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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtOpenGL module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include <QtOpenGL/qgl.h> |
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43 #include <QtOpenGL/private/qgl_p.h> |
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44 #include <QtOpenGL/private/qglextensions_p.h> |
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45 #include "qglbuffer.h" |
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46 |
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47 QT_BEGIN_NAMESPACE |
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48 |
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49 /*! |
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50 \class QGLBuffer |
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51 \brief The QGLBuffer class provides functions for creating and managing GL buffer objects. |
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52 \since 4.7 |
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53 \ingroup painting-3D |
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54 |
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55 Buffer objects are created in the GL server so that the |
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56 client application can avoid uploading vertices, indices, |
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57 texture image data, etc every time they are needed. |
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58 */ |
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59 |
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60 /*! |
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61 \enum QGLBuffer::Type |
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62 This enum defines the type of GL buffer object to create with QGLBuffer. |
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63 |
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64 \value VertexBuffer Vertex buffer object for use when specifying |
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65 vertex arrays. |
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66 \value IndexBuffer Index buffer object for use with \c{glDrawElements()}. |
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67 \value PixelPackBuffer Pixel pack buffer object for reading pixel |
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68 data from the GL server (for example, with \c{glReadPixels()}). |
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69 Not supported under OpenGL/ES. |
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70 \value PixelUnpackBuffer Pixel unpack buffer object for writing pixel |
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71 data to the GL server (for example, with \c{glTexImage2D()}). |
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72 Not supported under OpenGL/ES. |
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73 */ |
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74 |
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75 /*! |
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76 \enum QGLBuffer::UsagePattern |
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77 This enum defines the usage pattern of a QGLBuffer object. |
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78 |
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79 \value StreamDraw The data will be set once and used a few times |
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80 for drawing operations. Under OpenGL/ES 1.1 this is identical |
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81 to StaticDraw. |
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82 \value StreamRead The data will be set once and used a few times |
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83 for reading data back from the GL server. Not supported |
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84 under OpenGL/ES. |
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85 \value StreamCopy The data will be set once and used a few times |
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86 for reading data back from the GL server for use in further |
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87 drawing operations. Not supported under OpenGL/ES. |
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88 \value StaticDraw The data will be set once and used many times |
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89 for drawing operations. |
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90 \value StaticRead The data will be set once and used many times |
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91 for reading data back from the GL server. Not supported |
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92 under OpenGL/ES. |
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93 \value StaticCopy The data will be set once and used many times |
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94 for reading data back from the GL server for use in further |
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95 drawing operations. Not supported under OpenGL/ES. |
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96 \value DynamicDraw The data will be modified repeatedly and used |
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97 many times for drawing operations. |
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98 \value DynamicRead The data will be modified repeatedly and used |
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99 many times for reading data back from the GL server. |
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100 Not supported under OpenGL/ES. |
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101 \value DynamicCopy The data will be modified repeatedly and used |
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102 many times for reading data back from the GL server for |
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103 use in further drawing operations. Not supported under OpenGL/ES. |
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104 */ |
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105 |
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106 /*! |
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107 \enum QGLBuffer::Access |
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108 This enum defines the access mode for QGLBuffer::map(). |
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109 |
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110 \value ReadOnly The buffer will be mapped for reading only. |
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111 \value WriteOnly The buffer will be mapped for writing only. |
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112 \value ReadWrite The buffer will be mapped for reading and writing. |
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113 */ |
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114 |
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115 class QGLBufferPrivate |
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116 { |
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117 public: |
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118 QGLBufferPrivate(QGLBuffer::Type t) |
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119 : type(t), |
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120 guard(0), |
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121 usagePattern(QGLBuffer::StaticDraw), |
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122 actualUsagePattern(QGLBuffer::StaticDraw) |
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123 { |
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124 } |
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125 |
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126 QGLBuffer::Type type; |
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127 QGLSharedResourceGuard guard; |
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128 QGLBuffer::UsagePattern usagePattern; |
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129 QGLBuffer::UsagePattern actualUsagePattern; |
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130 }; |
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131 |
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132 /*! |
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133 Constructs a new buffer object of \a type. |
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134 |
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135 Note: this constructor just creates the QGLBuffer instance. The actual |
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136 buffer object in the GL server is not created until create() is called. |
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137 |
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138 \sa create() |
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139 */ |
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140 QGLBuffer::QGLBuffer(QGLBuffer::Type type) |
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141 : d_ptr(new QGLBufferPrivate(type)) |
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142 { |
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143 } |
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144 |
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145 #define ctx d->guard.context() |
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146 |
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147 /*! |
