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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtGui module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qshortcutmap_p.h" |
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43 #include "private/qobject_p.h" |
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44 #include "qkeysequence.h" |
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45 #include "qgraphicsscene.h" |
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46 #include "qgraphicsview.h" |
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47 #include "qdebug.h" |
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48 #include "qevent.h" |
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49 #include "qwidget.h" |
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50 #include "qapplication.h" |
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51 #include "qvector.h" |
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52 #include "qmenu.h" |
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53 #include "qmenubar.h" |
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54 #include "qshortcut.h" |
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55 #include "qapplication_p.h" |
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56 #include <private/qaction_p.h> |
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57 #include <private/qkeymapper_p.h> |
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58 #include <private/qwidget_p.h> |
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59 |
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60 #ifndef QT_NO_SHORTCUT |
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61 |
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62 QT_BEGIN_NAMESPACE |
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63 |
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64 // To enable verbose output uncomment below |
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65 //#define DEBUG_QSHORTCUTMAP |
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66 |
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67 /* \internal |
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68 Entry data for QShortcutMap |
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69 Contains: |
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70 Keysequence for entry |
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71 Pointer to parent owning the sequence |
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72 */ |
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73 struct QShortcutEntry |
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74 { |
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75 QShortcutEntry() |
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76 : keyseq(0), context(Qt::WindowShortcut), enabled(false), autorepeat(1), id(0), owner(0) |
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77 {} |
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78 |
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79 QShortcutEntry(const QKeySequence &k) |
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80 : keyseq(k), context(Qt::WindowShortcut), enabled(false), autorepeat(1), id(0), owner(0) |
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81 {} |
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82 |
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83 QShortcutEntry(QObject *o, const QKeySequence &k, Qt::ShortcutContext c, int i) |
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84 : keyseq(k), context(c), enabled(true), autorepeat(1), id(i), owner(o) |
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85 {} |
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86 |
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87 QShortcutEntry(QObject *o, const QKeySequence &k, Qt::ShortcutContext c, int i, bool a) |
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88 : keyseq(k), context(c), enabled(true), autorepeat(a), id(i), owner(o) |
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89 {} |
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90 |
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91 bool operator<(const QShortcutEntry &f) const |
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92 { return keyseq < f.keyseq; } |
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93 |
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94 QKeySequence keyseq; |
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95 Qt::ShortcutContext context; |
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96 bool enabled : 1; |
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97 bool autorepeat : 1; |
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98 signed int id; |
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99 QObject *owner; |
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100 }; |
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101 |
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102 #if 0 //ndef QT_NO_DEBUG_STREAM |
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103 /*! \internal |
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104 QDebug operator<< for easy debug output of the shortcut entries. |
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105 */ |
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106 static QDebug &operator<<(QDebug &dbg, const QShortcutEntry *se) { |
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107 if (!se) |
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108 return dbg << "QShortcutEntry(0x0)"; |
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109 dbg.nospace() |
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110 << "QShortcutEntry(" << se->keyseq |
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111 << "), id(" << se->id << "), enabled(" << se->enabled << "), autorepeat(" << se->autorepeat |
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112 << "), owner(" << se->owner << ')'; |
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113 return dbg.space(); |
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114 } |
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115 #endif // QT_NO_DEBUGSTREAM |
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116 |
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117 /* \internal |
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118 Private data for QShortcutMap |
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119 */ |
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120 class QShortcutMapPrivate |
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121 { |
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122 Q_DECLARE_PUBLIC(QShortcutMap) |
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123 |
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124 public: |
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125 QShortcutMapPrivate(QShortcutMap* parent) |
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126 : q_ptr(parent), currentId(0), ambigCount(0), currentState(QKeySequence::NoMatch) |
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127 { |
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128 identicals.reserve(10); |
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129 currentSequences.reserve(10); |
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130 } |
