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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtCore module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qstate.h" |
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43 |
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44 #ifndef QT_NO_STATEMACHINE |
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45 |
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46 #include "qstate_p.h" |
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47 #include "qhistorystate.h" |
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48 #include "qhistorystate_p.h" |
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49 #include "qabstracttransition.h" |
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50 #include "qabstracttransition_p.h" |
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51 #include "qsignaltransition.h" |
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52 #include "qstatemachine.h" |
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53 #include "qstatemachine_p.h" |
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54 |
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55 QT_BEGIN_NAMESPACE |
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56 |
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57 /*! |
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58 \class QState |
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59 |
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60 \brief The QState class provides a general-purpose state for QStateMachine. |
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61 |
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62 \since 4.6 |
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63 \ingroup statemachine |
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64 |
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65 QState objects can have child states, and can have transitions to other |
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66 states. QState is part of \l{The State Machine Framework}. |
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67 |
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68 The addTransition() function adds a transition. The removeTransition() |
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69 function removes a transition. |
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70 |
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71 The assignProperty() function is used for defining property assignments that |
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72 should be performed when a state is entered. |
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73 |
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74 Top-level states must be passed a QStateMachine object as their parent |
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75 state, or added to a state machine using QStateMachine::addState(). |
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76 |
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77 \section1 States with Child States |
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78 |
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79 The childMode property determines how child states are treated. For |
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80 non-parallel state groups, the setInitialState() function must be called to |
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81 set the initial state. The child states are mutually exclusive states, and |
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82 the state machine needs to know which child state to enter when the parent |
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83 state is the target of a transition. |
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84 |
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85 The state emits the QState::finished() signal when a final child state |
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86 (QFinalState) is entered. |
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87 |
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88 The setErrorState() sets the state's error state. The error state is the |
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89 state that the state machine will transition to if an error is detected when |
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90 attempting to enter the state (e.g. because no initial state has been set). |
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91 |
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92 */ |
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93 |
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94 /*! |
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95 \property QState::initialState |
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96 |
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97 \brief the initial state of this state (one of its child states) |
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98 */ |
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99 |
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100 /*! |
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101 \property QState::errorState |
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102 |
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103 \brief the error state of this state |
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104 */ |
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105 |
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106 /*! |
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107 \property QState::childMode |
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108 |
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109 \brief the child mode of this state |
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110 |
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111 The default value of this property is QState::ExclusiveStates. |
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112 */ |
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113 |
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114 /*! |
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115 \enum QState::ChildMode |
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116 |
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117 This enum specifies how a state's child states are treated. |
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118 |
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119 \value ExclusiveStates The child states are mutually exclusive and an |
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120 initial state must be set by calling QState::setInitialState(). |
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121 |
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122 \value ParallelStates The child states are parallel. When the parent state |
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123 is entered, all its child states are entered in parallel. |
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124 */ |
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125 |
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126 QStatePrivate::QStatePrivate() |
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127 : errorState(0), initialState(0), childMode(QState::ExclusiveStates) |
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128 { |
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129 } |
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130 |
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131 QStatePrivate::~QStatePrivate() |
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132 { |
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133 } |
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134 |
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135 void QStatePrivate::emitFinished() |
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136 { |
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137 Q_Q(QState); |
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138 emit q->finished(); |
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139 } |
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140 |
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141 void QStatePrivate::emitPolished() |
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142 { |
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143 Q_Q(QState); |
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144 emit q->polished(); |
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145 } |
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146 |
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147 /*! |
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148 Constructs a new state with the given \a parent state. |
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149 */ |
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150 QState::QState(QState *parent) |
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151 : QAbstractState(*new QStatePrivate, parent) |
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152 { |
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153 } |