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148 Destroys this buffer object, including the storage being |
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149 used in the GL server. |
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150 */ |
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151 QGLBuffer::~QGLBuffer() |
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152 { |
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153 Q_D(QGLBuffer); |
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154 GLuint bufferId = d->guard.id(); |
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155 if (bufferId) { |
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156 // Switch to the original creating context to destroy it. |
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157 QGLShareContextScope scope(d->guard.context()); |
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158 glDeleteBuffers(1, &bufferId); |
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159 } |
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160 } |
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161 |
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162 /*! |
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163 Returns the type of buffer represented by this object. |
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164 */ |
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165 QGLBuffer::Type QGLBuffer::type() const |
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166 { |
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167 Q_D(const QGLBuffer); |
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168 return d->type; |
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169 } |
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170 |
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171 /*! |
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172 Returns the usage pattern for this buffer object. |
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173 The default value is StaticDraw. |
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174 |
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175 \sa setUsagePattern() |
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176 */ |
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177 QGLBuffer::UsagePattern QGLBuffer::usagePattern() const |
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178 { |
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179 Q_D(const QGLBuffer); |
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180 return d->usagePattern; |
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181 } |
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182 |
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183 /*! |
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184 Sets the usage pattern for this buffer object to \a value. |
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185 This function must be called before allocate() or write(). |
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186 |
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187 \sa usagePattern(), allocate(), write() |
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188 */ |
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189 void QGLBuffer::setUsagePattern(QGLBuffer::UsagePattern value) |
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190 { |
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191 Q_D(QGLBuffer); |
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192 #if defined(QT_OPENGL_ES_1) |
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193 // OpenGL/ES 1.1 does not support GL_STREAM_DRAW, so use GL_STATIC_DRAW. |
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194 // OpenGL/ES 2.0 does support GL_STREAM_DRAW. |
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195 d->usagePattern = value; |
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196 if (value == StreamDraw) |
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197 d->actualUsagePattern = StaticDraw; |
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198 else |
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199 d->actualUsagePattern = value; |
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200 #else |
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201 d->usagePattern = d->actualUsagePattern = value; |
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202 #endif |
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203 } |
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204 |
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205 #undef ctx |
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206 |
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207 /*! |
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208 Creates the buffer object in the GL server. Returns true if |
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209 the object was created; false otherwise. |
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210 |
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211 This function must be called with a current QGLContext. |
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212 The buffer will be bound to and can only be used in |
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213 that context (or any other context that is shared with it). |
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214 |
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215 This function will return false if the GL implementation |
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216 does not support buffers, or there is no current QGLContext. |
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217 |
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218 \sa isCreated(), allocate(), write() |
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219 */ |
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220 bool QGLBuffer::create() |
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221 { |
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222 Q_D(QGLBuffer); |
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223 if (d->guard.id()) |
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224 return true; |
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225 const QGLContext *ctx = QGLContext::currentContext(); |
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226 if (ctx) { |
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227 if (!qt_resolve_buffer_extensions(const_cast<QGLContext *>(ctx))) |
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228 return false; |
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229 GLuint bufferId = 0; |
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230 glGenBuffers(1, &bufferId); |
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231 if (bufferId) { |
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232 d->guard.setContext(ctx); |
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233 d->guard.setId(bufferId); |
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234 return true; |
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235 } |
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236 } |
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237 return false; |
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238 } |
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239 |
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240 #define ctx d->guard.context() |
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241 |
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242 /*! |
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243 Returns true if this buffer has been created; false otherwise. |
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244 |
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245 \sa create() |
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246 */ |
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247 bool QGLBuffer::isCreated() const |
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248 { |
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249 Q_D(const QGLBuffer); |
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250 return d->guard.id() != 0; |
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251 } |
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252 |
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253 /*! |
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254 Reads the \a count bytes in this buffer starting at \a offset |
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255 into \a data. Returns true on success; false if reading from |
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256 the buffer is not supported. Buffer reading is not supported |
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257 under OpenGL/ES. |
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258 |
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259 It is assumed that this buffer has been bound to the current context. |
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260 |
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261 \sa write(), bind() |
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262 */ |
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263 bool QGLBuffer::read(int offset, void *data, int count) |
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264 { |
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265 #if !defined(QT_OPENGL_ES) |
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266 Q_D(QGLBuffer); |
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267 if (!glGetBufferSubData || !d->guard.id()) |
