equal
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replaced
341 "}\n"; |
341 "}\n"; |
342 |
342 |
343 static const char* const qglslCustomSrcFragmentShader = "\n\ |
343 static const char* const qglslCustomSrcFragmentShader = "\n\ |
344 varying highp vec2 textureCoords; \n\ |
344 varying highp vec2 textureCoords; \n\ |
345 uniform lowp sampler2D imageTexture; \n\ |
345 uniform lowp sampler2D imageTexture; \n\ |
346 lowp vec4 customShader(lowp sampler2D texture, highp vec2 coords); \n\ |
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347 lowp vec4 srcPixel() \n\ |
346 lowp vec4 srcPixel() \n\ |
348 { \n\ |
347 { \n\ |
349 return customShader(imageTexture, textureCoords); \n\ |
348 return customShader(imageTexture, textureCoords); \n\ |
350 }\n"; |
349 }\n"; |
351 |
350 |