author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Mon, 04 Oct 2010 01:19:32 +0300 | |
changeset 37 | 758a864f9613 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtGui module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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|
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#include <qimage.h> |
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#include <private/qimage_p.h> |
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#include <private/qsimd_p.h> |
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|
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#ifdef QT_HAVE_SSSE3 |
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QT_BEGIN_NAMESPACE |
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|
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// Convert a scanline of RGB888 (src) to RGB32 (dst) |
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// src must be at least len * 3 bytes |
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// dst must be at least len * 4 bytes |
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Q_GUI_EXPORT void QT_FASTCALL qt_convert_rgb888_to_rgb32_ssse3(quint32 *dst, const uchar *src, int len) |
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{ |
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quint32 *const end = dst + len; |
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// Prologue, align dst to 16 bytes. The alignement is done on dst because it has 4 store() |
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// for each 3 load() of src. |
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const int offsetToAlignOn16Bytes = (4 - ((reinterpret_cast<quintptr>(dst) >> 2) & 0x3)) & 0x3; |
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const int prologLength = qMin(len, offsetToAlignOn16Bytes); |
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|
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for (int i = 0; i < prologLength; ++i) { |
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*dst++ = qRgb(src[0], src[1], src[2]); |
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src += 3; |
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} |
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// Mask the 4 first colors of the RGB888 vector |
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const __m128i shuffleMask = _mm_set_epi8(0xff, 9, 10, 11, 0xff, 6, 7, 8, 0xff, 3, 4, 5, 0xff, 0, 1, 2); |
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// Mask the 4 last colors of a RGB888 vector with an offset of 1 (so the last 3 bytes are RGB) |
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const __m128i shuffleMaskEnd = _mm_set_epi8(0xff, 13, 14, 15, 0xff, 10, 11, 12, 0xff, 7, 8, 9, 0xff, 4, 5, 6); |
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// Mask to have alpha = 0xff |
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const __m128i alphaMask = _mm_set1_epi32(0xff000000); |
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|
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__m128i *inVectorPtr = (__m128i *)src; |
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__m128i *dstVectorPtr = (__m128i *)dst; |
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const int simdRoundCount = (len - prologLength) / 16; // one iteration in the loop converts 16 pixels |
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for (int i = 0; i < simdRoundCount; ++i) { |
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/* |
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RGB888 has 5 pixels per vector, + 1 byte from the next pixel. The idea here is |
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to load vectors of RGB888 and use palignr to select a vector out of two vectors. |
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|
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After 3 loads of RGB888 and 3 stores of RGB32, we have 4 pixels left in the last |
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vector of RGB888, we can mask it directly to get a last store or RGB32. After that, |
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the first next byte is a R, and we can loop for the next 16 pixels. |
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|
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The conversion itself is done with a byte permutation (pshufb). |
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*/ |
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__m128i firstSrcVector = _mm_lddqu_si128(inVectorPtr); |
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__m128i outputVector = _mm_shuffle_epi8(firstSrcVector, shuffleMask); |
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_mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
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++inVectorPtr; |
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++dstVectorPtr; |
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// There are 4 unused bytes left in srcVector, we need to load the next 16 bytes |
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// and load the next input with palignr |
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__m128i secondSrcVector = _mm_lddqu_si128(inVectorPtr); |
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__m128i srcVector = _mm_alignr_epi8(secondSrcVector, firstSrcVector, 12); |
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outputVector = _mm_shuffle_epi8(srcVector, shuffleMask); |
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_mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
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++inVectorPtr; |
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++dstVectorPtr; |
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firstSrcVector = secondSrcVector; |
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106 |
|
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// We now have 8 unused bytes left in firstSrcVector |
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secondSrcVector = _mm_lddqu_si128(inVectorPtr); |
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srcVector = _mm_alignr_epi8(secondSrcVector, firstSrcVector, 8); |
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outputVector = _mm_shuffle_epi8(srcVector, shuffleMask); |
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_mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
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++inVectorPtr; |
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++dstVectorPtr; |
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114 |
|
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// There are now 12 unused bytes in firstSrcVector. |
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// We can mask them directly, almost there. |
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outputVector = _mm_shuffle_epi8(secondSrcVector, shuffleMaskEnd); |
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_mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
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++dstVectorPtr; |
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} |
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src = (uchar *)inVectorPtr; |
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dst = (quint32 *)dstVectorPtr; |
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|
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while (dst != end) { |
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*dst++ = qRgb(src[0], src[1], src[2]); |
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src += 3; |
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} |
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} |
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|
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void convert_RGB888_to_RGB32_ssse3(QImageData *dest, const QImageData *src, Qt::ImageConversionFlags) |
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{ |
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Q_ASSERT(src->format == QImage::Format_RGB888); |
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Q_ASSERT(dest->format == QImage::Format_RGB32 || dest->format == QImage::Format_ARGB32 || dest->format == QImage::Format_ARGB32_Premultiplied); |
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Q_ASSERT(src->width == dest->width); |
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Q_ASSERT(src->height == dest->height); |
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|
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const uchar *src_data = (uchar *) src->data; |
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quint32 *dest_data = (quint32 *) dest->data; |
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|
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for (int i = 0; i < src->height; ++i) { |
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qt_convert_rgb888_to_rgb32_ssse3(dest_data, src_data, src->width); |
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src_data += src->bytes_per_line; |
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dest_data = (quint32 *)((uchar*)dest_data + dest->bytes_per_line); |
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} |
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} |
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|
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QT_END_NAMESPACE |
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|
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#endif // QT_HAVE_SSSE3 |