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268 return false; |
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269 while (glGetError() != GL_NO_ERROR) ; // Clear error state. |
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270 glGetBufferSubData(d->type, offset, count, data); |
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271 return glGetError() == GL_NO_ERROR; |
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272 #else |
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273 Q_UNUSED(offset); |
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274 Q_UNUSED(data); |
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275 Q_UNUSED(count); |
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276 return false; |
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277 #endif |
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278 } |
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279 |
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280 /*! |
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281 Replaces the \a count bytes of this buffer starting at \a offset |
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282 with the contents of \a data. Any other bytes in the buffer |
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283 will be left unmodified. |
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284 |
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285 It is assumed that create() has been called on this buffer and that |
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286 it has been bound to the current context. |
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287 |
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288 \sa create(), read(), allocate() |
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289 */ |
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290 void QGLBuffer::write(int offset, const void *data, int count) |
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291 { |
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292 #ifndef QT_NO_DEBUG |
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293 if (!isCreated()) |
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294 qWarning("QGLBuffer::allocate(): buffer not created"); |
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295 #endif |
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296 Q_D(QGLBuffer); |
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297 if (d->guard.id()) |
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298 glBufferSubData(d->type, offset, count, data); |
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299 } |
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300 |
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301 /*! |
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302 Allocates \a count bytes of space to the buffer, initialized to |
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303 the contents of \a data. Any previous contents will be removed. |
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304 |
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305 It is assumed that create() has been called on this buffer and that |
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306 it has been bound to the current context. |
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307 |
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308 \sa create(), read(), write() |
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309 */ |
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310 void QGLBuffer::allocate(const void *data, int count) |
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311 { |
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312 #ifndef QT_NO_DEBUG |
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313 if (!isCreated()) |
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314 qWarning("QGLBuffer::allocate(): buffer not created"); |
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315 #endif |
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316 Q_D(QGLBuffer); |
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317 if (d->guard.id()) |
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318 glBufferData(d->type, count, data, d->actualUsagePattern); |
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319 } |
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320 |
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321 /*! |
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322 \fn void QGLBuffer::allocate(int count) |
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323 \overload |
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324 |
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325 Allocates \a count bytes of space to the buffer. Any previous |
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326 contents will be removed. |
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327 |
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328 It is assumed that create() has been called on this buffer and that |
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329 it has been bound to the current context. |
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330 |
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331 \sa create(), write() |
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332 */ |
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333 |
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334 /*! |
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335 Binds the buffer associated with this object to the current |
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336 GL context. Returns false if binding was not possible, usually because |
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337 type() is not supported on this GL implementation. |
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338 |
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339 The buffer must be bound to the same QGLContext current when create() |
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340 was called, or to another QGLContext that is sharing with it. |
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341 Otherwise, false will be returned from this function. |
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342 |
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343 \sa release(), create() |
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344 */ |
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345 bool QGLBuffer::bind() const |
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346 { |
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347 #ifndef QT_NO_DEBUG |
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348 if (!isCreated()) |
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349 qWarning("QGLBuffer::bind(): buffer not created"); |
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350 #endif |
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351 Q_D(const QGLBuffer); |
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352 GLuint bufferId = d->guard.id(); |
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353 if (bufferId) { |
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354 if (!QGLContext::areSharing(QGLContext::currentContext(), |
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355 d->guard.context())) { |
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356 #ifndef QT_NO_DEBUG |
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357 qWarning("QGLBuffer::bind: buffer is not valid in the current context"); |
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358 #endif |
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359 return false; |
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360 } |
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361 glBindBuffer(d->type, bufferId); |
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362 return true; |
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363 } else { |
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364 return false; |
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365 } |
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366 } |
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367 |
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368 /*! |
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369 Releases the buffer associated with this object from the |
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370 current GL context. |
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371 |
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372 This function must be called with the same QGLContext current |
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373 as when bind() was called on the buffer. |
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374 |
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375 \sa bind() |
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376 */ |
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377 void QGLBuffer::release() const |
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378 { |
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379 #ifndef QT_NO_DEBUG |
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380 if (!isCreated()) |
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381 qWarning("QGLBuffer::release(): buffer not created"); |
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382 #endif |
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383 Q_D(const QGLBuffer); |
