doc/src/examples/stardelegate.qdoc
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+/****************************************************************************
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+
+/*!
+    \example itemviews/stardelegate
+    \title Star Delegate Example
+
+    The Star Delegate example shows how to create a delegate that
+    can paint itself and that supports editing.
+
+    \image stardelegate.png The Star Delegate Example
+
+    When displaying data in a QListView, QTableView, or QTreeView,
+    the individual items are drawn by a
+    \l{Delegate Classes}{delegate}. Also, when the user starts
+    editing an item (e.g., by double-clicking the item), the delegate
+    provides an editor widget that is placed on top of the item while
+    editing takes place.
+
+    Delegates are subclasses of QAbstractItemDelegate. Qt provides
+    QItemDelegate, which inherits QAbstractItemDelegate and handles
+    the most common data types (notably \c int and QString). If we
+    need to support custom data types, or want to customize the
+    rendering or the editing for existing data types, we can subclass
+    QAbstractItemDelegate or QItemDelegate. See \l{Delegate Classes}
+    for more information about delegates, and \l{Model/View
+    Programming} if you need a high-level introduction to Qt's
+    model/view architecture (including delegates).
+
+    In this example, we will see how to implement a custom delegate
+    to render and edit a "star rating" data type, which can store
+    values such as "1 out of 5 stars".
+
+    The example consists of the following classes:
+
+    \list
+    \o \c StarRating is the custom data type. It stores a rating
+       expressed as stars, such as "2 out of 5 stars" or "5 out of
+       6 stars".
+
+    \o \c StarDelegate inherits QItemDelegate and provides support
+       for \c StarRating (in addition to the data types already
+       handled by QItemDelegate).
+
+    \o \c StarEditor inherits QWidget and is used by \c StarDelegate
+       to let the user edit a star rating using the mouse.
+    \endlist
+
+    To show the \c StarDelegate in action, we will fill a
+    QTableWidget with some data and install the delegate on it.
+
+    \section1 StarDelegate Class Definition
+
+    Here's the definition of the \c StarDelegate class:
+
+    \snippet examples/itemviews/stardelegate/stardelegate.h 0
+
+    All public functions are reimplemented virtual functions from
+    QItemDelegate to provide custom rendering and editing.
+
+    \section1 StarDelegate Class Implementation
+
+    The \l{QAbstractItemDelegate::}{paint()} function is
+    reimplemented from QItemDelegate and is called whenever the view
+    needs to repaint an item:
+
+    \snippet examples/itemviews/stardelegate/stardelegate.cpp 0
+
+    The function is invoked once for each item, represented by a
+    QModelIndex object from the model. If the data stored in the item
+    is a \c StarRating, we paint it ourselves; otherwise, we let
+    QItemDelegate paint it for us. This ensures that the \c
+    StarDelegate can handle the most common data types.
+
+    In the case where the item is a \c StarRating, we draw the
+    background if the item is selected, and we draw the item using \c
+    StarRating::paint(), which we will review later.
+
+    \c{StartRating}s can be stored in a QVariant thanks to the
+    Q_DECLARE_METATYPE() macro appearing in \c starrating.h. More on
+    this later.
+
+    The \l{QAbstractItemDelegate::}{createEditor()} function is
+    called when the user starts editing an item:
+
+    \snippet examples/itemviews/stardelegate/stardelegate.cpp 2
+
+    If the item is a \c StarRating, we create a \c StarEditor and
+    connect its \c editingFinished() signal to our \c
+    commitAndCloseEditor() slot, so we can update the model when the
+    editor closes.
+
+    Here's the implementation of \c commitAndCloseEditor():
+
+    \snippet examples/itemviews/stardelegate/stardelegate.cpp 5
+
+    When the user is done editing, we emit
+    \l{QAbstractItemDelegate::}{commitData()} and
+    \l{QAbstractItemDelegate::}{closeEditor()} (both declared in
+    QAbstractItemDelegate), to tell the model that there is edited
+    data and to inform the view that the editor is no longer needed.
+
+    The \l{QAbstractItemDelegate::}{setEditorData()} function is
+    called when an editor is created to initialize it with data
+    from the model:
+
+    \snippet examples/itemviews/stardelegate/stardelegate.cpp 3
+
+    We simply call \c setStarRating() on the editor.
+
+    The \l{QAbstractItemDelegate::}{setModelData()} function is
+    called when editing is finished, to commit data from the editor
+    to the model:
+
+    \snippet examples/itemviews/stardelegate/stardelegate.cpp 4
+
+    The \c sizeHint() function returns an item's preferred size:
+
+    \snippet examples/itemviews/stardelegate/stardelegate.cpp 1
+
+    We simply forward the call to \c StarRating.
+
+    \section1 StarEditor Class Definition
+
+    The \c StarEditor class was used when implementing \c
+    StarDelegate. Here's the class definition:
+
+    \snippet examples/itemviews/stardelegate/stareditor.h 0
+
+    The class lets the user edit a \c StarRating by moving the mouse
+    over the editor. It emits the \c editingFinished() signal when
+    the user clicks on the editor.
+
+    The protected functions are reimplemented from QWidget to handle
+    mouse and paint events. The private function \c starAtPosition()
+    is a helper function that returns the number of the star under
+    the mouse pointer.
