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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the Qt3Support module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "q3socket.h" |
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43 #ifndef QT_NO_NETWORK |
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44 #include "q3ptrlist.h" |
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45 #include "qtimer.h" |
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46 #include "q3socketdevice.h" |
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47 #include "q3dns.h" |
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48 #include "private/q3membuf_p.h" |
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49 |
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50 #include <string.h> |
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51 #ifndef NO_ERRNO_H |
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52 #if defined(Q_OS_WINCE) |
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53 #include "qfunctions_wince.h" |
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54 #else |
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55 #include <errno.h> |
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56 #endif |
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57 #endif |
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58 |
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59 QT_BEGIN_NAMESPACE |
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60 |
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61 //#define Q3SOCKET_DEBUG |
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62 |
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63 /* |
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64 Perhaps this private functionality needs to be refactored. |
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65 |
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66 Comment from Robert D Gatlin (Intel): |
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67 |
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68 It would be nice to have the functionality inherent in Q3Socket available |
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69 as a separate class as a standard part of the Qt library, something along |
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70 the line of: |
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71 |
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72 class QByteBuffer : public QIODevice { ... } |
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73 |
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74 The same class could/would be used within Q3Socket for the Read/Write |
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75 buffers. |
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76 |
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77 The above class could be used in the following way(s): |
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78 |
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79 buffer.open( IO_WriteOnly | IO_Append ); |
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80 buffer.writeBlock( a ); // a = QByteArray |
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81 buffer.close(); |
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82 |
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83 QByteArray b; |
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84 b.resize( buffer.size() ); |
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85 buffer.open( IO_ReadOnly ); |
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86 buffer.readBlock( b.data(), b.size() ); |
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87 buffer.close(); |
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88 |
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89 But would also be useable with QDataStream (via QIODevice) with: |
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90 |
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91 buffer.open( IO_WriteOnly | IO_Append ); |
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92 QDataStream is( &buffer ); |
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93 is << 100; |
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94 buffer.close(); |
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95 |
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96 buffer.open( IO_ReadOnly ); |
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97 QDataStream os( &buffer ); |
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98 Q_UINT32 x; |
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99 os >> x; |
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100 buffer.close(); |
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101 |
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102 The real usefulness is with any situations where data (QByteArray) arrives |
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103 incrementally (as in Q3Socket and filter case above). |
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104 |
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105 I tried using QBuffer, but QBuffer does not trim bytes from the front of |
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106 the buffer in cases like: |
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107 |
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108 QBuffer buf; |
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109 buf.open( IO_ReadOnly ); |
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110 QDataStream ds( &buf ); |
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111 Q_INT32 x; |
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112 ds >> x; |
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113 buf.close(); |
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114 |
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115 In the above case, buf.size() will be identical before and after the |
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116 operation with QDataStream. Based on the implementation of QBuffer, it |
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117 does not appear well suited for this kind of operation. |
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118 */ |
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119 |
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120 // Private class for Q3Socket |
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121 |
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122 class Q3SocketPrivate { |
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123 public: |
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124 Q3SocketPrivate(); |
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125 ~Q3SocketPrivate(); |
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126 void closeSocket(); |
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127 void close(); |
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128 void connectionClosed(); |
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129 void setSocketDevice( Q3Socket *q, Q3SocketDevice *device ); |
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130 |
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131 Q3Socket::State state; // connection state |
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132 QString host; // host name |
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133 Q_UINT16 port; // host port |
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134 Q3SocketDevice *socket; // connection socket |
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135 QSocketNotifier *rsn, *wsn; // socket notifiers |
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136 Q3Membuf rba; // read buffer |
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137 Q_ULONG readBufferSize; // limit for the read buffer size |
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138 Q3PtrList<QByteArray> wba; // list of write bufs |
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139 QHostAddress addr; // connection address |
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140 Q3ValueList<QHostAddress> addresses; // alternatives looked up |
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141 QIODevice::Offset wsize; // write total buf size |
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142 QIODevice::Offset windex; // write index |
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143 #ifndef QT_NO_DNS |
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144 Q3Dns *dns4; |
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145 Q3Dns *dns6; |
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146 #endif |
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147 static Q3PtrList<Q3Socket> sn_read_alreadyCalled; // used to avoid unwanted recursion |
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148 Q3ValueList<QHostAddress> l4; |
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149 Q3ValueList<QHostAddress> l6; |
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150 }; |
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151 |
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152 Q3PtrList<Q3Socket> Q3SocketPrivate::sn_read_alreadyCalled; |
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153 |
