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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtCore module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qstatemachine.h" |
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43 |
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44 #ifndef QT_NO_STATEMACHINE |
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45 |
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46 #include "qstate.h" |
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47 #include "qstate_p.h" |
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48 #include "qstatemachine_p.h" |
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49 #include "qabstracttransition.h" |
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50 #include "qabstracttransition_p.h" |
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51 #include "qsignaltransition.h" |
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52 #include "qsignaltransition_p.h" |
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53 #include "qsignaleventgenerator_p.h" |
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54 #include "qabstractstate.h" |
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55 #include "qabstractstate_p.h" |
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56 #include "qfinalstate.h" |
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57 #include "qhistorystate.h" |
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58 #include "qhistorystate_p.h" |
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59 #include "private/qobject_p.h" |
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60 #include "private/qthread_p.h" |
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61 |
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62 #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
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63 #include "qeventtransition.h" |
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64 #include "qeventtransition_p.h" |
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65 #endif |
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66 |
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67 #ifndef QT_NO_ANIMATION |
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68 #include "qpropertyanimation.h" |
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69 #include "qanimationgroup.h" |
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70 #include <private/qvariantanimation_p.h> |
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71 #endif |
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72 |
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73 #include <QtCore/qmetaobject.h> |
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74 #include <qdebug.h> |
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75 |
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76 QT_BEGIN_NAMESPACE |
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77 |
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78 /*! |
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79 \class QStateMachine |
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80 \reentrant |
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81 |
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82 \brief The QStateMachine class provides a hierarchical finite state machine. |
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83 |
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84 \since 4.6 |
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85 \ingroup statemachine |
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86 |
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87 QStateMachine is based on the concepts and notation of |
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88 \l{Statecharts: A visual formalism for complex |
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89 systems}{Statecharts}. QStateMachine is part of \l{The State |
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90 Machine Framework}. |
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91 |
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92 A state machine manages a set of states (classes that inherit from |
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93 QAbstractState) and transitions (descendants of |
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94 QAbstractTransition) between those states; these states and |
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95 transitions define a state graph. Once a state graph has been |
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96 built, the state machine can execute it. QStateMachine's |
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97 execution algorithm is based on the \l{State Chart XML: State |
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98 Machine Notation for Control Abstraction}{State Chart XML (SCXML)} |
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99 algorithm. The framework's \l{The State Machine |
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100 Framework}{overview} gives several state graphs and the code to |
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101 build them. |
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102 |
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103 Use the addState() function to add a top-level state to the state machine. |
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104 States are removed with the removeState() function. Removing states while |
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105 the machine is running is discouraged. |
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106 |
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107 Before the machine can be started, the \l{initialState}{initial |
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108 state} must be set. The initial state is the state that the |
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109 machine enters when started. You can then start() the state |
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110 machine. The started() signal is emitted when the initial state is |
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111 entered. |
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112 |
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113 The machine is event driven and keeps its own event loop. Events |
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114 are posted to the machine through postEvent(). Note that this |
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115 means that it executes asynchronously, and that it will not |
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116 progress without a running event loop. You will normally not have |
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117 to post events to the machine directly as Qt's transitions, e.g., |
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118 QEventTransition and its subclasses, handle this. But for custom |
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119 transitions triggered by events, postEvent() is useful. |
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120 |
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121 The state machine processes events and takes transitions until a |
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122 top-level final state is entered; the state machine then emits the |
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123 finished() signal. You can also stop() the state machine |
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124 explicitly. The stopped() signal is emitted in this case. |
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125 |
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126 The following snippet shows a state machine that will finish when a button |
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127 is clicked: |
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128 |
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129 \snippet doc/src/snippets/code/src_corelib_statemachine_qstatemachine.cpp simple state machine |
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130 |
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131 This code example uses QState, which inherits QAbstractState. The |
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132 QState class provides a state that you can use to set properties |
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133 and invoke methods on \l{QObject}s when the state is entered or |
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134 exited. It also contains convenience functions for adding |
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135 transitions, e.g., \l{QSignalTransition}s as in this example. See |
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136 the QState class description for further details. |
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137 |
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138 If an error is encountered, the machine will look for an |
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139 \l{errorState}{error state}, and if one is available, it will |
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140 enter this state. The types of errors possible are described by the |
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141 \l{QStateMachine::}{Error} enum. After the error state is entered, |
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142 the type of the error can be retrieved with error(). The execution |
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143 of the state graph will not stop when the error state is entered. If |
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144 no error state applies to the erroneous state, the machine will stop |
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145 executing and an error message will be printed to the console. |
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146 |
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147 \sa QAbstractState, QAbstractTransition, QState, {The State Machine Framework} |
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148 */ |
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149 |
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150 /*! |
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151 \property QStateMachine::errorString |
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152 |
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153 \brief the error string of this state machine |
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154 */ |
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155 |
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156 /*! |
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157 \property QStateMachine::globalRestorePolicy |
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158 |
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159 \brief the restore policy for states of this state machine. |
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160 |
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161 The default value of this property is |
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162 QStateMachine::DoNotRestoreProperties. |
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163 */ |
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164 |
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165 #ifndef QT_NO_ANIMATION |
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166 /*! |
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167 \property QStateMachine::animationsEnabled |
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168 |
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169 \brief whether animations are enabled |
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170 |
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171 The default value of this property is true. |
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172 |
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173 \sa QAbstractTransition::addAnimation() |
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174 */ |
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175 #endif |
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176 |
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177 // #define QSTATEMACHINE_DEBUG |
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178 |
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179 QStateMachinePrivate::QStateMachinePrivate() |
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180 { |
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181 state = NotRunning; |
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182 _startState = 0; |
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183 processing = false; |
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184 processingScheduled = false; |
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185 stop = false; |
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186 stopProcessingReason = EventQueueEmpty; |
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187 error = QStateMachine::NoError; |
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188 globalRestorePolicy = QStateMachine::DoNotRestoreProperties; |