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384 if (d->guard.id()) |
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385 glBindBuffer(d->type, 0); |
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386 } |
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387 |
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388 #undef ctx |
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389 |
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390 /*! |
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391 Releases the buffer associated with \a type in the current |
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392 QGLContext. |
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393 |
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394 This function is a direct call to \c{glBindBuffer(type, 0)} |
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395 for use when the caller does not know which QGLBuffer has |
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396 been bound to the context but wants to make sure that it |
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397 is released. |
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398 |
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399 \code |
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400 QGLBuffer::release(QGLBuffer::VertexBuffer); |
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401 \endcode |
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402 */ |
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403 void QGLBuffer::release(QGLBuffer::Type type) |
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404 { |
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405 const QGLContext *ctx = QGLContext::currentContext(); |
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406 if (ctx && qt_resolve_buffer_extensions(const_cast<QGLContext *>(ctx))) |
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407 glBindBuffer(GLenum(type), 0); |
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408 } |
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409 |
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410 #define ctx d->guard.context() |
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411 |
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412 /*! |
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413 Returns the GL identifier associated with this buffer; zero if |
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414 the buffer has not been created. |
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415 |
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416 \sa isCreated() |
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417 */ |
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418 GLuint QGLBuffer::bufferId() const |
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419 { |
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420 Q_D(const QGLBuffer); |
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421 return d->guard.id(); |
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422 } |
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423 |
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424 #ifndef GL_BUFFER_SIZE |
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425 #define GL_BUFFER_SIZE 0x8764 |
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426 #endif |
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427 |
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428 /*! |
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429 Returns the size of the data in this buffer, for reading operations. |
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430 Returns -1 if fetching the buffer size is not supported, or the |
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431 buffer has not been created. |
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432 |
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433 It is assumed that this buffer has been bound to the current context. |
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434 |
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435 \sa isCreated(), bind() |
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436 */ |
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437 int QGLBuffer::size() const |
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438 { |
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439 Q_D(const QGLBuffer); |
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440 if (!d->guard.id()) |
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441 return -1; |
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442 GLint value = -1; |
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443 glGetBufferParameteriv(d->type, GL_BUFFER_SIZE, &value); |
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444 return value; |
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445 } |
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446 |
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447 /*! |
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448 Maps the contents of this buffer into the application's memory |
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449 space and returns a pointer to it. Returns null if memory |
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450 mapping is not possible. The \a access parameter indicates the |
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451 type of access to be performed. |
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452 |
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453 It is assumed that create() has been called on this buffer and that |
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454 it has been bound to the current context. |
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455 |
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456 This function is only supported under OpenGL/ES if the |
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457 \c{GL_OES_mapbuffer} extension is present. |
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458 |
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459 \sa unmap(), create(), bind() |
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460 */ |
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461 void *QGLBuffer::map(QGLBuffer::Access access) |
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462 { |
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463 Q_D(QGLBuffer); |
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464 #ifndef QT_NO_DEBUG |
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465 if (!isCreated()) |
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466 qWarning("QGLBuffer::map(): buffer not created"); |
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467 #endif |
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468 if (!d->guard.id()) |
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469 return 0; |
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470 if (!glMapBufferARB) |
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471 return 0; |
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472 return glMapBufferARB(d->type, access); |
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473 } |
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474 |
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475 /*! |
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476 Unmaps the buffer after it was mapped into the application's |
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477 memory space with a previous call to map(). Returns true if |
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478 the unmap succeeded; false otherwise. |
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479 |
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480 It is assumed that this buffer has been bound to the current context, |
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481 and that it was previously mapped with map(). |
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482 |
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483 This function is only supported under OpenGL/ES if the |
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484 \c{GL_OES_mapbuffer} extension is present. |
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485 |
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486 \sa map() |
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487 */ |
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488 bool QGLBuffer::unmap() |
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489 { |
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490 Q_D(QGLBuffer); |
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491 #ifndef QT_NO_DEBUG |
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492 if (!isCreated()) |
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493 qWarning("QGLBuffer::unmap(): buffer not created"); |
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494 #endif |
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495 if (!d->guard.id()) |
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496 return false; |
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497 if (!glUnmapBufferARB) |
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498 return false; |
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499 return glUnmapBufferARB(d->type) == GL_TRUE; |
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500 } |
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501 |
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502 QT_END_NAMESPACE |