|
1 /**************************************************************************** |
|
2 ** |
|
3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
|
4 ** All rights reserved. |
|
5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
|
6 ** |
|
7 ** This file is part of the QtOpenGL module of the Qt Toolkit. |
|
8 ** |
|
9 ** $QT_BEGIN_LICENSE:LGPL$ |
|
10 ** No Commercial Usage |
|
11 ** This file contains pre-release code and may not be distributed. |
|
12 ** You may use this file in accordance with the terms and conditions |
|
13 ** contained in the Technology Preview License Agreement accompanying |
|
14 ** this package. |
|
15 ** |
|
16 ** GNU Lesser General Public License Usage |
|
17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
|
18 ** General Public License version 2.1 as published by the Free Software |
|
19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
|
20 ** packaging of this file. Please review the following information to |
|
21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
|
22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
|
23 ** |
|
24 ** In addition, as a special exception, Nokia gives you certain additional |
|
25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
|
26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
|
27 ** |
|
28 ** If you have questions regarding the use of this file, please contact |
|
29 ** Nokia at qt-info@nokia.com. |
|
30 ** |
|
31 ** |
|
32 ** |
|
33 ** |
|
34 ** |
|
35 ** |
|
36 ** |
|
37 ** |
|
38 ** $QT_END_LICENSE$ |
|
39 ** |
|
40 ****************************************************************************/ |
|
41 |
|
42 #include <QtTest/QtTest> |
|
43 #include <QtGui/qmatrix4x4.h> |
|
44 |
|
45 class tst_QMatrix4x4 : public QObject |
|
46 { |
|
47 Q_OBJECT |
|
48 public: |
|
49 tst_QMatrix4x4() {} |
|
50 ~tst_QMatrix4x4() {} |
|
51 |
|
52 private slots: |
|
53 void multiply_data(); |
|
54 void multiply(); |
|
55 |
|
56 void multiplyInPlace_data(); |
|
57 void multiplyInPlace(); |
|
58 |
|
59 void multiplyDirect_data(); |
|
60 void multiplyDirect(); |
|
61 |
|
62 void mapVector3D_data(); |
|
63 void mapVector3D(); |
|
64 |
|
65 void mapVector2D_data(); |
|
66 void mapVector2D(); |
|
67 |
|
68 void mapVectorDirect_data(); |
|
69 void mapVectorDirect(); |
|
70 |
|
71 void compareTranslate_data(); |
|
72 void compareTranslate(); |
|
73 |
|
74 void compareTranslateAfterScale_data(); |
|
75 void compareTranslateAfterScale(); |
|
76 |
|
77 void compareTranslateAfterRotate_data(); |
|
78 void compareTranslateAfterRotate(); |
|
79 |
|
80 void compareScale_data(); |
|
81 void compareScale(); |
|
82 |
|
83 void compareScaleAfterTranslate_data(); |
|
84 void compareScaleAfterTranslate(); |
|
85 |
|
86 void compareScaleAfterRotate_data(); |
|
87 void compareScaleAfterRotate(); |
|
88 |
|
89 void compareRotate_data(); |
|
90 void compareRotate(); |
|
