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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the Qt3Support module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qglobal.h" |
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43 #if defined(Q_CC_BOR) |
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44 // needed for qsort() because of a std namespace problem on Borland |
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45 #include "qplatformdefs.h" |
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46 #endif |
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47 |
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48 #define Q3GVECTOR_CPP |
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49 #include "q3gvector.h" |
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50 #include "q3glist.h" |
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51 #include "qstring.h" |
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52 #include "qdatastream.h" |
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53 #include <stdlib.h> |
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54 |
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55 #ifndef QT_NO_THREAD |
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56 # include "private/qmutexpool_p.h" |
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57 #endif |
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58 |
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59 QT_BEGIN_NAMESPACE |
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60 |
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61 #define USE_MALLOC // comment to use new/delete |
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62 |
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63 #undef NEW |
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64 #undef DELETE |
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65 |
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66 #if defined(USE_MALLOC) |
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67 #define NEW(type,size) ((type*)malloc(size*sizeof(type))) |
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68 #define DELETE(array) (free((char*)array)) |
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69 #else |
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70 #define NEW(type,size) (new type[size]) |
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71 #define DELETE(array) (delete[] array) |
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72 #define DONT_USE_REALLOC // comment to use realloc() |
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73 #endif |
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74 |
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75 /*! |
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76 \class Q3GVector |
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77 \reentrant |
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78 |
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79 \brief The Q3GVector class is an internal class for implementing Qt |
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80 collection classes. |
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81 |
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82 \internal |
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83 |
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84 Q3GVector is an internal class that acts as a base class for the |
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85 Q3PtrVector collection class. |
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86 |
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87 Q3GVector has some virtual functions that may be reimplemented in |
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88 subclasses to customize behavior. |
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89 |
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90 \list |
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91 \i compareItems() compares two collection/vector items. |
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92 \i read() reads a collection/vector item from a QDataStream. |
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93 \i write() writes a collection/vector item to a QDataStream. |
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94 \endlist |
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95 */ |
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96 |
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97 /***************************************************************************** |
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98 Default implementation of virtual functions |
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99 *****************************************************************************/ |
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100 |
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101 /*! |
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102 This virtual function compares two list items. |
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103 |
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104 Returns: |
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105 <ul> |
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106 <li> 0 if \a d1 == \a d2 |
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107 <li> non-zero if \a d1 != \a d2 |
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108 </ul> |
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109 |
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110 This function returns \e int rather than \e bool so that |
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111 reimplementations can return one of three values and use it to sort |
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112 by: |
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113 <ul> |
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114 <li> 0 if \a d1 == \a d2 |
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115 <li> \> 0 (positive integer) if \a d1 \> \a d2 |
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116 <li> \< 0 (negative integer) if \a d1 \< \a d2 |
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117 </ul> |
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118 |
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119 The Q3PtrVector::sort() and Q3PtrVector::bsearch() functions require that |
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120 compareItems() is implemented as described here. |
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121 |
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122 This function should not modify the vector because some const |
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123 functions call compareItems(). |
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124 */ |
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125 |
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126 int Q3GVector::compareItems( Item d1, Item d2 ) |
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127 { |
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128 return d1 != d2; // compare pointers |
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129 } |
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130 |
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131 #ifndef QT_NO_DATASTREAM |
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132 /*! |
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133 Reads a collection/vector item from the stream \a s and returns a reference |
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134 to the stream. |
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135 |
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136 The default implementation sets \a d to 0. |
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137 |
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138 \sa write() |
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139 */ |
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140 |
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141 QDataStream &Q3GVector::read( QDataStream &s, Item &d ) |
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142 { // read item from stream |
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143 d = 0; |
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144 return s; |
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145 } |
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146 |
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147 /*! |
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148 Writes a collection/vector item to the stream \a s and returns a reference |
