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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtGui module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 // XXX - add appropriate friendship relationships |
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43 #define private public |
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44 #include "qregion.h" |
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45 #undef private |
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46 #include "qpainterpath.h" |
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47 #include "qpolygon.h" |
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48 #include "qbuffer.h" |
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49 #include "qimage.h" |
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50 #include <qdebug.h> |
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51 #include "qbitmap.h" |
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52 #include <stdlib.h> |
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53 #include <qatomic.h> |
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54 #include <qsemaphore.h> |
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55 |
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56 QT_BEGIN_NAMESPACE |
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57 |
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58 class QFastMutex |
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59 { |
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60 QAtomicInt contenders; |
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61 QSemaphore semaphore; |
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62 public: |
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63 inline QFastMutex() |
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64 : contenders(0), semaphore(0) |
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65 { } |
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66 inline void lock() |
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67 { |
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68 if (contenders.fetchAndAddAcquire(1) != 0) { |
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69 semaphore.acquire(); |
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70 contenders.deref(); |
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71 } |
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72 } |
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73 inline bool tryLock() |
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74 { |
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75 return contenders.testAndSetAcquire(0, 1); |
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76 } |
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77 inline void unlock() |
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78 { |
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79 if (!contenders.testAndSetRelease(1, 0)) |
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80 semaphore.release(); |
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81 } |
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82 }; |
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83 |
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84 |
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85 /* |
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86 * 1 if r1 contains r2 |
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87 * 0 if r1 does not completely contain r2 |
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88 */ |
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89 #define CONTAINSCHECK(r1, r2) \ |
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90 ((r2).left() >= (r1).left() && (r2).right() <= (r1).right() && \ |
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91 (r2).top() >= (r1).top() && (r2).bottom() <= (r1).bottom()) |
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92 |
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93 /* |
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94 * clip region |
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95 */ |
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96 struct QRegionPrivate : public QRegion::QRegionData { |
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97 enum { Single, Vector } mode; |
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98 int numRects; |
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99 QVector<QRect> rects; |
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100 QRect single; |
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101 QRect extents; |
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102 QRect innerRect; |
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103 union { |
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104 int innerArea; |
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105 QRegionPrivate *next; |
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106 }; |
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107 |
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108 inline void vector() |
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109 { |
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110 if(mode != Vector && numRects) { |
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111 if(rects.size() < 1) rects.resize(1); |
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112 rects[0] = single; |
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113 } |
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114 mode = Vector; |
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115 } |
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116 |
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117 inline QRegionPrivate() : mode(Single), numRects(0), innerArea(-1) {} |
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118 inline QRegionPrivate(const QRect &r) : mode(Single) { |
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119 numRects = 1; |
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120 // rects[0] = r; |
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121 single = r; |
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122 extents = r; |
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123 innerRect = r; |
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124 innerArea = r.width() * r.height(); |
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125 } |
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126 |
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127 inline QRegionPrivate(const QRegionPrivate &r) { |
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128 mode = r.mode; |
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129 rects = r.rects; |
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130 single = r.single; |
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131 numRects = r.numRects; |
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132 extents = r.extents; |
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133 innerRect = r.innerRect; |
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134 innerArea = r.innerArea; |
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135 } |
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136 |
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137 inline QRegionPrivate &operator=(const QRegionPrivate &r) { |
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138 mode = r.mode; |
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139 rects = r.rects; |
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140 single = r.single; |
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141 numRects = r.numRects; |
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142 extents = r.extents; |
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143 innerRect = r.innerRect; |
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144 innerArea = r.innerArea; |
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145 return *this; |
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146 } |
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147 |
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148 /* |
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149 * Returns true if r is guaranteed to be fully contained in this region. |
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150 * A false return value does not guarantee the opposite. |
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151 */ |
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152 inline bool contains(const QRegionPrivate &r) const { |
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153 const QRect &r1 = innerRect; |
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154 const QRect &r2 = r.extents; |
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155 return CONTAINSCHECK(r1, r2); |
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156 } |
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157 |
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158 inline void updateInnerRect(const QRect &rect) { |
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159 const int area = rect.width() * rect.height(); |
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160 if (area > innerArea) { |
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161 innerArea = area; |
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162 innerRect = rect; |
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163 } |
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164 } |
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165 |
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166 void append(const QRegionPrivate *r); |
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167 void prepend(const QRegionPrivate *r); |
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168 inline bool canAppend(const QRegionPrivate *r) const; |
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169 inline bool canPrepend(const QRegionPrivate *r) const; |
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170 }; |
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171 |
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172 static QRegionPrivate *qt_nextRegionPtr = 0; |
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173 static QFastMutex qt_nextRegionLock; |
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174 |
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175 static QRegionPrivate *qt_allocRegionMemory() |
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176 { |
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177 QRegionPrivate *rv = 0; |
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178 qt_nextRegionLock.lock(); |
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179 |
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180 if(qt_nextRegionPtr) { |
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181 rv = qt_nextRegionPtr; |
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182 qt_nextRegionPtr = rv->next; |
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183 } else { |
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184 qt_nextRegionPtr = |
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185 (QRegionPrivate *)malloc(256 * sizeof(QRegionPrivate)); |
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186 for(int ii = 0; ii < 256; ++ii) { |
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187 if(ii == 255) { |
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188 qt_nextRegionPtr[ii].next = 0; |
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189 } else { |
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190 qt_nextRegionPtr[ii].next = &qt_nextRegionPtr[ii + 1]; |
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191 } |
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192 } |
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193 |
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194 rv = qt_nextRegionPtr; |
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195 qt_nextRegionPtr = rv->next; |
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196 } |
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197 |
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198 qt_nextRegionLock.unlock(); |
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199 return rv; |
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200 } |
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201 |
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202 static void qt_freeRegionMemory(QRegionPrivate *rp) |
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203 { |
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204 qt_nextRegionLock.lock(); |
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205 rp->next = qt_nextRegionPtr; |
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206 qt_nextRegionPtr = rp; |
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207 qt_nextRegionLock.unlock(); |
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208 } |
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209 |
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210 static QRegionPrivate *qt_allocRegion() |
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211 { |
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212 QRegionPrivate *mem = qt_allocRegionMemory(); |
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213 return new (mem) QRegionPrivate; |
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214 } |
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215 |
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216 static QRegionPrivate *qt_allocRegion(const QRect &r) |
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217 { |
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218 QRegionPrivate *mem = qt_allocRegionMemory(); |
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219 return new (mem) QRegionPrivate(r); |
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220 } |
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221 |
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222 static QRegionPrivate *qt_allocRegion(const QRegionPrivate &r) |
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223 { |
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224 QRegionPrivate *mem = qt_allocRegionMemory(); |
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225 return new (mem) QRegionPrivate(r); |
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226 } |
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227 |
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228 void qt_freeRegion(QRegionPrivate *rp) |
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229 { |
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230 rp->~QRegionPrivate(); |
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231 qt_freeRegionMemory(rp); |
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232 // delete rp; |
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233 } |
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234 |
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235 static inline bool isEmptyHelper(const QRegionPrivate *preg) |
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236 { |
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237 return !preg || preg->numRects == 0; |
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238 } |
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239 |
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240 void QRegionPrivate::append(const QRegionPrivate *r) |
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241 { |
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242 Q_ASSERT(!isEmptyHelper(r)); |
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243 |
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244 vector(); |
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245 QRect *destRect = rects.data() + numRects; |
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246 const QRect *srcRect = (r->mode==Vector)?r->rects.constData():&r->single; |
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247 int numAppend = r->numRects; |
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248 |
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249 // test for merge in x direction |
