doc/src/platforms/wince-opengl.qdoc
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    41 
       
    42 /*!
       
    43     \page windowsce-opengl.html
       
    44     \title Windows CE OpenGL ES
       
    45     \ingroup qtce
       
    46     \brief Information about support for OpenGL ES with Qt for Windows CE.
       
    47 
       
    48     \section1 Introduction
       
    49 
       
    50     \l {http://www.opengl.org}{OpenGL} is an industry standard API for 2D/3D
       
    51     graphics. It provides a powerful, low-level interface between software
       
    52     and acceleration hardware, and it is operating system and window system
       
    53     independent.
       
    54 
       
    55     \l {http://www.khronos.org/opengles}{OpenGL ES} is a subset of the
       
    56     \l {http://www.opengl.org}{OpenGL} standard. It is meant for use in
       
    57     embedded systems. Hence, it has a smaller, more constrained API.
       
    58 
       
    59     Qt for Windows CE uses EGL 1.1 to embed OpenGL ES windows within the
       
    60     Windows CE window manager.
       
    61 
       
    62     To use OpenGL ES enabled widgets in a Qt for Windows CE application, you
       
    63     only need to subclass QGLWidget and draw on instances of the subclass with
       
    64     OpenGL ES functions.
       
    65 
       
    66     OpenGL ES includes profiles for floating-point and fixed-point arithmetic.
       
    67     The floating point profile is called OpenGL ES CM (Common) and the
       
    68     fixed-point profile is called OpenGL ES CL (Common Lite).
       
    69 
       
    70     You can run \c{configure} with the \c{-opengl-es-cm} option for the Common
       
    71     profile or \c{-opengl-es-cl} for the Common Lite profile. In both cases,
       
    72     ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
       
    73     headers and libararies from your SDK. The OpenGL ES lib should be called
       
    74     either \c{libGLES_CM.lib} for the Common profile or \c{libGLES_CL.lib}
       
    75     for the Common Lite profile.
       
    76 
       
    77     To configure Qt for Windows Mobile 5.0 and OpenGL ES Common Lite support
       
    78     you can run \c{configure} like this:
       
    79 
       
    80     \snippet doc/src/snippets/code/doc_src_wince-opengl.qdoc 0
       
    81 
       
    82     The distinction between the Common and Common Lite profiles is important,
       
    83     because the Common Lite profile has less functionality and only supports a
       
    84     fixed-point vertex format.
       
    85 
       
    86     To start programming with Qt and OpenGL ES on Windows CE, you can start
       
    87     with the \l{Hello GL ES Example}. This example shows how to use QGLWidget
       
    88     and QGLPainter with OpenGL ES. It also provides some hints on how to port
       
    89     OpenGL code to OpenGL ES.
       
    90 
       
    91     \section2 Using OpenGL to Accelerate Normal 2D Painting
       
    92 
       
    93     Qt provides QOpenGLPaintEngine, a subclass of QPaintEngine that translates
       
    94     QPainter operations into OpenGL calls. This is especially convenient for
       
    95     drawing text or QImage objects in an OpenGL ES context. For further
       
    96     details, refer to the \l{Hello GL ES Example}.
       
    97 
       
    98 */