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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtDeclarative module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:BSD$ |
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10 ** You may use this file under the terms of the BSD license as follows: |
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11 ** |
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12 ** "Redistribution and use in source and binary forms, with or without |
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13 ** modification, are permitted provided that the following conditions are |
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14 ** met: |
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15 ** * Redistributions of source code must retain the above copyright |
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16 ** notice, this list of conditions and the following disclaimer. |
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17 ** * Redistributions in binary form must reproduce the above copyright |
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18 ** notice, this list of conditions and the following disclaimer in |
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19 ** the documentation and/or other materials provided with the |
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20 ** distribution. |
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21 ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor |
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22 ** the names of its contributors may be used to endorse or promote |
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23 ** products derived from this software without specific prior written |
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24 ** permission. |
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25 ** |
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26 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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27 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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28 ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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29 ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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30 ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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31 ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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32 ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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33 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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34 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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35 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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36 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
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37 ** $QT_END_LICENSE$ |
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38 ** |
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39 ****************************************************************************/ |
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40 |
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41 import Qt 4.7 |
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42 import "content" |
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43 import "content/tic-tac-toe.js" as Logic |
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44 |
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45 Item { |
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46 id: game |
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47 |
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48 property bool show: false |
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49 property real difficulty: 1.0 //chance it will actually think |
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50 |
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51 width: 440 |
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52 height: 480 |
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53 anchors.fill: parent |
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54 |
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55 Image { |
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56 id: boardimage |
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57 anchors { verticalCenter: parent.verticalCenter; horizontalCenter: parent.horizontalCenter } |
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58 source: "content/pics/board.png" |
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59 } |
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60 |
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61 Grid { |
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62 id: board |
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63 anchors.fill: boardimage |
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64 columns: 3 |
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65 |
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66 Repeater { |
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67 model: 9 |
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68 TicTac { |
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69 width: board.width/3 |
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70 height: board.height/3 |
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71 onClicked: { |
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72 if (!endtimer.running) { |
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73 if (!Logic.makeMove(index,"X")) |
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74 Logic.computerTurn() |
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75 } |
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76 } |
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77 } |
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78 } |
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79 |
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80 Timer { |
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81 id: endtimer |
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82 interval: 1600 |
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83 onTriggered: { msg.opacity = 0; Logic.restart() } |
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84 } |
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85 } |
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86 |
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87 Row { |
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88 spacing: 4 |
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89 anchors { top: board.bottom; horizontalCenter: board.horizontalCenter } |
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90 |
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91 Button { |
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92 text: "Hard" |
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93 onClicked: game.difficulty = 1.0; |
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94 down: game.difficulty == 1.0 |
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95 } |
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96 Button { |
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97 text: "Moderate" |
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98 onClicked: game.difficulty = 0.8; |
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99 down: game.difficulty == 0.8 |
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100 } |
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101 Button { |
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102 text: "Easy" |
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103 onClicked: game.difficulty = 0.2; |
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104 down: game.difficulty == 0.2 |
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105 } |
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106 } |
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107 |
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108 Text { |
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109 id: msg |
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110 |
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111 anchors.centerIn: parent |
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112 opacity: 0 |
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113 color: "blue" |
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114 style: Text.Outline; styleColor: "white" |
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115 font.pixelSize: 50; font.bold: true |
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116 } |
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117 } |