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154 |
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155 /*! |
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156 Constructs a new state with the given \a childMode and the given \a parent |
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157 state. |
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158 */ |
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159 QState::QState(ChildMode childMode, QState *parent) |
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160 : QAbstractState(*new QStatePrivate, parent) |
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161 { |
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162 Q_D(QState); |
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163 d->childMode = childMode; |
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164 } |
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165 |
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166 /*! |
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167 \internal |
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168 */ |
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169 QState::QState(QStatePrivate &dd, QState *parent) |
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170 : QAbstractState(dd, parent) |
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171 { |
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172 } |
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173 |
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174 /*! |
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175 Destroys this state. |
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176 */ |
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177 QState::~QState() |
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178 { |
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179 } |
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180 |
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181 QList<QAbstractState*> QStatePrivate::childStates() const |
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182 { |
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183 QList<QAbstractState*> result; |
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184 QList<QObject*>::const_iterator it; |
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185 for (it = children.constBegin(); it != children.constEnd(); ++it) { |
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186 QAbstractState *s = qobject_cast<QAbstractState*>(*it); |
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187 if (!s || qobject_cast<QHistoryState*>(s)) |
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188 continue; |
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189 result.append(s); |
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190 } |
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191 return result; |
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192 } |
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193 |
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194 QList<QHistoryState*> QStatePrivate::historyStates() const |
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195 { |
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196 QList<QHistoryState*> result; |
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197 QList<QObject*>::const_iterator it; |
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198 for (it = children.constBegin(); it != children.constEnd(); ++it) { |
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199 QHistoryState *h = qobject_cast<QHistoryState*>(*it); |
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200 if (h) |
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201 result.append(h); |
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202 } |
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203 return result; |
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204 } |
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205 |
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206 QList<QAbstractTransition*> QStatePrivate::transitions() const |
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207 { |
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208 QList<QAbstractTransition*> result; |
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209 QList<QObject*>::const_iterator it; |
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210 for (it = children.constBegin(); it != children.constEnd(); ++it) { |
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211 QAbstractTransition *t = qobject_cast<QAbstractTransition*>(*it); |
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212 if (t) |
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213 result.append(t); |
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214 } |
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215 return result; |
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216 } |
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217 |
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218 #ifndef QT_NO_PROPERTIES |
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219 |
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220 /*! |
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221 Instructs this state to set the property with the given \a name of the given |
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222 \a object to the given \a value when the state is entered. |
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223 |
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224 \sa polished() |
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225 */ |
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226 void QState::assignProperty(QObject *object, const char *name, |
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227 const QVariant &value) |
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228 { |
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229 Q_D(QState); |
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230 if (!object) { |
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231 qWarning("QState::assignProperty: cannot assign property '%s' of null object", name); |
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232 return; |
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233 } |
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234 for (int i = 0; i < d->propertyAssignments.size(); ++i) { |
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235 QPropertyAssignment &assn = d->propertyAssignments[i]; |
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236 if ((assn.object == object) && (assn.propertyName == name)) { |
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237 assn.value = value; |
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238 return; |
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239 } |
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240 } |
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241 d->propertyAssignments.append(QPropertyAssignment(object, name, value)); |
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242 } |
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243 |
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244 #endif // QT_NO_PROPERTIES |
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245 |
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246 /*! |
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247 Returns this state's error state. |
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248 |
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249 \sa QStateMachine::error() |
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250 */ |
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251 QAbstractState *QState::errorState() const |
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252 { |
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253 Q_D(const QState); |
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254 return d->errorState; |
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255 } |
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256 |
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257 /*! |
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258 Sets this state's error state to be the given \a state. If the error state |
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259 is not set, or if it is set to 0, the state will inherit its parent's error |
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260 state recursively. If no error state is set for the state itself or any of |
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261 its ancestors, an error will cause the machine to stop executing and an error |
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262 will be printed to the console. |
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263 */ |
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264 void QState::setErrorState(QAbstractState *state) |
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265 { |
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266 Q_D(QState); |
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267 if (state != 0 && qobject_cast<QStateMachine*>(state)) { |
