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139 friend QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix); |
139 friend QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix); |
140 friend QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector); |
140 friend QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector); |
141 #endif |
141 #endif |
142 }; |
142 }; |
143 |
143 |
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144 Q_DECLARE_TYPEINFO(QVector3D, Q_MOVABLE_TYPE); |
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145 |
144 inline QVector3D::QVector3D() : xp(0.0f), yp(0.0f), zp(0.0f) {} |
146 inline QVector3D::QVector3D() : xp(0.0f), yp(0.0f), zp(0.0f) {} |
145 |
147 |
146 inline QVector3D::QVector3D(qreal xpos, qreal ypos, qreal zpos) : xp(xpos), yp(ypos), zp(zpos) {} |
148 inline QVector3D::QVector3D(qreal xpos, qreal ypos, qreal zpos) : xp(xpos), yp(ypos), zp(zpos) {} |
147 |
149 |
148 inline QVector3D::QVector3D(float xpos, float ypos, float zpos, int) : xp(xpos), yp(ypos), zp(zpos) {} |
150 inline QVector3D::QVector3D(float xpos, float ypos, float zpos, int) : xp(xpos), yp(ypos), zp(zpos) {} |