src/opengl/qpixmapdata_gl.cpp
changeset 0 1918ee327afb
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the QtOpenGL module of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include "qpixmap.h"
       
    43 #include "qglframebufferobject.h"
       
    44 
       
    45 #include <private/qpaintengine_raster_p.h>
       
    46 
       
    47 #include "qpixmapdata_gl_p.h"
       
    48 
       
    49 #include <private/qgl_p.h>
       
    50 #include <private/qdrawhelper_p.h>
       
    51 #include <private/qimage_p.h>
       
    52 
       
    53 #include <private/qpaintengineex_opengl2_p.h>
       
    54 
       
    55 #include <qdesktopwidget.h>
       
    56 
       
    57 QT_BEGIN_NAMESPACE
       
    58 
       
    59 extern QGLWidget* qt_gl_share_widget();
       
    60 
       
    61 /*!
       
    62     \class QGLFramebufferObjectPool
       
    63     \since 4.6
       
    64 
       
    65     \brief The QGLFramebufferObject class provides a pool of framebuffer
       
    66     objects for offscreen rendering purposes.
       
    67 
       
    68     When requesting an FBO of a given size and format, an FBO of the same
       
    69     format and a size at least as big as the requested size will be returned.
       
    70 
       
    71     \internal
       
    72 */
       
    73 
       
    74 static inline int areaDiff(const QSize &size, const QGLFramebufferObject *fbo)
       
    75 {
       
    76     return qAbs(size.width() * size.height() - fbo->width() * fbo->height());
       
    77 }
       
    78 
       
    79 QGLFramebufferObject *QGLFramebufferObjectPool::acquire(const QSize &requestSize, const QGLFramebufferObjectFormat &requestFormat)
       
    80 {
       
    81     QGLFramebufferObject *chosen = 0;
       
    82     QGLFramebufferObject *candidate = 0;
       
    83     for (int i = 0; !chosen && i < m_fbos.size(); ++i) {
       
    84         QGLFramebufferObject *fbo = m_fbos.at(i);
       
    85 
       
    86         if (fbo->format() == requestFormat) {
       
    87             // choose the fbo with a matching format and the closest size
       
    88             if (!candidate || areaDiff(requestSize, candidate) > areaDiff(requestSize, fbo))
       
    89                 candidate = fbo;
       
    90         }
       
    91 
       
    92         if (candidate) {
       
    93             m_fbos.removeOne(candidate);
       
    94 
       
    95             const QSize fboSize = candidate->size();
       
    96             QSize sz = fboSize;
       
    97 
       
    98             if (sz.width() < requestSize.width())
       
    99                 sz.setWidth(qMax(requestSize.width(), qRound(sz.width() * 1.5)));
       
   100             if (sz.height() < requestSize.height())
       
   101                 sz.setHeight(qMax(requestSize.height(), qRound(sz.height() * 1.5)));
       
   102 
       
   103             // wasting too much space?
       
   104             if (sz.width() * sz.height() > requestSize.width() * requestSize.height() * 4)
       
   105                 sz = requestSize;
       
   106 
       
   107             if (sz != fboSize) {
       
   108                 delete candidate;
       
   109                 candidate = new QGLFramebufferObject(sz, requestFormat);
       
   110             }
       
   111 
       
   112             chosen = candidate;
       
   113         }
       
   114     }
       
   115 
       
   116     if (!chosen) {
       
   117         chosen = new QGLFramebufferObject(requestSize, requestFormat);
       
   118     }
       
   119 
       
   120     if (!chosen->isValid()) {
       
   121         delete chosen;
       
   122         chosen = 0;
       
   123     }
       
   124 
       
   125     return chosen;
       
   126 }
       
   127 
       
   128 void QGLFramebufferObjectPool::release(QGLFramebufferObject *fbo)
       
   129 {
       
   130     m_fbos << fbo;
       
   131 }
       
   132 
       
   133 
       
   134 QPaintEngine* QGLPixmapGLPaintDevice::paintEngine() const
       
   135 {
       
   136     return data->paintEngine();
       
   137 }
       
   138 
       
   139 void QGLPixmapGLPaintDevice::beginPaint()
       