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189 signalEventGenerator = 0; |
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190 #ifndef QT_NO_ANIMATION |
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191 animationsEnabled = true; |
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192 #endif |
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193 } |
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194 |
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195 QStateMachinePrivate::~QStateMachinePrivate() |
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196 { |
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197 qDeleteAll(internalEventQueue); |
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198 qDeleteAll(externalEventQueue); |
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199 } |
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200 |
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201 QStateMachinePrivate *QStateMachinePrivate::get(QStateMachine *q) |
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202 { |
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203 if (q) |
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204 return q->d_func(); |
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205 return 0; |
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206 } |
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207 |
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208 QState *QStateMachinePrivate::rootState() const |
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209 { |
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210 return const_cast<QStateMachine*>(q_func()); |
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211 } |
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212 |
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213 static QEvent *cloneEvent(QEvent *e) |
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214 { |
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215 switch (e->type()) { |
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216 case QEvent::None: |
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217 return new QEvent(*e); |
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218 case QEvent::Timer: |
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219 return new QTimerEvent(*static_cast<QTimerEvent*>(e)); |
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220 default: |
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221 Q_ASSERT_X(false, "cloneEvent()", "not implemented"); |
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222 break; |
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223 } |
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224 return 0; |
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225 } |
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226 |
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227 const QStateMachinePrivate::Handler qt_kernel_statemachine_handler = { |
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228 cloneEvent |
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229 }; |
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230 |
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231 const QStateMachinePrivate::Handler *QStateMachinePrivate::handler = &qt_kernel_statemachine_handler; |
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232 |
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233 Q_CORE_EXPORT const QStateMachinePrivate::Handler *qcoreStateMachineHandler() |
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234 { |
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235 return &qt_kernel_statemachine_handler; |
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236 } |
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237 |
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238 static int indexOfDescendant(QState *s, QAbstractState *desc) |
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239 { |
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240 QList<QAbstractState*> childStates = QStatePrivate::get(s)->childStates(); |
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241 for (int i = 0; i < childStates.size(); ++i) { |
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242 QAbstractState *c = childStates.at(i); |
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243 if ((c == desc) || QStateMachinePrivate::isDescendantOf(desc, c)) { |
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244 return i; |
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245 } |
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246 } |
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247 return -1; |
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248 } |
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249 |
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250 bool QStateMachinePrivate::stateEntryLessThan(QAbstractState *s1, QAbstractState *s2) |
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251 { |
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252 if (s1->parent() == s2->parent()) { |
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253 return s1->children().indexOf(s1) |
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254 < s2->children().indexOf(s2); |
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255 } else if (isDescendantOf(s1, s2)) { |
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256 return false; |
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257 } else if (isDescendantOf(s2, s1)) { |
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258 return true; |
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259 } else { |
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260 Q_ASSERT(s1->machine() != 0); |
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261 QStateMachinePrivate *mach = QStateMachinePrivate::get(s1->machine()); |
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262 QState *lca = mach->findLCA(QList<QAbstractState*>() << s1 << s2); |
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263 Q_ASSERT(lca != 0); |
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264 return (indexOfDescendant(lca, s1) < indexOfDescendant(lca, s2)); |
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265 } |
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266 } |
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267 |
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268 bool QStateMachinePrivate::stateExitLessThan(QAbstractState *s1, QAbstractState *s2) |
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269 { |
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270 if (s1->parent() == s2->parent()) { |
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271 return s1->children().indexOf(s1) |
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272 < s2->children().indexOf(s2); |
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273 } else if (isDescendantOf(s1, s2)) { |
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274 return true; |
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275 } else if (isDescendantOf(s2, s1)) { |
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276 return false; |
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277 } else { |
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278 Q_ASSERT(s1->machine() != 0); |
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279 QStateMachinePrivate *mach = QStateMachinePrivate::get(s1->machine()); |
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280 QState *lca = mach->findLCA(QList<QAbstractState*>() << s1 << s2); |
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281 Q_ASSERT(lca != 0); |
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282 return (indexOfDescendant(lca, s1) < indexOfDescendant(lca, s2)); |
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283 } |
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284 } |
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285 |
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286 QState *QStateMachinePrivate::findLCA(const QList<QAbstractState*> &states) const |
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287 { |
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288 if (states.isEmpty()) |
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289 return 0; |
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290 QList<QState*> ancestors = properAncestors(states.at(0), rootState()->parentState()); |
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291 for (int i = 0; i < ancestors.size(); ++i) { |
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292 QState *anc = ancestors.at(i); |
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293 bool ok = true; |
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294 for (int j = states.size() - 1; (j > 0) && ok; --j) { |
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295 const QAbstractState *s = states.at(j); |
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296 if (!isDescendantOf(s, anc)) |
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297 ok = false; |
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298 } |
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299 if (ok) |
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300 return anc; |
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301 } |
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302 return 0; |
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303 } |
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304 |
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305 bool QStateMachinePrivate::isPreempted(const QAbstractState *s, const QSet<QAbstractTransition*> &transitions) const |
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306 { |
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307 QSet<QAbstractTransition*>::const_iterator it; |
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308 for (it = transitions.constBegin(); it != transitions.constEnd(); ++it) { |
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309 QAbstractTransition *t = *it; |
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310 QList<QAbstractState*> lst = t->targetStates(); |
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311 if (!lst.isEmpty()) { |
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312 lst.prepend(t->sourceState()); |
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313 QAbstractState *lca = findLCA(lst); |
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314 if (isDescendantOf(s, lca)) { |
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315 #ifdef QSTATEMACHINE_DEBUG |
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316 qDebug() << q_func() << ':' << transitions << "preempts selection of a transition from" |
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317 << s << "because" << s << "is a descendant of" << lca; |
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318 #endif |
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319 return true; |
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320 } |
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321 } |
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322 } |
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323 return false; |
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324 } |
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325 |
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326 QSet<QAbstractTransition*> QStateMachinePrivate::selectTransitions(QEvent *event) const |
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327 { |
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328 Q_Q(const QStateMachine); |
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329 QSet<QAbstractTransition*> enabledTransitions; |
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330 QSet<QAbstractState*>::const_iterator it; |
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331 const_cast<QStateMachine*>(q)->beginSelectTransitions(event); |
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332 for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
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333 QAbstractState *state = *it; |
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334 if (!isAtomic(state)) |
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335 continue; |
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336 if (isPreempted(state, enabledTransitions)) |
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337 continue; |
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338 QList<QState*> lst = properAncestors(state, rootState()->parentState()); |
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339 if (QState *grp = qobject_cast<QState*>(state)) |
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340 lst.prepend(grp); |
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341 bool found = false; |
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342 for (int j = 0; (j < lst.size()) && !found; ++j) { |
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343 QState *s = lst.at(j); |
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344 QList<QAbstractTransition*> transitions = QStatePrivate::get(s)->transitions(); |
