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/*
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* Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#include "config.h"
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#if ENABLE(MATHML)
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#include "MathMLInlineContainerElement.h"
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#include "MathMLNames.h"
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#include "RenderObject.h"
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namespace WebCore {
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using namespace MathMLNames;
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MathMLInlineContainerElement::MathMLInlineContainerElement(const QualifiedName& tagName, Document* document)
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: MathMLElement(tagName, document)
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{
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}
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PassRefPtr<MathMLInlineContainerElement> MathMLInlineContainerElement::create(const QualifiedName& tagName, Document* document)
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{
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return new MathMLInlineContainerElement(tagName, document);
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}
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RenderObject* MathMLInlineContainerElement::createRenderer(RenderArena *, RenderStyle* style)
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{
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// FIXME: This method will contain the specialized renderers based on element name
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return RenderObject::createObject(this, style);
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}
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}
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#endif // ENABLE(MATHML)
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