scanline.init(maxActiveEdges); |
|
1248 |
d->y = INT_MIN/256; |
|
1249 |
d->currentVertex = 0; |
|
1250 |
||
1251 |
while (d->currentVertex < d->vertices.nPoints) { |
|
1252 |
d->scanline.clearMarks(); |
|
1253 |
||
1254 |
d->y = d->vertices.sorted[d->currentVertex]->y; |
|
1255 |
if (!d->intersections.isEmpty()) |
|
1256 |
d->y = qMin(d->y, d->intersections.constBegin().key().y); |
|
1257 |
||
1258 |
QDEBUG()<< "===== SCANLINE: y =" << Q27Dot5ToDouble(d->y) << " ====="; |
|
1259 |
||
1260 |
d->scanline.prepareLine(); |
|
1261 |
d->processIntersections(); |
|
1262 |
d->removeEdges(); |
|
1263 |
d->addEdges(); |
|
1264 |
d->addIntersections(); |
|
1265 |
d->emitEdges(this); |
|
1266 |
d->scanline.lineDone(); |
|
1267 |
||
1268 |
#ifdef DEBUG |
|
1269 |
QDEBUG()<< "===== edges:"; |
|
1270 |
for (int i = 0; i < d->scanline.size; ++i) { |
|
1271 |
QDEBUG() << " " << d->scanline.edges[i]->edge |
|
1272 |
<< "p0= (" << Q27Dot5ToDouble(d->scanline.edges[i]->v0->x) |
|
1273 |
<< '/' << Q27Dot5ToDouble(d->scanline.edges[i]->v0->y) |
|
1274 |
<< ") p1= (" << Q27Dot5ToDouble(d->scanline.edges[i]->v1->x) |
|
1275 |
<< '/' << Q27Dot5ToDouble(d->scanline.edges[i]->v1->y) << ')' |
|
1276 |
<< "x=" << Q27Dot5ToDouble(d->scanline.edges[i]->positionAt(d->y)) |
|
1277 |
<< "isLeftOfNext=" |
|
1278 |
<< ((i < d->scanline.size - 1) |
|
1279 |
? d->scanline.edges[i]->isLeftOf(*d->scanline.edges[i+1], d->y) |
|
1280 |
: true); |
|
1281 |
} |
|
1282 |
#endif |
|
1283 |
} |
|
1284 |
||
1285 |
d->scanline.done(); |
|
1286 |
d->intersections.clear(); |
|
1287 |
return br; |
|
1288 |
} |
|
1289 |
||
1290 |
// tessellates the given convex polygon |
|
1291 |
void QTessellator::tessellateConvex(const QPointF *points, int nPoints) |
|
1292 |
{ |
|
1293 |
Q_ASSERT(points[0] == points[nPoints-1]); |
|
1294 |
--nPoints; |
|
1295 |
||
1296 |
d->vertices.nPoints = nPoints; |
|
1297 |
d->vertices.init(nPoints); |
|
1298 |
||
1299 |
for (int i = 0; i < nPoints; ++i) { |
|
1300 |
d->vertices[i]->x = FloatToQ27Dot5(points[i].x()); |
|
1301 |
d->vertices[i]->y = FloatToQ27Dot5(points[i].y()); |
|
1302 |
} |
|
1303 |
||
1304 |
int left = 0, right = 0; |
|
1305 |
||
1306 |
int top = 0; |
|
1307 |
for (int i = 1; i < nPoints; ++i) { |
|
1308 |
if (d->vertices[i]->y < d->vertices[top]->y) |
|
1309 |
top = i; |
|
1310 |
} |
|
1311 |
||
1312 |
left = (top + nPoints - 1) % nPoints; |
|
1313 |
right = (top + 1) % nPoints; |
|
1314 |
||
1315 |
while (d->vertices[left]->x == d->vertices[top]->x && d->vertices[left]->y == d->vertices[top]->y && left != right) |
|
1316 |
left = (left + nPoints - 1) % nPoints; |
|
1317 |
||
1318 |
while (d->vertices[right]->x == d->vertices[top]->x && d->vertices[right]->y == d->vertices[top]->y && left != right) |
|
1319 |
right = (right + 1) % nPoints; |
|
1320 |
||
1321 |
if (left == right) |
|
1322 |
return; |
|
1323 |
||
1324 |
int dir = 1; |
|
1325 |
||
1326 |
Vertex dLeft = { d->vertices[top]->x - d->vertices[left]->x, |
|
1327 |
d->vertices[top]->y - d->vertices[left]->y }; |
|
1328 |
||
1329 |
Vertex dRight = { d->vertices[right]->x - d->vertices[top]->x, |