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250 { |
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251 const QRect *rFirst = srcRect; |
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252 QRect *myLast = rects.data() + (numRects - 1); |
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253 if (rFirst->top() == myLast->top() |
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254 && rFirst->height() == myLast->height() |
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255 && rFirst->left() == (myLast->right() + 1)) |
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256 { |
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257 myLast->setWidth(myLast->width() + rFirst->width()); |
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258 updateInnerRect(*myLast); |
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259 ++srcRect; |
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260 --numAppend; |
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261 } |
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262 } |
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263 |
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264 // append rectangles |
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265 const int newNumRects = numRects + numAppend; |
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266 if (newNumRects > rects.size()) { |
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267 rects.resize(newNumRects); |
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268 destRect = rects.data() + numRects; |
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269 } |
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270 memcpy(destRect, srcRect, numAppend * sizeof(QRect)); |
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271 |
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272 // update inner rectangle |
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273 if (innerArea < r->innerArea) { |
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274 innerArea = r->innerArea; |
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275 innerRect = r->innerRect; |
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276 } |
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277 |
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278 // update extents |
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279 destRect = &extents; |
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280 srcRect = &r->extents; |
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281 extents.setCoords(qMin(destRect->left(), srcRect->left()), |
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282 qMin(destRect->top(), srcRect->top()), |
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283 qMax(destRect->right(), srcRect->right()), |
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284 qMax(destRect->bottom(), srcRect->bottom())); |
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285 |
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286 numRects = newNumRects; |
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287 } |
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288 |
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289 void QRegionPrivate::prepend(const QRegionPrivate *r) |
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290 { |
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291 #if 1 |
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292 Q_UNUSED(r); |
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293 #else |
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294 // XXX ak: does not respect vectorization of region |
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295 |
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296 Q_ASSERT(!isEmpty(r)); |
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297 |
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298 // move existing rectangles |
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299 memmove(rects.data() + r->numRects, rects.constData(), |
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300 numRects * sizeof(QRect)); |
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301 |
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302 // prepend new rectangles |
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303 memcpy(rects.data(), r->rects.constData(), r->numRects * sizeof(QRect)); |
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304 |
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305 // update inner rectangle |
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306 if (innerArea < r->innerArea) { |
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307 innerArea = r->innerArea; |
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308 innerRect = r->innerRect; |
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309 } |
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310 |
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311 // update extents |
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312 destRect = &extents; |
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313 srcRect = &r->extents; |
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314 extents.setCoords(qMin(destRect->left(), srcRect->left()), |
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315 qMin(destRect->top(), srcRect->top()), |
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316 qMax(destRect->right(), srcRect->right()), |
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317 qMax(destRect->bottom(), srcRect->bottom())); |
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318 |
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319 numRects = newNumRects; |
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320 #endif |
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321 } |
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322 |
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323 bool QRegionPrivate::canAppend(const QRegionPrivate *r) const |
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324 { |
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325 Q_ASSERT(!isEmptyHelper(r)); |
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326 |
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327 const QRect *rFirst = (r->mode==Vector)?r->rects.constData():&r->single; |
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328 const QRect *myLast = (mode==Vector)?(rects.constData() + (numRects - 1)):&single; |
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329 // XXX: possible improvements: |
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330 // - nFirst->top() == myLast->bottom() + 1, must possibly merge bands |
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331 if (rFirst->top() > (myLast->bottom() + 1) |
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332 || (rFirst->top() == myLast->top() |
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333 && rFirst->height() == myLast->height() |
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334 && rFirst->left() > myLast->right())) |
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335 { |
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336 return true; |
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337 } |
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338 |
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339 return false; |
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340 } |
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341 |
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342 bool QRegionPrivate::canPrepend(const QRegionPrivate *r) const |
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343 { |
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344 #if 1 |
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345 Q_UNUSED(r); |
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346 return false; |
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347 #else |
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348 return r->canAppend(this); |
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349 #endif |
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350 } |
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351 |
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352 #if defined(Q_WS_X11) |
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353 QT_BEGIN_INCLUDE_NAMESPACE |
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354 # include "qregion_x11.cpp" |
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355 QT_END_INCLUDE_NAMESPACE |
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356 #elif defined(Q_WS_MAC) |
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357 QT_BEGIN_INCLUDE_NAMESPACE |
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358 # include "qregion_mac.cpp" |
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359 QT_END_INCLUDE_NAMESPACE |
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360 #elif defined(Q_WS_QWS) |
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361 static QRegionPrivate qrp; |
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362 QRegion::QRegionData QRegion::shared_empty = {Q_BASIC_ATOMIC_INITIALIZER(1), &qrp}; |
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363 #endif |
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364 |
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365 typedef void (*OverlapFunc)(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End, |
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366 register const QRect *r2, const QRect *r2End, register int y1, register int y2); |
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367 typedef void (*NonOverlapFunc)(register QRegionPrivate &dest, register const QRect *r, const QRect *rEnd, |
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368 register int y1, register int y2); |
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369 |
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370 static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2); |
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371 static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest); |
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372 static void miRegionOp(register QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2, |
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373 OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func, |
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374 NonOverlapFunc nonOverlap2Func); |
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375 |
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376 #define RectangleOut 0 |
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377 #define RectangleIn 1 |
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378 #define RectanglePart 2 |
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379 #define EvenOddRule 0 |
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380 #define WindingRule 1 |
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381 |
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382 // START OF region.h extract |
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383 /* $XConsortium: region.h,v 11.14 94/04/17 20:22:20 rws Exp $ */ |
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384 /************************************************************************ |
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385 |
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386 Copyright (c) 1987 X Consortium |
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387 |
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388 Permission is hereby granted, free of charge, to any person obtaining a copy |
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389 of this software and associated documentation files (the "Software"), to deal |
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390 in the Software without restriction, including without limitation the rights |
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391 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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392 copies of the Software, and to permit persons to whom the Software is |
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393 furnished to do so, subject to the following conditions: |
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394 |
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395 The above copyright notice and this permission notice shall be included in |
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396 all copies or substantial portions of the Software. |
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397 |
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398 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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399 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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400 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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401 X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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402 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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403 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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404 |
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405 Except as contained in this notice, the name of the X Consortium shall not be |
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406 used in advertising or otherwise to promote the sale, use or other dealings |
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407 in this Software without prior written authorization from the X Consortium. |
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408 |
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409 |
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410 Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
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411 |
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412 All Rights Reserved |
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413 |
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414 Permission to use, copy, modify, and distribute this software and its |
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415 documentation for any purpose and without fee is hereby granted, |
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416 provided that the above copyright notice appear in all copies and that |
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417 both that copyright notice and this permission notice appear in |
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418 supporting documentation, and that the name of Digital not be |
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419 used in advertising or publicity pertaining to distribution of the |
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420 software without specific, written prior permission. |
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421 |
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422 DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
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423 ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
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424 DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
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425 ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
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426 WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
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427 ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
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428 SOFTWARE. |
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429 |
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430 ************************************************************************/ |
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431 |
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432 #ifndef _XREGION_H |
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433 #define _XREGION_H |
