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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtScript module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qscriptclass.h" |
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43 #include "qscriptstring.h" |
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44 |
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45 /*! |
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46 \since 4.4 |
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47 \class QScriptClass |
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48 |
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49 \brief The QScriptClass class provides an interface for defining custom behavior of (a class of) Qt Script objects. |
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50 |
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51 \ingroup script |
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52 \mainclass |
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53 |
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54 The QScriptClass class defines an interface for handling various |
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55 aspects of interaction with the Qt Script objects associated with |
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56 the class. Such objects are created by calling |
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57 QScriptEngine::newObject(), passing a pointer to the QScriptClass as |
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58 argument. |
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59 |
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60 By subclassing QScriptClass, you can define precisely how access to |
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61 properties of the objects that use your class is handled. This |
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62 enables a fully dynamic handling of properties, e.g. it's more |
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63 powerful than QScriptEngine::newQObject(). For example, you can use |
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64 QScriptClass to implement array-type objects (i.e. objects that |
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65 handle the \c{length} property, and properties whose names are valid |
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66 array indexes, in a special way), or to implement a "live" |
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67 (runtime-defined) proxy to an underlying object. |
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68 |
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69 If you just need to handle access to a set of properties that are |
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70 known at the time an object is created (i.e. "semi-statically"), you |
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71 might consider using QScriptValue::setProperty() to define |
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72 getter/setter functions for the relevant properties, rather than |
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73 subclassing QScriptClass. |
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74 |
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75 Reimplement queryProperty() to specify which properties are handled |
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76 in a custom way by your script class (i.e. should be |
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77 \bold{delegated} to the QScriptClass), and which properties should |
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78 be handled just like normal Qt Script object properties. |
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79 |
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80 Reimplement property() and setProperty() to perform the actual |
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81 access (read or write) to the properties that your class |
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82 handles. Additionally, you can reimplement propertyFlags() to |
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83 specify custom flags for your properties. |
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84 |
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85 Reimplement newIterator() to provide an iterator for objects of your |
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86 custom class. This is only necessary if objects of your class can |
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87 have custom properties that you want to be reported when an object |
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88 is used together with the QScriptValueIterator class, or when an |
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89 object is used in a for-in enumeration statement in a script. |
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90 |
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91 When implementing custom classes of objects, you typically use |
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92 QScriptValue::setData() to store instance-specific data as part of |
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93 object initialization; the data won't be accessible from scripts |
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94 directly, but you can access it in e.g. your reimplementations of |
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95 property() and setProperty() (by calling QScriptValue::data()) to |
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96 perform custom processing. |
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97 |
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98 Reimplement prototype() to provide a custom prototype object for |
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99 your script class. |
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100 |
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101 Reimplement supportsExtension() and extension() if your custom |
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102 script class supports one or more of the extensions specified by the |
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103 Extension enum. |
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104 |
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105 \sa QScriptClassPropertyIterator, QScriptEngine::newObject(), {Custom Script Class Example} |
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106 */ |
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107 |
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108 /*! |
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109 \enum QScriptClass::Extension |
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110 |
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111 This enum specifies the possible extensions to a QScriptClass. |
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112 |
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113 \value Callable Instances of this class can be called as functions. |
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114 |
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115 \value HasInstance Instances of this class implement [[HasInstance]]. |
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116 |
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117 \sa extension() |
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118 */ |
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119 |
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120 /*! |
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121 \enum QScriptClass::QueryFlag |
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122 |
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123 This enum describes flags that are used to query a QScriptClass |
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124 regarding how access to a property should be handled. |
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125 |
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126 \value HandlesReadAccess The QScriptClass handles read access to this property. |
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127 \value HandlesWriteAccess The QScriptClass handles write access to this property. |
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128 |
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129 \sa queryProperty() |
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130 */ |
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131 |
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132 QT_BEGIN_NAMESPACE |
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133 |
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134 class QScriptClassPrivate |
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135 { |
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136 Q_DECLARE_PUBLIC(QScriptClass) |
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137 public: |
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138 QScriptClassPrivate() {} |
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139 virtual ~QScriptClassPrivate() {} |
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140 |
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141 QScriptEngine *engine; |
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142 |
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143 QScriptClass *q_ptr; |
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144 }; |
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145 |
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146 /*! |
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147 Constructs a QScriptClass object to be used in the given \a engine. |
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148 |
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149 The engine does not take ownership of the QScriptClass object. |
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150 */ |
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151 QScriptClass::QScriptClass(QScriptEngine *engine) |
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152 : d_ptr(new QScriptClassPrivate) |
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153 { |
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154 d_ptr->q_ptr = this; |
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155 d_ptr->engine = engine; |
