doc/src/examples/factorial.qdoc
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    41 
       
    42 /*!
       
    43     \example statemachine/factorial
       
    44     \title Factorial States Example
       
    45 
       
    46     The Factorial States example shows how to use \l{The State Machine
       
    47     Framework} to calculate the factorial of an integer.
       
    48 
       
    49     The statechart for calculating the factorial looks as follows:
       
    50 
       
    51     \img factorial-example.png
       
    52     \omit
       
    53     \caption This is a caption
       
    54     \endomit
       
    55 
       
    56     In other words, the state machine calculates the factorial of 6 and prints
       
    57     the result.
       
    58 
       
    59     \snippet examples/statemachine/factorial/main.cpp 0
       
    60 
       
    61     The Factorial class is used to hold the data of the computation, \c x and
       
    62     \c fac. It also provides a signal that's emitted whenever the value of \c
       
    63     x changes.
       
    64 
       
    65     \snippet examples/statemachine/factorial/main.cpp 1
       
    66 
       
    67     The FactorialLoopTransition class implements the guard (\c x > 1) and
       
    68     calculations (\c fac = \c x * \c fac; \c x = \c x - 1) of the factorial
       
    69     loop.
       
    70 
       
    71     \snippet examples/statemachine/factorial/main.cpp 2
       
    72 
       
    73     The FactorialDoneTransition class implements the guard (\c x <= 1) that
       
    74     terminates the factorial computation. It also prints the final result to
       
    75     standard output.
       
    76 
       
    77     \snippet examples/statemachine/factorial/main.cpp 3
       
    78 
       
    79     The application's main() function first creates the application object, a
       
    80     Factorial object and a state machine.
       
    81 
       
    82     \snippet examples/statemachine/factorial/main.cpp 4
       
    83 
       
    84     The \c compute state is created, and the initial values of \c x and \c fac
       
    85     are defined. A FactorialLoopTransition object is created and added to the
       
    86     state.
       
    87 
       
    88     \snippet examples/statemachine/factorial/main.cpp 5
       
    89 
       
    90     A final state, \c done, is created, and a FactorialDoneTransition object
       
    91     is created with \c done as its target state. The transition is then added
       
    92     to the \c compute state.
       
    93 
       
    94     \snippet examples/statemachine/factorial/main.cpp 6
       
    95 
       
    96     The machine's initial state is set to be the \c compute state. We connect
       
    97     the QStateMachine::finished() signal to the QCoreApplication::quit() slot,
       
    98     so the application will quit when the state machine's work is
       
    99     done. Finally, the state machine is started, and the application's event
       
   100     loop is entered.
       
   101 
       
   102  */