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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtCore module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "stickman.h" |
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43 #include "node.h" |
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44 |
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45 #include <QPainter> |
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46 #include <QTimer> |
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47 |
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48 #define _USE_MATH_DEFINES |
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49 #include <math.h> |
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50 |
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51 #ifndef M_PI |
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52 #define M_PI 3.14159265358979323846 |
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53 #endif |
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54 |
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55 static const qreal Coords[NodeCount * 2] = { |
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56 0.0, -150.0, // head, #0 |
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57 |
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58 0.0, -100.0, // body pentagon, top->bottom, left->right, #1 - 5 |
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59 -50.0, -50.0, |
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60 50.0, -50.0, |
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61 -25.0, 50.0, |
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62 25.0, 50.0, |
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63 |
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64 -100.0, 0.0, // right arm, #6 - 7 |
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65 -125.0, 50.0, |
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66 |
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67 100.0, 0.0, // left arm, #8 - 9 |
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68 125.0, 50.0, |
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69 |
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70 -35.0, 75.0, // lower body, #10 - 11 |
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71 35.0, 75.0, |
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72 |
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73 -25.0, 200.0, // right leg, #12 - 13 |
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74 -30.0, 300.0, |
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75 |
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76 25.0, 200.0, // left leg, #14 - 15 |
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77 30.0, 300.0 |
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78 |
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79 }; |
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80 |
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81 static const int Bones[BoneCount * 2] = { |
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82 0, 1, // neck |
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83 |
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84 1, 2, // body |
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85 1, 3, |
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86 1, 4, |
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87 1, 5, |
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88 2, 3, |
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89 2, 4, |
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90 2, 5, |
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91 3, 4, |
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92 3, 5, |
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93 4, 5, |
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94 |
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95 2, 6, // right arm |
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96 6, 7, |
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97 |
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98 3, 8, // left arm |
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99 8, 9, |
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100 |
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101 4, 10, // lower body |
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102 4, 11, |
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103 5, 10, |
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104 5, 11, |
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105 10, 11, |
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106 |
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107 10, 12, // right leg |
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108 12, 13, |
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109 |
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110 11, 14, // left leg |
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111 14, 15 |
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112 |
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113 }; |
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114 |
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115 StickMan::StickMan() |
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116 { |
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117 m_sticks = true; |
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118 m_isDead = false; |
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119 m_pixmap = QPixmap("images/head.png"); |
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120 m_penColor = Qt::white; |
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121 m_fillColor = Qt::black; |
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122 |
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123 // Set up start position of limbs |
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124 for (int i=0; i<NodeCount; ++i) { |
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125 m_nodes[i] = new Node(QPointF(Coords[i * 2], Coords[i * 2 + 1]), this); |
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126 connect(m_nodes[i], SIGNAL(positionChanged()), this, SLOT(childPositionChanged())); |
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127 } |
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128 |
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129 for (int i=0; i<BoneCount; ++i) { |
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130 int n1 = Bones[i * 2]; |
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131 int n2 = Bones[i * 2 + 1]; |
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132 |
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133 Node *node1 = m_nodes[n1]; |
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134 Node *node2 = m_nodes[n2]; |
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135 |
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136 QPointF dist = node1->pos() - node2->pos(); |
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137 m_perfectBoneLengths[i] = sqrt(pow(dist.x(),2) + pow(dist.y(),2)); |
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138 } |
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139 |
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140 startTimer(10); |
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141 } |
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142 |
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143 StickMan::~StickMan() |
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144 { |
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145 } |
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146 |
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147 void StickMan::childPositionChanged() |
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148 { |
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149 prepareGeometryChange(); |
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150 } |
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151 |
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152 void StickMan::setDrawSticks(bool on) |
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153 { |
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154 m_sticks = on; |
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155 for (int i=0;i<nodeCount();++i) { |
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156 Node *node = m_nodes[i]; |
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157 node->setVisible(on); |
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158 } |
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159 } |
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160 |
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161 QRectF StickMan::boundingRect() const |
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162 { |
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163 // account for head radius=50.0 plus pen which is 5.0 |
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164 return childrenBoundingRect().adjusted(-55.0, -55.0, 55.0, 55.0); |
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165 } |
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166 |
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167 int StickMan::nodeCount() const |
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168 { |
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169 return NodeCount; |
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170 } |
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171 |
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172 Node *StickMan::node(int idx) const |
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173 { |
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174 if (idx >= 0 && idx < NodeCount) |
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175 return m_nodes[idx]; |
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176 else |
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177 return 0; |
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178 } |
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179 |
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180 void StickMan::timerEvent(QTimerEvent *) |
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181 { |
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182 update(); |
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183 } |
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184 |
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185 void StickMan::stabilize() |
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186 { |
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187 static const qreal threshold = 0.001; |
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188 |
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189 for (int i=0; i<BoneCount; ++i) { |
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190 int n1 = Bones[i * 2]; |
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191 int n2 = Bones[i * 2 + 1]; |
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192 |
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193 Node *node1 = m_nodes[n1]; |
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194 Node *node2 = m_nodes[n2]; |
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195 |