91 |
|
92 void compareRotateAfterTranslate_data(); |
|
93 void compareRotateAfterTranslate(); |
|
94 |
|
95 void compareRotateAfterScale_data(); |
|
96 void compareRotateAfterScale(); |
|
97 }; |
|
98 |
|
99 static qreal const generalValues[16] = |
|
100 {1.0f, 2.0f, 3.0f, 4.0f, |
|
101 5.0f, 6.0f, 7.0f, 8.0f, |
|
102 9.0f, 10.0f, 11.0f, 12.0f, |
|
103 13.0f, 14.0f, 15.0f, 16.0f}; |
|
104 |
|
105 void tst_QMatrix4x4::multiply_data() |
|
106 { |
|
107 QTest::addColumn<QMatrix4x4>("m1"); |
|
108 QTest::addColumn<QMatrix4x4>("m2"); |
|
109 |
|
110 QTest::newRow("identity * identity") |
|
111 << QMatrix4x4() << QMatrix4x4(); |
|
112 QTest::newRow("identity * general") |
|
113 << QMatrix4x4() << QMatrix4x4(generalValues); |
|
114 QTest::newRow("general * identity") |
|
115 << QMatrix4x4(generalValues) << QMatrix4x4(); |
|
116 QTest::newRow("general * general") |
|
117 << QMatrix4x4(generalValues) << QMatrix4x4(generalValues); |
|
118 } |
|
119 |
|
120 QMatrix4x4 mresult; |
|
121 |
|
122 void tst_QMatrix4x4::multiply() |
|
123 { |
|
124 QFETCH(QMatrix4x4, m1); |
|
125 QFETCH(QMatrix4x4, m2); |
|
126 |
|
127 QMatrix4x4 m3; |
|
128 |
|
129 QBENCHMARK { |
|
130 m3 = m1 * m2; |
|
131 } |
|
132 |
|
133 // Force the result to be stored so the compiler doesn't |
|
134 // optimize away the contents of the benchmark loop. |
|
135 mresult = m3; |
|
136 } |
|
137 |
|
138 void tst_QMatrix4x4::multiplyInPlace_data() |
|
139 { |
|
140 multiply_data(); |
|
141 } |
|
142 |
|
143 void tst_QMatrix4x4::multiplyInPlace() |
|
144 { |
|
145 QFETCH(QMatrix4x4, m1); |
|
146 QFETCH(QMatrix4x4, m2); |
|
147 |
|
148 QMatrix4x4 m3; |
|
149 |
|
150 QBENCHMARK { |
|
151 m3 = m1; |
|
152 m3 *= m2; |
|
153 } |
|
154 |
|
155 // Force the result to be stored so the compiler doesn't |
|
156 // optimize away the contents of the benchmark loop. |
|
157 mresult = m3; |
|
158 } |
|
159 |
|
160 // Use a direct naive multiplication algorithm. This is used |
|
161 // to compare against the optimized routines to see if they are |
|
162 // actually faster than the naive implementation. |
|
163 void tst_QMatrix4x4::multiplyDirect_data() |
|
164 { |
|
165 multiply_data(); |
|
166 } |
|
167 void tst_QMatrix4x4::multiplyDirect() |
|
168 { |
|
169 QFETCH(QMatrix4x4, m1); |
|
170 QFETCH(QMatrix4x4, m2); |
|
171 |
|
172 QMatrix4x4 m3; |
|
173 |
|
174 const qreal *m1data = m1.constData(); |
|
175 const qreal *m2data = m2.constData(); |
|
176 qreal *m3data = m3.data(); |
|
177 |
|
178 QBENCHMARK { |
|
179 for (int row = 0; row < 4; ++row) { |
|
180 for (int col = 0; col < 4; ++col) { |
|
181 m3data[col * 4 + row] = 0.0f; |
|
182 for (int j = 0; j < 4; ++j) { |
|
183 m3data[col * 4 + row] += |
|
184 m1data[j * 4 + row] * m2data[col * 4 + j]; |
|
185 } |
|
186 } |
|
187 } |
|
188 } |
|
189 } |
|
190 |
|
191 QVector3D vresult; |
|
192 |
|
193 void tst_QMatrix4x4::mapVector3D_data() |
|