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345 for (int k = 0; k < transitions.size(); ++k) { |
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346 QAbstractTransition *t = transitions.at(k); |
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347 if (QAbstractTransitionPrivate::get(t)->callEventTest(event)) { |
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348 #ifdef QSTATEMACHINE_DEBUG |
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349 qDebug() << q << ": selecting transition" << t; |
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350 #endif |
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351 enabledTransitions.insert(t); |
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352 found = true; |
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353 break; |
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354 } |
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355 } |
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356 } |
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357 } |
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358 const_cast<QStateMachine*>(q)->endSelectTransitions(event); |
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359 return enabledTransitions; |
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360 } |
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361 |
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362 void QStateMachinePrivate::microstep(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) |
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363 { |
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364 #ifdef QSTATEMACHINE_DEBUG |
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365 qDebug() << q_func() << ": begin microstep( enabledTransitions:" << enabledTransitions << ')'; |
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366 qDebug() << q_func() << ": configuration before exiting states:" << configuration; |
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367 #endif |
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368 QList<QAbstractState*> exitedStates = exitStates(event, enabledTransitions); |
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369 #ifdef QSTATEMACHINE_DEBUG |
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370 qDebug() << q_func() << ": configuration after exiting states:" << configuration; |
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371 #endif |
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372 executeTransitionContent(event, enabledTransitions); |
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373 QList<QAbstractState*> enteredStates = enterStates(event, enabledTransitions); |
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374 #ifndef QT_NO_PROPERTIES |
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375 applyProperties(enabledTransitions, exitedStates, enteredStates); |
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376 #endif |
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377 #ifdef QSTATEMACHINE_DEBUG |
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378 qDebug() << q_func() << ": configuration after entering states:" << configuration; |
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379 qDebug() << q_func() << ": end microstep"; |
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380 #endif |
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381 } |
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382 |
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383 QList<QAbstractState*> QStateMachinePrivate::exitStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) |
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384 { |
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385 // qDebug() << "exitStates(" << enabledTransitions << ')'; |
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386 QSet<QAbstractState*> statesToExit; |
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387 // QSet<QAbstractState*> statesToSnapshot; |
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388 for (int i = 0; i < enabledTransitions.size(); ++i) { |
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389 QAbstractTransition *t = enabledTransitions.at(i); |
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390 QList<QAbstractState*> lst = t->targetStates(); |
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391 if (lst.isEmpty()) |
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392 continue; |
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393 lst.prepend(t->sourceState()); |
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394 QAbstractState *lca = findLCA(lst); |
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395 if (lca == 0) { |
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396 setError(QStateMachine::NoCommonAncestorForTransitionError, t->sourceState()); |
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397 lst = pendingErrorStates.toList(); |
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398 lst.prepend(t->sourceState()); |
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399 |
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400 lca = findLCA(lst); |
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401 Q_ASSERT(lca != 0); |
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402 } |
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403 |
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404 { |
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405 QSet<QAbstractState*>::const_iterator it; |
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406 for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
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407 QAbstractState *s = *it; |
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408 if (isDescendantOf(s, lca)) |
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409 statesToExit.insert(s); |
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410 } |
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411 } |
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412 } |
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413 QList<QAbstractState*> statesToExit_sorted = statesToExit.toList(); |
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414 qSort(statesToExit_sorted.begin(), statesToExit_sorted.end(), stateExitLessThan); |
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415 for (int i = 0; i < statesToExit_sorted.size(); ++i) { |
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416 QAbstractState *s = statesToExit_sorted.at(i); |
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417 if (QState *grp = qobject_cast<QState*>(s)) { |
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418 QList<QHistoryState*> hlst = QStatePrivate::get(grp)->historyStates(); |
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419 for (int j = 0; j < hlst.size(); ++j) { |
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420 QHistoryState *h = hlst.at(j); |
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421 QHistoryStatePrivate::get(h)->configuration.clear(); |
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422 QSet<QAbstractState*>::const_iterator it; |
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423 for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
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424 QAbstractState *s0 = *it; |
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425 if (QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) { |
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426 if (isAtomic(s0) && isDescendantOf(s0, s)) |
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427 QHistoryStatePrivate::get(h)->configuration.append(s0); |
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428 } else if (s0->parentState() == s) { |
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429 QHistoryStatePrivate::get(h)->configuration.append(s0); |
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430 } |
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431 } |
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432 #ifdef QSTATEMACHINE_DEBUG |
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433 qDebug() << q_func() << ": recorded" << ((QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) ? "deep" : "shallow") |
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434 << "history for" << s << "in" << h << ':' << QHistoryStatePrivate::get(h)->configuration; |
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435 #endif |
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436 } |
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437 } |
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438 } |
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439 for (int i = 0; i < statesToExit_sorted.size(); ++i) { |
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440 QAbstractState *s = statesToExit_sorted.at(i); |
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441 #ifdef QSTATEMACHINE_DEBUG |
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442 qDebug() << q_func() << ": exiting" << s; |
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443 #endif |
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444 QAbstractStatePrivate::get(s)->callOnExit(event); |
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445 configuration.remove(s); |
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446 QAbstractStatePrivate::get(s)->emitExited(); |
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447 } |
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448 return statesToExit_sorted; |
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449 } |
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450 |
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451 void QStateMachinePrivate::executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) |
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452 { |
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453 for (int i = 0; i < enabledTransitions.size(); ++i) { |
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454 QAbstractTransition *t = enabledTransitions.at(i); |
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455 #ifdef QSTATEMACHINE_DEBUG |
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456 qDebug() << q_func() << ": triggering" << t; |
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457 #endif |
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458 QAbstractTransitionPrivate::get(t)->callOnTransition(event); |
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459 QAbstractTransitionPrivate::get(t)->emitTriggered(); |
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460 } |
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461 } |
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462 |
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463 QList<QAbstractState*> QStateMachinePrivate::enterStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) |
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464 { |
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465 #ifdef QSTATEMACHINE_DEBUG |
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466 Q_Q(QStateMachine); |
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467 #endif |
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468 // qDebug() << "enterStates(" << enabledTransitions << ')'; |
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469 QSet<QAbstractState*> statesToEnter; |
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470 QSet<QAbstractState*> statesForDefaultEntry; |
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471 |
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472 if (pendingErrorStates.isEmpty()) { |
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473 for (int i = 0; i < enabledTransitions.size(); ++i) { |
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474 QAbstractTransition *t = enabledTransitions.at(i); |
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475 QList<QAbstractState*> lst = t->targetStates(); |
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476 if (lst.isEmpty()) |
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477 continue; |
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478 lst.prepend(t->sourceState()); |
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479 QState *lca = findLCA(lst); |
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480 for (int j = 1; j < lst.size(); ++j) { |
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481 QAbstractState *s = lst.at(j); |
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482 addStatesToEnter(s, lca, statesToEnter, statesForDefaultEntry); |
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483 if (isParallel(lca)) { |
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484 QList<QAbstractState*> lcac = QStatePrivate::get(lca)->childStates(); |
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485 foreach (QAbstractState* child,lcac) { |
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486 if (!statesToEnter.contains(child)) |
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487 addStatesToEnter(child,lca,statesToEnter,statesForDefaultEntry); |
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488 } |