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131 QShortcutMap *q_ptr; // Private's parent |
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132 |
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133 QList<QShortcutEntry> sequences; // All sequences! |
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134 |
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135 int currentId; // Global shortcut ID number |
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136 int ambigCount; // Index of last enabled ambiguous dispatch |
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137 QKeySequence::SequenceMatch currentState; |
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138 QVector<QKeySequence> currentSequences; // Sequence for the current state |
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139 QVector<QKeySequence> newEntries; |
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140 QKeySequence prevSequence; // Sequence for the previous identical match |
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141 QVector<const QShortcutEntry*> identicals; // Last identical matches |
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142 }; |
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143 |
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144 |
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145 /*! \internal |
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146 QShortcutMap constructor. |
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147 */ |
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148 QShortcutMap::QShortcutMap() |
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149 : d_ptr(new QShortcutMapPrivate(this)) |
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150 { |
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151 resetState(); |
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152 } |
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153 |
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154 /*! \internal |
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155 QShortcutMap destructor. |
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156 */ |
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157 QShortcutMap::~QShortcutMap() |
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158 { |
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159 } |
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160 |
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161 /*! \internal |
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162 Adds a shortcut to the global map. |
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163 Returns the id of the newly added shortcut. |
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164 */ |
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165 int QShortcutMap::addShortcut(QObject *owner, const QKeySequence &key, Qt::ShortcutContext context) |
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166 { |
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167 Q_ASSERT_X(owner, "QShortcutMap::addShortcut", "All shortcuts need an owner"); |
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168 Q_ASSERT_X(!key.isEmpty(), "QShortcutMap::addShortcut", "Cannot add keyless shortcuts to map"); |
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169 Q_D(QShortcutMap); |
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170 |
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171 QShortcutEntry newEntry(owner, key, context, --(d->currentId), true); |
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172 QList<QShortcutEntry>::iterator it = qUpperBound(d->sequences.begin(), d->sequences.end(), newEntry); |
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173 d->sequences.insert(it, newEntry); // Insert sorted |
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174 #if defined(DEBUG_QSHORTCUTMAP) |
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175 qDebug().nospace() |
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176 << "QShortcutMap::addShortcut(" << owner << ", " |
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177 << key << ", " << context << ") = " << d->currentId; |
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178 #endif |
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179 return d->currentId; |
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180 } |
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181 |
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182 /*! \internal |
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183 Removes a shortcut from the global map. |
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184 If \a owner is 0, all entries in the map with the key sequence specified |
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185 is removed. If \a key is null, all sequences for \a owner is removed from |
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186 the map. If \a id is 0, any identical \a key sequences owned by \a owner |
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187 are removed. |
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188 Returns the number of sequences removed from the map. |
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189 */ |
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190 |
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191 int QShortcutMap::removeShortcut(int id, QObject *owner, const QKeySequence &key) |
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192 { |
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193 Q_D(QShortcutMap); |
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194 int itemsRemoved = 0; |
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195 bool allOwners = (owner == 0); |
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196 bool allKeys = key.isEmpty(); |
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197 bool allIds = id == 0; |
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198 |
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199 // Special case, remove everything |
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200 if (allOwners && allKeys && id == 0) { |
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201 itemsRemoved = d->sequences.size(); |
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202 d->sequences.clear(); |
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203 return itemsRemoved; |
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204 } |
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205 |
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206 int i = d->sequences.size()-1; |
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207 while (i>=0) |
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208 { |
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209 const QShortcutEntry &entry = d->sequences.at(i); |
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210 int entryId = entry.id; |
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211 if ((allOwners || entry.owner == owner) |
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212 && (allIds || entry.id == id) |
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213 && (allKeys || entry.keyseq == key)) { |
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214 d->sequences.removeAt(i); |
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215 ++itemsRemoved; |
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216 } |