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154 Q3SocketPrivate::Q3SocketPrivate() |
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155 : state(Q3Socket::Idle), host(QString::fromLatin1("")), port(0), |
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156 socket(0), rsn(0), wsn(0), readBufferSize(0), wsize(0), windex(0) |
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157 { |
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158 #ifndef QT_NO_DNS |
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159 dns4 = 0; |
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160 dns6 = 0; |
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161 #endif |
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162 wba.setAutoDelete( true ); |
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163 } |
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164 |
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165 Q3SocketPrivate::~Q3SocketPrivate() |
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166 { |
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167 close(); |
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168 delete socket; |
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169 #ifndef QT_NO_DNS |
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170 delete dns4; |
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171 delete dns6; |
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172 #endif |
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173 } |
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174 |
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175 extern void qDeleteInEventHandler(QObject *o); |
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176 void Q3SocketPrivate::closeSocket() |
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177 { |
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178 // Order is important here - the socket notifiers must go away |
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179 // before the socket does, otherwise libc or the kernel will |
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180 // become unhappy. |
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181 if (rsn) { |
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182 qDeleteInEventHandler(rsn); |
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183 rsn = 0; |
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184 } |
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185 if (wsn) { |
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186 qDeleteInEventHandler(wsn); |
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187 wsn = 0; |
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188 } |
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189 if ( socket ) |
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190 socket->close(); |
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191 } |
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192 |
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193 void Q3SocketPrivate::close() |
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194 { |
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195 closeSocket(); |
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196 wsize = 0; |
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197 rba.clear(); wba.clear(); |
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198 windex = 0; |
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199 } |
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200 |
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201 void Q3SocketPrivate::connectionClosed() |
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202 { |
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203 // We keep the open state in case there's unread incoming data |
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204 state = Q3Socket::Idle; |
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205 closeSocket(); |
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206 wba.clear(); |
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207 windex = wsize = 0; |
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208 } |
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209 |
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210 void Q3SocketPrivate::setSocketDevice( Q3Socket *q, Q3SocketDevice *device ) |
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211 { |
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212 delete socket; |
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213 delete rsn; |
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214 delete wsn; |
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215 |
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216 if ( device ) { |
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217 socket = device; |
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218 } else { |
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219 socket = new Q3SocketDevice( Q3SocketDevice::Stream, |
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220 ( addr.isIPv4Address() ? |
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221 Q3SocketDevice::IPv4 : |
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222 Q3SocketDevice::IPv6 ), 0 ); |
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223 socket->setBlocking( false ); |
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224 socket->setAddressReusable( true ); |
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225 } |
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226 |
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227 rsn = new QSocketNotifier( socket->socket(), |
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228 QSocketNotifier::Read, q, "read" ); |
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229 wsn = new QSocketNotifier( socket->socket(), |
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230 QSocketNotifier::Write, q, "write" ); |
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231 |
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232 QObject::connect( rsn, SIGNAL(activated(int)), q, SLOT(sn_read()) ); |
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233 rsn->setEnabled( false ); |
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234 QObject::connect( wsn, SIGNAL(activated(int)), q, SLOT(sn_write()) ); |
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235 wsn->setEnabled( false ); |
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236 } |
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237 |
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238 /*! |
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239 \class Q3Socket |
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240 \brief The Q3Socket class provides a buffered TCP connection. |
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241 |
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242 \compat |
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243 |
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244 It provides a totally non-blocking QIODevice, and modifies and |
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245 extends the API of QIODevice with socket-specific code. |
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246 |
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247 The functions you're likely to call most are connectToHost(), |
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248 bytesAvailable(), canReadLine() and the ones it inherits from |
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249 QIODevice. |
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250 |
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251 connectToHost() is the most-used function. As its name implies, |
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252 it opens a connection to a named host. |
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253 |
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254 Most network protocols are either packet-oriented or |
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255 line-oriented. canReadLine() indicates whether a connection |
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256 contains an entire unread line or not, and bytesAvailable() |
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257 returns the number of bytes available for reading. |
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258 |
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259 The signals error(), connected(), readyRead() and |
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260 connectionClosed() inform you of the progress of the connection. |
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261 There are also some less commonly used signals. hostFound() is |
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262 emitted when connectToHost() has finished its DNS lookup and is |
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263 starting its TCP connection. delayedCloseFinished() is emitted |
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264 when close() succeeds. bytesWritten() is emitted when Q3Socket |
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265 moves data from its "to be written" queue into the TCP |