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149 to the stream. |
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150 |
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151 The default implementation does nothing. |
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152 |
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153 \sa read() |
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154 */ |
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155 |
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156 QDataStream &Q3GVector::write( QDataStream &s, Item ) const |
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157 { // write item to stream |
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158 return s; |
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159 } |
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160 #endif // QT_NO_DATASTREAM |
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161 |
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162 /***************************************************************************** |
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163 Q3GVector member functions |
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164 *****************************************************************************/ |
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165 |
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166 Q3GVector::Q3GVector() // create empty vector |
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167 { |
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168 vec = 0; |
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169 len = numItems = 0; |
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170 } |
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171 |
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172 Q3GVector::Q3GVector( uint size ) // create vectors with nullptrs |
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173 { |
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174 len = size; |
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175 numItems = 0; |
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176 if ( len == 0 ) { // zero length |
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177 vec = 0; |
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178 return; |
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179 } |
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180 vec = NEW(Item,len); |
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181 Q_CHECK_PTR( vec ); |
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182 memset( (void*)vec, 0, len*sizeof(Item) ); // fill with nulls |
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183 } |
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184 |
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185 Q3GVector::Q3GVector( const Q3GVector &a ) // make copy of other vector |
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186 : Q3PtrCollection( a ) |
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187 { |
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188 len = a.len; |
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189 numItems = a.numItems; |
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190 if ( len == 0 ) { |
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191 vec = 0; |
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192 return; |
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193 } |
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194 vec = NEW( Item, len ); |
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195 Q_CHECK_PTR( vec ); |
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196 for ( uint i = 0; i < len; i++ ) { |
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197 if ( a.vec[i] ) { |
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198 vec[i] = newItem( a.vec[i] ); |
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199 Q_CHECK_PTR( vec[i] ); |
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200 } else { |
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201 vec[i] = 0; |
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202 } |
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203 } |
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204 } |
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205 |
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206 Q3GVector::~Q3GVector() |
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207 { |
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208 clear(); |
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209 } |
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210 |
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211 Q3GVector& Q3GVector::operator=( const Q3GVector &v ) |
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212 { |
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213 if ( &v == this ) |
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214 return *this; |
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215 |
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216 clear(); |
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217 len = v.len; |
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218 numItems = v.numItems; |
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219 if ( len == 0 ) { |
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220 vec = 0; |
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221 return *this; |
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222 } |
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223 vec = NEW( Item, len ); |
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224 Q_CHECK_PTR( vec ); |
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225 for ( uint i = 0; i < len; i++ ) { |
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226 if ( v.vec[i] ) { |
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227 vec[i] = newItem( v.vec[i] ); |
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228 Q_CHECK_PTR( vec[i] ); |
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229 } else { |
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230 vec[i] = 0; |
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231 } |
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232 } |
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233 return *this; |
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234 } |
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235 |
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236 |
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237 bool Q3GVector::insert( uint index, Item d ) // insert item at index |
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238 { |
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239 #if defined(QT_CHECK_RANGE) |
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240 if ( index >= len ) { // range error |
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241 qWarning( "Q3GVector::insert: Index %d out of range", index ); |
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242 return false; |
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243 } |
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244 #endif |
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245 if ( vec[index] ) { // remove old item |
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246 deleteItem( vec[index] ); |
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247 numItems--; |
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248 } |
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249 if ( d ) { |
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250 vec[index] = newItem( d ); |
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251 Q_CHECK_PTR( vec[index] ); |
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252 numItems++; |
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253 return vec[index] != 0; |
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254 } else { |
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255 vec[index] = 0; // reset item |
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256 } |
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257 return true; |
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258 } |
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259 |
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260 bool Q3GVector::remove( uint index ) // remove item at index |
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261 { |
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262 #if defined(QT_CHECK_RANGE) |