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217 if (id == entryId) |
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218 return itemsRemoved; |
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219 --i; |
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220 } |
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221 #if defined(DEBUG_QSHORTCUTMAP) |
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222 qDebug().nospace() |
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223 << "QShortcutMap::removeShortcut(" << id << ", " << owner << ", " |
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224 << key << ") = " << itemsRemoved; |
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225 #endif |
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226 return itemsRemoved; |
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227 } |
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228 |
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229 /*! \internal |
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230 Changes the enable state of a shortcut to \a enable. |
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231 If \a owner is 0, all entries in the map with the key sequence specified |
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232 is removed. If \a key is null, all sequences for \a owner is removed from |
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233 the map. If \a id is 0, any identical \a key sequences owned by \a owner |
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234 are changed. |
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235 Returns the number of sequences which are matched in the map. |
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236 */ |
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237 int QShortcutMap::setShortcutEnabled(bool enable, int id, QObject *owner, const QKeySequence &key) |
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238 { |
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239 Q_D(QShortcutMap); |
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240 int itemsChanged = 0; |
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241 bool allOwners = (owner == 0); |
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242 bool allKeys = key.isEmpty(); |
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243 bool allIds = id == 0; |
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244 |
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245 int i = d->sequences.size()-1; |
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246 while (i>=0) |
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247 { |
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248 QShortcutEntry entry = d->sequences.at(i); |
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249 if ((allOwners || entry.owner == owner) |
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250 && (allIds || entry.id == id) |
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251 && (allKeys || entry.keyseq == key)) { |
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252 d->sequences[i].enabled = enable; |
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253 ++itemsChanged; |
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254 } |
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255 if (id == entry.id) |
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256 return itemsChanged; |
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257 --i; |
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258 } |
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259 #if defined(DEBUG_QSHORTCUTMAP) |
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260 qDebug().nospace() |
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261 << "QShortcutMap::setShortcutEnabled(" << enable << ", " << id << ", " |
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262 << owner << ", " << key << ") = " << itemsChanged; |
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263 #endif |
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264 return itemsChanged; |
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265 } |
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266 |
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267 /*! \internal |
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268 Changes the auto repeat state of a shortcut to \a enable. |
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269 If \a owner is 0, all entries in the map with the key sequence specified |
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270 is removed. If \a key is null, all sequences for \a owner is removed from |
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271 the map. If \a id is 0, any identical \a key sequences owned by \a owner |
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272 are changed. |
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273 Returns the number of sequences which are matched in the map. |
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274 */ |
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275 int QShortcutMap::setShortcutAutoRepeat(bool on, int id, QObject *owner, const QKeySequence &key) |
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276 { |
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277 Q_D(QShortcutMap); |
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278 int itemsChanged = 0; |
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279 bool allOwners = (owner == 0); |
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280 bool allKeys = key.isEmpty(); |
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281 bool allIds = id == 0; |
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282 |
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283 int i = d->sequences.size()-1; |
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284 while (i>=0) |
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285 { |
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286 QShortcutEntry entry = d->sequences.at(i); |
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287 if ((allOwners || entry.owner == owner) |
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288 && (allIds || entry.id == id) |
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289 && (allKeys || entry.keyseq == key)) { |
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290 d->sequences[i].autorepeat = on; |
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291 ++itemsChanged; |
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292 } |
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293 if (id == entry.id) |
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294 return itemsChanged; |
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295 --i; |
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296 } |
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297 #if defined(DEBUG_QSHORTCUTMAP) |
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298 qDebug().nospace() |
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299 << "QShortcutMap::setShortcutAutoRepeat(" << on << ", " << id << ", " |
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300 << owner << ", " << key << ") = " << itemsChanged; |
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301 #endif |
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302 return itemsChanged; |
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303 } |