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266 implementation. |
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267 |
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268 There are several access functions for the socket: state() returns |
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269 whether the object is idle, is doing a DNS lookup, is connecting, |
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270 has an operational connection, etc. address() and port() return |
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271 the IP address and port used for the connection. The peerAddress() |
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272 and peerPort() functions return the IP address and port used by |
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273 the peer, and peerName() returns the name of the peer (normally |
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274 the name that was passed to connectToHost()). socketDevice() |
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275 returns a pointer to the Q3SocketDevice used for this socket. |
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276 |
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277 Q3Socket inherits QIODevice, and reimplements some functions. In |
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278 general, you can treat it as a QIODevice for writing, and mostly |
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279 also for reading. The match isn't perfect, since the QIODevice |
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280 API is designed for devices that are controlled by the same |
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281 machine, and an asynchronous peer-to-peer network connection isn't |
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282 quite like that. For example, there is nothing that matches |
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283 QIODevice::size() exactly. The documentation for open(), close(), |
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284 flush(), size(), at(), atEnd(), readBlock(), writeBlock(), |
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285 getch(), putch(), ungetch() and readLine() describes the |
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286 differences in detail. |
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287 |
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288 \warning Q3Socket is not suitable for use in threads. If you need |
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289 to uses sockets in threads use the lower-level Q3SocketDevice class. |
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290 |
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291 \sa Q3SocketDevice, QHostAddress, QSocketNotifier |
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292 */ |
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293 |
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294 |
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295 /*! |
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296 Creates a Q3Socket object in Q3Socket::Idle state. |
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297 |
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298 The \a parent and \a name arguments are passed on to the QObject |
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299 constructor. |
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300 */ |
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301 |
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302 Q3Socket::Q3Socket( QObject *parent, const char *name ) |
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303 : QIODevice( parent ) |
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304 { |
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305 setObjectName(QLatin1String(name)); |
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306 d = new Q3SocketPrivate; |
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307 setSocketDevice( 0 ); |
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308 resetStatus(); |
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309 } |
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310 |
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311 |
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312 /*! |
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313 Destroys the socket. Closes the connection if necessary. |
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314 |
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315 \sa close() |
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316 */ |
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317 |
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318 Q3Socket::~Q3Socket() |
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319 { |
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320 #if defined(Q3SOCKET_DEBUG) |
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321 qDebug( "Q3Socket (%s): Destroy", name() ); |
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322 #endif |
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323 if ( state() != Idle ) |
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324 close(); |
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325 Q_ASSERT( d != 0 ); |
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326 delete d; |
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327 } |
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328 |
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329 |
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330 /*! |
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331 Returns a pointer to the internal socket device. |
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332 |
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333 There is normally no need to manipulate the socket device directly |
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334 since this class does the necessary setup for most applications. |
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335 */ |
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336 |
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337 Q3SocketDevice *Q3Socket::socketDevice() |
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338 { |
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339 return d->socket; |
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340 } |
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341 |
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342 /*! |
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343 Sets the internal socket device to \a device. Passing a \a device |
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344 of 0 will cause the internal socket device to be used. Any |
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345 existing connection will be disconnected before using the new \a |
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346 device. |
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347 |
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348 The new device should not be connected before being associated |
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349 with a Q3Socket; after setting the socket call connectToHost() to |
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350 make the connection. |
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351 |
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352 This function is useful if you need to subclass Q3SocketDevice and |
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353 want to use the Q3Socket API, for example, to implement Unix domain |
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354 sockets. |
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355 */ |
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356 |
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357 void Q3Socket::setSocketDevice( Q3SocketDevice *device ) |
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358 { |
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359 if ( state() != Idle ) |
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360 close(); |
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361 d->setSocketDevice( this, device ); |
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362 } |
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363 |
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364 /*! |
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365 \enum Q3Socket::State |
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366 |
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367 This enum defines the connection states: |
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368 |
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369 \value Idle if there is no connection |
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370 \value HostLookup during a DNS lookup |
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371 \value Connecting during TCP connection establishment |
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372 \value Connected when there is an operational connection |
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373 \value Closing if the socket is closing down, but is not yet closed. |
