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1 |
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2 #if 0 /* in case someone actually tries to compile this */ |
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3 |
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4 /* example.c - an example of using libpng |
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5 * Last changed in libpng 1.2.37 [June 4, 2009] |
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6 * This file has been placed in the public domain by the authors. |
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7 * Maintained 1998-2009 Glenn Randers-Pehrson |
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8 * Maintained 1996, 1997 Andreas Dilger) |
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9 * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) |
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10 */ |
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11 |
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12 /* This is an example of how to use libpng to read and write PNG files. |
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13 * The file libpng.txt is much more verbose then this. If you have not |
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14 * read it, do so first. This was designed to be a starting point of an |
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15 * implementation. This is not officially part of libpng, is hereby placed |
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16 * in the public domain, and therefore does not require a copyright notice. |
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17 * |
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18 * This file does not currently compile, because it is missing certain |
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19 * parts, like allocating memory to hold an image. You will have to |
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20 * supply these parts to get it to compile. For an example of a minimal |
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21 * working PNG reader/writer, see pngtest.c, included in this distribution; |
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22 * see also the programs in the contrib directory. |
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23 */ |
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24 |
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25 #include "png.h" |
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26 |
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27 /* The png_jmpbuf() macro, used in error handling, became available in |
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28 * libpng version 1.0.6. If you want to be able to run your code with older |
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29 * versions of libpng, you must define the macro yourself (but only if it |
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30 * is not already defined by libpng!). |
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31 */ |
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32 |
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33 #ifndef png_jmpbuf |
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34 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) |
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35 #endif |
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36 |
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37 /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() |
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38 * returns zero if the image is a PNG and nonzero if it isn't a PNG. |
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39 * |
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40 * The function check_if_png() shown here, but not used, returns nonzero (true) |
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41 * if the file can be opened and is a PNG, 0 (false) otherwise. |
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42 * |
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43 * If this call is successful, and you are going to keep the file open, |
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44 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once |
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45 * you have created the png_ptr, so that libpng knows your application |
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46 * has read that many bytes from the start of the file. Make sure you |
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47 * don't call png_set_sig_bytes() with more than 8 bytes read or give it |
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48 * an incorrect number of bytes read, or you will either have read too |
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49 * many bytes (your fault), or you are telling libpng to read the wrong |
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50 * number of magic bytes (also your fault). |
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51 * |
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52 * Many applications already read the first 2 or 4 bytes from the start |
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53 * of the image to determine the file type, so it would be easiest just |
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54 * to pass the bytes to png_sig_cmp() or even skip that if you know |
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55 * you have a PNG file, and call png_set_sig_bytes(). |
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56 */ |
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57 #define PNG_BYTES_TO_CHECK 4 |
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58 int check_if_png(char *file_name, FILE **fp) |
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59 { |
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60 char buf[PNG_BYTES_TO_CHECK]; |
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61 |
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62 /* Open the prospective PNG file. */ |
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63 if ((*fp = fopen(file_name, "rb")) == NULL) |
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64 return 0; |
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65 |
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66 /* Read in some of the signature bytes */ |
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67 if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) |
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68 return 0; |
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69 |
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70 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. |
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71 Return nonzero (true) if they match */ |
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72 |
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73 return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); |
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74 } |
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75 |
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76 /* Read a PNG file. You may want to return an error code if the read |