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434 |
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435 QT_BEGIN_INCLUDE_NAMESPACE |
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436 #include <limits.h> |
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437 QT_END_INCLUDE_NAMESPACE |
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438 |
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439 /* 1 if two BOXs overlap. |
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440 * 0 if two BOXs do not overlap. |
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441 * Remember, x2 and y2 are not in the region |
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442 */ |
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443 #define EXTENTCHECK(r1, r2) \ |
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444 ((r1)->right() >= (r2)->left() && \ |
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445 (r1)->left() <= (r2)->right() && \ |
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446 (r1)->bottom() >= (r2)->top() && \ |
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447 (r1)->top() <= (r2)->bottom()) |
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448 |
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449 /* |
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450 * update region extents |
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451 */ |
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452 #define EXTENTS(r,idRect){\ |
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453 if((r)->left() < (idRect)->extents.left())\ |
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454 (idRect)->extents.setLeft((r)->left());\ |
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455 if((r)->top() < (idRect)->extents.top())\ |
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456 (idRect)->extents.setTop((r)->top());\ |
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457 if((r)->right() > (idRect)->extents.right())\ |
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458 (idRect)->extents.setRight((r)->right());\ |
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459 if((r)->bottom() > (idRect)->extents.bottom())\ |
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460 (idRect)->extents.setBottom((r)->bottom());\ |
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461 } |
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462 |
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463 /* |
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464 * Check to see if there is enough memory in the present region. |
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465 */ |
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466 #define MEMCHECK(dest, rect, firstrect){\ |
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467 if ((dest).numRects >= ((dest).rects.size()-1)){\ |
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468 firstrect.resize(firstrect.size() * 2); \ |
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469 (rect) = (firstrect).data() + (dest).numRects;\ |
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470 }\ |
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471 } |
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472 |
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473 |
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474 /* |
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475 * number of points to buffer before sending them off |
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476 * to scanlines(): Must be an even number |
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477 */ |
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478 #define NUMPTSTOBUFFER 200 |
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479 |
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480 /* |
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481 * used to allocate buffers for points and link |
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482 * the buffers together |
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483 */ |
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484 typedef struct _POINTBLOCK { |
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485 QPoint pts[NUMPTSTOBUFFER]; |
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486 struct _POINTBLOCK *next; |
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487 } POINTBLOCK; |
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488 |
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489 #endif |
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490 // END OF region.h extract |
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491 |
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492 // START OF Region.c extract |
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493 /* $XConsortium: Region.c /main/30 1996/10/22 14:21:24 kaleb $ */ |
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494 /************************************************************************ |
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495 |
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496 Copyright (c) 1987, 1988 X Consortium |
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497 |
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498 Permission is hereby granted, free of charge, to any person obtaining a copy |
|
499 of this software and associated documentation files (the "Software"), to deal |
|
500 in the Software without restriction, including without limitation the rights |
|
501 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
|
502 copies of the Software, and to permit persons to whom the Software is |
|
503 furnished to do so, subject to the following conditions: |
|
504 |
|
505 The above copyright notice and this permission notice shall be included in |
|
506 all copies or substantial portions of the Software. |
|
507 |
|
508 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
509 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
510 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
511 X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
|
512 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
|
513 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
514 |
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515 Except as contained in this notice, the name of the X Consortium shall not be |
|
516 used in advertising or otherwise to promote the sale, use or other dealings |
|
517 in this Software without prior written authorization from the X Consortium. |
|
518 |
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519 |
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520 Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts. |
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521 |
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522 All Rights Reserved |
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523 |
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524 Permission to use, copy, modify, and distribute this software and its |
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525 documentation for any purpose and without fee is hereby granted, |
|
526 provided that the above copyright notice appear in all copies and that |
|
527 both that copyright notice and this permission notice appear in |
|
528 supporting documentation, and that the name of Digital not be |
|
529 used in advertising or publicity pertaining to distribution of the |
|
530 software without specific, written prior permission. |
|
531 |
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532 DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
|
533 ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
|
534 DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
|
535 ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
|
536 WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
|
537 ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
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538 SOFTWARE. |
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539 |
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540 ************************************************************************/ |
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541 /* |
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542 * The functions in this file implement the Region abstraction, similar to one |
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543 * used in the X11 sample server. A Region is simply an area, as the name |
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544 * implies, and is implemented as a "y-x-banded" array of rectangles. To |
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545 * explain: Each Region is made up of a certain number of rectangles sorted |
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546 * by y coordinate first, and then by x coordinate. |
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547 * |
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548 * Furthermore, the rectangles are banded such that every rectangle with a |
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549 * given upper-left y coordinate (y1) will have the same lower-right y |
|
550 * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it |
|
551 * will span the entire vertical distance of the band. This means that some |
|
552 * areas that could be merged into a taller rectangle will be represented as |
|
553 * several shorter rectangles to account for shorter rectangles to its left |
|
554 * or right but within its "vertical scope". |
|
555 * |
|
556 * An added constraint on the rectangles is that they must cover as much |
|
557 * horizontal area as possible. E.g. no two rectangles in a band are allowed |
|
558 * to touch. |
|
559 * |
|
560 * Whenever possible, bands will be merged together to cover a greater vertical |
|
561 * distance (and thus reduce the number of rectangles). Two bands can be merged |
|
562 * only if the bottom of one touches the top of the other and they have |
|
563 * rectangles in the same places (of the same width, of course). This maintains |
|
564 * the y-x-banding that's so nice to have... |
|
565 */ |
|
566 /* $XFree86: xc/lib/X11/Region.c,v 1.1.1.2.2.2 1998/10/04 15:22:50 hohndel Exp $ */ |
|
567 |
|
568 static void UnionRectWithRegion(register const QRect *rect, const QRegionPrivate *source, |
|
569 QRegionPrivate &dest) |
|
570 { |
|
571 if (!rect->width() || !rect->height()) |
|
572 return; |
|
573 |
|
574 QRegionPrivate region(*rect); |
|
575 |
|
576 Q_ASSERT(EqualRegion(source, &dest)); |
|
577 Q_ASSERT(!isEmptyHelper(®ion)); |
|
578 |
|
579 if (dest.numRects == 0) |
|
580 dest = region; |
|
581 else if (dest.canAppend(®ion)) |
|
582 dest.append(®ion); |
|
583 else |
|
584 UnionRegion(®ion, source, dest); |
|
585 } |
|
586 |
|
587 /*- |
|
588 *----------------------------------------------------------------------- |
|
589 * miSetExtents -- |
|
590 * Reset the extents and innerRect of a region to what they should be. |
|
591 * Called by miSubtract and miIntersect b/c they can't figure it out |
|
592 * along the way or do so easily, as miUnion can. |
|
593 * |
|
594 * Results: |
|
595 * None. |
|
596 * |
|
597 * Side Effects: |
|
598 * The region's 'extents' and 'innerRect' structure is overwritten. |
|
599 * |
|
600 *----------------------------------------------------------------------- |
|
601 */ |
|
602 static void miSetExtents(QRegionPrivate &dest) |
|
603 { |
|
604 register const QRect *pBox, |
|
605 *pBoxEnd; |
|
606 register QRect *pExtents; |
|
607 |
|
608 dest.innerRect.setCoords(0, 0, -1, -1); |
|
609 dest.innerArea = -1; |
|
610 if (dest.numRects == 0) { |
|
611 dest.extents.setCoords(0, 0, 0, 0); |
|
612 return; |
|
613 } |
|
614 |
|
615 pExtents = &dest.extents; |
|
616 pBox = (dest.mode==QRegionPrivate::Vector)?(dest.rects.constData()):(&dest.single); |
|
617 pBoxEnd = (dest.mode==QRegionPrivate::Vector)?(&pBox[dest.numRects - 1]):(&dest.single); |
|
618 |
|
619 /* |
|
620 * Since pBox is the first rectangle in the region, it must have the |
|
621 * smallest y1 and since pBoxEnd is the last rectangle in the region, |
|
622 * it must have the largest y2, because of banding. Initialize x1 and |
|
623 * x2 from pBox and pBoxEnd, resp., as good things to initialize them |
|
624 * to... |
|
625 */ |
|
626 pExtents->setLeft(pBox->left()); |
|
627 pExtents->setTop(pBox->top()); |
|
628 pExtents->setRight(pBoxEnd->right()); |
|
629 pExtents->setBottom(pBoxEnd->bottom()); |
|
630 |
|
631 Q_ASSERT(pExtents->top() <= pExtents->bottom()); |
|
632 while (pBox <= pBoxEnd) { |
|
633 if (pBox->left() < pExtents->left()) |
|
634 pExtents->setLeft(pBox->left()); |
|
635 if (pBox->right() > pExtents->right()) |
|
636 pExtents->setRight(pBox->right()); |
|
637 dest.updateInnerRect(*pBox); |
|
638 ++pBox; |
|
639 } |
|
640 Q_ASSERT(pExtents->left() <= pExtents->right()); |
|
641 } |
|
642 |
|
643 /* TranslateRegion(pRegion, x, y) |
|
644 translates in place |
|
645 added by raymond |
|
646 */ |
|
647 |
|
648 static void OffsetRegion(register QRegionPrivate ®ion, register int x, register int y) |
|
649 { |
|
650 register int nbox; |
|
651 register QRect *pbox; |
|
652 |
|
653 if(region.mode == QRegionPrivate::Single) { |
|
654 region.single.translate(x, y); |
|
655 } else { |
|
656 pbox = region.rects.data(); |
|
657 nbox = region.numRects; |
|
658 |
|
659 while (nbox--) { |
|
660 pbox->translate(x, y); |
|
661 ++pbox; |
|
662 } |
|
663 } |
|
664 region.extents.translate(x, y); |
|
665 region.innerRect.translate(x, y); |
|
666 } |
|
667 |
|
668 /*====================================================================== |
|
669 * Region Intersection |
|
670 *====================================================================*/ |
|
671 /*- |
|
672 *----------------------------------------------------------------------- |
|
673 * miIntersectO -- |
|
674 * Handle an overlapping band for miIntersect. |
|
675 * |
|
676 * Results: |
|
677 * None. |
|
678 * |
|
679 * Side Effects: |
|
680 * Rectangles may be added to the region. |
|
681 * |
|
682 *----------------------------------------------------------------------- |
|
683 */ |
|
684 static void miIntersectO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End, |
|
685 register const QRect *r2, const QRect *r2End, int y1, int y2) |
|
686 { |
|
687 register int x1; |
|
688 register int x2; |
|
689 register QRect *pNextRect; |
|
690 |
|
691 pNextRect = dest.rects.data() + dest.numRects; |
|
692 |
|
693 while (r1 != r1End && r2 != r2End) { |
|
694 x1 = qMax(r1->left(), r2->left()); |
|
695 x2 = qMin(r1->right(), r2->right()); |
|
696 |
|
697 /* |
|
698 * If there's any overlap between the two rectangles, add that |
|
699 * overlap to the new region. |
|
700 * There's no need to check for subsumption because the only way |
|
701 * such a need could arise is if some region has two rectangles |
|
702 * right next to each other. Since that should never happen... |
|
703 */ |
|
704 if (x1 <= x2) { |
|
705 Q_ASSERT(y1 <= y2); |
|
706 MEMCHECK(dest, pNextRect, dest.rects) |
|
707 pNextRect->setCoords(x1, y1, x2, y2); |
|
708 ++dest.numRects; |
|
709 ++pNextRect; |
|
710 } |
|
711 |
|
712 /* |
|
713 * Need to advance the pointers. Shift the one that extends |
|
714 * to the right the least, since the other still has a chance to |
|
715 * overlap with that region's next rectangle, if you see what I mean. |
|
716 */ |
|
717 if (r1->right() < r2->right()) { |
|
718 ++r1; |
|
719 } else if (r2->right() < r1->right()) { |
|
720 ++r2; |
|
721 } else { |
|
722 ++r1; |
|
723 ++r2; |
|
724 } |
|
725 } |
|
726 } |
|
727 |
|
728 /*====================================================================== |
|
729 * Generic Region Operator |
|
730 *====================================================================*/ |
|
731 |
|
732 /*- |
|
733 *----------------------------------------------------------------------- |
|
734 * miCoalesce -- |
|
735 * Attempt to merge the boxes in the current band with those in the |
|
736 * previous one. Used only by miRegionOp. |
|
737 * |
|
738 * Results: |
|
739 * The new index for the previous band. |
|
740 * |
|
741 * Side Effects: |
|
742 * If coalescing takes place: |
|
743 * - rectangles in the previous band will have their y2 fields |
|
744 * altered. |
|
745 * - dest.numRects will be decreased. |
|