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374 \omitvalue Connection |
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375 */ |
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376 |
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377 /*! |
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378 Returns the current state of the socket connection. |
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379 |
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380 \sa Q3Socket::State |
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381 */ |
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382 |
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383 Q3Socket::State Q3Socket::state() const |
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384 { |
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385 return d->state; |
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386 } |
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387 |
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388 |
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389 #ifndef QT_NO_DNS |
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390 |
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391 /*! |
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392 Attempts to make a connection to \a host on the specified \a port |
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393 and return immediately. |
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394 |
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395 Any connection or pending connection is closed immediately, and |
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396 Q3Socket goes into the \c HostLookup state. When the lookup |
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397 succeeds, it emits hostFound(), starts a TCP connection and goes |
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398 into the \c Connecting state. Finally, when the connection |
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399 succeeds, it emits connected() and goes into the \c Connected |
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400 state. If there is an error at any point, it emits error(). |
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401 |
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402 \a host may be an IP address in string form, or it may be a DNS |
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403 name. Q3Socket will do a normal DNS lookup if required. Note that |
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404 \a port is in native byte order, unlike some other libraries. |
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405 |
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406 \sa state() |
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407 */ |
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408 |
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409 void Q3Socket::connectToHost( const QString &host, Q_UINT16 port ) |
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410 { |
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411 #if defined(Q3SOCKET_DEBUG) |
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412 qDebug( "Q3Socket (%s)::connectToHost: host %s, port %d", |
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413 name(), host.ascii(), port ); |
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414 #endif |
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415 setSocketIntern( -1 ); |
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416 d->state = HostLookup; |
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417 d->host = host; |
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418 d->port = port; |
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419 d->dns4 = new Q3Dns( host, Q3Dns::A ); |
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420 d->dns6 = new Q3Dns( host, Q3Dns::Aaaa ); |
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421 |
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422 // try if the address is already available (for faster connecting...) |
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423 tryConnecting(); |
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424 if ( d->state == HostLookup ) { |
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425 connect( d->dns4, SIGNAL(resultsReady()), |
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426 this, SLOT(tryConnecting()) ); |
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427 connect( d->dns6, SIGNAL(resultsReady()), |
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428 this, SLOT(tryConnecting()) ); |
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429 } |
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430 } |
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431 |
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432 #endif |
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433 |
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434 |
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435 /*! |
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436 This private slots continues the connection process where |
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437 connectToHost() leaves off. |
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438 */ |
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439 |
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440 void Q3Socket::tryConnecting() |
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441 { |
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442 #if defined(Q3SOCKET_DEBUG) |
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443 qDebug( "Q3Socket (%s)::tryConnecting()", name() ); |
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444 #endif |
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445 // ### this ifdef isn't correct - addresses() also does /etc/hosts and |
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446 // numeric-address-as-string handling. |
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447 #ifndef QT_NO_DNS |
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448 |
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449 if ( d->dns4 ) { |
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450 d->l4 = d->dns4->addresses(); |
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451 if ( !d->l4.isEmpty() || !d->dns4->isWorking() ) { |
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452 #if defined(Q3SOCKET_DEBUG) |
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453 qDebug( "Q3Socket (%s)::tryConnecting: host %s, port %d: " |
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454 "%d IPv4 addresses", |
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455 name(), d->host.ascii(), d->port, d->l4.count() ); |
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456 #endif |
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457 delete d->dns4; |
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458 d->dns4 = 0; |
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459 } |
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460 } |
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461 |
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462 if ( d->dns6 ) { |
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463 d->l6 = d->dns6->addresses(); |
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464 if ( !d->l6.isEmpty() || !d->dns6->isWorking() ) { |
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465 #if defined(Q3SOCKET_DEBUG) |
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466 qDebug( "Q3Socket (%s)::tryConnecting: host %s, port %d: " |
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467 "%d IPv6 addresses", |
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468 name(), d->host.ascii(), d->port, d->l6.count() ); |
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469 #endif |
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470 delete d->dns6; |
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471 d->dns6 = 0; |
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472 } |
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473 } |
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474 |
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475 if ( d->state == HostLookup ) { |
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476 if ( d->l4.isEmpty() && d->l6.isEmpty() && |
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477 !d->dns4 && !d->dns6 ) { |
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478 // no results and we're not still looking: give up |
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479 d->state = Idle; |
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480 emit error( ErrHostNotFound ); |
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481 return; |
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482 } |
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483 if ( d->l4.isEmpty() && d->l6.isEmpty() ) { |
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484 // no results (yet): try again later |
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485 return; |
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486 } |
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487 |
