--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gui/kernel/qsound_p.h Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,100 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSOUND_P_H
+#define QSOUND_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "QtCore/qobject.h"
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_SOUND
+
+class QSound;
+/*
+ QAuServer is an INTERNAL class. If you wish to provide support for
+ additional audio servers, you can make a subclass of QAuServer to do
+ so, HOWEVER, your class may need to be re-engineered to some degree
+ with each new Qt release, including minor releases.
+
+ QAuBucket is whatever you want.
+*/
+
+class QAuBucket {
+public:
+ virtual ~QAuBucket();
+};
+
+class QAuServer : public QObject {
+ Q_OBJECT
+
+public:
+ explicit QAuServer(QObject* parent);
+ ~QAuServer();
+
+ virtual void init(QSound*);
+ virtual void play(const QString& filename);
+ virtual void play(QSound*)=0;
+ virtual void stop(QSound*)=0;
+ virtual bool okay()=0;
+
+protected:
+ void setBucket(QSound*, QAuBucket*);
+ QAuBucket* bucket(QSound*);
+ int decLoop(QSound*);
+};
+
+#endif // QT_NO_SOUND
+
+QT_END_NAMESPACE
+
+#endif // QSOUND_P_H