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156 } |
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157 |
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158 /*! |
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159 \internal |
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160 */ |
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161 QScriptClass::QScriptClass(QScriptEngine *engine, QScriptClassPrivate &dd) |
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162 : d_ptr(&dd) |
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163 { |
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164 d_ptr->q_ptr = this; |
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165 d_ptr->engine = engine; |
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166 } |
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167 |
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168 /*! |
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169 Destroys the QScriptClass object. |
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170 |
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171 If a QScriptClass object is deleted before the associated engine(), |
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172 any Qt Script objects using the QScriptClass will be "demoted" to |
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173 normal Qt Script objects. |
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174 */ |
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175 QScriptClass::~QScriptClass() |
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176 { |
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177 } |
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178 |
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179 /*! |
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180 Returns the engine that this QScriptClass is associated with. |
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181 */ |
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182 QScriptEngine *QScriptClass::engine() const |
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183 { |
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184 Q_D(const QScriptClass); |
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185 return d->engine; |
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186 } |
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187 |
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188 /*! |
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189 Returns the object to be used as the prototype of new instances |
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190 of this class (created with QScriptEngine::newObject()). |
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191 |
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192 The default implementation returns an invalid QScriptValue, meaning |
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193 that the standard Object prototype will be used. Reimplement this |
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194 function to provide your own custom prototype. |
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195 |
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196 Typically you initialize your prototype object in the constructor of |
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197 your class, then return it in this function. |
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198 |
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199 See the "Making Use of Prototype-Based Inheritance" section in the |
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200 QtScript documentation for more information on how prototypes are |
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201 used. |
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202 */ |
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203 QScriptValue QScriptClass::prototype() const |
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204 { |
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205 return QScriptValue(); |
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206 } |
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207 |
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208 /*! |
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209 Returns the name of the script class. |
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210 |
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211 Qt Script uses this name to generate a default string representation |
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212 of objects in case you do not provide a toString function. |
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213 |
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214 The default implementation returns a null string. |
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215 */ |
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216 QString QScriptClass::name() const |
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217 { |
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218 return QString(); |
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219 } |
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220 |
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221 /*! |
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222 Queries this script class for how access to the property with the |
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223 given \a name of the given \a object should be handled. The given \a |
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224 flags specify the aspects of interest. This function should return a |
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225 subset of \a flags to indicate which aspects of property access |
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226 should be further handled by the script class. |
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227 |
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228 For example, if the \a flags contain HandlesReadAccess, and you |
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229 would like your class to handle the reading of the property (through |
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230 the property() function), the returned flags should include |
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231 HandlesReadAccess. If the returned flags do not contain |
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232 HandlesReadAccess, the property will be handled as a normal script |
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233 object property. |
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234 |
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235 You can optionally use the \a id argument to store a value that will |
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236 subsequently be passed on to functions such as property() and |
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237 setProperty(). |
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238 |
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239 The default implementation of this function returns 0. |
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240 |
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241 Note: This function is only called if the given property isn't |
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242 already a normal property of the object. For example, say you |
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243 advertise that you want to handle read access to property \c{foo}, |
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244 but not write access; if \c{foo} is then assigned a value, it will |
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245 become a normal script object property, and subsequently you will no |
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246 longer be queried regarding read access to \c{foo}. |
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247 |
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248 \sa property() |
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249 */ |
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250 QScriptClass::QueryFlags QScriptClass::queryProperty( |
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251 const QScriptValue &object, const QScriptString &name, |
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252 QueryFlags flags, uint *id) |
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253 { |
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254 Q_UNUSED(object); |
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255 Q_UNUSED(name); |
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256 Q_UNUSED(flags); |
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257 Q_UNUSED(id); |
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258 return 0; |
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259 } |
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260 |
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261 /*! |
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262 Returns the value of the property with the given \a name of the given |
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263 \a object. |
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264 |
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265 The \a id argument is only useful if you assigned a value to it in |
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266 queryProperty(). |
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267 |
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268 The default implementation does nothing and returns an invalid QScriptValue. |
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269 |
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270 \sa setProperty(), propertyFlags() |
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271 */ |
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272 QScriptValue QScriptClass::property(const QScriptValue &object, |
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273 const QScriptString &name, uint id) |
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274 { |
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275 Q_UNUSED(object); |
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276 Q_UNUSED(name); |
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277 Q_UNUSED(id); |