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77 * fails (depending upon the failure). There are two "prototypes" given |
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78 * here - one where we are given the filename, and we need to open the |
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79 * file, and the other where we are given an open file (possibly with |
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80 * some or all of the magic bytes read - see comments above). |
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81 */ |
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82 #ifdef open_file /* prototype 1 */ |
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83 void read_png(char *file_name) /* We need to open the file */ |
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84 { |
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85 png_structp png_ptr; |
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86 png_infop info_ptr; |
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87 unsigned int sig_read = 0; |
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88 png_uint_32 width, height; |
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89 int bit_depth, color_type, interlace_type; |
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90 FILE *fp; |
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91 |
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92 if ((fp = fopen(file_name, "rb")) == NULL) |
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93 return (ERROR); |
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94 |
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95 #else no_open_file /* prototype 2 */ |
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96 void read_png(FILE *fp, unsigned int sig_read) /* File is already open */ |
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97 { |
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98 png_structp png_ptr; |
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99 png_infop info_ptr; |
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100 png_uint_32 width, height; |
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101 int bit_depth, color_type, interlace_type; |
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102 #endif no_open_file /* Only use one prototype! */ |
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103 |
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104 /* Create and initialize the png_struct with the desired error handler |
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105 * functions. If you want to use the default stderr and longjump method, |
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106 * you can supply NULL for the last three parameters. We also supply the |
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107 * the compiler header file version, so that we know if the application |
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108 * was compiled with a compatible version of the library. REQUIRED |
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109 */ |
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110 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
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111 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
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112 |
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113 if (png_ptr == NULL) |
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114 { |
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115 fclose(fp); |
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116 return (ERROR); |
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117 } |
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118 |
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119 /* Allocate/initialize the memory for image information. REQUIRED. */ |
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120 info_ptr = png_create_info_struct(png_ptr); |
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121 if (info_ptr == NULL) |
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122 { |
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123 fclose(fp); |
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124 png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); |
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125 return (ERROR); |
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126 } |
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127 |
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128 /* Set error handling if you are using the setjmp/longjmp method (this is |
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129 * the normal method of doing things with libpng). REQUIRED unless you |
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130 * set up your own error handlers in the png_create_read_struct() earlier. |
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131 */ |
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132 |
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133 if (setjmp(png_jmpbuf(png_ptr))) |
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134 { |
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135 /* Free all of the memory associated with the png_ptr and info_ptr */ |
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136 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
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137 fclose(fp); |
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138 /* If we get here, we had a problem reading the file */ |
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139 return (ERROR); |
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140 } |
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141 |
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142 /* One of the following I/O initialization methods is REQUIRED */ |
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143 #ifdef streams /* PNG file I/O method 1 */ |
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144 /* Set up the input control if you are using standard C streams */ |
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145 png_init_io(png_ptr, fp); |
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146 |
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147 #else no_streams /* PNG file I/O method 2 */ |
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148 /* If you are using replacement read functions, instead of calling |
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149 * png_init_io() here you would call: |
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150 */ |
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151 png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); |
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152 /* where user_io_ptr is a structure you want available to the callbacks */ |
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153 #endif no_streams /* Use only one I/O method! */ |
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154 |
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155 /* If we have already read some of the signature */ |
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156 png_set_sig_bytes(png_ptr, sig_read); |