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304 |
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305 /*! \internal |
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306 Resets the state of the statemachine to NoMatch |
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307 */ |
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308 void QShortcutMap::resetState() |
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309 { |
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310 Q_D(QShortcutMap); |
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311 d->currentState = QKeySequence::NoMatch; |
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312 clearSequence(d->currentSequences); |
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313 } |
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314 |
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315 /*! \internal |
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316 Returns the current state of the statemachine |
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317 */ |
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318 QKeySequence::SequenceMatch QShortcutMap::state() |
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319 { |
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320 Q_D(QShortcutMap); |
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321 return d->currentState; |
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322 } |
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323 |
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324 /*! \internal |
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325 Uses ShortcutOverride event to see if any widgets want to override |
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326 the event. If not, uses nextState(QKeyEvent) to check for a grabbed |
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327 Shortcut, and dispatchEvent() is found an identical. |
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328 \sa nextState dispatchEvent |
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329 */ |
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330 bool QShortcutMap::tryShortcutEvent(QObject *o, QKeyEvent *e) |
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331 { |
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332 Q_D(QShortcutMap); |
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333 |
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334 bool wasAccepted = e->isAccepted(); |
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335 bool wasSpontaneous = e->spont; |
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336 if (d->currentState == QKeySequence::NoMatch) { |
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337 ushort orgType = e->t; |
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338 e->t = QEvent::ShortcutOverride; |
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339 e->ignore(); |
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340 QApplication::sendEvent(o, e); |
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341 e->t = orgType; |
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342 e->spont = wasSpontaneous; |
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343 if (e->isAccepted()) { |
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344 if (!wasAccepted) |
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345 e->ignore(); |
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346 return false; |
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347 } |
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348 } |
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349 |
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350 QKeySequence::SequenceMatch result = nextState(e); |
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351 bool stateWasAccepted = e->isAccepted(); |
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352 if (wasAccepted) |
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353 e->accept(); |
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354 else |
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355 e->ignore(); |
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356 |
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357 int identicalMatches = d->identicals.count(); |
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358 |
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359 switch(result) { |
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360 case QKeySequence::NoMatch: |
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361 return stateWasAccepted; |
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362 case QKeySequence::ExactMatch: |
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363 resetState(); |
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364 dispatchEvent(e); |
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365 default: |
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366 break; |
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367 } |
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368 // If nextState is QKeySequence::ExactMatch && identicals.count == 0 |
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369 // we've only found disabled shortcuts |
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370 return identicalMatches > 0 || result == QKeySequence::PartialMatch; |
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371 } |
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372 |
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373 /*! \internal |
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374 Returns the next state of the statemachine |
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375 If return value is SequenceMatch::ExactMatch, then a call to matches() |
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376 will return a QObjects* list of all matching objects for the last matching |
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377 sequence. |
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378 */ |
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379 QKeySequence::SequenceMatch QShortcutMap::nextState(QKeyEvent *e) |
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380 { |
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381 Q_D(QShortcutMap); |
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382 // Modifiers can NOT be shortcuts... |
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383 if (e->key() >= Qt::Key_Shift && |
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384 e->key() <= Qt::Key_Alt) |
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385 return d->currentState; |
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386 |
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387 QKeySequence::SequenceMatch result = QKeySequence::NoMatch; |
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388 |
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389 // We start fresh each time.. |
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390 d->identicals.resize(0); |
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391 |
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392 result = find(e); |
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393 if (result == QKeySequence::NoMatch && e->modifiers() & Qt::ShiftModifier) { |
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394 // If Shift + Key_Backtab, also try Shift + Qt::Key_Tab |