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489 } |
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490 } |
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491 } |
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492 } |
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493 |
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494 // Did an error occur while selecting transitions? Then we enter the error state. |
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495 if (!pendingErrorStates.isEmpty()) { |
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496 statesToEnter.clear(); |
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497 statesToEnter = pendingErrorStates; |
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498 statesForDefaultEntry = pendingErrorStatesForDefaultEntry; |
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499 pendingErrorStates.clear(); |
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500 pendingErrorStatesForDefaultEntry.clear(); |
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501 } |
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502 |
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503 QList<QAbstractState*> statesToEnter_sorted = statesToEnter.toList(); |
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504 qSort(statesToEnter_sorted.begin(), statesToEnter_sorted.end(), stateEntryLessThan); |
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505 |
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506 for (int i = 0; i < statesToEnter_sorted.size(); ++i) { |
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507 QAbstractState *s = statesToEnter_sorted.at(i); |
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508 #ifdef QSTATEMACHINE_DEBUG |
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509 qDebug() << q << ": entering" << s; |
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510 #endif |
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511 configuration.insert(s); |
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512 registerTransitions(s); |
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513 QAbstractStatePrivate::get(s)->callOnEntry(event); |
|
514 QAbstractStatePrivate::get(s)->emitEntered(); |
|
515 if (statesForDefaultEntry.contains(s)) { |
|
516 // ### executeContent(s.initial.transition.children()) |
|
517 } |
|
518 if (isFinal(s)) { |
|
519 QState *parent = s->parentState(); |
|
520 if (parent) { |
|
521 if (parent != rootState()) { |
|
522 #ifdef QSTATEMACHINE_DEBUG |
|
523 qDebug() << q << ": emitting finished signal for" << parent; |
|
524 #endif |
|
525 QStatePrivate::get(parent)->emitFinished(); |
|
526 } |
|
527 QState *grandparent = parent->parentState(); |
|
528 if (grandparent && isParallel(grandparent)) { |
|
529 bool allChildStatesFinal = true; |
|
530 QList<QAbstractState*> childStates = QStatePrivate::get(grandparent)->childStates(); |
|
531 for (int j = 0; j < childStates.size(); ++j) { |
|
532 QAbstractState *cs = childStates.at(j); |
|
533 if (!isInFinalState(cs)) { |
|
534 allChildStatesFinal = false; |
|
535 break; |
|
536 } |
|
537 } |
|
538 if (allChildStatesFinal && (grandparent != rootState())) { |
|
539 #ifdef QSTATEMACHINE_DEBUG |
|
540 qDebug() << q << ": emitting finished signal for" << grandparent; |
|
541 #endif |
|
542 QStatePrivate::get(grandparent)->emitFinished(); |
|
543 } |
|
544 } |
|
545 } |
|
546 } |
|
547 } |
|
548 { |
|
549 QSet<QAbstractState*>::const_iterator it; |
|
550 for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
|
551 if (isFinal(*it) && (*it)->parentState() == rootState()) { |
|
552 processing = false; |
|
553 stopProcessingReason = Finished; |
|
554 break; |
|
555 } |
|
556 } |
|
557 } |
|
558 // qDebug() << "configuration:" << configuration.toList(); |
|
559 return statesToEnter_sorted; |
|
560 } |
|
561 |
|
562 void QStateMachinePrivate::addStatesToEnter(QAbstractState *s, QState *root, |
|
563 QSet<QAbstractState*> &statesToEnter, |
|
564 QSet<QAbstractState*> &statesForDefaultEntry) |
|
565 { |
|
566 if (QHistoryState *h = qobject_cast<QHistoryState*>(s)) { |
|
567 QList<QAbstractState*> hconf = QHistoryStatePrivate::get(h)->configuration; |
|
568 if (!hconf.isEmpty()) { |
|
569 for (int k = 0; k < hconf.size(); ++k) { |
|
570 QAbstractState *s0 = hconf.at(k); |
|
571 addStatesToEnter(s0, root, statesToEnter, statesForDefaultEntry); |
|
572 } |
|
573 #ifdef QSTATEMACHINE_DEBUG |
|
574 qDebug() <<q_func() << ": restoring" |
|
575 << ((QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) ? "deep" : "shallow") |
|
576 << "history from" << s << ':' << hconf; |
|
577 #endif |
|
578 } else { |
|
579 QList<QAbstractState*> hlst; |
|
580 if (QHistoryStatePrivate::get(h)->defaultState) |
|
581 hlst.append(QHistoryStatePrivate::get(h)->defaultState); |
|
582 |
|
583 if (hlst.isEmpty()) { |
|
584 setError(QStateMachine::NoDefaultStateInHistoryStateError, h); |
|
585 } else { |
|
586 for (int k = 0; k < hlst.size(); ++k) { |
|
587 QAbstractState *s0 = hlst.at(k); |
|
588 addStatesToEnter(s0, root, statesToEnter, statesForDefaultEntry); |
|
589 } |
|
590 #ifdef QSTATEMACHINE_DEBUG |
|
591 qDebug() << q_func() << ": initial history targets for" << s << ':' << hlst; |
|
592 #endif |
|
593 } |
|
594 } |
|
595 } else { |
|
596 if (s == rootState()) { |
|
597 // Error has already been set by exitStates(). |
|
598 Q_ASSERT(error != QStateMachine::NoError); |
|
599 return; |
|
600 } |
|
601 statesToEnter.insert(s); |
|
602 if (isParallel(s)) { |
|
603 QState *grp = qobject_cast<QState*>(s); |
|
604 QList<QAbstractState*> lst = QStatePrivate::get(grp)->childStates(); |
|
605 for (int i = 0; i < lst.size(); ++i) { |
|
606 QAbstractState *child = lst.at(i); |
|
607 addStatesToEnter(child, grp, statesToEnter, statesForDefaultEntry); |
|
608 } |
|
609 } else if (isCompound(s)) { |
|
610 statesForDefaultEntry.insert(s); |
|
611 QState *grp = qobject_cast<QState*>(s); |
|
612 QAbstractState *initial = grp->initialState(); |
|
613 if (initial != 0) { |
|
614 Q_ASSERT(initial->machine() == q_func()); |
|
615 addStatesToEnter(initial, grp, statesToEnter, statesForDefaultEntry); |
|
616 } else { |
|
617 setError(QStateMachine::NoInitialStateError, grp); |
|
618 return; |
|
619 } |
|
620 } |
|
621 QList<QState*> ancs = properAncestors(s, root); |
|
622 for (int i = 0; i < ancs.size(); ++i) { |
|
623 QState *anc = ancs.at(i); |
|
624 if (!anc->parentState()) |
|
625 continue; |
|
626 statesToEnter.insert(anc); |
|
627 if (isParallel(anc)) { |
|
628 QList<QAbstractState*> lst = QStatePrivate::get(anc)->childStates(); |
|
629 for (int j = 0; j < lst.size(); ++j) { |
|
630 QAbstractState *child = lst.at(j); |
|
631 bool hasDescendantInList = false; |
|
632 QSet<QAbstractState*>::const_iterator it; |
|
633 for (it = statesToEnter.constBegin(); it != statesToEnter.constEnd(); ++it) { |
|
634 if (isDescendantOf(*it, child)) { |
|
635 hasDescendantInList = true; |
|
636 break; |
|
637 } |
|
638 } |
|
639 if (!hasDescendantInList) |
|
640 addStatesToEnter(child, anc, statesToEnter, statesForDefaultEntry); |
|
641 } |
|
642 } |
|
643 } |
|
644 } |
|
645 } |
|
646 |
|
647 #ifndef QT_NO_PROPERTIES |
|
648 |
|
649 void QStateMachinePrivate::applyProperties(const QList<QAbstractTransition*> &transitionList, |
|
650 const QList<QAbstractState*> &exitedStates, |
|
651 const QList<QAbstractState*> &enteredStates) |
|
652 { |
|
653 #ifdef QT_NO_ANIMATION |
|
654 Q_UNUSED(transitionList); |
|
655 Q_UNUSED(exitedStates); |
|
656 #else |
|
657 Q_Q(QStateMachine); |
|
658 #endif |
|
659 // Process the property assignments of the entered states. |
|
660 QHash<QAbstractState*, QList<QPropertyAssignment> > propertyAssignmentsForState; |
|
661 QHash<RestorableId, QVariant> pendingRestorables = registeredRestorables; |
|
662 for (int i = 0; i < enteredStates.size(); ++i) { |
|
663 QState *s = qobject_cast<QState*>(enteredStates.at(i)); |
|
664 if (!s) |
|
665 continue; |
|
666 |
|
667 QList<QPropertyAssignment> assignments = QStatePrivate::get(s)->propertyAssignments; |
|
668 for (int j = 0; j < assignments.size(); ++j) { |
|
669 const QPropertyAssignment &assn = assignments.at(j); |
|
670 if (globalRestorePolicy == QStateMachine::RestoreProperties) { |
|
671 registerRestorable(assn.object, assn.propertyName); |
|
672 } |
|
673 pendingRestorables.remove(RestorableId(assn.object, assn.propertyName)); |
|
674 propertyAssignmentsForState[s].append(assn); |
|
675 } |
|
676 |
|
677 // Remove pending restorables for all parent states to avoid restoring properties |
|
678 // before the state that assigned them is exited. If state does not explicitly |
|
679 // assign a property which is assigned by the parent, it inherits the parent's assignment. |
|
680 QState *parentState = s; |
|
681 while ((parentState = parentState->parentState()) != 0) { |
|
682 assignments = QStatePrivate::get(parentState)->propertyAssignments; |
|
683 for (int j=0; j<assignments.size(); ++j) { |
|
684 const QPropertyAssignment &assn = assignments.at(j); |
|
685 int c = pendingRestorables.remove(RestorableId(assn.object, assn.propertyName)); |
|
686 if (c > 0) |
|
687 propertyAssignmentsForState[s].append(assn); |
|
688 } |
|
689 } |
|
690 } |
|
691 if (!pendingRestorables.isEmpty()) { |
|
692 QAbstractState *s; |
|
693 if (!enteredStates.isEmpty()) |
|
694 s = enteredStates.last(); // ### handle if parallel |
|
695 else |
|
696 s = 0; |
|
697 propertyAssignmentsForState[s] << restorablesToPropertyList(pendingRestorables); |
|
698 } |
|
699 |
|
700 #ifndef QT_NO_ANIMATION |
|
701 // Gracefully terminate playing animations for states that are exited. |
|
702 for (int i = 0; i < exitedStates.size(); ++i) { |
|
703 QAbstractState *s = exitedStates.at(i); |
|
704 QList<QAbstractAnimation*> animations = animationsForState.take(s); |
|
705 for (int j = 0; j < animations.size(); ++j) { |
|
706 QAbstractAnimation *anim = animations.at(j); |
|
707 QObject::disconnect(anim, SIGNAL(finished()), q, SLOT(_q_animationFinished())); |
|
708 stateForAnimation.remove(anim); |
|
709 |
|
710 // Stop the (top-level) animation. |
|
711 // ### Stopping nested animation has weird behavior. |
|
712 QAbstractAnimation *topLevelAnim = anim; |
|
713 while (QAnimationGroup *group = topLevelAnim->group()) |
|
714 topLevelAnim = group; |
|
715 topLevelAnim->stop(); |
|
716 |
|
717 if (resetAnimationEndValues.contains(anim)) { |
|
718 qobject_cast<QVariantAnimation*>(anim)->setEndValue(QVariant()); // ### generalize |
|
719 resetAnimationEndValues.remove(anim); |
|
720 } |
|
721 QPropertyAssignment assn = propertyForAnimation.take(anim); |
|
722 Q_ASSERT(assn.object != 0); |
|
723 // If there is no property assignment that sets this property, |
|
724 // set the property to its target value. |
|
725 bool found = false; |
|
726 QHash<QAbstractState*, QList<QPropertyAssignment> >::const_iterator it; |
|
727 for (it = propertyAssignmentsForState.constBegin(); it != propertyAssignmentsForState.constEnd(); ++it) { |
|
728 const QList<QPropertyAssignment> &assignments = it.value(); |
|
729 for (int k = 0; k < assignments.size(); ++k) { |
|
730 if ((assignments.at(k).object == assn.object) |
|
731 && (assignments.at(k).propertyName == assn.propertyName)) { |
|
732 found = true; |
|
733 break; |
|
734 } |
|
735 } |
|
736 } |
|
737 if (!found) { |
|
738 assn.object->setProperty(assn.propertyName, assn.value); |
|
739 } |
|
740 } |
|
741 } |
|
742 |
|
743 // Find the animations to use for the state change. |
|
744 QList<QAbstractAnimation*> selectedAnimations; |
|
745 if (animationsEnabled) { |
|
746 for (int i = 0; i < transitionList.size(); ++i) { |
|
747 QAbstractTransition *transition = transitionList.at(i); |
|
748 |
|
749 selectedAnimations << transition->animations(); |
|
750 selectedAnimations << defaultAnimationsForSource.values(transition->sourceState()); |
|
751 |
|
752 QList<QAbstractState *> targetStates = transition->targetStates(); |
|
753 for (int j=0; j<targetStates.size(); ++j) |
|
754 selectedAnimations << defaultAnimationsForTarget.values(targetStates.at(j)); |
|
755 } |
|
756 selectedAnimations << defaultAnimations; |
|
757 } |
|
758 |
|
759 // Initialize animations from property assignments. |
|
760 for (int i = 0; i < selectedAnimations.size(); ++i) { |
|
761 QAbstractAnimation *anim = selectedAnimations.at(i); |
|
762 QHash<QAbstractState*, QList<QPropertyAssignment> >::iterator it; |
|
763 for (it = propertyAssignmentsForState.begin(); it != propertyAssignmentsForState.end(); ) { |
|
764 QList<QPropertyAssignment>::iterator it2; |
|
765 QAbstractState *s = it.key(); |
|
766 QList<QPropertyAssignment> &assignments = it.value(); |
|
767 for (it2 = assignments.begin(); it2 != assignments.end(); ) { |
|
768 QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > ret; |
|
769 ret = initializeAnimation(anim, *it2); |
|
770 QList<QAbstractAnimation*> handlers = ret.first; |
|
771 if (!handlers.isEmpty()) { |
|
772 for (int j = 0; j < handlers.size(); ++j) { |
|
773 QAbstractAnimation *a = handlers.at(j); |
|
774 propertyForAnimation.insert(a, *it2); |
|
775 stateForAnimation.insert(a, s); |
|
776 animationsForState[s].append(a); |
|
777 // ### connect to just the top-level animation? |
|
778 QObject::connect(a, SIGNAL(finished()), q, SLOT(_q_animationFinished()), Qt::UniqueConnection); |
|
779 } |
|
780 it2 = assignments.erase(it2); |
|
781 } else { |
|
782 ++it2; |
|
783 } |
|
784 for (int j = 0; j < ret.second.size(); ++j) |
|