746 * |
|
747 *----------------------------------------------------------------------- |
|
748 */ |
|
749 static int miCoalesce(register QRegionPrivate &dest, int prevStart, int curStart) |
|
750 { |
|
751 register QRect *pPrevBox; /* Current box in previous band */ |
|
752 register QRect *pCurBox; /* Current box in current band */ |
|
753 register QRect *pRegEnd; /* End of region */ |
|
754 int curNumRects; /* Number of rectangles in current band */ |
|
755 int prevNumRects; /* Number of rectangles in previous band */ |
|
756 int bandY1; /* Y1 coordinate for current band */ |
|
757 QRect *rData = dest.rects.data(); |
|
758 |
|
759 pRegEnd = rData + dest.numRects; |
|
760 |
|
761 pPrevBox = rData + prevStart; |
|
762 prevNumRects = curStart - prevStart; |
|
763 |
|
764 /* |
|
765 * Figure out how many rectangles are in the current band. Have to do |
|
766 * this because multiple bands could have been added in miRegionOp |
|
767 * at the end when one region has been exhausted. |
|
768 */ |
|
769 pCurBox = rData + curStart; |
|
770 bandY1 = pCurBox->top(); |
|
771 for (curNumRects = 0; pCurBox != pRegEnd && pCurBox->top() == bandY1; ++curNumRects) { |
|
772 ++pCurBox; |
|
773 } |
|
774 |
|
775 if (pCurBox != pRegEnd) { |
|
776 /* |
|
777 * If more than one band was added, we have to find the start |
|
778 * of the last band added so the next coalescing job can start |
|
779 * at the right place... (given when multiple bands are added, |
|
780 * this may be pointless -- see above). |
|
781 */ |
|
782 --pRegEnd; |
|
783 while ((pRegEnd - 1)->top() == pRegEnd->top()) |
|
784 --pRegEnd; |
|
785 curStart = pRegEnd - rData; |
|
786 pRegEnd = rData + dest.numRects; |
|
787 } |
|
788 |
|
789 if (curNumRects == prevNumRects && curNumRects != 0) { |
|
790 pCurBox -= curNumRects; |
|
791 /* |
|
792 * The bands may only be coalesced if the bottom of the previous |
|
793 * matches the top scanline of the current. |
|
794 */ |
|
795 if (pPrevBox->bottom() == pCurBox->top() - 1) { |
|
796 /* |
|
797 * Make sure the bands have boxes in the same places. This |
|
798 * assumes that boxes have been added in such a way that they |
|
799 * cover the most area possible. I.e. two boxes in a band must |
|
800 * have some horizontal space between them. |
|
801 */ |
|
802 do { |
|
803 if (pPrevBox->left() != pCurBox->left() || pPrevBox->right() != pCurBox->right()) { |
|
804 // The bands don't line up so they can't be coalesced. |
|
805 return curStart; |
|
806 } |
|
807 ++pPrevBox; |
|
808 ++pCurBox; |
|
809 --prevNumRects; |
|
810 } while (prevNumRects != 0); |
|
811 |
|
812 dest.numRects -= curNumRects; |
|
813 pCurBox -= curNumRects; |
|
814 pPrevBox -= curNumRects; |
|
815 |
|
816 /* |
|
817 * The bands may be merged, so set the bottom y of each box |
|
818 * in the previous band to that of the corresponding box in |
|
819 * the current band. |
|
820 */ |
|
821 do { |
|
822 pPrevBox->setBottom(pCurBox->bottom()); |
|
823 dest.updateInnerRect(*pPrevBox); |
|
824 ++pPrevBox; |
|
825 ++pCurBox; |
|
826 curNumRects -= 1; |
|
827 } while (curNumRects != 0); |
|
828 |
|
829 /* |
|
830 * If only one band was added to the region, we have to backup |
|
831 * curStart to the start of the previous band. |
|
832 * |
|
833 * If more than one band was added to the region, copy the |
|
834 * other bands down. The assumption here is that the other bands |
|
835 * came from the same region as the current one and no further |
|
836 * coalescing can be done on them since it's all been done |
|
837 * already... curStart is already in the right place. |
|
838 */ |
|
839 if (pCurBox == pRegEnd) { |
|
840 curStart = prevStart; |
|
841 } else { |
|
842 do { |
|
843 *pPrevBox++ = *pCurBox++; |
|
844 dest.updateInnerRect(*pPrevBox); |
|
845 } while (pCurBox != pRegEnd); |
|
846 } |
|
847 } |
|
848 } |
|
849 return curStart; |
|
850 } |
|
851 |
|
852 /*- |
|
853 *----------------------------------------------------------------------- |
|
854 * miRegionOp -- |
|
855 * Apply an operation to two regions. Called by miUnion, miInverse, |
|
856 * miSubtract, miIntersect... |
|
857 * |
|
858 * Results: |
|
859 * None. |
|
860 * |
|
861 * Side Effects: |
|
862 * The new region is overwritten. |
|
863 * |
|
864 * Notes: |
|
865 * The idea behind this function is to view the two regions as sets. |
|
866 * Together they cover a rectangle of area that this function divides |
|
867 * into horizontal bands where points are covered only by one region |
|
868 * or by both. For the first case, the nonOverlapFunc is called with |
|
869 * each the band and the band's upper and lower extents. For the |
|
870 * second, the overlapFunc is called to process the entire band. It |
|
871 * is responsible for clipping the rectangles in the band, though |
|
872 * this function provides the boundaries. |
|
873 * At the end of each band, the new region is coalesced, if possible, |
|
874 * to reduce the number of rectangles in the region. |
|
875 * |
|
876 *----------------------------------------------------------------------- |
|
877 */ |
|
878 static void miRegionOp(register QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2, |
|
879 OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func, |
|
880 NonOverlapFunc nonOverlap2Func) |
|
881 { |
|
882 register const QRect *r1; // Pointer into first region |
|
883 register const QRect *r2; // Pointer into 2d region |
|
884 const QRect *r1End; // End of 1st region |
|
885 const QRect *r2End; // End of 2d region |
|
886 register int ybot; // Bottom of intersection |
|
887 register int ytop; // Top of intersection |
|
888 int prevBand; // Index of start of previous band in dest |
|
889 int curBand; // Index of start of current band in dest |
|
890 register const QRect *r1BandEnd; // End of current band in r1 |
|
891 register const QRect *r2BandEnd; // End of current band in r2 |
|
892 int top; // Top of non-overlapping band |
|
893 int bot; // Bottom of non-overlapping band |
|
894 |
|
895 /* |
|
896 * Initialization: |
|
897 * set r1, r2, r1End and r2End appropriately, preserve the important |
|
898 * parts of the destination region until the end in case it's one of |
|
899 * the two source regions, then mark the "new" region empty, allocating |
|
900 * another array of rectangles for it to use. |
|
901 */ |
|
902 r1 = (reg1->mode==QRegionPrivate::Vector)?reg1->rects.data():®1->single; |
|
903 r2 = (reg2->mode==QRegionPrivate::Vector)?reg2->rects.data():®2->single; |
|
904 r1End = r1 + reg1->numRects; |
|
905 r2End = r2 + reg2->numRects; |
|
906 |
|
907 dest.vector(); |
|
908 QVector<QRect> oldRects = dest.rects; |
|
909 |
|
910 dest.numRects = 0; |
|
911 |
|
912 /* |
|
913 * Allocate a reasonable number of rectangles for the new region. The idea |
|
914 * is to allocate enough so the individual functions don't need to |
|
915 * reallocate and copy the array, which is time consuming, yet we don't |
|
916 * have to worry about using too much memory. I hope to be able to |
|
917 * nuke the realloc() at the end of this function eventually. |
|
918 */ |
|
919 dest.rects.resize(qMax(reg1->numRects,reg2->numRects) * 2); |
|
920 |
|
921 /* |
|
922 * Initialize ybot and ytop. |
|
923 * In the upcoming loop, ybot and ytop serve different functions depending |
|
924 * on whether the band being handled is an overlapping or non-overlapping |
|
925 * band. |
|
926 * In the case of a non-overlapping band (only one of the regions |
|
927 * has points in the band), ybot is the bottom of the most recent |
|
928 * intersection and thus clips the top of the rectangles in that band. |
|
929 * ytop is the top of the next intersection between the two regions and |
|
930 * serves to clip the bottom of the rectangles in the current band. |
|
931 * For an overlapping band (where the two regions intersect), ytop clips |
|
932 * the top of the rectangles of both regions and ybot clips the bottoms. |
|
933 */ |
|
934 if (reg1->extents.top() < reg2->extents.top()) |
|
935 ybot = reg1->extents.top() - 1; |
|
936 else |
|
937 ybot = reg2->extents.top() - 1; |
|
938 |
|
939 /* |
|
940 * prevBand serves to mark the start of the previous band so rectangles |
|
941 * can be coalesced into larger rectangles. qv. miCoalesce, above. |
|
942 * In the beginning, there is no previous band, so prevBand == curBand |
|
943 * (curBand is set later on, of course, but the first band will always |
|
944 * start at index 0). prevBand and curBand must be indices because of |
|
945 * the possible expansion, and resultant moving, of the new region's |
|
946 * array of rectangles. |
|
947 */ |
|
948 prevBand = 0; |
|
949 |
|
950 do { |
|
951 curBand = dest.numRects; |
|
952 |
|
953 /* |
|
954 * This algorithm proceeds one source-band (as opposed to a |
|
955 * destination band, which is determined by where the two regions |
|
956 * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the |
|
957 * rectangle after the last one in the current band for their |
|
958 * respective regions. |
|
959 */ |
|
960 r1BandEnd = r1; |
|
961 while (r1BandEnd != r1End && r1BandEnd->top() == r1->top()) |
|
962 ++r1BandEnd; |
|
963 |
|
964 r2BandEnd = r2; |
|
965 while (r2BandEnd != r2End && r2BandEnd->top() == r2->top()) |
|
966 ++r2BandEnd; |
|
967 |
|
968 /* |
|
969 * First handle the band that doesn't intersect, if any. |
|
970 * |
|
971 * Note that attention is restricted to one band in the |
|
972 * non-intersecting region at once, so if a region has n |
|
973 * bands between the current position and the next place it overlaps |
|
974 * the other, this entire loop will be passed through n times. |
|
975 */ |
|
976 if (r1->top() < r2->top()) { |
|
977 top = qMax(r1->top(), ybot + 1); |
|
978 bot = qMin(r1->bottom(), r2->top() - 1); |
|
979 |
|
980 if (nonOverlap1Func != 0 && bot >= top) |
|
981 (*nonOverlap1Func)(dest, r1, r1BandEnd, top, bot); |
|
982 ytop = r2->top(); |
|
983 } else if (r2->top() < r1->top()) { |
|
984 top = qMax(r2->top(), ybot + 1); |
|
985 bot = qMin(r2->bottom(), r1->top() - 1); |
|
986 |
|
987 if (nonOverlap2Func != 0 && bot >= top) |
|
988 (*nonOverlap2Func)(dest, r2, r2BandEnd, top, bot); |
|
989 ytop = r1->top(); |
|
990 } else { |
|
991 ytop = r1->top(); |
|
992 } |
|
993 |
|
994 /* |
|
995 * If any rectangles got added to the region, try and coalesce them |
|
996 * with rectangles from the previous band. Note we could just do |
|
997 * this test in miCoalesce, but some machines incur a not |
|
998 * inconsiderable cost for function calls, so... |
|
999 */ |
|
1000 if (dest.numRects != curBand) |
|
1001 prevBand = miCoalesce(dest, prevBand, curBand); |
|
1002 |
|
1003 /* |
|
1004 * Now see if we've hit an intersecting band. The two bands only |
|
1005 * intersect if ybot >= ytop |
|
1006 */ |
|
1007 ybot = qMin(r1->bottom(), r2->bottom()); |
|
1008 curBand = dest.numRects; |
|
1009 if (ybot >= ytop) |
|
1010 (*overlapFunc)(dest, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot); |
|
1011 |
|
1012 if (dest.numRects != curBand) |
|
1013 prevBand = miCoalesce(dest, prevBand, curBand); |
|
1014 |
|
1015 /* |
|
1016 * If we've finished with a band (y2 == ybot) we skip forward |
|
1017 * in the region to the next band. |
|
1018 */ |
|
1019 if (r1->bottom() == ybot) |
|
1020 r1 = r1BandEnd; |
|
1021 if (r2->bottom() == ybot) |
|
1022 r2 = r2BandEnd; |
|
1023 } while (r1 != r1End && r2 != r2End); |
|
1024 |
|
1025 /* |
|
1026 * Deal with whichever region still has rectangles left. |
|
1027 */ |
|
1028 curBand = dest.numRects; |
|
1029 if (r1 != r1End) { |
|
1030 if (nonOverlap1Func != 0) { |
|
1031 do { |
|
1032 r1BandEnd = r1; |
|
1033 while (r1BandEnd < r1End && r1BandEnd->top() == r1->top()) |
|
1034 ++r1BandEnd; |
|
1035 (*nonOverlap1Func)(dest, r1, r1BandEnd, qMax(r1->top(), ybot + 1), r1->bottom()); |
|
1036 r1 = r1BandEnd; |
|
1037 } while (r1 != r1End); |
|
1038 } |
|
1039 } else if ((r2 != r2End) && (nonOverlap2Func != 0)) { |
|
1040 do { |
|
1041 r2BandEnd = r2; |
|
1042 while (r2BandEnd < r2End && r2BandEnd->top() == r2->top()) |
|
1043 ++r2BandEnd; |
|
1044 (*nonOverlap2Func)(dest, r2, r2BandEnd, qMax(r2->top(), ybot + 1), r2->bottom()); |
|
1045 r2 = r2BandEnd; |
|
1046 } while (r2 != r2End); |
|
1047 } |
|
1048 |
|
1049 if (dest.numRects != curBand) |
|
1050 (void)miCoalesce(dest, prevBand, curBand); |
|
1051 |
|
1052 /* |
|
1053 * A bit of cleanup. To keep regions from growing without bound, |
|
1054 * we shrink the array of rectangles to match the new number of |
|
1055 * rectangles in the region. |
|
1056 * |
|
1057 * Only do this stuff if the number of rectangles allocated is more than |
|
1058 * twice the number of rectangles in the region (a simple optimization). |
|
1059 */ |
|
1060 if (qMax(4, dest.numRects) < (dest.rects.size() >> 1)) |
|
1061 dest.rects.resize(dest.numRects); |
|
1062 } |
|
1063 |
|
1064 /*====================================================================== |
|
1065 * Region Union |
|
1066 *====================================================================*/ |
|
1067 |
|
1068 /*- |
|
1069 *----------------------------------------------------------------------- |
|
1070 * miUnionNonO -- |
|
1071 * Handle a non-overlapping band for the union operation. Just |
|
1072 * Adds the rectangles into the region. Doesn't have to check for |
|
1073 * subsumption or anything. |
|
1074 * |
|
1075 * Results: |
|
1076 * None. |
|
1077 * |
|
1078 * Side Effects: |
|
1079 * dest.numRects is incremented and the final rectangles overwritten |
|
1080 * with the rectangles we're passed. |
|
1081 * |
|
1082 *----------------------------------------------------------------------- |
|
1083 */ |
|
1084 |
|
1085 static void miUnionNonO(register QRegionPrivate &dest, register const QRect *r, const QRect *rEnd, |
|
1086 register int y1, register int y2) |
|
1087 { |
|
1088 register QRect *pNextRect; |
|
1089 |
|
1090 pNextRect = dest.rects.data() + dest.numRects; |
|
1091 |
|
1092 Q_ASSERT(y1 <= y2); |
|
1093 |
|
1094 while (r != rEnd) { |
|
1095 Q_ASSERT(r->left() <= r->right()); |
|
1096 MEMCHECK(dest, pNextRect, dest.rects) |
|
1097 pNextRect->setCoords(r->left(), y1, r->right(), y2); |
|
1098 dest.numRects++; |
|
1099 ++pNextRect; |
|
1100 ++r; |
|
1101 } |
|
1102 } |
|
1103 |
|
1104 |
|
1105 /*- |
|
1106 *----------------------------------------------------------------------- |
|
1107 * miUnionO -- |
|
1108 * Handle an overlapping band for the union operation. Picks the |
|
1109 * left-most rectangle each time and merges it into the region. |
|
1110 * |
|
1111 * Results: |
|
1112 * None. |
|
1113 * |
|
1114 * Side Effects: |
|
1115 * Rectangles are overwritten in dest.rects and dest.numRects will |
|
1116 * be changed. |
|
1117 * |
|
1118 *----------------------------------------------------------------------- |
|
1119 */ |
|
1120 |
|
1121 static void miUnionO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End, |
|
1122 register const QRect *r2, const QRect *r2End, register int y1, register int y2) |
|
1123 { |
|
1124 register QRect *pNextRect; |
|
1125 |
|
1126 pNextRect = dest.rects.data() + dest.numRects; |
|
1127 |
|
1128 #define MERGERECT(r) \ |
|
1129 if ((dest.numRects != 0) && \ |
|
1130 (pNextRect[-1].top() == y1) && \ |
|
1131 (pNextRect[-1].bottom() == y2) && \ |
|
1132 (pNextRect[-1].right() >= r->left()-1)) { \ |
|
1133 if (pNextRect[-1].right() < r->right()) { \ |
|
1134 pNextRect[-1].setRight(r->right()); \ |
|
1135 dest.updateInnerRect(pNextRect[-1]); \ |
|
1136 Q_ASSERT(pNextRect[-1].left() <= pNextRect[-1].right()); \ |
|
1137 } \ |
|
1138 } else { \ |
|
1139 MEMCHECK(dest, pNextRect, dest.rects) \ |
|
1140 pNextRect->setCoords(r->left(), y1, r->right(), y2); \ |
|
1141 dest.updateInnerRect(*pNextRect); \ |
|
1142 dest.numRects++; \ |
|
1143 pNextRect++; \ |
|
1144 } \ |
|
1145 r++; |
|
1146 |
|
1147 Q_ASSERT(y1 <= y2); |
|
1148 while (r1 != r1End && r2 != r2End) { |
|
1149 if (r1->left() < r2->left()) { |
|
1150 MERGERECT(r1) |
|
1151 } else { |
|
1152 MERGERECT(r2) |
|
1153 } |
|
1154 } |
|
1155 |
|
1156 if (r1 != r1End) { |
|
1157 do { |
|
1158 MERGERECT(r1) |
|
1159 } while (r1 != r1End); |
|
1160 } else { |
|
1161 while (r2 != r2End) { |
|
1162 MERGERECT(r2) |
|
1163 } |
|
1164 } |
|
1165 } |
|
1166 |
|
1167 static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest) |
|
1168 { |
|
1169 Q_ASSERT(!isEmptyHelper(reg1) && !isEmptyHelper(reg2)); |
|
1170 Q_ASSERT(!reg1->contains(*reg2)); |
|
1171 Q_ASSERT(!reg2->contains(*reg1)); |
|
1172 Q_ASSERT(!EqualRegion(reg1, reg2)); |
|
1173 Q_ASSERT(!reg1->canAppend(reg2)); |
|
