doc/src/examples/echoplugin.qdoc
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    41 
       
    42 /*!
       
    43     \example tools/echoplugin
       
    44     \title Echo Plugin Example
       
    45 
       
    46     This example shows how to create a Qt plugin.
       
    47 
       
    48     \image echopluginexample.png
       
    49 
       
    50     There are two kinds of plugins in Qt: plugins that extend Qt
       
    51     itself and plugins that extend applications written in Qt. In this
       
    52     example, we show the procedure of implementing plugins that extend
       
    53     applications. When you create a plugin you declare an interface,
       
    54     which is a class with only pure virtual functions. This interface
       
    55     is inherited by the class that implements the plugin. The class is
       
    56     stored in a shared library and can therefore be loaded by
       
    57     applications at run-time. When loaded, the plugin is dynamically
       
    58     cast to the interface using Qt's \l{Meta-Object
       
    59     System}{meta-object system}. The plugin \l{How to Create Qt
       
    60     Plugins}{overview document} gives a high-level introduction to
       
    61     plugins.
       
    62     
       
    63     We have implemented a plugin, the \c EchoPlugin, which implements
       
    64     the \c EchoInterface. The interface consists of \c echo(), which
       
    65     takes a QString as argument. The \c EchoPlugin returns the string
       
    66     unaltered (i.e., it works as the familiar echo command found in
       
    67     both Unix and Windows).
       
    68 
       
    69     We test the plugin in \c EchoWindow: when you push the QPushButton
       
    70     (as seen in the image above), the application sends the text in
       
    71     the QLineEdit to the plugin, which echoes it back to the
       
    72     application. The answer from the plugin is displayed in the
       
    73     QLabel.
       
    74 
       
    75 
       
    76     \section1 EchoWindow Class Definition
       
    77 
       
    78     The \c EchoWindow class lets us test the \c EchoPlugin through a
       
    79     GUI.
       
    80 
       
    81     \snippet examples/tools/echoplugin/echowindow/echowindow.h 0
       
    82 
       
    83     We load the plugin in \c loadPlugin() and cast it to \c
       
    84     EchoInterface. When the user clicks the \c button we take the 
       
    85     text in \c lineEdit and call the interface's \c echo() with it. 
       
    86 
       
    87 
       
    88     \section1 EchoWindow Class Implementation
       
    89 
       
    90     We start with a look at the constructor:
       
    91 
       
    92     \snippet examples/tools/echoplugin/echowindow/echowindow.cpp 0
       
    93 
       
    94     We create the widgets and set a title for the window. We then load
       
    95     the plugin. \c loadPlugin() returns false if the plugin could not
       
    96     be loaded, in which case we disable the widgets. If you wish a
       
    97     more detailed error message, you can use
       
    98     \l{QPluginLoader::}{errorString()}; we will look more closely at
       
    99     QPluginLoader later.
       
   100 
       
   101     Here is the implementation of \c sendEcho():
       
   102 
       
   103     \snippet examples/tools/echoplugin/echowindow/echowindow.cpp 1
       
   104 
       
   105     This slot is called when the user pushes \c button or presses
       
   106     enter in \c lineEdit. We call \c echo() of the echo interface. In
       
   107     our example this is the \c EchoPlugin, but it could be any plugin
       
   108     that inherit the \c EchoInterface. We take the QString returned
       
   109     from \c echo() and display it in the \c label.
       
   110 
       
   111     Here is the implementation of \c createGUI():
       
   112 
       
   113     \snippet examples/tools/echoplugin/echowindow/echowindow.cpp 2
       
   114 
       
   115     We create the widgets and lay them out in a grid layout. We
       
   116     connect the label and line edit to our \c sendEcho() slot.
       
   117 
       
   118     Here is the \c loadPlugin() function:
       
   119 
       
   120     \snippet examples/tools/echoplugin/echowindow/echowindow.cpp 3
       
   121 
       
   122     Access to plugins at run-time is provided by QPluginLoader. You
       
   123     supply it with the filename of the shared library the plugin is
       
   124     stored in and call \l{QPluginLoader::}{instance()}, which loads
       
   125     and returns the root component of the plugin (i.e., it resolves
       
   126     the type of the plugin and creates a QObject instance of it). If
       
   127     the plugin was not successfully loaded, it will be null, so we
       
   128     return false. If it was loaded correctly, we can cast the plugin
       
   129     to our \c EchoInterface and return true. In the case that the
       
   130     plugin loaded does not implement the \c EchoInterface, \c
       
   131     instance() will return null, but this cannot happen in our
       
   132     example. Notice that the location of the plugin is not the same
       
   133     for all platforms.
       