785 resetAnimationEndValues.insert(ret.second.at(j)); |
|
786 } |
|
787 if (assignments.isEmpty()) |
|
788 it = propertyAssignmentsForState.erase(it); |
|
789 else |
|
790 ++it; |
|
791 } |
|
792 // We require that at least one animation is valid. |
|
793 // ### generalize |
|
794 QList<QVariantAnimation*> variantAnims = qFindChildren<QVariantAnimation*>(anim); |
|
795 if (QVariantAnimation *va = qobject_cast<QVariantAnimation*>(anim)) |
|
796 variantAnims.append(va); |
|
797 |
|
798 bool hasValidEndValue = false; |
|
799 for (int j = 0; j < variantAnims.size(); ++j) { |
|
800 if (variantAnims.at(j)->endValue().isValid()) { |
|
801 hasValidEndValue = true; |
|
802 break; |
|
803 } |
|
804 } |
|
805 |
|
806 if (hasValidEndValue) { |
|
807 if (anim->state() == QAbstractAnimation::Running) { |
|
808 // The animation is still running. This can happen if the |
|
809 // animation is a group, and one of its children just finished, |
|
810 // and that caused a state to emit its polished() signal, and |
|
811 // that triggered a transition in the machine. |
|
812 // Just stop the animation so it is correctly restarted again. |
|
813 anim->stop(); |
|
814 } |
|
815 anim->start(); |
|
816 } |
|
817 } |
|
818 #endif // !QT_NO_ANIMATION |
|
819 |
|
820 // Immediately set the properties that are not animated. |
|
821 { |
|
822 QHash<QAbstractState*, QList<QPropertyAssignment> >::const_iterator it; |
|
823 for (it = propertyAssignmentsForState.constBegin(); it != propertyAssignmentsForState.constEnd(); ++it) { |
|
824 const QList<QPropertyAssignment> &assignments = it.value(); |
|
825 for (int i = 0; i < assignments.size(); ++i) { |
|
826 const QPropertyAssignment &assn = assignments.at(i); |
|
827 assn.object->setProperty(assn.propertyName, assn.value); |
|
828 } |
|
829 } |
|
830 } |
|
831 |
|
832 // Emit polished signal for entered states that have no animated properties. |
|
833 for (int i = 0; i < enteredStates.size(); ++i) { |
|
834 QState *s = qobject_cast<QState*>(enteredStates.at(i)); |
|
835 if (s |
|
836 #ifndef QT_NO_ANIMATION |
|
837 && !animationsForState.contains(s) |
|
838 #endif |
|
839 ) |
|
840 QStatePrivate::get(s)->emitPolished(); |
|
841 } |
|
842 } |
|
843 |
|
844 #endif // QT_NO_PROPERTIES |
|
845 |
|
846 bool QStateMachinePrivate::isFinal(const QAbstractState *s) |
|
847 { |
|
848 return qobject_cast<const QFinalState*>(s) != 0; |
|
849 } |
|
850 |
|
851 bool QStateMachinePrivate::isParallel(const QAbstractState *s) |
|
852 { |
|
853 const QState *ss = qobject_cast<const QState*>(s); |
|
854 return ss && (QStatePrivate::get(ss)->childMode == QState::ParallelStates); |
|
855 } |
|
856 |
|
857 bool QStateMachinePrivate::isCompound(const QAbstractState *s) const |
|
858 { |
|
859 const QState *group = qobject_cast<const QState*>(s); |
|
860 if (!group) |
|
861 return false; |
|
862 bool isMachine = (qobject_cast<const QStateMachine*>(group) != 0); |
|
863 // Don't treat the machine as compound if it's a sub-state of this machine |
|
864 if (isMachine && (group != rootState())) |
|
865 return false; |
|
866 return (!isParallel(group) && !QStatePrivate::get(group)->childStates().isEmpty()) |
|
867 || isMachine; |
|
868 } |
|
869 |
|
870 bool QStateMachinePrivate::isAtomic(const QAbstractState *s) const |
|
871 { |
|
872 const QState *ss = qobject_cast<const QState*>(s); |
|
873 return (ss && QStatePrivate::get(ss)->childStates().isEmpty()) |
|
874 || isFinal(s) |
|
875 // Treat the machine as atomic if it's a sub-state of this machine |
|
876 || (ss && (qobject_cast<const QStateMachine*>(ss) != 0) && (ss != rootState())); |
|
877 } |
|
878 |
|
879 |
|
880 bool QStateMachinePrivate::isDescendantOf(const QAbstractState *state, const QAbstractState *other) |
|
881 { |
|
882 Q_ASSERT(state != 0); |
|
883 for (QAbstractState *s = state->parentState(); s != 0; s = s->parentState()) { |
|
884 if (s == other) |
|
885 return true; |
|
886 } |
|
887 return false; |
|
888 } |
|
889 |
|
890 QList<QState*> QStateMachinePrivate::properAncestors(const QAbstractState *state, const QState *upperBound) |
|
891 { |
|
892 Q_ASSERT(state != 0); |
|
893 QList<QState*> result; |
|
894 for (QState *s = state->parentState(); s && s != upperBound; s = s->parentState()) { |
|
895 result.append(s); |
|
896 } |
|
897 return result; |
|
898 } |
|
899 |
|
900 bool QStateMachinePrivate::isInFinalState(QAbstractState* s) const |
|
901 { |
|
902 if (isCompound(s)) { |
|
903 QState *grp = qobject_cast<QState*>(s); |
|
904 QList<QAbstractState*> lst = QStatePrivate::get(grp)->childStates(); |
|
905 for (int i = 0; i < lst.size(); ++i) { |
|
906 QAbstractState *cs = lst.at(i); |
|
907 if (isFinal(cs) && configuration.contains(cs)) |
|
908 return true; |
|
909 } |
|
910 return false; |
|
911 } else if (isParallel(s)) { |
|
912 QState *grp = qobject_cast<QState*>(s); |
|
913 QList<QAbstractState*> lst = QStatePrivate::get(grp)->childStates(); |
|
914 for (int i = 0; i < lst.size(); ++i) { |
|
915 QAbstractState *cs = lst.at(i); |
|
916 if (!isInFinalState(cs)) |
|
917 return false; |
|
918 } |
|
919 return true; |
|
920 } |
|
921 else |
|
922 return false; |
|
923 } |
|
924 |
|
925 #ifndef QT_NO_PROPERTIES |
|
926 |
|
927 void QStateMachinePrivate::registerRestorable(QObject *object, const QByteArray &propertyName) |
|
928 { |
|
929 RestorableId id(object, propertyName); |
|
930 if (!registeredRestorables.contains(id)) |
|
931 registeredRestorables.insert(id, object->property(propertyName)); |
|
932 } |
|
933 |
|
934 QList<QPropertyAssignment> QStateMachinePrivate::restorablesToPropertyList(const QHash<RestorableId, QVariant> &restorables) const |
|
935 { |
|
936 QList<QPropertyAssignment> result; |
|
937 QHash<RestorableId, QVariant>::const_iterator it; |
|
938 for (it = restorables.constBegin(); it != restorables.constEnd(); ++it) { |
|
939 // qDebug() << "restorable:" << it.key().first << it.key().second << it.value(); |
|
940 result.append(QPropertyAssignment(it.key().first, it.key().second, it.value(), /*explicitlySet=*/false)); |
|
941 } |
|
942 return result; |
|
943 } |
|
944 |
|
945 /*! |
|
946 \internal |
|
947 Returns true if the variable with the given \a id has been registered for restoration. |
|
948 */ |
|
949 bool QStateMachinePrivate::hasRestorable(QObject *object, const QByteArray &propertyName) const |
|
950 { |
|
951 return registeredRestorables.contains(RestorableId(object, propertyName)); |
|
952 } |
|
953 |
|
954 QVariant QStateMachinePrivate::restorableValue(QObject *object, const QByteArray &propertyName) const |
|
955 { |
|
956 return registeredRestorables.value(RestorableId(object, propertyName), QVariant()); |
|
957 } |
|
958 |
|
959 |
|
960 /*! |
|
961 \internal |
|
962 Unregisters the variable identified by \a id |
|
963 */ |
|
964 void QStateMachinePrivate::unregisterRestorable(QObject *object, const QByteArray &propertyName) |
|
965 { |
|
966 // qDebug() << "unregisterRestorable(" << object << propertyName << ')'; |
|
967 RestorableId id(object, propertyName); |
|
968 registeredRestorables.remove(id); |
|
969 } |
|
970 |
|
971 #endif // QT_NO_PROPERTIES |
|
972 |
|
973 QAbstractState *QStateMachinePrivate::findErrorState(QAbstractState *context) |
|
974 { |
|
975 // Find error state recursively in parent hierarchy if not set explicitly for context state |
|
976 QAbstractState *errorState = 0; |
|
977 if (context != 0) { |
|
978 QState *s = qobject_cast<QState*>(context); |
|
979 if (s != 0) |
|
980 errorState = s->errorState(); |
|
981 |
|
982 if (errorState == 0) |
|
983 errorState = findErrorState(context->parentState()); |
|
984 } |
|
985 |
|
986 return errorState; |
|
987 } |
|
988 |
|
989 void QStateMachinePrivate::setError(QStateMachine::Error errorCode, QAbstractState *currentContext) |
|
990 { |
|
991 Q_Q(QStateMachine); |
|
992 |
|
993 error = errorCode; |
|
994 switch (errorCode) { |
|
995 case QStateMachine::NoInitialStateError: |
|
996 Q_ASSERT(currentContext != 0); |
|
997 |
|
998 errorString = QStateMachine::tr("Missing initial state in compound state '%1'") |
|
999 .arg(currentContext->objectName()); |
|
1000 |
|
1001 break; |
|
1002 case QStateMachine::NoDefaultStateInHistoryStateError: |
|
1003 Q_ASSERT(currentContext != 0); |
|
1004 |
|
1005 errorString = QStateMachine::tr("Missing default state in history state '%1'") |
|
1006 .arg(currentContext->objectName()); |
|
1007 break; |
|
1008 |
|
1009 case QStateMachine::NoCommonAncestorForTransitionError: |
|
1010 Q_ASSERT(currentContext != 0); |
|
1011 |
|
1012 errorString = QStateMachine::tr("No common ancestor for targets and source of transition from state '%1'") |
|
1013 .arg(currentContext->objectName()); |
|
1014 break; |
|
1015 default: |
|
1016 errorString = QStateMachine::tr("Unknown error"); |
|
1017 }; |
|
1018 |
|
1019 pendingErrorStates.clear(); |
|
1020 pendingErrorStatesForDefaultEntry.clear(); |
|
1021 |
|
1022 QAbstractState *currentErrorState = findErrorState(currentContext); |
|
1023 |
|
1024 // Avoid infinite loop if the error state itself has an error |
|
1025 if (currentContext == currentErrorState) |
|
1026 currentErrorState = 0; |
|
1027 |
|
1028 Q_ASSERT(currentErrorState != rootState()); |
|
1029 |
|
1030 if (currentErrorState != 0) { |
|
1031 QState *lca = findLCA(QList<QAbstractState*>() << currentErrorState << currentContext); |
|
1032 addStatesToEnter(currentErrorState, lca, pendingErrorStates, pendingErrorStatesForDefaultEntry); |
|
1033 } else { |
|
1034 qWarning("Unrecoverable error detected in running state machine: %s", |
|
1035 qPrintable(errorString)); |
|
1036 q->stop(); |
|
1037 } |
|
1038 } |
|
1039 |
|
1040 #ifndef QT_NO_ANIMATION |
|
1041 |
|
1042 QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > |
|
1043 QStateMachinePrivate::initializeAnimation(QAbstractAnimation *abstractAnimation, |
|
1044 const QPropertyAssignment &prop) |
|
1045 { |
|
1046 QList<QAbstractAnimation*> handledAnimations; |
|
1047 QList<QAbstractAnimation*> localResetEndValues; |
|
1048 QAnimationGroup *group = qobject_cast<QAnimationGroup*>(abstractAnimation); |
|
1049 if (group) { |
|
1050 for (int i = 0; i < group->animationCount(); ++i) { |
|
1051 QAbstractAnimation *animationChild = group->animationAt(i); |
|
1052 QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > ret; |
|
1053 ret = initializeAnimation(animationChild, prop); |
|
1054 handledAnimations << ret.first; |
|
1055 localResetEndValues << ret.second; |
|
1056 } |
|
1057 } else { |
|
1058 QPropertyAnimation *animation = qobject_cast<QPropertyAnimation *>(abstractAnimation); |
|
1059 if (animation != 0 |
|
1060 && prop.object == animation->targetObject() |
|
1061 && prop.propertyName == animation->propertyName()) { |
|
1062 |
|
1063 // Only change end value if it is undefined |
|
1064 if (!animation->endValue().isValid()) { |
|
1065 animation->setEndValue(prop.value); |
|
1066 localResetEndValues.append(animation); |
|
1067 } |
|
1068 handledAnimations.append(animation); |
|
1069 } |
|
1070 } |
|
1071 return qMakePair(handledAnimations, localResetEndValues); |
|
1072 } |
|
1073 |
|
1074 void QStateMachinePrivate::_q_animationFinished() |
|
1075 { |
|
1076 Q_Q(QStateMachine); |
|
1077 QAbstractAnimation *anim = qobject_cast<QAbstractAnimation*>(q->sender()); |
|
1078 Q_ASSERT(anim != 0); |
|
1079 QObject::disconnect(anim, SIGNAL(finished()), q, SLOT(_q_animationFinished())); |
|
1080 if (resetAnimationEndValues.contains(anim)) { |
|
1081 qobject_cast<QVariantAnimation*>(anim)->setEndValue(QVariant()); // ### generalize |
|
1082 resetAnimationEndValues.remove(anim); |
|
1083 } |
|
1084 |
|
1085 #ifndef QT_NO_PROPERTIES |
|
1086 // Set the final property value. |
|
1087 QPropertyAssignment assn = propertyForAnimation.take(anim); |
|
1088 Q_ASSERT(assn.object != 0); |
|
1089 assn.object->setProperty(assn.propertyName, assn.value); |
|
1090 if (!assn.explicitlySet) |
|
1091 unregisterRestorable(assn.object, assn.propertyName); |
|
1092 #endif |
|
1093 |
|
1094 QAbstractState *state = stateForAnimation.take(anim); |
|
1095 Q_ASSERT(state != 0); |
|
1096 QHash<QAbstractState*, QList<QAbstractAnimation*> >::iterator it; |
|
1097 it = animationsForState.find(state); |
|
1098 Q_ASSERT(it != animationsForState.end()); |
|
1099 QList<QAbstractAnimation*> &animations = it.value(); |
|
1100 animations.removeOne(anim); |
|
1101 if (animations.isEmpty()) { |
|
1102 animationsForState.erase(it); |
|
1103 QStatePrivate::get(qobject_cast<QState*>(state))->emitPolished(); |
|
1104 } |
|
1105 } |
|
1106 |
|
1107 #endif // !QT_NO_ANIMATION |
|
1108 |
|
1109 namespace { |
|
1110 |
|
1111 class StartState : public QState |
|
1112 { |
|
1113 public: |
|
1114 StartState(QState *parent) |
|
1115 : QState(parent) {} |
|
1116 protected: |
|
1117 void onEntry(QEvent *) {} |
|
1118 void onExit(QEvent *) {} |
|
1119 }; |
|
1120 |
|
1121 class InitialTransition : public QAbstractTransition |
|
1122 { |
|
1123 public: |
|
1124 InitialTransition(QAbstractState *target) |
|
1125 : QAbstractTransition() |
|
1126 { setTargetState(target); } |
|
1127 protected: |
|
1128 virtual bool eventTest(QEvent *) { return true; } |
|
1129 virtual void onTransition(QEvent *) {} |
|
1130 }; |
|
1131 |
|
1132 } // namespace |
|
1133 |
|
1134 QState *QStateMachinePrivate::startState() |
|
1135 { |
|
1136 Q_Q(QStateMachine); |
|
1137 if (_startState == 0) |
|
1138 _startState = new StartState(q); |
|
1139 return _startState; |
|
1140 } |
|
1141 |
|
1142 void QStateMachinePrivate::removeStartState() |
|
1143 { |
|
1144 delete _startState; |
|
