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#include "qelapsedtimer.h"
#include <windows.h>

typedef ULONGLONG (WINAPI *PtrGetTickCount64)(void);
static PtrGetTickCount64 ptrGetTickCount64 = 0;

QT_BEGIN_NAMESPACE

static void resolveLibs()
{
    static bool done = false;
    if (done)
        return;

    // try to get GetTickCount64 from the system
    HMODULE kernel32 = GetModuleHandleW(L"kernel32");
    if (!kernel32)
        return;

#if defined(Q_OS_WINCE)
    // does this function exist on WinCE, or will ever exist?
    ptrGetTickCount64 = (PtrGetTickCount64)GetProcAddress(kernel32, L"GetTickCount64");
#else
    ptrGetTickCount64 = (PtrGetTickCount64)GetProcAddress(kernel32, "GetTickCount64");
#endif

    done = true;
}

static quint64 getTickCount()
{
    resolveLibs();
    if (ptrGetTickCount64)
        return ptrGetTickCount64();

    static quint32 highdword = 0;
    static quint32 lastval = 0;
    quint32 val = GetTickCount();
    if (val < lastval)
        ++highdword;
    lastval = val;
    return val | (quint64(highdword) << 32);
}

QElapsedTimer::ClockType QElapsedTimer::clockType()
{
    return TickCounter;
}

bool QElapsedTimer::isMonotonic()
{
    return true;
}

void QElapsedTimer::start()
{
    t1 = getTickCount();
    t2 = 0;
}

qint64 QElapsedTimer::restart()
{
    qint64 oldt1 = t1;
    t1 = getTickCount();
    t2 = 0;
    return t1 - oldt1;
}

qint64 QElapsedTimer::elapsed() const
{
    return getTickCount() - t1;
}

qint64 QElapsedTimer::msecsSinceReference() const
{
    return t1;
}

qint64 QElapsedTimer::msecsTo(const QElapsedTimer &other) const
{
    return other.t1 - t1;
}

qint64 QElapsedTimer::secsTo(const QElapsedTimer &other) const
{
    return msecsTo(other) / 1000;
}

bool operator<(const QElapsedTimer &v1, const QElapsedTimer &v2)
{
    return (v1.t1 - v2.t1) < 0;
}

QT_END_NAMESPACE
