src/gui/image/qiconengine.cpp
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gui/image/qiconengine.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,304 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qiconengine.h"
+#include "qpainter.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+  \class QIconEngine
+
+  \brief The QIconEngine class provides an abstract base class for QIcon renderers.
+
+  \ingroup painting
+
+  \bold {Use QIconEngineV2 instead.}
+
+  An icon engine provides the rendering functions for a QIcon. Each icon has a
+  corresponding icon engine that is responsible for drawing the icon with a
+  requested size, mode and state.
+
+  The icon is rendered by the paint() function, and the icon can additionally be
+  obtained as a pixmap with the pixmap() function (the default implementation
+  simply uses paint() to achieve this). The addPixmap() function can be used to
+  add new pixmaps to the icon engine, and is used by QIcon to add specialized
+  custom pixmaps.
+
+  The paint(), pixmap(), and addPixmap() functions are all virtual, and can
+  therefore be reimplemented in subclasses of QIconEngine.
+
+  \sa QIconEngineV2, QIconEnginePlugin
+
+*/
+
+/*!
+  \fn virtual void QIconEngine::paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state) = 0;
+
+  Uses the given \a painter to paint the icon with the required \a mode and
+  \a state into the rectangle \a rect.
+*/
+
+/*!  Returns the actual size of the icon the engine provides for the
+  requested \a size, \a mode and \a state. The default implementation
+  returns the given \a size.
+ */
+QSize QIconEngine::actualSize(const QSize &size, QIcon::Mode /*mode*/, QIcon::State /*state*/)
+{
+    return size;
+}
+
+
+/*!
+  Destroys the icon engine.
+ */
+QIconEngine::~QIconEngine()
+{
+}
+
+
+/*!
+  Returns the icon as a pixmap with the required \a size, \a mode,
+  and \a state. The default implementation creates a new pixmap and
+  calls paint() to fill it.
+*/
+QPixmap QIconEngine::pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state)
+{
+    QPixmap pm(size);
+    {
+        QPainter p(&pm);
+        paint(&p, QRect(QPoint(0,0),size), mode, state);
+    }
+    return pm;
+}
+
+/*!
+  Called by QIcon::addPixmap(). Adds a specialized \a pixmap for the given
+  \a mode and \a state. The default pixmap-based engine stores any supplied
+  pixmaps, and it uses them instead of scaled pixmaps if the size of a pixmap
+  matches the size of icon requested. Custom icon engines that implement
+  scalable vector formats are free to ignores any extra pixmaps.
+ */
+void QIconEngine::addPixmap(const QPixmap &/*pixmap*/, QIcon::Mode /*mode*/, QIcon::State /*state*/)
+{
+}
+
+
+/*!  Called by QIcon::addFile(). Adds a specialized pixmap from the
+  file with the given \a fileName, \a size, \a mode and \a state. The
+  default pixmap-based engine stores any supplied file names, and it
+  loads the pixmaps on demand instead of using scaled pixmaps if the
+  size of a pixmap matches the size of icon requested. Custom icon
+  engines that implement scalable vector formats are free to ignores
+  any extra files.
+ */
+void QIconEngine::addFile(const QString &/*fileName*/, const QSize &/*size*/, QIcon::Mode /*mode*/, QIcon::State /*state*/)
+{
+}
+
+
+
+// version 2 functions
+
+
+/*!
+    \class QIconEngineV2
+
+    \brief The QIconEngineV2 class provides an abstract base class for QIcon renderers.
+
+    \ingroup painting
+    \since 4.3
+
+    An icon engine renders \l{QIcon}s. With icon engines, you can
+    customize icons. Qt provides a default engine that makes icons
+    adhere to the current style by scaling the icons and providing a
+    disabled appearance.
+
+    An engine is installed on an icon either through a QIcon
+    constructor or through a QIconEnginePluginV2. The plugins are used
+    by Qt if a specific engine is not given when the icon is created.
+    See the QIconEngineV2 class description to learn how to create
+    icon engine plugins.
+
+    An icon engine provides the rendering functions for a QIcon. Each
+    icon has a corresponding icon engine that is responsible for drawing
+    the icon with a requested size, mode and state.