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395 if (e->key() == Qt::Key_Backtab) { |
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396 QKeyEvent pe = QKeyEvent(e->type(), Qt::Key_Tab, e->modifiers(), e->text()); |
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397 result = find(&pe); |
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398 } |
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399 } |
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400 |
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401 // Should we eat this key press? |
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402 if (d->currentState == QKeySequence::PartialMatch |
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403 || (d->currentState == QKeySequence::ExactMatch && d->identicals.count())) |
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404 e->accept(); |
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405 // Does the new state require us to clean up? |
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406 if (result == QKeySequence::NoMatch) |
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407 clearSequence(d->currentSequences); |
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408 d->currentState = result; |
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409 |
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410 #if defined(DEBUG_QSHORTCUTMAP) |
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411 qDebug().nospace() << "QShortcutMap::nextState(" << e << ") = " << result; |
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412 #endif |
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413 return result; |
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414 } |
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415 |
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416 |
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417 /*! \internal |
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418 Determines if an enabled shortcut has a matcing key sequence. |
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419 */ |
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420 bool QShortcutMap::hasShortcutForKeySequence(const QKeySequence &seq) const |
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421 { |
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422 Q_D(const QShortcutMap); |
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423 QShortcutEntry entry(seq); // needed for searching |
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424 QList<QShortcutEntry>::ConstIterator itEnd = d->sequences.constEnd(); |
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425 QList<QShortcutEntry>::ConstIterator it = qLowerBound(d->sequences.constBegin(), itEnd, entry); |
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426 |
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427 for (;it != itEnd; ++it) { |
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428 if (matches(entry.keyseq, (*it).keyseq) == QKeySequence::ExactMatch && correctContext(*it) && (*it).enabled) { |
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429 return true; |
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430 } |
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431 } |
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432 |
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433 //end of the loop: we didn't find anything |
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434 return false; |
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435 } |
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436 |
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437 /*! \internal |
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438 Returns the next state of the statemachine, based |
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439 on the new key event \a e. |
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440 Matches are appended to the vector of identicals, |
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441 which can be access through matches(). |
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442 \sa matches |
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443 */ |
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444 QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e) |
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445 { |
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446 Q_D(QShortcutMap); |
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447 if (!d->sequences.count()) |
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448 return QKeySequence::NoMatch; |
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449 |
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450 createNewSequences(e, d->newEntries); |
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451 #if defined(DEBUG_QSHORTCUTMAP) |
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452 qDebug() << "Possible shortcut key sequences:" << d->newEntries; |
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453 #endif |
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454 |
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455 // Should never happen |
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456 if (d->newEntries == d->currentSequences) { |
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457 Q_ASSERT_X(e->key() != Qt::Key_unknown || e->text().length(), |
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458 "QShortcutMap::find", "New sequence to find identical to previous"); |
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459 return QKeySequence::NoMatch; |
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460 } |
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461 |
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462 // Looking for new identicals, scrap old |
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463 d->identicals.resize(0); |
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464 |
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465 bool partialFound = false; |
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466 bool identicalDisabledFound = false; |
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467 QVector<QKeySequence> okEntries; |
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468 int result = QKeySequence::NoMatch; |
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469 for (int i = d->newEntries.count()-1; i >= 0 ; --i) { |
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470 QShortcutEntry entry(d->newEntries.at(i)); // needed for searching |
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471 QList<QShortcutEntry>::ConstIterator itEnd = d->sequences.constEnd(); |
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472 QList<QShortcutEntry>::ConstIterator it = |
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473 qLowerBound(d->sequences.constBegin(), itEnd, entry); |
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474 |
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475 int oneKSResult = QKeySequence::NoMatch; |
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476 int tempRes = QKeySequence::NoMatch; |
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477 do { |
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478 if (it == itEnd) |
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479 break; |