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278 return QScriptValue(); |
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279 } |
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280 |
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281 /*! |
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282 Returns the flags of the property with the given \a name of the given |
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283 \a object. |
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284 |
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285 The \a id argument is only useful if you assigned a value to it in |
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286 queryProperty(). |
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287 |
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288 The default implementation returns 0. |
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289 |
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290 \sa property() |
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291 */ |
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292 QScriptValue::PropertyFlags QScriptClass::propertyFlags( |
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293 const QScriptValue &object, const QScriptString &name, uint id) |
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294 { |
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295 Q_UNUSED(object); |
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296 Q_UNUSED(name); |
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297 Q_UNUSED(id); |
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298 return 0; |
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299 } |
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300 |
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301 /*! |
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302 Sets the property with the given \a name of the given \a object to |
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303 the given \a value. |
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304 |
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305 The \a id argument is only useful if you assigned a value to it in |
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306 queryProperty(). |
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307 |
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308 The default implementation does nothing. |
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309 |
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310 An invalid \a value represents a request to remove the property. |
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311 |
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312 \sa property() |
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313 */ |
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314 void QScriptClass::setProperty(QScriptValue &object, const QScriptString &name, |
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315 uint id, const QScriptValue &value) |
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316 { |
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317 Q_UNUSED(object); |
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318 Q_UNUSED(name); |
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319 Q_UNUSED(id); |
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320 Q_UNUSED(value); |
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321 } |
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322 |
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323 /*! |
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324 Returns an iterator for traversing custom properties of the given \a |
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325 object. |
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326 |
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327 The default implementation returns 0, meaning that there are no |
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328 custom properties to traverse. |
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329 |
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330 Reimplement this function if objects of your script class can have |
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331 one or more custom properties (e.g. those reported to be handled by |
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332 queryProperty()) that you want to appear when an object's properties |
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333 are enumerated (e.g. by a for-in statement in a script). |
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334 |
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335 Qt Script takes ownership of the new iterator object. |
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336 |
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337 \sa QScriptValueIterator |
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338 */ |
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339 QScriptClassPropertyIterator *QScriptClass::newIterator(const QScriptValue &object) |
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340 { |
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341 Q_UNUSED(object); |
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342 return 0; |
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343 } |
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344 |
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345 /*! |
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346 Returns true if the QScriptClass supports the given \a extension; |
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347 otherwise, false is returned. By default, no extensions |
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348 are supported. |
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349 |
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350 Reimplement this function to indicate which extensions your custom |
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351 class supports. |
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352 |
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353 \sa extension() |
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354 */ |
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355 bool QScriptClass::supportsExtension(Extension extension) const |
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356 { |
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357 Q_UNUSED(extension); |
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358 return false; |
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359 } |
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360 |
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361 /*! |
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362 This virtual function can be reimplemented in a QScriptClass |
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363 subclass to provide support for extensions. The optional \a argument |
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364 can be provided as input to the \a extension; the result must be |
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365 returned in the form of a QVariant. You can call supportsExtension() |
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366 to check if an extension is supported by the QScriptClass. By |
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367 default, no extensions are supported, and this function returns an |
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368 invalid QVariant. |
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369 |
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370 If you implement the Callable extension, Qt Script will call this |
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371 function when an instance of your class is called as a function |
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372 (e.g. from a script or using QScriptValue::call()). The \a argument |
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373 will contain a pointer to the QScriptContext that represents the |
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374 function call, and you should return a QVariant that holds the |
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375 result of the function call. In the following example the sum of the |
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376 arguments to the script function are added up and returned: |
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377 |
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378 \snippet doc/src/snippets/code/src_script_qscriptclass.cpp 0 |
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379 |
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380 If you implement the HasInstance extension, Qt Script will call this |
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381 function as part of evaluating the \c{instanceof} operator, as |
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382 described in ECMA-262 Section 11.8.6. The \a argument is a |
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383 QScriptValueList containing two items: The first item is the object |
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384 that HasInstance is being applied to (an instance of your class), |
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385 and the second item can be any value. extension() should return true |
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386 if the value delegates behavior to the object, false otherwise. |
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387 |
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388 \sa supportsExtension() |
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389 */ |
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390 QVariant QScriptClass::extension(Extension extension, const QVariant &argument) |
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391 { |
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392 Q_UNUSED(extension); |
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393 Q_UNUSED(argument); |
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394 return QVariant(); |
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395 } |
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396 |
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397 QT_END_NAMESPACE |