src/gui/kernel/qsound_mac.mm
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the QtGui module of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 #include <qapplication.h>
       
    42 #include "qsound.h"
       
    43 #include "qsound_p.h"
       
    44 #include <private/qt_mac_p.h>
       
    45 #include <qhash.h>
       
    46 #include <qdebug.h>
       
    47 #import <AppKit/AppKit.h>
       
    48 
       
    49 #include <AppKit/NSSound.h>
       
    50 
       
    51 QT_BEGIN_NAMESPACE
       
    52 
       
    53 void qt_mac_beep() 
       
    54 {
       
    55     NSBeep();
       
    56 }
       
    57 
       
    58 QT_END_NAMESPACE
       
    59 
       
    60 #ifndef QT_NO_SOUND
       
    61 
       
    62 QT_BEGIN_NAMESPACE
       
    63 
       
    64 typedef QHash<QSound *, NSSound const *> Sounds;
       
    65 static Sounds sounds;
       
    66 
       
    67 class QAuServerMac : public QAuServer
       
    68 {
       
    69     Q_OBJECT
       
    70 public:
       
    71     QAuServerMac(QObject* parent) : QAuServer(parent) { }
       
    72     void play(const QString& filename);
       
    73     void play(QSound *s);
       
    74     void stop(QSound*);
       
    75     bool okay() { return true; }
       
    76     using QAuServer::decLoop; // promote to public.
       
    77 protected:
       
    78     NSSound *createNSSound(const QString &filename, QSound *qSound);
       
    79 };
       
    80 
       
    81 QT_END_NAMESPACE
       
    82 
       
    83 #if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_5
       
    84 @protocol NSSoundDelegate <NSObject>
       
    85 -(void)sound:(NSSound *)sound didFinishPlaying:(BOOL)aBool;
       
    86 @end
       
    87 #endif
       
    88 
       
    89 QT_USE_NAMESPACE
       
    90 
       
    91 @interface QMacSoundDelegate : NSObject<NSSoundDelegate> {
       
    92     QSound *qSound; // may be null.
       
    93     QAuServerMac* server;
       
    94 }
       
    95 -(id)initWithQSound:(QSound*)sound:(QAuServerMac*)server;
       
    96 @end
       
    97 
       
    98 @implementation QMacSoundDelegate
       
    99 -(id)initWithQSound:(QSound*)s:(QAuServerMac*)serv {
       
   100     self = [super init];
       
   101     if(self) {
       
   102         qSound = s;
       
   103         server = serv;
       
   104     }
       
   105     return self;
       
   106 }
       
   107 
       
   108 // Delegate function that gets called each time a sound finishes.
       
   109 -(void)sound:(NSSound *)sound didFinishPlaying:(BOOL)finishedOk
       
   110 {
       
   111     // qSound is null if this sound was started by play(QString),
       
   112     // in which case there is no corresponding QSound object.
       
   113     if (qSound == 0) {
       
   114         [sound release];
       
   115         [self release];
       
   116         return;
       
   117     }
       
   118 
       
   119     // finishedOk is false if the sound cold not be played or
       
   120     // if it was interrupted by stop().
       
   121     if (finishedOk == false) {
       
   122         sounds.remove(qSound);
       
   123         [sound release];
       
   124         [self release];
       
   125         return;
       
   126     }
       
   127 
       
   128     // Check if the sound should loop "forever" (until stop).
       
   129     if (qSound->loops() == -1) { 
       
   130         [sound play];
       
   131         return;
       
   132     }
       
   133 
       
   134     const int remainingIterations = server->decLoop(qSound);
       
   135     if (remainingIterations > 0) {
       
   136         [sound play];
       
   137     } else {
       
   138         sounds.remove(qSound);
       
   139         [sound release];
       
   140         [self release];
       
   141     }
       
   142 }
       
   143 @end
       
   144 
       
   145 QT_BEGIN_NAMESPACE
       
   146 
       
   147 void QAuServerMac::play(const QString &fileName)
       
   148 {
       
   149     QMacCocoaAutoReleasePool pool;
       
   150     NSSound * const nsSound = createNSSound(fileName, 0);
       
   151     [nsSound play];
       
   152 }
       
   153 
       
   154 void QAuServerMac::play(QSound *qSound)
       
   155 {
       
   156     QMacCocoaAutoReleasePool pool;
       
   157     NSSound * const nsSound = createNSSound(qSound->fileName(), qSound);
       
   158     [nsSound play];
       
   159     // Keep track of the nsSound object so we can find it again in stop().
       
   160     sounds[qSound] = nsSound;
       
   161 }
       
   162 
       
   163 void QAuServerMac::stop(QSound *qSound)
       
   164 {
       
   165     Sounds::const_iterator it = sounds.constFind(qSound);
       
   166     if (it != sounds.constEnd())
       
   167         [*it stop];
       
   168 }
       
   169 
       
   170 // Creates an NSSound object and installs a "sound finished" callack delegate on it.
       
   171 NSSound *QAuServerMac::createNSSound(const QString &fileName, QSound *qSound)
       
   172 {
       
   173     NSString *nsFileName = const_cast<NSString *>(reinterpret_cast<const NSString *>(QCFString::toCFStringRef(fileName)));
       
   174     NSSound * const nsSound = [[NSSound alloc] initWithContentsOfFile: nsFileName byReference:YES];
       
   175     QMacSoundDelegate * const delegate = [[QMacSoundDelegate alloc] initWithQSound:qSound:this];
       
   176     [nsSound setDelegate:delegate];
       
   177     return nsSound;
       
   178 }
       
   179 
       
   180 QAuServer* qt_new_audio_server()
       
   181 {
       
   182     return new QAuServerMac(qApp);
       
   183 }
       
   184 
       
   185 QT_END_NAMESPACE
       
   186 
       
   187 #include "qsound_mac.moc"
       
   188 
       
   189 #endif // QT_NO_SOUND