194 { |
|
195 QTest::addColumn<QMatrix4x4>("m1"); |
|
196 |
|
197 QTest::newRow("identity") << QMatrix4x4(); |
|
198 QTest::newRow("general") << QMatrix4x4(generalValues); |
|
199 |
|
200 QMatrix4x4 t1; |
|
201 t1.translate(-100.5f, 64.0f, 75.25f); |
|
202 QTest::newRow("translate3D") << t1; |
|
203 |
|
204 QMatrix4x4 t2; |
|
205 t2.translate(-100.5f, 64.0f); |
|
206 QTest::newRow("translate2D") << t2; |
|
207 |
|
208 QMatrix4x4 s1; |
|
209 s1.scale(-100.5f, 64.0f, 75.25f); |
|
210 QTest::newRow("scale3D") << s1; |
|
211 |
|
212 QMatrix4x4 s2; |
|
213 s2.scale(-100.5f, 64.0f); |
|
214 QTest::newRow("scale2D") << s2; |
|
215 } |
|
216 void tst_QMatrix4x4::mapVector3D() |
|
217 { |
|
218 QFETCH(QMatrix4x4, m1); |
|
219 |
|
220 QVector3D v(10.5f, -2.0f, 3.0f); |
|
221 QVector3D result; |
|
222 |
|
223 m1.optimize(); |
|
224 |
|
225 QBENCHMARK { |
|
226 result = m1 * v; |
|
227 } |
|
228 |
|
229 // Force the result to be stored so the compiler doesn't |
|
230 // optimize away the contents of the benchmark loop. |
|
231 vresult = result; |
|
232 } |
|
233 |
|
234 QPointF vresult2; |
|
235 |
|
236 void tst_QMatrix4x4::mapVector2D_data() |
|
237 { |
|
238 mapVector3D_data(); |
|
239 } |
|
240 void tst_QMatrix4x4::mapVector2D() |
|
241 { |
|
242 QFETCH(QMatrix4x4, m1); |
|
243 |
|
244 QPointF v(10.5f, -2.0f); |
|
245 QPointF result; |
|
246 |
|
247 m1.optimize(); |
|
248 |
|
249 QBENCHMARK { |
|
250 result = m1 * v; |
|
251 } |
|
252 |
|
253 // Force the result to be stored so the compiler doesn't |
|
254 // optimize away the contents of the benchmark loop. |
|
255 vresult2 = result; |
|
256 } |
|
257 |
|
258 // Use a direct naive multiplication algorithm. This is used |
|
259 // to compare against the optimized routines to see if they are |
|
260 // actually faster than the naive implementation. |
|
261 void tst_QMatrix4x4::mapVectorDirect_data() |
|
262 { |
|
263 mapVector3D_data(); |
|
264 } |
|
265 void tst_QMatrix4x4::mapVectorDirect() |
|
266 { |
|
267 QFETCH(QMatrix4x4, m1); |
|
268 |
|
269 const qreal *m1data = m1.constData(); |
|
270 qreal v[4] = {10.5f, -2.0f, 3.0f, 1.0f}; |
|
271 qreal result[4]; |
|
272 |
|
273 QBENCHMARK { |
|
274 for (int row = 0; row < 4; ++row) { |
|
275 result[row] = 0.0f; |
|
276 for (int col = 0; col < 4; ++col) { |
|
277 result[row] += m1data[col * 4 + row] * v[col]; |
|
278 } |
|
279 } |
|
280 result[0] /= result[3]; |
|
281 result[1] /= result[3]; |
|
282 result[2] /= result[3]; |
|
283 } |
|
284 } |
|
285 |
|
286 // Compare the performance of QTransform::translate() to |
|
287 // QMatrix4x4::translate(). |
|
288 void tst_QMatrix4x4::compareTranslate_data() |
|
289 { |
|
290 QTest::addColumn<bool>("useQTransform"); |
|
291 QTest::addColumn<QVector3D>("translation"); |
|
292 |
|
293 QTest::newRow("QTransform::translate(0, 0, 0)") |
|
294 << true << QVector3D(0, 0, 0); |
|
