examples/graphicsview/portedasteroids/toplevel.h
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the examples of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 /*
       
    43  * KAsteroids - Copyright (c) Martin R. Jones 1997
       
    44  *
       
    45  * Part of the KDE project
       
    46  */
       
    47 
       
    48 #ifndef __KAST_TOPLEVEL_H__
       
    49 #define __KAST_TOPLEVEL_H__
       
    50 
       
    51 #include <q3mainwindow.h>
       
    52 #include <q3dict.h>
       
    53 #include <qmap.h>
       
    54 //Added by qt3to4:
       
    55 #include <QShowEvent>
       
    56 #include <QHideEvent>
       
    57 #include <QKeyEvent>
       
    58 
       
    59 #include "view.h"
       
    60 
       
    61 
       
    62 class KALedMeter;
       
    63 QT_BEGIN_NAMESPACE
       
    64 class QLCDNumber;
       
    65 QT_END_NAMESPACE
       
    66 
       
    67 class KAstTopLevel : public Q3MainWindow
       
    68 {
       
    69     Q_OBJECT
       
    70 public:
       
    71     KAstTopLevel( QWidget *parent=0, const char *name=0 );
       
    72     virtual ~KAstTopLevel();
       
    73 
       
    74 private:
       
    75     void playSound( const char *snd );
       
    76     void readSoundMapping();
       
    77     void doStats();
       
    78 
       
    79 protected:
       
    80     virtual void showEvent( QShowEvent * );
       
    81     virtual void hideEvent( QHideEvent * );
       
    82     virtual void keyPressEvent( QKeyEvent *event );
       
    83     virtual void keyReleaseEvent( QKeyEvent *event );
       
    84 
       
    85 private slots:
       
    86     void slotNewGame();
       
    87 
       
    88     void slotShipKilled();
       
    89     void slotRockHit( int size );
       
    90     void slotRocksRemoved();
       
    91 
       
    92     void slotUpdateVitals();
       
    93 
       
    94 private:
       
    95     KAsteroidsView *view;
       
    96     QLCDNumber *scoreLCD;
       
    97     QLCDNumber *levelLCD;
       
    98     QLCDNumber *shipsLCD;
       
    99 
       
   100     QLCDNumber *teleportsLCD;
       
   101 //    QLCDNumber *bombsLCD;
       
   102     QLCDNumber *brakesLCD;
       
   103     QLCDNumber *shieldLCD;
       
   104     QLCDNumber *shootLCD;
       
   105     KALedMeter *powerMeter;
       
   106 
       
   107     bool   sound;
       
   108     Q3Dict<QString> soundDict;
       
   109 
       
   110     // waiting for user to press Enter to launch a ship
       
   111     bool waitShip;
       
   112     bool isPaused;
       
   113 
       
   114     int shipsRemain;
       
   115     int score;
       
   116     int level;
       
   117     bool showHiscores;
       
   118 
       
   119     enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport,
       
   120                     Brake, Shield, Pause, NewGame  };
       
   121 
       
   122     QMap<int,Action> actions;
       
   123 };
       
   124 
       
   125 #endif
       
   126