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263 if ( index >= len ) { // range error |
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264 qWarning( "Q3GVector::remove: Index %d out of range", index ); |
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265 return false; |
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266 } |
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267 #endif |
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268 if ( vec[index] ) { // valid item |
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269 deleteItem( vec[index] ); // delete it |
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270 vec[index] = 0; // reset pointer |
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271 numItems--; |
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272 } |
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273 return true; |
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274 } |
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275 |
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276 Q3PtrCollection::Item Q3GVector::take( uint index ) // take out item |
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277 { |
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278 #if defined(QT_CHECK_RANGE) |
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279 if ( index >= len ) { // range error |
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280 qWarning( "Q3GVector::take: Index %d out of range", index ); |
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281 return 0; |
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282 } |
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283 #endif |
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284 Item d = vec[index]; // don't delete item |
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285 if ( d ) |
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286 numItems--; |
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287 vec[index] = 0; |
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288 return d; |
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289 } |
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290 |
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291 void Q3GVector::clear() // clear vector |
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292 { |
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293 if ( vec ) { |
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294 for ( uint i=0; i<len; i++ ) { // delete each item |
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295 if ( vec[i] ) |
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296 deleteItem( vec[i] ); |
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297 } |
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298 DELETE(vec); |
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299 vec = 0; |
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300 len = numItems = 0; |
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301 } |
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302 } |
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303 |
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304 bool Q3GVector::resize( uint newsize ) // resize array |
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305 { |
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306 if ( newsize == len ) // nothing to do |
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307 return true; |
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308 if ( vec ) { // existing data |
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309 if ( newsize < len ) { // shrink vector |
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310 uint i = newsize; |
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311 while ( i < len ) { // delete lost items |
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312 if ( vec[i] ) { |
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313 deleteItem( vec[i] ); |
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314 numItems--; |
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315 } |
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316 i++; |
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317 } |
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318 } |
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319 if ( newsize == 0 ) { // vector becomes empty |
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320 DELETE(vec); |
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321 vec = 0; |
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322 len = numItems = 0; |
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323 return true; |
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324 } |
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325 #if defined(DONT_USE_REALLOC) |
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326 if ( newsize == 0 ) { |
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327 DELETE(vec); |
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328 vec = 0; |
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329 return false; |
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330 } |
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331 Item *newvec = NEW(Item,newsize); // manual realloc |
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332 memcpy( newvec, vec, (len < newsize ? len : newsize)*sizeof(Item) ); |
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333 DELETE(vec); |
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334 vec = newvec; |
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335 #else |
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336 vec = (Item*)realloc( (char *)vec, newsize*sizeof(Item) ); |
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337 #endif |
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338 } else { // create new vector |
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339 vec = NEW(Item,newsize); |
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340 len = numItems = 0; |
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341 } |
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342 Q_CHECK_PTR( vec ); |
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343 if ( !vec ) // no memory |
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344 return false; |
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345 if ( newsize > len ) // init extra space added |
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346 memset( (void*)&vec[len], 0, (newsize-len)*sizeof(Item) ); |
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347 len = newsize; |
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348 return true; |
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349 } |
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350 |
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351 |
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352 bool Q3GVector::fill( Item d, int flen ) // resize and fill vector |
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353 { |
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354 if ( flen < 0 ) |
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355 flen = len; // default: use vector length |
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356 else if ( !resize( flen ) ) |
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357 return false; |
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358 for ( uint i=0; i<(uint)flen; i++ ) // insert d at every index |
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359 insert( i, d ); |
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360 return true; |
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361 } |
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362 |
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363 |
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364 static Q3GVector *sort_vec=0; // current sort vector |
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365 |
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366 |
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367 #if defined(Q_C_CALLBACKS) |
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368 extern "C" { |
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369 #endif |
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370 |
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371 #ifdef Q_OS_WINCE |
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372 static int _cdecl cmp_vec( const void *n1, const void *n2 ) |
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373 #else |
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374 static int cmp_vec( const void *n1, const void *n2 ) |