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196 QPointF pos1 = node1->pos(); |
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197 QPointF pos2 = node2->pos(); |
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198 |
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199 QPointF dist = pos1 - pos2; |
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200 qreal length = sqrt(pow(dist.x(),2) + pow(dist.y(),2)); |
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201 qreal diff = (length - m_perfectBoneLengths[i]) / length; |
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202 |
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203 QPointF p = dist * (0.5 * diff); |
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204 if (p.x() > threshold && p.y() > threshold) { |
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205 pos1 -= p; |
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206 pos2 += p; |
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207 |
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208 node1->setPos(pos1); |
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209 node2->setPos(pos2); |
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210 } |
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211 } |
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212 } |
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213 |
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214 QPointF StickMan::posFor(int idx) const |
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215 { |
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216 return m_nodes[idx]->pos(); |
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217 } |
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218 |
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219 //#include <QTime> |
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220 void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) |
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221 { |
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222 /* static int frames = 0; |
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223 static QTime time; |
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224 if (frames++ % 100 == 0) { |
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225 frames = 1; |
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226 time.restart(); |
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227 } |
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228 |
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229 if (time.elapsed() > 0) { |
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230 painter->setPen(Qt::white); |
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231 painter->drawText(0, 0, QString::number(frames / (time.elapsed() / 1000.0))); |
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232 }*/ |
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233 |
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234 stabilize(); |
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235 if (m_sticks) { |
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236 painter->setPen(Qt::white); |
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237 for (int i=0; i<BoneCount; ++i) { |
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238 int n1 = Bones[i * 2]; |
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239 int n2 = Bones[i * 2 + 1]; |
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240 |
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241 Node *node1 = m_nodes[n1]; |
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242 Node *node2 = m_nodes[n2]; |
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243 |
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244 painter->drawLine(node1->pos(), node2->pos()); |
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245 } |
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246 } else { |
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247 // first bone is neck and will be used for head |
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248 |
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249 QPainterPath path; |
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250 path.moveTo(posFor(0)); |
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251 path.lineTo(posFor(1)); |
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252 |
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253 // right arm |
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254 path.lineTo(posFor(2)); |
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255 path.lineTo(posFor(6)); |
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256 path.lineTo(posFor(7)); |
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257 |
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258 // left arm |
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259 path.moveTo(posFor(3)); |
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260 path.lineTo(posFor(8)); |
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261 path.lineTo(posFor(9)); |
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262 |
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263 // body |
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264 path.moveTo(posFor(2)); |
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265 path.lineTo(posFor(4)); |
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266 path.lineTo(posFor(10)); |
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267 path.lineTo(posFor(11)); |
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268 path.lineTo(posFor(5)); |
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269 path.lineTo(posFor(3)); |
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270 path.lineTo(posFor(1)); |
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271 |
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272 // right leg |
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273 path.moveTo(posFor(10)); |
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274 path.lineTo(posFor(12)); |
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275 path.lineTo(posFor(13)); |
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276 |
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277 // left leg |
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278 path.moveTo(posFor(11)); |
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279 path.lineTo(posFor(14)); |
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280 path.lineTo(posFor(15)); |
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281 |
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282 painter->setPen(QPen(m_penColor, 5.0, Qt::SolidLine, Qt::RoundCap)); |
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283 painter->drawPath(path); |
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284 |
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285 { |
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286 int n1 = Bones[0]; |
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287 int n2 = Bones[1]; |
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288 Node *node1 = m_nodes[n1]; |
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289 Node *node2 = m_nodes[n2]; |
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290 |
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291 QPointF dist = node2->pos() - node1->pos(); |
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292 |
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293 qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2)); |
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294 qreal angle = asin(sinAngle) * 180.0 / M_PI; |
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295 |
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296 QPointF headPos = node1->pos(); |
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297 painter->translate(headPos); |
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298 painter->rotate(-angle); |
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299 |
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300 painter->setBrush(m_fillColor); |
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301 painter->drawEllipse(QPointF(0,0), 50.0, 50.0); |
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302 |
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303 painter->setBrush(m_penColor); |
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304 painter->setPen(QPen(m_penColor, 2.5, Qt::SolidLine, Qt::RoundCap)); |
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305 |
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306 // eyes |
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307 if (m_isDead) { |
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308 painter->drawLine(-30.0, -30.0, -20.0, -20.0); |
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309 painter->drawLine(-20.0, -30.0, -30.0, -20.0); |
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310 |
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311 painter->drawLine(20.0, -30.0, 30.0, -20.0); |
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312 painter->drawLine(30.0, -30.0, 20.0, -20.0); |
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313 } else { |
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314 painter->drawChord(QRectF(-30.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16); |
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315 painter->drawChord(QRectF(5.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16); |
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316 } |
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317 |
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318 // mouth |
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319 if (m_isDead) { |
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320 painter->drawLine(-28.0, 2.0, 29.0, 2.0); |
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321 } else { |
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322 painter->setBrush(QColor(128, 0, 64 )); |
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323 painter->drawChord(QRectF(-28.0, 2.0-55.0/2.0, 57.0, 55.0), 0.0, -180.0*16); |
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324 } |
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325 |
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326 // pupils |
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327 if (!m_isDead) { |
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328 painter->setPen(QPen(m_fillColor, 1.0, Qt::SolidLine, Qt::RoundCap)); |
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329 painter->setBrush(m_fillColor); |
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330 painter->drawEllipse(QPointF(-12.0, -25.0), 5.0, 5.0); |
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331 painter->drawEllipse(QPointF(22.0, -25.0), 5.0, 5.0); |
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332 } |
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333 } |
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334 } |
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335 } |
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336 |
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337 |
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338 |