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157 |
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158 #ifdef hilevel |
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159 /* |
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160 * If you have enough memory to read in the entire image at once, |
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161 * and you need to specify only transforms that can be controlled |
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162 * with one of the PNG_TRANSFORM_* bits (this presently excludes |
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163 * dithering, filling, setting background, and doing gamma |
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164 * adjustment), then you can read the entire image (including |
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165 * pixels) into the info structure with this call: |
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166 */ |
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167 png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); |
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168 |
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169 #else |
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170 /* OK, you're doing it the hard way, with the lower-level functions */ |
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171 |
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172 /* The call to png_read_info() gives us all of the information from the |
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173 * PNG file before the first IDAT (image data chunk). REQUIRED |
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174 */ |
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175 png_read_info(png_ptr, info_ptr); |
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176 |
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177 png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, |
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178 &interlace_type, int_p_NULL, int_p_NULL); |
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179 |
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180 /* Set up the data transformations you want. Note that these are all |
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181 * optional. Only call them if you want/need them. Many of the |
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182 * transformations only work on specific types of images, and many |
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183 * are mutually exclusive. |
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184 */ |
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185 |
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186 /* Tell libpng to strip 16 bit/color files down to 8 bits/color */ |
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187 png_set_strip_16(png_ptr); |
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188 |
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189 /* Strip alpha bytes from the input data without combining with the |
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190 * background (not recommended). |
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191 */ |
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192 png_set_strip_alpha(png_ptr); |
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193 |
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194 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single |
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195 * byte into separate bytes (useful for paletted and grayscale images). |
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196 */ |
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197 png_set_packing(png_ptr); |
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198 |
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199 /* Change the order of packed pixels to least significant bit first |
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200 * (not useful if you are using png_set_packing). */ |
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201 png_set_packswap(png_ptr); |
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202 |
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203 /* Expand paletted colors into true RGB triplets */ |
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204 if (color_type == PNG_COLOR_TYPE_PALETTE) |
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205 png_set_palette_to_rgb(png_ptr); |
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206 |
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207 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ |
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208 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) |
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209 png_set_expand_gray_1_2_4_to_8(png_ptr); |
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210 |
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211 /* Expand paletted or RGB images with transparency to full alpha channels |
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212 * so the data will be available as RGBA quartets. |
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213 */ |
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214 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) |
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215 png_set_tRNS_to_alpha(png_ptr); |
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216 |
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217 /* Set the background color to draw transparent and alpha images over. |
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218 * It is possible to set the red, green, and blue components directly |
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219 * for paletted images instead of supplying a palette index. Note that |
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220 * even if the PNG file supplies a background, you are not required to |
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221 * use it - you should use the (solid) application background if it has one. |
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222 */ |
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223 |
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224 png_color_16 my_background, *image_background; |
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225 |
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226 if (png_get_bKGD(png_ptr, info_ptr, &image_background)) |
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227 png_set_background(png_ptr, image_background, |
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228 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); |
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229 else |
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230 png_set_background(png_ptr, &my_background, |
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231 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); |
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232 |
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233 /* Some suggestions as to how to get a screen gamma value |
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234 * |