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268 qWarning("QStateMachine::setErrorState: root state cannot be error state"); |
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269 return; |
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270 } |
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271 if (state != 0 && (!state->machine() || ((state->machine() != machine()) && !qobject_cast<QStateMachine*>(this)))) { |
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272 qWarning("QState::setErrorState: error state cannot belong " |
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273 "to a different state machine"); |
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274 return; |
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275 } |
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276 |
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277 d->errorState = state; |
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278 } |
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279 |
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280 /*! |
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281 Adds the given \a transition. The transition has this state as the source. |
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282 This state takes ownership of the transition. If the transition is successfully |
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283 added, the function will return the \a transition pointer. Otherwise it will return null. |
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284 */ |
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285 QAbstractTransition *QState::addTransition(QAbstractTransition *transition) |
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286 { |
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287 Q_D(QState); |
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288 if (!transition) { |
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289 qWarning("QState::addTransition: cannot add null transition"); |
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290 return 0; |
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291 } |
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292 |
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293 transition->setParent(this); |
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294 const QList<QWeakPointer<QAbstractState> > &targets = QAbstractTransitionPrivate::get(transition)->targetStates; |
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295 for (int i = 0; i < targets.size(); ++i) { |
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296 QAbstractState *t = targets.at(i).data(); |
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297 if (!t) { |
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298 qWarning("QState::addTransition: cannot add transition to null state"); |
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299 return 0; |
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300 } |
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301 if ((QAbstractStatePrivate::get(t)->machine() != d->machine()) |
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302 && QAbstractStatePrivate::get(t)->machine() && d->machine()) { |
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303 qWarning("QState::addTransition: cannot add transition " |
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304 "to a state in a different state machine"); |
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305 return 0; |
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306 } |
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307 } |
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308 if (machine() != 0 && machine()->configuration().contains(this)) |
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309 QStateMachinePrivate::get(machine())->registerTransitions(this); |
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310 return transition; |
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311 } |
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312 |
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313 /*! |
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314 Adds a transition associated with the given \a signal of the given \a sender |
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315 object, and returns the new QSignalTransition object. The transition has |
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316 this state as the source, and the given \a target as the target state. |
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317 */ |
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318 QSignalTransition *QState::addTransition(QObject *sender, const char *signal, |
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319 QAbstractState *target) |
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320 { |
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321 if (!sender) { |
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322 qWarning("QState::addTransition: sender cannot be null"); |
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323 return 0; |
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324 } |
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325 if (!signal) { |
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326 qWarning("QState::addTransition: signal cannot be null"); |
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327 return 0; |
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328 } |
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329 if (!target) { |
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330 qWarning("QState::addTransition: cannot add transition to null state"); |
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331 return 0; |
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332 } |
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333 int offset = (*signal == '0'+QSIGNAL_CODE) ? 1 : 0; |
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334 const QMetaObject *meta = sender->metaObject(); |
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335 if (meta->indexOfSignal(signal+offset) == -1) { |
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336 if (meta->indexOfSignal(QMetaObject::normalizedSignature(signal+offset)) == -1) { |
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337 qWarning("QState::addTransition: no such signal %s::%s", |
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338 meta->className(), signal+offset); |
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339 return 0; |
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340 } |
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341 } |
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342 QSignalTransition *trans = new QSignalTransition(sender, signal); |
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343 trans->setTargetState(target); |
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344 addTransition(trans); |
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345 return trans; |
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346 } |
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347 |
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348 namespace { |
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349 |
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350 // ### Make public? |
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351 class UnconditionalTransition : public QAbstractTransition |
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352 { |
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353 public: |
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354 UnconditionalTransition(QAbstractState *target) |
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355 : QAbstractTransition() |
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356 { setTargetState(target); } |
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357 protected: |
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358 void onTransition(QEvent *) {} |
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359 bool eventTest(QEvent *) { return true; } |
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360 }; |
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361 |
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362 } // namespace |
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363 |
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364 /*! |
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365 Adds an unconditional transition from this state to the given \a target |
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366 state, and returns then new transition object. |
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367 */ |
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368 QAbstractTransition *QState::addTransition(QAbstractState *target) |
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369 { |
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370 if (!target) { |
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371 qWarning("QState::addTransition: cannot add transition to null state"); |
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372 return 0; |