295 QTest::newRow("QMatrix4x4::translate(0, 0, 0)") |
|
296 << false << QVector3D(0, 0, 0); |
|
297 |
|
298 QTest::newRow("QTransform::translate(1, 2, 0)") |
|
299 << true << QVector3D(1, 2, 0); |
|
300 QTest::newRow("QMatrix4x4::translate(1, 2, 0)") |
|
301 << false << QVector3D(1, 2, 0); |
|
302 |
|
303 QTest::newRow("QTransform::translate(1, 2, 4)") |
|
304 << true << QVector3D(1, 2, 4); |
|
305 QTest::newRow("QMatrix4x4::translate(1, 2, 4)") |
|
306 << false << QVector3D(1, 2, 4); |
|
307 } |
|
308 void tst_QMatrix4x4::compareTranslate() |
|
309 { |
|
310 QFETCH(bool, useQTransform); |
|
311 QFETCH(QVector3D, translation); |
|
312 |
|
313 qreal x = translation.x(); |
|
314 qreal y = translation.y(); |
|
315 qreal z = translation.z(); |
|
316 |
|
317 if (useQTransform) { |
|
318 QTransform t; |
|
319 QBENCHMARK { |
|
320 t.translate(x, y); |
|
321 } |
|
322 } else if (z == 0.0f) { |
|
323 QMatrix4x4 m; |
|
324 QBENCHMARK { |
|
325 m.translate(x, y); |
|
326 } |
|
327 } else { |
|
328 QMatrix4x4 m; |
|
329 QBENCHMARK { |
|
330 m.translate(x, y, z); |
|
331 } |
|
332 } |
|
333 } |
|
334 |
|
335 // Compare the performance of QTransform::translate() to |
|
336 // QMatrix4x4::translate() after priming the matrix with a scale(). |
|
337 void tst_QMatrix4x4::compareTranslateAfterScale_data() |
|
338 { |
|
339 compareTranslate_data(); |
|
340 } |
|
341 void tst_QMatrix4x4::compareTranslateAfterScale() |
|
342 { |
|
343 QFETCH(bool, useQTransform); |
|
344 QFETCH(QVector3D, translation); |
|
345 |
|
346 qreal x = translation.x(); |
|
347 qreal y = translation.y(); |
|
348 qreal z = translation.z(); |
|
349 |
|
350 if (useQTransform) { |
|
351 QTransform t; |
|
352 t.scale(3, 4); |
|
353 QBENCHMARK { |
|
354 t.translate(x, y); |
|
355 } |
|
356 } else if (z == 0.0f) { |
|
357 QMatrix4x4 m; |
|
358 m.scale(3, 4); |
|
359 QBENCHMARK { |
|
360 m.translate(x, y); |
|
361 } |
|
362 } else { |
|
363 QMatrix4x4 m; |
|
364 m.scale(3, 4, 5); |
|
365 QBENCHMARK { |
|
366 m.translate(x, y, z); |
|
367 } |
|
368 } |
|
369 } |
|
370 |
|
371 // Compare the performance of QTransform::translate() to |
|
372 // QMatrix4x4::translate() after priming the matrix with a rotate(). |
|
373 void tst_QMatrix4x4::compareTranslateAfterRotate_data() |
|
374 { |
|
375 compareTranslate_data(); |
|
376 } |
|
377 void tst_QMatrix4x4::compareTranslateAfterRotate() |
|
378 { |
|
379 QFETCH(bool, useQTransform); |
|
380 QFETCH(QVector3D, translation); |
|
381 |
|
382 qreal x = translation.x(); |
|
383 qreal y = translation.y(); |
|
384 qreal z = translation.z(); |
|
385 |
|
386 if (useQTransform) { |
|
387 QTransform t; |
|
388 t.rotate(45.0f); |
|
389 QBENCHMARK { |
|
390 t.translate(x, y); |
|
391 } |
|
392 } else if (z == 0.0f) { |
|
393 QMatrix4x4 m; |
|
394 m.rotate(45.0f, 0, 0, 1); |
|
395 QBENCHMARK { |
|
396 m.translate(x, y); |
|
397 } |
|
398 } else { |
|
399 QMatrix4x4 m; |
|