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375 #endif |
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376 { |
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377 return sort_vec->compareItems( *((Q3PtrCollection::Item*)n1), *((Q3PtrCollection::Item*)n2) ); |
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378 } |
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379 |
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380 #if defined(Q_C_CALLBACKS) |
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381 } |
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382 #endif |
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383 |
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384 |
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385 void Q3GVector::sort() // sort vector |
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386 { |
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387 if ( count() == 0 ) // no elements |
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388 return; |
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389 register Item *start = &vec[0]; |
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390 register Item *end = &vec[len-1]; |
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391 Item tmp; |
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392 for (;;) { // put all zero elements behind |
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393 while ( start < end && *start != 0 ) |
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394 start++; |
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395 while ( end > start && *end == 0 ) |
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396 end--; |
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397 if ( start < end ) { |
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398 tmp = *start; |
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399 *start = *end; |
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400 *end = tmp; |
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401 } else { |
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402 break; |
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403 } |
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404 } |
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405 |
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406 #ifndef QT_NO_THREAD |
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407 QMutexLocker locker(QMutexPool::globalInstanceGet(&sort_vec)); |
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408 #endif |
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409 |
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410 sort_vec = (Q3GVector*)this; |
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411 qsort( vec, count(), sizeof(Item), cmp_vec ); |
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412 sort_vec = 0; |
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413 } |
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414 |
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415 int Q3GVector::bsearch( Item d ) const // binary search; when sorted |
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416 { |
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417 if ( !len ) |
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418 return -1; |
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419 if ( !d ) { |
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420 #if defined(QT_CHECK_NULL) |
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421 qWarning( "Q3GVector::bsearch: Cannot search for null object" ); |
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422 #endif |
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423 return -1; |
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424 } |
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425 int n1 = 0; |
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426 int n2 = len - 1; |
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427 int mid = 0; |
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428 bool found = false; |
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429 while ( n1 <= n2 ) { |
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430 int res; |
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431 mid = (n1 + n2)/2; |
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432 if ( vec[mid] == 0 ) // null item greater |
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433 res = -1; |
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434 else |
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435 res = ((Q3GVector*)this)->compareItems( d, vec[mid] ); |
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436 if ( res < 0 ) |
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437 n2 = mid - 1; |
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438 else if ( res > 0 ) |
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439 n1 = mid + 1; |
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440 else { // found it |
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441 found = true; |
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442 break; |
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443 } |
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444 } |
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445 if ( !found ) |
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446 return -1; |
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447 // search to first of equal items |
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448 while ( (mid - 1 >= 0) && !((Q3GVector*)this)->compareItems(d, vec[mid-1]) ) |
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449 mid--; |
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450 return mid; |
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451 } |
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452 |
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453 int Q3GVector::findRef( Item d, uint index) const // find exact item in vector |
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454 { |
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455 #if defined(QT_CHECK_RANGE) |
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456 if ( index > len ) { // range error |
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457 qWarning( "Q3GVector::findRef: Index %d out of range", index ); |
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458 return -1; |
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459 } |
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460 #endif |
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461 for ( uint i=index; i<len; i++ ) { |
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462 if ( vec[i] == d ) |
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463 return i; |
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464 } |
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465 return -1; |
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466 } |
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467 |
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468 int Q3GVector::find( Item d, uint index ) const // find equal item in vector |
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469 { |
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470 #if defined(QT_CHECK_RANGE) |
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471 if ( index >= len ) { // range error |
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472 qWarning( "Q3GVector::find: Index %d out of range", index ); |
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473 return -1; |
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474 } |
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475 #endif |
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476 for ( uint i=index; i<len; i++ ) { |
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477 if ( vec[i] == 0 && d == 0 ) // found null item |
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478 return i; |
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479 if ( vec[i] && ((Q3GVector*)this)->compareItems( vec[i], d ) == 0 ) |
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480 return i; |
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481 } |
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482 return -1; |
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483 } |
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484 |
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485 uint Q3GVector::containsRef( Item d ) const // get number of exact matches |
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486 { |