1145 _startState = 0; |
|
1146 } |
|
1147 |
|
1148 void QStateMachinePrivate::_q_start() |
|
1149 { |
|
1150 Q_Q(QStateMachine); |
|
1151 Q_ASSERT(state == Starting); |
|
1152 Q_ASSERT(rootState() != 0); |
|
1153 QAbstractState *initial = rootState()->initialState(); |
|
1154 configuration.clear(); |
|
1155 qDeleteAll(internalEventQueue); |
|
1156 internalEventQueue.clear(); |
|
1157 qDeleteAll(externalEventQueue); |
|
1158 externalEventQueue.clear(); |
|
1159 |
|
1160 #ifdef QSTATEMACHINE_DEBUG |
|
1161 qDebug() << q << ": starting"; |
|
1162 #endif |
|
1163 state = Running; |
|
1164 processingScheduled = true; // we call _q_process() below |
|
1165 emit q->started(); |
|
1166 |
|
1167 QState *start = startState(); |
|
1168 Q_ASSERT(start != 0); |
|
1169 |
|
1170 QList<QAbstractTransition*> transitions = QStatePrivate::get(start)->transitions(); |
|
1171 |
|
1172 // If a transition has already been added, then we skip this step, as the |
|
1173 // initial transition in that case has been overridden. |
|
1174 if (transitions.isEmpty()) { |
|
1175 QAbstractTransition *initialTransition = new InitialTransition(initial); |
|
1176 start->addTransition(initialTransition); |
|
1177 transitions.append(initialTransition); |
|
1178 } |
|
1179 |
|
1180 QEvent nullEvent(QEvent::None); |
|
1181 executeTransitionContent(&nullEvent, transitions); |
|
1182 QList<QAbstractState*> enteredStates = enterStates(&nullEvent, transitions); |
|
1183 #ifndef QT_NO_PROPERTIES |
|
1184 applyProperties(transitions, QList<QAbstractState*>() << start, |
|
1185 enteredStates); |
|
1186 #endif |
|
1187 removeStartState(); |
|
1188 |
|
1189 #ifdef QSTATEMACHINE_DEBUG |
|
1190 qDebug() << q << ": initial configuration:" << configuration; |
|
1191 #endif |
|
1192 _q_process(); |
|
1193 } |
|
1194 |
|
1195 void QStateMachinePrivate::_q_process() |
|
1196 { |
|
1197 Q_Q(QStateMachine); |
|
1198 Q_ASSERT(state == Running); |
|
1199 Q_ASSERT(!processing); |
|
1200 processing = true; |
|
1201 processingScheduled = false; |
|
1202 #ifdef QSTATEMACHINE_DEBUG |
|
1203 qDebug() << q << ": starting the event processing loop"; |
|
1204 #endif |
|
1205 while (processing) { |
|
1206 if (stop) { |
|
1207 stop = false; |
|
1208 processing = false; |
|
1209 stopProcessingReason = Stopped; |
|
1210 break; |
|
1211 } |
|
1212 QSet<QAbstractTransition*> enabledTransitions; |
|
1213 QEvent *e = new QEvent(QEvent::None); |
|
1214 enabledTransitions = selectTransitions(e); |
|
1215 if (enabledTransitions.isEmpty()) { |
|
1216 delete e; |
|
1217 e = 0; |
|
1218 } |
|
1219 if (enabledTransitions.isEmpty() && !internalEventQueue.isEmpty()) { |
|
1220 e = internalEventQueue.takeFirst(); |
|
1221 #ifdef QSTATEMACHINE_DEBUG |
|
1222 qDebug() << q << ": dequeued internal event" << e << "of type" << e->type(); |
|
1223 #endif |
|
1224 enabledTransitions = selectTransitions(e); |
|
1225 if (enabledTransitions.isEmpty()) { |
|
1226 delete e; |
|
1227 e = 0; |
|
1228 } |
|
1229 } |
|
1230 if (enabledTransitions.isEmpty()) { |
|
1231 if (externalEventQueue.isEmpty()) { |
|
1232 if (internalEventQueue.isEmpty()) { |
|
1233 processing = false; |
|
1234 stopProcessingReason = EventQueueEmpty; |
|
1235 } |
|
1236 } else { |
|
1237 e = externalEventQueue.takeFirst(); |
|
1238 #ifdef QSTATEMACHINE_DEBUG |
|
1239 qDebug() << q << ": dequeued external event" << e << "of type" << e->type(); |
|
1240 #endif |
|
1241 enabledTransitions = selectTransitions(e); |
|
1242 if (enabledTransitions.isEmpty()) { |
|
1243 delete e; |
|
1244 e = 0; |
|
1245 } |
|
1246 } |
|
1247 } |
|
1248 if (!enabledTransitions.isEmpty()) { |
|
1249 q->beginMicrostep(e); |
|
1250 microstep(e, enabledTransitions.toList()); |
|
1251 q->endMicrostep(e); |
|
1252 } |
|
1253 #ifdef QSTATEMACHINE_DEBUG |
|
1254 else { |
|
1255 qDebug() << q << ": no transitions enabled"; |
|
1256 } |
|
1257 #endif |
|
1258 delete e; |
|
1259 } |
|
1260 #ifdef QSTATEMACHINE_DEBUG |
|
1261 qDebug() << q << ": finished the event processing loop"; |
|
1262 #endif |
|
1263 switch (stopProcessingReason) { |
|
1264 case EventQueueEmpty: |
|
1265 break; |
|
1266 case Finished: |
|
1267 state = NotRunning; |
|
1268 cancelAllDelayedEvents(); |
|
1269 unregisterAllTransitions(); |
|
1270 emit q->finished(); |
|
1271 break; |
|
1272 case Stopped: |
|
1273 state = NotRunning; |
|
1274 cancelAllDelayedEvents(); |
|
1275 unregisterAllTransitions(); |
|
1276 emit q->stopped(); |
|
1277 break; |
|
1278 } |
|
1279 } |
|
1280 |
|
1281 void QStateMachinePrivate::processEvents(EventProcessingMode processingMode) |
|
1282 { |
|
1283 if ((state != Running) || processing || processingScheduled) |
|
1284 return; |
|
1285 switch (processingMode) { |
|
1286 case DirectProcessing: |
|
1287 _q_process(); |
|
1288 break; |
|
1289 case QueuedProcessing: |
|
1290 processingScheduled = true; |
|
1291 QMetaObject::invokeMethod(q_func(), "_q_process", Qt::QueuedConnection); |
|
1292 break; |
|
1293 } |
|
1294 } |
|
1295 |
|
1296 void QStateMachinePrivate::cancelAllDelayedEvents() |
|
1297 { |
|
1298 Q_Q(QStateMachine); |
|
1299 QHash<int, QEvent*>::const_iterator it; |
|
1300 for (it = delayedEvents.constBegin(); it != delayedEvents.constEnd(); ++it) { |
|
1301 int id = it.key(); |
|
1302 QEvent *e = it.value(); |
|
1303 q->killTimer(id); |
|
1304 delete e; |
|
1305 } |
|
1306 delayedEvents.clear(); |
|
1307 } |
|
1308 |
|
1309 namespace { |
|
1310 |
|
1311 class GoToStateTransition : public QAbstractTransition |
|
1312 { |
|
1313 public: |
|
1314 GoToStateTransition(QAbstractState *target) |
|
1315 : QAbstractTransition() |
|
1316 { setTargetState(target); } |
|
1317 protected: |
|
1318 void onTransition(QEvent *) { deleteLater(); } |
|
1319 bool eventTest(QEvent *) { return true; } |
|
1320 }; |
|
1321 |
|
1322 } // namespace |
|
1323 |
|
1324 /*! |
|
1325 \internal |
|
1326 |
|
1327 Causes this state machine to unconditionally transition to the given |
|
1328 \a targetState. |
|
1329 |
|
1330 Provides a backdoor for using the state machine "imperatively"; i.e. rather |
|
1331 than defining explicit transitions, you drive the machine's execution by |
|
1332 calling this function. It breaks the whole integrity of the |
|
1333 transition-driven model, but is provided for pragmatic reasons. |
|
1334 */ |
|
1335 void QStateMachinePrivate::goToState(QAbstractState *targetState) |
|
1336 { |
|
1337 if (!targetState) { |
|
1338 qWarning("QStateMachine::goToState(): cannot go to null state"); |
|
1339 return; |
|
1340 } |
|
1341 |
|
1342 if (configuration.contains(targetState)) |
|
1343 return; |
|
1344 |
|
1345 QState *sourceState = 0; |
|
1346 if (state == Running) { |
|
1347 QSet<QAbstractState*>::const_iterator it; |
|
1348 for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
|
1349 sourceState = qobject_cast<QState*>(*it); |
|
1350 if (sourceState != 0) |
|
1351 break; |
|
1352 } |
|
1353 } else { |
|
1354 sourceState = startState(); |
|
1355 } |
|
1356 |
|
1357 Q_ASSERT(sourceState != 0); |
|
1358 // Reuse previous GoToStateTransition in case of several calls to |
|
1359 // goToState() in a row. |
|
1360 GoToStateTransition *trans = qFindChild<GoToStateTransition*>(sourceState); |
|
1361 if (!trans) { |
|
1362 trans = new GoToStateTransition(targetState); |
|
1363 sourceState->addTransition(trans); |
|
1364 } else { |
|
1365 trans->setTargetState(targetState); |
|
1366 } |
|
1367 |
|
1368 processEvents(QueuedProcessing); |
|
1369 } |
|
1370 |
|
1371 void QStateMachinePrivate::registerTransitions(QAbstractState *state) |
|
1372 { |
|
1373 QState *group = qobject_cast<QState*>(state); |
|
1374 if (!group) |
|
1375 return; |
|
1376 QList<QAbstractTransition*> transitions = QStatePrivate::get(group)->transitions(); |
|
1377 for (int i = 0; i < transitions.size(); ++i) { |
|
1378 QAbstractTransition *t = transitions.at(i); |
|
1379 if (QSignalTransition *st = qobject_cast<QSignalTransition*>(t)) { |
|
1380 registerSignalTransition(st); |
|
1381 } |
|
1382 #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
|
1383 else if (QEventTransition *oet = qobject_cast<QEventTransition*>(t)) { |
|
1384 registerEventTransition(oet); |
|
1385 } |
|
1386 #endif |
|
1387 } |
|
1388 } |
|
1389 |
|
1390 void QStateMachinePrivate::unregisterTransition(QAbstractTransition *transition) |
|
1391 { |
|
1392 if (QSignalTransition *st = qobject_cast<QSignalTransition*>(transition)) { |
|
1393 unregisterSignalTransition(st); |
|
1394 } |
|
1395 #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
|
1396 else if (QEventTransition *oet = qobject_cast<QEventTransition*>(transition)) { |
|
1397 unregisterEventTransition(oet); |
|
1398 } |
|
1399 #endif |
|
1400 } |
|
1401 |
|
1402 void QStateMachinePrivate::registerSignalTransition(QSignalTransition *transition) |
|
1403 { |
|
1404 Q_Q(QStateMachine); |
|
1405 if (QSignalTransitionPrivate::get(transition)->signalIndex != -1) |
|
1406 return; // already registered |
|
1407 QObject *sender = QSignalTransitionPrivate::get(transition)->sender; |
|
1408 if (!sender) |
|
1409 return; |
|
1410 QByteArray signal = QSignalTransitionPrivate::get(transition)->signal; |
|
1411 if (signal.startsWith('0'+QSIGNAL_CODE)) |
|
1412 signal.remove(0, 1); |
|
1413 const QMetaObject *meta = sender->metaObject(); |
|
1414 int signalIndex = meta->indexOfSignal(signal); |
|
1415 int originalSignalIndex = signalIndex; |
|
1416 if (signalIndex == -1) { |
|
1417 signalIndex = meta->indexOfSignal(QMetaObject::normalizedSignature(signal)); |
|
1418 if (signalIndex == -1) { |
|
1419 qWarning("QSignalTransition: no such signal: %s::%s", |
|
1420 meta->className(), signal.constData()); |
|
1421 return; |
|
1422 } |
|
1423 } |
|
1424 // The signal index we actually want to connect to is the one |
|
1425 // that is going to be sent, i.e. the non-cloned original index. |
|
1426 while (meta->method(signalIndex).attributes() & QMetaMethod::Cloned) |
|
1427 --signalIndex; |
|
1428 |
|
1429 QVector<int> &connectedSignalIndexes = connections[sender]; |
|
1430 if (connectedSignalIndexes.size() <= signalIndex) |
|
1431 connectedSignalIndexes.resize(signalIndex+1); |
|
1432 if (connectedSignalIndexes.at(signalIndex) == 0) { |
|
1433 if (!signalEventGenerator) |
|
1434 signalEventGenerator = new QSignalEventGenerator(q); |
|
1435 bool ok = QMetaObject::connect(sender, signalIndex, signalEventGenerator, |
|
1436 signalEventGenerator->metaObject()->methodOffset()); |
|
1437 if (!ok) { |
|
1438 #ifdef QSTATEMACHINE_DEBUG |
|
1439 qDebug() << q << ": FAILED to add signal transition from" << transition->sourceState() |
|
1440 << ": ( sender =" << sender << ", signal =" << signal |
|
1441 << ", targets =" << transition->targetStates() << ')'; |
|
1442 #endif |
|
1443 return; |
|
1444 } |
|
1445 } |
|
1446 ++connectedSignalIndexes[signalIndex]; |
|
1447 QSignalTransitionPrivate::get(transition)->signalIndex = signalIndex; |
|
1448 QSignalTransitionPrivate::get(transition)->originalSignalIndex = originalSignalIndex; |
|
1449 #ifdef QSTATEMACHINE_DEBUG |
|
1450 qDebug() << q << ": added signal transition from" << transition->sourceState() |
|
1451 << ": ( sender =" << sender << ", signal =" << signal |
|
1452 << ", targets =" << transition->targetStates() << ')'; |
|
1453 #endif |
|
1454 } |
|
1455 |
|
1456 void QStateMachinePrivate::unregisterSignalTransition(QSignalTransition *transition) |
|
1457 { |
|
1458 int signalIndex = QSignalTransitionPrivate::get(transition)->signalIndex; |
|
1459 if (signalIndex == -1) |
|
1460 return; // not registered |
|
1461 QSignalTransitionPrivate::get(transition)->signalIndex = -1; |
|
1462 const QObject *sender = QSignalTransitionPrivate::get(transition)->sender; |
|
1463 QVector<int> &connectedSignalIndexes = connections[sender]; |
|
1464 Q_ASSERT(connectedSignalIndexes.size() > signalIndex); |
|
1465 Q_ASSERT(connectedSignalIndexes.at(signalIndex) != 0); |
|
1466 if (--connectedSignalIndexes[signalIndex] == 0) { |
|
1467 Q_ASSERT(signalEventGenerator != 0); |
|
1468 QMetaObject::disconnect(sender, signalIndex, signalEventGenerator, |
|
1469 signalEventGenerator->metaObject()->methodOffset()); |
|
1470 int sum = 0; |
|
1471 for (int i = 0; i < connectedSignalIndexes.size(); ++i) |
|
1472 sum += connectedSignalIndexes.at(i); |
|
1473 if (sum == 0) |
|
1474 connections.remove(sender); |
|
1475 } |
|
1476 } |
|
1477 |
|
1478 void QStateMachinePrivate::unregisterAllTransitions() |
|
1479 { |
|
1480 Q_Q(QStateMachine); |
|
1481 { |
|
1482 QList<QSignalTransition*> transitions = qFindChildren<QSignalTransition*>(rootState()); |
|
1483 for (int i = 0; i < transitions.size(); ++i) { |
|
1484 QSignalTransition *t = transitions.at(i); |
|
1485 if (t->machine() == q) |
|
1486 unregisterSignalTransition(t); |
|
1487 } |
|
1488 } |
|
1489 { |
|
1490 QList<QEventTransition*> transitions = qFindChildren<QEventTransition*>(rootState()); |
|
1491 for (int i = 0; i < transitions.size(); ++i) { |
|
1492 QEventTransition *t = transitions.at(i); |
|
1493 if (t->machine() == q) |
|
1494 unregisterEventTransition(t); |
|
1495 } |
|
1496 } |
|
1497 } |
|
1498 |
|
1499 #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
|
1500 void QStateMachinePrivate::registerEventTransition(QEventTransition *transition) |
|
1501 { |
|
1502 Q_Q(QStateMachine); |
|
1503 if (QEventTransitionPrivate::get(transition)->registered) |
|
1504 return; |
|
1505 if (transition->eventType() >= QEvent::User) { |
|
1506 qWarning("QObject event transitions are not supported for custom types"); |
|
1507 return; |
|
1508 } |
|