400 m.rotate(45.0f, 0, 0, 1); |
|
401 QBENCHMARK { |
|
402 m.translate(x, y, z); |
|
403 } |
|
404 } |
|
405 } |
|
406 |
|
407 // Compare the performance of QTransform::scale() to |
|
408 // QMatrix4x4::scale(). |
|
409 void tst_QMatrix4x4::compareScale_data() |
|
410 { |
|
411 QTest::addColumn<bool>("useQTransform"); |
|
412 QTest::addColumn<QVector3D>("scale"); |
|
413 |
|
414 QTest::newRow("QTransform::scale(1, 1, 1)") |
|
415 << true << QVector3D(1, 1, 1); |
|
416 QTest::newRow("QMatrix4x4::scale(1, 1, 1)") |
|
417 << false << QVector3D(1, 1, 1); |
|
418 |
|
419 QTest::newRow("QTransform::scale(3, 6, 1)") |
|
420 << true << QVector3D(3, 6, 1); |
|
421 QTest::newRow("QMatrix4x4::scale(3, 6, 1)") |
|
422 << false << QVector3D(3, 6, 1); |
|
423 |
|
424 QTest::newRow("QTransform::scale(3, 6, 4)") |
|
425 << true << QVector3D(3, 6, 4); |
|
426 QTest::newRow("QMatrix4x4::scale(3, 6, 4)") |
|
427 << false << QVector3D(3, 6, 4); |
|
428 } |
|
429 void tst_QMatrix4x4::compareScale() |
|
430 { |
|
431 QFETCH(bool, useQTransform); |
|
432 QFETCH(QVector3D, scale); |
|
433 |
|
434 qreal x = scale.x(); |
|
435 qreal y = scale.y(); |
|
436 qreal z = scale.z(); |
|
437 |
|
438 if (useQTransform) { |
|
439 QTransform t; |
|
440 QBENCHMARK { |
|
441 t.scale(x, y); |
|
442 } |
|
443 } else if (z == 1.0f) { |
|
444 QMatrix4x4 m; |
|
445 QBENCHMARK { |
|
446 m.scale(x, y); |
|
447 } |
|
448 } else { |
|
449 QMatrix4x4 m; |
|
450 QBENCHMARK { |
|
451 m.scale(x, y, z); |
|
452 } |
|
453 } |
|
454 } |
|
455 |
|
456 // Compare the performance of QTransform::scale() to |
|
457 // QMatrix4x4::scale() after priming the matrix with a translate(). |
|
458 void tst_QMatrix4x4::compareScaleAfterTranslate_data() |
|
459 { |
|
460 compareScale_data(); |
|
461 } |
|
462 void tst_QMatrix4x4::compareScaleAfterTranslate() |
|
463 { |
|
464 QFETCH(bool, useQTransform); |
|
465 QFETCH(QVector3D, scale); |
|
466 |
|
467 qreal x = scale.x(); |
|
468 qreal y = scale.y(); |
|
469 qreal z = scale.z(); |
|
470 |
|
471 if (useQTransform) { |
|
472 QTransform t; |
|
473 t.translate(20, 34); |
|
474 QBENCHMARK { |
|
475 t.scale(x, y); |
|
476 } |
|
477 } else if (z == 1.0f) { |
|
478 QMatrix4x4 m; |
|
479 m.translate(20, 34); |
|
480 QBENCHMARK { |
|
481 m.scale(x, y); |
|
482 } |
|
483 } else { |
|
484 QMatrix4x4 m; |
|
485 m.translate(20, 34, 42); |
|
486 QBENCHMARK { |
|
487 m.scale(x, y, z); |
|
488 } |
|
489 } |
|
490 } |
|
491 |
|
492 // Compare the performance of QTransform::scale() to |
|
493 // QMatrix4x4::scale() after priming the matrix with a rotate(). |
|
494 void tst_QMatrix4x4::compareScaleAfterRotate_data() |
|
495 { |
|
496 compareScale_data(); |
|
497 } |
|
498 void tst_QMatrix4x4::compareScaleAfterRotate() |
|
499 { |
|
500 QFETCH(bool, useQTransform); |
|
501 QFETCH(QVector3D, scale); |
|
502 |
|
503 qreal x = scale.x(); |
|
504 qreal y = scale.y(); |
|