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235 * Note that screen gamma is the display_exponent, which includes |
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236 * the CRT_exponent and any correction for viewing conditions |
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237 */ |
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238 if (/* We have a user-defined screen gamma value */) |
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239 { |
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240 screen_gamma = user-defined screen_gamma; |
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241 } |
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242 /* This is one way that applications share the same screen gamma value */ |
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243 else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) |
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244 { |
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245 screen_gamma = atof(gamma_str); |
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246 } |
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247 /* If we don't have another value */ |
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248 else |
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249 { |
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250 screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly |
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251 lit room */ |
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252 screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ |
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253 } |
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254 |
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255 /* Tell libpng to handle the gamma conversion for you. The final call |
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256 * is a good guess for PC generated images, but it should be configurable |
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257 * by the user at run time by the user. It is strongly suggested that |
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258 * your application support gamma correction. |
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259 */ |
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260 |
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261 int intent; |
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262 |
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263 if (png_get_sRGB(png_ptr, info_ptr, &intent)) |
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264 png_set_gamma(png_ptr, screen_gamma, 0.45455); |
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265 else |
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266 { |
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267 double image_gamma; |
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268 if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) |
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269 png_set_gamma(png_ptr, screen_gamma, image_gamma); |
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270 else |
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271 png_set_gamma(png_ptr, screen_gamma, 0.45455); |
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272 } |
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273 |
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274 /* Dither RGB files down to 8 bit palette or reduce palettes |
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275 * to the number of colors available on your screen. |
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276 */ |
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277 if (color_type & PNG_COLOR_MASK_COLOR) |
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278 { |
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279 int num_palette; |
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280 png_colorp palette; |
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281 |
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282 /* This reduces the image to the application supplied palette */ |
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283 if (/* We have our own palette */) |
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284 { |
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285 /* An array of colors to which the image should be dithered */ |
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286 png_color std_color_cube[MAX_SCREEN_COLORS]; |
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287 |
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288 png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, |
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289 MAX_SCREEN_COLORS, png_uint_16p_NULL, 0); |
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290 } |
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291 /* This reduces the image to the palette supplied in the file */ |
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292 else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) |
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293 { |
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294 png_uint_16p histogram = NULL; |
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295 |
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296 png_get_hIST(png_ptr, info_ptr, &histogram); |
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297 |
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298 png_set_dither(png_ptr, palette, num_palette, |
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299 max_screen_colors, histogram, 0); |
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300 } |
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301 } |
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302 |
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303 /* Invert monochrome files to have 0 as white and 1 as black */ |
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304 png_set_invert_mono(png_ptr); |
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305 |
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306 /* If you want to shift the pixel values from the range [0,255] or |
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307 * [0,65535] to the original [0,7] or [0,31], or whatever range the |
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308 * colors were originally in: |
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309 */ |
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310 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) |
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311 { |
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312 png_color_8p sig_bit_p; |
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313 |
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314 png_get_sBIT(png_ptr, info_ptr, &sig_bit_p); |
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315 png_set_shift(png_ptr, sig_bit_p); |
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316 } |
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317 |
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318 /* Flip the RGB pixels to BGR (or RGBA to BGRA) */ |
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319 if (color_type & PNG_COLOR_MASK_COLOR) |
