examples/itemviews/puzzle/mainwindow.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the examples of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include <QtGui>
       
    43 #include <stdlib.h>
       
    44 
       
    45 #include "mainwindow.h"
       
    46 #include "piecesmodel.h"
       
    47 #include "puzzlewidget.h"
       
    48 
       
    49 MainWindow::MainWindow(QWidget *parent)
       
    50     : QMainWindow(parent)
       
    51 {
       
    52     setupMenus();
       
    53     setupWidgets();
       
    54     model = new PiecesModel(this);
       
    55     piecesList->setModel(model);
       
    56 
       
    57     setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
       
    58     setWindowTitle(tr("Puzzle"));
       
    59 }
       
    60 
       
    61 void MainWindow::openImage(const QString &path)
       
    62 {
       
    63     QString fileName = path;
       
    64 
       
    65     if (fileName.isNull())
       
    66         fileName = QFileDialog::getOpenFileName(this,
       
    67             tr("Open Image"), "", tr("Image Files (*.png *.jpg *.bmp)"));
       
    68 
       
    69     if (!fileName.isEmpty()) {
       
    70         QPixmap newImage;
       
    71         if (!newImage.load(fileName)) {
       
    72             QMessageBox::warning(this, tr("Open Image"),
       
    73                                  tr("The image file could not be loaded."),
       
    74                                  QMessageBox::Cancel);
       
    75             return;
       
    76         }
       
    77         puzzleImage = newImage;
       
    78         setupPuzzle();
       
    79     }
       
    80 }
       
    81 
       
    82 void MainWindow::setCompleted()
       
    83 {
       
    84     QMessageBox::information(this, tr("Puzzle Completed"),
       
    85         tr("Congratulations! You have completed the puzzle!\n"
       
    86            "Click OK to start again."),
       
    87         QMessageBox::Ok);
       
    88 
       
    89     setupPuzzle();
       
    90 }
       
    91 
       
    92 void MainWindow::setupPuzzle()
       
    93 {
       
    94     int size = qMin(puzzleImage.width(), puzzleImage.height());
       
    95     puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
       
    96         (puzzleImage.height() - size)/2, size, size).scaled(400,
       
    97             400, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
       
    98 
       
    99     qsrand(QCursor::pos().x() ^ QCursor::pos().y());
       
   100 
       
   101     model->addPieces(puzzleImage);
       
   102     puzzleWidget->clear();
       
   103 }
       
   104 
       
   105 void MainWindow::setupMenus()
       
   106 {
       
   107     QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
       
   108 
       
   109     QAction *openAction = fileMenu->addAction(tr("&Open..."));
       
   110     openAction->setShortcuts(QKeySequence::Open);
       
   111 
       
   112     QAction *exitAction = fileMenu->addAction(tr("E&xit"));
       
   113     exitAction->setShortcuts(QKeySequence::Quit);
       
   114 
       
   115     QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
       
   116 
       
   117     QAction *restartAction = gameMenu->addAction(tr("&Restart"));
       
   118 
       
   119     connect(openAction, SIGNAL(triggered()), this, SLOT(openImage()));
       
   120     connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
       
   121     connect(restartAction, SIGNAL(triggered()), this, SLOT(setupPuzzle()));
       
   122 }
       
   123 
       
   124 void MainWindow::setupWidgets()
       
   125 {
       
   126     QFrame *frame = new QFrame;
       
   127     QHBoxLayout *frameLayout = new QHBoxLayout(frame);
       
   128 
       
   129     piecesList = new QListView;
       
   130     piecesList->setDragEnabled(true);
       
   131     piecesList->setViewMode(QListView::IconMode);
       
   132     piecesList->setIconSize(QSize(60, 60));
       
   133     piecesList->setGridSize(QSize(80, 80));
       
   134     piecesList->setSpacing(10);
       
   135     piecesList->setMovement(QListView::Snap);
       
   136     piecesList->setAcceptDrops(true);
       
   137     piecesList->setDropIndicatorShown(true);
       
   138 
       
   139     PiecesModel *model = new PiecesModel(this);
       
   140     piecesList->setModel(model);
       
   141 
       
   142     puzzleWidget = new PuzzleWidget;
       
   143 
       
   144     connect(puzzleWidget, SIGNAL(puzzleCompleted()),
       
   145             this, SLOT(setCompleted()), Qt::QueuedConnection);
       
   146 
       
   147     frameLayout->addWidget(piecesList);
       
   148     frameLayout->addWidget(puzzleWidget);
       
   149     setCentralWidget(frame);
       
   150 }