1174 Q_ASSERT(!reg2->canAppend(reg1)); |
|
1175 |
|
1176 if (reg1->innerArea > reg2->innerArea) { |
|
1177 dest.innerArea = reg1->innerArea; |
|
1178 dest.innerRect = reg1->innerRect; |
|
1179 } else { |
|
1180 dest.innerArea = reg2->innerArea; |
|
1181 dest.innerRect = reg2->innerRect; |
|
1182 } |
|
1183 miRegionOp(dest, reg1, reg2, miUnionO, miUnionNonO, miUnionNonO); |
|
1184 |
|
1185 dest.extents.setCoords(qMin(reg1->extents.left(), reg2->extents.left()), |
|
1186 qMin(reg1->extents.top(), reg2->extents.top()), |
|
1187 qMax(reg1->extents.right(), reg2->extents.right()), |
|
1188 qMax(reg1->extents.bottom(), reg2->extents.bottom())); |
|
1189 } |
|
1190 |
|
1191 /*====================================================================== |
|
1192 * Region Subtraction |
|
1193 *====================================================================*/ |
|
1194 |
|
1195 /*- |
|
1196 *----------------------------------------------------------------------- |
|
1197 * miSubtractNonO -- |
|
1198 * Deal with non-overlapping band for subtraction. Any parts from |
|
1199 * region 2 we discard. Anything from region 1 we add to the region. |
|
1200 * |
|
1201 * Results: |
|
1202 * None. |
|
1203 * |
|
1204 * Side Effects: |
|
1205 * dest may be affected. |
|
1206 * |
|
1207 *----------------------------------------------------------------------- |
|
1208 */ |
|
1209 |
|
1210 static void miSubtractNonO1(register QRegionPrivate &dest, register const QRect *r, |
|
1211 const QRect *rEnd, register int y1, register int y2) |
|
1212 { |
|
1213 register QRect *pNextRect; |
|
1214 |
|
1215 pNextRect = dest.rects.data() + dest.numRects; |
|
1216 |
|
1217 Q_ASSERT(y1<=y2); |
|
1218 |
|
1219 while (r != rEnd) { |
|
1220 Q_ASSERT(r->left() <= r->right()); |
|
1221 MEMCHECK(dest, pNextRect, dest.rects) |
|
1222 pNextRect->setCoords(r->left(), y1, r->right(), y2); |
|
1223 ++dest.numRects; |
|
1224 ++pNextRect; |
|
1225 ++r; |
|
1226 } |
|
1227 } |
|
1228 |
|
1229 /*- |
|
1230 *----------------------------------------------------------------------- |
|
1231 * miSubtractO -- |
|
1232 * Overlapping band subtraction. x1 is the left-most point not yet |
|
1233 * checked. |
|
1234 * |
|
1235 * Results: |
|
1236 * None. |
|
1237 * |
|
1238 * Side Effects: |
|
1239 * dest may have rectangles added to it. |
|
1240 * |
|
1241 *----------------------------------------------------------------------- |
|
1242 */ |
|
1243 |
|
1244 static void miSubtractO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End, |
|
1245 register const QRect *r2, const QRect *r2End, register int y1, register int y2) |
|
1246 { |
|
1247 register QRect *pNextRect; |
|
1248 register int x1; |
|
1249 |
|
1250 x1 = r1->left(); |
|
1251 |
|
1252 Q_ASSERT(y1 <= y2); |
|
1253 pNextRect = dest.rects.data() + dest.numRects; |
|
1254 |
|
1255 while (r1 != r1End && r2 != r2End) { |
|
1256 if (r2->right() < x1) { |
|
1257 /* |
|
1258 * Subtrahend missed the boat: go to next subtrahend. |
|
1259 */ |
|
1260 ++r2; |
|
1261 } else if (r2->left() <= x1) { |
|
1262 /* |
|
1263 * Subtrahend precedes minuend: nuke left edge of minuend. |
|
1264 */ |
|
1265 x1 = r2->right() + 1; |
|
1266 if (x1 > r1->right()) { |
|
1267 /* |
|
1268 * Minuend completely covered: advance to next minuend and |
|
1269 * reset left fence to edge of new minuend. |
|
1270 */ |
|
1271 ++r1; |
|
1272 if (r1 != r1End) |
|
1273 x1 = r1->left(); |
|
1274 } else { |
|
1275 // Subtrahend now used up since it doesn't extend beyond minuend |
|
1276 ++r2; |
|
1277 } |
|
1278 } else if (r2->left() <= r1->right()) { |
|
1279 /* |
|
1280 * Left part of subtrahend covers part of minuend: add uncovered |
|
1281 * part of minuend to region and skip to next subtrahend. |
|
1282 */ |
|
1283 Q_ASSERT(x1 < r2->left()); |
|
1284 MEMCHECK(dest, pNextRect, dest.rects) |
|
1285 pNextRect->setCoords(x1, y1, r2->left() - 1, y2); |
|
1286 ++dest.numRects; |
|
1287 ++pNextRect; |
|
1288 |
|
1289 x1 = r2->right() + 1; |
|
1290 if (x1 > r1->right()) { |
|
1291 /* |
|
1292 * Minuend used up: advance to new... |
|
1293 */ |
|
1294 ++r1; |
|
1295 if (r1 != r1End) |
|
1296 x1 = r1->left(); |
|
1297 } else { |
|
1298 // Subtrahend used up |
|
1299 ++r2; |
|
1300 } |
|
1301 } else { |
|
1302 /* |
|
1303 * Minuend used up: add any remaining piece before advancing. |
|
1304 */ |
|
1305 if (r1->right() >= x1) { |
|
1306 MEMCHECK(dest, pNextRect, dest.rects) |
|
1307 pNextRect->setCoords(x1, y1, r1->right(), y2); |
|
1308 ++dest.numRects; |
|
1309 ++pNextRect; |
|
1310 } |
|
1311 ++r1; |
|
1312 if (r1 != r1End) |
|
1313 x1 = r1->left(); |
|
1314 } |
|
1315 } |
|
1316 |
|
1317 /* |
|
1318 * Add remaining minuend rectangles to region. |
|
1319 */ |
|
1320 while (r1 != r1End) { |
|
1321 Q_ASSERT(x1 <= r1->right()); |
|
1322 MEMCHECK(dest, pNextRect, dest.rects) |
|
1323 pNextRect->setCoords(x1, y1, r1->right(), y2); |
|
1324 ++dest.numRects; |
|
1325 ++pNextRect; |
|
1326 |
|
1327 ++r1; |
|
1328 if (r1 != r1End) |
|
1329 x1 = r1->left(); |
|
1330 } |
|
1331 } |
|
1332 |
|
1333 /*- |
|
1334 *----------------------------------------------------------------------- |
|
1335 * miSubtract -- |
|
1336 * Subtract regS from regM and leave the result in regD. |
|
1337 * S stands for subtrahend, M for minuend and D for difference. |
|
1338 * |
|
1339 * Side Effects: |
|
1340 * regD is overwritten. |
|
1341 * |
|
1342 *----------------------------------------------------------------------- |
|
1343 */ |
|
1344 |
|
1345 static void SubtractRegion(QRegionPrivate *regM, QRegionPrivate *regS, |
|
1346 register QRegionPrivate &dest) |
|
1347 { |
|
1348 Q_ASSERT(!isEmptyHelper(regM)); |
|
1349 Q_ASSERT(!isEmptyHelper(regS)); |
|
1350 Q_ASSERT(EXTENTCHECK(®M->extents, ®S->extents)); |
|
1351 Q_ASSERT(!regS->contains(*regM)); |
|
1352 Q_ASSERT(!EqualRegion(regM, regS)); |
|
1353 |
|
1354 miRegionOp(dest, regM, regS, miSubtractO, miSubtractNonO1, 0); |
|
1355 |
|
1356 /* |
|
1357 * Can't alter dest's extents before we call miRegionOp because |
|
1358 * it might be one of the source regions and miRegionOp depends |
|
1359 * on the extents of those regions being the unaltered. Besides, this |
|
1360 * way there's no checking against rectangles that will be nuked |
|
1361 * due to coalescing, so we have to examine fewer rectangles. |
|
1362 */ |
|
1363 miSetExtents(dest); |
|
1364 } |
|
1365 |
|
1366 static void XorRegion(QRegionPrivate *sra, QRegionPrivate *srb, QRegionPrivate &dest) |
|
1367 { |
|
1368 Q_ASSERT(!isEmptyHelper(sra) && !isEmptyHelper(srb)); |
|
1369 Q_ASSERT(EXTENTCHECK(&sra->extents, &srb->extents)); |
|
1370 Q_ASSERT(!EqualRegion(sra, srb)); |
|
1371 |
|
1372 QRegionPrivate tra, trb; |
|
1373 |
|
1374 if (!srb->contains(*sra)) |
|
1375 SubtractRegion(sra, srb, tra); |
|
1376 if (!sra->contains(*srb)) |
|
1377 SubtractRegion(srb, sra, trb); |
|
1378 |
|
1379 Q_ASSERT(isEmptyHelper(&trb) || !tra.contains(trb)); |
|
1380 Q_ASSERT(isEmptyHelper(&tra) || !trb.contains(tra)); |
|
1381 |
|
1382 if (isEmptyHelper(&tra)) { |
|
1383 dest = trb; |
|
1384 } else if (isEmptyHelper(&trb)) { |
|
1385 dest = tra; |
|
1386 } else if (tra.canAppend(&trb)) { |
|
1387 dest = tra; |
|
1388 dest.append(&trb); |
|
1389 } else if (trb.canAppend(&tra)) { |
|
1390 dest = trb; |
|
1391 dest.append(&tra); |
|
1392 } else { |
|
1393 UnionRegion(&tra, &trb, dest); |
|
1394 } |
|
1395 } |
|
1396 |
|
1397 /* |
|
1398 * Check to see if two regions are equal |
|
1399 */ |
|
1400 static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2) |
|
1401 { |
|
1402 if (r1->numRects != r2->numRects) { |
|
1403 return false; |
|
1404 } else if (r1->numRects == 0) { |
|
1405 return true; |
|
1406 } else if (r1->extents != r2->extents) { |
|
1407 return false; |
|
1408 } else if (r1->mode == QRegionPrivate::Single && r2->mode == QRegionPrivate::Single) { |
|
1409 return r1->single == r2->single; |
|
1410 } else { |
|
1411 const QRect *rr1 = (r1->mode==QRegionPrivate::Vector)?r1->rects.constData():&r1->single; |
|
1412 const QRect *rr2 = (r2->mode==QRegionPrivate::Vector)?r2->rects.constData():&r2->single; |
|
1413 for (int i = 0; i < r1->numRects; ++i, ++rr1, ++rr2) { |
|
1414 if (*rr1 != *rr2) |
|
1415 return false; |
|
1416 } |
|
1417 } |
|
1418 |
|
1419 return true; |
|
1420 } |
|
1421 |
|
1422 static bool PointInRegion(QRegionPrivate *pRegion, int x, int y) |
|
1423 { |
|
1424 int i; |
|
1425 |
|
1426 if (pRegion->mode == QRegionPrivate::Single) |
|
1427 return pRegion->single.contains(x, y); |
|
1428 if (isEmptyHelper(pRegion)) |
|
1429 return false; |
|
1430 if (!pRegion->extents.contains(x, y)) |
|
1431 return false; |
|
1432 if (pRegion->innerRect.contains(x, y)) |
|
1433 return true; |
|
1434 for (i = 0; i < pRegion->numRects; ++i) { |
|
1435 if (pRegion->rects[i].contains(x, y)) |
|
1436 return true; |
|
1437 } |
|
1438 return false; |
|
1439 } |
|
1440 |
|
1441 static bool RectInRegion(register QRegionPrivate *region, int rx, int ry, uint rwidth, uint rheight) |
|
1442 { |
|
1443 register const QRect *pbox; |
|
1444 register const QRect *pboxEnd; |
|
1445 QRect rect(rx, ry, rwidth, rheight); |
|
1446 register QRect *prect = ▭ |
|
1447 int partIn, partOut; |
|
1448 |
|
1449 if (!region || region->numRects == 0 || !EXTENTCHECK(®ion->extents, prect)) |
|
1450 return RectangleOut; |
|
1451 |
|
1452 partOut = false; |
|
1453 partIn = false; |
|
1454 |
|
1455 /* can stop when both partOut and partIn are true, or we reach prect->y2 */ |
|
1456 for (pbox = (region->mode==QRegionPrivate::Vector)?region->rects.constData():®ion->single, pboxEnd = pbox + region->numRects; |
|
1457 pbox < pboxEnd; ++pbox) { |
|
1458 if (pbox->bottom() < ry) |
|
1459 continue; |
|
1460 |
|
1461 if (pbox->top() > ry) { |
|
1462 partOut = true; |
|
1463 if (partIn || pbox->top() > prect->bottom()) |
|
1464 break; |
|
1465 ry = pbox->top(); |
|
1466 } |
|
1467 |
|
1468 if (pbox->right() < rx) |
|
1469 continue; /* not far enough over yet */ |
|
1470 |
|
1471 if (pbox->left() > rx) { |
|
1472 partOut = true; /* missed part of rectangle to left */ |
|
1473 if (partIn) |
|
1474 break; |
|
1475 } |
|
1476 |
|
1477 if (pbox->left() <= prect->right()) { |
|
1478 partIn = true; /* definitely overlap */ |
|
1479 if (partOut) |
|
1480 break; |
|
1481 } |
|
1482 |
|
1483 if (pbox->right() >= prect->right()) { |
|
1484 ry = pbox->bottom() + 1; /* finished with this band */ |
|
1485 if (ry > prect->bottom()) |
|
1486 break; |
|
1487 rx = prect->left(); /* reset x out to left again */ |
|
1488 } else { |
|
1489 /* |
|
1490 * Because boxes in a band are maximal width, if the first box |
|
1491 * to overlap the rectangle doesn't completely cover it in that |
|
1492 * band, the rectangle must be partially out, since some of it |
|
1493 * will be uncovered in that band. partIn will have been set true |
|
1494 * by now... |
|
1495 */ |
|
1496 break; |
|
1497 } |
|
1498 } |
|
1499 return partIn ? ((ry <= prect->bottom()) ? RectanglePart : RectangleIn) : RectangleOut; |
|
1500 } |
|
1501 // END OF Region.c extract |
|
1502 // START OF poly.h extract |
|
1503 /* $XConsortium: poly.h,v 1.4 94/04/17 20:22:19 rws Exp $ */ |
|
1504 /************************************************************************ |
|
1505 |
|
1506 Copyright (c) 1987 X Consortium |
|
1507 |
|
1508 Permission is hereby granted, free of charge, to any person obtaining a copy |
|
1509 of this software and associated documentation files (the "Software"), to deal |
|
1510 in the Software without restriction, including without limitation the rights |
|
1511 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
|
1512 copies of the Software, and to permit persons to whom the Software is |
|
1513 furnished to do so, subject to the following conditions: |
|
1514 |
|
1515 The above copyright notice and this permission notice shall be included in |
|
1516 all copies or substantial portions of the Software. |
|
1517 |
|
1518 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
1519 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
1520 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
1521 X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
|
1522 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
|
1523 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
1524 |
|
1525 Except as contained in this notice, the name of the X Consortium shall not be |
|
1526 used in advertising or otherwise to promote the sale, use or other dealings |
|
1527 in this Software without prior written authorization from the X Consortium. |
|
1528 |
|
1529 |
|
1530 Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
|
1531 |
|
1532 All Rights Reserved |
|
1533 |
|
1534 Permission to use, copy, modify, and distribute this software and its |
|
1535 documentation for any purpose and without fee is hereby granted, |
|
1536 provided that the above copyright notice appear in all copies and that |
|
1537 both that copyright notice and this permission notice appear in |
|
1538 supporting documentation, and that the name of Digital not be |
|
1539 used in advertising or publicity pertaining to distribution of the |
|
1540 software without specific, written prior permission. |
|
1541 |
|
1542 DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
|
1543 ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
|
1544 DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
|
1545 ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
|
1546 WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
|
1547 ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
|
1548 SOFTWARE. |
|
1549 |
|
1550 ************************************************************************/ |
|
1551 |
|
1552 /* |
|
1553 * This file contains a few macros to help track |
|
1554 * the edge of a filled object. The object is assumed |
|
1555 * to be filled in scanline order, and thus the |
|
1556 * algorithm used is an extension of Bresenham's line |
|
1557 * drawing algorithm which assumes that y is always the |
|
1558 * major axis. |
|
1559 * Since these pieces of code are the same for any filled shape, |
|
1560 * it is more convenient to gather the library in one |
|
1561 * place, but since these pieces of code are also in |
|
1562 * the inner loops of output primitives, procedure call |
|
1563 * overhead is out of the question. |
|
1564 * See the author for a derivation if needed. |
|
1565 */ |
|
1566 |
|
1567 |
|
1568 /* |
|
1569 * In scan converting polygons, we want to choose those pixels |
|
1570 * which are inside the polygon. Thus, we add .5 to the starting |
|
1571 * x coordinate for both left and right edges. Now we choose the |
|
1572 * first pixel which is inside the pgon for the left edge and the |
|
1573 * first pixel which is outside the pgon for the right edge. |
|
1574 * Draw the left pixel, but not the right. |
|
1575 * |
|
1576 * How to add .5 to the starting x coordinate: |
|
1577 * If the edge is moving to the right, then subtract dy from the |
|
1578 * error term from the general form of the algorithm. |
|
1579 * If the edge is moving to the left, then add dy to the error term. |
|
1580 * |
|
1581 * The reason for the difference between edges moving to the left |
|
1582 * and edges moving to the right is simple: If an edge is moving |
|
1583 * to the right, then we want the algorithm to flip immediately. |
|
1584 * If it is moving to the left, then we don't want it to flip until |
|
1585 * we traverse an entire pixel. |
|
1586 */ |
|
1587 #define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \ |
|
1588 int dx; /* local storage */ \ |
|
1589 \ |
|
1590 /* \ |
|
1591 * if the edge is horizontal, then it is ignored \ |
|
1592 * and assumed not to be processed. Otherwise, do this stuff. \ |
|
1593 */ \ |
|
1594 if ((dy) != 0) { \ |
|
1595 xStart = (x1); \ |
|
1596 dx = (x2) - xStart; \ |
|
1597 if (dx < 0) { \ |
|
1598 m = dx / (dy); \ |
|
1599 m1 = m - 1; \ |
|
1600 incr1 = -2 * dx + 2 * (dy) * m1; \ |
|
1601 incr2 = -2 * dx + 2 * (dy) * m; \ |
|
1602 d = 2 * m * (dy) - 2 * dx - 2 * (dy); \ |
|
1603 } else { \ |
|
1604 m = dx / (dy); \ |
|
1605 m1 = m + 1; \ |
|
1606 incr1 = 2 * dx - 2 * (dy) * m1; \ |
|
1607 incr2 = 2 * dx - 2 * (dy) * m; \ |
|
1608 d = -2 * m * (dy) + 2 * dx; \ |
|
1609 } \ |
|
1610 } \ |
|
1611 } |
|
1612 |
|
1613 #define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \ |
|
1614 if (m1 > 0) { \ |
|
1615 if (d > 0) { \ |
|
1616 minval += m1; \ |
|
1617 d += incr1; \ |
|
1618 } \ |
|
1619 else { \ |
|
1620 minval += m; \ |
|
1621 d += incr2; \ |
|
1622 } \ |
|
1623 } else {\ |
|
1624 if (d >= 0) { \ |
|