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320 png_set_bgr(png_ptr); |
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321 |
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322 /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ |
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323 png_set_swap_alpha(png_ptr); |
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324 |
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325 /* Swap bytes of 16 bit files to least significant byte first */ |
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326 png_set_swap(png_ptr); |
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327 |
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328 /* Add filler (or alpha) byte (before/after each RGB triplet) */ |
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329 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); |
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330 |
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331 /* Turn on interlace handling. REQUIRED if you are not using |
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332 * png_read_image(). To see how to handle interlacing passes, |
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333 * see the png_read_row() method below: |
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334 */ |
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335 number_passes = png_set_interlace_handling(png_ptr); |
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336 |
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337 /* Optional call to gamma correct and add the background to the palette |
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338 * and update info structure. REQUIRED if you are expecting libpng to |
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339 * update the palette for you (ie you selected such a transform above). |
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340 */ |
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341 png_read_update_info(png_ptr, info_ptr); |
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342 |
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343 /* Allocate the memory to hold the image using the fields of info_ptr. */ |
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344 |
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345 /* The easiest way to read the image: */ |
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346 png_bytep row_pointers[height]; |
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347 |
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348 /* Clear the pointer array */ |
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349 for (row = 0; row < height; row++) |
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350 row_pointers[row] = NULL; |
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351 |
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352 for (row = 0; row < height; row++) |
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353 row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, |
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354 info_ptr)); |
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355 |
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356 /* Now it's time to read the image. One of these methods is REQUIRED */ |
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357 #ifdef entire /* Read the entire image in one go */ |
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358 png_read_image(png_ptr, row_pointers); |
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359 |
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360 #else no_entire /* Read the image one or more scanlines at a time */ |
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361 /* The other way to read images - deal with interlacing: */ |
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362 |
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363 for (pass = 0; pass < number_passes; pass++) |
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364 { |
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365 #ifdef single /* Read the image a single row at a time */ |
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366 for (y = 0; y < height; y++) |
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367 { |
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368 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1); |
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369 } |
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370 |
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371 #else no_single /* Read the image several rows at a time */ |
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372 for (y = 0; y < height; y += number_of_rows) |
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373 { |
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374 #ifdef sparkle /* Read the image using the "sparkle" effect. */ |
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375 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, |
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376 number_of_rows); |
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377 #else no_sparkle /* Read the image using the "rectangle" effect */ |
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378 png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y], |
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379 number_of_rows); |
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380 #endif no_sparkle /* Use only one of these two methods */ |
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381 } |
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382 |
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383 /* If you want to display the image after every pass, do so here */ |
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384 #endif no_single /* Use only one of these two methods */ |
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385 } |
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386 #endif no_entire /* Use only one of these two methods */ |
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387 |
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388 /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */ |
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389 png_read_end(png_ptr, info_ptr); |
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390 #endif hilevel |
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391 |
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392 /* At this point you have read the entire image */ |
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393 |
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394 /* Clean up after the read, and free any memory allocated - REQUIRED */ |
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395 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
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396 |
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397 /* Close the file */ |
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398 fclose(fp); |
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399 |
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400 /* That's it */ |