   140 {
       
   141     if (!data->isValid())
       
   142         return;
       
   143 
       
   144     // QGLPaintDevice::beginPaint will store the current binding and replace
       
   145     // it with m_thisFBO:
       
   146     m_thisFBO = data->m_renderFbo->handle();
       
   147     QGLPaintDevice::beginPaint();
       
   148 
       
   149     Q_ASSERT(data->paintEngine()->type() == QPaintEngine::OpenGL2);
       
   150 
       
   151     // QPixmap::fill() is deferred until now, where we actually need to do the fill:
       
   152     if (data->needsFill()) {
       
   153         const QColor &c = data->fillColor();
       
   154         float alpha = c.alphaF();
       
   155         glDisable(GL_SCISSOR_TEST);
       
   156         glClearColor(c.redF() * alpha, c.greenF() * alpha, c.blueF() * alpha, alpha);
       
   157         glClear(GL_COLOR_BUFFER_BIT);
       
   158     }
       
   159     else if (!data->isUninitialized()) {
       
   160         // If the pixmap (GL Texture) has valid content (it has been
       
   161         // uploaded from an image or rendered into before), we need to
       
   162         // copy it from the texture to the render FBO.
       
   163 
       
   164         glDisable(GL_DEPTH_TEST);
       
   165         glDisable(GL_SCISSOR_TEST);
       
   166         glDisable(GL_BLEND);
       
   167 
       
   168 #if !defined(QT_OPENGL_ES_2)
       
   169         glMatrixMode(GL_MODELVIEW);
       
   170         glLoadIdentity();
       
   171 
       
   172         glMatrixMode(GL_PROJECTION);
       
   173         glLoadIdentity();
       
   174         glOrtho(0, data->width(), data->height(), 0, -999999, 999999);
       
   175 #endif
       
   176 
       
   177         glViewport(0, 0, data->width(), data->height());
       
   178 
       
   179         // Pass false to bind so it doesn't copy the FBO into the texture!
       
   180         context()->drawTexture(QRect(0, 0, data->width(), data->height()), data->bind(false));
       
   181     }
       
   182 }
       
   183 
       
   184 void QGLPixmapGLPaintDevice::endPaint()
       
   185 {
       
   186     if (!data->isValid())
       
   187         return;
       
   188 
       
   189     data->copyBackFromRenderFbo(false);
       
   190 
       
   191     // Base's endPaint will restore the previous FBO binding
       
   192     QGLPaintDevice::endPaint();
       
   193 
       
   194     qgl_fbo_pool()->release(data->m_renderFbo);
       
   195     data->m_renderFbo = 0;
       
   196 }
       
   197 
       
   198 QGLContext* QGLPixmapGLPaintDevice::context() const
       
   199 {
       
   200     data->ensureCreated();
       
   201     return data->m_ctx;
       
   202 }
       
   203 
       
   204 QSize QGLPixmapGLPaintDevice::size() const
       
   205 {
       
   206     return data->size();
       
   207 }
       
   208 
       
   209 void QGLPixmapGLPaintDevice::setPixmapData(QGLPixmapData* d)
       
   210 {
       
   211     data = d;
       
   212 }
       
   213 
       
   214 static int qt_gl_pixmap_serial = 0;
       
   215 
       
   216 QGLPixmapData::QGLPixmapData(PixelType type)
       
   217     : QPixmapData(type, OpenGLClass)
       
   218     , m_renderFbo(0)
       
   219     , m_engine(0)
       
   220     , m_ctx(0)
       
   221     , m_dirty(false)
       
   222     , m_hasFillColor(false)
       
   223     , m_hasAlpha(false)
       
   224 {
       
   225     setSerialNumber(++qt_gl_pixmap_serial);
       
   226     m_glDevice.setPixmapData(this);
       
   227 }
       
   228 
       
   229 QGLPixmapData::~QGLPixmapData()
       
   230 {
       
   231     QGLWidget *shareWidget = qt_gl_share_widget();
       
   232     if (!shareWidget)
       
   233         return;
       
   234 
       
   235     delete m_engine;
       
