
/* pngwio.c - functions for data output
 *
 * Last changed in libpng 1.2.37 [June 4, 2009]
 * Copyright (c) 1998-2009 Glenn Randers-Pehrson
 * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
 * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
 *
 * This code is released under the libpng license.
 * For conditions of distribution and use, see the disclaimer
 * and license in png.h
 *
 * This file provides a location for all output.  Users who need
 * special handling are expected to write functions that have the same
 * arguments as these and perform similar functions, but that possibly
 * use different output methods.  Note that you shouldn't change these
 * functions, but rather write replacement functions and then change
 * them at run time with png_set_write_fn(...).
 */

#define PNG_INTERNAL
#include "png.h"
#ifdef PNG_WRITE_SUPPORTED

/* Write the data to whatever output you are using.  The default routine
 * writes to a file pointer.  Note that this routine sometimes gets called
 * with very small lengths, so you should implement some kind of simple
 * buffering if you are using unbuffered writes.  This should never be asked
 * to write more than 64K on a 16 bit machine.
 */

void /* PRIVATE */
png_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
   if (png_ptr->write_data_fn != NULL )
      (*(png_ptr->write_data_fn))(png_ptr, data, length);
   else
      png_error(png_ptr, "Call to NULL write function");
}

#if !defined(PNG_NO_STDIO)
/* This is the function that does the actual writing of data.  If you are
 * not writing to a standard C stream, you should create a replacement
 * write_data function and use it at run time with png_set_write_fn(), rather
 * than changing the library.
 */
#ifndef USE_FAR_KEYWORD
void PNGAPI
png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
   png_uint_32 check;

   if (png_ptr == NULL)
      return;
#if defined(_WIN32_WCE)
   if ( !WriteFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
      check = 0;
#else
   check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr));
#endif
   if (check != length)
      png_error(png_ptr, "Write Error");
}
#else
/* This is the model-independent version. Since the standard I/O library
 * can't handle far buffers in the medium and small models, we have to copy
 * the data.
 */

#define NEAR_BUF_SIZE 1024
#define MIN(a,b) (a <= b ? a : b)

void PNGAPI
png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
   png_uint_32 check;
   png_byte *near_data;  /* Needs to be "png_byte *" instead of "png_bytep" */
   png_FILE_p io_ptr;

   if (png_ptr == NULL)
      return;
   /* Check if data really is near. If so, use usual code. */
   near_data = (png_byte *)CVT_PTR_NOCHECK(data);
   io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr);
   if ((png_bytep)near_data == data)
   {
#if defined(_WIN32_WCE)
      if ( !WriteFile(io_ptr, near_data, length, &check, NULL) )
         check = 0;
#else
      check = fwrite(near_data, 1, length, io_ptr);
#endif
   }
   else
   {
      png_byte buf[NEAR_BUF_SIZE];
      png_size_t written, remaining, err;
      check = 0;
      remaining = length;
      do
      {
         written = MIN(NEAR_BUF_SIZE, remaining);
         png_memcpy(buf, data, written); /* Copy far buffer to near buffer */
#if defined(_WIN32_WCE)
         if ( !WriteFile(io_ptr, buf, written, &err, NULL) )
            err = 0;
#else
         err = fwrite(buf, 1, written, io_ptr);
#endif
         if (err != written)
            break;

         else
            check += err;

         data += written;
         remaining -= written;
      }
      while (remaining != 0);
   }
   if (check != length)
      png_error(png_ptr, "Write Error");
}

#endif
#endif

/* This function is called to output any data pending writing (normally
 * to disk).  After png_flush is called, there should be no data pending
 * writing in any buffers.
 */
#if defined(PNG_WRITE_FLUSH_SUPPORTED)
void /* PRIVATE */
png_flush(png_structp png_ptr)
{
   if (png_ptr->output_flush_fn != NULL)
      (*(png_ptr->output_flush_fn))(png_ptr);
}