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401 return (OK); |
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402 } |
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403 |
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404 /* Progressively read a file */ |
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405 |
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406 int |
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407 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) |
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408 { |
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409 /* Create and initialize the png_struct with the desired error handler |
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410 * functions. If you want to use the default stderr and longjump method, |
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411 * you can supply NULL for the last three parameters. We also check that |
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412 * the library version is compatible in case we are using dynamically |
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413 * linked libraries. |
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414 */ |
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415 *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
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416 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
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417 |
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418 if (*png_ptr == NULL) |
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419 { |
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420 *info_ptr = NULL; |
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421 return (ERROR); |
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422 } |
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423 |
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424 *info_ptr = png_create_info_struct(png_ptr); |
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425 |
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426 if (*info_ptr == NULL) |
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427 { |
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428 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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429 return (ERROR); |
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430 } |
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431 |
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432 if (setjmp(png_jmpbuf((*png_ptr)))) |
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433 { |
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434 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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435 return (ERROR); |
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436 } |
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437 |
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438 /* This one's new. You will need to provide all three |
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439 * function callbacks, even if you aren't using them all. |
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440 * If you aren't using all functions, you can specify NULL |
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441 * parameters. Even when all three functions are NULL, |
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442 * you need to call png_set_progressive_read_fn(). |
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443 * These functions shouldn't be dependent on global or |
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444 * static variables if you are decoding several images |
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445 * simultaneously. You should store stream specific data |
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446 * in a separate struct, given as the second parameter, |
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447 * and retrieve the pointer from inside the callbacks using |
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448 * the function png_get_progressive_ptr(png_ptr). |
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449 */ |
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450 png_set_progressive_read_fn(*png_ptr, (void *)stream_data, |
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451 info_callback, row_callback, end_callback); |
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452 |
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453 return (OK); |
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454 } |
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455 |
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456 int |
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457 process_data(png_structp *png_ptr, png_infop *info_ptr, |
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458 png_bytep buffer, png_uint_32 length) |
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459 { |
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460 if (setjmp(png_jmpbuf((*png_ptr)))) |
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461 { |
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462 /* Free the png_ptr and info_ptr memory on error */ |
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463 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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464 return (ERROR); |
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465 } |
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466 |
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467 /* This one's new also. Simply give it chunks of data as |
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468 * they arrive from the data stream (in order, of course). |
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469 * On segmented machines, don't give it any more than 64K. |
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470 * The library seems to run fine with sizes of 4K, although |
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471 * you can give it much less if necessary (I assume you can |
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472 * give it chunks of 1 byte, but I haven't tried with less |
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473 * than 256 bytes yet). When this function returns, you may |
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474 * want to display any rows that were generated in the row |
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475 * callback, if you aren't already displaying them there. |
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476 */ |
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477 png_process_data(*png_ptr, *info_ptr, buffer, length); |
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478 return (OK); |
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479 } |
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480 |
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481 info_callback(png_structp png_ptr, png_infop info) |
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482 { |
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483 /* Do any setup here, including setting any of the transformations |