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480 tempRes = matches(entry.keyseq, (*it).keyseq); |
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481 oneKSResult = qMax(oneKSResult, tempRes); |
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482 if (tempRes != QKeySequence::NoMatch && correctContext(*it)) { |
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483 if (tempRes == QKeySequence::ExactMatch) { |
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484 if ((*it).enabled) |
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485 d->identicals.append(&*it); |
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486 else |
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487 identicalDisabledFound = true; |
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488 } else if (tempRes == QKeySequence::PartialMatch) { |
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489 // We don't need partials, if we have identicals |
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490 if (d->identicals.size()) |
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491 break; |
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492 // We only care about enabled partials, so we don't consume |
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493 // key events when all partials are disabled! |
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494 partialFound |= (*it).enabled; |
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495 } |
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496 } |
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497 ++it; |
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498 // If we got a valid match on this run, there might still be more keys to check against, |
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499 // so we'll loop once more. If we get NoMatch, there's guaranteed no more possible |
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500 // matches in the shortcutmap. |
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501 } while (tempRes != QKeySequence::NoMatch); |
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502 |
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503 // If the type of match improves (ergo, NoMatch->Partial, or Partial->Exact), clear the |
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504 // previous list. If this match is equal or better than the last match, append to the list |
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505 if (oneKSResult > result) { |
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506 okEntries.clear(); |
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507 #if defined(DEBUG_QSHORTCUTMAP) |
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508 qDebug() << "Found better match (" << d->newEntries << "), clearing key sequence list"; |
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509 #endif |
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510 } |
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511 if (oneKSResult && oneKSResult >= result) { |
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512 okEntries << d->newEntries.at(i); |
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513 #if defined(DEBUG_QSHORTCUTMAP) |
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514 qDebug() << "Added ok key sequence" << d->newEntries; |
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515 #endif |
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516 } |
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517 } |
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518 |
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519 if (d->identicals.size()) { |
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520 result = QKeySequence::ExactMatch; |
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521 } else if (partialFound) { |
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522 result = QKeySequence::PartialMatch; |
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523 } else if (identicalDisabledFound) { |
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524 result = QKeySequence::ExactMatch; |
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525 } else { |
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526 clearSequence(d->currentSequences); |
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527 result = QKeySequence::NoMatch; |
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528 } |
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529 if (result != QKeySequence::NoMatch) |
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530 d->currentSequences = okEntries; |
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531 #if defined(DEBUG_QSHORTCUTMAP) |
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532 qDebug() << "Returning shortcut match == " << result; |
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533 #endif |
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534 return QKeySequence::SequenceMatch(result); |
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535 } |
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536 |
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537 /*! \internal |
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538 Clears \a seq to an empty QKeySequence. |
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539 Same as doing (the slower) |
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540 \snippet doc/src/snippets/code/src_gui_kernel_qshortcutmap.cpp 0 |
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541 */ |
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542 void QShortcutMap::clearSequence(QVector<QKeySequence> &ksl) |
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543 { |
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544 ksl.clear(); |
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545 d_func()->newEntries.clear(); |
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546 } |
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547 |
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548 /*! \internal |
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549 Alters \a seq to the new sequence state, based on the |
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550 current sequence state, and the new key event \a e. |
|
551 */ |
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552 void QShortcutMap::createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl) |
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553 { |
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554 Q_D(QShortcutMap); |
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555 QList<int> possibleKeys = QKeyMapper::possibleKeys(e); |
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556 int pkTotal = possibleKeys.count(); |
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557 if (!pkTotal) |
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558 return; |
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559 |
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560 int ssActual = d->currentSequences.count(); |
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561 int ssTotal = qMax(1, ssActual); |
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562 // Resize to possible permutations of the current sequence(s). |
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563 ksl.resize(pkTotal * ssTotal); |
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564 |
