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#ifndef QDIRECTFBPAINTDEVICE_H
#define QDIRECTFBPAINTDEVICE_H

#include <private/qpaintengine_raster_p.h>
#include "qdirectfbscreen.h"

#ifndef QT_NO_QWS_DIRECTFB

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Gui)

// Inherited by both window surface and pixmap
class QDirectFBPaintEngine;
class QDirectFBPaintDevice : public QCustomRasterPaintDevice
{
public:
    ~QDirectFBPaintDevice();

    virtual IDirectFBSurface *directFBSurface() const;

    bool lockSurface(DFBSurfaceLockFlags lockFlags);
    void unlockSurface();

    // Reimplemented from QCustomRasterPaintDevice:
    void *memory() const;
    QImage::Format format() const;
    int bytesPerLine() const;
    QSize size() const;
    int metric(QPaintDevice::PaintDeviceMetric metric) const;
    DFBSurfaceLockFlags lockFlags() const { return lockFlgs; }
    QPaintEngine *paintEngine() const;
protected:
    QDirectFBPaintDevice(QDirectFBScreen *scr);
    inline int dotsPerMeterX() const
    {
        return (screen->deviceWidth() * 1000) / screen->physicalWidth();
    }
    inline int dotsPerMeterY() const
    {
        return (screen->deviceHeight() * 1000) / screen->physicalHeight();
    }

    IDirectFBSurface *dfbSurface;
#ifdef QT_DIRECTFB_SUBSURFACE
    void releaseSubSurface();
    IDirectFBSurface *subSurface;
    friend class QDirectFBPaintEnginePrivate;
    bool syncPending;
#endif
    QImage lockedImage;
    QDirectFBScreen *screen;
    int bpl;
    DFBSurfaceLockFlags lockFlgs;
    uchar *mem;
    QDirectFBPaintEngine *engine;
    QImage::Format imageFormat;
};

QT_END_NAMESPACE

QT_END_HEADER

#endif // QT_NO_QWS_DIRECTFB
#endif //QDIRECTFBPAINTDEVICE_H