1509 QObject *object = QEventTransitionPrivate::get(transition)->object; |
|
1510 if (!object) |
|
1511 return; |
|
1512 QObjectPrivate *od = QObjectPrivate::get(object); |
|
1513 if (!od->eventFilters.contains(q)) |
|
1514 object->installEventFilter(q); |
|
1515 ++qobjectEvents[object][transition->eventType()]; |
|
1516 QEventTransitionPrivate::get(transition)->registered = true; |
|
1517 #ifdef QSTATEMACHINE_DEBUG |
|
1518 qDebug() << q << ": added event transition from" << transition->sourceState() |
|
1519 << ": ( object =" << object << ", event =" << transition->eventType() |
|
1520 << ", targets =" << transition->targetStates() << ')'; |
|
1521 #endif |
|
1522 } |
|
1523 |
|
1524 void QStateMachinePrivate::unregisterEventTransition(QEventTransition *transition) |
|
1525 { |
|
1526 Q_Q(QStateMachine); |
|
1527 if (!QEventTransitionPrivate::get(transition)->registered) |
|
1528 return; |
|
1529 QObject *object = QEventTransitionPrivate::get(transition)->object; |
|
1530 QHash<QEvent::Type, int> &events = qobjectEvents[object]; |
|
1531 Q_ASSERT(events.value(transition->eventType()) > 0); |
|
1532 if (--events[transition->eventType()] == 0) { |
|
1533 events.remove(transition->eventType()); |
|
1534 int sum = 0; |
|
1535 QHash<QEvent::Type, int>::const_iterator it; |
|
1536 for (it = events.constBegin(); it != events.constEnd(); ++it) |
|
1537 sum += it.value(); |
|
1538 if (sum == 0) { |
|
1539 qobjectEvents.remove(object); |
|
1540 object->removeEventFilter(q); |
|
1541 } |
|
1542 } |
|
1543 QEventTransitionPrivate::get(transition)->registered = false; |
|
1544 } |
|
1545 |
|
1546 void QStateMachinePrivate::handleFilteredEvent(QObject *watched, QEvent *event) |
|
1547 { |
|
1548 Q_ASSERT(qobjectEvents.contains(watched)); |
|
1549 if (qobjectEvents[watched].contains(event->type())) { |
|
1550 internalEventQueue.append(new QStateMachine::WrappedEvent(watched, handler->cloneEvent(event))); |
|
1551 processEvents(DirectProcessing); |
|
1552 } |
|
1553 } |
|
1554 #endif |
|
1555 |
|
1556 void QStateMachinePrivate::handleTransitionSignal(QObject *sender, int signalIndex, |
|
1557 void **argv) |
|
1558 { |
|
1559 Q_ASSERT(connections[sender].at(signalIndex) != 0); |
|
1560 const QMetaObject *meta = sender->metaObject(); |
|
1561 QMetaMethod method = meta->method(signalIndex); |
|
1562 QList<QByteArray> parameterTypes = method.parameterTypes(); |
|
1563 int argc = parameterTypes.count(); |
|
1564 QList<QVariant> vargs; |
|
1565 for (int i = 0; i < argc; ++i) { |
|
1566 int type = QMetaType::type(parameterTypes.at(i)); |
|
1567 vargs.append(QVariant(type, argv[i+1])); |
|
1568 } |
|
1569 |
|
1570 #ifdef QSTATEMACHINE_DEBUG |
|
1571 qDebug() << q_func() << ": sending signal event ( sender =" << sender |
|
1572 << ", signal =" << sender->metaObject()->method(signalIndex).signature() << ')'; |
|
1573 #endif |
|
1574 internalEventQueue.append(new QStateMachine::SignalEvent(sender, signalIndex, vargs)); |
|
1575 processEvents(DirectProcessing); |
|
1576 } |
|
1577 |
|
1578 /*! |
|
1579 Constructs a new state machine with the given \a parent. |
|
1580 */ |
|
1581 QStateMachine::QStateMachine(QObject *parent) |
|
1582 : QState(*new QStateMachinePrivate, /*parentState=*/0) |
|
1583 { |
|
1584 // Can't pass the parent to the QState constructor, as it expects a QState |
|
1585 // But this works as expected regardless of whether parent is a QState or not |
|
1586 setParent(parent); |
|
1587 } |
|
1588 |
|
1589 /*! |
|
1590 \internal |
|
1591 */ |
|
1592 QStateMachine::QStateMachine(QStateMachinePrivate &dd, QObject *parent) |
|
1593 : QState(dd, /*parentState=*/0) |
|
1594 { |
|
1595 setParent(parent); |
|
1596 } |
|
1597 |
|
1598 /*! |
|
1599 Destroys this state machine. |
|
1600 */ |
|
1601 QStateMachine::~QStateMachine() |
|
1602 { |
|
1603 } |
|
1604 |
|
1605 /*! |
|
1606 \enum QStateMachine::EventPriority |
|
1607 |
|
1608 This enum type specifies the priority of an event posted to the state |
|
1609 machine using postEvent(). |
|
1610 |
|
1611 Events of high priority are processed before events of normal priority. |
|
1612 |
|
1613 \value NormalPriority The event has normal priority. |
|
1614 \value HighPriority The event has high priority. |
|
1615 */ |
|
1616 |
|
1617 /*! \enum QStateMachine::Error |
|
1618 |
|
1619 This enum type defines errors that can occur in the state machine at run time. When the state |
|
1620 machine encounters an unrecoverable error at run time, it will set the error code returned |
|
1621 by error(), the error message returned by errorString(), and enter an error state based on |
|
1622 the context of the error. |
|
1623 |
|
1624 \value NoError No error has occurred. |
|
1625 \value NoInitialStateError The machine has entered a QState with children which does not have an |
|
1626 initial state set. The context of this error is the state which is missing an initial |
|
1627 state. |
|
1628 \value NoDefaultStateInHistoryStateError The machine has entered a QHistoryState which does not have |
|
1629 a default state set. The context of this error is the QHistoryState which is missing a |
|
1630 default state. |
|
1631 \value NoCommonAncestorForTransitionError The machine has selected a transition whose source |
|
1632 and targets are not part of the same tree of states, and thus are not part of the same |
|
1633 state machine. Commonly, this could mean that one of the states has not been given |
|
1634 any parent or added to any machine. The context of this error is the source state of |
|
1635 the transition. |
|
1636 |
|
1637 \sa setErrorState() |
|
1638 */ |
|
1639 |
|
1640 /*! |
|
1641 \enum QStateMachine::RestorePolicy |
|
1642 |
|
1643 This enum specifies the restore policy type. The restore policy |
|
1644 takes effect when the machine enters a state which sets one or more |
|
1645 properties. If the restore policy is set to RestoreProperties, |
|
1646 the state machine will save the original value of the property before the |
|
1647 new value is set. |
|
1648 |
|
1649 Later, when the machine either enters a state which does not set |
|
1650 a value for the given property, the property will automatically be restored |
|
1651 to its initial value. |
|
1652 |
|
1653 Only one initial value will be saved for any given property. If a value for a property has |
|
1654 already been saved by the state machine, it will not be overwritten until the property has been |
|
1655 successfully restored. |
|
1656 |
|
1657 \value DoNotRestoreProperties The state machine should not save the initial values of properties |
|
1658 and restore them later. |
|
1659 \value RestoreProperties The state machine should save the initial values of properties |
|
1660 and restore them later. |
|
1661 |
|
1662 \sa QStateMachine::globalRestorePolicy QState::assignProperty() |
|
1663 */ |
|
1664 |
|
1665 |
|
1666 /*! |
|
1667 Returns the error code of the last error that occurred in the state machine. |
|
1668 */ |
|
1669 QStateMachine::Error QStateMachine::error() const |
|
1670 { |
|
1671 Q_D(const QStateMachine); |
|
1672 return d->error; |
|
1673 } |
|
1674 |
|
1675 /*! |
|
1676 Returns the error string of the last error that occurred in the state machine. |
|
1677 */ |
|
1678 QString QStateMachine::errorString() const |
|
1679 { |
|
1680 Q_D(const QStateMachine); |
|
1681 return d->errorString; |
|
1682 } |
|
1683 |
|
1684 /*! |
|
1685 Clears the error string and error code of the state machine. |
|
1686 */ |
|
1687 void QStateMachine::clearError() |
|
1688 { |
|
1689 Q_D(QStateMachine); |
|
1690 d->errorString.clear(); |
|
1691 d->error = NoError; |
|
1692 } |
|
1693 |
|
1694 /*! |
|
1695 Returns the restore policy of the state machine. |
|
1696 |
|
1697 \sa setGlobalRestorePolicy() |
|
1698 */ |
|
1699 QStateMachine::RestorePolicy QStateMachine::globalRestorePolicy() const |
|
1700 { |
|
1701 Q_D(const QStateMachine); |
|
1702 return d->globalRestorePolicy; |
|
1703 } |
|
1704 |
|
1705 /*! |
|
1706 Sets the restore policy of the state machine to \a restorePolicy. The default |
|
1707 restore policy is QAbstractState::DoNotRestoreProperties. |
|
1708 |
|
1709 \sa globalRestorePolicy() |
|
1710 */ |
|
1711 void QStateMachine::setGlobalRestorePolicy(QStateMachine::RestorePolicy restorePolicy) |
|
1712 { |
|
1713 Q_D(QStateMachine); |
|
1714 d->globalRestorePolicy = restorePolicy; |
|
1715 } |
|
1716 |
|
1717 /*! |
|
1718 Adds the given \a state to this state machine. The state becomes a top-level |
|
1719 state. |
|
1720 |
|
1721 If the state is already in a different machine, it will first be removed |
|
1722 from its old machine, and then added to this machine. |
|
1723 |
|
1724 \sa removeState(), setInitialState() |
|
1725 */ |
|
1726 void QStateMachine::addState(QAbstractState *state) |
|
1727 { |
|
1728 if (!state) { |
|
1729 qWarning("QStateMachine::addState: cannot add null state"); |
|
1730 return; |
|
1731 } |
|
1732 if (QAbstractStatePrivate::get(state)->machine() == this) { |
|
1733 qWarning("QStateMachine::addState: state has already been added to this machine"); |
|
1734 return; |
|
1735 } |
|
1736 state->setParent(this); |
|
1737 } |
|
1738 |
|
1739 /*! |
|
1740 Removes the given \a state from this state machine. The state machine |
|
1741 releases ownership of the state. |
|
1742 |
|
1743 \sa addState() |
|
1744 */ |
|
1745 void QStateMachine::removeState(QAbstractState *state) |
|
1746 { |
|
1747 if (!state) { |
|
1748 qWarning("QStateMachine::removeState: cannot remove null state"); |
|
1749 return; |
|
1750 } |
|
1751 if (QAbstractStatePrivate::get(state)->machine() != this) { |
|
1752 qWarning("QStateMachine::removeState: state %p's machine (%p)" |
|
1753 " is different from this machine (%p)", |
|
1754 state, QAbstractStatePrivate::get(state)->machine(), this); |
|
1755 return; |
|
1756 } |
|
1757 state->setParent(0); |
|
1758 } |
|
1759 |
|
1760 /*! |
|
1761 Returns whether this state machine is running. |
|
1762 |
|
1763 start(), stop() |
|
1764 */ |
|
1765 bool QStateMachine::isRunning() const |
|
1766 { |
|
1767 Q_D(const QStateMachine); |
|
1768 return (d->state == QStateMachinePrivate::Running); |
|
1769 } |
|
1770 |
|
1771 /*! |
|
1772 Starts this state machine. The machine will reset its configuration and |
|
1773 transition to the initial state. When a final top-level state (QFinalState) |
|
1774 is entered, the machine will emit the finished() signal. |
|
1775 |
|
1776 \note A state machine will not run without a running event loop, such as |
|
1777 the main application event loop started with QCoreApplication::exec() or |
|
1778 QApplication::exec(). |
|
1779 |
|
1780 \sa started(), finished(), stop(), initialState() |
|
1781 */ |
|
1782 void QStateMachine::start() |
|
1783 { |
|
1784 Q_D(QStateMachine); |
|
1785 |
|
1786 if (initialState() == 0) { |
|
1787 qWarning("QStateMachine::start: No initial state set for machine. Refusing to start."); |
|
1788 return; |
|
1789 } |
|
1790 |
|
1791 switch (d->state) { |
|
1792 case QStateMachinePrivate::NotRunning: |
|
1793 d->state = QStateMachinePrivate::Starting; |
|
1794 QMetaObject::invokeMethod(this, "_q_start", Qt::QueuedConnection); |
|
1795 break; |
|
1796 case QStateMachinePrivate::Starting: |
|
1797 break; |
|
1798 case QStateMachinePrivate::Running: |
|
1799 qWarning("QStateMachine::start(): already running"); |
|
1800 break; |
|
1801 } |
|
1802 } |
|
1803 |
|
1804 /*! |
|
1805 Stops this state machine. The state machine will stop processing events and |
|
1806 then emit the stopped() signal. |
|
1807 |
|
1808 \sa stopped(), start() |
|
1809 */ |
|
1810 void QStateMachine::stop() |
|
1811 { |
|
1812 Q_D(QStateMachine); |
|
1813 switch (d->state) { |
|
1814 case QStateMachinePrivate::NotRunning: |
|
1815 break; |
|
1816 case QStateMachinePrivate::Starting: |
|
1817 // the machine will exit as soon as it enters the event processing loop |
|
1818 d->stop = true; |
|
1819 break; |
|
1820 case QStateMachinePrivate::Running: |
|
1821 d->stop = true; |
|
1822 d->processEvents(QStateMachinePrivate::QueuedProcessing); |
|
1823 break; |
|
1824 } |
|
1825 } |
|
1826 |
|
1827 /*! |
|
1828 Posts the given \a event of the given \a priority for processing by this |
|
1829 state machine. |
|
1830 |
|
1831 This function returns immediately. The event is added to the state machine's |
|
1832 event queue. Events are processed in the order posted. The state machine |
|
1833 takes ownership of the event and deletes it once it has been processed. |
|
1834 |
|
1835 You can only post events when the state machine is running. |
|
1836 |
|
1837 \sa postDelayedEvent() |
|
1838 */ |
|
1839 void QStateMachine::postEvent(QEvent *event, EventPriority priority) |
|
1840 { |
|
1841 Q_D(QStateMachine); |
|
1842 if (d->state != QStateMachinePrivate::Running) { |
|
1843 qWarning("QStateMachine::postEvent: cannot post event when the state machine is not running"); |
|
1844 return; |
|
1845 } |
|
1846 if (!event) { |
|
1847 qWarning("QStateMachine::postEvent: cannot post null event"); |
|
1848 return; |
|
1849 } |
|
1850 #ifdef QSTATEMACHINE_DEBUG |
|
1851 qDebug() << this << ": posting event" << event; |
|
1852 #endif |
|
1853 switch (priority) { |
|
1854 case NormalPriority: |
|
1855 d->externalEventQueue.append(event); |
|
1856 break; |
|
1857 case HighPriority: |
|
1858 d->internalEventQueue.append(event); |
|
1859 break; |
|
1860 } |
|
1861 d->processEvents(QStateMachinePrivate::QueuedProcessing); |
|
1862 } |
|
1863 |
|
1864 /*! |
|
1865 Posts the given \a event for processing by this state machine, with the |