   236 
       
   237     if (m_texture.id) {
       
   238         QGLShareContextScope ctx(shareWidget->context());
       
   239         glDeleteTextures(1, &m_texture.id);
       
   240     }
       
   241 }
       
   242 
       
   243 QPixmapData *QGLPixmapData::createCompatiblePixmapData() const
       
   244 {
       
   245     return new QGLPixmapData(pixelType());
       
   246 }
       
   247 
       
   248 bool QGLPixmapData::isValid() const
       
   249 {
       
   250     return w > 0 && h > 0;
       
   251 }
       
   252 
       
   253 bool QGLPixmapData::isValidContext(const QGLContext *ctx) const
       
   254 {
       
   255     if (ctx == m_ctx)
       
   256         return true;
       
   257 
       
   258     const QGLContext *share_ctx = qt_gl_share_widget()->context();
       
   259     return ctx == share_ctx || QGLContext::areSharing(ctx, share_ctx);
       
   260 }
       
   261 
       
   262 void QGLPixmapData::resize(int width, int height)
       
   263 {
       
   264     if (width == w && height == h)
       
   265         return;
       
   266 
       
   267     if (width <= 0 || height <= 0) {
       
   268         width = 0;
       
   269         height = 0;
       
   270     }
       
   271 
       
   272     w = width;
       
   273     h = height;
       
   274     is_null = (w <= 0 || h <= 0);
       
   275     d = pixelType() == QPixmapData::PixmapType ? 32 : 1;
       
   276 
       
   277     if (m_texture.id) {
       
   278         QGLShareContextScope ctx(qt_gl_share_widget()->context());
       
   279         glDeleteTextures(1, &m_texture.id);
       
   280         m_texture.id = 0;
       
   281     }
       
   282 
       
   283     m_source = QImage();
       
   284     m_dirty = isValid();
       
   285     setSerialNumber(++qt_gl_pixmap_serial);
       
   286 }
       
   287 
       
   288 void QGLPixmapData::ensureCreated() const
       
   289 {
       
   290     if (!m_dirty)
       
   291         return;
       
   292 
       
   293     m_dirty = false;
       
   294 
       
   295     QGLShareContextScope ctx(qt_gl_share_widget()->context());
       
   296     m_ctx = ctx;
       
   297 
       
   298     const GLenum format = qt_gl_preferredTextureFormat();
       
   299     const GLenum target = GL_TEXTURE_2D;
       
   300 
       
   301     if (!m_texture.id) {
       
   302         glGenTextures(1, &m_texture.id);
       
   303         glBindTexture(target, m_texture.id);
       
   304         GLenum format = m_hasAlpha ? GL_RGBA : GL_RGB;
       
   305         glTexImage2D(target, 0, format, w, h, 0,
       
   306                 GL_RGBA, GL_UNSIGNED_BYTE, 0);
       
   307         glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
       
   308         glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
       
   309     }
       
   310 
       
   311     if (!m_source.isNull()) {
       
   312         const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, format);
       
   313 
       
   314         glBindTexture(target, m_texture.id);
       
   315         glTexSubImage2D(target, 0, 0, 0, w, h, format,
       
   316                         GL_UNSIGNED_BYTE, tx.bits());
       
   317 
       
   318         if (useFramebufferObjects())
       
   319             m_source = QImage();
       
   320     }
       
   321 
       
   322     m_texture.options &= ~QGLContext::MemoryManagedBindOption;
       
   323 }
       
   324 
       
   325 void QGLPixmapData::fromImage(const QImage &image,
       
   326                               Qt::ImageConversionFlags /*flags*/)
       
   327 {
       
   328     if (image.size() == QSize(w, h))
       
   329         setSerialNumber(++qt_gl_pixmap_serial);
       
   330     resize(image.width(), image.height());
       
   331 
       
   332     if (pixelType() == BitmapType) {
       
   333         m_source = image.convertToFormat(QImage::Format_MonoLSB);
       
   334 
       
   335     } else {
       
   336         QImage::Format format = QImage::Format_RGB32;
       
   337         if (qApp->desktop()->depth() == 16)
       
   338             format = QImage::Format_RGB16;
       
