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106 Attachment attachment() const; |
106 Attachment attachment() const; |
107 |
107 |
108 QPaintEngine *paintEngine() const; |
108 QPaintEngine *paintEngine() const; |
109 GLuint handle() const; |
109 GLuint handle() const; |
110 |
110 |
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111 static bool bindDefault(); |
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112 |
111 static bool hasOpenGLFramebufferObjects(); |
113 static bool hasOpenGLFramebufferObjects(); |
112 |
114 |
113 void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); |
115 void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); |
114 void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); |
116 void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); |
115 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
117 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |