examples/graphicsview/portedasteroids/animateditem.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
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     7 ** This file is part of the examples of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
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    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
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    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include "animateditem.h"
       
    43 
       
    44 #include <QtGui/qbitmap.h>
       
    45 #include <QtGui/qpainter.h>
       
    46 
       
    47 AnimatedPixmapItem::AnimatedPixmapItem(const QList<QPixmap> &animation,
       
    48                                        QGraphicsScene *scene)
       
    49     : QGraphicsItem(0, scene), currentFrame(0), vx(0), vy(0)
       
    50 {
       
    51     for (int i = 0; i < animation.size(); ++i) {
       
    52         QPixmap pixmap = animation.at(i);
       
    53         Frame frame;
       
    54         frame.pixmap = pixmap;
       
    55         frame.shape = QPainterPath();
       
    56         frame.boundingRect = pixmap.rect();
       
    57         frames << frame;
       
    58     }
       
    59 }
       
    60 
       
    61 void AnimatedPixmapItem::setFrame(int frame)
       
    62 {
       
    63     if (!frames.isEmpty()) {
       
    64         prepareGeometryChange();
       
    65         currentFrame = frame % frames.size();
       
    66     }
       
    67 }
       
    68 
       
    69 void AnimatedPixmapItem::advance(int phase)
       
    70 {
       
    71     if (phase == 1)
       
    72         moveBy(vx, vy);
       
    73 }
       
    74 
       
    75 QRectF AnimatedPixmapItem::boundingRect() const
       
    76 {
       
    77     return frames.at(currentFrame).boundingRect;
       
    78 }
       
    79 
       
    80 QPainterPath AnimatedPixmapItem::shape() const
       
    81 {
       
    82     const Frame &f = frames.at(currentFrame);
       
    83     if (f.shape.isEmpty()) {
       
    84         QPainterPath path;
       
    85         path.addRegion(f.pixmap.createHeuristicMask());
       
    86         const_cast<Frame &>(f).shape = path;
       
    87     }
       
    88     return f.shape;
       
    89 }
       
    90 
       
    91 void AnimatedPixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/,
       
    92                                QWidget * /*widget*/)
       
    93 {
       
    94     painter->drawPixmap(0, 0, frames.at(currentFrame).pixmap);
       
    95 }