+
+    QIconEngineV2 extends the API of QIconEngine to allow streaming of
+    the icon engine contents, and should be used instead of QIconEngine
+    for implementing new icon engines.
+
+    \sa QIconEnginePluginV2
+
+*/
+
+/*!
+    \enum QIconEngineV2::IconEngineHook
+    \since 4.5
+
+    These enum values are used for virtual_hook() to allow additional
+    queries to icon engine without breaking binary compatibility.
+
+    \value AvailableSizesHook Allows to query the sizes of the
+    contained pixmaps for pixmap-based engines. The \a data argument
+    of the virtual_hook() function is a AvailableSizesArgument pointer
+    that should be filled with icon sizes. Engines that work in terms
+    of a scalable, vectorial format normally return an empty list.
+
+    \sa virtual_hook()
+ */
+
+/*!
+    \class QIconEngineV2::AvailableSizesArgument
+    \since 4.5
+
+    This struct represents arguments to virtual_hook() function when
+    \a id parameter is QIconEngineV2::AvailableSizesHook.
+
+    \sa virtual_hook(), QIconEngineV2::IconEngineHook
+ */
+
+/*!
+    \variable QIconEngineV2::AvailableSizesArgument::mode
+    \brief the requested mode of an image.
+
+    \sa QIcon::Mode
+*/
+
+/*!
+    \variable QIconEngineV2::AvailableSizesArgument::state
+    \brief the requested state of an image.
+
+    \sa QIcon::State
+*/
+
+/*!
+    \variable QIconEngineV2::AvailableSizesArgument::sizes
+
+    \brief image sizes that are available with specified \a mode and
+    \a state. This is an output parameter and is filled after call to
+    virtual_hook(). Engines that work in terms of a scalable,
+    vectorial format normally return an empty list.
+*/
+
+
+/*!
+    Returns a key that identifies this icon engine.
+ */
+QString QIconEngineV2::key() const
+{
+    return QString();
+}
+
+/*!
+    Returns a clone of this icon engine.
+ */
+QIconEngineV2 *QIconEngineV2::clone() const
+{
+    return 0;
+}
+
+/*!
+    Reads icon engine contents from the QDataStream \a in. Returns
+    true if the contents were read; otherwise returns false.
+
+    QIconEngineV2's default implementation always return false.
+ */
+bool QIconEngineV2::read(QDataStream &)
+{
+    return false;
+}
+
+/*!
+    Writes the contents of this engine to the QDataStream \a out.
+    Returns true if the contents were written; otherwise returns false.
+
+    QIconEngineV2's default implementation always return false.
+ */
+bool QIconEngineV2::write(QDataStream &) const
+{
+    return false;
+}
+
+/*!
+    \since 4.5
+
+    Additional method to allow extending QIconEngineV2 without
+    adding new virtual methods (and without breaking binary compatibility).
+    The actual action and format of \a data depends on \a id argument
+    which is in fact a constant from IconEngineHook enum.
+
+    \sa IconEngineHook
+*/
+void QIconEngineV2::virtual_hook(int id, void *data)
+{
+    switch (id) {
+    case QIconEngineV2::AvailableSizesHook: {
+        QIconEngineV2::AvailableSizesArgument &arg =
+            *reinterpret_cast<QIconEngineV2::AvailableSizesArgument*>(data);
+        arg.sizes.clear();
+        break;
+    }
+    default:
+        break;
+    }
+}
+
+/*!
+    \since 4.5
+
+    Returns sizes of all images that are contained in the engine for the
+    specific \a mode and \a state.
+
+    \note This is a helper method and the actual work is done by
+    virtual_hook() method, hence this method depends on icon engine support
+    and may not work with all icon engines.
+ */
+QList<QSize> QIconEngineV2::availableSizes(QIcon::Mode mode, QIcon::State state)
+{
+    AvailableSizesArgument arg;
+    arg.mode = mode;
+    arg.state = state;
+    virtual_hook(QIconEngineV2::AvailableSizesHook, reinterpret_cast<void*>(&arg));
+    return arg.sizes;
+}
+
+QT_END_NAMESPACE