src/opengl/gl2paintengineex/qtriangulator.cpp
changeset 37 758a864f9613
parent 30 5dc02b23752f
equal deleted inserted replaced
36:ef0373b55136 37:758a864f9613
    63 
    63 
    64 #define Q_FIXED_POINT_SCALE 32
    64 #define Q_FIXED_POINT_SCALE 32
    65 
    65 
    66 // Quick sort.
    66 // Quick sort.
    67 template <class T, class LessThan>
    67 template <class T, class LessThan>
       
    68 #ifdef Q_CC_RVCT // RVCT 2.2 doesn't see recursive _static_ template function
       
    69 void sort(T *array, int count, LessThan lessThan)
       
    70 #else
    68 static void sort(T *array, int count, LessThan lessThan)
    71 static void sort(T *array, int count, LessThan lessThan)
       
    72 #endif
    69 {
    73 {
    70     // If the number of elements fall below some threshold, use insertion sort.
    74     // If the number of elements fall below some threshold, use insertion sort.
    71     const int INSERTION_SORT_LIMIT = 7; // About 7 is fastest on my computer...
    75     const int INSERTION_SORT_LIMIT = 7; // About 7 is fastest on my computer...
    72     if (count <= INSERTION_SORT_LIMIT) {
    76     if (count <= INSERTION_SORT_LIMIT) {
    73         for (int i = 1; i < count; ++i) {
    77         for (int i = 1; i < count; ++i) {
   120     sort(array + low + 1, count - low - 1, lessThan);
   124     sort(array + low + 1, count - low - 1, lessThan);
   121 }
   125 }
   122 
   126 
   123 // Quick sort.
   127 // Quick sort.
   124 template <class T>
   128 template <class T>
       
   129 #ifdef Q_CC_RVCT
       
   130 void sort(T *array, int count) // RVCT 2.2 doesn't see recursive _static_ template function
       
   131 #else
   125 static void sort(T *array, int count)
   132 static void sort(T *array, int count)
       
   133 #endif
   126 {
   134 {
   127     // If the number of elements fall below some threshold, use insertion sort.
   135     // If the number of elements fall below some threshold, use insertion sort.
   128     const int INSERTION_SORT_LIMIT = 25; // About 25 is fastest on my computer...
   136     const int INSERTION_SORT_LIMIT = 25; // About 25 is fastest on my computer...
   129     if (count <= INSERTION_SORT_LIMIT) {
   137     if (count <= INSERTION_SORT_LIMIT) {
   130         for (int i = 1; i < count; ++i) {
   138         for (int i = 1; i < count; ++i) {