1625 minval += m1; \ |
|
1626 d += incr1; \ |
|
1627 } \ |
|
1628 else { \ |
|
1629 minval += m; \ |
|
1630 d += incr2; \ |
|
1631 } \ |
|
1632 } \ |
|
1633 } |
|
1634 |
|
1635 |
|
1636 /* |
|
1637 * This structure contains all of the information needed |
|
1638 * to run the bresenham algorithm. |
|
1639 * The variables may be hardcoded into the declarations |
|
1640 * instead of using this structure to make use of |
|
1641 * register declarations. |
|
1642 */ |
|
1643 typedef struct { |
|
1644 int minor_axis; /* minor axis */ |
|
1645 int d; /* decision variable */ |
|
1646 int m, m1; /* slope and slope+1 */ |
|
1647 int incr1, incr2; /* error increments */ |
|
1648 } BRESINFO; |
|
1649 |
|
1650 |
|
1651 #define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \ |
|
1652 BRESINITPGON(dmaj, min1, min2, bres.minor_axis, bres.d, \ |
|
1653 bres.m, bres.m1, bres.incr1, bres.incr2) |
|
1654 |
|
1655 #define BRESINCRPGONSTRUCT(bres) \ |
|
1656 BRESINCRPGON(bres.d, bres.minor_axis, bres.m, bres.m1, bres.incr1, bres.incr2) |
|
1657 |
|
1658 |
|
1659 |
|
1660 /* |
|
1661 * These are the data structures needed to scan |
|
1662 * convert regions. Two different scan conversion |
|
1663 * methods are available -- the even-odd method, and |
|
1664 * the winding number method. |
|
1665 * The even-odd rule states that a point is inside |
|
1666 * the polygon if a ray drawn from that point in any |
|
1667 * direction will pass through an odd number of |
|
1668 * path segments. |
|
1669 * By the winding number rule, a point is decided |
|
1670 * to be inside the polygon if a ray drawn from that |
|
1671 * point in any direction passes through a different |
|
1672 * number of clockwise and counter-clockwise path |
|
1673 * segments. |
|
1674 * |
|
1675 * These data structures are adapted somewhat from |
|
1676 * the algorithm in (Foley/Van Dam) for scan converting |
|
1677 * polygons. |
|
1678 * The basic algorithm is to start at the top (smallest y) |
|
1679 * of the polygon, stepping down to the bottom of |
|
1680 * the polygon by incrementing the y coordinate. We |
|
1681 * keep a list of edges which the current scanline crosses, |
|
1682 * sorted by x. This list is called the Active Edge Table (AET) |
|
1683 * As we change the y-coordinate, we update each entry in |
|
1684 * in the active edge table to reflect the edges new xcoord. |
|
1685 * This list must be sorted at each scanline in case |
|
1686 * two edges intersect. |
|
1687 * We also keep a data structure known as the Edge Table (ET), |
|
1688 * which keeps track of all the edges which the current |
|
1689 * scanline has not yet reached. The ET is basically a |
|
1690 * list of ScanLineList structures containing a list of |
|
1691 * edges which are entered at a given scanline. There is one |
|
1692 * ScanLineList per scanline at which an edge is entered. |
|
1693 * When we enter a new edge, we move it from the ET to the AET. |
|
1694 * |
|
1695 * From the AET, we can implement the even-odd rule as in |
|
1696 * (Foley/Van Dam). |
|
1697 * The winding number rule is a little trickier. We also |
|
1698 * keep the EdgeTableEntries in the AET linked by the |
|
1699 * nextWETE (winding EdgeTableEntry) link. This allows |
|
1700 * the edges to be linked just as before for updating |
|
1701 * purposes, but only uses the edges linked by the nextWETE |
|
1702 * link as edges representing spans of the polygon to |
|
1703 * drawn (as with the even-odd rule). |
|
1704 */ |
|
1705 |
|
1706 /* |
|
1707 * for the winding number rule |
|
1708 */ |
|
1709 #define CLOCKWISE 1 |
|
1710 #define COUNTERCLOCKWISE -1 |
|
1711 |
|
1712 typedef struct _EdgeTableEntry { |
|
1713 int ymax; /* ycoord at which we exit this edge. */ |
|
1714 BRESINFO bres; /* Bresenham info to run the edge */ |
|
1715 struct _EdgeTableEntry *next; /* next in the list */ |
|
1716 struct _EdgeTableEntry *back; /* for insertion sort */ |
|
1717 struct _EdgeTableEntry *nextWETE; /* for winding num rule */ |
|
1718 int ClockWise; /* flag for winding number rule */ |
|
1719 } EdgeTableEntry; |
|
1720 |
|
1721 |
|
1722 typedef struct _ScanLineList{ |
|
1723 int scanline; /* the scanline represented */ |
|
1724 EdgeTableEntry *edgelist; /* header node */ |
|
1725 struct _ScanLineList *next; /* next in the list */ |
|
1726 } ScanLineList; |
|
1727 |
|
1728 |
|
1729 typedef struct { |
|
1730 int ymax; /* ymax for the polygon */ |
|
1731 int ymin; /* ymin for the polygon */ |
|
1732 ScanLineList scanlines; /* header node */ |
|
1733 } EdgeTable; |
|
1734 |
|
1735 |
|
1736 /* |
|
1737 * Here is a struct to help with storage allocation |
|
1738 * so we can allocate a big chunk at a time, and then take |
|
1739 * pieces from this heap when we need to. |
|
1740 */ |
|
1741 #define SLLSPERBLOCK 25 |
|
1742 |
|
1743 typedef struct _ScanLineListBlock { |
|
1744 ScanLineList SLLs[SLLSPERBLOCK]; |
|
1745 struct _ScanLineListBlock *next; |
|
1746 } ScanLineListBlock; |
|
1747 |
|
1748 |
|
1749 |
|
1750 /* |
|
1751 * |
|
1752 * a few macros for the inner loops of the fill code where |
|
1753 * performance considerations don't allow a procedure call. |
|
1754 * |
|
1755 * Evaluate the given edge at the given scanline. |
|
1756 * If the edge has expired, then we leave it and fix up |
|
1757 * the active edge table; otherwise, we increment the |
|
1758 * x value to be ready for the next scanline. |
|
1759 * The winding number rule is in effect, so we must notify |
|
1760 * the caller when the edge has been removed so he |
|
1761 * can reorder the Winding Active Edge Table. |
|
1762 */ |
|
1763 #define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \ |
|
1764 if (pAET->ymax == y) { /* leaving this edge */ \ |
|
1765 pPrevAET->next = pAET->next; \ |
|
1766 pAET = pPrevAET->next; \ |
|
1767 fixWAET = 1; \ |
|
1768 if (pAET) \ |
|
1769 pAET->back = pPrevAET; \ |
|
1770 } \ |
|
1771 else { \ |
|
1772 BRESINCRPGONSTRUCT(pAET->bres) \ |
|
1773 pPrevAET = pAET; \ |
|
1774 pAET = pAET->next; \ |
|
1775 } \ |
|
1776 } |
|
1777 |
|
1778 |
|
1779 /* |
|
1780 * Evaluate the given edge at the given scanline. |
|
1781 * If the edge has expired, then we leave it and fix up |
|
1782 * the active edge table; otherwise, we increment the |
|
1783 * x value to be ready for the next scanline. |
|
1784 * The even-odd rule is in effect. |
|
1785 */ |
|
1786 #define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \ |
|
1787 if (pAET->ymax == y) { /* leaving this edge */ \ |
|
1788 pPrevAET->next = pAET->next; \ |
|
1789 pAET = pPrevAET->next; \ |
|
1790 if (pAET) \ |
|
1791 pAET->back = pPrevAET; \ |
|
1792 } \ |
|
1793 else { \ |
|
1794 BRESINCRPGONSTRUCT(pAET->bres) \ |
|
1795 pPrevAET = pAET; \ |
|
1796 pAET = pAET->next; \ |
|
1797 } \ |
|
1798 } |
|
1799 // END OF poly.h extract |
|
1800 // START OF PolyReg.c extract |
|
1801 /* $XConsortium: PolyReg.c,v 11.23 94/11/17 21:59:37 converse Exp $ */ |
|
1802 /************************************************************************ |
|
1803 |
|
1804 Copyright (c) 1987 X Consortium |
|
1805 |
|
1806 Permission is hereby granted, free of charge, to any person obtaining a copy |
|
1807 of this software and associated documentation files (the "Software"), to deal |
|
1808 in the Software without restriction, including without limitation the rights |
|
1809 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
|
1810 copies of the Software, and to permit persons to whom the Software is |
|
1811 furnished to do so, subject to the following conditions: |
|
1812 |
|
1813 The above copyright notice and this permission notice shall be included in |
|
1814 all copies or substantial portions of the Software. |
|
1815 |
|
1816 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
1817 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
1818 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
1819 X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
|
1820 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
|
1821 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
1822 |
|
1823 Except as contained in this notice, the name of the X Consortium shall not be |
|
1824 used in advertising or otherwise to promote the sale, use or other dealings |
|
1825 in this Software without prior written authorization from the X Consortium. |
|
1826 |
|
1827 |
|
1828 Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
|
1829 |
|
1830 All Rights Reserved |
|
1831 |
|
1832 Permission to use, copy, modify, and distribute this software and its |
|
1833 documentation for any purpose and without fee is hereby granted, |
|
1834 provided that the above copyright notice appear in all copies and that |
|
1835 both that copyright notice and this permission notice appear in |
|
1836 supporting documentation, and that the name of Digital not be |
|
1837 used in advertising or publicity pertaining to distribution of the |
|
1838 software without specific, written prior permission. |
|
1839 |
|
1840 DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
|
1841 ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
|
1842 DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
|
1843 ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
|
1844 WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
|
1845 ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
|
1846 SOFTWARE. |
|
1847 |
|
1848 ************************************************************************/ |
|
1849 /* $XFree86: xc/lib/X11/PolyReg.c,v 1.1.1.2.8.2 1998/10/04 15:22:49 hohndel Exp $ */ |
|
1850 |
|
1851 #define LARGE_COORDINATE 1000000 |
|
1852 #define SMALL_COORDINATE -LARGE_COORDINATE |
|
1853 |
|
1854 /* |
|
1855 * InsertEdgeInET |
|
1856 * |
|
1857 * Insert the given edge into the edge table. |
|
1858 * First we must find the correct bucket in the |
|
1859 * Edge table, then find the right slot in the |
|
1860 * bucket. Finally, we can insert it. |
|
1861 * |
|
1862 */ |
|
1863 static void InsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE, int scanline, |
|
1864 ScanLineListBlock **SLLBlock, int *iSLLBlock) |
|
1865 { |
|
1866 register EdgeTableEntry *start, *prev; |
|
1867 register ScanLineList *pSLL, *pPrevSLL; |
|
1868 ScanLineListBlock *tmpSLLBlock; |
|
1869 |
|
1870 /* |
|
1871 * find the right bucket to put the edge into |
|
1872 */ |
|
1873 pPrevSLL = &ET->scanlines; |
|
1874 pSLL = pPrevSLL->next; |
|
1875 while (pSLL && (pSLL->scanline < scanline)) { |
|
1876 pPrevSLL = pSLL; |
|
1877 pSLL = pSLL->next; |
|
1878 } |
|
1879 |
|
1880 /* |
|
1881 * reassign pSLL (pointer to ScanLineList) if necessary |
|
1882 */ |
|
1883 if ((!pSLL) || (pSLL->scanline > scanline)) { |
|
1884 if (*iSLLBlock > SLLSPERBLOCK-1) |
|
1885 { |
|
1886 tmpSLLBlock = |
|
1887 (ScanLineListBlock *)malloc(sizeof(ScanLineListBlock)); |
|
1888 (*SLLBlock)->next = tmpSLLBlock; |
|
1889 tmpSLLBlock->next = (ScanLineListBlock *)NULL; |
|
1890 *SLLBlock = tmpSLLBlock; |
|
1891 *iSLLBlock = 0; |
|
1892 } |
|
1893 pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]); |
|
1894 |
|
1895 pSLL->next = pPrevSLL->next; |
|
1896 pSLL->edgelist = (EdgeTableEntry *)NULL; |
|
1897 pPrevSLL->next = pSLL; |
|
1898 } |
|
1899 pSLL->scanline = scanline; |
|
1900 |
|
1901 /* |
|
1902 * now insert the edge in the right bucket |
|
1903 */ |
|
1904 prev = 0; |
|
1905 start = pSLL->edgelist; |
|
1906 while (start && (start->bres.minor_axis < ETE->bres.minor_axis)) { |
|
1907 prev = start; |
|
1908 start = start->next; |
|
1909 } |
|
1910 ETE->next = start; |
|
1911 |
|
1912 if (prev) |
|
1913 prev->next = ETE; |
|
1914 else |
|
1915 pSLL->edgelist = ETE; |
|
1916 } |
|
1917 |
|
1918 /* |
|
1919 * CreateEdgeTable |
|
1920 * |
|
1921 * This routine creates the edge table for |
|
1922 * scan converting polygons. |
|
1923 * The Edge Table (ET) looks like: |
|
1924 * |
|
1925 * EdgeTable |
|
1926 * -------- |
|
1927 * | ymax | ScanLineLists |
|
1928 * |scanline|-->------------>-------------->... |
|
1929 * -------- |scanline| |scanline| |
|
1930 * |edgelist| |edgelist| |
|
1931 * --------- --------- |
|
1932 * | | |
|
1933 * | | |
|
1934 * V V |
|
1935 * list of ETEs list of ETEs |
|
1936 * |
|
1937 * where ETE is an EdgeTableEntry data structure, |
|
1938 * and there is one ScanLineList per scanline at |
|
1939 * which an edge is initially entered. |
|
1940 * |
|
1941 */ |
|
1942 |
|
1943 static void CreateETandAET(register int count, register const QPoint *pts, |
|
1944 EdgeTable *ET, EdgeTableEntry *AET, register EdgeTableEntry *pETEs, |
|
1945 ScanLineListBlock *pSLLBlock) |
|
1946 { |
|
1947 register const QPoint *top, |
|
1948 *bottom, |
|
1949 *PrevPt, |
|
1950 *CurrPt; |
|
1951 int iSLLBlock = 0; |
|
1952 int dy; |
|
1953 |
|
1954 if (count < 2) |
|
1955 return; |
|
1956 |
|
1957 /* |
|
1958 * initialize the Active Edge Table |
|
1959 */ |
|
1960 AET->next = 0; |
|
1961 AET->back = 0; |
|
1962 AET->nextWETE = 0; |
|
1963 AET->bres.minor_axis = SMALL_COORDINATE; |
|
1964 |
|
1965 /* |
|
1966 * initialize the Edge Table. |
|
1967 */ |
|
1968 ET->scanlines.next = 0; |
|
1969 ET->ymax = SMALL_COORDINATE; |
|
1970 ET->ymin = LARGE_COORDINATE; |
|
1971 pSLLBlock->next = 0; |
|
1972 |
|
1973 PrevPt = &pts[count - 1]; |
|
1974 |
|
1975 /* |
|
1976 * for each vertex in the array of points. |
|
1977 * In this loop we are dealing with two vertices at |
|
1978 * a time -- these make up one edge of the polygon. |
|
1979 */ |
|
1980 while (count--) { |
|
1981 CurrPt = pts++; |
|
1982 |
|
1983 /* |
|
1984 * find out which point is above and which is below. |
|
1985 */ |
|
1986 if (PrevPt->y() > CurrPt->y()) { |
|
1987 bottom = PrevPt; |
|
1988 top = CurrPt; |
|
1989 pETEs->ClockWise = 0; |
|
1990 } else { |
|
1991 bottom = CurrPt; |
|
1992 top = PrevPt; |
|
1993 pETEs->ClockWise = 1; |
|
1994 } |
|
1995 |
|
1996 /* |
|
1997 * don't add horizontal edges to the Edge table. |
|
1998 */ |
|
1999 if (bottom->y() != top->y()) { |
|
2000 pETEs->ymax = bottom->y() - 1; /* -1 so we don't get last scanline */ |
|
2001 |
|
2002 /* |
|
2003 * initialize integer edge algorithm |
|
2004 */ |
|
2005 dy = bottom->y() - top->y(); |
|
2006 BRESINITPGONSTRUCT(dy, top->x(), bottom->x(), pETEs->bres) |
|
2007 |
|
2008 InsertEdgeInET(ET, pETEs, top->y(), &pSLLBlock, &iSLLBlock); |
|
2009 |
|
2010 if (PrevPt->y() > ET->ymax) |
|
2011 ET->ymax = PrevPt->y(); |
|
2012 if (PrevPt->y() < ET->ymin) |
|
2013 ET->ymin = PrevPt->y(); |
|
2014 ++pETEs; |
|
2015 } |
|
2016 |
|
2017 PrevPt = CurrPt; |
|
2018 } |
|
2019 } |
|
2020 |
|
2021 /* |
|
2022 * loadAET |
|
2023 * |
|
2024 * This routine moves EdgeTableEntries from the |
|
2025 * EdgeTable into the Active Edge Table, |
|
2026 * leaving them sorted by smaller x coordinate. |
|
2027 * |
|
2028 */ |
|
2029 |
|
2030 static void loadAET(register EdgeTableEntry *AET, register EdgeTableEntry *ETEs) |
|
2031 { |
|
2032 register EdgeTableEntry *pPrevAET; |
|
2033 register EdgeTableEntry *tmp; |
|
2034 |
|
2035 pPrevAET = AET; |
|
2036 AET = AET->next; |
|
2037 while (ETEs) { |
|
2038 while (AET && AET->bres.minor_axis < ETEs->bres.minor_axis) { |
|
2039 pPrevAET = AET; |
|
2040 AET = AET->next; |
|
2041 } |
|
2042 tmp = ETEs->next; |
|
2043 ETEs->next = AET; |
|
2044 if (AET) |
|
2045 AET->back = ETEs; |
|
2046 ETEs->back = pPrevAET; |
|
2047 pPrevAET->next = ETEs; |
|
2048 pPrevAET = ETEs; |
|
2049 |
|
2050 ETEs = tmp; |
|
2051 } |
|
2052 } |
|
2053 |
|
2054 /* |
|
2055 * computeWAET |
|
2056 * |
|
2057 * This routine links the AET by the |
|
2058 * nextWETE (winding EdgeTableEntry) link for |
|
2059 * use by the winding number rule. The final |
|
2060 * Active Edge Table (AET) might look something |
|
2061 * like: |
|
2062 * |
|
2063 * AET |
|
2064 * ---------- --------- --------- |
|
2065 * |ymax | |ymax | |ymax | |
|
2066 * | ... | |... | |... | |
|
2067 * |next |->|next |->|next |->... |
|
2068 * |nextWETE| |nextWETE| |nextWETE| |
|
2069 * --------- --------- ^-------- |
|
2070 * | | | |
|
2071 * V-------------------> V---> ... |
|
2072 * |
|
2073 */ |
|
2074 static void computeWAET(register EdgeTableEntry *AET) |
|
2075 { |
|
2076 register EdgeTableEntry *pWETE; |
|
2077 register int inside = 1; |
|
2078 register int isInside = 0; |
|
2079 |
|
2080 AET->nextWETE = 0; |
|
2081 pWETE = AET; |
|
2082 AET = AET->next; |
|
2083 while (AET) { |
|
2084 if (AET->ClockWise) |
|
2085 ++isInside; |
|
2086 else |
|
2087 --isInside; |
|
2088 |
|
2089 if (!inside && !isInside || inside && isInside) { |
|
2090 pWETE->nextWETE = AET; |
|
2091 pWETE = AET; |
|
2092 inside = !inside; |
|
2093 } |
|
2094 AET = AET->next; |