|
1330 |
d->vertices[right]->y - d->vertices[top]->y }; |
|
1331 |
||
1332 |
Q27Dot5 cross = dLeft.x * dRight.y - dLeft.y * dRight.x; |
|
1333 |
||
1334 |
// flip direction if polygon is clockwise |
|
1335 |
if (cross < 0 || (cross == 0 && dLeft.x > 0)) { |
|
1336 |
qSwap(left, right); |
|
1337 |
dir = -1; |
|
1338 |
} |
|
1339 |
||
1340 |
Vertex *lastLeft = d->vertices[top]; |
|
1341 |
Vertex *lastRight = d->vertices[top]; |
|
1342 |
||
1343 |
QTessellator::Trapezoid trap; |
|
1344 |
||
1345 |
while (lastLeft->y == d->vertices[left]->y && left != right) { |
|
1346 |
lastLeft = d->vertices[left]; |
|
1347 |
left = (left + nPoints - dir) % nPoints; |
|
1348 |
} |
|
1349 |
||
1350 |
while (lastRight->y == d->vertices[right]->y && left != right) { |
|
1351 |
lastRight = d->vertices[right]; |
|
1352 |
right = (right + nPoints + dir) % nPoints; |
|
1353 |
} |
|
1354 |
||
1355 |
while (true) { |
|
1356 |
trap.top = qMax(lastRight->y, lastLeft->y); |
|
1357 |
trap.bottom = qMin(d->vertices[left]->y, d->vertices[right]->y); |
|
1358 |
trap.topLeft = lastLeft; |
|
1359 |
trap.topRight = lastRight; |
|
1360 |
trap.bottomLeft = d->vertices[left]; |
|
1361 |
trap.bottomRight = d->vertices[right]; |
|
1362 |
||
1363 |
if (trap.bottom > trap.top) |
|
1364 |
addTrap(trap); |
|
1365 |
||
1366 |
if (left == right) |
|
1367 |
break; |
|
1368 |
||
1369 |
if (d->vertices[right]->y < d->vertices[left]->y) { |
|
1370 |
do { |
|
1371 |
lastRight = d->vertices[right]; |
|
1372 |
right = (right + nPoints + dir) % nPoints; |
|
1373 |
} |
|
1374 |
while (lastRight->y == d->vertices[right]->y && left != right); |
|
1375 |
} else { |
|
1376 |
do { |
|
1377 |
lastLeft = d->vertices[left]; |
|
1378 |
left = (left + nPoints - dir) % nPoints; |
|
1379 |
} |
|
1380 |
while (lastLeft->y == d->vertices[left]->y && left != right); |
|
1381 |
} |
|
1382 |
} |
|
1383 |
} |
|
1384 |
||
1385 |
// tessellates the stroke of the line from a_ to b_ with the given width and a flat cap |
|
1386 |
void QTessellator::tessellateRect(const QPointF &a_, const QPointF &b_, qreal width) |
|
1387 |
{ |
|
1388 |
Vertex a = { FloatToQ27Dot5(a_.x()), FloatToQ27Dot5(a_.y()) }; |
|
1389 |
Vertex b = { FloatToQ27Dot5(b_.x()), FloatToQ27Dot5(b_.y()) }; |
|
1390 |
||
1391 |
QPointF pa = a_, pb = b_; |
|
1392 |
||
1393 |
if (a.y > b.y) { |
|
1394 |
qSwap(a, b); |
|
1395 |
qSwap(pa, pb); |
|
1396 |
} |
|
1397 |
||
1398 |
Vertex delta = { b.x - a.x, b.y - a.y }; |
|
1399 |
||
1400 |
if (delta.x == 0 && delta.y == 0) |
|
1401 |
return; |
|
1402 |
||
1403 |
qreal hw = 0.5 * width; |
|
1404 |
||
1405 |
if (delta.x == 0) { |
|
1406 |
Q27Dot5 halfWidth = FloatToQ27Dot5(hw); |
|
1407 |
||
1408 |
if (halfWidth == 0) |
|
1409 |
return; |
|
1410 |
||
1411 |
Vertex topLeft = { a.x - halfWidth, a.y }; |
|
1412 |
Vertex topRight = { a.x + halfWidth, a.y }; |
|
1413 |
Vertex bottomLeft = { a.x - halfWidth, b.y }; |
|
1414 |
Vertex bottomRight = { a.x + halfWidth, b.y }; |
|
1415 |
||
1416 |
QTessellator::Trapezoid trap = { topLeft.y, bottomLeft.y, &topLeft, &bottomLeft, &topRight, &bottomRight }; |
