src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.cpp
changeset 0 1918ee327afb
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the plugins of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include "pvreglwindowsurface.h"
       
    43 #include "pvreglscreen.h"
       
    44 #include <QScreen>
       
    45 #include <QDebug>
       
    46 #include <QWSDisplay>
       
    47 
       
    48 PvrEglWindowSurface::PvrEglWindowSurface
       
    49         (QWidget *widget, PvrEglScreen *screen, int screenNum)
       
    50     : QWSGLWindowSurface(widget)
       
    51 {
       
    52     setSurfaceFlags(QWSWindowSurface::Opaque);
       
    53 
       
    54     this->widget = widget;
       
    55     this->screen = screen;
       
    56     this->pdevice = 0;
       
    57 
       
    58     QPoint pos = offset(widget);
       
    59     QSize size = widget->size();
       
    60 
       
    61     PvrQwsRect pvrRect;
       
    62     pvrRect.x = pos.x();
       
    63     pvrRect.y = pos.y();
       
    64     pvrRect.width = size.width();
       
    65     pvrRect.height = size.height();
       
    66     transformRects(&pvrRect, 1);
       
    67 
       
    68     // Try to recover a previous PvrQwsDrawable object for the widget
       
    69     // if there is one.  This can happen when a PvrEglWindowSurface
       
    70     // is created for a widget, bound to a EGLSurface, and then destroyed.
       
    71     // When a new PvrEglWindowSurface is created for the widget, it will
       
    72     // pick up the previous PvrQwsDrawable if the EGLSurface has not been
       
    73     // destroyed in the meantime.
       
    74     drawable = pvrQwsFetchWindow((long)widget);
       
    75     if (drawable)
       
    76         pvrQwsSetGeometry(drawable, &pvrRect);
       
    77     else
       
    78         drawable = pvrQwsCreateWindow(screenNum, (long)widget, &pvrRect);
       
    79     pvrQwsSetRotation(drawable, screen->transformation());
       
    80 }
       
    81 
       
    82 PvrEglWindowSurface::PvrEglWindowSurface()
       
    83     : QWSGLWindowSurface()
       
    84 {
       
    85     setSurfaceFlags(QWSWindowSurface::Opaque);
       
    86     drawable = 0;
       
    87     widget = 0;
       
    88     screen = 0;
       
    89     pdevice = 0;
       
    90 }
       
    91 
       
    92 PvrEglWindowSurface::~PvrEglWindowSurface()
       
    93 {
       
    94     // Release the PvrQwsDrawable.  If it is bound to an EGLSurface,
       
    95     // then it will stay around until a new PvrEglWindowSurface is
       
    96     // created for the widget.  If it is not bound to an EGLSurface,
       
    97     // it will be destroyed immediately.
       
    98     if (drawable && pvrQwsReleaseWindow(drawable))
       
    99         pvrQwsDestroyDrawable(drawable);
       
   100 
       
   101     delete pdevice;
       
   102 }
       
   103 
       
   104 bool PvrEglWindowSurface::isValid() const
       
   105 {
       
   106     return (widget != 0);
       
   107 }
       
   108 
       
   109 void PvrEglWindowSurface::setGeometry(const QRect &rect)
       
   110 {
       
   111     if (drawable) {
       
   112         // XXX: adjust for the screen offset.
       
   113         PvrQwsRect pvrRect;
       
   114         pvrRect.x = rect.x();
       
   115         pvrRect.y = rect.y();
       
   116         pvrRect.width = rect.width();
       
   117         pvrRect.height = rect.height();
       
   118         transformRects(&pvrRect, 1);
       
   119         pvrQwsSetGeometry(drawable, &pvrRect);
       
   120         pvrQwsSetRotation(drawable, screen->transformation());
       
   121     }
       
   122     QWSGLWindowSurface::setGeometry(rect);
       
   123 }
       
   124 
       
   125 bool PvrEglWindowSurface::move(const QPoint &offset)
       
   126 {
       
   127     QRect rect = geometry().translated(offset); 
       
   128     if (drawable) {
       
   129         PvrQwsRect pvrRect;
       
   130         pvrRect.x = rect.x();
       
   131         pvrRect.y = rect.y();
       
   132         pvrRect.width = rect.width();
       
   133         pvrRect.height = rect.height();
       
   134         transformRects(&pvrRect, 1);
       
   135         pvrQwsSetGeometry(drawable, &pvrRect);
       
   136         pvrQwsSetRotation(drawable, screen->transformation());
       
   137     }
       
   138     return QWSGLWindowSurface::move(offset);
       
   139 }
       
   140 
       
   141 QByteArray PvrEglWindowSurface::permanentState() const
       
   142 {
       
   143     // Nothing interesting to pass to the server just yet.
       
   144     return QByteArray();
       
   145 }
       
   146 
       
   147 void PvrEglWindowSurface::setPermanentState(const QByteArray &state)
       
   148 {
       
   149     Q_UNUSED(state);
       
   150 }
       
   151 
       
   152 void PvrEglWindowSurface::flush
       
   153         (QWidget *widget, const QRegion &region, const QPoint &offset)
       
   154 {
       
   155     // The GL paint engine is responsible for the swapBuffers() call.
       