   339 
       
   340         if (image.hasAlphaChannel() && const_cast<QImage &>(image).data_ptr()->checkForAlphaPixels())
       
   341             format = QImage::Format_ARGB32_Premultiplied;;
       
   342 
       
   343         m_source = image.convertToFormat(format);
       
   344     }
       
   345 
       
   346     m_dirty = true;
       
   347     m_hasFillColor = false;
       
   348 
       
   349     m_hasAlpha = m_source.hasAlphaChannel();
       
   350     w = image.width();
       
   351     h = image.height();
       
   352     is_null = (w <= 0 || h <= 0);
       
   353     d = m_source.depth();
       
   354 
       
   355     if (m_texture.id) {
       
   356         QGLShareContextScope ctx(qt_gl_share_widget()->context());
       
   357         glDeleteTextures(1, &m_texture.id);
       
   358         m_texture.id = 0;
       
   359     }
       
   360 }
       
   361 
       
   362 bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect)
       
   363 {
       
   364     Q_UNUSED(dx);
       
   365     Q_UNUSED(dy);
       
   366     Q_UNUSED(rect);
       
   367     return false;
       
   368 }
       
   369 
       
   370 void QGLPixmapData::copy(const QPixmapData *data, const QRect &rect)
       
   371 {
       
   372     if (data->classId() != QPixmapData::OpenGLClass) {
       
   373         QPixmapData::copy(data, rect);
       
   374         return;
       
   375     }
       
   376 
       
   377     // can be optimized to do a framebuffer blit or similar ...
       
   378     QPixmapData::copy(data, rect);
       
   379 }
       
   380 
       
   381 void QGLPixmapData::fill(const QColor &color)
       
   382 {
       
   383     if (!isValid())
       
   384         return;
       
   385 
       
   386     bool hasAlpha = color.alpha() != 255;
       
   387     if (hasAlpha && !m_hasAlpha) {
       
   388         if (m_texture.id) {
       
   389             glDeleteTextures(1, &m_texture.id);
       
   390             m_texture.id = 0;
       
   391             m_dirty = true;
       
   392         }
       
   393         m_hasAlpha = color.alpha() != 255;
       
   394     }
       
   395 
       
   396     if (useFramebufferObjects()) {
       
   397         m_source = QImage();
       
   398         m_hasFillColor = true;
       
   399         m_fillColor = color;
       
   400     } else {
       
   401 
       
   402         if (m_source.isNull()) {
       
   403             m_fillColor = color;
       
   404             m_hasFillColor = true;
       
   405 
       
   406         } else if (m_source.depth() == 32) {
       
   407             m_source.fill(PREMUL(color.rgba()));
       
   408 
       
   409         } else if (m_source.depth() == 1) {
       
   410             if (color == Qt::color1)
       
   411                 m_source.fill(1);
       
   412             else
       
   413                 m_source.fill(0);
       
   414         }
       
   415     }
       
   416 }
       
   417 
       
   418 bool QGLPixmapData::hasAlphaChannel() const
       
   419 {
       
   420     return m_hasAlpha;
       
   421 }
       
   422 
       
   423 QImage QGLPixmapData::fillImage(const QColor &color) const
       
   424 {
       
   425     QImage img;
       
   426     if (pixelType() == BitmapType) {
       
   427         img = QImage(w, h, QImage::Format_MonoLSB);
       
   428 
       
   429         img.setNumColors(2);
       
   430         img.setColor(0, QColor(Qt::color0).rgba());
       
   431         img.setColor(1, QColor(Qt::color1).rgba());
       
   432 
       
   433         if (color == Qt::color1)
       
   434             img.fill(1);
       
   435         else
       
   436             img.fill(0);
       
   437     } else {
       
   438         img = QImage(w, h,
       
   439                 m_hasAlpha
       
   440                 ? QImage::Format_ARGB32_Premultiplied
       
   441                 : QImage::Format_RGB32);
       
   442         img.fill(PREMUL(color.rgba()));
       
   443     }
       
   444     return img;
       
   445 }
       
   446 
       
   447 extern QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha);
       
   448 
       
   449 QImage QGLPixmapData::toImage() const
       
   450 {
       
   451     if (!isValid())
       