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373 } |
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374 UnconditionalTransition *trans = new UnconditionalTransition(target); |
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375 return addTransition(trans); |
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376 } |
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377 |
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378 /*! |
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379 Removes the given \a transition from this state. The state releases |
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380 ownership of the transition. |
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381 |
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382 \sa addTransition() |
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383 */ |
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384 void QState::removeTransition(QAbstractTransition *transition) |
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385 { |
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386 Q_D(QState); |
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387 if (!transition) { |
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388 qWarning("QState::removeTransition: cannot remove null transition"); |
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389 return; |
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390 } |
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391 if (transition->sourceState() != this) { |
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392 qWarning("QState::removeTransition: transition %p's source state (%p)" |
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393 " is different from this state (%p)", |
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394 transition, transition->sourceState(), this); |
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395 return; |
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396 } |
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397 QStateMachinePrivate *mach = QStateMachinePrivate::get(d->machine()); |
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398 if (mach) |
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399 mach->unregisterTransition(transition); |
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400 transition->setParent(0); |
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401 } |
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402 |
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403 /*! |
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404 \reimp |
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405 */ |
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406 void QState::onEntry(QEvent *event) |
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407 { |
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408 Q_UNUSED(event); |
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409 } |
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410 |
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411 /*! |
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412 \reimp |
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413 */ |
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414 void QState::onExit(QEvent *event) |
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415 { |
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416 Q_UNUSED(event); |
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417 } |
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418 |
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419 /*! |
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420 Returns this state's initial state, or 0 if the state has no initial state. |
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421 */ |
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422 QAbstractState *QState::initialState() const |
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423 { |
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424 Q_D(const QState); |
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425 return d->initialState; |
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426 } |
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427 |
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428 /*! |
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429 Sets this state's initial state to be the given \a state. |
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430 \a state has to be a child of this state. |
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431 */ |
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432 void QState::setInitialState(QAbstractState *state) |
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433 { |
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434 Q_D(QState); |
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435 if (d->childMode == QState::ParallelStates) { |
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436 qWarning("QState::setInitialState: ignoring attempt to set initial state " |
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437 "of parallel state group %p", this); |
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438 return; |
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439 } |
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440 if (state && (state->parentState() != this)) { |
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441 qWarning("QState::setInitialState: state %p is not a child of this state (%p)", |
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442 state, this); |
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443 return; |
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444 } |
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445 d->initialState = state; |
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446 } |
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447 |
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448 /*! |
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449 Returns the child mode of this state. |
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450 */ |
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451 QState::ChildMode QState::childMode() const |
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452 { |
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453 Q_D(const QState); |
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454 return d->childMode; |
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455 } |
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456 |
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457 /*! |
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458 Sets the child \a mode of this state. |
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459 */ |
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460 void QState::setChildMode(ChildMode mode) |
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461 { |
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462 Q_D(QState); |
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463 d->childMode = mode; |
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464 } |
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465 |
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466 /*! |
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467 \reimp |
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468 */ |
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469 bool QState::event(QEvent *e) |
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470 { |
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471 return QAbstractState::event(e); |
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472 } |
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473 |
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474 /*! |
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475 \fn QState::finished() |
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476 |
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477 This signal is emitted when a final child state of this state is entered. |
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478 |
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479 \sa QFinalState |
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480 */ |
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481 |
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482 /*! |
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483 \fn QState::polished() |
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484 |
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485 This signal is emitted when all properties have been assigned their final value. |
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486 |
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487 \sa QState::assignProperty(), QAbstractTransition::addAnimation() |
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488 */ |
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489 |
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490 QT_END_NAMESPACE |
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491 |
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492 #endif //QT_NO_STATEMACHINE |