   156     // If we were to call the base class's implementation of flush()
       
   157     // then it would fetch the image() and manually blit it to the
       
   158     // screeen instead of using the fast PVR2D blit.
       
   159     Q_UNUSED(widget);
       
   160     Q_UNUSED(region);
       
   161     Q_UNUSED(offset);
       
   162 }
       
   163 
       
   164 QImage PvrEglWindowSurface::image() const
       
   165 {
       
   166     if (drawable) {
       
   167         PvrQwsRect pvrRect;
       
   168         pvrQwsGetGeometry(drawable, &pvrRect);
       
   169         void *data = pvrQwsGetRenderBuffer(drawable);
       
   170         if (data) {
       
   171             return QImage((uchar *)data, pvrRect.width, pvrRect.height,
       
   172                           pvrQwsGetStride(drawable), screen->pixelFormat());
       
   173         }
       
   174     }
       
   175     return QImage(16, 16, screen->pixelFormat());
       
   176 }
       
   177 
       
   178 QPaintDevice *PvrEglWindowSurface::paintDevice()
       
   179 {
       
   180     return widget;
       
   181 }
       
   182 
       
   183 void PvrEglWindowSurface::setDirectRegion(const QRegion &r, int id)
       
   184 {
       
   185     QWSGLWindowSurface::setDirectRegion(r, id);
       
   186 
       
   187     if (!drawable)
       
   188         return;
       
   189 
       
   190     // Clip the region to the window boundaries in case the child
       
   191     // is partially outside the geometry of the parent.
       
   192     QWidget *window = widget->window();
       
   193     QRegion region = r;
       
   194     if (widget != window) {
       
   195 	QRect rect = window->geometry();
       
   196         rect.moveTo(window->mapToGlobal(QPoint(0, 0)));
       
   197         region = region.intersect(rect);
       
   198     }
       
   199 
       
   200     if (region.isEmpty()) {
       
   201         pvrQwsClearVisibleRegion(drawable);
       
   202     } else if (region.numRects() == 1) {
       
   203         QRect rect = region.boundingRect();
       
   204         PvrQwsRect pvrRect;
       
   205         pvrRect.x = rect.x();
       
   206         pvrRect.y = rect.y();
       
   207         pvrRect.width = rect.width();
       
   208         pvrRect.height = rect.height();
       
   209         transformRects(&pvrRect, 1);
       
   210         pvrQwsSetVisibleRegion(drawable, &pvrRect, 1);
       
   211         pvrQwsSetRotation(drawable, screen->transformation());
       
   212         if (!pvrQwsSwapBuffers(drawable, 1))
       
   213             screen->solidFill(QColor(0, 0, 0), region);
       
   214     } else {
       
   215         QVector<QRect> rects = region.rects();
       
   216         PvrQwsRect *pvrRects = new PvrQwsRect [rects.size()];
       
   217         for (int index = 0; index < rects.size(); ++index) {
       
   218             QRect rect = rects[index];
       
   219             pvrRects[index].x = rect.x();
       
   220             pvrRects[index].y = rect.y();
       
   221             pvrRects[index].width = rect.width();
       
   222             pvrRects[index].height = rect.height();
       
   223         }
       
   224         transformRects(pvrRects, rects.size());
       
   225         pvrQwsSetVisibleRegion(drawable, pvrRects, rects.size());
       
   226         pvrQwsSetRotation(drawable, screen->transformation());
       
   227         if (!pvrQwsSwapBuffers(drawable, 1))
       
   228             screen->solidFill(QColor(0, 0, 0), region);
       
   229         delete [] pvrRects;
       
   230     }
       
   231 }
       
   232 
       
   233 void PvrEglWindowSurface::transformRects(PvrQwsRect *rects, int count) const
       
   234 {
       
   235     switch (screen->transformation()) {
       
   236     case 0: break;
       
   237 
       
   238     case 90:
       
   239     {
       
   240         for (int index = 0; index < count; ++index) {
       
   241             int x = rects[index].y;
       
   242             int y = screen->height() - (rects[index].x + rects[index].width);
       
   243             rects[index].x = x;
       
   244             rects[index].y = y;
       
   245             qSwap(rects[index].width, rects[index].height);
       
   246         }
       
   247     }
       
   248     break;
       
   249 
       
   250     case 180:
       
   251     {
       
   252         for (int index = 0; index < count; ++index) {
       
   253             int x = screen->width() - (rects[index].x + rects[index].width);
       
   254             int y = screen->height() - (rects[index].y + rects[index].height);
       
   255             rects[index].x = x;
       
   256             rects[index].y = y;
       
   257         }
       
   258     }
       
   259     break;
       
   260 
       
   261     case 270:
       
   262     {
       
   263         for (int index = 0; index < count; ++index) {
       
   264             int x = screen->width() - (rects[index].y + rects[index].height);
       
   265             int y = rects[index].x;
       
   266             rects[index].x = x;
       
   267             rects[index].y = y;
       
   268             qSwap(rects[index].width, rects[index].height);
       
   269         }
       
   270     }
       
   271     break;
       
   272     }
       
   273 }