author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Mon, 04 Oct 2010 01:19:32 +0300 | |
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/**************************************************************************** |
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** |
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the documentation of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:FDL$ |
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** Commercial Usage |
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** Licensees holding valid Qt Commercial licenses may use this file in |
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** accordance with the Qt Commercial License Agreement provided with the |
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** Software or, alternatively, in accordance with the terms contained in a |
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** written agreement between you and Nokia. |
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** |
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** GNU Free Documentation License |
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** Alternatively, this file may be used under the terms of the GNU Free |
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** Documentation License version 1.3 as published by the Free Software |
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** Foundation and appearing in the file included in the packaging of this |
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** file. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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/*! |
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\headerfile <QtPlugin> |
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\title Macros for Defining Plugins |
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\brief The <QtPlugin> header files defines macros for defining plugins. |
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\sa {How to Create Qt Plugins} |
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*/ |
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/*! |
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\macro Q_DECLARE_INTERFACE(ClassName, Identifier) |
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\relates <QtPlugin> |
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This macro associates the given \a Identifier (a string literal) |
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to the interface class called \a ClassName. The \a Identifier must |
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be unique. For example: |
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\snippet examples/tools/plugandpaint/interfaces.h 3 |
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This macro is normally used right after the class definition for |
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\a ClassName, in a header file. See the |
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\l{tools/plugandpaint}{Plug & Paint} example for details. |
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If you want to use Q_DECLARE_INTERFACE with interface classes |
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declared in a namespace then you have to make sure the Q_DECLARE_INTERFACE |
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is not inside a namespace though. For example: |
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\snippet doc/src/snippets/code/doc_src_qplugin.qdoc 0 |
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\sa Q_INTERFACES(), Q_EXPORT_PLUGIN2(), {How to Create Qt Plugins} |
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*/ |
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/*! |
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\macro Q_EXPORT_PLUGIN(ClassName) |
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\relates <QtPlugin> |
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\obsolete |
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Use Q_EXPORT_PLUGIN2() instead. This macro is equivalent to |
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Q_EXPORT_PLUGIN2(\a ClassName, \a ClassName). |
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*/ |
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/*! |
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\macro Q_EXPORT_PLUGIN2(PluginName, ClassName) |
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\relates <QtPlugin> |
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\since 4.1 |
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\keyword Q_EXPORT_PLUGIN2 |
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This macro exports the plugin class \a ClassName for the plugin specified |
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by \a PluginName. The value of \a PluginName should correspond to the |
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\l{qmake Variable Reference#TARGET}{TARGET} specified in the plugin's |
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project file. |
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There should be exactly one occurrence of this macro in the source code |
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for a Qt plugin, and it should be used where the implementation is written |
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rather than in a header file. |
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Example: |
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\snippet doc/src/snippets/code/doc_src_qplugin.qdoc 1 |
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See the \l{tools/plugandpaint}{Plug & Paint} example for details. |
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\sa Q_DECLARE_INTERFACE(), {How to Create Qt Plugins} |
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*/ |
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/*! |
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\macro Q_IMPORT_PLUGIN(PluginName) |
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\relates <QtPlugin> |
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This macro imports the plugin named \a PluginName, corresponding |
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to the \l{qmake Variable Reference#TARGET}{TARGET} specified in the |
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plugin's project file. |
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Inserting this macro into your application's source code will allow |
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you to make use of a static plugin. |
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Example: |
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\snippet doc/src/snippets/code/doc_src_qplugin.qdoc 2 |
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Static plugins must also be included by the linker when your |
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application is built. For Qt's predefined plugins, |
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you can use the \c QTPLUGIN to add |
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the required plugins to your build. For example: |
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\snippet doc/src/snippets/code/doc_src_qplugin.qdoc 3 |
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\sa {Static Plugins}, {How to Create Qt Plugins}, {Using qmake} |
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*/ |
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/*! |
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\macro Q_EXPORT_STATIC_PLUGIN(ClassName) |
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\relates <QtPlugin> |
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\internal |
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*/ |