|
1417 |
addTrap(trap); |
|
1418 |
} else if (delta.y == 0) { |
|
1419 |
Q27Dot5 halfWidth = FloatToQ27Dot5(hw); |
|
1420 |
||
1421 |
if (halfWidth == 0) |
|
1422 |
return; |
|
1423 |
||
1424 |
if (a.x > b.x) |
|
1425 |
qSwap(a.x, b.x); |
|
1426 |
||
1427 |
Vertex topLeft = { a.x, a.y - halfWidth }; |
|
1428 |
Vertex topRight = { b.x, a.y - halfWidth }; |
|
1429 |
Vertex bottomLeft = { a.x, a.y + halfWidth }; |
|
1430 |
Vertex bottomRight = { b.x, a.y + halfWidth }; |
|
1431 |
||
1432 |
QTessellator::Trapezoid trap = { topLeft.y, bottomLeft.y, &topLeft, &bottomLeft, &topRight, &bottomRight }; |
|
1433 |
addTrap(trap); |
|
1434 |
} else { |
|
1435 |
QPointF perp(pb.y() - pa.y(), pa.x() - pb.x()); |
|
1436 |
qreal length = qSqrt(perp.x() * perp.x() + perp.y() * perp.y()); |
|
1437 |
||
1438 |
if (qFuzzyIsNull(length)) |
|
1439 |
return; |
|
1440 |
||
1441 |
// need the half of the width |
|
1442 |
perp *= hw / length; |
|
1443 |
||
1444 |
QPointF pta = pa + perp; |
|
1445 |
QPointF ptb = pa - perp; |
|
1446 |
QPointF ptc = pb - perp; |
|
1447 |
QPointF ptd = pb + perp; |
|
1448 |
||
1449 |
Vertex ta = { FloatToQ27Dot5(pta.x()), FloatToQ27Dot5(pta.y()) }; |
|
1450 |
Vertex tb = { FloatToQ27Dot5(ptb.x()), FloatToQ27Dot5(ptb.y()) }; |
|
1451 |
Vertex tc = { FloatToQ27Dot5(ptc.x()), FloatToQ27Dot5(ptc.y()) }; |
|
1452 |
Vertex td = { FloatToQ27Dot5(ptd.x()), FloatToQ27Dot5(ptd.y()) }; |
|
1453 |
||
1454 |
if (ta.y < tb.y) { |
|
1455 |
if (tb.y < td.y) { |
|
1456 |
QTessellator::Trapezoid top = { ta.y, tb.y, &ta, &tb, &ta, &td }; |
|
1457 |
QTessellator::Trapezoid bottom = { td.y, tc.y, &tb, &tc, &td, &tc }; |
|
1458 |
addTrap(top); |
|
1459 |
addTrap(bottom); |
|
1460 |
||
1461 |
QTessellator::Trapezoid middle = { tb.y, td.y, &tb, &tc, &ta, &td }; |
|
1462 |
addTrap(middle); |
|
1463 |
} else { |
|
1464 |
QTessellator::Trapezoid top = { ta.y, td.y, &ta, &tb, &ta, &td }; |
|
1465 |
QTessellator::Trapezoid bottom = { tb.y, tc.y, &tb, &tc, &td, &tc }; |
|
1466 |
addTrap(top); |
|
1467 |
addTrap(bottom); |
|
1468 |
||
1469 |
if (tb.y != td.y) { |
|
1470 |
QTessellator::Trapezoid middle = { td.y, tb.y, &ta, &tb, &td, &tc }; |
|
1471 |
addTrap(middle); |
|
1472 |
} |
|
1473 |
} |
|
1474 |
} else { |
|
1475 |
if (ta.y < tc.y) { |
|
1476 |
QTessellator::Trapezoid top = { tb.y, ta.y, &tb, &tc, &tb, &ta }; |
|
1477 |
QTessellator::Trapezoid bottom = { tc.y, td.y, &tc, &td, &ta, &td }; |
|
1478 |
addTrap(top); |
|
1479 |
addTrap(bottom); |
|
1480 |
||
1481 |
QTessellator::Trapezoid middle = { ta.y, tc.y, &tb, &tc, &ta, &td }; |
|
1482 |
addTrap(middle); |
|
1483 |
} else { |
|
1484 |
QTessellator::Trapezoid top = { tb.y, tc.y, &tb, &tc, &tb, &ta }; |
|
1485 |
QTessellator::Trapezoid bottom = { ta.y, td.y, &tc, &td, &ta, &td }; |
|
1486 |
addTrap(top); |
|
1487 |
addTrap(bottom); |
|
1488 |
||
1489 |
if (ta.y != tc.y) { |
|
1490 |
QTessellator::Trapezoid middle = { tc.y, ta.y, &tc, &td, &tb, &ta }; |
|
1491 |
addTrap(middle); |
|
1492 |
} |
|
1493 |
} |
|
1494 |
} |
|
1495 |
} |
|
1496 |
} |
|
1497 |
||
1498 |
QT_END_NAMESPACE |