   452         return QImage();
       
   453 
       
   454     if (m_renderFbo) {
       
   455         copyBackFromRenderFbo(true);
       
   456     } else if (!m_source.isNull()) {
       
   457         return m_source;
       
   458     } else if (m_dirty || m_hasFillColor) {
       
   459         return fillImage(m_fillColor);
       
   460     } else {
       
   461         ensureCreated();
       
   462     }
       
   463 
       
   464     QGLShareContextScope ctx(qt_gl_share_widget()->context());
       
   465     glBindTexture(GL_TEXTURE_2D, m_texture.id);
       
   466     return qt_gl_read_texture(QSize(w, h), true, true);
       
   467 }
       
   468 
       
   469 struct TextureBuffer
       
   470 {
       
   471     QGLFramebufferObject *fbo;
       
   472     QGL2PaintEngineEx *engine;
       
   473 };
       
   474 
       
   475 Q_GLOBAL_STATIC(QGLFramebufferObjectPool, _qgl_fbo_pool)
       
   476 QGLFramebufferObjectPool* qgl_fbo_pool()
       
   477 {
       
   478     return _qgl_fbo_pool();
       
   479 }
       
   480 
       
   481 void QGLPixmapData::copyBackFromRenderFbo(bool keepCurrentFboBound) const
       
   482 {
       
   483     if (!isValid())
       
   484         return;
       
   485 
       
   486     m_hasFillColor = false;
       
   487 
       
   488     const QGLContext *share_ctx = qt_gl_share_widget()->context();
       
   489     QGLShareContextScope ctx(share_ctx);
       
   490 
       
   491     ensureCreated();
       
   492 
       
   493     if (!ctx->d_ptr->fbo)
       
   494         glGenFramebuffers(1, &ctx->d_ptr->fbo);
       
   495 
       
   496     glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, ctx->d_ptr->fbo);
       
   497     glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
       
   498         GL_TEXTURE_2D, m_texture.id, 0);
       
   499 
       
   500     const int x0 = 0;
       
   501     const int x1 = w;
       
   502     const int y0 = 0;
       
   503     const int y1 = h;
       
   504 
       
   505     if (!m_renderFbo->isBound())
       
   506         glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, m_renderFbo->handle());
       
   507 
       
   508     glDisable(GL_SCISSOR_TEST);
       
   509 
       
   510     glBlitFramebufferEXT(x0, y0, x1, y1,
       
   511             x0, y0, x1, y1,
       
   512             GL_COLOR_BUFFER_BIT,
       
   513             GL_NEAREST);
       
   514 
       
   515     if (keepCurrentFboBound) {
       
   516         glBindFramebuffer(GL_FRAMEBUFFER_EXT, ctx->d_ptr->current_fbo);
       
   517     } else {
       
   518         glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, m_renderFbo->handle());
       
   519         ctx->d_ptr->current_fbo = m_renderFbo->handle();
       
   520     }
       
   521 }
       
   522 
       
   523 bool QGLPixmapData::useFramebufferObjects()
       
   524 {
       
   525     return QGLFramebufferObject::hasOpenGLFramebufferObjects()
       
   526            && QGLFramebufferObject::hasOpenGLFramebufferBlit()
       
   527            && qt_gl_preferGL2Engine();
       
   528 }
       
   529 
       
   530 QPaintEngine* QGLPixmapData::paintEngine() const
       
   531 {
       
   532     if (!isValid())
       
   533         return 0;
       
   534 
       
   535     if (m_renderFbo)
       
   536         return m_engine;
       
   537 
       
   538     if (useFramebufferObjects()) {
       
   539         extern QGLWidget* qt_gl_share_widget();
       
   540 
       
   541         if (!QGLContext::currentContext())
       
   542             qt_gl_share_widget()->makeCurrent();
       
   543         QGLShareContextScope ctx(qt_gl_share_widget()->context());
       
   544 
       
   545         QGLFramebufferObjectFormat format;
       
   546         format.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
       
   547         format.setSamples(4);
       
   548         format.setInternalTextureFormat(GLenum(m_hasAlpha ? GL_RGBA : GL_RGB));
       