|
2095 } |
|
2096 pWETE->nextWETE = 0; |
|
2097 } |
|
2098 |
|
2099 /* |
|
2100 * InsertionSort |
|
2101 * |
|
2102 * Just a simple insertion sort using |
|
2103 * pointers and back pointers to sort the Active |
|
2104 * Edge Table. |
|
2105 * |
|
2106 */ |
|
2107 |
|
2108 static int InsertionSort(register EdgeTableEntry *AET) |
|
2109 { |
|
2110 register EdgeTableEntry *pETEchase; |
|
2111 register EdgeTableEntry *pETEinsert; |
|
2112 register EdgeTableEntry *pETEchaseBackTMP; |
|
2113 register int changed = 0; |
|
2114 |
|
2115 AET = AET->next; |
|
2116 while (AET) { |
|
2117 pETEinsert = AET; |
|
2118 pETEchase = AET; |
|
2119 while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis) |
|
2120 pETEchase = pETEchase->back; |
|
2121 |
|
2122 AET = AET->next; |
|
2123 if (pETEchase != pETEinsert) { |
|
2124 pETEchaseBackTMP = pETEchase->back; |
|
2125 pETEinsert->back->next = AET; |
|
2126 if (AET) |
|
2127 AET->back = pETEinsert->back; |
|
2128 pETEinsert->next = pETEchase; |
|
2129 pETEchase->back->next = pETEinsert; |
|
2130 pETEchase->back = pETEinsert; |
|
2131 pETEinsert->back = pETEchaseBackTMP; |
|
2132 changed = 1; |
|
2133 } |
|
2134 } |
|
2135 return changed; |
|
2136 } |
|
2137 |
|
2138 /* |
|
2139 * Clean up our act. |
|
2140 */ |
|
2141 static void FreeStorage(register ScanLineListBlock *pSLLBlock) |
|
2142 { |
|
2143 register ScanLineListBlock *tmpSLLBlock; |
|
2144 |
|
2145 while (pSLLBlock) { |
|
2146 tmpSLLBlock = pSLLBlock->next; |
|
2147 free(pSLLBlock); |
|
2148 pSLLBlock = tmpSLLBlock; |
|
2149 } |
|
2150 } |
|
2151 |
|
2152 /* |
|
2153 * Create an array of rectangles from a list of points. |
|
2154 * If indeed these things (POINTS, RECTS) are the same, |
|
2155 * then this proc is still needed, because it allocates |
|
2156 * storage for the array, which was allocated on the |
|
2157 * stack by the calling procedure. |
|
2158 * |
|
2159 */ |
|
2160 static void PtsToRegion(register int numFullPtBlocks, register int iCurPtBlock, |
|
2161 POINTBLOCK *FirstPtBlock, QRegionPrivate *reg) |
|
2162 { |
|
2163 register QRect *rects; |
|
2164 register QPoint *pts; |
|
2165 register POINTBLOCK *CurPtBlock; |
|
2166 register int i; |
|
2167 register QRect *extents; |
|
2168 register int numRects; |
|
2169 |
|
2170 extents = ®->extents; |
|
2171 numRects = ((numFullPtBlocks * NUMPTSTOBUFFER) + iCurPtBlock) >> 1; |
|
2172 |
|
2173 reg->rects.resize(numRects); |
|
2174 |
|
2175 CurPtBlock = FirstPtBlock; |
|
2176 rects = reg->rects.data() - 1; |
|
2177 numRects = 0; |
|
2178 extents->setLeft(INT_MAX); |
|
2179 extents->setRight(INT_MIN); |
|
2180 reg->innerArea = -1; |
|
2181 |
|
2182 for (; numFullPtBlocks >= 0; --numFullPtBlocks) { |
|
2183 /* the loop uses 2 points per iteration */ |
|
2184 i = NUMPTSTOBUFFER >> 1; |
|
2185 if (!numFullPtBlocks) |
|
2186 i = iCurPtBlock >> 1; |
|
2187 if(i) { |
|
2188 for (pts = CurPtBlock->pts; i--; pts += 2) { |
|
2189 if (pts->x() == pts[1].x()) |
|
2190 continue; |
|
2191 if (numRects && pts->x() == rects->left() && pts->y() == rects->bottom() + 1 |
|
2192 && pts[1].x() == rects->right()+1 && (numRects == 1 || rects[-1].top() != rects->top()) |
|
2193 && (i && pts[2].y() > pts[1].y())) { |
|
2194 rects->setBottom(pts[1].y()); |
|
2195 reg->updateInnerRect(*rects); |
|
2196 continue; |
|
2197 } |
|
2198 ++numRects; |
|
2199 ++rects; |
|
2200 rects->setCoords(pts->x(), pts->y(), pts[1].x() - 1, pts[1].y()); |
|
2201 if (rects->left() < extents->left()) |
|
2202 extents->setLeft(rects->left()); |
|
2203 if (rects->right() > extents->right()) |
|
2204 extents->setRight(rects->right()); |
|
2205 reg->updateInnerRect(*rects); |
|
2206 } |
|
2207 } |
|
2208 CurPtBlock = CurPtBlock->next; |
|
2209 } |
|
2210 |
|
2211 if (numRects) { |
|
2212 extents->setTop(reg->rects[0].top()); |
|
2213 extents->setBottom(rects->bottom()); |
|
2214 } else { |
|
2215 extents->setCoords(0, 0, 0, 0); |
|
2216 } |
|
2217 reg->numRects = numRects; |
|
2218 } |
|
2219 |
|
2220 /* |
|
2221 * polytoregion |
|
2222 * |
|
2223 * Scan converts a polygon by returning a run-length |
|
2224 * encoding of the resultant bitmap -- the run-length |
|
2225 * encoding is in the form of an array of rectangles. |
|
2226 */ |
|
2227 static QRegionPrivate *PolygonRegion(const QPoint *Pts, int Count, int rule, |
|
2228 QRegionPrivate *region) |
|
2229 //Point *Pts; /* the pts */ |
|
2230 //int Count; /* number of pts */ |
|
2231 //int rule; /* winding rule */ |
|
2232 { |
|
2233 register EdgeTableEntry *pAET; /* Active Edge Table */ |
|
2234 register int y; /* current scanline */ |
|
2235 register int iPts = 0; /* number of pts in buffer */ |
|
2236 register EdgeTableEntry *pWETE; /* Winding Edge Table Entry*/ |
|
2237 register ScanLineList *pSLL; /* current scanLineList */ |
|
2238 register QPoint *pts; /* output buffer */ |
|
2239 EdgeTableEntry *pPrevAET; /* ptr to previous AET */ |
|
2240 EdgeTable ET; /* header node for ET */ |
|
2241 EdgeTableEntry AET; /* header node for AET */ |
|
2242 EdgeTableEntry *pETEs; /* EdgeTableEntries pool */ |
|
2243 ScanLineListBlock SLLBlock; /* header for scanlinelist */ |
|
2244 int fixWAET = false; |
|
2245 POINTBLOCK FirstPtBlock, *curPtBlock; /* PtBlock buffers */ |
|
2246 POINTBLOCK *tmpPtBlock; |
|
2247 int numFullPtBlocks = 0; |
|
2248 |
|
2249 region->vector(); |
|
2250 |
|
2251 /* special case a rectangle */ |
|
2252 if (((Count == 4) || |
|
2253 ((Count == 5) && (Pts[4].x() == Pts[0].x()) && (Pts[4].y() == Pts[0].y()))) |
|
2254 && (((Pts[0].y() == Pts[1].y()) && (Pts[1].x() == Pts[2].x()) && (Pts[2].y() == Pts[3].y()) |
|
2255 && (Pts[3].x() == Pts[0].x())) || ((Pts[0].x() == Pts[1].x()) |
|
2256 && (Pts[1].y() == Pts[2].y()) && (Pts[2].x() == Pts[3].x()) |
|
2257 && (Pts[3].y() == Pts[0].y())))) { |
|
2258 int x = qMin(Pts[0].x(), Pts[2].x()); |
|
2259 region->extents.setLeft(x); |
|
2260 int y = qMin(Pts[0].y(), Pts[2].y()); |
|
2261 region->extents.setTop(y); |
|
2262 region->extents.setWidth(qMax(Pts[0].x(), Pts[2].x()) - x); |
|
2263 region->extents.setHeight(qMax(Pts[0].y(), Pts[2].y()) - y); |
|
2264 if ((region->extents.left() <= region->extents.right()) && |
|
2265 (region->extents.top() <= region->extents.bottom())) { |
|
2266 region->numRects = 1; |
|
2267 region->rects.resize(1); |
|
2268 region->rects[0] = region->extents; |
|
2269 region->innerRect = region->extents; |
|
2270 region->innerArea = region->innerRect.width() * region->innerRect.height(); |
|
2271 } |
|
2272 return region; |
|
2273 } |
|
2274 |
|
2275 if (!(pETEs = static_cast<EdgeTableEntry *>(malloc(sizeof(EdgeTableEntry) * Count)))) |
|
2276 return 0; |
|
2277 |
|
2278 pts = FirstPtBlock.pts; |
|
2279 CreateETandAET(Count, Pts, &ET, &AET, pETEs, &SLLBlock); |
|
2280 pSLL = ET.scanlines.next; |
|
2281 curPtBlock = &FirstPtBlock; |
|
2282 |
|
2283 if (rule == EvenOddRule) { |
|
2284 /* |
|
2285 * for each scanline |
|
2286 */ |
|
2287 for (y = ET.ymin; y < ET.ymax; ++y) { |
|
2288 /* |
|
2289 * Add a new edge to the active edge table when we |
|
2290 * get to the next edge. |
|
2291 */ |
|
2292 if (pSLL && y == pSLL->scanline) { |
|
2293 loadAET(&AET, pSLL->edgelist); |
|
2294 pSLL = pSLL->next; |
|
2295 } |
|
2296 pPrevAET = &AET; |
|
2297 pAET = AET.next; |
|
2298 |
|
2299 /* |
|
2300 * for each active edge |
|
2301 */ |
|
2302 while (pAET) { |
|
2303 pts->setX(pAET->bres.minor_axis); |
|
2304 pts->setY(y); |
|
2305 ++pts; |
|
2306 ++iPts; |
|
2307 |
|
2308 /* |
|
2309 * send out the buffer |
|
2310 */ |
|
2311 if (iPts == NUMPTSTOBUFFER) { |
|
2312 tmpPtBlock = (POINTBLOCK *)malloc(sizeof(POINTBLOCK)); |
|
2313 curPtBlock->next = tmpPtBlock; |
|
2314 curPtBlock = tmpPtBlock; |
|
2315 pts = curPtBlock->pts; |
|
2316 ++numFullPtBlocks; |
|
2317 iPts = 0; |
|
2318 } |
|
2319 EVALUATEEDGEEVENODD(pAET, pPrevAET, y) |
|
2320 } |
|
2321 InsertionSort(&AET); |
|
2322 } |
|
2323 } else { |
|
2324 /* |
|
2325 * for each scanline |
|
2326 */ |
|
2327 for (y = ET.ymin; y < ET.ymax; ++y) { |
|
2328 /* |
|
2329 * Add a new edge to the active edge table when we |
|
2330 * get to the next edge. |
|
2331 */ |
|
2332 if (pSLL && y == pSLL->scanline) { |
|
2333 loadAET(&AET, pSLL->edgelist); |
|
2334 computeWAET(&AET); |
|
2335 pSLL = pSLL->next; |
|
2336 } |
|
2337 pPrevAET = &AET; |
|
2338 pAET = AET.next; |
|
2339 pWETE = pAET; |
|
2340 |
|
2341 /* |
|
2342 * for each active edge |
|
2343 */ |
|
2344 while (pAET) { |
|
2345 /* |
|
2346 * add to the buffer only those edges that |
|
2347 * are in the Winding active edge table. |
|
2348 */ |
|
2349 if (pWETE == pAET) { |
|
2350 pts->setX(pAET->bres.minor_axis); |
|
2351 pts->setY(y); |
|
2352 ++pts; |
|
2353 ++iPts; |
|
2354 |
|
2355 /* |
|
2356 * send out the buffer |
|
2357 */ |
|
2358 if (iPts == NUMPTSTOBUFFER) { |
|
2359 tmpPtBlock = static_cast<POINTBLOCK *>(malloc(sizeof(POINTBLOCK))); |
|
2360 curPtBlock->next = tmpPtBlock; |
|
2361 curPtBlock = tmpPtBlock; |
|
2362 pts = curPtBlock->pts; |
|
2363 ++numFullPtBlocks; |
|
2364 iPts = 0; |
|
2365 } |
|
2366 pWETE = pWETE->nextWETE; |
|
2367 } |
|
2368 EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) |
|
2369 } |
|
2370 |
|
2371 /* |
|
2372 * recompute the winding active edge table if |
|
2373 * we just resorted or have exited an edge. |
|
2374 */ |
|
2375 if (InsertionSort(&AET) || fixWAET) { |
|
2376 computeWAET(&AET); |
|
2377 fixWAET = false; |
|
2378 } |
|
2379 } |
|
2380 } |
|
2381 FreeStorage(SLLBlock.next); |
|
2382 PtsToRegion(numFullPtBlocks, iPts, &FirstPtBlock, region); |
|
2383 for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) { |
|
2384 tmpPtBlock = curPtBlock->next; |
|
2385 free(curPtBlock); |
|
2386 curPtBlock = tmpPtBlock; |
|
2387 } |
|
2388 free(pETEs); |
|
2389 return region; |
|
2390 } |
|
2391 // END OF PolyReg.c extract |
|
2392 |
|
2393 QRegionPrivate *qt_bitmapToRegion(const QBitmap& bitmap, QRegionPrivate *region) |
|
2394 { |
|
2395 region->vector(); |
|
2396 |
|
2397 QImage image = bitmap.toImage(); |
|
2398 |
|
2399 QRect xr; |
|
2400 |
|
2401 #define AddSpan \ |
|
2402 { \ |
|
2403 xr.setCoords(prev1, y, x-1, y); \ |
|
2404 UnionRectWithRegion(&xr, region, *region); \ |
|
2405 } |
|
2406 |
|
2407 const uchar zero = 0; |
|
2408 bool little = image.format() == QImage::Format_MonoLSB; |
|
2409 |
|
2410 int x, |
|
2411 y; |
|
2412 for (y = 0; y < image.height(); ++y) { |
|
2413 uchar *line = image.scanLine(y); |
|
2414 int w = image.width(); |
|
2415 uchar all = zero; |
|
2416 int prev1 = -1; |
|
2417 for (x = 0; x < w;) { |
|
2418 uchar byte = line[x / 8]; |
|
2419 if (x > w - 8 || byte!=all) { |
|
2420 if (little) { |
|
2421 for (int b = 8; b > 0 && x < w; --b) { |
|
2422 if (!(byte & 0x01) == !all) { |
|
2423 // More of the same |
|
2424 } else { |
|
2425 // A change. |
|
2426 if (all!=zero) { |
|
2427 AddSpan |
|
2428 all = zero; |
|
2429 } else { |
|
2430 prev1 = x; |
|
2431 all = ~zero; |
|
2432 } |
|
2433 } |
|
2434 byte >>= 1; |
|
2435 ++x; |
|
2436 } |
|
2437 } else { |
|
2438 for (int b = 8; b > 0 && x < w; --b) { |
|
2439 if (!(byte & 0x80) == !all) { |
|
2440 // More of the same |
|
2441 } else { |
|
2442 // A change. |
|
2443 if (all != zero) { |
|
2444 AddSpan |
|
2445 all = zero; |
|
2446 } else { |
|
2447 prev1 = x; |
|
2448 all = ~zero; |
|
2449 } |
|
2450 } |
|
2451 byte <<= 1; |
|
2452 ++x; |
|
2453 } |
|
2454 } |
|
2455 } else { |
|
2456 x += 8; |
|
2457 } |
|
2458 } |
|
2459 if (all != zero) { |
|
2460 AddSpan |
|
2461 } |
|
2462 } |
|
2463 #undef AddSpan |
|
2464 |
|
2465 return region; |
|
2466 } |
|
2467 |
|
2468 /* |
|
2469 Constructs an empty region. |
|
2470 |
|
2471 \sa isEmpty() |
|
2472 */ |
|
2473 |
|
2474 QRegion::QRegion() |
|
2475 : d(&shared_empty) |
|
2476 { |
|
2477 d->ref.ref(); |
|
2478 } |
|
2479 |
|
2480 /* |
|
2481 \overload |
|
2482 |
|
2483 Create a region based on the rectange \a r with region type \a t. |
|
2484 |
|
2485 If the rectangle is invalid a null region will be created. |
|
2486 |
|
2487 \sa QRegion::RegionType |
|
2488 */ |
|
2489 |
|
2490 QRegion::QRegion(const QRect &r, RegionType t) |
|
2491 { |
|
2492 if (r.isEmpty()) { |
|
2493 d = &shared_empty; |
|
2494 d->ref.ref(); |
|
2495 } else { |
|
2496 // d = new QRegionData; |
|
2497 QRegionPrivate *rp = 0; |
|
2498 if (t == Rectangle) { |
|
2499 // rp = new QRegionPrivate(r); |
|
2500 rp = qt_allocRegion(r); |
|
2501 } else if (t == Ellipse) { |
|
2502 QPainterPath path; |
|
2503 path.addEllipse(r.x(), r.y(), r.width(), r.height()); |
|
2504 QPolygon a = path.toSubpathPolygons().at(0).toPolygon(); |
|
2505 rp = qt_allocRegion(); |
|
2506 // rp = new QRegionPrivate; |
|
2507 PolygonRegion(a.constData(), a.size(), EvenOddRule, rp); |
|
2508 } |
|
2509 d = rp; |
|
2510 d->ref = 1; |
|
2511 #if defined(Q_WS_X11) |
|
2512 d->rgn = 0; |
|
2513 d->xrectangles = 0; |
|
2514 #elif defined(Q_WS_MAC) |
|
2515 d->rgn = 0; |
|
2516 #endif |
|
2517 d->qt_rgn = rp; |
|
2518 } |
|
2519 } |
|
2520 |
|
2521 /* |
|
2522 Constructs a polygon region from the point array \a a with the fill rule |
|
2523 specified by \a fillRule. |
|
2524 |
|
2525 If \a fillRule is \l{Qt::WindingFill}, the polygon region is defined |
|
2526 using the winding algorithm; if it is \l{Qt::OddEvenFill}, the odd-even fill |
|
2527 algorithm is used. |
|
2528 |
|
2529 \warning This constructor can be used to create complex regions that will |
|
2530 slow down painting when used. |
|
2531 */ |
|
2532 |
|
2533 QRegion::QRegion(const QPolygon &a, Qt::FillRule fillRule) |
|
2534 { |
|
2535 if (a.count() > 2) { |
|
2536 //d = new QRegionData; |
|
2537 // QRegionPrivate *rp = new QRegionPrivate; |
|
2538 QRegionPrivate *rp = qt_allocRegion(); |
|
2539 PolygonRegion(a.constData(), a.size(), |
|
2540 fillRule == Qt::WindingFill ? WindingRule : EvenOddRule, rp); |
|
2541 d = rp; |
|
2542 d->ref = 1; |
|
2543 #if defined(Q_WS_X11) |
|
2544 d->rgn = 0; |
|
2545 d->xrectangles = 0; |
|
2546 #elif defined(Q_WS_MAC) |
|
2547 d->rgn = 0; |
|
2548 #endif |
|
2549 d->qt_rgn = rp; |
|
2550 } else { |
|
2551 d = &shared_empty; |
|
2552 d->ref.ref(); |
|
2553 } |
|
2554 } |
|
2555 |
|
2556 |
|
2557 /* |
|
2558 Constructs a new region which is equal to region \a r. |
|
2559 */ |
|
2560 |
|
2561 QRegion::QRegion(const QRegion &r) |
|
2562 { |
|
2563 d = r.d; |
|
2564 d->ref.ref(); |
|
2565 } |
|
2566 |
|
2567 |
|
2568 /* |
|
2569 Constructs a region from the bitmap \a bm. |
|
2570 |
|
2571 The resulting region consists of the pixels in bitmap \a bm that |
|
2572 are Qt::color1, as if each pixel was a 1 by 1 rectangle. |
|
2573 |
|
2574 This constructor may create complex regions that will slow down |
|
2575 painting when used. Note that drawing masked pixmaps can be done |
|
2576 much faster using QPixmap::setMask(). |
|
2577 */ |
|
2578 QRegion::QRegion(const QBitmap &bm) |
|
2579 { |
|
2580 if (bm.isNull()) { |
|
2581 d = &shared_empty; |
|
2582 d->ref.ref(); |
|
2583 } else { |
|
2584 // d = new QRegionData; |
|
2585 // QRegionPrivate *rp = new QRegionPrivate; |
|
2586 QRegionPrivate *rp = qt_allocRegion(); |
|
2587 |
|
2588 qt_bitmapToRegion(bm, rp); |
|
2589 d = rp; |
|
2590 d->ref = 1; |
|
2591 #if defined(Q_WS_X11) |
|
2592 d->rgn = 0; |
|
2593 d->xrectangles = 0; |
|
2594 #elif defined(Q_WS_MAC) |
|
2595 d->rgn = 0; |
|
2596 #endif |
|
2597 d->qt_rgn = rp; |
|
2598 } |
|
2599 } |
|
2600 |
|
2601 void QRegion::cleanUp(QRegion::QRegionData *x) |
|
2602 { |
|
2603 // delete x->qt_rgn; |
|
2604 #if defined(Q_WS_X11) |
|
2605 if (x->rgn) |
|
2606 XDestroyRegion(x->rgn); |
|
2607 if (x->xrectangles) |
|
2608 free(x->xrectangles); |
|
2609 #elif defined(Q_WS_MAC) |
|
2610 if (x->rgn) |
|
2611 qt_mac_dispose_rgn(x->rgn); |
|
2612 #endif |
|
2613 if(x->qt_rgn) { |
|
2614 // delete x->qt_rgn; |
|
2615 qt_freeRegion(x->qt_rgn); |
|
2616 } else { |
|
2617 delete x; |
|
2618 } |
|
2619 } |
|
2620 |
|
2621 /* |
|
2622 Destroys the region. |
|
2623 */ |
|
2624 |
|
2625 QRegion::~QRegion() |
|
2626 { |
|
2627 if (!d->ref.deref()) |
|
2628 cleanUp(d); |
|
2629 } |
|
2630 |
|
2631 |
|
2632 /* |
|
2633 Assigns \a r to this region and returns a reference to the region. |
|
2634 */ |
|
2635 |
|
2636 QRegion &QRegion::operator=(const QRegion &r) |
|
2637 { |
|
2638 r.d->ref.ref(); |
|
2639 if (!d->ref.deref()) |
|
2640 cleanUp(d); |
|
2641 d = r.d; |
|
2642 return *this; |
|
2643 } |
|
2644 |
|
2645 |
|
2646 /* |
|
2647 \internal |
|
2648 */ |
|
2649 |
|
2650 QRegion QRegion::copy() const |
|
2651 { |
|
2652 QRegion r; |
|
2653 QRegionData *x = 0; // new QRegionData; |
|
2654 QRegionPrivate *rp = 0; |
|
2655 if (d->qt_rgn) |