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484 * mentioned in the Reading PNG files section. For now, you _must_ |
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485 * call either png_start_read_image() or png_read_update_info() |
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486 * after all the transformations are set (even if you don't set |
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487 * any). You may start getting rows before png_process_data() |
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488 * returns, so this is your last chance to prepare for that. |
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489 */ |
|
490 } |
|
491 |
|
492 row_callback(png_structp png_ptr, png_bytep new_row, |
|
493 png_uint_32 row_num, int pass) |
|
494 { |
|
495 /* |
|
496 * This function is called for every row in the image. If the |
|
497 * image is interlaced, and you turned on the interlace handler, |
|
498 * this function will be called for every row in every pass. |
|
499 * |
|
500 * In this function you will receive a pointer to new row data from |
|
501 * libpng called new_row that is to replace a corresponding row (of |
|
502 * the same data format) in a buffer allocated by your application. |
|
503 * |
|
504 * The new row data pointer "new_row" may be NULL, indicating there is |
|
505 * no new data to be replaced (in cases of interlace loading). |
|
506 * |
|
507 * If new_row is not NULL then you need to call |
|
508 * png_progressive_combine_row() to replace the corresponding row as |
|
509 * shown below: |
|
510 */ |
|
511 |
|
512 /* Check if row_num is in bounds. */ |
|
513 if ((row_num >= 0) && (row_num < height)) |
|
514 { |
|
515 /* Get pointer to corresponding row in our |
|
516 * PNG read buffer. |
|
517 */ |
|
518 png_bytep old_row = ((png_bytep *)our_data)[row_num]; |
|
519 |
|
520 /* If both rows are allocated then copy the new row |
|
521 * data to the corresponding row data. |
|
522 */ |
|
523 if ((old_row != NULL) && (new_row != NULL)) |
|
524 png_progressive_combine_row(png_ptr, old_row, new_row); |
|
525 } |
|
526 /* |
|
527 * The rows and passes are called in order, so you don't really |
|
528 * need the row_num and pass, but I'm supplying them because it |
|
529 * may make your life easier. |
|
530 * |
|
531 * For the non-NULL rows of interlaced images, you must call |
|
532 * png_progressive_combine_row() passing in the new row and the |
|
533 * old row, as demonstrated above. You can call this function for |
|
534 * NULL rows (it will just return) and for non-interlaced images |
|
535 * (it just does the png_memcpy for you) if it will make the code |
|
536 * easier. Thus, you can just do this for all cases: |
|
537 */ |
|
538 |
|
539 png_progressive_combine_row(png_ptr, old_row, new_row); |
|
540 |
|
541 /* where old_row is what was displayed for previous rows. Note |
|
542 * that the first pass (pass == 0 really) will completely cover |
|
543 * the old row, so the rows do not have to be initialized. After |
|
544 * the first pass (and only for interlaced images), you will have |
|
545 * to pass the current row as new_row, and the function will combine |
|
546 * the old row and the new row. |
|
547 */ |
|
548 } |
|
549 |
|
550 end_callback(png_structp png_ptr, png_infop info) |
|
551 { |
|
552 /* This function is called when the whole image has been read, |
|
553 * including any chunks after the image (up to and including |
|
554 * the IEND). You will usually have the same info chunk as you |
|
555 * had in the header, although some data may have been added |
|
556 * to the comments and time fields. |
|
557 * |
|
558 * Most people won't do much here, perhaps setting a flag that |
|
559 * marks the image as finished. |
|
560 */ |
|
561 } |
|
562 |
|
563 /* Write a png file */ |
|
564 void write_png(char *file_name /* , ... other image information ... */) |
|
565 { |
|
566 FILE *fp; |
|
567 png_structp png_ptr; |
|
568 png_infop info_ptr; |
|
569 png_colorp palette; |
|
570 |
|
571 /* Open the file */ |
|
572 fp = fopen(file_name, "wb"); |
|
573 if (fp == NULL) |
|
574 return (ERROR); |
|
575 |
|
576 /* Create and initialize the png_struct with the desired error handler |
|
577 * functions. If you want to use the default stderr and longjump method, |
|
578 * you can supply NULL for the last three parameters. We also check that |
|
579 * the library version is compatible with the one used at compile time, |
|
580 * in case we are using dynamically linked libraries. REQUIRED. |
|
581 */ |
|
582 png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, |
|
583 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
|
584 |
|
585 if (png_ptr == NULL) |
|
586 { |
|
587 fclose(fp); |
|
588 return (ERROR); |
|
589 } |
|
590 |
|
591 /* Allocate/initialize the image information data. REQUIRED */ |
|
592 info_ptr = png_create_info_struct(png_ptr); |
|
593 if (info_ptr == NULL) |
|
594 { |
|
595 fclose(fp); |
|
596 png_destroy_write_struct(&png_ptr, png_infopp_NULL); |
|
597 return (ERROR); |
|
598 } |
|
599 |
|
600 /* Set error handling. REQUIRED if you aren't supplying your own |
|
601 * error handling functions in the png_create_write_struct() call. |
|
602 */ |
|
603 if (setjmp(png_jmpbuf(png_ptr))) |
|
604 { |
|
605 /* If we get here, we had a problem writing the file */ |
|
606 fclose(fp); |
|
607 png_destroy_write_struct(&png_ptr, &info_ptr); |
|
608 return (ERROR); |
|
609 } |
|
610 |
|
611 /* One of the following I/O initialization functions is REQUIRED */ |
|
612 |
|
613 #ifdef streams /* I/O initialization method 1 */ |
|
614 /* Set up the output control if you are using standard C streams */ |
|
615 png_init_io(png_ptr, fp); |
|
616 |
|
617 #else no_streams /* I/O initialization method 2 */ |
|
618 /* If you are using replacement write functions, instead of calling |
|
619 * png_init_io() here you would call |
|
620 */ |
|
621 png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, |
|
622 user_IO_flush_function); |
|
623 /* where user_io_ptr is a structure you want available to the callbacks */ |
|
624 #endif no_streams /* Only use one initialization method */ |
|
625 |
|
626 #ifdef hilevel |
|
627 /* This is the easy way. Use it if you already have all the |
|
628 * image info living in the structure. You could "|" many |
|
629 * PNG_TRANSFORM flags into the png_transforms integer here. |
|
630 */ |
|
631 png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); |
|
632 |
|
633 #else |
|
634 /* This is the hard way */ |
|
635 |
|
636 /* Set the image information here. Width and height are up to 2^31, |
|
637 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on |
|
638 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, |
|
639 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, |
|
640 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or |
|
641 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST |
|
642 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED |
|
643 */ |
|
644 png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, |
|
645 PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); |
|
646 |
|
647 /* Set the palette if there is one. REQUIRED for indexed-color images */ |
|
648 palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH |
|
649 * png_sizeof(png_color)); |
|
650 /* ... Set palette colors ... */ |
|