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565 int index = ssActual ? d->currentSequences.at(0).count() : 0; |
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566 for (int pkNum = 0; pkNum < pkTotal; ++pkNum) { |
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567 for (int ssNum = 0; ssNum < ssTotal; ++ssNum) { |
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568 int i = (pkNum * ssTotal) + ssNum; |
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569 QKeySequence &curKsl = ksl[i]; |
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570 if (ssActual) { |
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571 const QKeySequence &curSeq = d->currentSequences.at(ssNum); |
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572 curKsl.setKey(curSeq[0], 0); |
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573 curKsl.setKey(curSeq[1], 1); |
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574 curKsl.setKey(curSeq[2], 2); |
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575 curKsl.setKey(curSeq[3], 3); |
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576 } else { |
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577 curKsl.setKey(0, 0); |
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578 curKsl.setKey(0, 1); |
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579 curKsl.setKey(0, 2); |
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580 curKsl.setKey(0, 3); |
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581 } |
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582 // Filtering keycode here with 0xdfffffff to ignore the Keypad modifier |
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583 curKsl.setKey(possibleKeys.at(pkNum) & 0xdfffffff, index); |
|
584 } |
|
585 } |
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586 } |
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587 |
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588 /*! \internal |
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589 Basically the same function as QKeySequence::matches(const QKeySequence &seq) const |
|
590 only that is specially handles Key_hyphen as Key_Minus, as people mix these up all the time and |
|
591 they conceptually the same. |
|
592 */ |
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593 QKeySequence::SequenceMatch QShortcutMap::matches(const QKeySequence &seq1, |
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594 const QKeySequence &seq2) const |
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595 { |
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596 uint userN = seq1.count(), |
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597 seqN = seq2.count(); |
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598 |
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599 if (userN > seqN) |
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600 return QKeySequence::NoMatch; |
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601 |
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602 // If equal in length, we have a potential ExactMatch sequence, |
|
603 // else we already know it can only be partial. |
|
604 QKeySequence::SequenceMatch match = (userN == seqN |
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605 ? QKeySequence::ExactMatch |
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606 : QKeySequence::PartialMatch); |
|
607 |
|
608 for (uint i = 0; i < userN; ++i) { |
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609 int userKey = seq1[i], |
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610 sequenceKey = seq2[i]; |
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611 if ((userKey & Qt::Key_unknown) == Qt::Key_hyphen) |
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612 userKey = (userKey & Qt::KeyboardModifierMask) | Qt::Key_Minus; |
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613 if ((sequenceKey & Qt::Key_unknown) == Qt::Key_hyphen) |
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614 sequenceKey = (sequenceKey & Qt::KeyboardModifierMask) | Qt::Key_Minus; |
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615 if (userKey != sequenceKey) |
|
616 return QKeySequence::NoMatch; |
|
617 } |
|
618 return match; |
|
619 } |
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620 |
|
621 /*! \internal |
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622 Returns true if the widget \a w is a logical sub window of the current |
|
623 top-level widget. |
|
624 */ |
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625 bool QShortcutMap::correctContext(const QShortcutEntry &item) const { |
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626 Q_ASSERT_X(item.owner, "QShortcutMap", "Shortcut has no owner. Illegal map state!"); |
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627 |
|
628 QWidget *active_window = QApplication::activeWindow(); |
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629 |
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630 // popups do not become the active window, |
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631 // so we fake it here to get the correct context |
|
632 // for the shortcut system. |
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633 if (QApplication::activePopupWidget()) |
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634 active_window = QApplication::activePopupWidget(); |
|
635 |
|
636 if (!active_window) |
|
637 return false; |
|
638 #ifndef QT_NO_ACTION |
|
639 if (QAction *a = qobject_cast<QAction *>(item.owner)) |
|
640 return correctContext(item.context, a, active_window); |
|
641 #endif |
|
642 #ifndef QT_NO_GRAPHICSVIEW |
|
643 if (QGraphicsWidget *gw = qobject_cast<QGraphicsWidget *>(item.owner)) |
|
644 return correctGraphicsWidgetContext(item.context, gw, active_window); |
|
645 #endif |
|
646 QWidget *w = qobject_cast<QWidget *>(item.owner); |
|
647 if (!w) { |
|
648 QShortcut *s = qobject_cast<QShortcut *>(item.owner); |
|
649 w = s->parentWidget(); |
|
650 } |
|
651 return correctWidgetContext(item.context, w, active_window); |
|
652 } |
|
653 |
|
654 bool QShortcutMap::correctWidgetContext(Qt::ShortcutContext context, QWidget *w, QWidget *active_window) const |
|
655 { |
|
656 bool visible = w->isVisible(); |
|
657 #ifdef Q_WS_MAC |
|
658 if (!qApp->testAttribute(Qt::AA_DontUseNativeMenuBar) && qobject_cast<QMenuBar *>(w)) |
|
659 visible = true; |
|
660 #endif |
|
661 |
|
662 if (!visible || !w->isEnabled()) |
|
663 return false; |
|
664 |
|
665 if (context == Qt::ApplicationShortcut) |
|
666 return QApplicationPrivate::tryModalHelper(w, 0); // true, unless w is shadowed by a modal dialog |
|
667 |
|
668 if (context == Qt::WidgetShortcut) |
|
669 return w == QApplication::focusWidget(); |
|
670 |
|
671 if (context == Qt::WidgetWithChildrenShortcut) { |
|
672 const QWidget *tw = QApplication::focusWidget(); |
|
673 while (tw && tw != w && (tw->windowType() == Qt::Widget || tw->windowType() == Qt::Popup)) |
|
674 tw = tw->parentWidget(); |
|
675 return tw == w; |
|
676 } |
|
677 |
|
678 // Below is Qt::WindowShortcut context |
|
679 QWidget *tlw = w->window(); |
|
680 #ifndef QT_NO_GRAPHICSVIEW |
|
681 if (QWExtra *topData = tlw->d_func()->extra) { |
|
682 if (topData->proxyWidget) { |
|
683 bool res = correctGraphicsWidgetContext(context, (QGraphicsWidget *)topData->proxyWidget, active_window); |
|
684 return res; |
|
685 } |
|
686 } |
|
687 #endif |
|
688 |
|
689 /* if a floating tool window is active, keep shortcuts on the |