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488 // we've found something. press on with that. if we later find |
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489 // more, fine. |
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490 emit hostFound(); |
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491 d->state = Connecting; |
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492 } |
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493 |
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494 if ( d->state == Connecting ) { |
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495 d->addresses += d->l4; |
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496 d->addresses += d->l6; |
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497 d->l4.clear(); |
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498 d->l6.clear(); |
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499 |
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500 // try one address at a time, falling back to the next one if |
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501 // there is a connection failure. (should also support a timeout, |
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502 // or do multiple TCP-level connects at a time, with staggered |
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503 // starts to avoid bandwidth waste and cause fewer |
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504 // "connect-and-abort" errors. but that later.) |
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505 bool stuck = true; |
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506 while( stuck ) { |
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507 stuck = false; |
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508 if ( d->socket && |
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509 d->socket->connect( d->addr, d->port ) == false ) { |
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510 if ( d->socket->error() == Q3SocketDevice::NoError ) { |
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511 if ( d->wsn ) |
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512 d->wsn->setEnabled( true ); |
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513 return; // not serious, try again later |
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514 } |
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515 |
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516 #if defined(Q3SOCKET_DEBUG) |
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517 qDebug( "Q3Socket (%s)::tryConnecting: " |
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518 "Gave up on IP address %s", |
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519 name(), d->socket->peerAddress().toString().ascii() ); |
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520 #endif |
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521 delete d->wsn; |
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522 d->wsn = 0; |
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523 delete d->rsn; |
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524 d->rsn = 0; |
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525 delete d->socket; |
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526 d->socket = 0; |
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527 |
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528 if(d->addresses.isEmpty()) { |
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529 emit error( ErrConnectionRefused ); |
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530 return; |
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531 } |
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532 } |
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533 // if the host has more addresses, try another some. |
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534 if ( d->socket == 0 && !d->addresses.isEmpty() ) { |
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535 d->addr = *d->addresses.begin(); |
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536 d->addresses.remove( d->addresses.begin() ); |
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537 d->setSocketDevice( this, 0 ); |
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538 stuck = true; |
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539 #if defined(Q3SOCKET_DEBUG) |
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540 qDebug( "Q3Socket (%s)::tryConnecting: Trying IP address %s", |
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541 name(), d->addr.toString().ascii() ); |
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542 #endif |
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543 } |
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544 }; |
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545 |
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546 // The socket write notifier will fire when the connection succeeds |
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547 if ( d->wsn ) |
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548 d->wsn->setEnabled( true ); |
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549 } |
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550 #endif |
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551 } |
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552 |
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553 /*! |
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554 \enum Q3Socket::Error |
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555 |
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556 This enum specifies the possible errors: |
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557 \value ErrConnectionRefused if the connection was refused |
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558 \value ErrHostNotFound if the host was not found |
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559 \value ErrSocketRead if a read from the socket failed |
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560 */ |
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561 |
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562 /*! |
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563 \fn void Q3Socket::error(int error) |
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564 |
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565 This signal is emitted after an error occurred. The \a error parameter is |
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566 the \l Error value. |
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567 */ |
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568 |
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569 /*! |
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570 \fn void Q3Socket::hostFound() |
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571 |
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572 This signal is emitted after connectToHost() has been called and |
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573 the host lookup has succeeded. |
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574 |
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575 \sa connected() |
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576 */ |
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577 |
|
578 |
|
579 /*! |
|
580 \fn void Q3Socket::connected() |
|
581 |
|
582 This signal is emitted after connectToHost() has been called and a |
|
583 connection has been successfully established. |
|
584 |
|
585 \sa connectToHost(), connectionClosed() |
|
586 */ |
|
587 |
|
588 |
|
589 /*! |
|
590 \fn void Q3Socket::connectionClosed() |
|
591 |
|
592 This signal is emitted when the other end has closed the |
|
593 connection. The read buffers may contain buffered input data which |
|
594 you can read after the connection was closed. |
|
595 |
|
596 \sa connectToHost(), close() |
|
597 */ |
|
598 |
|
599 |
|
600 /*! |
|
601 \fn void Q3Socket::delayedCloseFinished() |
|
602 |
|
603 This signal is emitted when a delayed close is finished. |
|
604 |
|
605 If you call close() and there is buffered output data to be |
|
606 written, Q3Socket goes into the Q3Socket::Closing state and |
|
607 returns immediately. It will then keep writing to the socket until |
|
608 all the data has been written. Then, the delayedCloseFinished() |
|
609 signal is emitted. |
|
610 |
|
611 \sa close() |
|
612 */ |
|
613 |
|
614 |
|
615 /*! |
|
616 \fn void Q3Socket::readyRead() |
|
617 |
|
618 This signal is emitted every time there is new incoming data. |
|
619 |
|
620 Bear in mind that new incoming data is only reported once; if you do not |
|
621 read all the data, this class buffers the data and you can read it later, |
|
622 but no signal is emitted unless new data arrives. A good practice is to |
|
623 read all data in the slot connected to this signal unless you are sure that |
|
624 you need to receive more data to be able to process it. |
|
625 |
|
626 \sa readBlock(), readLine(), bytesAvailable() |
|
627 */ |
|
628 |
|
629 |
|
630 /*! |
|
631 \fn void Q3Socket::bytesWritten( int nbytes ) |
|
632 |
|
633 This signal is emitted when data has been written to the network. |
|
634 The \a nbytes parameter specifies how many bytes were written. |
|
635 |
|
636 The bytesToWrite() function is often used in the same context; it |
