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#ifndef QDIRECTFBPIXMAP_H
#define QDIRECTFBPIXMAP_H

#include <qglobal.h>

#ifndef QT_NO_QWS_DIRECTFB

#include <QtGui/private/qpixmapdata_p.h>
#include <QtGui/private/qpaintengine_raster_p.h>
#include "qdirectfbpaintdevice.h"
#include <directfb.h>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Gui)

class QDirectFBPaintEngine;

class QDirectFBPixmapData : public QPixmapData, public QDirectFBPaintDevice
{
public:
    QDirectFBPixmapData(QDirectFBScreen *screen, PixelType pixelType);
    ~QDirectFBPixmapData();

    // Re-implemented from QPixmapData:
    virtual void resize(int width, int height);
    virtual void fromImage(const QImage &image, Qt::ImageConversionFlags flags);
#ifdef QT_DIRECTFB_IMAGEPROVIDER
    virtual bool fromFile(const QString &filename, const char *format,
                          Qt::ImageConversionFlags flags);
    virtual bool fromData(const uchar *buffer, uint len, const char *format,
                          Qt::ImageConversionFlags flags);
#endif
    virtual void copy(const QPixmapData *data, const QRect &rect);
    virtual void fill(const QColor &color);
    virtual QPixmap transformed(const QTransform &matrix,
                                Qt::TransformationMode mode) const;
    virtual QImage toImage() const;
    virtual QPaintEngine *paintEngine() const;
    virtual QImage *buffer();
    virtual bool scroll(int dx, int dy, const QRect &rect);
    // Pure virtual in QPixmapData, so re-implement here and delegate to QDirectFBPaintDevice
    virtual int metric(QPaintDevice::PaintDeviceMetric m) const { return QDirectFBPaintDevice::metric(m); }

    inline QImage::Format pixelFormat() const { return imageFormat; }
    static bool hasAlphaChannel(const QImage &img);
    inline bool hasAlphaChannel() const { return alpha; }
private:
#ifdef QT_DIRECTFB_IMAGEPROVIDER
    bool fromDataBufferDescription(const DFBDataBufferDescription &dataBuffer);
#endif
    void invalidate();
    bool alpha;
};

QT_END_NAMESPACE

QT_END_HEADER

#endif // QT_NO_QWS_DIRECTFB

#endif // QDIRECTFBPIXMAP_H