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487 uint count = 0; |
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488 for ( uint i=0; i<len; i++ ) { |
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489 if ( vec[i] == d ) |
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490 count++; |
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491 } |
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492 return count; |
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493 } |
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494 |
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495 uint Q3GVector::contains( Item d ) const // get number of equal matches |
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496 { |
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497 uint count = 0; |
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498 for ( uint i=0; i<len; i++ ) { |
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499 if ( vec[i] == 0 && d == 0 ) // count null items |
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500 count++; |
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501 if ( vec[i] && ((Q3GVector*)this)->compareItems( vec[i], d ) == 0 ) |
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502 count++; |
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503 } |
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504 return count; |
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505 } |
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506 |
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507 bool Q3GVector::insertExpand( uint index, Item d )// insert and grow if necessary |
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508 { |
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509 if ( index >= len ) { |
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510 if ( !resize( index+1 ) ) // no memory |
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511 return false; |
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512 } |
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513 insert( index, d ); |
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514 return true; |
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515 } |
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516 |
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517 void Q3GVector::toList( Q3GList *list ) const // store items in list |
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518 { |
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519 list->clear(); |
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520 for ( uint i=0; i<len; i++ ) { |
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521 if ( vec[i] ) |
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522 list->append( vec[i] ); |
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523 } |
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524 } |
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525 |
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526 |
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527 void Q3GVector::warningIndexRange( uint i ) |
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528 { |
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529 #if defined(QT_CHECK_RANGE) |
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530 qWarning( "Q3GVector::operator[]: Index %d out of range", i ); |
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531 #else |
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532 Q_UNUSED( i ) |
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533 #endif |
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534 } |
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535 |
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536 |
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537 /***************************************************************************** |
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538 Q3GVector stream functions |
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539 *****************************************************************************/ |
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540 #ifndef QT_NO_DATASTREAM |
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541 QDataStream &operator>>( QDataStream &s, Q3GVector &vec ) |
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542 { // read vector |
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543 return vec.read( s ); |
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544 } |
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545 |
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546 QDataStream &operator<<( QDataStream &s, const Q3GVector &vec ) |
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547 { // write vector |
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548 return vec.write( s ); |
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549 } |
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550 |
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551 QDataStream &Q3GVector::read( QDataStream &s ) // read vector from stream |
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552 { |
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553 uint num; |
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554 s >> num; // read number of items |
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555 clear(); // clear vector |
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556 resize( num ); |
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557 for (uint i=0; i<num; i++) { // read all items |
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558 Item d; |
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559 read( s, d ); |
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560 Q_CHECK_PTR( d ); |
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561 if ( !d ) // no memory |
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562 break; |
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563 vec[i] = d; |
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564 } |
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565 return s; |
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566 } |
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567 |
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568 QDataStream &Q3GVector::write( QDataStream &s ) const |
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569 { // write vector to stream |
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570 uint num = count(); |
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571 s << num; // number of items to write |
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572 num = size(); |
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573 for (uint i=0; i<num; i++) { // write non-null items |
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574 if ( vec[i] ) |
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575 write( s, vec[i] ); |
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576 } |
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577 return s; |
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578 } |
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579 |
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580 /* Returns whether v equals this vector or not */ |
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581 |
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582 bool Q3GVector::operator==( const Q3GVector &v ) const |
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583 { |
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584 if ( size() != v.size() ) |
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585 return false; |
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586 if ( count() != v.count() ) |
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587 return false; |
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588 for ( int i = 0; i < (int)size(); ++i ) { |
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589 if ( ( (Q3GVector*)this )->compareItems( at( i ), v.at( i ) ) != 0 ) |
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590 return false; |
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591 } |
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592 return true; |
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593 } |
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594 |
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595 #endif // QT_NO_DATASTREAM |
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596 |
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597 QT_END_NAMESPACE |