|
2656 // rp = new QRegionPrivate(*d->qt_rgn); |
|
2657 rp = qt_allocRegion(*d->qt_rgn); |
|
2658 else |
|
2659 rp = qt_allocRegion(); |
|
2660 x = rp; |
|
2661 x->qt_rgn = rp; |
|
2662 x->ref = 1; |
|
2663 #if defined(Q_WS_X11) |
|
2664 x->rgn = 0; |
|
2665 x->xrectangles = 0; |
|
2666 #elif defined(Q_WS_MAC) |
|
2667 x->rgn = 0; |
|
2668 #endif |
|
2669 |
|
2670 if (!r.d->ref.deref()) |
|
2671 cleanUp(r.d); |
|
2672 r.d = x; |
|
2673 return r; |
|
2674 } |
|
2675 |
|
2676 /* |
|
2677 Returns true if the region is empty; otherwise returns false. An |
|
2678 empty region is a region that contains no points. |
|
2679 |
|
2680 Example: |
|
2681 \snippet doc/src/snippets/code/src.gui.painting.qregion_qws.cpp 0 |
|
2682 */ |
|
2683 |
|
2684 bool QRegion::isEmpty() const |
|
2685 { |
|
2686 return d == &shared_empty || d->qt_rgn->numRects == 0; |
|
2687 } |
|
2688 |
|
2689 |
|
2690 /* |
|
2691 Returns true if the region contains the point \a p; otherwise |
|
2692 returns false. |
|
2693 */ |
|
2694 |
|
2695 bool QRegion::contains(const QPoint &p) const |
|
2696 { |
|
2697 return PointInRegion(d->qt_rgn, p.x(), p.y()); |
|
2698 } |
|
2699 |
|
2700 /* |
|
2701 \overload |
|
2702 |
|
2703 Returns true if the region overlaps the rectangle \a r; otherwise |
|
2704 returns false. |
|
2705 */ |
|
2706 |
|
2707 bool QRegion::contains(const QRect &r) const |
|
2708 { |
|
2709 if(!d->qt_rgn) |
|
2710 return false; |
|
2711 if(d->qt_rgn->mode == QRegionPrivate::Single) |
|
2712 return d->qt_rgn->single.contains(r); |
|
2713 |
|
2714 return RectInRegion(d->qt_rgn, r.left(), r.top(), r.width(), r.height()) != RectangleOut; |
|
2715 } |
|
2716 |
|
2717 |
|
2718 |
|
2719 /* |
|
2720 Translates (moves) the region \a dx along the X axis and \a dy |
|
2721 along the Y axis. |
|
2722 */ |
|
2723 |
|
2724 void QRegion::translate(int dx, int dy) |
|
2725 { |
|
2726 if ((dx == 0 && dy == 0) || isEmptyHelper(d->qt_rgn)) |
|
2727 return; |
|
2728 |
|
2729 detach(); |
|
2730 OffsetRegion(*d->qt_rgn, dx, dy); |
|
2731 #if defined(Q_WS_X11) |
|
2732 if (d->xrectangles) { |
|
2733 free(d->xrectangles); |
|
2734 d->xrectangles = 0; |
|
2735 } |
|
2736 #elif defined(Q_WS_MAC) |
|
2737 if(d->rgn) { |
|
2738 qt_mac_dispose_rgn(d->rgn); |
|
2739 d->rgn = 0; |
|
2740 } |
|
2741 #endif |
|
2742 } |
|
2743 |
|
2744 /* |
|
2745 \fn QRegion QRegion::unite(const QRegion &r) const |
|
2746 \obsolete |
|
2747 |
|
2748 Use united(\a r) instead. |
|
2749 */ |
|
2750 |
|
2751 /* |
|
2752 \fn QRegion QRegion::united(const QRegion &r) const |
|
2753 \since 4.2 |
|
2754 |
|
2755 Returns a region which is the union of this region and \a r. |
|
2756 |
|
2757 \img runion.png Region Union |
|
2758 |
|
2759 The figure shows the union of two elliptical regions. |
|
2760 |
|
2761 \sa intersected(), subtracted(), xored() |
|
2762 */ |
|
2763 |
|
2764 QRegion QRegion::unite(const QRegion &r) const |
|
2765 { |
|
2766 if (isEmptyHelper(d->qt_rgn)) |
|
2767 return r; |
|
2768 if (isEmptyHelper(r.d->qt_rgn)) |
|
2769 return *this; |
|
2770 |
|
2771 if (d->qt_rgn->contains(*r.d->qt_rgn)) { |
|
2772 return *this; |
|
2773 } else if (r.d->qt_rgn->contains(*d->qt_rgn)) { |
|
2774 return r; |
|
2775 } else if (d->qt_rgn->canAppend(r.d->qt_rgn)) { |
|
2776 QRegion result(*this); |
|
2777 result.detach(); |
|
2778 result.d->qt_rgn->append(r.d->qt_rgn); |
|
2779 return result; |
|
2780 } else if (r.d->qt_rgn->canAppend(d->qt_rgn)) { |
|
2781 QRegion result(r); |
|
2782 result.detach(); |
|
2783 result.d->qt_rgn->append(d->qt_rgn); |
|
2784 return result; |
|
2785 } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) { |
|
2786 return *this; |
|
2787 } else { |
|
2788 QRegion result; |
|
2789 result.detach(); |
|
2790 UnionRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn); |
|
2791 return result; |
|
2792 } |
|
2793 } |
|
2794 |
|
2795 QRegion& QRegion::operator+=(const QRegion &r) |
|
2796 { |
|
2797 if (isEmptyHelper(d->qt_rgn)) |
|
2798 return *this = r; |
|
2799 if (isEmptyHelper(r.d->qt_rgn)) |
|
2800 return *this; |
|
2801 |
|
2802 if (d->qt_rgn->contains(*r.d->qt_rgn)) { |
|
2803 return *this; |
|
2804 } else if (r.d->qt_rgn->contains(*d->qt_rgn)) { |
|
2805 return *this = r; |
|
2806 } else if (d->qt_rgn->canAppend(r.d->qt_rgn)) { |
|
2807 detach(); |
|
2808 d->qt_rgn->append(r.d->qt_rgn); |
|
2809 return *this; |
|
2810 } else if (d->qt_rgn->canPrepend(r.d->qt_rgn)) { |
|
2811 detach(); |
|
2812 d->qt_rgn->prepend(r.d->qt_rgn); |
|
2813 return *this; |
|
2814 } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) { |
|
2815 return *this; |
|
2816 } |
|
2817 |
|
2818 return *this = unite(r); |
|
2819 } |
|
2820 |
|
2821 /* |
|
2822 \fn QRegion QRegion::intersect(const QRegion &r) const |
|
2823 \obsolete |
|
2824 |
|
2825 Use intersected(\a r) instead. |
|
2826 */ |
|
2827 |
|
2828 /* |
|
2829 \fn QRegion QRegion::intersected(const QRegion &r) const |
|
2830 \since 4.2 |
|
2831 |
|
2832 Returns a region which is the intersection of this region and \a r. |
|
2833 |
|
2834 \img rintersect.png Region Intersection |
|
2835 |
|
2836 The figure shows the intersection of two elliptical regions. |
|
2837 */ |
|
2838 |
|
2839 QRegion QRegion::intersect(const QRegion &r) const |
|
2840 { |
|
2841 if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn) |
|
2842 || !EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) |
|
2843 return QRegion(); |
|
2844 |
|
2845 /* this is fully contained in r */ |
|
2846 if (r.d->qt_rgn->contains(*d->qt_rgn)) |
|
2847 return *this; |
|
2848 |
|
2849 /* r is fully contained in this */ |
|
2850 if (d->qt_rgn->contains(*r.d->qt_rgn)) |
|
2851 return r; |
|
2852 |
|
2853 if(r.d->qt_rgn->mode == QRegionPrivate::Single && |
|
2854 d->qt_rgn->mode == QRegionPrivate::Single) |
|
2855 return QRegion(r.d->qt_rgn->single.intersected(d->qt_rgn->single)); |
|
2856 #ifdef QT_GREENPHONE_OPT |
|
2857 else if(r.d->qt_rgn->mode == QRegionPrivate::Single) |
|
2858 return intersect(r.d->qt_rgn->single); |
|
2859 else if(d->qt_rgn->mode == QRegionPrivate::Single) |
|
2860 return r.intersect(d->qt_rgn->single); |
|
2861 #endif |
|
2862 |
|
2863 QRegion result; |
|
2864 result.detach(); |
|
2865 miRegionOp(*result.d->qt_rgn, d->qt_rgn, r.d->qt_rgn, miIntersectO, 0, 0); |
|
2866 |
|
2867 /* |
|
2868 * Can't alter dest's extents before we call miRegionOp because |
|
2869 * it might be one of the source regions and miRegionOp depends |
|
2870 * on the extents of those regions being the same. Besides, this |
|
2871 * way there's no checking against rectangles that will be nuked |
|
2872 * due to coalescing, so we have to examine fewer rectangles. |
|
2873 */ |
|
2874 miSetExtents(*result.d->qt_rgn); |
|
2875 return result; |
|
2876 } |
|
2877 |
|
2878 #ifdef QT_GREENPHONE_OPT |
|
2879 /* |
|
2880 \overload |
|
2881 */ |
|
2882 QRegion QRegion::intersect(const QRect &r) const |
|
2883 { |
|
2884 // No intersection |
|
2885 if(r.isEmpty() || isEmpty() || !EXTENTCHECK(&r, &d->qt_rgn->extents)) |
|
2886 return QRegion(); |
|
2887 |
|
2888 // This is fully contained in r |
|
2889 if(CONTAINSCHECK(r, d->qt_rgn->extents)) |
|
2890 return *this; |
|
2891 |
|
2892 // r is fully contained in this |
|
2893 if(CONTAINSCHECK(d->qt_rgn->innerRect, r)) |
|
2894 return QRegion(r); |
|
2895 |
|
2896 if(d->qt_rgn->mode == QRegionPrivate::Single) { |
|
2897 return QRegion(d->qt_rgn->single & r); |
|
2898 } else { |
|
2899 QRegion rv(*this); |
|
2900 rv.detach(); |
|
2901 |
|
2902 rv.d->qt_rgn->extents &= r; |
|
2903 rv.d->qt_rgn->innerRect &= r; |
|
2904 rv.d->qt_rgn->innerArea = rv.d->qt_rgn->innerRect.height() * |
|
2905 rv.d->qt_rgn->innerRect.width(); |
|
2906 |
|
2907 int numRects = 0; |
|
2908 for(int ii = 0; ii < rv.d->qt_rgn->numRects; ++ii) { |
|
2909 QRect result = rv.d->qt_rgn->rects[ii] & r; |
|
2910 if(!result.isEmpty()) |
|
2911 rv.d->qt_rgn->rects[numRects++] = result; |
|
2912 } |
|
2913 rv.d->qt_rgn->numRects = numRects; |
|
2914 return rv; |
|
2915 } |
|
2916 } |
|
2917 |
|
2918 /* |
|
2919 \overload |
|
2920 */ |
|
2921 const QRegion QRegion::operator&(const QRect &r) const |
|
2922 { |
|
2923 return intersect(r); |
|
2924 } |
|
2925 |
|
2926 /* |
|
2927 \overload |
|
2928 */ |
|
2929 QRegion& QRegion::operator&=(const QRect &r) |
|
2930 { |
|
2931 if(isEmpty() || CONTAINSCHECK(r, d->qt_rgn->extents)) { |
|
2932 // Do nothing |
|
2933 } else if(r.isEmpty() || !EXTENTCHECK(&r, &d->qt_rgn->extents)) { |
|
2934 *this = QRegion(); |
|
2935 } else if(CONTAINSCHECK(d->qt_rgn->innerRect, r)) { |
|
2936 *this = QRegion(r); |
|
2937 } else { |
|
2938 detach(); |
|
2939 if(d->qt_rgn->mode == QRegionPrivate::Single) { |
|
2940 QRect result = d->qt_rgn->single & r; |
|
2941 d->qt_rgn->single = result; |
|
2942 d->qt_rgn->extents = result; |
|
2943 d->qt_rgn->innerRect = result; |
|
2944 d->qt_rgn->innerArea = result.height() * result.width(); |
|
2945 } else { |
|
2946 d->qt_rgn->extents &= r; |
|
2947 d->qt_rgn->innerRect &= r; |
|
2948 d->qt_rgn->innerArea = d->qt_rgn->innerRect.height() * |
|
2949 d->qt_rgn->innerRect.width(); |
|
2950 |
|
2951 int numRects = 0; |
|
2952 for(int ii = 0; ii < d->qt_rgn->numRects; ++ii) { |
|
2953 QRect result = d->qt_rgn->rects[ii] & r; |
|
2954 if(!result.isEmpty()) |
|
2955 d->qt_rgn->rects[numRects++] = result; |
|
2956 } |
|
2957 d->qt_rgn->numRects = numRects; |
|
2958 } |
|
2959 } |
|
2960 return *this; |
|
2961 } |
|
2962 #endif |
|
2963 |
|
2964 /* |
|
2965 \fn QRegion QRegion::subtract(const QRegion &r) const |
|
2966 \obsolete |
|
2967 |
|
2968 Use subtracted(\a r) instead. |
|
2969 */ |
|
2970 |
|
2971 /* |
|
2972 \fn QRegion QRegion::subtracted(const QRegion &r) const |
|
2973 \since 4.2 |
|
2974 |
|
2975 Returns a region which is \a r subtracted from this region. |
|
2976 |
|
2977 \img rsubtract.png Region Subtraction |
|
2978 |
|
2979 The figure shows the result when the ellipse on the right is |
|
2980 subtracted from the ellipse on the left (\c {left - right}). |
|
2981 |
|
2982 \sa intersected(), united(), xored() |
|
2983 */ |
|
2984 |
|
2985 QRegion QRegion::subtract(const QRegion &r) const |
|
2986 { |
|
2987 if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn)) |
|
2988 return *this; |
|
2989 if (r.d->qt_rgn->contains(*d->qt_rgn)) |
|
2990 return QRegion(); |
|
2991 if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) |
|
2992 return *this; |
|
2993 if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) |
|
2994 return QRegion(); |
|
2995 |
|
2996 QRegion result; |
|
2997 result.detach(); |
|
2998 SubtractRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn); |
|
2999 return result; |
|
3000 } |
|
3001 |
|
3002 /* |
|
3003 \fn QRegion QRegion::eor(const QRegion &r) const |
|
3004 \obsolete |
|
3005 |
|
3006 Use xored(\a r) instead. |
|
3007 */ |
|
3008 |
|
3009 /* |
|
3010 \fn QRegion QRegion::xored(const QRegion &r) const |
|
3011 \since 4.2 |
|
3012 |
|
3013 Returns a region which is the exclusive or (XOR) of this region |
|
3014 and \a r. |
|
3015 |
|
3016 \img rxor.png Region XORed |
|
3017 |
|
3018 The figure shows the exclusive or of two elliptical regions. |
|
3019 |
|
3020 \sa intersected(), united(), subtracted() |
|
3021 */ |
|
3022 |
|
3023 QRegion QRegion::eor(const QRegion &r) const |
|
3024 { |
|
3025 if (isEmptyHelper(d->qt_rgn)) { |
|
3026 return r; |
|
3027 } else if (isEmptyHelper(r.d->qt_rgn)) { |
|
3028 return *this; |
|
3029 } else if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) { |
|
3030 return (*this + r); |
|
3031 } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) { |
|
3032 return QRegion(); |
|
3033 } else { |
|
3034 QRegion result; |
|
3035 result.detach(); |
|
3036 XorRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn); |
|
3037 return result; |
|
3038 } |
|
3039 } |
|
3040 |
|
3041 /* |
|
3042 Returns the bounding rectangle of this region. An empty region |
|
3043 gives a rectangle that is QRect::isNull(). |
|
3044 */ |
|
3045 |
|
3046 QRect QRegion::boundingRect() const |
|
3047 { |
|
3048 if (isEmpty()) |
|
3049 return QRect(); |
|
3050 return d->qt_rgn->extents; |
|
3051 } |
|
3052 |
|
3053 /* \internal |
|
3054 Returns true if \a rect is guaranteed to be fully contained in \a region. |
|
3055 A false return value does not guarantee the opposite. |
|
3056 */ |
|
3057 bool qt_region_strictContains(const QRegion ®ion, const QRect &rect) |
|
3058 { |
|
3059 if (isEmptyHelper(region.d->qt_rgn) || !rect.isValid()) |
|
3060 return false; |
|
3061 |
|
3062 #if 0 // TEST_INNERRECT |
|
3063 static bool guard = false; |
|
3064 if (guard) |
|
3065 return QRect(); |
|
3066 guard = true; |
|
3067 QRegion inner = region.d->qt_rgn->innerRect; |
|
3068 Q_ASSERT((inner - region).isEmpty()); |
|
3069 guard = false; |
|
3070 |
|
3071 int maxArea = 0; |
|
3072 for (int i = 0; i < region.d->qt_rgn->numRects; ++i) { |
|
3073 const QRect r = region.d->qt_rgn->rects.at(i); |
|
3074 if (r.width() * r.height() > maxArea) |
|
3075 maxArea = r.width() * r.height(); |
|
3076 } |
|
3077 |
|
3078 if (maxArea > region.d->qt_rgn->innerArea) { |
|
3079 qDebug() << "not largest rectangle" << region << region.d->qt_rgn->innerRect; |
|
3080 } |
|
3081 Q_ASSERT(maxArea <= region.d->qt_rgn->innerArea); |
|
3082 #endif |
|
3083 |
|
3084 const QRect r1 = region.d->qt_rgn->innerRect; |
|
3085 return (rect.left() >= r1.left() && rect.right() <= r1.right() |
|
3086 && rect.top() >= r1.top() && rect.bottom() <= r1.bottom()); |
|
3087 } |
|
3088 |
|
3089 /* |
|
3090 Returns an array of non-overlapping rectangles that make up the |
|
3091 region. |
|
3092 |
|
3093 The union of all the rectangles is equal to the original region. |
|
3094 */ |
|
3095 QVector<QRect> QRegion::rects() const |
|
3096 { |
|
3097 if (d->qt_rgn) { |
|
3098 d->qt_rgn->vector(); |
|
3099 d->qt_rgn->rects.resize(d->qt_rgn->numRects); |
|
3100 return d->qt_rgn->rects; |
|
3101 } else { |
|
3102 return QVector<QRect>(); |
|
3103 } |
|
3104 } |
|
3105 |
|
3106 /* |
|
3107 \fn void QRegion::setRects(const QRect *rects, int number) |
|
3108 |
|
3109 Sets the region using the array of rectangles specified by \a rects and |
|
3110 \a number. |
|
3111 The rectangles \e must be optimally Y-X sorted and follow these restrictions: |
|
3112 |
|
3113 \list |
|
3114 \o The rectangles must not intersect. |
|
3115 \o All rectangles with a given top coordinate must have the same height. |
|
3116 \o No two rectangles may abut horizontally (they should be combined |
|
3117 into a single wider rectangle in that case). |
|
3118 \o The rectangles must be sorted in ascending order, with Y as the major |
|
3119 sort key and X as the minor sort key. |
|
3120 \endlist |
|
3121 \omit |
|
3122 Only some platforms have these restrictions (Qt for Embedded Linux, X11 and Mac OS X). |
|
3123 \endomit |
|
3124 */ |
|
3125 void QRegion::setRects(const QRect *rects, int num) |
|
3126 { |
|
3127 *this = QRegion(); |
|
3128 if (!rects || num == 0 || (num == 1 && rects->isEmpty())) |
|
3129 return; |
|
3130 |
|
3131 detach(); |
|
3132 |
|
3133 if(num == 1) { |
|
3134 d->qt_rgn->single = *rects; |
|
3135 d->qt_rgn->mode = QRegionPrivate::Single; |
|
3136 d->qt_rgn->numRects = num; |
|
3137 d->qt_rgn->extents = *rects; |
|
3138 d->qt_rgn->innerRect = *rects; |
|
3139 } else { |
|
3140 d->qt_rgn->mode = QRegionPrivate::Vector; |
|
3141 d->qt_rgn->rects.resize(num); |
|
3142 d->qt_rgn->numRects = num; |
|
3143 int left = INT_MAX, |
|
3144 right = INT_MIN, |
|
3145 top = INT_MAX, |
|
3146 bottom = INT_MIN; |
|
3147 for (int i = 0; i < num; ++i) { |
|
3148 const QRect &rect = rects[i]; |
|
3149 d->qt_rgn->rects[i] = rect; |
|
3150 left = qMin(rect.left(), left); |
|
3151 right = qMax(rect.right(), right); |
|
3152 top = qMin(rect.top(), top); |
|
3153 bottom = qMax(rect.bottom(), bottom); |
|
3154 d->qt_rgn->updateInnerRect(rect); |
|
3155 } |
|
3156 d->qt_rgn->extents = QRect(QPoint(left, top), QPoint(right, bottom)); |
|
3157 } |
|
3158 } |
|
3159 |
|
3160 /* |
|
3161 Returns true if the region is equal to \a r; otherwise returns |
|
3162 false. |
|
3163 */ |
|
3164 |
|
3165 bool QRegion::operator==(const QRegion &r) const |
|
3166 { |
|
3167 if (!d->qt_rgn || !r.d->qt_rgn) |
|
3168 return r.d->qt_rgn == d->qt_rgn; |
|
3169 |
|
3170 if (d == r.d) |
|
3171 return true; |
|
3172 else |
|
3173 return EqualRegion(d->qt_rgn, r.d->qt_rgn); |
|
3174 } |
|
3175 |
|
3176 #ifdef QT_GREENPHONE_OPT |
|
3177 bool QRegion::isRect() const |
|
3178 { |
|
3179 return d->qt_rgn && d->qt_rgn->mode == QRegionPrivate::Single; |
|
3180 } |
|
3181 #endif |
|
3182 |
|
3183 QT_END_NAMESPACE |