|
637 indicates how many buffered bytes there are left to write. |
|
638 |
|
639 \sa writeBlock(), bytesToWrite() |
|
640 */ |
|
641 |
|
642 |
|
643 /*! |
|
644 Opens the socket using the specified QIODevice file mode \a m. |
|
645 This function is called automatically when needed and you should |
|
646 not call it yourself. |
|
647 |
|
648 \sa close() |
|
649 */ |
|
650 |
|
651 bool Q3Socket::open( OpenMode m ) |
|
652 { |
|
653 if ( isOpen() ) { |
|
654 #if defined(QT_CHECK_STATE) |
|
655 qWarning( "Q3Socket::open: Already open" ); |
|
656 #endif |
|
657 return false; |
|
658 } |
|
659 QIODevice::setOpenMode( m & ReadWrite ); |
|
660 return true; |
|
661 } |
|
662 |
|
663 /*! |
|
664 \fn bool Q3Socket::open(int m) |
|
665 \overload |
|
666 */ |
|
667 |
|
668 /*! |
|
669 Closes the socket. |
|
670 |
|
671 The read buffer is cleared. |
|
672 |
|
673 If the output buffer is empty, the state is set to \c |
|
674 Q3Socket::Idle and the connection is terminated immediately. If the |
|
675 output buffer still contains data to be written, Q3Socket goes into |
|
676 the Q3Socket::Closing state and the rest of the data will be |
|
677 written. When all of the outgoing data have been written, the |
|
678 state is set to Q3Socket::Idle and the connection is terminated. |
|
679 At this point, the delayedCloseFinished() signal is emitted. |
|
680 |
|
681 If you don't want that the data of the output buffer is written, call |
|
682 clearPendingData() before you call close(). |
|
683 |
|
684 \sa state(), bytesToWrite() clearPendingData() |
|
685 */ |
|
686 |
|
687 void Q3Socket::close() |
|
688 { |
|
689 if ( !isOpen() || d->state == Idle ) // already closed |
|
690 return; |
|
691 if ( d->state == Closing ) |
|
692 return; |
|
693 if ( !d->rsn || !d->wsn ) |
|
694 return; |
|
695 #if defined(Q3SOCKET_DEBUG) |
|
696 qDebug( "Q3Socket (%s): close socket", name() ); |
|
697 #endif |
|
698 if ( d->socket && d->wsize ) { // there's data to be written |
|
699 d->state = Closing; |
|
700 if ( d->rsn ) |
|
701 d->rsn->setEnabled( false ); |
|
702 if ( d->wsn ) |
|
703 d->wsn->setEnabled( true ); |
|
704 d->rba.clear(); // clear incoming data |
|
705 return; |
|
706 } |
|
707 resetStatus(); |
|
708 setOpenMode(NotOpen); |
|
709 d->close(); |
|
710 d->state = Idle; |
|
711 } |
|
712 |
|
713 |
|
714 /*! |
|
715 This function consumes \a nbytes bytes of data from the write |
|
716 buffer. |
|
717 */ |
|
718 |
|
719 bool Q3Socket::consumeWriteBuf( Q_ULONG nbytes ) |
|
720 { |
|
721 if ( nbytes <= 0 || (qint64)nbytes > d->wsize ) |
|
722 return false; |
|
723 #if defined(Q3SOCKET_DEBUG) |
|
724 qDebug( "Q3Socket (%s): skipWriteBuf %d bytes", name(), (int)nbytes ); |
|
725 #endif |
|
726 d->wsize -= nbytes; |
|
727 for ( ;; ) { |
|
728 QByteArray *a = d->wba.first(); |
|
729 if ( (qint64)(d->windex + nbytes) >= a->size() ) { |
|
730 nbytes -= a->size() - d->windex; |
|
731 d->wba.remove(); |
|
732 d->windex = 0; |
|
733 if ( nbytes == 0 ) |
|
734 break; |
|
735 } else { |
|
736 d->windex += nbytes; |
|
737 break; |
|
738 } |
|
739 } |
|
740 return true; |
|
741 } |
|
742 |
|
743 |
|
744 |
|
745 /*! |
|
746 Implementation of the abstract virtual QIODevice::flush() function. |
|
747 This function always returns true. |
|
748 */ |
|
749 |
|
750 bool Q3Socket::flush() |
|
751 { |
|
752 if ( !d->socket ) |
|
753 return true; |
|
754 bool osBufferFull = false; |
|
755 int consumed = 0; |
|
756 while ( !osBufferFull && d->state >= Connecting && d->wsize > 0 ) { |
|
757 #if defined(Q3SOCKET_DEBUG) |
|
758 qDebug( "Q3Socket (%s): flush: Write data to the socket", name() ); |
|
759 #endif |
|
760 QByteArray *a = d->wba.first(); |
|
761 int nwritten; |
|
762 int i = 0; |
|
763 if ( (int)a->size() - d->windex < 1460 ) { |
|
764 // Concatenate many smaller blocks. the first may be |
|
765 // partial, but each subsequent block is copied entirely |
|
766 // or not at all. the sizes here are picked so that we |
|
767 // generally won't trigger nagle's algorithm in the tcp |
|
768 // implementation: we concatenate if we'd otherwise send |
|
769 // less than PMTU bytes (we assume PMTU is 1460 bytes), |
|
770 // and concatenate up to the largest payload TCP/IP can |
|
771 // carry. with these precautions, nagle's algorithm |
|
772 // should apply only when really appropriate. |
|
773 QByteArray out( 65536 ); |
|
774 int j = d->windex; |
|
775 int s = a->size() - j; |
|
776 while ( a && i+s < (int)out.size() ) { |
|
777 memcpy( out.data()+i, a->data()+j, s ); |
|
778 j = 0; |
|
779 i += s; |
|
780 a = d->wba.next(); |
|
781 s = a ? a->size() : 0; |
|
782 } |
|
783 nwritten = d->socket->write( out.data(), i ); |
|
784 if ( d->wsn ) |
|
785 d->wsn->setEnabled( false ); // the QSocketNotifier documentation says so |
|
786 } else { |
|
787 // Big block, write it immediately |
|
788 i = a->size() - d->windex; |
|
789 nwritten = d->socket->write( a->data() + d->windex, i ); |
|
790 if ( d->wsn ) |
|
791 d->wsn->setEnabled( false ); // the QSocketNotifier documentation says so |
|
792 } |
|
793 if ( nwritten > 0 ) { |
|
794 if ( consumeWriteBuf( nwritten ) ) |
|
795 consumed += nwritten; |
|
796 } |
|
797 if ( nwritten < i ) |
|
798 osBufferFull = true; |
|
799 } |
|
800 if ( consumed > 0 ) { |
|
801 #if defined(Q3SOCKET_DEBUG) |
|
802 qDebug( "Q3Socket (%s): flush: wrote %d bytes, %d left", |
|
803 name(), consumed, (int)d->wsize ); |
|
804 #endif |
|
805 emit bytesWritten( consumed ); |
|
806 } |
|
807 if ( d->state == Closing && d->wsize == 0 ) { |
|
808 #if defined(Q3SOCKET_DEBUG) |
|
809 qDebug( "Q3Socket (%s): flush: Delayed close done. Terminating.", |
|
810 name() ); |
|
811 #endif |
|
812 resetStatus(); |
|
813 setOpenMode(NotOpen); |
|
814 d->close(); |
|
815 d->state = Idle; |
|
816 emit delayedCloseFinished(); |
|
817 return true; |
|
818 } |
|
819 if ( !d->socket->isOpen() ) { |
|
820 d->connectionClosed(); |
|
821 emit connectionClosed(); |
|
822 return true; |
|
823 } |
|
824 if ( d->wsn ) |
|
825 d->wsn->setEnabled( d->wsize > 0 ); // write if there's data |
|
826 return true; |
|
827 } |
|
828 |
|
829 |
|
830 /*! |
|
831 Returns the number of incoming bytes that can be read right now |
|
832 (like bytesAvailable()). |
|
833 */ |
|
834 |
|
835 QIODevice::Offset Q3Socket::size() const |
|
836 { |
|
837 return (Offset)bytesAvailable(); |
|
838 } |
|
839 |
|
840 |
|
841 /*! |
|
842 Returns the current read index. Since Q3Socket is a sequential |
|
843 device, the current read index is always zero. |
|
844 */ |
|
845 |
|
846 QIODevice::Offset Q3Socket::at() const |
|
847 { |
|
848 return 0; |
|
849 } |
|
850 |
|
851 |
|
852 /*! |
|
853 \overload |
|
854 |
|
855 Moves the read index forward to \a index and returns true if the |
|
856 operation was successful; otherwise returns false. Moving the |
|
857 index forward means skipping incoming data. |
|
858 */ |
|
859 |
|
860 bool Q3Socket::at( Offset index ) |
|
861 { |
|
862 if ( index > d->rba.size() ) |
|
863 return false; |
|
864 d->rba.consumeBytes( (Q_ULONG)index, 0 ); // throw away data 0..index-1 |
|
865 // After we read data from our internal buffer, if we use the |
|
866 // setReadBufferSize() to limit our buffer, we might now be able to |
|
867 // read more data in our buffer. So enable the read socket notifier, |
|
868 // but do this only if we are not in a slot connected to the |
|
869 // readyRead() signal since this might cause a bad recursive behavior. |
|
870 // We can test for this condition by looking at the |
|
871 // sn_read_alreadyCalled flag. |
|
872 if ( d->rsn && Q3SocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 ) |
|
873 d->rsn->setEnabled( true ); |
|
874 return true; |
|
875 } |
|
876 |
|
877 |
|
878 /*! |
|
879 Returns true if there is no more data to read; otherwise returns false. |
|
880 */ |
|
881 |
|
882 bool Q3Socket::atEnd() const |
|
883 { |
|
884 if ( d->socket == 0 ) |
|
885 return true; |
|
886 Q3Socket * that = (Q3Socket *)this; |
|
887 if ( that->d->socket->bytesAvailable() ) // a little slow, perhaps... |
|
888 that->sn_read(); |
|
889 return that->d->rba.size() == 0; |
|
890 } |
|
891 |
|
892 |
|
893 /*! |
|
894 Returns the number of incoming bytes that can be read, i.e. the |
|
895 size of the input buffer. Equivalent to size(). |
|
896 |
|
897 \sa bytesToWrite() |
|
898 */ |
|
899 |
|
900 qint64 Q3Socket::bytesAvailable() const |
|
901 { |
|
902 if ( d->socket == 0 ) |
|
903 return 0; |
|
904 Q3Socket * that = (Q3Socket *)this; |
|
905 if ( that->d->socket->bytesAvailable() ) // a little slow, perhaps... |
|
906 (void)that->sn_read(); |
|
907 return that->d->rba.size() + QIODevice::bytesAvailable(); |
|
908 } |
|
909 |
|
910 |
|
911 /*! |
|
912 Wait up to \a msecs milliseconds for more data to be available. |
|
913 |
|
914 If \a msecs is -1 the call will block indefinitely. |
|
915 |
|
916 Returns the number of bytes available. |
|
917 |
|
918 If \a timeout is non-null and no error occurred (i.e. it does not |
|
919 return -1): this function sets *\a timeout to true, if the reason |
|
920 for returning was that the timeout was reached; otherwise it sets |
|
921 *\a timeout to false. This is useful to find out if the peer |
|
922 closed the connection. |
|
923 |
|
924 \warning This is a blocking call and should be avoided in event |
|
925 driven applications. |
|
926 |
|
927 \sa bytesAvailable() |
|
928 */ |
|
929 |
|
930 Q_ULONG Q3Socket::waitForMore( int msecs, bool *timeout ) const |