|
1866 given \a delay in milliseconds. Returns an identifier associated with the |
|
1867 delayed event, or -1 if the event could not be posted. |
|
1868 |
|
1869 This function returns immediately. When the delay has expired, the event |
|
1870 will be added to the state machine's event queue for processing. The state |
|
1871 machine takes ownership of the event and deletes it once it has been |
|
1872 processed. |
|
1873 |
|
1874 You can only post events when the state machine is running. |
|
1875 |
|
1876 \sa cancelDelayedEvent(), postEvent() |
|
1877 */ |
|
1878 int QStateMachine::postDelayedEvent(QEvent *event, int delay) |
|
1879 { |
|
1880 Q_D(QStateMachine); |
|
1881 if (d->state != QStateMachinePrivate::Running) { |
|
1882 qWarning("QStateMachine::postDelayedEvent: cannot post event when the state machine is not running"); |
|
1883 return -1; |
|
1884 } |
|
1885 if (!event) { |
|
1886 qWarning("QStateMachine::postDelayedEvent: cannot post null event"); |
|
1887 return -1; |
|
1888 } |
|
1889 if (delay < 0) { |
|
1890 qWarning("QStateMachine::postDelayedEvent: delay cannot be negative"); |
|
1891 return -1; |
|
1892 } |
|
1893 #ifdef QSTATEMACHINE_DEBUG |
|
1894 qDebug() << this << ": posting event" << event << "with delay" << delay; |
|
1895 #endif |
|
1896 int tid = startTimer(delay); |
|
1897 d->delayedEvents[tid] = event; |
|
1898 return tid; |
|
1899 } |
|
1900 |
|
1901 /*! |
|
1902 Cancels the delayed event identified by the given \a id. The id should be a |
|
1903 value returned by a call to postDelayedEvent(). Returns true if the event |
|
1904 was successfully cancelled, otherwise returns false. |
|
1905 |
|
1906 \sa postDelayedEvent() |
|
1907 */ |
|
1908 bool QStateMachine::cancelDelayedEvent(int id) |
|
1909 { |
|
1910 Q_D(QStateMachine); |
|
1911 if (d->state != QStateMachinePrivate::Running) { |
|
1912 qWarning("QStateMachine::cancelDelayedEvent: the machine is not running"); |
|
1913 return false; |
|
1914 } |
|
1915 QEvent *e = d->delayedEvents.take(id); |
|
1916 if (!e) |
|
1917 return false; |
|
1918 killTimer(id); |
|
1919 delete e; |
|
1920 return true; |
|
1921 } |
|
1922 |
|
1923 /*! |
|
1924 \internal |
|
1925 |
|
1926 Returns the maximal consistent set of states (including parallel and final |
|
1927 states) that this state machine is currently in. If a state \c s is in the |
|
1928 configuration, it is always the case that the parent of \c s is also in |
|
1929 c. Note, however, that the machine itself is not an explicit member of the |
|
1930 configuration. |
|
1931 */ |
|
1932 QSet<QAbstractState*> QStateMachine::configuration() const |
|
1933 { |
|
1934 Q_D(const QStateMachine); |
|
1935 return d->configuration; |
|
1936 } |
|
1937 |
|
1938 /*! |
|
1939 \fn QStateMachine::started() |
|
1940 |
|
1941 This signal is emitted when the state machine has entered its initial state |
|
1942 (QStateMachine::initialState). |
|
1943 |
|
1944 \sa QStateMachine::finished(), QStateMachine::start() |
|
1945 */ |
|
1946 |
|
1947 /*! |
|
1948 \fn QStateMachine::stopped() |
|
1949 |
|
1950 This signal is emitted when the state machine has stopped. |
|
1951 |
|
1952 \sa QStateMachine::stop(), QStateMachine::finished() |
|
1953 */ |
|
1954 |
|
1955 /*! |
|
1956 \reimp |
|
1957 */ |
|
1958 bool QStateMachine::event(QEvent *e) |
|
1959 { |
|
1960 Q_D(QStateMachine); |
|
1961 if (e->type() == QEvent::Timer) { |
|
1962 QTimerEvent *te = static_cast<QTimerEvent*>(e); |
|
1963 int tid = te->timerId(); |
|
1964 if (d->state != QStateMachinePrivate::Running) { |
|
1965 // This event has been cancelled already |
|
1966 Q_ASSERT(!d->delayedEvents.contains(tid)); |
|
1967 return true; |
|
1968 } |
|
1969 QEvent *ee = d->delayedEvents.take(tid); |
|
1970 if (ee != 0) { |
|
1971 killTimer(tid); |
|
1972 d->externalEventQueue.append(ee); |
|
1973 d->processEvents(QStateMachinePrivate::DirectProcessing); |
|
1974 return true; |
|
1975 } |
|
1976 } |
|
1977 return QObject::event(e); |
|
1978 } |
|
1979 |
|
1980 #ifndef QT_NO_STATEMACHINE_EVENTFILTER |
|
1981 /*! |
|
1982 \reimp |
|
1983 */ |
|
1984 bool QStateMachine::eventFilter(QObject *watched, QEvent *event) |
|
1985 { |
|
1986 Q_D(QStateMachine); |
|
1987 d->handleFilteredEvent(watched, event); |
|
1988 return false; |
|
1989 } |
|
1990 #endif |
|
1991 |
|
1992 /*! |
|
1993 \internal |
|
1994 |
|
1995 This function is called when the state machine is about to select |
|
1996 transitions based on the given \a event. |
|
1997 |
|
1998 The default implementation does nothing. |
|
1999 */ |
|
2000 void QStateMachine::beginSelectTransitions(QEvent *event) |
|
2001 { |
|
2002 Q_UNUSED(event); |
|
2003 } |
|
2004 |
|
2005 /*! |
|
2006 \internal |
|
2007 |
|
2008 This function is called when the state machine has finished selecting |
|
2009 transitions based on the given \a event. |
|
2010 |
|
2011 The default implementation does nothing. |
|
2012 */ |
|
2013 void QStateMachine::endSelectTransitions(QEvent *event) |
|
2014 { |
|
2015 Q_UNUSED(event); |
|
2016 } |
|
2017 |
|
2018 /*! |
|
2019 \internal |
|
2020 |
|
2021 This function is called when the state machine is about to do a microstep. |
|
2022 |
|
2023 The default implementation does nothing. |
|
2024 */ |
|
2025 void QStateMachine::beginMicrostep(QEvent *event) |
|
2026 { |
|
2027 Q_UNUSED(event); |
|
2028 } |
|
2029 |
|
2030 /*! |
|
2031 \internal |
|
2032 |
|
2033 This function is called when the state machine has finished doing a |
|
2034 microstep. |
|
2035 |
|
2036 The default implementation does nothing. |
|
2037 */ |
|
2038 void QStateMachine::endMicrostep(QEvent *event) |
|
2039 { |
|
2040 Q_UNUSED(event); |
|
2041 } |
|
2042 |
|
2043 /*! |
|
2044 \reimp |
|
2045 */ |
|
2046 void QStateMachine::onEntry(QEvent *event) |
|
2047 { |
|
2048 start(); |
|
2049 QState::onEntry(event); |
|
2050 } |
|
2051 |
|
2052 /*! |
|
2053 \reimp |
|
2054 */ |
|
2055 void QStateMachine::onExit(QEvent *event) |
|
2056 { |
|
2057 stop(); |
|
2058 QState::onExit(event); |
|
2059 } |
|
2060 |
|
2061 #ifndef QT_NO_ANIMATION |
|
2062 |
|
2063 /*! |
|
2064 Returns whether animations are enabled for this state machine. |
|
2065 */ |
|
2066 bool QStateMachine::animationsEnabled() const |
|
2067 { |
|
2068 Q_D(const QStateMachine); |
|
2069 return d->animationsEnabled; |
|
2070 } |
|
2071 |
|
2072 /*! |
|
2073 Sets whether animations are \a enabled for this state machine. |
|
2074 */ |
|
2075 void QStateMachine::setAnimationsEnabled(bool enabled) |
|
2076 { |
|
2077 Q_D(QStateMachine); |
|
2078 d->animationsEnabled = enabled; |
|
2079 } |
|
2080 |
|
2081 /*! |
|
2082 Adds a default \a animation to be considered for any transition. |
|
2083 */ |
|
2084 void QStateMachine::addDefaultAnimation(QAbstractAnimation *animation) |
|
2085 { |
|
2086 Q_D(QStateMachine); |
|
2087 d->defaultAnimations.append(animation); |
|
2088 } |
|
2089 |
|
2090 /*! |
|
2091 Returns the list of default animations that will be considered for any transition. |
|
2092 */ |
|
2093 QList<QAbstractAnimation*> QStateMachine::defaultAnimations() const |
|
2094 { |
|
2095 Q_D(const QStateMachine); |
|
2096 return d->defaultAnimations; |
|
2097 } |
|
2098 |
|
2099 /*! |
|
2100 Removes \a animation from the list of default animations. |
|
2101 */ |
|
2102 void QStateMachine::removeDefaultAnimation(QAbstractAnimation *animation) |
|
2103 { |
|
2104 Q_D(QStateMachine); |
|
2105 d->defaultAnimations.removeAll(animation); |
|
2106 } |
|
2107 |
|
2108 #endif // QT_NO_ANIMATION |
|
2109 |
|
2110 |
|
2111 static const uint qt_meta_data_QSignalEventGenerator[] = { |
|
2112 |
|
2113 // content: |
|
2114 2, // revision |
|
2115 0, // classname |
|
2116 0, 0, // classinfo |
|
2117 1, 12, // methods |
|
2118 0, 0, // properties |
|
2119 0, 0, // enums/sets |
|
2120 0, 0, // constructors |
|
2121 |
|
2122 // slots: signature, parameters, type, tag, flags |
|
2123 23, 22, 22, 22, 0x0a, |
|
2124 |
|
2125 0 // eod |
|
2126 }; |
|
2127 |
|
2128 static const char qt_meta_stringdata_QSignalEventGenerator[] = { |
|
2129 "QSignalEventGenerator\0\0execute()\0" |
|
2130 }; |
|
2131 |
|
2132 const QMetaObject QSignalEventGenerator::staticMetaObject = { |
|
2133 { &QObject::staticMetaObject, qt_meta_stringdata_QSignalEventGenerator, |
|
2134 qt_meta_data_QSignalEventGenerator, 0 } |
|
2135 }; |
|
2136 |
|
2137 const QMetaObject *QSignalEventGenerator::metaObject() const |
|
2138 { |
|
2139 return &staticMetaObject; |
|
2140 } |
|
2141 |
|
2142 void *QSignalEventGenerator::qt_metacast(const char *_clname) |
|
2143 { |
|
2144 if (!_clname) return 0; |
|
2145 if (!strcmp(_clname, qt_meta_stringdata_QSignalEventGenerator)) |
|
2146 return static_cast<void*>(const_cast< QSignalEventGenerator*>(this)); |
|
2147 return QObject::qt_metacast(_clname); |
|
2148 } |
|
2149 |
|
2150 int QSignalEventGenerator::qt_metacall(QMetaObject::Call _c, int _id, void **_a) |
|
2151 { |
|
2152 _id = QObject::qt_metacall(_c, _id, _a); |
|
2153 if (_id < 0) |
|
2154 return _id; |
|
2155 if (_c == QMetaObject::InvokeMetaMethod) { |
|
2156 switch (_id) { |
|
2157 case 0: { |
|
2158 // ### in Qt 4.6 we can use QObject::senderSignalIndex() |
|
2159 QObjectPrivate *d = static_cast<QObjectPrivate *>(d_ptr.data()); |
|
2160 int signalIndex = -1; |
|
2161 QObject *sender = this->sender(); |
|
2162 if (sender && d->currentSender) |
|
2163 signalIndex = d->currentSender->signal; |
|
2164 |
|
2165 Q_ASSERT(signalIndex != -1); |
|
2166 QStateMachine *machine = qobject_cast<QStateMachine*>(parent()); |
|
2167 QStateMachinePrivate::get(machine)->handleTransitionSignal(sender, signalIndex, _a); |
|
2168 break; |
|
2169 } |
|
2170 default: ; |
|
2171 } |
|
2172 _id -= 1; |
|
2173 } |
|
2174 return _id; |
|
2175 } |
|
2176 |
|
2177 QSignalEventGenerator::QSignalEventGenerator(QStateMachine *parent) |
|
2178 : QObject(parent) |
|
2179 { |
|
2180 } |
|
2181 |
|
2182 /*! |
|
2183 \class QStateMachine::SignalEvent |
|
2184 |
|
2185 \brief The SignalEvent class represents a Qt signal event. |
|
2186 |
|
2187 \since 4.6 |
|
2188 \ingroup statemachine |
|
2189 |
|
2190 A signal event is generated by a QStateMachine in response to a Qt |
|
2191 signal. The QSignalTransition class provides a transition associated with a |
|
2192 signal event. QStateMachine::SignalEvent is part of \l{The State Machine Framework}. |
|
2193 |
|
2194 The sender() function returns the object that generated the signal. The |
|
2195 signalIndex() function returns the index of the signal. The arguments() |
|
2196 function returns the arguments of the signal. |
|
2197 |
|
2198 \sa QSignalTransition |
|
2199 */ |
|
2200 |
|
2201 /*! |
|
2202 \internal |
|
2203 |
|
2204 Constructs a new SignalEvent object with the given \a sender, \a |
|
2205 signalIndex and \a arguments. |
|
2206 */ |
|
2207 QStateMachine::SignalEvent::SignalEvent(QObject *sender, int signalIndex, |
|
2208 const QList<QVariant> &arguments) |
|
2209 : QEvent(QEvent::StateMachineSignal), m_sender(sender), |
|
2210 m_signalIndex(signalIndex), m_arguments(arguments) |
|
2211 { |
|
2212 } |
|
2213 |
|
2214 /*! |
|
2215 Destroys this SignalEvent. |
|
2216 */ |
|
2217 QStateMachine::SignalEvent::~SignalEvent() |
|
2218 { |
|
2219 } |
|
2220 |
|
2221 /*! |
|
2222 \fn QStateMachine::SignalEvent::sender() const |
|
2223 |
|
2224 Returns the object that emitted the signal. |
|
2225 |
|
2226 \sa QObject::sender() |
|
2227 */ |
|
2228 |
|
2229 /*! |
|
2230 \fn QStateMachine::SignalEvent::signalIndex() const |
|
2231 |
|
2232 Returns the index of the signal. |
|
2233 |
|
2234 \sa QMetaObject::indexOfSignal(), QMetaObject::method() |
|
2235 */ |
|
2236 |
|
2237 /*! |
|
2238 \fn QStateMachine::SignalEvent::arguments() const |
|
2239 |
|
2240 Returns the arguments of the signal. |
|
2241 */ |
|
2242 |
|
2243 |
|
2244 /*! |
|
2245 \class QStateMachine::WrappedEvent |
|
2246 |
|
2247 \brief The WrappedEvent class holds a clone of an event associated with a QObject. |
|
2248 |
|
2249 \since 4.6 |
|
2250 \ingroup statemachine |
|
2251 |
|
2252 A wrapped event is generated by a QStateMachine in response to a Qt |
|
2253 event. The QEventTransition class provides a transition associated with a |
|
2254 such an event. QStateMachine::WrappedEvent is part of \l{The State Machine |
|
2255 Framework}. |
|
2256 |
|
2257 The object() function returns the object that generated the event. The |
|
2258 event() function returns a clone of the original event. |
|
2259 |
|
2260 \sa QEventTransition |
|
2261 */ |
|
2262 |
|
2263 /*! |
|
2264 \internal |
|
2265 |
|
2266 Constructs a new WrappedEvent object with the given \a object |
|
2267 and \a event. |
|
2268 |
|
2269 The WrappedEvent object takes ownership of \a event. |
|
2270 */ |
|
2271 QStateMachine::WrappedEvent::WrappedEvent(QObject *object, QEvent *event) |
|
2272 : QEvent(QEvent::StateMachineWrapped), m_object(object), m_event(event) |
|
2273 { |
|
2274 } |
|
2275 |
|
2276 /*! |
|
2277 Destroys this WrappedEvent. |
|
2278 */ |
|
2279 QStateMachine::WrappedEvent::~WrappedEvent() |
|
2280 { |
|
2281 delete m_event; |
|
2282 } |
|
2283 |
|
2284 /*! |
|
2285 \fn QStateMachine::WrappedEvent::object() const |
|
2286 |
|
2287 Returns the object that the event is associated with. |
|
2288 */ |
|
2289 |
|
2290 /*! |
|
2291 \fn QStateMachine::WrappedEvent::event() const |
|
2292 |
|
2293 Returns a clone of the original event. |
|
2294 */ |
|
2295 |
|
2296 QT_END_NAMESPACE |
|
2297 |
|
2298 #include "moc_qstatemachine.cpp" |
|
2299 |
|
2300 #endif //QT_NO_STATEMACHINE |