505 qreal z = scale.z(); |
|
506 |
|
507 if (useQTransform) { |
|
508 QTransform t; |
|
509 t.rotate(45.0f); |
|
510 QBENCHMARK { |
|
511 t.scale(x, y); |
|
512 } |
|
513 } else if (z == 1.0f) { |
|
514 QMatrix4x4 m; |
|
515 m.rotate(45.0f, 0, 0, 1); |
|
516 QBENCHMARK { |
|
517 m.scale(x, y); |
|
518 } |
|
519 } else { |
|
520 QMatrix4x4 m; |
|
521 m.rotate(45.0f, 0, 0, 1); |
|
522 QBENCHMARK { |
|
523 m.scale(x, y, z); |
|
524 } |
|
525 } |
|
526 } |
|
527 |
|
528 // Compare the performance of QTransform::rotate() to |
|
529 // QMatrix4x4::rotate(). |
|
530 void tst_QMatrix4x4::compareRotate_data() |
|
531 { |
|
532 QTest::addColumn<bool>("useQTransform"); |
|
533 QTest::addColumn<qreal>("angle"); |
|
534 QTest::addColumn<QVector3D>("rotation"); |
|
535 QTest::addColumn<int>("axis"); |
|
536 |
|
537 QTest::newRow("QTransform::rotate(0, ZAxis)") |
|
538 << true << qreal(0.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis); |
|
539 QTest::newRow("QMatrix4x4::rotate(0, ZAxis)") |
|
540 << false << qreal(0.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis); |
|
541 |
|
542 QTest::newRow("QTransform::rotate(45, ZAxis)") |
|
543 << true << qreal(45.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis); |
|
544 QTest::newRow("QMatrix4x4::rotate(45, ZAxis)") |
|
545 << false << qreal(45.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis); |
|
546 |
|
547 QTest::newRow("QTransform::rotate(90, ZAxis)") |
|
548 << true << qreal(90.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis); |
|
549 QTest::newRow("QMatrix4x4::rotate(90, ZAxis)") |
|
550 << false << qreal(90.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis); |
|
551 |
|
552 QTest::newRow("QTransform::rotate(0, YAxis)") |
|
553 << true << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis); |
|
554 QTest::newRow("QMatrix4x4::rotate(0, YAxis)") |
|
555 << false << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis); |
|
556 |
|
557 QTest::newRow("QTransform::rotate(45, YAxis)") |
|
558 << true << qreal(45.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis); |
|
559 QTest::newRow("QMatrix4x4::rotate(45, YAxis)") |
|
560 << false << qreal(45.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis); |
|
561 |
|
562 QTest::newRow("QTransform::rotate(90, YAxis)") |
|
563 << true << qreal(90.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis); |
|
564 QTest::newRow("QMatrix4x4::rotate(90, YAxis)") |
|
565 << false << qreal(90.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis); |
|
566 |
|
567 QTest::newRow("QTransform::rotate(0, XAxis)") |
|
568 << true << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::XAxis); |
|
569 QTest::newRow("QMatrix4x4::rotate(0, XAxis)") |
|
570 << false << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::XAxis); |
|
571 |
|
572 QTest::newRow("QTransform::rotate(45, XAxis)") |
|