|
690 * parent working */ |
|
691 if (active_window != tlw && active_window && active_window->windowType() == Qt::Tool && active_window->parentWidget()) { |
|
692 active_window = active_window->parentWidget()->window(); |
|
693 } |
|
694 |
|
695 if (active_window != tlw) |
|
696 return false; |
|
697 |
|
698 /* if we live in a MDI subwindow, ignore the event if we are |
|
699 not the active document window */ |
|
700 const QWidget* sw = w; |
|
701 while (sw && !(sw->windowType() == Qt::SubWindow) && !sw->isWindow()) |
|
702 sw = sw->parentWidget(); |
|
703 if (sw && (sw->windowType() == Qt::SubWindow)) { |
|
704 QWidget *focus_widget = QApplication::focusWidget(); |
|
705 while (focus_widget && focus_widget != sw) |
|
706 focus_widget = focus_widget->parentWidget(); |
|
707 return sw == focus_widget; |
|
708 } |
|
709 |
|
710 #if defined(DEBUG_QSHORTCUTMAP) |
|
711 qDebug().nospace() << "..true [Pass-through]"; |
|
712 #endif |
|
713 return true; |
|
714 } |
|
715 |
|
716 #ifndef QT_NO_GRAPHICSVIEW |
|
717 bool QShortcutMap::correctGraphicsWidgetContext(Qt::ShortcutContext context, QGraphicsWidget *w, QWidget *active_window) const |
|
718 { |
|
719 bool visible = w->isVisible(); |
|
720 #ifdef Q_WS_MAC |
|
721 if (!qApp->testAttribute(Qt::AA_DontUseNativeMenuBar) && qobject_cast<QMenuBar *>(w)) |
|
722 visible = true; |
|
723 #endif |
|
724 |
|
725 if (!visible || !w->isEnabled() || !w->scene()) |
|
726 return false; |
|
727 |
|
728 if (context == Qt::ApplicationShortcut) { |
|
729 // Applicationwide shortcuts are always reachable unless their owner |
|
730 // is shadowed by modality. In QGV there's no modality concept, but we |
|
731 // must still check if all views are shadowed. |
|
732 QList<QGraphicsView *> views = w->scene()->views(); |
|
733 for (int i = 0; i < views.size(); ++i) { |
|
734 if (QApplicationPrivate::tryModalHelper(views.at(i), 0)) |
|
735 return true; |
|
736 } |
|
737 return false; |
|
738 } |
|
739 |
|
740 if (context == Qt::WidgetShortcut) |
|
741 return static_cast<QGraphicsItem *>(w) == w->scene()->focusItem(); |
|
742 |
|
743 if (context == Qt::WidgetWithChildrenShortcut) { |
|
744 const QGraphicsItem *ti = w->scene()->focusItem(); |
|
745 if (ti && ti->isWidget()) { |
|
746 const QGraphicsWidget *tw = static_cast<const QGraphicsWidget *>(ti); |
|
747 while (tw && tw != w && (tw->windowType() == Qt::Widget || tw->windowType() == Qt::Popup)) |
|
748 tw = tw->parentWidget(); |
|
749 return tw == w; |
|
750 } |
|
751 return false; |
|
752 } |
|
753 |
|
754 // Below is Qt::WindowShortcut context |
|
755 |
|
756 // Find the active view (if any). |
|
757 QList<QGraphicsView *> views = w->scene()->views(); |
|
758 QGraphicsView *activeView = 0; |
|
759 for (int i = 0; i < views.size(); ++i) { |
|
760 QGraphicsView *view = views.at(i); |
|
761 if (view->window() == active_window) { |
|
762 activeView = view; |
|
763 break; |
|
764 } |
|
765 } |
|
766 if (!activeView) |
|
767 return false; |
|
768 |
|
769 // The shortcut is reachable if owned by a windowless widget, or if the |
|
770 // widget's window is the same as the focus item's window. |
|
771 QGraphicsWidget *a = w->scene()->activeWindow(); |
|
772 return !w->window() || a == w->window(); |
|
773 } |
|
774 #endif |
|
775 |
|
776 #ifndef QT_NO_ACTION |
|
777 bool QShortcutMap::correctContext(Qt::ShortcutContext context, QAction *a, QWidget *active_window) const |
|
778 { |
|
779 const QList<QWidget *> &widgets = a->d_func()->widgets; |
|
780 #if defined(DEBUG_QSHORTCUTMAP) |
|
781 if (widgets.isEmpty()) |
|
782 qDebug() << a << "not connected to any widgets; won't trigger"; |
|
783 #endif |
|
784 for (int i = 0; i < widgets.size(); ++i) { |
|
785 QWidget *w = widgets.at(i); |
|
786 #ifndef QT_NO_MENU |
|
787 if (QMenu *menu = qobject_cast<QMenu *>(w)) { |
|
788 QAction *a = menu->menuAction(); |
|
789 if (correctContext(context, a, active_window)) |
|
790 return true; |
|
791 } else |
|
792 #endif |
|
793 if (correctWidgetContext(context, w, active_window)) |
|
794 return true; |
|
795 } |
|
796 |
|
797 #ifndef QT_NO_GRAPHICSVIEW |
|
798 const QList<QGraphicsWidget *> &graphicsWidgets = a->d_func()->graphicsWidgets; |
|
799 #if defined(DEBUG_QSHORTCUTMAP) |
|
800 if (graphicsWidgets.isEmpty()) |
|
801 qDebug() << a << "not connected to any widgets; won't trigger"; |
|
802 #endif |
|
803 for (int i = 0; i < graphicsWidgets.size(); ++i) { |
|
804 QGraphicsWidget *w = graphicsWidgets.at(i); |
|
805 if (correctGraphicsWidgetContext(context, w, active_window)) |
|
806 return true; |
|
807 } |
|
808 #endif |
|
809 return false; |
|
810 } |
|
811 #endif // QT_NO_ACTION |
|
812 |
|
813 /*! \internal |
|
814 Converts keyboard button states into modifier states |
|
815 */ |
|
816 int QShortcutMap::translateModifiers(Qt::KeyboardModifiers modifiers) |
|
817 { |
|
818 int result = 0; |
|
819 if (modifiers & Qt::ShiftModifier) |
|
820 result |= Qt::SHIFT; |
|
821 if (modifiers & Qt::ControlModifier) |
|
822 result |= Qt::CTRL; |
|
823 if (modifiers & Qt::MetaModifier) |
|
824 result |= Qt::META; |
|
825 if (modifiers & Qt::AltModifier) |
|
826 result |= Qt::ALT; |
|
827 return result; |
|
828 } |
|
829 |
|
830 /*! \internal |
|
831 Returns the vector of QShortcutEntry's matching the last Identical state. |
|
832 */ |
|
833 QVector<const QShortcutEntry*> QShortcutMap::matches() const |
|
834 { |
|
835 Q_D(const QShortcutMap); |
|
836 return d->identicals; |
|
837 } |
|
838 |
|
839 /*! \internal |
|
840 Dispatches QShortcutEvents to widgets who grabbed the matched key sequence. |
|
841 */ |
|
842 void QShortcutMap::dispatchEvent(QKeyEvent *e) |
|
843 { |
|
844 Q_D(QShortcutMap); |
|
845 if (!d->identicals.size()) |
|
846 return; |
|
847 |
|
848 const QKeySequence &curKey = d->identicals.at(0)->keyseq; |
|
849 if (d->prevSequence != curKey) { |
|
850 d->ambigCount = 0; |
|
851 d->prevSequence = curKey; |
|
852 } |
|
853 // Find next |
|
854 const QShortcutEntry *current = 0, *next = 0; |
|
855 int i = 0, enabledShortcuts = 0; |
|
856 while(i < d->identicals.size()) { |
|
857 current = d->identicals.at(i); |
|
858 if (current->enabled || !next){ |
|
859 ++enabledShortcuts; |
|
860 if (enabledShortcuts > d->ambigCount + 1) |
|
861 break; |
|
862 next = current; |
|
863 } |
|
864 ++i; |
|
865 } |
|
866 d->ambigCount = (d->identicals.size() == i ? 0 : d->ambigCount + 1); |
|
867 // Don't trigger shortcut if we're autorepeating and the shortcut is |
|
868 // grabbed with not accepting autorepeats. |
|
869 if (!next || (e->isAutoRepeat() && !next->autorepeat)) |
|
870 return; |
|
871 // Dispatch next enabled |
|
872 #if defined(DEBUG_QSHORTCUTMAP) |
|
873 qDebug().nospace() |
|
874 << "QShortcutMap::dispatchEvent(): Sending QShortcutEvent(\"" |
|
875 << (QString)next->keyseq << "\", " << next->id << ", " |
|
876 << (bool)(enabledShortcuts>1) << ") to object(" << next->owner << ')'; |
|
877 #endif |
|
878 QShortcutEvent se(next->keyseq, next->id, enabledShortcuts>1); |
|
879 QApplication::sendEvent(const_cast<QObject *>(next->owner), &se); |
|
880 } |
|
881 |
|
882 /* \internal |
|
883 QShortcutMap dump function, only available when DEBUG_QSHORTCUTMAP is |
|
884 defined. |
|
885 */ |
|
886 #if defined(Dump_QShortcutMap) |
|
887 void QShortcutMap::dumpMap() const |
|
888 { |
|
889 Q_D(const QShortcutMap); |
|
890 for (int i = 0; i < d->sequences.size(); ++i) |
|
891 qDebug().nospace() << &(d->sequences.at(i)); |
|
892 } |
|
893 #endif |
|
894 |
|
895 QT_END_NAMESPACE |
|
896 |
|
897 #endif // QT_NO_SHORTCUT |