#if !defined(PNG_NO_STDIO)
void PNGAPI
png_default_flush(png_structp png_ptr)
{
#if !defined(_WIN32_WCE)
   png_FILE_p io_ptr;
#endif
   if (png_ptr == NULL)
      return;
#if !defined(_WIN32_WCE)
   io_ptr = (png_FILE_p)CVT_PTR((png_ptr->io_ptr));
   fflush(io_ptr);
#endif
}
#endif
#endif

/* This function allows the application to supply new output functions for
 * libpng if standard C streams aren't being used.
 *
 * This function takes as its arguments:
 * png_ptr       - pointer to a png output data structure
 * io_ptr        - pointer to user supplied structure containing info about
 *                 the output functions.  May be NULL.
 * write_data_fn - pointer to a new output function that takes as its
 *                 arguments a pointer to a png_struct, a pointer to
 *                 data to be written, and a 32-bit unsigned int that is
 *                 the number of bytes to be written.  The new write
 *                 function should call png_error(png_ptr, "Error msg")
 *                 to exit and output any fatal error messages.  May be
 *                 NULL, in which case libpng's default function will
 *                 be used.
 * flush_data_fn - pointer to a new flush function that takes as its
 *                 arguments a pointer to a png_struct.  After a call to
 *                 the flush function, there should be no data in any buffers
 *                 or pending transmission.  If the output method doesn't do
 *                 any buffering of ouput, a function prototype must still be
 *                 supplied although it doesn't have to do anything.  If
 *                 PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile
 *                 time, output_flush_fn will be ignored, although it must be
 *                 supplied for compatibility.  May be NULL, in which case
 *                 libpng's default function will be used, if
 *                 PNG_WRITE_FLUSH_SUPPORTED is defined.  This is not
 *                 a good idea if io_ptr does not point to a standard
 *                 *FILE structure.
 */
void PNGAPI
png_set_write_fn(png_structp png_ptr, png_voidp io_ptr,
   png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)
{
   if (png_ptr == NULL)
      return;

   png_ptr->io_ptr = io_ptr;

#if !defined(PNG_NO_STDIO)
   if (write_data_fn != NULL)
      png_ptr->write_data_fn = write_data_fn;

   else
      png_ptr->write_data_fn = png_default_write_data;
#else
   png_ptr->write_data_fn = write_data_fn;
#endif

#if defined(PNG_WRITE_FLUSH_SUPPORTED)
#if !defined(PNG_NO_STDIO)
   if (output_flush_fn != NULL)
      png_ptr->output_flush_fn = output_flush_fn;

   else
      png_ptr->output_flush_fn = png_default_flush;
#else
   png_ptr->output_flush_fn = output_flush_fn;
#endif
#endif /* PNG_WRITE_FLUSH_SUPPORTED */

   /* It is an error to read while writing a png file */
   if (png_ptr->read_data_fn != NULL)
   {
      png_ptr->read_data_fn = NULL;
      png_warning(png_ptr,
         "Attempted to set both read_data_fn and write_data_fn in");
      png_warning(png_ptr,
         "the same structure.  Resetting read_data_fn to NULL.");
   }
}

#if defined(USE_FAR_KEYWORD)
#if defined(_MSC_VER)
void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check)
{
   void *near_ptr;
   void FAR *far_ptr;
   FP_OFF(near_ptr) = FP_OFF(ptr);
   far_ptr = (void FAR *)near_ptr;

   if (check != 0)
      if (FP_SEG(ptr) != FP_SEG(far_ptr))
         png_error(png_ptr, "segment lost in conversion");

   return(near_ptr);
}
#  else
void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check)
{
   void *near_ptr;
   void FAR *far_ptr;
   near_ptr = (void FAR *)ptr;
   far_ptr = (void FAR *)near_ptr;

   if (check != 0)
      if (far_ptr != ptr)
         png_error(png_ptr, "segment lost in conversion");

   return(near_ptr);
}
#   endif
#   endif
#endif /* PNG_WRITE_SUPPORTED */