   549 
       
   550         m_renderFbo = qgl_fbo_pool()->acquire(size(), format);
       
   551 
       
   552         if (m_renderFbo) {
       
   553             if (!m_engine)
       
   554                 m_engine = new QGL2PaintEngineEx;
       
   555             return m_engine;
       
   556         }
       
   557 
       
   558         qWarning() << "Failed to create pixmap texture buffer of size " << size() << ", falling back to raster paint engine";
       
   559     }
       
   560 
       
   561     m_dirty = true;
       
   562     if (m_source.size() != size())
       
   563         m_source = QImage(size(), QImage::Format_ARGB32_Premultiplied);
       
   564     if (m_hasFillColor) {
       
   565         m_source.fill(PREMUL(m_fillColor.rgba()));
       
   566         m_hasFillColor = false;
       
   567     }
       
   568     return m_source.paintEngine();
       
   569 }
       
   570 
       
   571 extern QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format);
       
   572 
       
   573 // If copyBack is true, bind will copy the contents of the render
       
   574 // FBO to the texture (which is not bound to the texture, as it's
       
   575 // a multisample FBO).
       
   576 GLuint QGLPixmapData::bind(bool copyBack) const
       
   577 {
       
   578     if (m_renderFbo && copyBack) {
       
   579         copyBackFromRenderFbo(true);
       
   580     } else {
       
   581         ensureCreated();
       
   582     }
       
   583 
       
   584     GLuint id = m_texture.id;
       
   585     glBindTexture(GL_TEXTURE_2D, id);
       
   586 
       
   587     if (m_hasFillColor) {
       
   588         if (!useFramebufferObjects()) {
       
   589             m_source = QImage(w, h, QImage::Format_ARGB32_Premultiplied);
       
   590             m_source.fill(PREMUL(m_fillColor.rgba()));
       
   591         }
       
   592 
       
   593         m_hasFillColor = false;
       
   594 
       
   595         GLenum format = qt_gl_preferredTextureFormat();
       
   596         QImage tx(w, h, QImage::Format_ARGB32_Premultiplied);
       
   597         tx.fill(qt_gl_convertToGLFormat(m_fillColor.rgba(), format));
       
   598         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, format, GL_UNSIGNED_BYTE, tx.bits());
       
   599     }
       
   600 
       
   601     return id;
       
   602 }
       
   603 
       
   604 QGLTexture* QGLPixmapData::texture() const
       
   605 {
       
   606     return &m_texture;
       
   607 }
       
   608 
       
   609 extern int qt_defaultDpiX();
       
   610 extern int qt_defaultDpiY();
       
   611 
       
   612 int QGLPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
       
   613 {
       
   614     if (w == 0)
       
   615         return 0;
       
   616 
       
   617     switch (metric) {
       
   618     case QPaintDevice::PdmWidth:
       
   619         return w;
       
   620     case QPaintDevice::PdmHeight:
       
   621         return h;
       
   622     case QPaintDevice::PdmNumColors:
       
   623         return 0;
       
   624     case QPaintDevice::PdmDepth:
       
   625         return d;
       
   626     case QPaintDevice::PdmWidthMM:
       
   627         return qRound(w * 25.4 / qt_defaultDpiX());
       
   628     case QPaintDevice::PdmHeightMM:
       
   629         return qRound(h * 25.4 / qt_defaultDpiY());
       
   630     case QPaintDevice::PdmDpiX:
       
   631     case QPaintDevice::PdmPhysicalDpiX:
       
   632         return qt_defaultDpiX();
       
   633     case QPaintDevice::PdmDpiY:
       
   634     case QPaintDevice::PdmPhysicalDpiY:
       
   635         return qt_defaultDpiY();
       
   636     default:
       
   637         qWarning("QGLPixmapData::metric(): Invalid metric");
       
   638         return 0;
       
   639     }
       
   640 }
       
   641 
       
   642 QGLPaintDevice *QGLPixmapData::glDevice() const
       
   643 {
       
   644     return &m_glDevice;
       
   645 }
       
   646 
       
   647 QT_END_NAMESPACE