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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtOpenGL module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #ifndef QGLFRAMEBUFFEROBJECT_P_H |
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43 #define QGLFRAMEBUFFEROBJECT_P_H |
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44 |
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45 // |
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46 // W A R N I N G |
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47 // ------------- |
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48 // |
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49 // This file is not part of the Qt API. It exists for the convenience |
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50 // of the QLibrary class. This header file may change from |
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51 // version to version without notice, or even be removed. |
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52 // |
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53 // We mean it. |
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54 // |
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55 |
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56 QT_BEGIN_NAMESPACE |
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57 |
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58 QT_BEGIN_INCLUDE_NAMESPACE |
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59 |
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60 #include <qglframebufferobject.h> |
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61 #include <private/qglpaintdevice_p.h> |
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62 #include <private/qgl_p.h> |
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63 |
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64 QT_END_INCLUDE_NAMESPACE |
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65 |
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66 #ifndef QT_OPENGL_ES |
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67 #define DEFAULT_FORMAT GL_RGBA8 |
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68 #else |
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69 #define DEFAULT_FORMAT GL_RGBA |
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70 #endif |
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71 |
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72 class QGLFramebufferObjectFormatPrivate |
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73 { |
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74 public: |
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75 QGLFramebufferObjectFormatPrivate() |
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76 : ref(1), |
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77 samples(0), |
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78 attachment(QGLFramebufferObject::NoAttachment), |
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79 target(GL_TEXTURE_2D), |
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80 internal_format(DEFAULT_FORMAT) |
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81 { |
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82 } |
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83 QGLFramebufferObjectFormatPrivate |
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84 (const QGLFramebufferObjectFormatPrivate *other) |
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85 : ref(1), |
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86 samples(other->samples), |
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87 attachment(other->attachment), |
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88 target(other->target), |
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89 internal_format(other->internal_format) |
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90 { |
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91 } |
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92 bool equals(const QGLFramebufferObjectFormatPrivate *other) |
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93 { |
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94 return samples == other->samples && |
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95 attachment == other->attachment && |
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96 target == other->target && |
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97 internal_format == other->internal_format; |
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98 } |
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99 |
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100 QAtomicInt ref; |
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101 int samples; |
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102 QGLFramebufferObject::Attachment attachment; |
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103 GLenum target; |
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104 GLenum internal_format; |
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105 }; |
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106 |
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107 class QGLFBOGLPaintDevice : public QGLPaintDevice |
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108 { |
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109 public: |
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110 virtual QPaintEngine* paintEngine() const {return fbo->paintEngine();} |
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111 virtual QSize size() const {return fbo->size();} |
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112 virtual QGLContext* context() const; |
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113 virtual QGLFormat format() const {return fboFormat;} |
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114 virtual void ensureActiveTarget(); |
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115 virtual void beginPaint(); |
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116 virtual void endPaint(); |
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117 |
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118 void setFBO(QGLFramebufferObject* f, |
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119 QGLFramebufferObject::Attachment attachment); |
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120 |
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121 private: |
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122 bool wasBound; |
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123 QGLFramebufferObject* fbo; |
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124 QGLFormat fboFormat; |
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125 }; |
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126 |
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127 class QGLFramebufferObjectPrivate |
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128 { |
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129 public: |
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130 QGLFramebufferObjectPrivate() : fbo_guard(0), texture(0), depth_stencil_buffer(0), color_buffer(0), valid(false), previous_fbo(0), engine(0) {} |
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131 ~QGLFramebufferObjectPrivate() {} |
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132 |
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133 void init(QGLFramebufferObject *q, const QSize& sz, |
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134 QGLFramebufferObject::Attachment attachment, |
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135 GLenum internal_format, GLenum texture_target, GLint samples = 0); |
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136 bool checkFramebufferStatus() const; |
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137 QGLSharedResourceGuard fbo_guard; |
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138 GLuint texture; |
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139 GLuint depth_stencil_buffer; |
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140 GLuint color_buffer; |
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141 GLenum target; |
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142 QSize size; |
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143 QGLFramebufferObjectFormat format; |
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144 uint valid : 1; |
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145 QGLFramebufferObject::Attachment fbo_attachment; |
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146 GLuint previous_fbo; |
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147 mutable QPaintEngine *engine; |
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148 QGLFBOGLPaintDevice glDevice; |
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149 |
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150 inline GLuint fbo() const { return fbo_guard.id(); } |
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151 }; |
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152 |
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153 |
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154 QT_END_NAMESPACE |
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155 |
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156 #endif // QGLFRAMEBUFFEROBJECT_P_H |