/****************************************************************************
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****************************************************************************/

#ifndef QSPLASHSCREEN_H
#define QSPLASHSCREEN_H

#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Gui)

#ifndef QT_NO_SPLASHSCREEN
class QSplashScreenPrivate;

class Q_GUI_EXPORT QSplashScreen : public QWidget
{
    Q_OBJECT
public:
    explicit QSplashScreen(const QPixmap &pixmap = QPixmap(), Qt::WindowFlags f = 0);
    QSplashScreen(QWidget *parent, const QPixmap &pixmap = QPixmap(), Qt::WindowFlags f = 0);
    virtual ~QSplashScreen();

    void setPixmap(const QPixmap &pixmap);
    const QPixmap pixmap() const;
    void finish(QWidget *w);
    void repaint();

public Q_SLOTS:
    void showMessage(const QString &message, int alignment = Qt::AlignLeft,
                  const QColor &color = Qt::black);
    void clearMessage();
#ifdef QT3_SUPPORT
    inline QT_MOC_COMPAT void message(const QString &str, int alignment = Qt::AlignLeft,
        const QColor &color = Qt::black) { showMessage(str, alignment, color); }
    inline QT_MOC_COMPAT void clear() { clearMessage(); }
#endif

Q_SIGNALS:
    void messageChanged(const QString &message);

protected:
    bool event(QEvent *e);
    virtual void drawContents(QPainter *painter);
    void mousePressEvent(QMouseEvent *);

private:
    Q_DISABLE_COPY(QSplashScreen)
    Q_DECLARE_PRIVATE(QSplashScreen)
};

#endif // QT_NO_SPLASHSCREEN

QT_END_NAMESPACE

QT_END_HEADER

#endif // QSPLASHSCREEN_H