|
931 { |
|
932 if ( d->socket == 0 ) |
|
933 return 0; |
|
934 Q3Socket * that = (Q3Socket *)this; |
|
935 if ( that->d->socket->waitForMore( msecs, timeout ) > 0 ) |
|
936 (void)that->sn_read( true ); |
|
937 return that->d->rba.size(); |
|
938 } |
|
939 |
|
940 /*! \overload |
|
941 */ |
|
942 |
|
943 Q_ULONG Q3Socket::waitForMore( int msecs ) const |
|
944 { |
|
945 return waitForMore( msecs, 0 ); |
|
946 } |
|
947 |
|
948 /*! |
|
949 Returns the number of bytes that are waiting to be written, i.e. |
|
950 the size of the output buffer. |
|
951 |
|
952 \sa bytesAvailable() clearPendingData() |
|
953 */ |
|
954 |
|
955 qint64 Q3Socket::bytesToWrite() const |
|
956 { |
|
957 return d->wsize; |
|
958 } |
|
959 |
|
960 /*! |
|
961 Deletes the data that is waiting to be written. This is useful if you want |
|
962 to close the socket without waiting for all the data to be written. |
|
963 |
|
964 \sa bytesToWrite() close() delayedCloseFinished() |
|
965 */ |
|
966 |
|
967 void Q3Socket::clearPendingData() |
|
968 { |
|
969 d->wba.clear(); |
|
970 d->windex = d->wsize = 0; |
|
971 } |
|
972 |
|
973 /*! |
|
974 Reads \a maxlen bytes from the socket into \a data and returns the |
|
975 number of bytes read. Returns -1 if an error occurred. |
|
976 */ |
|
977 |
|
978 qint64 Q3Socket::readData( char *data, qint64 maxlen ) |
|
979 { |
|
980 if ( data == 0 && maxlen != 0 ) { |
|
981 #if defined(QT_CHECK_NULL) |
|
982 qWarning( "Q3Socket::readBlock: Null pointer error" ); |
|
983 #endif |
|
984 return -1; |
|
985 } |
|
986 if ( !isOpen() ) { |
|
987 #if defined(QT_CHECK_STATE) |
|
988 qWarning( "Q3Socket::readBlock: Socket is not open" ); |
|
989 #endif |
|
990 return -1; |
|
991 } |
|
992 if ( maxlen >= d->rba.size() ) |
|
993 maxlen = d->rba.size(); |
|
994 #if defined(Q3SOCKET_DEBUG) |
|
995 qDebug( "Q3Socket (%s): readBlock %d bytes", name(), (int)maxlen ); |
|
996 #endif |
|
997 d->rba.consumeBytes( maxlen, data ); |
|
998 // After we read data from our internal buffer, if we use the |
|
999 // setReadBufferSize() to limit our buffer, we might now be able to |
|
1000 // read more data in our buffer. So enable the read socket notifier, |
|
1001 // but do this only if we are not in a slot connected to the |
|
1002 // readyRead() signal since this might cause a bad recursive behavior. |
|
1003 // We can test for this condition by looking at the |
|
1004 // sn_read_alreadyCalled flag. |
|
1005 if ( d->rsn && Q3SocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 ) |
|
1006 d->rsn->setEnabled( true ); |
|
1007 return maxlen; |
|
1008 } |
|
1009 |
|
1010 |
|
1011 /*! |
|
1012 Writes \a len bytes to the socket from \a data and returns the |
|
1013 number of bytes written. Returns -1 if an error occurred. |
|
1014 */ |
|
1015 |
|
1016 qint64 Q3Socket::writeData( const char *data, qint64 len ) |
|
1017 { |
|
1018 #if defined(QT_CHECK_NULL) |
|
1019 if ( data == 0 && len != 0 ) { |
|
1020 qWarning( "Q3Socket::writeBlock: Null pointer error" ); |
|
1021 } |
|
1022 #endif |
|
1023 #if defined(QT_CHECK_STATE) |
|
1024 if ( !isOpen() ) { |
|
1025 qWarning( "Q3Socket::writeBlock: Socket is not open" ); |
|
1026 return -1; |
|
1027 } |
|
1028 #endif |
|
1029 #if defined(QT_CHECK_STATE) |
|
1030 if ( d->state == Closing ) { |
|
1031 qWarning( "Q3Socket::writeBlock: Cannot write, socket is closing" ); |
|
1032 } |
|
1033 #endif |
|
1034 if ( len == 0 || d->state == Closing || d->state == Idle ) |
|
1035 return 0; |
|
1036 QByteArray *a = d->wba.last(); |
|
1037 |
|
1038 // next bit is sensitive. if we're writing really small chunks, |
|
1039 // try to buffer up since system calls are expensive, and nagle's |
|
1040 // algorithm is even more expensive. but if anything even |
|
1041 // remotely large is being written, try to issue a write at once. |
|
1042 |
|
1043 bool writeNow = ( d->wsize + len >= 1400 || len > 512 ); |
|
1044 |
|
1045 if ( a && a->size() + len < 128 ) { |
|
1046 // small buffer, resize |
|
1047 int i = a->size(); |
|
1048 a->resize( i+len ); |
|
1049 memcpy( a->data()+i, data, len ); |
|
1050 } else { |
|
1051 // append new buffer |
|
1052 a = new QByteArray( len ); |
|
1053 memcpy( a->data(), data, len ); |
|
1054 d->wba.append( a ); |
|
1055 } |
|
1056 d->wsize += len; |
|
1057 if ( writeNow ) |
|
1058 flush(); |
|
1059 else if ( d->wsn ) |
|
1060 d->wsn->setEnabled( true ); |
|
1061 #if defined(Q3SOCKET_DEBUG) |
|
1062 qDebug( "Q3Socket (%s): writeBlock %d bytes", name(), (int)len ); |
|
1063 #endif |
|
1064 return len; |
|
1065 } |
|
1066 |
|
1067 |
|
1068 /*! |
|
1069 Reads a single byte/character from the internal read buffer. |
|
1070 Returns the byte/character read, or -1 if there is nothing to be |
|
1071 read. |
|
1072 |
|
1073 \sa bytesAvailable(), putch() |
|
1074 */ |
|
1075 |
|
1076 int Q3Socket::getch() |
|
1077 { |
|
1078 if ( isOpen() && d->rba.size() > 0 ) { |
|
1079 uchar c; |
|
1080 d->rba.consumeBytes( 1, (char*)&c ); |
|
1081 // After we read data from our internal buffer, if we use the |
|
1082 // setReadBufferSize() to limit our buffer, we might now be able to |
|
1083 // read more data in our buffer. So enable the read socket notifier, |
|
1084 // but do this only if we are not in a slot connected to the |
|
1085 // readyRead() signal since this might cause a bad recursive behavior. |
|
1086 // We can test for this condition by looking at the |
|
1087 // sn_read_alreadyCalled flag. |
|
1088 if ( d->rsn && Q3SocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 ) |
|
1089 d->rsn->setEnabled( true ); |
|
1090 return c; |
|
1091 } |
|
1092 return -1; |
|
1093 } |
|
1094 |
|
1095 |
|
1096 /*! |
|
1097 Writes the character \a ch to the output buffer. |
|
1098 |
|
1099 Returns \a ch, or -1 if an error occurred. |
|
1100 |
|
1101 \sa getch() |
|
1102 */ |
|
1103 |
|
1104 int Q3Socket::putch( int ch ) |
|
1105 { |
|
1106 char buf[2]; |
|
1107 buf[0] = ch; |
|
1108 return writeBlock(buf, 1) == 1 ? ch : -1; |
|
1109 } |
|
1110 |
|
1111 |
|
1112 /*! |
|
1113 This implementation of the virtual function QIODevice::ungetch() |
|
1114 prepends the character \a ch to the read buffer so that the next |
|
1115 read returns this character as the first character of the output. |
|
1116 */ |
|
1117 |
|
1118 int Q3Socket::ungetch( int ch ) |
|
1119 { |
|
1120 #if defined(QT_CHECK_STATE) |
|
1121 if ( !isOpen() ) { |
|
1122 qWarning( "Q3Socket::ungetch: Socket not open" ); |
|
1123 return -1; |
|
1124 } |
|
1125 #endif |
|
1126 return d->rba.ungetch( ch ); |
|
1127 } |
|
1128 |
|
1129 |
|
1130 /*! |
|
1131 Returns true if it's possible to read an entire line of text from |
|
1132 this socket at this time; otherwise returns false. |
|
1133 |
|
1134 Note that if the peer closes the connection unexpectedly, this |
|
1135 function returns false. This means that loops such as this won't |
|
1136 work: |
|
1137 |
|
1138 \snippet doc/src/snippets/code/src_qt3support_network_q3socket.cpp 0 |
|
1139 |
|
1140 \sa readLine() |
|
1141 */ |
|
1142 |
|
1143 bool Q3Socket::canReadLine() const |
|
1144 { |
|
1145 if ( ((Q3Socket*)this)->d->rba.scanNewline( 0 ) ) |
|
1146 return true; |
|
1147 return ( bytesAvailable() > 0 && |
|
1148 (((Q3Socket*)this)->d->rba.scanNewline( 0 ) || QIODevice::canReadLine()) ); |
|
1149 } |
|
1150 |
|
1151 /*! |
|
1152 \internal |
|
1153 Internal slot for handling socket read notifications. |
|
1154 |
|
1155 This function has can usually only be entered once (i.e. no |
|
1156 recursive calls). If the argument \a force is true, the function |
|
1157 is executed, but no readyRead() signals are emitted. This |
|
1158 behaviour is useful for the waitForMore() function, so that it is |
|
1159 possible to call waitForMore() in a slot connected to the |
|
1160 readyRead() signal. |
|
1161 */ |
|
1162 |
|
1163 void Q3Socket::sn_read( bool force ) |
|
1164 { |
|
1165 Q_LONG maxToRead = 0; |
|
1166 if ( d->readBufferSize > 0 ) { |
|
1167 maxToRead = d->readBufferSize - d->rba.size(); |
|
1168 if ( maxToRead <= 0 ) { |
|
1169 if ( d->rsn ) |
|
1170 d->rsn->setEnabled( false ); |
|
1171 return; |
|
1172 } |
|
1173 } |
|
1174 |
|
1175 // Use Q3SocketPrivate::sn_read_alreadyCalled to avoid recursive calls of |
|
1176 // sn_read() (and as a result avoid emitting the readyRead() signal in a |
|
1177 // slot for readyRead(), if you use bytesAvailable()). |
|
1178 if ( !force && Q3SocketPrivate::sn_read_alreadyCalled.findRef(this) != -1 ) |
|
1179 return; |
|
1180 Q3SocketPrivate::sn_read_alreadyCalled.append( this ); |
|
1181 |
|
1182 char buf[4096]; |
|
1183 Q_LONG nbytes = d->socket->bytesAvailable(); |
|
1184 Q_LONG nread; |
|
1185 QByteArray *a = 0; |
|
1186 |
|
1187 if ( state() == Connecting ) { |
|
1188 if ( nbytes > 0 ) { |
|
1189 tryConnection(); |
|
1190 } else { |
|
1191 // nothing to do, nothing to care about |
|
1192 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1193 return; |
|
1194 } |
|
1195 } |
|
1196 if ( state() == Idle ) { |
|
1197 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1198 return; |
|
1199 } |
|
1200 |
|
1201 if ( nbytes <= 0 ) { // connection closed? |
|
1202 // On Windows this may happen when the connection is still open. |
|
1203 // This happens when the system is heavily loaded and we have |
|
1204 // read all the data on the socket before a new WSAAsyncSelect |
|
1205 // event is processed. A new read operation would then block. |
|
1206 // This code is also useful when Q3Socket is used without an |
|