573 << true << qreal(45.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis); |
|
574 QTest::newRow("QMatrix4x4::rotate(45, XAxis)") |
|
575 << false << qreal(45.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis); |
|
576 |
|
577 QTest::newRow("QTransform::rotate(90, XAxis)") |
|
578 << true << qreal(90.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis); |
|
579 QTest::newRow("QMatrix4x4::rotate(90, XAxis)") |
|
580 << false << qreal(90.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis); |
|
581 } |
|
582 void tst_QMatrix4x4::compareRotate() |
|
583 { |
|
584 QFETCH(bool, useQTransform); |
|
585 QFETCH(qreal, angle); |
|
586 QFETCH(QVector3D, rotation); |
|
587 QFETCH(int, axis); |
|
588 |
|
589 qreal x = rotation.x(); |
|
590 qreal y = rotation.y(); |
|
591 qreal z = rotation.z(); |
|
592 |
|
593 if (useQTransform) { |
|
594 QTransform t; |
|
595 QBENCHMARK { |
|
596 t.rotate(angle, Qt::Axis(axis)); |
|
597 } |
|
598 } else { |
|
599 QMatrix4x4 m; |
|
600 QBENCHMARK { |
|
601 m.rotate(angle, x, y, z); |
|
602 } |
|
603 } |
|
604 } |
|
605 |
|
606 // Compare the performance of QTransform::rotate() to |
|
607 // QMatrix4x4::rotate() after priming the matrix with a translate(). |
|
608 void tst_QMatrix4x4::compareRotateAfterTranslate_data() |
|
609 { |
|
610 compareRotate_data(); |
|
611 } |
|
612 void tst_QMatrix4x4::compareRotateAfterTranslate() |
|
613 { |
|
614 QFETCH(bool, useQTransform); |
|
615 QFETCH(qreal, angle); |
|
616 QFETCH(QVector3D, rotation); |
|
617 QFETCH(int, axis); |
|
618 |
|
619 qreal x = rotation.x(); |
|
620 qreal y = rotation.y(); |
|
621 qreal z = rotation.z(); |
|
622 |
|
623 if (useQTransform) { |
|
624 QTransform t; |
|
625 t.translate(3, 4); |
|
626 QBENCHMARK { |
|
627 t.rotate(angle, Qt::Axis(axis)); |
|
628 } |
|
629 } else { |
|
630 QMatrix4x4 m; |
|
631 m.translate(3, 4, 5); |
|
632 QBENCHMARK { |
|
633 m.rotate(angle, x, y, z); |
|
634 } |
|
635 } |
|
636 } |
|
637 |
|
638 // Compare the performance of QTransform::rotate() to |
|
639 // QMatrix4x4::rotate() after priming the matrix with a scale(). |
|
640 void tst_QMatrix4x4::compareRotateAfterScale_data() |
|
641 { |
|
642 compareRotate_data(); |
|
643 } |
|
644 void tst_QMatrix4x4::compareRotateAfterScale() |
|
645 { |
|
646 QFETCH(bool, useQTransform); |
|
647 QFETCH(qreal, angle); |
|
648 QFETCH(QVector3D, rotation); |
|
649 QFETCH(int, axis); |
|
650 |
|
651 qreal x = rotation.x(); |
|
652 qreal y = rotation.y(); |
|
653 qreal z = rotation.z(); |
|
654 |
|
655 if (useQTransform) { |
|
656 QTransform t; |
|
657 t.scale(3, 4); |
|
658 QBENCHMARK { |
|
659 t.rotate(angle, Qt::Axis(axis)); |
|
660 } |
|
661 } else { |
|
662 QMatrix4x4 m; |
|
663 m.scale(3, 4, 5); |
|
664 QBENCHMARK { |
|
665 m.rotate(angle, x, y, z); |
|
666 } |
|
667 } |
|
668 } |
|
669 |
|
670 QTEST_MAIN(tst_QMatrix4x4) |
|
671 |
|
672 #include "tst_qmatrix4x4.moc" |