+
+    \section1 StarEditor Class Implementation
+
+    Let's start with the constructor:
+
+    \snippet examples/itemviews/stardelegate/stareditor.cpp 0
+
+    We enable \l{QWidget::setMouseTracking()}{mouse tracking} on the
+    widget so we can follow the cursor even when the user doesn't
+    hold down any mouse button. We also turn on QWidget's
+    \l{QWidget::autoFillBackground}{auto-fill background} feature to
+    obtain an opaque background. (Without the call, the view's
+    background would shine through the editor.)
+
+    The \l{QWidget::}{paintEvent()} function is reimplemented from
+    QWidget:
+
+    \snippet examples/itemviews/stardelegate/stareditor.cpp 1
+
+    We simply call \c StarRating::paint() to draw the stars, just
+    like we did when implementing \c StarDelegate.
+
+    \snippet examples/itemviews/stardelegate/stareditor.cpp 2
+
+    In the mouse event handler, we call \c setStarCount() on the
+    private data member \c myStarRating to reflect the current cursor
+    position, and we call QWidget::update() to force a repaint.
+
+    \snippet examples/itemviews/stardelegate/stareditor.cpp 3
+
+    When the user releases a mouse button, we simply emit the \c
+    editingFinished() signal.
+
+    \snippet examples/itemviews/stardelegate/stareditor.cpp 4
+
+    The \c starAtPosition() function uses basic linear algebra to
+    find out which star is under the cursor.
+
+    \section1 StarRating Class Definition
+
+    \snippet examples/itemviews/stardelegate/starrating.h 0
+    \codeline
+    \snippet examples/itemviews/stardelegate/starrating.h 1
+
+    The \c StarRating class represents a rating as a number of stars.
+    In addition to holding the data, it is also capable of painting
+    the stars on a QPaintDevice, which in this example is either a
+    view or an editor. The \c myStarCount member variable stores the
+    current rating, and \c myMaxStarCount stores the highest possible
+    rating (typically 5).
+
+    The Q_DECLARE_METATYPE() macro makes the type \c StarRating known
+    to QVariant, making it possible to store \c StarRating values in
+    QVariant.
+
+    \section1 StarRating Class Implementation
+
+    The constructor initializes \c myStarCount and \c myMaxStarCount,
+    and sets up the polygons used to draw stars and diamonds:
+
+    \snippet examples/itemviews/stardelegate/starrating.cpp 0
+
+    The \c paint() function paints the stars in this \c StarRating
+    object on a paint device:
+
+    \snippet examples/itemviews/stardelegate/starrating.cpp 2
+
+    We first set the pen and brush we will use for painting. The \c
+    mode parameter can be either \c Editable or \c ReadOnly. If \c
+    mode is editable, we use the \l{QPalette::}{Highlight} color
+    instead of the \l{QPalette::}{Foreground} color to draw the
+    stars.
+
+    Then we draw the stars. If we are in \c Edit mode, we paint
+    diamonds in place of stars if the rating is less than the highest
+    rating.
+
+    The \c sizeHint() function returns the preferred size for an area
+    to paint the stars on:
+
+    \snippet examples/itemviews/stardelegate/starrating.cpp 1
+
+    The preferred size is just enough to paint the maximum number of
+    stars. The function is called by both \c StarDelegate::sizeHint()
+    and \c StarEditor::sizeHint().
+
+    \section1 The \c main() Function
+
+    Here's the program's \c main() function:
+
+    \snippet examples/itemviews/stardelegate/main.cpp 5
+
+    The \c main() function creates a QTableWidget and sets a \c
+    StarDelegate on it. \l{QAbstractItemView::}{DoubleClicked} and
+    \l{QAbstractItemView::}{SelectedClicked} are set as
+    \l{QAbstractItemView::editTriggers()}{edit triggers}, so that the
+    editor is opened with a single click when the star rating item is
+    selected.
+    
+    The \c populateTableWidget() function fills the QTableWidget with
+    data:
+
+    \snippet examples/itemviews/stardelegate/main.cpp 0
+    \snippet examples/itemviews/stardelegate/main.cpp 1
+    \dots
+    \snippet examples/itemviews/stardelegate/main.cpp 2
+    \snippet examples/itemviews/stardelegate/main.cpp 3
+    \codeline
+    \snippet examples/itemviews/stardelegate/main.cpp 4
+
+    Notice the call to qVariantFromValue to convert a \c
+    StarRating to a QVariant.
+
+    \section1 Possible Extensions and Suggestions
+
+    There are many ways to customize Qt's \l{Model/View
+    Programming}{model/view framework}. The approach used in this
+    example is appropriate for most custom delegates and editors.
+    Examples of possibilities not used by the star delegate and star
+    editor are:
+
+    \list
+    \o It is possible to open editors programmatically by calling
+       QAbstractItemView::edit(), instead of relying on edit
+       triggers. This could be use to support other edit triggers
+       than those offered by the QAbstractItemView::EditTrigger enum.
+       For example, in the Star Delegate example, hovering over an
+       item with the mouse might make sense as a way to pop up an
+       editor.
+
+    \o By reimplementing QAbstractItemDelegate::editorEvent(), it is
+       possible to implement the editor directly in the delegate,
+       instead of creating a separate QWidget subclass.
+    \endlist
+*/