1207 // event loop. |
|
1208 nread = d->socket->readBlock( buf, maxToRead ? QMIN((Q_LONG)sizeof(buf),maxToRead) : sizeof(buf) ); |
|
1209 if ( nread == 0 ) { // really closed |
|
1210 if ( !d->socket->isOpen() ) { |
|
1211 #if defined(Q3SOCKET_DEBUG) |
|
1212 qDebug( "Q3Socket (%s): sn_read: Connection closed", name() ); |
|
1213 #endif |
|
1214 d->connectionClosed(); |
|
1215 emit connectionClosed(); |
|
1216 } |
|
1217 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1218 return; |
|
1219 } else { |
|
1220 if ( nread < 0 ) { |
|
1221 if ( d->socket->error() == Q3SocketDevice::NoError ) { |
|
1222 // all is fine |
|
1223 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1224 return; |
|
1225 } |
|
1226 #if defined(Q3SOCKET_DEBUG) |
|
1227 qWarning( "Q3Socket::sn_read (%s): Close error", name() ); |
|
1228 #endif |
|
1229 if ( d->rsn ) |
|
1230 d->rsn->setEnabled( false ); |
|
1231 emit error( ErrSocketRead ); |
|
1232 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1233 return; |
|
1234 } |
|
1235 a = new QByteArray( nread ); |
|
1236 memcpy( a->data(), buf, nread ); |
|
1237 } |
|
1238 |
|
1239 } else { // data to be read |
|
1240 #if defined(Q3SOCKET_DEBUG) |
|
1241 qDebug( "Q3Socket (%s): sn_read: %ld incoming bytes", name(), nbytes ); |
|
1242 #endif |
|
1243 if ( nbytes > (int)sizeof(buf) ) { |
|
1244 // big |
|
1245 a = new QByteArray( nbytes ); |
|
1246 nread = d->socket->readBlock( a->data(), maxToRead ? QMIN(nbytes,maxToRead) : nbytes ); |
|
1247 } else { |
|
1248 a = 0; |
|
1249 nread = d->socket->readBlock( buf, maxToRead ? QMIN((Q_LONG)sizeof(buf),maxToRead) : sizeof(buf) ); |
|
1250 if ( nread > 0 ) { |
|
1251 // ##### could setRawData |
|
1252 a = new QByteArray( nread ); |
|
1253 memcpy( a->data(), buf, nread ); |
|
1254 } |
|
1255 } |
|
1256 if ( nread == 0 ) { |
|
1257 #if defined(Q3SOCKET_DEBUG) |
|
1258 qDebug( "Q3Socket (%s): sn_read: Connection closed", name() ); |
|
1259 #endif |
|
1260 // ### we should rather ask the socket device if it is closed |
|
1261 d->connectionClosed(); |
|
1262 emit connectionClosed(); |
|
1263 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1264 delete a; |
|
1265 return; |
|
1266 } else if ( nread < 0 ) { |
|
1267 delete a; |
|
1268 |
|
1269 if ( d->socket->error() == Q3SocketDevice::NoError ) { |
|
1270 // all is fine |
|
1271 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1272 return; |
|
1273 } |
|
1274 #if defined(QT_CHECK_RANGE) |
|
1275 qWarning( "Q3Socket::sn_read: Read error" ); |
|
1276 #endif |
|
1277 if ( d->rsn ) |
|
1278 d->rsn->setEnabled( false ); |
|
1279 emit error( ErrSocketRead ); |
|
1280 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1281 return; |
|
1282 } |
|
1283 if ( nread != (int)a->size() ) { // unexpected |
|
1284 #if defined(CHECK_RANGE) && !defined(Q_OS_WIN32) |
|
1285 qWarning( "Q3Socket::sn_read: Unexpected short read" ); |
|
1286 #endif |
|
1287 a->resize( nread ); |
|
1288 } |
|
1289 } |
|
1290 d->rba.append( a ); |
|
1291 if ( !force ) { |
|
1292 if ( d->rsn ) |
|
1293 d->rsn->setEnabled( false ); |
|
1294 emit readyRead(); |
|
1295 if ( d->rsn ) |
|
1296 d->rsn->setEnabled( true ); |
|
1297 } |
|
1298 |
|
1299 Q3SocketPrivate::sn_read_alreadyCalled.removeRef( this ); |
|
1300 } |
|
1301 |
|
1302 |
|
1303 /*! |
|
1304 \internal |
|
1305 Internal slot for handling socket write notifications. |
|
1306 */ |
|
1307 |
|
1308 void Q3Socket::sn_write() |
|
1309 { |
|
1310 if ( d->state == Connecting ) // connection established? |
|
1311 tryConnection(); |
|
1312 flush(); |
|
1313 } |
|
1314 |
|
1315 void Q3Socket::emitErrorConnectionRefused() |
|
1316 { |
|
1317 emit error( ErrConnectionRefused ); |
|
1318 } |
|
1319 |
|
1320 void Q3Socket::tryConnection() |
|
1321 { |
|
1322 if ( d->socket->connect( d->addr, d->port ) ) { |
|
1323 d->state = Connected; |
|
1324 #if defined(Q3SOCKET_DEBUG) |
|
1325 qDebug( "Q3Socket (%s): sn_write: Got connection to %s", |
|
1326 name(), peerName().ascii() ); |
|
1327 #endif |
|
1328 if ( d->rsn ) |
|
1329 d->rsn->setEnabled( true ); |
|
1330 emit connected(); |
|
1331 } else { |
|
1332 d->state = Idle; |
|
1333 QTimer::singleShot( 0, this, SLOT(emitErrorConnectionRefused()) ); |
|
1334 return; |
|
1335 } |
|
1336 } |
|
1337 |
|
1338 |
|
1339 /*! |
|
1340 Returns the socket number, or -1 if there is no socket at the moment. |
|
1341 */ |
|
1342 |
|
1343 int Q3Socket::socket() const |
|
1344 { |
|
1345 if ( d->socket == 0 ) |
|
1346 return -1; |
|
1347 return d->socket->socket(); |
|
1348 } |
|
1349 |
|
1350 /*! |
|
1351 Sets the socket to use \a socket and the state() to \c Connected. |
|
1352 The socket must already be connected. |
|
1353 |
|
1354 This allows us to use the Q3Socket class as a wrapper for other |
|
1355 socket types (e.g. Unix Domain Sockets). |
|
1356 */ |
|
1357 |
|
1358 void Q3Socket::setSocket( int socket ) |
|
1359 { |
|
1360 setSocketIntern( socket ); |
|
1361 d->state = Connection; |
|
1362 d->rsn->setEnabled( true ); |
|
1363 } |
|
1364 |
|
1365 |
|
1366 /*! |
|
1367 Sets the socket to \a socket. This is used by both setSocket() and |
|
1368 connectToHost() and can also be used on unconnected sockets. |
|
1369 */ |
|
1370 |
|
1371 void Q3Socket::setSocketIntern( int socket ) |
|
1372 { |
|
1373 if ( state() != Idle ) { |
|
1374 clearPendingData(); |
|
1375 close(); |
|
1376 } |
|
1377 Q_ULONG oldBufferSize = d ? d->readBufferSize : 0; |
|
1378 delete d; |
|
1379 |
|
1380 d = new Q3SocketPrivate; |
|
1381 if (oldBufferSize) |
|
1382 d->readBufferSize = oldBufferSize; |
|
1383 if ( socket >= 0 ) { |
|
1384 Q3SocketDevice *sd = new Q3SocketDevice( socket, Q3SocketDevice::Stream ); |
|
1385 sd->setBlocking( false ); |
|
1386 sd->setAddressReusable( true ); |
|
1387 d->setSocketDevice( this, sd ); |
|
1388 } |
|
1389 d->state = Idle; |
|
1390 |
|
1391 // Initialize the IO device flags |
|
1392 resetStatus(); |
|
1393 open( IO_ReadWrite ); |
|
1394 |
|
1395 // hm... this is not very nice. |
|
1396 d->host.clear(); |
|
1397 d->port = 0; |
|
1398 #ifndef QT_NO_DNS |
|
1399 delete d->dns4; |
|
1400 d->dns4 = 0; |
|
1401 delete d->dns6; |
|
1402 d->dns6 = 0; |
|
1403 #endif |
|
1404 } |
|
1405 |
|
1406 |
|
1407 /*! |
|
1408 Returns the host port number of this socket, in native byte order. |
|
1409 */ |
|
1410 |
|
1411 Q_UINT16 Q3Socket::port() const |
|
1412 { |
|
1413 if ( d->socket == 0 ) |
|
1414 return 0; |
|
1415 return d->socket->port(); |
|
1416 } |
|
1417 |
|
1418 |
|
1419 /*! |
|
1420 Returns the peer's host port number, normally as specified to the |
|
1421 connectToHost() function. If none has been set, this function |
|
1422 returns 0. |
|
1423 |
|
1424 Note that Qt always uses native byte order, i.e. 67 is 67 in Qt; |
|
1425 there is no need to call htons(). |
|
1426 */ |
|
1427 |
|
1428 Q_UINT16 Q3Socket::peerPort() const |
|
1429 { |
|
1430 if ( d->socket == 0 ) |
|
1431 return 0; |
|
1432 return d->socket->peerPort(); |
|
1433 } |
|
1434 |
|
1435 |
|
1436 /*! |
|
1437 Returns the host address of this socket. (This is normally the |
|
1438 main IP address of the host, but can be e.g. 127.0.0.1 for |
|
1439 connections to localhost.) |
|
1440 */ |
|
1441 |
|
1442 QHostAddress Q3Socket::address() const |
|
1443 { |
|
1444 if ( d->socket == 0 ) { |
|
1445 QHostAddress tmp; |
|
1446 return tmp; |
|
1447 } |
|
1448 return d->socket->address(); |
|
1449 } |
|
1450 |
|
1451 |
|
1452 /*! |
|
1453 Returns the address of the connected peer if the socket is in |
|
1454 Connected state; otherwise an empty QHostAddress is returned. |
|
1455 */ |
|
1456 |
|
1457 QHostAddress Q3Socket::peerAddress() const |
|
1458 { |
|
1459 if ( d->socket == 0 ) { |
|
1460 QHostAddress tmp; |
|
1461 return tmp; |
|
1462 } |
|
1463 return d->socket->peerAddress(); |
|
1464 } |
|
1465 |
|
1466 |
|
1467 /*! |
|
1468 Returns the host name as specified to the connectToHost() |
|
1469 function. An empty string is returned if none has been set. |
|
1470 */ |
|
1471 |
|
1472 QString Q3Socket::peerName() const |
|
1473 { |
|
1474 return d->host; |
|
1475 } |
|
1476 |
|
1477 /*! |
|
1478 Sets the size of the Q3Socket's internal read buffer to \a bufSize. |
|
1479 |
|
1480 Usually Q3Socket reads all data that is available from the operating |
|
1481 system's socket. If the buffer size is limited to a certain size, this |
|
1482 means that the Q3Socket class doesn't buffer more than this size of data. |
|
1483 |
|
1484 If the size of the read buffer is 0, the read buffer is unlimited and all |
|
1485 incoming data is buffered. This is the default. |
|
1486 |
|
1487 If you read the data in the readyRead() signal, you shouldn't use this |
|
1488 option since it might slow down your program unnecessary. This option is |
|
1489 useful if you only need to read the data at certain points in time, like in |
|
1490 a realtime streaming application. |
|
1491 |
|
1492 \sa readBufferSize() |
|
1493 */ |
|
1494 |
|
1495 void Q3Socket::setReadBufferSize( Q_ULONG bufSize ) |
|
1496 { |
|
1497 d->readBufferSize = bufSize; |
|
1498 } |
|
1499 |
|
1500 /*! |
|
1501 Returns the size of the read buffer. |
|
1502 |
|
1503 \sa setReadBufferSize() |
|
1504 */ |
|
1505 |
|
1506 Q_ULONG Q3Socket::readBufferSize() const |
|
1507 { |
|
1508 return d->readBufferSize; |
|
1509 } |
|
1510 |
|
1511 /*! |
|
1512 \fn bool Q3Socket::isSequential() const |
|
1513 \internal |
|
1514 */ |
|
1515 |
|
1516 QT_END_NAMESPACE |
|
1517 |
|
1518 #endif //QT_NO_NETWORK |