651 png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); |
|
652 /* You must not free palette here, because png_set_PLTE only makes a link to |
|
653 * the palette that you malloced. Wait until you are about to destroy |
|
654 * the png structure. |
|
655 */ |
|
656 |
|
657 /* Optional significant bit (sBIT) chunk */ |
|
658 png_color_8 sig_bit; |
|
659 /* If we are dealing with a grayscale image then */ |
|
660 sig_bit.gray = true_bit_depth; |
|
661 /* Otherwise, if we are dealing with a color image then */ |
|
662 sig_bit.red = true_red_bit_depth; |
|
663 sig_bit.green = true_green_bit_depth; |
|
664 sig_bit.blue = true_blue_bit_depth; |
|
665 /* If the image has an alpha channel then */ |
|
666 sig_bit.alpha = true_alpha_bit_depth; |
|
667 png_set_sBIT(png_ptr, info_ptr, &sig_bit); |
|
668 |
|
669 |
|
670 /* Optional gamma chunk is strongly suggested if you have any guess |
|
671 * as to the correct gamma of the image. |
|
672 */ |
|
673 png_set_gAMA(png_ptr, info_ptr, gamma); |
|
674 |
|
675 /* Optionally write comments into the image */ |
|
676 text_ptr[0].key = "Title"; |
|
677 text_ptr[0].text = "Mona Lisa"; |
|
678 text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; |
|
679 text_ptr[1].key = "Author"; |
|
680 text_ptr[1].text = "Leonardo DaVinci"; |
|
681 text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; |
|
682 text_ptr[2].key = "Description"; |
|
683 text_ptr[2].text = "<long text>"; |
|
684 text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; |
|
685 #ifdef PNG_iTXt_SUPPORTED |
|
686 text_ptr[0].lang = NULL; |
|
687 text_ptr[1].lang = NULL; |
|
688 text_ptr[2].lang = NULL; |
|
689 #endif |
|
690 png_set_text(png_ptr, info_ptr, text_ptr, 3); |
|
691 |
|
692 /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */ |
|
693 |
|
694 /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored |
|
695 * on read and, if your application chooses to write them, they must |
|
696 * be written in accordance with the sRGB profile |
|
697 */ |
|
698 |
|
699 /* Write the file header information. REQUIRED */ |
|
700 png_write_info(png_ptr, info_ptr); |
|
701 |
|
702 /* If you want, you can write the info in two steps, in case you need to |
|
703 * write your private chunk ahead of PLTE: |
|
704 * |
|
705 * png_write_info_before_PLTE(write_ptr, write_info_ptr); |
|
706 * write_my_chunk(); |
|
707 * png_write_info(png_ptr, info_ptr); |
|
708 * |
|
709 * However, given the level of known- and unknown-chunk support in 1.2.0 |
|
710 * and up, this should no longer be necessary. |
|
711 */ |
|
712 |
|
713 /* Once we write out the header, the compression type on the text |
|
714 * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or |
|
715 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again |
|
716 * at the end. |
|
717 */ |
|
718 |
|
719 /* Set up the transformations you want. Note that these are |
|
720 * all optional. Only call them if you want them. |
|
721 */ |
|
722 |
|
723 /* Invert monochrome pixels */ |
|
724 png_set_invert_mono(png_ptr); |
|
725 |
|
726 /* Shift the pixels up to a legal bit depth and fill in |
|
727 * as appropriate to correctly scale the image. |
|
728 */ |
|
729 png_set_shift(png_ptr, &sig_bit); |
|
730 |
|
731 /* Pack pixels into bytes */ |
|
732 png_set_packing(png_ptr); |
|
733 |
|
734 /* Swap location of alpha bytes from ARGB to RGBA */ |
|
735 png_set_swap_alpha(png_ptr); |
|
736 |
|
737 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into |
|
738 * RGB (4 channels -> 3 channels). The second parameter is not used. |
|
739 */ |
|
740 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); |
|
741 |
|
742 /* Flip BGR pixels to RGB */ |
|
743 png_set_bgr(png_ptr); |
|
744 |
|
745 /* Swap bytes of 16-bit files to most significant byte first */ |
|
746 png_set_swap(png_ptr); |
|
747 |
|
748 /* Swap bits of 1, 2, 4 bit packed pixel formats */ |
|
749 png_set_packswap(png_ptr); |
|
750 |
|
751 /* Turn on interlace handling if you are not using png_write_image() */ |
|
752 if (interlacing) |
|
753 number_passes = png_set_interlace_handling(png_ptr); |
|
754 else |
|
755 number_passes = 1; |
|
756 |
|
757 /* The easiest way to write the image (you may have a different memory |
|
758 * layout, however, so choose what fits your needs best). You need to |
|
759 * use the first method if you aren't handling interlacing yourself. |
|
760 */ |
|
761 png_uint_32 k, height, width; |
|
762 png_byte image[height][width*bytes_per_pixel]; |
|
763 png_bytep row_pointers[height]; |
|
764 |
|
765 if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) |
|
766 png_error (png_ptr, "Image is too tall to process in memory"); |
|
767 |
|
768 for (k = 0; k < height; k++) |
|
769 row_pointers[k] = image + k*width*bytes_per_pixel; |
|
770 |
|
771 /* One of the following output methods is REQUIRED */ |
|
772 |
|
773 #ifdef entire /* Write out the entire image data in one call */ |
|
774 png_write_image(png_ptr, row_pointers); |
|
775 |
|
776 /* The other way to write the image - deal with interlacing */ |
|
777 |
|
778 #else no_entire /* Write out the image data by one or more scanlines */ |
|
779 |
|
780 /* The number of passes is either 1 for non-interlaced images, |
|
781 * or 7 for interlaced images. |
|
782 */ |
|
783 for (pass = 0; pass < number_passes; pass++) |
|
784 { |
|
785 /* Write a few rows at a time. */ |
|
786 png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); |
|
787 |
|
788 /* If you are only writing one row at a time, this works */ |
|
789 for (y = 0; y < height; y++) |
|
790 png_write_rows(png_ptr, &row_pointers[y], 1); |
|
791 } |
|
792 #endif no_entire /* Use only one output method */ |
|
793 |
|
794 /* You can write optional chunks like tEXt, zTXt, and tIME at the end |
|
795 * as well. Shouldn't be necessary in 1.2.0 and up as all the public |
|
796 * chunks are supported and you can use png_set_unknown_chunks() to |
|
797 * register unknown chunks into the info structure to be written out. |
|
798 */ |
|
799 |
|
800 /* It is REQUIRED to call this to finish writing the rest of the file */ |
|
801 png_write_end(png_ptr, info_ptr); |
|
802 #endif hilevel |
|
803 |
|
804 /* If you png_malloced a palette, free it here (don't free info_ptr->palette, |
|
805 * as recommended in versions 1.0.5m and earlier of this example; if |
|
806 * libpng mallocs info_ptr->palette, libpng will free it). If you |
|
807 * allocated it with malloc() instead of png_malloc(), use free() instead |
|
808 * of png_free(). |
|
809 */ |
|
810 png_free(png_ptr, palette); |
|
811 palette = NULL; |
|
812 |
|
813 /* Similarly, if you png_malloced any data that you passed in with |
|
814 * png_set_something(), such as a hist or trans array, free it here, |
|
815 * when you can be sure that libpng is through with it. |
|
816 */ |
|
817 png_free(png_ptr, trans); |
|
818 trans = NULL; |
|
819 /* Whenever you use png_free() it is a good idea to set the pointer to |
|
820 * NULL in case your application inadvertently tries to png_free() it |
|
821 * again. When png_free() sees a NULL it returns without action, thus |
|
822 * avoiding the double-free security problem. |
|
823 */ |
|
824 |
|
825 /* Clean up after the write, and free any memory allocated */ |
|
826 png_destroy_write_struct(&png_ptr, &info_ptr); |
|
827 |
|
828 /* Close the file */ |
|
829 fclose(fp); |
|
830 |
|
831 /* That's it */ |
|
832 return (OK); |
|
833 } |
|
834 |
|
835 #endif /* if 0 */ |