   134 
       
   135 
       
   136     \section1 EchoInterface Class Definition
       
   137 
       
   138     The \c EchoInterface defines the functions that the plugin will
       
   139     provide. An interface is a class that only consists of pure
       
   140     virtual functions. If non virtual functions were present in the
       
   141     class you would get misleading compile errors in the moc files.
       
   142 
       
   143     \snippet examples/tools/echoplugin/echowindow/echointerface.h 0
       
   144 
       
   145     We declare \c echo(). In our \c EchoPlugin we use this method to
       
   146     return, or echo, \a message.
       
   147 
       
   148     We use the Q_DECLARE_INTERFACE macro to let \l{Meta-Object
       
   149     System}{Qt's meta object system} aware of the interface. We do
       
   150     this so that it will be possible to identify plugins that
       
   151     implements the interface at run-time. The second argument is a
       
   152     string that must identify the interface in a unique way. 
       
   153 
       
   154 
       
   155     \section1 EchoPlugin Class Definition
       
   156 
       
   157     We inherit both QObject and \c EchoInterface to make this class a
       
   158     plugin. The Q_INTERFACES macro tells Qt which interfaces the class
       
   159     implements. In our case we only implement the \c EchoInterface. 
       
   160     If a class implements more than one interface, they are given as 
       
   161     a comma separated list.
       
   162 
       
   163     \snippet examples/tools/echoplugin/plugin/echoplugin.h 0
       
   164 
       
   165 
       
   166     \section1 EchoPlugin Class Implementation
       
   167 
       
   168     Here is the implementation of \c echo():
       
   169 
       
   170     \snippet examples/tools/echoplugin/plugin/echoplugin.cpp 0
       
   171 
       
   172     We simply return the functions parameter. 
       
   173 
       
   174     \snippet examples/tools/echoplugin/plugin/echoplugin.cpp 1
       
   175 
       
   176     We use the Q_EXPORT_PLUGIN2 macro to let Qt know that the \c
       
   177     EchoPlugin class is a plugin. The first parameter is the name of
       
   178     the plugin; it is usual to give the plugin and the library file it
       
   179     is stored in the same name.
       
   180 
       
   181     \section1 The \c main() function
       
   182 
       
   183     \snippet examples/tools/echoplugin/echowindow/main.cpp 0
       
   184 
       
   185     We create an \c EchoWindow and display it as a top-level window.
       
   186 
       
   187     \section1 The Profiles
       
   188 
       
   189     When creating plugins the profiles need to be adjusted.
       
   190     We show here what changes need to be done. 
       
   191 
       
   192     The profile in the echoplugin directory uses the \c subdirs
       
   193     template and simply includes includes to directories in which
       
   194     the echo window and echo plugin lives:
       
   195 
       
   196     \snippet examples/tools/echoplugin/echoplugin.pro 0
       
   197 
       
   198     The profile for the echo window does not need any plugin specific
       
   199     settings. We move on to the plugin profile:
       
   200 
       
   201     \snippet examples/tools/echoplugin/plugin/plugin.pro 0
       
   202 
       
   203     We need to set the TEMPLATE as we now want to make a library
       
   204     instead of an executable. We also need to tell qmake that we are
       
   205     creating a plugin. The \c EchoInterface that the plugin implements
       
   206     lives in the \c echowindow directory, so we need to add that
       
   207     directory to the include path. We set the TARGET of the project,
       
   208     which is the name of the library file in which the plugin will be
       
   209     stored; qmake appends the appropriate file extension depending on
       
   210     the platform. By convention the target should have the same name
       
   211     as the plugin (set with Q_EXPORT_PLUGIN2)
       
   212 
       
   213     \section1 Further reading and examples
       
   214 
       
   215     You can find an overview of the macros needed to create plugins
       
   216     \l{Macros for Defining Plugins}{here}.
       
   217     
       
   218     We give an example of a plugin that extend Qt in the \l{Style
       
   219     Plugin Example}{style plugin} example. The \l{Plug & Paint
       
   220     Example}{plug and paint} example shows how to create static
       
   221     plugins.
       
   222 */